reshuffling of dlls
[reactos.git] / reactos / dll / glu32 / libtess / priorityq.h
1 /*
2 ** License Applicability. Except to the extent portions of this file are
3 ** made subject to an alternative license as permitted in the SGI Free
4 ** Software License B, Version 1.1 (the "License"), the contents of this
5 ** file are subject only to the provisions of the License. You may not use
6 ** this file except in compliance with the License. You may obtain a copy
7 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
8 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
9 **
10 ** http://oss.sgi.com/projects/FreeB
11 **
12 ** Note that, as provided in the License, the Software is distributed on an
13 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
14 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
15 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
16 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
17 **
18 ** Original Code. The Original Code is: OpenGL Sample Implementation,
19 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
20 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
21 ** Copyright in any portions created by third parties is as indicated
22 ** elsewhere herein. All Rights Reserved.
23 **
24 ** Additional Notice Provisions: The application programming interfaces
25 ** established by SGI in conjunction with the Original Code are The
26 ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
27 ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
28 ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
29 ** Window System(R) (Version 1.3), released October 19, 1998. This software
30 ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
31 ** published by SGI, but has not been independently verified as being
32 ** compliant with the OpenGL(R) version 1.2.1 Specification.
33 **
34 */
35 /*
36 ** Author: Eric Veach, July 1994.
37 **
38 ** $Date$ $Revision: 1.1 $
39 ** $Header: /cygdrive/c/RCVS/CVS/ReactOS/reactos/lib/glu32/libtess/priorityq.h,v 1.1 2004/02/02 16:39:15 navaraf Exp $
40 */
41
42 #ifndef __priorityq_sort_h_
43 #define __priorityq_sort_h_
44
45 #include "priorityq-heap.h"
46
47 #undef PQkey
48 #undef PQhandle
49 #undef PriorityQ
50 #undef pqNewPriorityQ
51 #undef pqDeletePriorityQ
52 #undef pqInit
53 #undef pqInsert
54 #undef pqMinimum
55 #undef pqExtractMin
56 #undef pqDelete
57 #undef pqIsEmpty
58
59 /* Use #define's so that another heap implementation can use this one */
60
61 #define PQkey PQSortKey
62 #define PQhandle PQSortHandle
63 #define PriorityQ PriorityQSort
64
65 #define pqNewPriorityQ(leq) __gl_pqSortNewPriorityQ(leq)
66 #define pqDeletePriorityQ(pq) __gl_pqSortDeletePriorityQ(pq)
67
68 /* The basic operations are insertion of a new key (pqInsert),
69 * and examination/extraction of a key whose value is minimum
70 * (pqMinimum/pqExtractMin). Deletion is also allowed (pqDelete);
71 * for this purpose pqInsert returns a "handle" which is supplied
72 * as the argument.
73 *
74 * An initial heap may be created efficiently by calling pqInsert
75 * repeatedly, then calling pqInit. In any case pqInit must be called
76 * before any operations other than pqInsert are used.
77 *
78 * If the heap is empty, pqMinimum/pqExtractMin will return a NULL key.
79 * This may also be tested with pqIsEmpty.
80 */
81 #define pqInit(pq) __gl_pqSortInit(pq)
82 #define pqInsert(pq,key) __gl_pqSortInsert(pq,key)
83 #define pqMinimum(pq) __gl_pqSortMinimum(pq)
84 #define pqExtractMin(pq) __gl_pqSortExtractMin(pq)
85 #define pqDelete(pq,handle) __gl_pqSortDelete(pq,handle)
86 #define pqIsEmpty(pq) __gl_pqSortIsEmpty(pq)
87
88
89 /* Since we support deletion the data structure is a little more
90 * complicated than an ordinary heap. "nodes" is the heap itself;
91 * active nodes are stored in the range 1..pq->size. When the
92 * heap exceeds its allocated size (pq->max), its size doubles.
93 * The children of node i are nodes 2i and 2i+1.
94 *
95 * Each node stores an index into an array "handles". Each handle
96 * stores a key, plus a pointer back to the node which currently
97 * represents that key (ie. nodes[handles[i].node].handle == i).
98 */
99
100 typedef PQHeapKey PQkey;
101 typedef PQHeapHandle PQhandle;
102 typedef struct PriorityQ PriorityQ;
103
104 struct PriorityQ {
105 PriorityQHeap *heap;
106 PQkey *keys;
107 PQkey **order;
108 PQhandle size, max;
109 int initialized;
110 int (*leq)(PQkey key1, PQkey key2);
111 };
112
113 PriorityQ *pqNewPriorityQ( int (*leq)(PQkey key1, PQkey key2) );
114 void pqDeletePriorityQ( PriorityQ *pq );
115
116 int pqInit( PriorityQ *pq );
117 PQhandle pqInsert( PriorityQ *pq, PQkey key );
118 PQkey pqExtractMin( PriorityQ *pq );
119 void pqDelete( PriorityQ *pq, PQhandle handle );
120
121 PQkey pqMinimum( PriorityQ *pq );
122 int pqIsEmpty( PriorityQ *pq );
123
124 #endif