2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 #include "main/glheader.h"
29 #include "main/context.h"
30 #include "main/macros.h"
31 #include "main/imports.h"
37 #include "m_debug_util.h"
40 /* The linker doesn't like empty files */
44 #ifdef DEBUG_MATH /* This code only used for debugging */
46 static clip_func
*clip_tab
[2] = {
50 static char *cnames
[2] = {
54 #ifdef RUN_DEBUG_BENCHMARK
55 static char *cstrings
[2] = {
56 "clip, perspective divide",
62 /* =============================================================
66 static GLvector4f
*ref_cliptest_points4( GLvector4f
*clip_vec
,
72 const GLuint stride
= clip_vec
->stride
;
73 const GLuint count
= clip_vec
->count
;
74 const GLfloat
*from
= (GLfloat
*)clip_vec
->start
;
76 GLfloat (*vProj
)[4] = (GLfloat (*)[4])proj_vec
->start
;
77 GLubyte tmpAndMask
= *andMask
;
78 GLubyte tmpOrMask
= *orMask
;
80 for ( i
= 0 ; i
< count
; i
++, STRIDE_F(from
, stride
) ) {
81 const GLfloat cx
= from
[0];
82 const GLfloat cy
= from
[1];
83 const GLfloat cz
= from
[2];
84 const GLfloat cw
= from
[3];
86 if ( -cx
+ cw
< 0 ) mask
|= CLIP_RIGHT_BIT
;
87 if ( cx
+ cw
< 0 ) mask
|= CLIP_LEFT_BIT
;
88 if ( -cy
+ cw
< 0 ) mask
|= CLIP_TOP_BIT
;
89 if ( cy
+ cw
< 0 ) mask
|= CLIP_BOTTOM_BIT
;
90 if ( -cz
+ cw
< 0 ) mask
|= CLIP_FAR_BIT
;
91 if ( cz
+ cw
< 0 ) mask
|= CLIP_NEAR_BIT
;
102 GLfloat oow
= 1.0F
/ cw
;
103 vProj
[i
][0] = cx
* oow
;
104 vProj
[i
][1] = cy
* oow
;
105 vProj
[i
][2] = cz
* oow
;
111 *andMask
= (GLubyte
) (c
< count
? 0 : tmpAndMask
);
113 proj_vec
->flags
|= VEC_SIZE_4
;
115 proj_vec
->count
= clip_vec
->count
;
119 /* Keep these here for now, even though we don't use them...
121 static GLvector4f
*ref_cliptest_points3( GLvector4f
*clip_vec
,
122 GLvector4f
*proj_vec
,
127 const GLuint stride
= clip_vec
->stride
;
128 const GLuint count
= clip_vec
->count
;
129 const GLfloat
*from
= (GLfloat
*)clip_vec
->start
;
131 GLubyte tmpOrMask
= *orMask
;
132 GLubyte tmpAndMask
= *andMask
;
134 for ( i
= 0 ; i
< count
; i
++, STRIDE_F(from
, stride
) ) {
135 const GLfloat cx
= from
[0], cy
= from
[1], cz
= from
[2];
137 if ( cx
> 1.0 ) mask
|= CLIP_RIGHT_BIT
;
138 else if ( cx
< -1.0 ) mask
|= CLIP_LEFT_BIT
;
139 if ( cy
> 1.0 ) mask
|= CLIP_TOP_BIT
;
140 else if ( cy
< -1.0 ) mask
|= CLIP_BOTTOM_BIT
;
141 if ( cz
> 1.0 ) mask
|= CLIP_FAR_BIT
;
142 else if ( cz
< -1.0 ) mask
|= CLIP_NEAR_BIT
;
149 *andMask
= tmpAndMask
;
153 static GLvector4f
* ref_cliptest_points2( GLvector4f
*clip_vec
,
154 GLvector4f
*proj_vec
,
158 GLboolean viewport_z_clip
)
160 const GLuint stride
= clip_vec
->stride
;
161 const GLuint count
= clip_vec
->count
;
162 const GLfloat
*from
= (GLfloat
*)clip_vec
->start
;
164 GLubyte tmpOrMask
= *orMask
;
165 GLubyte tmpAndMask
= *andMask
;
168 (void) viewport_z_clip
;
170 for ( i
