[MSACM32]
[reactos.git] / reactos / dll / opengl / mesa / src / gallium / auxiliary / util / u_transfer.c
1 #include "pipe/p_context.h"
2 #include "util/u_rect.h"
3 #include "util/u_inlines.h"
4 #include "util/u_transfer.h"
5 #include "util/u_memory.h"
6
7 /* One-shot transfer operation with data supplied in a user
8 * pointer. XXX: strides??
9 */
10 void u_default_transfer_inline_write( struct pipe_context *pipe,
11 struct pipe_resource *resource,
12 unsigned level,
13 unsigned usage,
14 const struct pipe_box *box,
15 const void *data,
16 unsigned stride,
17 unsigned layer_stride)
18 {
19 struct pipe_transfer *transfer = NULL;
20 uint8_t *map = NULL;
21 const uint8_t *src_data = data;
22 unsigned i;
23
24 transfer = pipe->get_transfer(pipe,
25 resource,
26 level,
27 usage,
28 box );
29 if (transfer == NULL)
30 goto out;
31
32 map = pipe_transfer_map(pipe, transfer);
33 if (map == NULL)
34 goto out;
35
36 for (i = 0; i < box->depth; i++) {
37 util_copy_rect(map,
38 resource->format,
39 transfer->stride, /* bytes */
40 0, 0,
41 box->width,
42 box->height,
43 src_data,
44 stride, /* bytes */
45 0, 0);
46 map += transfer->layer_stride;
47 src_data += layer_stride;
48 }
49
50 out:
51 if (map)
52 pipe_transfer_unmap(pipe, transfer);
53
54 if (transfer)
55 pipe_transfer_destroy(pipe, transfer);
56 }
57
58
59 boolean u_default_resource_get_handle(struct pipe_screen *screen,
60 struct pipe_resource *resource,
61 struct winsys_handle *handle)
62 {
63 return FALSE;
64 }
65
66
67
68 void u_default_transfer_flush_region( struct pipe_context *pipe,
69 struct pipe_transfer *transfer,
70 const struct pipe_box *box)
71 {
72 /* This is a no-op implementation, nothing to do.
73 */
74 }
75
76 struct pipe_transfer * u_default_get_transfer(struct pipe_context *context,
77 struct pipe_resource *resource,
78 unsigned level,
79 unsigned usage,
80 const struct pipe_box *box)
81 {
82 struct pipe_transfer *transfer = CALLOC_STRUCT(pipe_transfer);
83 if (transfer == NULL)
84 return NULL;
85
86 transfer->resource = resource;
87 transfer->level = level;
88 transfer->usage = usage;
89 transfer->box = *box;
90
91 /* Note strides are zero, this is ok for buffers, but not for
92 * textures 2d & higher at least.
93 */
94 return transfer;
95 }
96
97 void u_default_transfer_unmap( struct pipe_context *pipe,
98 struct pipe_transfer *transfer )
99 {
100 }
101
102 void u_default_transfer_destroy(struct pipe_context *pipe,
103 struct pipe_transfer *transfer)
104 {
105 FREE(transfer);
106 }
107
108 void u_default_redefine_user_buffer(struct pipe_context *ctx,
109 struct pipe_resource *resource,
110 unsigned offset,
111 unsigned size)
112 {
113 resource->width0 = MAX2(resource->width0, offset + size);
114 }