[OPENGL]
[reactos.git] / reactos / dll / opengl / mesa / src / mapi / glapi / glapitemp.h
1 /* DO NOT EDIT - This file generated automatically by gl_apitemp.py (from Mesa) script */
2
3 /*
4 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
5 * (C) Copyright IBM Corporation 2004
6 * All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sub license,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL, IBM,
23 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
24 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
25 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 * SOFTWARE.
27 */
28
29
30 # if (defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590) && defined(__ELF__))
31 # define HIDDEN __attribute__((visibility("hidden")))
32 # else
33 # define HIDDEN
34 # endif
35
36 /*
37 * This file is a template which generates the OpenGL API entry point
38 * functions. It should be included by a .c file which first defines
39 * the following macros:
40 * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32
41 * KEYWORD2 - usually nothing, but might be __stdcall on Win32
42 * NAME(n) - builds the final function name (usually add "gl" prefix)
43 * DISPATCH(func, args, msg) - code to do dispatch of named function.
44 * msg is a printf-style debug message.
45 * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value
46 *
47 * Here is an example which generates the usual OpenGL functions:
48 * #define KEYWORD1
49 * #define KEYWORD2
50 * #define NAME(func) gl##func
51 * #define DISPATCH(func, args, msg) \
52 * struct _glapi_table *dispatch = CurrentDispatch; \
53 * (*dispatch->func) args
54 * #define RETURN DISPATCH(func, args, msg) \
55 * struct _glapi_table *dispatch = CurrentDispatch; \
56 * return (*dispatch->func) args
57 *
58 */
59
60
61 #if defined( NAME )
62 #ifndef KEYWORD1
63 #define KEYWORD1
64 #endif
65
66 #ifndef KEYWORD1_ALT
67 #define KEYWORD1_ALT HIDDEN
68 #endif
69
70 #ifndef KEYWORD2
71 #define KEYWORD2
72 #endif
73
74 #ifndef DISPATCH
75 #error DISPATCH must be defined
76 #endif
77
78 #ifndef RETURN_DISPATCH
79 #error RETURN_DISPATCH must be defined
80 #endif
81
82
83 #ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
84
85 KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode)
86 {
87 (void) list; (void) mode;
88 DISPATCH(NewList, (list, mode), (F, "glNewList(%d, 0x%x);\n", list, mode));
89 }
90
91 KEYWORD1 void KEYWORD2 NAME(EndList)(void)
92 {
93 DISPATCH(EndList, (), (F, "glEndList();\n"));
94 }
95
96 KEYWORD1 void KEYWORD2 NAME(CallList)(GLuint list)
97 {
98 (void) list;
99 DISPATCH(CallList, (list), (F, "glCallList(%d);\n", list));
100 }
101
102 KEYWORD1 void KEYWORD2 NAME(CallLists)(GLsizei n, GLenum type, const GLvoid * lists)
103 {
104 (void) n; (void) type; (void) lists;
105 DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);\n", n, type, (const void *) lists));
106 }
