[PROPSYS]
[reactos.git] / reactos / dll / opengl / mesa / main / clip.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.3
4 *
5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #include <precomp.h>
26
27 /**
28 * Update derived clip plane state.
29 */
30 void
31 _mesa_update_clip_plane(struct gl_context *ctx, GLuint plane)
32 {
33 if (_math_matrix_is_dirty(ctx->ProjectionMatrixStack.Top))
34 _math_matrix_analyse( ctx->ProjectionMatrixStack.Top );
35
36 /* Clip-Space Plane = Eye-Space Plane * Projection Matrix */
37 _mesa_transform_vector(ctx->Transform._ClipUserPlane[plane],
38 ctx->Transform.EyeUserPlane[plane],
39 ctx->ProjectionMatrixStack.Top->inv);
40 }
41
42
43 void GLAPIENTRY
44 _mesa_ClipPlane( GLenum plane, const GLdouble *eq )
45 {
46 GET_CURRENT_CONTEXT(ctx);
47 GLint p;
48 GLfloat equation[4];
49 ASSERT_OUTSIDE_BEGIN_END(ctx);
50
51 p = (GLint) plane - (GLint) GL_CLIP_PLANE0;
52 if (p < 0 || p >= (GLint) ctx->Const.MaxClipPlanes) {
53 _mesa_error( ctx, GL_INVALID_ENUM, "glClipPlane" );
54 return;
55 }
56
57 equation[0] = (GLfloat) eq[0];
58 equation[1] = (GLfloat) eq[1];
59 equation[2] = (GLfloat) eq[2];
60 equation[3] = (GLfloat) eq[3];
61
62 /*
63 * The equation is transformed by the transpose of the inverse of the
64 * current modelview matrix and stored in the resulting eye coordinates.
65 *
66 * KW: Eqn is then transformed to the current clip space, where user
67 * clipping now takes place. The clip-space equations are recalculated
68 * whenever the projection matrix changes.
69 */
70 if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top))
71 _math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
72
73 _mesa_transform_vector( equation, equation,
74 ctx->ModelviewMatrixStack.Top->inv );
75
76 if (TEST_EQ_4V(ctx->Transform.EyeUserPlane[p], equation))
77 return;
78
79 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
80 COPY_4FV(ctx->Transform.EyeUserPlane[p], equation);
81
82 if (ctx->Transform.ClipPlanesEnabled & (1 << p)) {
83 _mesa_update_clip_plane(ctx, p);
84 }
85
86 if (ctx->Driver.ClipPlane)
87 ctx->Driver.ClipPlane( ctx, plane, equation );
88 }
89
90
91 void GLAPIENTRY
92 _mesa_GetClipPlane( GLenum plane, GLdouble *equation )
93 {
94 GET_CURRENT_CONTEXT(ctx);
95 GLint p;
96 ASSERT_OUTSIDE_BEGIN_END(ctx);
97
98 p = (GLint) (plane - GL_CLIP_PLANE0);
99 if (p < 0 || p >= (GLint) ctx->Const.MaxClipPlanes) {
100 _mesa_error( ctx, GL_INVALID_ENUM, "glGetClipPlane" );
101 return;
102 }
103
104 equation[0] = (GLdouble) ctx->Transform.EyeUserPlane[p][0];
105 equation[1] = (GLdouble) ctx->Transform.EyeUserPlane[p][1];
106 equation[2] = (GLdouble) ctx->Transform.EyeUserPlane[p][2];
107 equation[3] = (GLdouble) ctx->Transform.EyeUserPlane[p][3];
108 }