[MESA] Addendum to r60576.
[reactos.git] / reactos / dll / opengl / mesa / main / glheader.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.5
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file glheader.h
28 * Wrapper for GL/gl.h and GL/glext.h
29 */
30
31
32 #ifndef GLHEADER_H
33 #define GLHEADER_H
34
35
36 #ifdef WGLAPI
37 #undef WGLAPI
38 #endif
39
40
41 #if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) && !defined(BUILD_FOR_SNAP)
42 # if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
43 # define WGLAPI __declspec(dllexport)
44 # elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
45 # define WGLAPI __declspec(dllimport)
46 # else /* for use with static link lib build of Win32 edition only */
47 # define WGLAPI __declspec(dllimport)
48 # endif /* _STATIC_MESA support */
49 #endif /* WIN32 / CYGWIN bracket */
50
51
52 #define GL_GLEXT_PROTOTYPES
53 #include <GL/gl.h>
54 #include <GL/glext.h>
55
56 /* Threading glue for WINAPI */
57 #include <stdarg.h>
58 #include <winbase.h>
59 typedef CRITICAL_SECTION _glthread_Mutex;
60 #define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = {(PCRITICAL_SECTION_DEBUG)-1, -1, 0, 0, 0, 0}
61 #define _glthread_INIT_MUTEX(name) InitializeCriticalSection(&name)
62 #define _glthread_DESTROY_MUTEX(name) DeleteCriticalSection(&name)
63 #define _glthread_LOCK_MUTEX(name) EnterCriticalSection(&name)
64 #define _glthread_UNLOCK_MUTEX(name) LeaveCriticalSection(&name)
65
66 /* Context glue with opengl32 */
67 #include "../opengl32/opengl32.h"
68 #define GET_CURRENT_CONTEXT(__ctx__) struct gl_context* __ctx__ = (struct gl_context*)IntGetCurrentICDPrivate()
69 #define GET_DISPATCH() ((struct _glapi_table*)IntGetCurrentDispatchTable())
70 #define _glapi_set_dispatch(table) IntSetCurrentDispatchTable((const GLDISPATCHTABLE*)(table))
71 #define _glapi_get_dispatch_table_size() (OPENGL_VERSION_110_ENTRIES)
72 #define _glapi_get_context() ((void*)IntGetCurrentICDPrivate())
73 #define _glapi_set_context(__ctx__) IntSetCurrentICDPrivate((void*)(__ctx__))
74
75
76 #ifdef __cplusplus
77 extern "C" {
78 #endif
79
80
81 /**
82 * GL_FIXED is defined in glext.h version 64 but these typedefs aren't (yet).
83 */
84 typedef int GLfixed;
85 typedef int GLclampx;
86
87
88 #ifndef GL_OES_EGL_image
89 typedef void *GLeglImageOES;
90 #endif
91
92
93 #ifndef GL_OES_EGL_image_external
94 #define GL_TEXTURE_EXTERNAL_OES 0x8D65
95 #define GL_SAMPLER_EXTERNAL_OES 0x8D66
96 #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
97 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
98 #endif
99
100
101 #ifndef GL_OES_point_size_array
102 #define GL_POINT_SIZE_ARRAY_OES 0x8B9C
103 #define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A
104 #define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B
105 #define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C
106 #define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F
107 #endif
108
109
110 #ifndef GL_OES_draw_texture
111 #define GL_TEXTURE_CROP_RECT_OES 0x8B9D
112 #endif
113
114
115 #ifndef GL_PROGRAM_BINARY_LENGTH_OES
116 #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
117 #endif
118
119 /* GLES 2.0 tokens */
120 #ifndef GL_RGB565
121 #define GL_RGB565 0x8D62
122 #endif
123
124 #ifndef GL_TEXTURE_GEN_STR_OES
125 #define GL_TEXTURE_GEN_STR_OES 0x8D60
126 #endif
127
128 #ifndef GL_OES_compressed_paletted_texture
129 #define GL_PALETTE4_RGB8_OES 0x8B90
130 #define GL_PALETTE4_RGBA8_OES 0x8B91
131 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92
132 #define GL_PALETTE4_RGBA4_OES 0x8B93
133 #define GL_PALETTE4_RGB5_A1_OES 0x8B94
134 #define GL_PALETTE8_RGB8_OES 0x8B95
135 #define GL_PALETTE8_RGBA8_OES 0x8B96
136 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97
137 #define GL_PALETTE8_RGBA4_OES 0x8B98
138 #define GL_PALETTE8_RGB5_A1_OES 0x8B99
139 #endif
140
141 #ifndef GL_OES_matrix_get
142 #define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D
143 #define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E
144 #define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F
145 #endif
146
147 #ifndef GL_ES_VERSION_2_0
148 #define GL_SHADER_BINARY_FORMATS 0x8DF8
149 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
150 #define GL_SHADER_COMPILER 0x8DFA
151 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
152 #define GL_MAX_VARYING_VECTORS 0x8DFC
153 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
154 #endif
155
156
157 /**
158 * Internal token to represent a GLSL shader program (a collection of
159 * one or more shaders that get linked together). Note that GLSL
160 * shaders and shader programs share one name space (one hash table)
161 * so we need a value that's different from any of the
162 * GL_VERTEX/FRAGMENT/GEOMETRY_PROGRAM tokens.
163 */
164 #define GL_SHADER_PROGRAM_MESA 0x9999
165
166 /* Several fields of struct gl_config can take these as values. Since
167 * GLX header files may not be available everywhere they need to be used,
168 * redefine them here.
169 */
170 #define GLX_NONE 0x8000
171 #define GLX_SLOW_CONFIG 0x8001
172 #define GLX_TRUE_COLOR 0x8002
173 #define GLX_DIRECT_COLOR 0x8003
174 #define GLX_PSEUDO_COLOR 0x8004
175 #define GLX_STATIC_COLOR 0x8005
176 #define GLX_GRAY_SCALE 0x8006
177 #define GLX_STATIC_GRAY 0x8007
178 #define GLX_TRANSPARENT_RGB 0x8008
179 #define GLX_TRANSPARENT_INDEX 0x8009
180 #define GLX_NON_CONFORMANT_CONFIG 0x800D
181 #define GLX_SWAP_EXCHANGE_OML 0x8061
182 #define GLX_SWAP_COPY_OML 0x8062
183 #define GLX_SWAP_UNDEFINED_OML 0x8063
184
185 #define GLX_DONT_CARE 0xFFFFFFFF
186
187
188 #ifdef __cplusplus
189 }
190 #endif
191
192 #endif /* GLHEADER_H */