[OPENGL]
[reactos.git] / reactos / dll / opengl / mesa / src / gallium / include / state_tracker / st_api.h
1 /**********************************************************
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14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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25
26
27 #ifndef _ST_API_H_
28 #define _ST_API_H_
29
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_format.h"
32
33 /**
34 * \file API for communication between state trackers and state tracker
35 * managers.
36 *
37 * While both are state tackers, we use the term state tracker for rendering
38 * APIs such as OpenGL or OpenVG, and state tracker manager for window system
39 * APIs such as EGL or GLX in this file.
40 *
41 * This file defines an API to be implemented by both state trackers and state
42 * tracker managers.
43 */
44
45 /**
46 * The supported rendering API of a state tracker.
47 */
48 enum st_api_type {
49 ST_API_OPENGL,
50 ST_API_OPENVG,
51
52 ST_API_COUNT
53 };
54
55 /**
56 * The profile of a context.
57 */
58 enum st_profile_type
59 {
60 ST_PROFILE_DEFAULT, /**< OpenGL compatibility profile */
61 ST_PROFILE_OPENGL_CORE, /**< OpenGL 3.2+ core profile */
62 ST_PROFILE_OPENGL_ES1, /**< OpenGL ES 1.x */
63 ST_PROFILE_OPENGL_ES2 /**< OpenGL ES 2.0 */
64 };
65
66 /* for profile_mask in st_api */
67 #define ST_PROFILE_DEFAULT_MASK (1 << ST_PROFILE_DEFAULT)
68 #define ST_PROFILE_OPENGL_CORE_MASK (1 << ST_PROFILE_OPENGL_CORE)
69 #define ST_PROFILE_OPENGL_ES1_MASK (1 << ST_PROFILE_OPENGL_ES1)
70 #define ST_PROFILE_OPENGL_ES2_MASK (1 << ST_PROFILE_OPENGL_ES2)
71
72 /**
73 * New context flags for GL 3.0 and beyond.
74 *
75 * Profile information (core vs. compatibilty for OpenGL 3.2+) is communicated
76 * through the \c st_profile_type, not through flags.
77 */
78 #define ST_CONTEXT_FLAG_DEBUG (1 << 0)
79 #define ST_CONTEXT_FLAG_FORWARD_COMPATIBLE (1 << 1)
80 #define ST_CONTEXT_FLAG_ROBUST_ACCESS (1 << 2)
81
82 /**
83 * Reasons that context creation might fail.
84 */
85 enum st_context_error {
86 ST_CONTEXT_SUCCESS = 0,
87 ST_CONTEXT_ERROR_NO_MEMORY,
88 ST_CONTEXT_ERROR_BAD_API,
89 ST_CONTEXT_ERROR_BAD_VERSION,
90 ST_CONTEXT_ERROR_BAD_FLAG,
91 ST_CONTEXT_ERROR_UNKNOWN_ATTRIBUTE,
92 ST_CONTEXT_ERROR_UNKNOWN_FLAG
93 };
94
95 /**
96 * Used in st_context_iface->teximage.
97 */
98 enum st_texture_type {
99 ST_TEXTURE_1D,
100 ST_TEXTURE_2D,
101 ST_TEXTURE_3D,
102 ST_TEXTURE_RECT
103 };
104
105 /**
106 * Available attachments of framebuffer.
107 */
108 enum st_attachment_type {
109 ST_ATTACHMENT_FRONT_LEFT,
110 ST_ATTACHMENT_BACK_LEFT,
111 ST_ATTACHMENT_FRONT_RIGHT,
112 ST_ATTACHMENT_BACK_RIGHT,
113 ST_ATTACHMENT_DEPTH_STENCIL,
114 ST_ATTACHMENT_ACCUM,
115 ST_ATTACHMENT_SAMPLE,
116
117 ST_ATTACHMENT_COUNT,
118 ST_ATTACHMENT_INVALID = -1
119 };
120
121 /* for buffer_mask in st_visual */
122 #define ST_ATTACHMENT_FRONT_LEFT_MASK (1 << ST_ATTACHMENT_FRONT_LEFT)
123 #define ST_ATTACHMENT_BACK_LEFT_MASK (1 << ST_ATTACHMENT_BACK_LEFT)
124 #define ST_ATTACHMENT_FRONT_RIGHT_MASK (1 << ST_ATTACHMENT_FRONT_RIGHT)
125 #define ST_ATTACHMENT_BACK_RIGHT_MASK (1 << ST_ATTACHMENT_BACK_RIGHT)
126 #define ST_ATTACHMENT_DEPTH_STENCIL_MASK (1 << ST_ATTACHMENT_DEPTH_STENCIL)
127 #define ST_ATTACHMENT_ACCUM_MASK (1 << ST_ATTACHMENT_ACCUM)
128 #define ST_ATTACHMENT_SAMPLE_MASK (1 << ST_ATTACHMENT_SAMPLE)
129
130 /**
131 * Enumerations of state tracker context resources.