107
108 KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range)
109 {
110 (void) list; (void) range;
111 DISPATCH(DeleteLists, (list, range), (F, "glDeleteLists(%d, %d);\n", list, range));
112 }
113
114 KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range)
115 {
116 (void) range;
117 RETURN_DISPATCH(GenLists, (range), (F, "glGenLists(%d);\n", range));
118 }
119
120 KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base)
121 {
122 (void) base;
123 DISPATCH(ListBase, (base), (F, "glListBase(%d);\n", base));
124 }
125
126 KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode)
127 {
128 (void) mode;
129 DISPATCH(Begin, (mode), (F, "glBegin(0x%x);\n", mode));
130 }
131
132 KEYWORD1 void KEYWORD2 NAME(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap)
133 {
134 (void) width; (void) height; (void) xorig; (void) yorig; (void) xmove; (void) ymove; (void) bitmap;
135 DISPATCH(Bitmap, (width, height, xorig, yorig, xmove, ymove, bitmap), (F, "glBitmap(%d, %d, %f, %f, %f, %f, %p);\n", width, height, xorig, yorig, xmove, ymove, (const void *) bitmap));
136 }
137
138 KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue)
139 {
140 (void) red; (void) green; (void) blue;
141 DISPATCH(Color3b, (red, green, blue), (F, "glColor3b(%d, %d, %d);\n", red, green, blue));
142 }
143
144 KEYWORD1 void KEYWORD2 NAME(Color3bv)(const GLbyte * v)
145 {
146 (void) v;
147 DISPATCH(Color3bv, (v), (F, "glColor3bv(%p);\n", (const void *) v));
148 }
149
150 KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue)
151 {
152 (void) red; (void) green; (void) blue;
153 DISPATCH(Color3d, (red, green, blue), (F, "glColor3d(%f, %f, %f);\n", red, green, blue));
154 }
155
156 KEYWORD1 void KEYWORD2 NAME(Color3dv)(const GLdouble * v)
157 {
158 (void) v;
159 DISPATCH(Color3dv, (v), (F, "glColor3dv(%p);\n", (const void *) v));
160 }
161
162 KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue)
163 {
164 (void) red; (void) green; (void) blue;
165 DISPATCH(Color3f, (red, green, blue), (F, "glColor3f(%f, %f, %f);\n", red, green, blue));
166 }
167
168 KEYWORD1 void KEYWORD2 NAME(Color3fv)(const GLfloat * v)
169 {
170 (void) v;
171 DISPATCH(Color3fv, (v), (F, "glColor3fv(%p);\n", (const void *) v));
172 }
173
174 KEYWORD1 void KEYWORD2 NAME(Color3i)(GLint red, GLint green, GLint blue)
175 {
176 (void) red; (void) green; (void) blue;
177 DISPATCH(Color3i, (red, green, blue), (F, "glColor3i(%d, %d, %d);\n", red, green, blue));
178 }
179
180 KEYWORD1 void KEYWORD2 NAME(Color3iv)(const GLint * v)
181 {
182 (void) v;
183 DISPATCH(Color3iv, (v), (F, "glColor3iv(%p);\n", (const void *) v));
184 }
185
186 KEYWORD1 void KEYWORD2 NAME(Color3s)(GLshort red, GLshort green, GLshort blue)
187 {
188 (void) red; (void) green; (void) blue;
189 DISPATCH(Color3s, (red, green, blue), (F, "glColor3s(%d, %d, %d);\n", red, green, blue));
190 }
191
