reshuffling of dlls
[reactos.git] / reactos / dll / glu32 / libnurbs / internals / hull.cc
1 /*
2 ** License Applicability. Except to the extent portions of this file are
3 ** made subject to an alternative license as permitted in the SGI Free
4 ** Software License B, Version 1.1 (the "License"), the contents of this
5 ** file are subject only to the provisions of the License. You may not use
6 ** this file except in compliance with the License. You may obtain a copy
7 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
8 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
9 **
10 ** http://oss.sgi.com/projects/FreeB
11 **
12 ** Note that, as provided in the License, the Software is distributed on an
13 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
14 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
15 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
16 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
17 **
18 ** Original Code. The Original Code is: OpenGL Sample Implementation,
19 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
20 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
21 ** Copyright in any portions created by third parties is as indicated
22 ** elsewhere herein. All Rights Reserved.
23 **
24 ** Additional Notice Provisions: The application programming interfaces
25 ** established by SGI in conjunction with the Original Code are The
26 ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
27 ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
28 ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
29 ** Window System(R) (Version 1.3), released October 19, 1998. This software
30 ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
31 ** published by SGI, but has not been independently verified as being
32 ** compliant with the OpenGL(R) version 1.2.1 Specification.
33 */
34
35 /*
36 * hull.c++
37 *
38 * $Date$ $Revision: 1.1 $
39 * $Header: /cygdrive/c/RCVS/CVS/ReactOS/reactos/lib/glu32/libnurbs/internals/hull.cc,v 1.1 2004/02/02 16:39:11 navaraf Exp $
40 */
41
42 #include "glimports.h"
43 #include "myassert.h"
44 #include "mystdio.h"
45 #include "hull.h"
46 #include "gridvertex.h"
47 #include "gridtrimvertex.h"
48 #include "gridline.h"
49 #include "trimline.h"
50 #include "uarray.h"
51 #include "trimregion.h"
52
53 Hull::Hull( void )
54 {}
55
56 Hull::~Hull( void )
57 {}
58
59 /*----------------------------------------------------------------------
60 * Hull:init - this routine does the initialization needed before any
61 * calls to nextupper or nextlower can be made.
62 *----------------------------------------------------------------------
63 */
64 void
65 Hull::init( void )
66 {
67 TrimVertex *lfirst = left.first();
68 TrimVertex *llast = left.last();
69 if( lfirst->param[0] <= llast->param[0] ) {
70 fakeleft.init( left.first() );
71 upper.left = &fakeleft;
72 lower.left = &left;
73 } else {
74 fakeleft.init( left.last() );
75 lower.left = &fakeleft;
76 upper.left = &left;
77 }
78 upper.left->last();
79 lower.left->first();
80
81 if( top.ustart <= top.uend ) {
82 upper.line = &top;
83 upper.index = top.ustart;
84 } else
85 upper.line = 0;
86
87 if( bot.ustart <= bot.uend ) {
88 lower.line = &bot;
89 lower.index = bot.ustart;
90 } else
91 lower.line = 0;
92
93 TrimVertex *rfirst = right.first();
94 TrimVertex *rlast = right.last();
95 if( rfirst->param[0] <= rlast->param[0] ) {
96 fakeright.init( right.last() );
97 lower.right = &fakeright;
98 upper.right = &right;
99 } else {
100 fakeright.init( right.first() );
101 upper.right = &fakeright;
102 lower.right = &right;
103 }
104 upper.right->first();
105 lower.right->last();
106 }
107
108 /*----------------------------------------------------------------------
109 * nextupper - find next vertex on upper hull of trim region.
110 * - if vertex is on trim curve, set vtop point to
111 * that vertex. if vertex is on grid, set vtop to
112 * point to temporary area and stuff coordinants into
113 * temporary vertex. Also, place grid coords in temporary
114 * grid vertex.
115 *----------------------------------------------------------------------
116 */
117 GridTrimVertex *
118 Hull::nextupper( GridTrimVertex *gv )
119 {
120 if( upper.left ) {
121 gv->set( upper.left->prev() );
122 if( gv->isTrimVert() ) return gv;
123 upper.left = 0;
124 }
125
126 if( upper.line ) {
127 assert( upper.index <= upper.line->uend );
128 gv->set( uarray.uarray[upper.index], upper.line->vval );
129 gv->set( upper.index, upper.line->vindex );
130 if( upper.index++ == upper.line->uend ) upper.line = 0;
131 return gv;
132 }
133
134 if( upper.right ) {
135 gv->set( upper.right->next() );
136 if( gv->isTrimVert() ) return gv;
137 upper.right = 0;
138 }
139
140 return 0;
141 }
142
143 GridTrimVertex *
144 Hull::nextlower( register GridTrimVertex *gv )
145 {
146 if( lower.left ) {
147 gv->set( lower.left->next() );
148 if( gv->isTrimVert() ) return gv;
149 lower.left = 0;
150 }
151
152 if( lower.line ) {
153 gv->set( uarray.uarray[lower.index], lower.line->vval );
154 gv->set( lower.index, lower.line->vindex );
155 if( lower.index++ == lower.line->uend ) lower.line = 0;
156 return gv;
157 }
158
159 if( lower.right ) {
160 gv->set( lower.right->prev() );
161 if( gv->isTrimVert() ) return gv;
162 lower.right = 0;
163 }
164
165 return 0;
166 }
167