132 */
133 enum st_context_resource_type {
134 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_2D,
135 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_3D,
136 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_X,
137 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_X,
138 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Y,
139 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
140 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Z,
141 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
142 ST_CONTEXT_RESOURCE_OPENGL_RENDERBUFFER,
143 ST_CONTEXT_RESOURCE_OPENVG_PARENT_IMAGE
144 };
145
146 /**
147 * Flush flags.
148 */
149 #define ST_FLUSH_FRONT (1 << 0)
150
151 /**
152 * Value to st_manager->get_param function.
153 */
154 enum st_manager_param {
155 /**
156 * The dri state tracker on old libGL's doesn't do the right thing
157 * with regards to invalidating the framebuffers.
158 *
159 * For the mesa state tracker that means that it needs to invalidate
160 * the framebuffer in glViewport itself.
161 */
162 ST_MANAGER_BROKEN_INVALIDATE
163 };
164
165 /**
166 * The return type of st_api->get_proc_address.
167 */
168 typedef void (*st_proc_t)(void);
169
170 struct pipe_context;
171 struct pipe_resource;
172 struct pipe_fence_handle;
173
174 /**
175 * Used in st_context_iface->get_resource_for_egl_image.
176 */
177 struct st_context_resource
178 {
179 /* these fields are filled by the caller */
180 enum st_context_resource_type type;
181 void *resource;
182
183 /* this is owned by the caller */
184 struct pipe_resource *texture;
185 };
186
187 /**
188 * Used in st_manager_iface->get_egl_image.
189 */
190 struct st_egl_image
191 {
192 /* this is owned by the caller */
193 struct pipe_resource *texture;
194
195 unsigned level;
196 unsigned layer;
197 };
198
199 /**
200 * Represent the visual of a framebuffer.
201 */
202 struct st_visual
203 {
204 /**
205 * Available buffers. Tested with ST_FRAMEBUFFER_*_MASK.
206 */
207 unsigned buffer_mask;
208
209 /**
210 * Buffer formats. The formats are always set even when the buffer is
211 * not available.
212 */
213 enum pipe_format color_format;
214 enum pipe_format depth_stencil_format;
215 enum pipe_format accum_format;
216 int samples;
217
218 /**
219 * Desired render buffer.
220 */
221 enum st_attachment_type render_buffer;
222 };
223
224 /**
225 * Represent the attributes of a context.
226 */
227 struct st_context_attribs
228 {
229 /**
230 * The profile and minimal version to support.
231 *
232 * The valid profiles and versions are rendering API dependent. The latest
233 * version satisfying the request should be returned, unless the
234 * ST_CONTEXT_FLAG_FORWARD_COMPATIBLE bit is set.
235 */
236 enum st_profile_type profile;
237 int major, minor;
238
239 /** Mask of ST_CONTEXT_FLAG_x bits */
240 unsigned flags;
241
242 /**
243 * The visual of the framebuffers the context will be bound to.
244 */
245 struct st_visual visual;
246 };
247
248 /**
249 * Represent a windowing system drawable.
250 *
251 * The framebuffer is implemented by the state tracker manager and
252 * used by the state trackers.
253 *
254 * Instead of the winsys pokeing into the API context to figure
255 * out what buffers that might be needed in the future by the API
256 * context, it calls into the framebuffer to get the textures.
257 *
258 * This structure along with the notify_invalid_framebuffer
259 * allows framebuffers to be shared between different threads
260 * but at the same make the API context free from thread
261 * syncronisation primitves, with the exception of a small
262 * atomic flag used for notification of framebuffer dirty status.
263 *
264 * The thread syncronisation is put inside the framebuffer
265 * and only called once the framebuffer has become dirty.
266 */
267 struct st_framebuffer_iface
268 {
269 /**
270 * Atomic stamp which changes when framebuffers need to be updated.
271 */
272
273 int32_t stamp;
274
275 /**
276 * Available for the state tracker manager to use.
277 */
278 void *st_manager_private;
279
280 /**
281 * The visual of a framebuffer.
282 */
283 const struct st_visual *visual;
284
285 /**
286 * Flush the front buffer.
287 *
288 * On some window systems, changes to the front buffers are not immediately
289 * visible. They need to be flushed.
290 *
291 * @att is one of the front buffer attachments.
292 */
293 boolean (*flush_front)(struct st_framebuffer_iface *stfbi,
294 enum st_attachment_type statt);
295
296 /**
297 * The state tracker asks for the textures it needs.
298 *
299 * It should try to only ask for attachments that it currently renders
300 * to, thus allowing the winsys to delay the allocation of textures not
301 * needed. For example front buffer attachments are not needed if you
302 * only do back buffer rendering.
303 *
304 * The implementor of this function needs to also ensure
305 * thread safty as this call might be done from multiple threads.