192 KEYWORD1 void KEYWORD2 NAME(Color3sv)(const GLshort * v)
193 {
194 (void) v;
195 DISPATCH(Color3sv, (v), (F, "glColor3sv(%p);\n", (const void *) v));
196 }
197
198 KEYWORD1 void KEYWORD2 NAME(Color3ub)(GLubyte red, GLubyte green, GLubyte blue)
199 {
200 (void) red; (void) green; (void) blue;
201 DISPATCH(Color3ub, (red, green, blue), (F, "glColor3ub(%d, %d, %d);\n", red, green, blue));
202 }
203
204 KEYWORD1 void KEYWORD2 NAME(Color3ubv)(const GLubyte * v)
205 {
206 (void) v;
207 DISPATCH(Color3ubv, (v), (F, "glColor3ubv(%p);\n", (const void *) v));
208 }
209
210 KEYWORD1 void KEYWORD2 NAME(Color3ui)(GLuint red, GLuint green, GLuint blue)
211 {
212 (void) red; (void) green; (void) blue;
213 DISPATCH(Color3ui, (red, green, blue), (F, "glColor3ui(%d, %d, %d);\n", red, green, blue));
214 }
215
216 KEYWORD1 void KEYWORD2 NAME(Color3uiv)(const GLuint * v)
217 {
218 (void) v;
219 DISPATCH(Color3uiv, (v), (F, "glColor3uiv(%p);\n", (const void *) v));
220 }
221
222 KEYWORD1 void KEYWORD2 NAME(Color3us)(GLushort red, GLushort green, GLushort blue)
223 {
224 (void) red; (void) green; (void) blue;
225 DISPATCH(Color3us, (red, green, blue), (F, "glColor3us(%d, %d, %d);\n", red, green, blue));
226 }
227
228 KEYWORD1 void KEYWORD2 NAME(Color3usv)(const GLushort * v)
229 {
230 (void) v;
231 DISPATCH(Color3usv, (v), (F, "glColor3usv(%p);\n", (const void *) v));
232 }
233
234 KEYWORD1 void KEYWORD2 NAME(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
235 {
236 (void) red; (void) green; (void) blue; (void) alpha;
237 DISPATCH(Color4b, (red, green, blue, alpha), (F, "glColor4b(%d, %d, %d, %d);\n", red, green, blue, alpha));
238 }
239
240 KEYWORD1 void KEYWORD2 NAME(Color4bv)(const GLbyte * v)
241 {
242 (void) v;
243 DISPATCH(Color4bv, (v), (F, "glColor4bv(%p);\n", (const void *) v));
244 }
245
246 KEYWORD1 void KEYWORD2 NAME(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
247 {
248 (void) red; (void) green; (void) blue; (void) alpha;
249 DISPATCH(Color4d, (red, green, blue, alpha), (F, "glColor4d(%f, %f, %f, %f);\n", red, green, blue, alpha));
250 }
251
252 KEYWORD1 void KEYWORD2 NAME(Color4dv)(const GLdouble * v)
253 {
254 (void) v;
255 DISPATCH(Color4dv, (v), (F, "glColor4dv(%p);\n", (const void *) v));
256 }
257
258 KEYWORD1 void KEYWORD2 NAME(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
259 {
260 (void) red; (void) green; (void) blue; (void) alpha;
261 DISPATCH(Color4f, (red, green, blue, alpha), (F, "glColor4f(%f, %f, %f, %f);\n", red, green, blue, alpha));
262 }
263
264 KEYWORD1 void KEYWORD2 NAME(Color4fv)(const GLfloat * v)
265 {
266 (void) v;
267 DISPATCH(Color4fv, (v), (F, "glColor4fv(%p);\n", (const void *) v));
268 }
269
270 KEYWORD1 void KEYWORD2 NAME(Color4i)(GLint red, GLint green, GLint blue, GLint alpha)
271 {
272 (void) red; (void) green; (void) blue; (void) alpha;
