3 * Texture images manipulation functions.
7 * Mesa 3-D graphics library
10 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
12 * Permission is hereby granted, free of charge, to any person obtaining a
13 * copy of this software and associated documentation files (the "Software"),
14 * to deal in the Software without restriction, including without limitation
15 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
16 * and/or sell copies of the Software, and to permit persons to whom the
17 * Software is furnished to do so, subject to the following conditions:
19 * The above copyright notice and this permission notice shall be included
20 * in all copies or substantial portions of the Software.
22 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
23 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
24 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
25 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
26 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
27 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
39 /** Is the given value one of the 6 cube faces? */
40 static inline GLboolean
41 _mesa_is_cube_face(GLenum target
)
43 return (target
>= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB
&&
44 target
<= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB
);
47 /** Is any of the dimensions of given texture equal to zero? */
48 static inline GLboolean
49 _mesa_is_zero_size_texture(const struct gl_texture_image
*texImage
)
51 return (texImage
->Width
== 0 ||
52 texImage
->Height
== 0 ||
53 texImage
->Depth
== 0);
56 /** \name Internal functions */
60 _mesa_base_tex_format( struct gl_context
*ctx
, GLint internalFormat
);
64 _mesa_is_proxy_texture(GLenum target
);
67 extern struct gl_texture_image
*
68 _mesa_new_texture_image( struct gl_context
*ctx
);
72 _mesa_delete_texture_image( struct gl_context
*ctx
,
73 struct gl_texture_image
*teximage
);
77 _mesa_init_teximage_fields(struct gl_context
*ctx
,
78 struct gl_texture_image
*img
,
79 GLsizei width
, GLsizei height
, GLsizei depth
,
80 GLint border
, GLenum internalFormat
,
85 _mesa_choose_texture_format(struct gl_context
*ctx
,
86 struct gl_texture_object
*texObj
,
87 GLenum target
, GLint level
,
88 GLenum internalFormat
, GLenum format
, GLenum type
);
91 _mesa_clear_texture_image(struct gl_context
*ctx
,
92 struct gl_texture_image
*texImage
);
95 extern struct gl_texture_object
*
96 _mesa_select_tex_object(struct gl_context
*ctx
,
100 extern struct gl_texture_image
*
101 _mesa_select_tex_image(struct gl_context
*ctx
,
102 const struct gl_texture_object
*texObj
,
103 GLenum target
, GLint level
);
106 extern struct gl_texture_image
*
107 _mesa_get_tex_image(struct gl_context
*ctx
, struct gl_texture_object
*texObj
,
108 GLenum target
, GLint level
);
111 extern struct gl_texture_image
*
112 _mesa_get_proxy_tex_image(struct gl_context
*ctx
, GLenum target
, GLint level
);
116 _mesa_max_texture_levels(struct gl_context
*ctx
, GLenum target
);
120 _mesa_test_proxy_teximage(struct gl_context
*ctx
, GLenum target
, GLint level
,
121 GLint internalFormat
, GLenum format
, GLenum type
,
122 GLint width
, GLint height
, GLint depth
, GLint border
);
126 _mesa_tex_target_to_face(GLenum target
);
129 _mesa_get_texture_dimensions(GLenum target
);
132 * Lock a texture for updating. See also _mesa_lock_context_textures().
135 _mesa_lock_texture(struct gl_context
*ctx
, struct gl_texture_object
*texObj
)
137 _glthread_LOCK_MUTEX(ctx
->Shared
->TexMutex
);
138 ctx
->Shared
->TextureStateStamp
++;
143 _mesa_unlock_texture(struct gl_context
*ctx
, struct gl_texture_object
*texObj
)
146 _glthread_UNLOCK_MUTEX(ctx
->Shared
->TexMutex
);
152 /** \name API entry point functions */
155 extern void GLAPIENTRY
156 _mesa_TexImage1D( GLenum target
, GLint level
, GLint internalformat
,
157 GLsizei width
, GLint border
,
158 GLenum format
, GLenum type
, const GLvoid
*pixels
);
161 extern void GLAPIENTRY
162 _mesa_TexImage2D( GLenum target
, GLint level
, GLint internalformat
,
163 GLsizei width
, GLsizei height
, GLint border
,
164 GLenum format
, GLenum type
, const GLvoid
*pixels
);
167 extern void GLAPIENTRY
168 _mesa_TexImage3D( GLenum target
, GLint level
, GLint internalformat
,
169 GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
,
170 GLenum format
, GLenum type
, const GLvoid
*pixels
);
173 extern void GLAPIENTRY
174 _mesa_TexImage3DEXT( GLenum target
, GLint level
, GLenum internalformat
,
175 GLsizei width
, GLsizei height
, GLsizei depth
,
176 GLint border
, GLenum format
, GLenum type
,
177 const GLvoid
*pixels
);
179 extern void GLAPIENTRY
180 _mesa_TexSubImage1D( GLenum target
, GLint level
, GLint xoffset
,
182 GLenum format
, GLenum type
,
183 const GLvoid
*pixels
);
186 extern void GLAPIENTRY
187 _mesa_TexSubImage2D( GLenum target
, GLint level
,
188 GLint xoffset
, GLint yoffset
,
189 GLsizei width
, GLsizei height
,
190 GLenum format
, GLenum type
,
191 const GLvoid
*pixels
);
194 extern void GLAPIENTRY
195 _mesa_TexSubImage3D( GLenum target
, GLint level
,
196 GLint xoffset
, GLint yoffset
, GLint zoffset
,
197 GLsizei width
, GLsizei height
, GLsizei depth
,
198 GLenum format
, GLenum type
,
199 const GLvoid
*pixels
);
202 extern void GLAPIENTRY
203 _mesa_CopyTexImage1D( GLenum target
, GLint level
, GLenum internalformat
,
204 GLint x
, GLint y
, GLsizei width
, GLint border
);
207 extern void GLAPIENTRY
208 _mesa_CopyTexImage2D( GLenum target
, GLint level
,
209 GLenum internalformat
, GLint x
, GLint y
,
210 GLsizei width
, GLsizei height
, GLint border
);
213 extern void GLAPIENTRY
214 _mesa_CopyTexSubImage1D( GLenum target
, GLint level
, GLint xoffset
,
215 GLint x
, GLint y
, GLsizei width
);
218 extern void GLAPIENTRY
219 _mesa_CopyTexSubImage2D( GLenum target
, GLint level
,
220 GLint xoffset
, GLint yoffset
,
221 GLint x
, GLint y
, GLsizei width
, GLsizei height
);
224 extern void GLAPIENTRY
225 _mesa_CopyTexSubImage3D( GLenum target
, GLint level
,
226 GLint xoffset
, GLint yoffset
, GLint zoffset
,
227 GLint x
, GLint y
, GLsizei width
, GLsizei height
);