3526502cf0b99ef8f0671ad7c2ccdc8dd9043c37
2 ** License Applicability. Except to the extent portions of this file are
3 ** made subject to an alternative license as permitted in the SGI Free
4 ** Software License B, Version 1.1 (the "License"), the contents of this
5 ** file are subject only to the provisions of the License. You may not use
6 ** this file except in compliance with the License. You may obtain a copy
7 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
8 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
10 ** http://oss.sgi.com/projects/FreeB
12 ** Note that, as provided in the License, the Software is distributed on an
13 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
14 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
15 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
16 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
18 ** Original Code. The Original Code is: OpenGL Sample Implementation,
19 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
20 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
21 ** Copyright in any portions created by third parties is as indicated
22 ** elsewhere herein. All Rights Reserved.
24 ** Additional Notice Provisions: The application programming interfaces
25 ** established by SGI in conjunction with the Original Code are The
26 ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
27 ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
28 ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
29 ** Window System(R) (Version 1.3), released October 19, 1998. This software
30 ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
31 ** published by SGI, but has not been independently verified as being
32 ** compliant with the OpenGL(R) version 1.2.1 Specification.
38 * $Date$ $Revision: 1.1 $
39 * $Header: /cygdrive/c/RCVS/CVS/ReactOS/reactos/lib/glu32/libnurbs/internals/trimvertpool.cc,v 1.1 2004/02/02 16:39:13 navaraf Exp $
42 #include "glimports.h"
46 #include "trimvertex.h"
47 #include "trimvertpool.h"
50 /*----------------------------------------------------------------------------
51 * TrimVertexPool::TrimVertexPool
52 *----------------------------------------------------------------------------
54 TrimVertexPool::TrimVertexPool( void )
55 : pool( sizeof(TrimVertex
)*3, 32, "Threevertspool" )
57 // initialize array of pointers to vertex lists
59 vlistsize
= INIT_VERTLISTSIZE
;
60 vlist
= new TrimVertex_p
[vlistsize
];
63 /*----------------------------------------------------------------------------
64 * TrimVertexPool::~TrimVertexPool
65 *----------------------------------------------------------------------------
67 TrimVertexPool::~TrimVertexPool( void )
69 // free all arrays of TrimVertices vertices
70 while( nextvlistslot
) {
71 delete [] vlist
[--nextvlistslot
];
74 // reallocate space for array of pointers to vertex lists
75 if( vlist
) delete[] vlist
;
78 /*----------------------------------------------------------------------------
79 * TrimVertexPool::clear
80 *----------------------------------------------------------------------------
83 TrimVertexPool::clear( void )
85 // reinitialize pool of 3 vertex arrays
88 // free all arrays of TrimVertices vertices
89 while( nextvlistslot
) {
90 delete [] vlist
[--nextvlistslot
];
91 vlist
[nextvlistslot
] = 0;
94 // reallocate space for array of pointers to vertex lists
95 if( vlist
) delete[] vlist
;
96 vlist
= new TrimVertex_p
[vlistsize
];
100 /*----------------------------------------------------------------------------
101 * TrimVertexPool::get - allocate a vertex list
102 *----------------------------------------------------------------------------
105 TrimVertexPool::get( int n
)
109 v
= (TrimVertex
*) pool
.new_buffer();
111 if( nextvlistslot
== vlistsize
) {
113 TrimVertex_p
*nvlist
= new TrimVertex_p
[vlistsize
];
114 memcpy( nvlist
, vlist
, nextvlistslot
* sizeof(TrimVertex_p
) );
115 if( vlist
) delete[] vlist
;
118 v
= vlist
[nextvlistslot
++] = new TrimVertex
[n
];