273 DISPATCH(Color4i, (red, green, blue, alpha), (F, "glColor4i(%d, %d, %d, %d);\n", red, green, blue, alpha));
274 }
275
276 KEYWORD1 void KEYWORD2 NAME(Color4iv)(const GLint * v)
277 {
278 (void) v;
279 DISPATCH(Color4iv, (v), (F, "glColor4iv(%p);\n", (const void *) v));
280 }
281
282 KEYWORD1 void KEYWORD2 NAME(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha)
283 {
284 (void) red; (void) green; (void) blue; (void) alpha;
285 DISPATCH(Color4s, (red, green, blue, alpha), (F, "glColor4s(%d, %d, %d, %d);\n", red, green, blue, alpha));
286 }
287
288 KEYWORD1 void KEYWORD2 NAME(Color4sv)(const GLshort * v)
289 {
290 (void) v;
291 DISPATCH(Color4sv, (v), (F, "glColor4sv(%p);\n", (const void *) v));
292 }
293
294 KEYWORD1 void KEYWORD2 NAME(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
295 {
296 (void) red; (void) green; (void) blue; (void) alpha;
297 DISPATCH(Color4ub, (red, green, blue, alpha), (F, "glColor4ub(%d, %d, %d, %d);\n", red, green, blue, alpha));
298 }
299
300 KEYWORD1 void KEYWORD2 NAME(Color4ubv)(const GLubyte * v)
301 {
302 (void) v;
303 DISPATCH(Color4ubv, (v), (F, "glColor4ubv(%p);\n", (const void *) v));
304 }
305
306 KEYWORD1 void KEYWORD2 NAME(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha)
307 {
308 (void) red; (void) green; (void) blue; (void) alpha;
309 DISPATCH(Color4ui, (red, green, blue, alpha), (F, "glColor4ui(%d, %d, %d, %d);\n", red, green, blue, alpha));
310 }
311
312 KEYWORD1 void KEYWORD2 NAME(Color4uiv)(const GLuint * v)
313 {
314 (void) v;
315 DISPATCH(Color4uiv, (v), (F, "glColor4uiv(%p);\n", (const void *) v));
316 }
317
318 KEYWORD1 void KEYWORD2 NAME(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha)
319 {
320 (void) red; (void) green; (void) blue; (void) alpha;
321 DISPATCH(Color4us, (red, green, blue, alpha), (F, "glColor4us(%d, %d, %d, %d);\n", red, green, blue, alpha));
322 }
323
324 KEYWORD1 void KEYWORD2 NAME(Color4usv)(const GLushort * v)
325 {
326 (void) v;
327 DISPATCH(Color4usv, (v), (F, "glColor4usv(%p);\n", (const void *) v));
328 }
329
330 KEYWORD1 void KEYWORD2 NAME(EdgeFlag)(GLboolean flag)
331 {
332 (void) flag;
333 DISPATCH(EdgeFlag, (flag), (F, "glEdgeFlag(%d);\n", flag));
334 }
335
336 KEYWORD1 void KEYWORD2 NAME(EdgeFlagv)(const GLboolean * flag)
337 {
338 (void) flag;
339 DISPATCH(EdgeFlagv, (flag), (F, "glEdgeFlagv(%p);\n", (const void *) flag));
340 }
341
342 KEYWORD1 void KEYWORD2 NAME(End)(void)
343 {
344 DISPATCH(End, (), (F, "glEnd();\n"));
345 }
346
347 KEYWORD1 void KEYWORD2 NAME(Indexd)(GLdouble c)
348 {
349 (void) c;
350 DISPATCH(Indexd, (c), (F, "glIndexd(%f);\n", c));
351 }
352
353 KEYWORD1 void KEYWORD2 NAME(Indexdv)(const GLdouble * c)
354 {
355 (void) c;
356 DISPATCH(Indexdv, (c), (F, "glIndexdv(%p);\n", (const void *) c));
357 }
358
359 KEYWORD1 void KEYWORD2 NAME(Indexf)(GLfloat c)
360 {
361 (void) c;
362 DISPATCH(Indexf, (c), (F, "glIndexf(%f);\n", c));
363 }
364