= 0 ; i
< count
; i
++, STRIDE_F(from
, stride
) ) {
171 const GLfloat cx
= from
[0], cy
= from
[1];
173 if ( cx
> 1.0 ) mask
|= CLIP_RIGHT_BIT
;
174 else if ( cx
< -1.0 ) mask
|= CLIP_LEFT_BIT
;
175 if ( cy
> 1.0 ) mask
|= CLIP_TOP_BIT
;
176 else if ( cy
< -1.0 ) mask
|= CLIP_BOTTOM_BIT
;
183 *andMask
= tmpAndMask
;
187 static clip_func ref_cliptest
[5] = {
190 ref_cliptest_points2
,
191 ref_cliptest_points3
,
196 /* =============================================================
200 ALIGN16(static GLfloat
, s
[TEST_COUNT
][4]);
201 ALIGN16(static GLfloat
, d
[TEST_COUNT
][4]);
202 ALIGN16(static GLfloat
, r
[TEST_COUNT
][4]);
206 * Check if X, Y or Z component of the coordinate is close to W, in terms
210 xyz_close_to_w(const GLfloat c
[4])
213 return (fabs(c
[0] - c
[3]) < k
||
214 fabs(c
[1] - c
[3]) < k
||
215 fabs(c
[2] - c
[3]) < k
||
216 fabs(-c
[0] - c
[3]) < k
||
217 fabs(-c
[1] - c
[3]) < k
||
218 fabs(-c
[2] - c
[3]) < k
);
223 static int test_cliptest_function( clip_func func
, int np
,
224 int psize
, long *cycles
)
226 GLvector4f source
[1], dest
[1], ref
[1];
227 GLubyte dm
[TEST_COUNT
], dco
, dca
;
228 GLubyte rm
[TEST_COUNT
], rco
, rca
;
230 #ifdef RUN_DEBUG_BENCHMARK
231 int cycle_i
; /* the counter for the benchmarks we run */
233 GLboolean viewport_z_clip
= GL_TRUE
;
238 _mesa_problem( NULL
, "test_cliptest_function called with psize > 4\n" );
242 for ( i
= 0 ; i
< TEST_COUNT
; i
++) {
243 ASSIGN_4V( d
[i
], 0.0, 0.0, 0.0, 1.0 );
244 ASSIGN_4V( s
[i
], 0.0, 0.0, 0.0, 1.0 );
245 for ( j
= 0 ; j
< psize
; j
++ )
249 source
->data
= (GLfloat(*)[4])s
;
250 source
->start
= (GLfloat
*)s
;
251 source
->count
= TEST_COUNT
;
252 source
->stride
= sizeof(s
[0]);
256 dest
->data
= (GLfloat(*)[4])d
;
257 dest
->start
= (GLfloat
*)d
;
258 dest
->count
= TEST_COUNT
;
259 dest
->stride
= sizeof(float[4]);
263 ref
->data
= (GLfloat(*)[4])r
;
264 ref
->start
= (GLfloat
*)r
;
265 ref
->count
= TEST_COUNT
;
266 ref
->stride
= sizeof(float[4]);
271 dca
= rca
= CLIP_FRUSTUM_BITS
;
273 ref_cliptest
[psize
]( source
, ref
, rm
, &rco
, &rca
, viewport_z_clip
);
275 if ( mesa_profile
) {
276 BEGIN_RACE( *cycles
);
277 func( source
, dest
, dm
, &dco
, &dca
, viewport_z_clip
);
281 func( source
, dest
, dm
, &dco
, &dca
, viewport_z_clip
);
285 printf( "\n-----------------------------\n" );
286 printf( "dco = 0x%02x rco = 0x%02x\n", dco
, rco
);
290 printf( "\n-----------------------------\n" );
291 printf( "dca = 0x%02x rca = 0x%02x\n", dca
, rca
);
294 for ( i
= 0 ; i
< TEST_COUNT
; i
++ ) {
295 if ( dm
[i
] != rm
[i
] ) {
296 GLfloat
*c
= source
->start
;
297 STRIDE_F(c
, source
->stride
* i
);
298 if (psize
== 4 && xyz_close_to_w(c
)) {
299 /* The coordinate is very close to the clip plane. The clipmask
300 * may vary depending on code path, but that's OK.