306 *
307 * The returned textures are owned by the caller. They should be
308 * unreferenced when no longer used. If this function is called multiple
309 * times with different sets of attachments, those buffers not included in
310 * the last call might be destroyed. This behavior might change in the
311 * future.
312 */
313 boolean (*validate)(struct st_framebuffer_iface *stfbi,
314 const enum st_attachment_type *statts,
315 unsigned count,
316 struct pipe_resource **out);
317 };
318
319 /**
320 * Represent a rendering context.
321 *
322 * This entity is created from st_api and used by the state tracker manager.
323 */
324 struct st_context_iface
325 {
326 /**
327 * Available for the state tracker and the manager to use.
328 */
329 void *st_context_private;
330 void *st_manager_private;
331
332 /**
333 * Destroy the context.
334 */
335 void (*destroy)(struct st_context_iface *stctxi);
336
337 /**
338 * Flush all drawing from context to the pipe also flushes the pipe.
339 */
340 void (*flush)(struct st_context_iface *stctxi, unsigned flags,
341 struct pipe_fence_handle **fence);
342
343 /**
344 * Replace the texture image of a texture object at the specified level.
345 *
346 * This function is optional.
347 */
348 boolean (*teximage)(struct st_context_iface *stctxi, enum st_texture_type target,
349 int level, enum pipe_format internal_format,
350 struct pipe_resource *tex, boolean mipmap);
351
352 /**
353 * Used to implement glXCopyContext.
354 */
355 void (*copy)(struct st_context_iface *stctxi,
356 struct st_context_iface *stsrci, unsigned mask);
357
358 /**
359 * Used to implement wglShareLists.
360 */
361 boolean (*share)(struct st_context_iface *stctxi,
362 struct st_context_iface *stsrci);
363
364 /**
365 * Look up and return the info of a resource for EGLImage.
366 *
367 * This function is optional.
368 */
369 boolean (*get_resource_for_egl_image)(struct st_context_iface *stctxi,
370 struct st_context_resource *stres);
371 };
372
373
374 /**
375 * Represent a state tracker manager.
376 *
377 * This interface is implemented by the state tracker manager. It corresponds
378 * to a "display" in the window system.
379 */
380 struct st_manager
381 {
382 struct pipe_screen *screen;
383
384 /**
385 * Look up and return the info of an EGLImage.
386 *
387 * This is used to implement for example EGLImageTargetTexture2DOES.
388 * The GLeglImageOES agrument of that call is passed directly to this
389 * function call and the information needed to access this is returned
390 * in the given struct out.
391 *
392 * @smapi: manager owning the caller context
393 * @stctx: caller context
394 * @egl_image: EGLImage that caller recived
395 * @out: return struct filled out with access information.
396 *
397 * This function is optional.
398 */
399 boolean (*get_egl_image)(struct st_manager *smapi,
400 void *egl_image,
401 struct st_egl_image *out);
402
403 /**
404 * Query an manager param.
405 */
406 int (*get_param)(struct st_manager *smapi,
407 enum st_manager_param param);
408 };
409
410 /**
411 * Represent a rendering API such as OpenGL or OpenVG.
412 *
413 * Implemented by the state tracker and used by the state tracker manager.
414 */
415 struct st_api
416 {
417 /**
418 * The name of the rendering API. This is informative.
419 */
420 const char *name;
421
422 /**
423 * The supported rendering API.
424 */
425 enum st_api_type api;
426
427 /**
428 * The supported profiles. Tested with ST_PROFILE_*_MASK.
429 */
430 unsigned profile_mask;
431
432 /**
433 * Destroy the API.
434 */
435 void (*destroy)(struct st_api *stapi);
436
437 /**
438 * Return an API entry point.
439 *
440 * For GL this is the same as _glapi_get_proc_address.
441 */
442 st_proc_t (*get_proc_address)(struct st_api *stapi, const char *procname);
443
444 /**
445 * Create a rendering context.
446 */
447 struct st_context_iface *(*create_context)(struct st_api *stapi,
448 struct st_manager *smapi,
449 const struct st_context_attribs *attribs,
450 enum st_context_error *error,
451 struct st_context_iface *stsharei);
452
453 /**
454 * Bind the context to the calling thread with draw and read as drawables.
455 *
456 * The framebuffers might be NULL, or might have different visuals than the
457 * context does.
458 */
459 boolean (*make_current)(struct st_api *stapi,
460 struct st_context_iface *stctxi,
461 struct st_framebuffer_iface *stdrawi,
462 struct st_framebuffer_iface *streadi);
463
464 /**
465 * Get the currently bound context in the calling thread.
466 */
467 struct st_context_iface *(*get_current)(struct st_api *stapi);
468 };
469
470 /**
471 * Return true if the visual has the specified buffers.
472 */
473 static INLINE boolean
474 st_visual_have_buffers(const struct st_visual *visual, unsigned mask)
475 {
476 return ((visual->buffer_mask & mask) == mask);
477 }
478
479 #endif /* _ST_API_H_ */