365 KEYWORD1 void KEYWORD2 NAME(Indexfv)(const GLfloat * c)
366 {
367 (void) c;
368 DISPATCH(Indexfv, (c), (F, "glIndexfv(%p);\n", (const void *) c));
369 }
370
371 KEYWORD1 void KEYWORD2 NAME(Indexi)(GLint c)
372 {
373 (void) c;
374 DISPATCH(Indexi, (c), (F, "glIndexi(%d);\n", c));
375 }
376
377 KEYWORD1 void KEYWORD2 NAME(Indexiv)(const GLint * c)
378 {
379 (void) c;
380 DISPATCH(Indexiv, (c), (F, "glIndexiv(%p);\n", (const void *) c));
381 }
382
383 KEYWORD1 void KEYWORD2 NAME(Indexs)(GLshort c)
384 {
385 (void) c;
386 DISPATCH(Indexs, (c), (F, "glIndexs(%d);\n", c));
387 }
388
389 KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort * c)
390 {
391 (void) c;
392 DISPATCH(Indexsv, (c), (F, "glIndexsv(%p);\n", (const void *) c));
393 }
394
395 KEYWORD1 void KEYWORD2 NAME(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz)
396 {
397 (void) nx; (void) ny; (void) nz;
398 DISPATCH(Normal3b, (nx, ny, nz), (F, "glNormal3b(%d, %d, %d);\n", nx, ny, nz));
399 }
400
401 KEYWORD1 void KEYWORD2 NAME(Normal3bv)(const GLbyte * v)
402 {
403 (void) v;
404 DISPATCH(Normal3bv, (v), (F, "glNormal3bv(%p);\n", (const void *) v));
405 }
406
407 KEYWORD1 void KEYWORD2 NAME(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz)
408 {
409 (void) nx; (void) ny; (void) nz;
410 DISPATCH(Normal3d, (nx, ny, nz), (F, "glNormal3d(%f, %f, %f);\n", nx, ny, nz));
411 }
412
413 KEYWORD1 void KEYWORD2 NAME(Normal3dv)(const GLdouble * v)
414 {
415 (void) v;
416 DISPATCH(Normal3dv, (v), (F, "glNormal3dv(%p);\n", (const void *) v));
417 }
418
419 KEYWORD1 void KEYWORD2 NAME(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz)
420 {
421 (void) nx; (void) ny; (void) nz;
422 DISPATCH(Normal3f, (nx, ny, nz), (F, "glNormal3f(%f, %f, %f);\n", nx, ny, nz));
423 }
424
425 KEYWORD1 void KEYWORD2 NAME(Normal3fv)(const GLfloat * v)
426 {
427 (void) v;
428 DISPATCH(Normal3fv, (v), (F, "glNormal3fv(%p);\n", (const void *) v));
429 }
430
431 KEYWORD1 void KEYWORD2 NAME(Normal3i)(GLint nx, GLint ny, GLint nz)
432 {
433 (void) nx; (void) ny; (void) nz;
434 DISPATCH(Normal3i, (nx, ny, nz), (F, "glNormal3i(%d, %d, %d);\n", nx, ny, nz));
435 }
436
437 KEYWORD1 void KEYWORD2 NAME(Normal3iv)(const GLint * v)
438 {
439 (void) v;
440 DISPATCH(Normal3iv, (v), (F, "glNormal3iv(%p);\n", (const void *) v));
441 }
442
443 KEYWORD1 void KEYWORD2 NAME(Normal3s)(GLshort nx, GLshort ny, GLshort nz)
444 {
445 (void) nx; (void) ny; (void) nz;
446 DISPATCH(Normal3s, (nx, ny, nz), (F, "glNormal3s(%d, %d, %d);\n", nx, ny, nz));
447 }
448
449 KEYWORD1 void KEYWORD2 NAME(Normal3sv)(const GLshort * v)
450 {
451 (void) v;
452 DISPATCH(Normal3sv, (v), (F, "glNormal3sv(%p);\n", (const void *) v));
453 }
454
455 KEYWORD1 void KEYWORD2 NAME(RasterPos2d)(GLdouble x, GLdouble y)
456 {
457 (void) x; (void) y;
458 DISPATCH(RasterPos2d, (x, y), (F, "glRasterPos2d(%f, %f);\n", x, y));
459 }
460