304 printf( "\n-----------------------------\n" );
305 printf( "mask[%d] = 0x%02x ref mask[%d] = 0x%02x\n", i
, dm
[i
], i
,rm
[i
] );
306 printf(" coord = %f, %f, %f, %f\n",
307 c
[0], c
[1], c
[2], c
[3]);
312 /* Only verify output on projected points4 case. FIXME: Do we need
313 * to test other cases?
315 if ( np
|| psize
< 4 )
318 for ( i
= 0 ; i
< TEST_COUNT
; i
++ ) {
319 for ( j
= 0 ; j
< 4 ; j
++ ) {
320 if ( significand_match( d
[i
][j
], r
[i
][j
] ) < REQUIRED_PRECISION
) {
321 printf( "\n-----------------------------\n" );
322 printf( "(i = %i, j = %i) dm = 0x%02x rm = 0x%02x\n",
323 i
, j
, dm
[i
], rm
[i
] );
324 printf( "%f \t %f \t [diff = %e - %i bit missed]\n",
325 d
[i
][0], r
[i
][0], r
[i
][0]-d
[i
][0],
326 MAX_PRECISION
- significand_match( d
[i
][0], r
[i
][0] ) );
327 printf( "%f \t %f \t [diff = %e - %i bit missed]\n",
328 d
[i
][1], r
[i
][1], r
[i
][1]-d
[i
][1],
329 MAX_PRECISION
- significand_match( d
[i
][1], r
[i
][1] ) );
330 printf( "%f \t %f \t [diff = %e - %i bit missed]\n",
331 d
[i
][2], r
[i
][2], r
[i
][2]-d
[i
][2],
332 MAX_PRECISION
- significand_match( d
[i
][2], r
[i
][2] ) );
333 printf( "%f \t %f \t [diff = %e - %i bit missed]\n",
334 d
[i
][3], r
[i
][3], r
[i
][3]-d
[i
][3],
335 MAX_PRECISION
- significand_match( d
[i
][3], r
[i
][3] ) );
344 void _math_test_all_cliptest_functions( char *description
)
347 long benchmark_tab
[2][4];
348 static int first_time
= 1;
352 mesa_profile
= _mesa_getenv( "MESA_PROFILE" );
355 #ifdef RUN_DEBUG_BENCHMARK
356 if ( mesa_profile
) {
357 if ( !counter_overhead
) {
359 printf( "counter overhead: %ld cycles\n\n", counter_overhead
);
361 printf( "cliptest results after hooking in %s functions:\n", description
);
365 #ifdef RUN_DEBUG_BENCHMARK
366 if ( mesa_profile
) {
368 for ( psize
= 2 ; psize
<= 4 ; psize
++ ) {
369 printf( " p%d\t", psize
);
371 printf( "\n--------------------------------------------------------\n\t" );
375 for ( np
= 0 ; np
< 2 ; np
++ ) {
376 for ( psize
= 2 ; psize
<= 4 ; psize
++ ) {
377 clip_func func
= clip_tab
[np
][psize
];
378 long *cycles
= &(benchmark_tab
[np
][psize
-1]);
380 if ( test_cliptest_function( func
, np
, psize
, cycles
) == 0 ) {
382 sprintf( buf
, "%s[%d] failed test (%s)",
383 cnames
[np
], psize
, description
);
384 _mesa_problem( NULL
, "%s", buf
);
386 #ifdef RUN_DEBUG_BENCHMARK
388 printf( " %li\t", benchmark_tab
[np
][psize
-1] );
391 #ifdef RUN_DEBUG_BENCHMARK
393 printf( " | [%s]\n\t", cstrings
[np
] );
396 #ifdef RUN_DEBUG_BENCHMARK
403 #endif /* DEBUG_MATH */