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[reactos.git] / reactos / dll / opengl / mesa / main / format_unpack.h
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (c) 2011 VMware, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
20 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #ifndef FORMAT_UNPACK_H
25 #define FORMAT_UNPACK_H
26
27 extern void
28 _mesa_unpack_rgba_row(gl_format format, GLuint n,
29 const void *src, GLfloat dst[][4]);
30
31 extern void
32 _mesa_unpack_ubyte_rgba_row(gl_format format, GLuint n,
33 const void *src, GLubyte dst[][4]);
34
35 void
36 _mesa_unpack_uint_rgba_row(gl_format format, GLuint n,
37 const void *src, GLuint dst[][4]);
38
39 extern void
40 _mesa_unpack_rgba_block(gl_format format,
41 const void *src, GLint srcRowStride,
42 GLfloat dst[][4], GLint dstRowStride,
43 GLuint x, GLuint y, GLuint width, GLuint height);
44
45 extern void
46 _mesa_unpack_float_z_row(gl_format format, GLuint n,
47 const void *src, GLfloat *dst);
48
49
50 void
51 _mesa_unpack_uint_z_row(gl_format format, GLuint n,
52 const void *src, GLuint *dst);
53
54 void
55 _mesa_unpack_ubyte_stencil_row(gl_format format, GLuint n,
56 const void *src, GLubyte *dst);
57
58
59 #endif /* FORMAT_UNPACK_H */