461 KEYWORD1 void KEYWORD2 NAME(RasterPos2dv)(const GLdouble * v)
462 {
463 (void) v;
464 DISPATCH(RasterPos2dv, (v), (F, "glRasterPos2dv(%p);\n", (const void *) v));
465 }
466
467 KEYWORD1 void KEYWORD2 NAME(RasterPos2f)(GLfloat x, GLfloat y)
468 {
469 (void) x; (void) y;
470 DISPATCH(RasterPos2f, (x, y), (F, "glRasterPos2f(%f, %f);\n", x, y));
471 }
472
473 KEYWORD1 void KEYWORD2 NAME(RasterPos2fv)(const GLfloat * v)
474 {
475 (void) v;
476 DISPATCH(RasterPos2fv, (v), (F, "glRasterPos2fv(%p);\n", (const void *) v));
477 }
478
479 KEYWORD1 void KEYWORD2 NAME(RasterPos2i)(GLint x, GLint y)
480 {
481 (void) x; (void) y;
482 DISPATCH(RasterPos2i, (x, y), (F, "glRasterPos2i(%d, %d);\n", x, y));
483 }
484
485 KEYWORD1 void KEYWORD2 NAME(RasterPos2iv)(const GLint * v)
486 {
487 (void) v;
488 DISPATCH(RasterPos2iv, (v), (F, "glRasterPos2iv(%p);\n", (const void *) v));
489 }
490
491 KEYWORD1 void KEYWORD2 NAME(RasterPos2s)(GLshort x, GLshort y)
492 {
493 (void) x; (void) y;
494 DISPATCH(RasterPos2s, (x, y), (F, "glRasterPos2s(%d, %d);\n", x, y));
495 }
496
497 KEYWORD1 void KEYWORD2 NAME(RasterPos2sv)(const GLshort * v)
498 {
499 (void) v;
500 DISPATCH(RasterPos2sv, (v), (F, "glRasterPos2sv(%p);\n", (const void *) v));
501 }
502
503 KEYWORD1 void KEYWORD2 NAME(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z)
504 {
505 (void) x; (void) y; (void) z;
506 DISPATCH(RasterPos3d, (x, y, z), (F, "glRasterPos3d(%f, %f, %f);\n", x, y, z));
507 }
508
509 KEYWORD1 void KEYWORD2 NAME(RasterPos3dv)(const GLdouble * v)
510 {
511 (void) v;
512 DISPATCH(RasterPos3dv, (v), (F, "glRasterPos3dv(%p);\n", (const void *) v));
513 }
514
515 KEYWORD1 void KEYWORD2 NAME(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z)
516 {
517 (void) x; (void) y; (void) z;
518 DISPATCH(RasterPos3f, (x, y, z), (F, "glRasterPos3f(%f, %f, %f);\n", x, y, z));
519 }
520
521 KEYWORD1 void KEYWORD2 NAME(RasterPos3fv)(const GLfloat * v)
522 {
523 (void) v;
524 DISPATCH(RasterPos3fv, (v), (F, "glRasterPos3fv(%p);\n", (const void *) v));
525 }
526
527 KEYWORD1 void KEYWORD2 NAME(RasterPos3i)(GLint x, GLint y, GLint z)
528 {
529 (void) x; (void) y; (void) z;
530 DISPATCH(RasterPos3i, (x, y, z), (F, "glRasterPos3i(%d, %d, %d);\n", x, y, z));
531 }
532
533 KEYWORD1 void KEYWORD2 NAME(RasterPos3iv)(const GLint * v)
534 {
535 (void) v;
536 DISPATCH(RasterPos3iv, (v), (F, "glRasterPos3iv(%p);\n", (const void *) v));
537 }
538
539 KEYWORD1 void KEYWORD2 NAME(RasterPos3s)(GLshort x, GLshort y, GLshort z)
540 {
541 (void) x; (void) y; (void) z;
542 DISPATCH(RasterPos3s, (x, y, z), (F, "glRasterPos3s(%d, %d, %d);\n", x, y, z));
543 }
544
545 KEYWORD1 void KEYWORD2 NAME(RasterPos3sv)(const GLshort * v)
546 {
547 (void) v;
548 DISPATCH(RasterPos3sv, (v), (F, "glRasterPos3sv(%p);\n", (const void *) v));
549 }
550
551 KEYWORD1 void KEYWORD2 NAME(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
