[MSACM32]
[reactos.git] / reactos / dll / opengl / mesa / src / gallium / auxiliary / vl / vl_compositor.h
1 /**************************************************************************
2 *
3 * Copyright 2009 Younes Manton.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef vl_compositor_h
29 #define vl_compositor_h
30
31 #include "pipe/p_state.h"
32 #include "pipe/p_video_decoder.h"
33 #include "pipe/p_video_state.h"
34
35 #include "util/u_rect.h"
36
37 #include "vl_types.h"
38
39 struct pipe_context;
40
41 /**
42 * composing and displaying of image data
43 */
44
45 #define VL_COMPOSITOR_MAX_LAYERS 16
46
47 struct vl_compositor_layer
48 {
49 bool clearing;
50
51 void *fs;
52 void *samplers[3];
53 void *blend;
54
55 struct pipe_sampler_view *sampler_views[3];
56 struct {
57 struct vertex2f tl, br;
58 } src, dst;
59 };
60
61 struct vl_compositor
62 {
63 struct pipe_context *pipe;
64
65 struct pipe_framebuffer_state fb_state;
66 struct pipe_viewport_state viewport;
67 struct pipe_scissor_state scissor;
68 struct pipe_vertex_buffer vertex_buf;
69 struct pipe_resource *csc_matrix;
70
71 void *sampler_linear;
72 void *sampler_nearest;
73 void *blend_clear, *blend_add;
74 void *rast;
75 void *dsa;
76 void *vertex_elems_state;
77
78 void *vs;
79 void *fs_video_buffer;
80 void *fs_rgba;
81
82 struct {
83 void *rgb;
84 void *yuv;
85 } fs_palette;
86
87 union pipe_color_union clear_color;
88
89 unsigned used_layers:VL_COMPOSITOR_MAX_LAYERS;
90 struct vl_compositor_layer layers[VL_COMPOSITOR_MAX_LAYERS];
91 };
92
93 /**
94 * initialize this compositor
95 */
96 bool
97 vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe);
98
99 /**
100 * set yuv -> rgba conversion matrix
101 */
102 void
103 vl_compositor_set_csc_matrix(struct vl_compositor *compositor, const float mat[16]);
104
105 /**
106 * reset dirty area, so it's cleared with the clear colour
107 */
108 void
109 vl_compositor_reset_dirty_area(struct u_rect *dirty);
110
111 /**
112 * set the clear color
113 */
114 void
115 vl_compositor_set_clear_color(struct vl_compositor *compositor, union pipe_color_union *color);
116
117 /**
118 * get the clear color
119 */
120 void
121 vl_compositor_get_clear_color(struct vl_compositor *compositor, union pipe_color_union *color);
122
123 /**
124 * set overlay samplers
125 */
126 /*@{*/
127
128 /**
129 * reset all currently set layers
130 */
131 void
132 vl_compositor_clear_layers(struct vl_compositor *compositor);
133
134 /**
135 * set the blender used to render a layer
136 */
137 void
138 vl_compositor_set_layer_blend(struct vl_compositor *compositor,
139 unsigned layer, void *blend, bool is_clearing);
140
141 /**
142 * set a video buffer as a layer to render
143 */
144 void
145 vl_compositor_set_buffer_layer(struct vl_compositor *compositor,
146 unsigned layer,
147 struct pipe_video_buffer *buffer,
148 struct pipe_video_rect *src_rect,
149 struct pipe_video_rect *dst_rect);
150
151 /**
152 * set a paletted sampler as a layer to render
153 */
154 void
155 vl_compositor_set_palette_layer(struct vl_compositor *compositor,
156 unsigned layer,
157 struct pipe_sampler_view *indexes,
158 struct pipe_sampler_view *palette,
159 struct pipe_video_rect *src_rect,
160 struct pipe_video_rect *dst_rect,
161 bool include_color_conversion);
162
163 /**
164 * set a rgba sampler as a layer to render
165 */
166 void
167 vl_compositor_set_rgba_layer(struct vl_compositor *compositor,
168 unsigned layer,
169 struct pipe_sampler_view *rgba,
170 struct pipe_video_rect *src_rect,
171 struct pipe_video_rect *dst_rect);
172
173 /*@}*/
174
175 /**
176 * render the layers to the frontbuffer
177 */
178 void
179 vl_compositor_render(struct vl_compositor *compositor,
180 struct pipe_surface *dst_surface,
181 struct pipe_video_rect *dst_area,
182 struct pipe_video_rect *dst_clip,
183 struct u_rect *dirty_area);
184
185 /**
186 * destroy this compositor
187 */
188 void
189 vl_compositor_cleanup(struct vl_compositor *compositor);
190
191 #endif /* vl_compositor_h */