[OPENGL]
[reactos.git] / reactos / dll / opengl / mesa / src / gallium / drivers / softpipe / sp_flush.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Author:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33 #include "pipe/p_defines.h"
34 #include "pipe/p_screen.h"
35 #include "draw/draw_context.h"
36 #include "sp_flush.h"
37 #include "sp_context.h"
38 #include "sp_state.h"
39 #include "sp_tile_cache.h"
40 #include "sp_tex_tile_cache.h"
41
42
43 void
44 softpipe_flush( struct pipe_context *pipe,
45 unsigned flags,
46 struct pipe_fence_handle **fence )
47 {
48 struct softpipe_context *softpipe = softpipe_context(pipe);
49 uint i;
50
51 draw_flush(softpipe->draw);
52
53 if (flags & SP_FLUSH_TEXTURE_CACHE) {
54 for (i = 0; i < softpipe->num_fragment_sampler_views; i++) {
55 sp_flush_tex_tile_cache(softpipe->fragment_tex_cache[i]);
56 }
57 for (i = 0; i < softpipe->num_vertex_sampler_views; i++) {
58 sp_flush_tex_tile_cache(softpipe->vertex_tex_cache[i]);
59 }
60 for (i = 0; i < softpipe->num_geometry_sampler_views; i++) {
61 sp_flush_tex_tile_cache(softpipe->geometry_tex_cache[i]);
62 }
63 }
64
65 /* If this is a swapbuffers, just flush color buffers.
66 *
67 * The zbuffer changes are not discarded, but held in the cache
68 * in the hope that a later clear will wipe them out.
69 */
70 for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++)
71 if (softpipe->cbuf_cache[i])
72 sp_flush_tile_cache(softpipe->cbuf_cache[i]);
73
74 if (softpipe->zsbuf_cache)
75 sp_flush_tile_cache(softpipe->zsbuf_cache);
76
77 softpipe->dirty_render_cache = FALSE;
78
79 /* Need this call for hardware buffers before swapbuffers.
80 *
81 * there should probably be another/different flush-type function
82 * that's called before swapbuffers because we don't always want
83 * to unmap surfaces when flushing.
84 */
85 softpipe_unmap_transfers(softpipe);
86
87 /* Enable to dump BMPs of the color/depth buffers each frame */
88 #if 0
89 if(flags & PIPE_FLUSH_FRAME) {
90 static unsigned frame_no = 1;
91 static char filename[256];
92 util_snprintf(filename, sizeof(filename), "cbuf_%u.bmp", frame_no);
93 debug_dump_surface_bmp(softpipe, filename, softpipe->framebuffer.cbufs[0]);
94 util_snprintf(filename, sizeof(filename), "zsbuf_%u.bmp", frame_no);
95 debug_dump_surface_bmp(softpipe, filename, softpipe->framebuffer.zsbuf);
96 ++frame_no;
97 }
98 #endif
99
100 if (fence)
101 *fence = (void*)(intptr_t)1;
102 }
103
104 void
105 softpipe_flush_wrapped( struct pipe_context *pipe,
106 struct pipe_fence_handle **fence )
107 {
108 softpipe_flush(pipe, SP_FLUSH_TEXTURE_CACHE, fence);
109 }
110
111
112 /**
113 * Flush context if necessary.
114 *
115 * Returns FALSE if it would have block, but do_not_block was set, TRUE
116 * otherwise.
117 *
118 * TODO: move this logic to an auxiliary library?
119 */
120 boolean
121 softpipe_flush_resource(struct pipe_context *pipe,
122 struct pipe_resource *texture,
123 unsigned level,
124 int layer,
125 unsigned flush_flags,
126 boolean read_only,
127 boolean cpu_access,
128 boolean do_not_block)
129 {
130 unsigned referenced;
131
132 referenced = softpipe_is_resource_referenced(pipe, texture, level, layer);
133
134 if ((referenced & SP_REFERENCED_FOR_WRITE) ||
135 ((referenced & SP_REFERENCED_FOR_READ) && !read_only)) {
136
137 /*
138 * TODO: The semantics of these flush flags are too obtuse. They should
139 * disappear and the pipe driver should just ensure that all visible
140 * side-effects happen when they need to happen.
141 */
142 if (referenced & SP_REFERENCED_FOR_READ)
143 flush_flags |= SP_FLUSH_TEXTURE_CACHE;
144
145 if (cpu_access) {
146 /*
147 * Flush and wait.
148 */
149
150 struct pipe_fence_handle *fence = NULL;
151
152 if (do_not_block)
153 return FALSE;
154
155 softpipe_flush(pipe, flush_flags, &fence);
156
157 if (fence) {
158 /*
159 * This is for illustrative purposes only, as softpipe does not
160 * have fences.
161 */
162 pipe->screen->fence_finish(pipe->screen, fence,
163 PIPE_TIMEOUT_INFINITE);
164 pipe->screen->fence_reference(pipe->screen, &fence, NULL);
165 }
166 } else {
167 /*
168 * Just flush.
169 */
170
171 softpipe_flush(pipe, flush_flags, NULL);
172 }
173 }
174
175 return TRUE;
176 }