552 {
553 (void) x; (void) y; (void) z; (void) w;
554 DISPATCH(RasterPos4d, (x, y, z, w), (F, "glRasterPos4d(%f, %f, %f, %f);\n", x, y, z, w));
555 }
556
557 KEYWORD1 void KEYWORD2 NAME(RasterPos4dv)(const GLdouble * v)
558 {
559 (void) v;
560 DISPATCH(RasterPos4dv, (v), (F, "glRasterPos4dv(%p);\n", (const void *) v));
561 }
562
563 KEYWORD1 void KEYWORD2 NAME(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
564 {
565 (void) x; (void) y; (void) z; (void) w;
566 DISPATCH(RasterPos4f, (x, y, z, w), (F, "glRasterPos4f(%f, %f, %f, %f);\n", x, y, z, w));
567 }
568
569 KEYWORD1 void KEYWORD2 NAME(RasterPos4fv)(const GLfloat * v)
570 {
571 (void) v;
572 DISPATCH(RasterPos4fv, (v), (F, "glRasterPos4fv(%p);\n", (const void *) v));
573 }
574
575 KEYWORD1 void KEYWORD2 NAME(RasterPos4i)(GLint x, GLint y, GLint z, GLint w)
576 {
577 (void) x; (void) y; (void) z; (void) w;
578 DISPATCH(RasterPos4i, (x, y, z, w), (F, "glRasterPos4i(%d, %d, %d, %d);\n", x, y, z, w));
579 }
580
581 KEYWORD1 void KEYWORD2 NAME(RasterPos4iv)(const GLint * v)
582 {
583 (void) v;
584 DISPATCH(RasterPos4iv, (v), (F, "glRasterPos4iv(%p);\n", (const void *) v));
585 }
586
587 KEYWORD1 void KEYWORD2 NAME(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w)
588 {
589 (void) x; (void) y; (void) z; (void) w;
590 DISPATCH(RasterPos4s, (x, y, z, w), (F, "glRasterPos4s(%d, %d, %d, %d);\n", x, y, z, w));
591 }
592
593 KEYWORD1 void KEYWORD2 NAME(RasterPos4sv)(const GLshort * v)
594 {
595 (void) v;
596 DISPATCH(RasterPos4sv, (v), (F, "glRasterPos4sv(%p);\n", (const void *) v));
597 }
598
599 KEYWORD1 void KEYWORD2 NAME(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
600 {
601 (void) x1; (void) y1; (void) x2; (void) y2;
602 DISPATCH(Rectd, (x1, y1, x2, y2), (F, "glRectd(%f, %f, %f, %f);\n", x1, y1, x2, y2));
603 }
604
605 KEYWORD1 void KEYWORD2 NAME(Rectdv)(const GLdouble * v1, const GLdouble * v2)
606 {
607 (void) v1; (void) v2;
608 DISPATCH(Rectdv, (v1, v2), (F, "glRectdv(%p, %p);\n", (const void *) v1, (const void *) v2));
609 }
610
611 KEYWORD1 void KEYWORD2 NAME(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
612 {
613 (void) x1; (void) y1; (void) x2; (void) y2;
614 DISPATCH(Rectf, (x1, y1, x2, y2), (F, "glRectf(%f, %f, %f, %f);\n", x1, y1, x2, y2));
615 }
616
617 KEYWORD1 void KEYWORD2 NAME(Rectfv)(const GLfloat * v1, const GLfloat * v2)
618 {
619 (void) v1; (void) v2;
620 DISPATCH(Rectfv, (v1, v2), (F, "glRectfv(%p, %p);\n", (const void *) v1, (const void *) v2));
621 }
622
623 KEYWORD1 void KEYWORD2 NAME(Recti)(GLint x1, GLint y1, GLint x2, GLint y2)
624 {
625 (void) x1; (void) y1; (void) x2; (void) y2;
626 DISPATCH(Recti, (x1, y1, x2, y2), (F, "glRecti(%d, %d, %d, %d);\n", x1, y1, x2, y2));
627 }
628
629 KEYWORD1 void KEYWORD2 NAME(Rectiv)(const GLint * v1, const GLint * v2)
630 {
631 (void) v1; (void) v2;
632 DISPATCH(Rectiv, (v1, v2), (F, "glRectiv(%p, %p);\n", (const void *) v1, (const void *) v2));
633 }
634
635 KEYWORD1 void KEYWORD2 NAME(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
636 {
637 (void) x1; (void) y1; (void) x2; (void) y2;
638 DISPATCH(Rects, (x1, y1, x2, y2), (F, "glRects(%d, %d, %d, %d);\n", x1, y1, x2, y2));
639 }
640
641 KEYWORD1 void KEYWORD2 NAME(Rectsv)(const GLshort * v1, const GLshort * v2)
642 {
643 (void) v1; (void) v2;
644 DISPATCH(Rectsv, (v1, v2), (F, "glRectsv(%p, %p);\n", (const void *) v1, (const void *) v2));
645 }
646
647 KEYWORD1 void KEYWORD2 NAME(TexCoord1d)(GLdouble s)
648 {
649 (void) s;
650 DISPATCH(TexCoord1d, (s), (F, "glTexCoord1d(%f);\n", s));
651 }
652
653 KEYWORD1 void KEYWORD2 NAME(TexCoord1dv)(const GLdouble * v)
654 {
655 (void) v;
656 DISPATCH(TexCoord1dv, (v), (F, "glTexCoord1dv(%p);\n", (const void *) v));
657 }
658
659 KEYWORD1 void KEYWORD2 NAME(TexCoord1f)(GLfloat s)
660 {
661 (void) s;
662 DISPATCH(TexCoord1f, (s), (F, "glTexCoord1f(%f);\n", s));
663 }
664
665 KEYWORD1 void KEYWORD2 NAME(TexCoord1fv)(const GLfloat * v)
666 {
667 (void) v;
668 DISPATCH(TexCoord1fv, (v), (F, "glTexCoord1fv(%p);\n", (const void *) v));
669 }
670
671 KEYWORD1 void KEYWORD2 NAME(TexCoord1i)(GLint s)
672 {
673 (void) s;
674 DISPATCH(TexCoord1i, (s), (F, "glTexCoord1i(%d);\n", s));
675 }
676
677 KEYWORD1 void KEYWORD2 NAME(TexCoord1iv)(const GLint * v)
678 {
679 (void) v;
680 DISPATCH(TexCoord1iv, (v), (F, "glTexCoord1iv(%p);\n", (const void *) v));
681 }
682
683 KEYWORD1 void KEYWORD2 NAME(TexCoord1s)(GLshort s)
684 {
685 (void) s;
686 DISPATCH(TexCoord1s, (s), (F, "glTexCoord1s(%d);\n", s));
687 }
688
689 KEYWORD1 void KEYWORD2 NAME(TexCoord1sv)(const GLshort * v)
690 {
691 (void) v;
692 DISPATCH(TexCoord1sv, (v), (F, "glTexCoord1sv(%p);\n", (const void *) v));
693 }
694
695 KEYWORD1 void KEYWORD2 NAME(TexCoord2d)(GLdouble s, GLdouble t)
696 {
697 (void) s; (void) t;
698 DISPATCH(TexCoord2d, (s, t), (F, "glTexCoord2d(%f, %f);\n", s, t));
699 }
700
701 KEYWORD1 void KEYWORD2 NAME(TexCoord2dv)(const GLdouble * v)
702 {
703 (void) v;
704 DISPATCH(TexCoord2dv, (v), (F, "glTexCoord2dv(%p);\n", (const void *) v));
705 }
706
707 KEYWORD1 void KEYWORD2 NAME(TexCoord2f)(GLfloat s, GLfloat t)
708 {
709 (void) s; (void) t;
710 DISPATCH(TexCoord2f, (s, t), (F, "glTexCoord2f(%f, %f);\n", s, t));
711 }
712
713 KEYWORD1 void KEYWORD2 NAME(TexCoord2fv)(const GLfloat * v)
714 {
715 (void) v;
716 DISPATCH(TexCoord2fv, (v), (F, "glTexCoord2fv(%p);\n", (const void *) v));
717 }
718
719 KEYWORD1 void KEYWORD2 NAME(TexCoord2i)(GLint s, GLint t)
720 {
721 (void) s; (void) t;
722 DISPATCH(TexCoord2i, (s, t), (F, "glTexCoord2i(%d, %d);\n", s, t));
723 }
724
725 KEYWORD1 void KEYWORD2 NAME(TexCoord2iv)(const GLint * v)
726 {
727 (void) v;
728 DISPATCH(TexCoord2iv, (v), (F, "glTexCoord2iv(%p);\n", (const void *) v));
729 }
730
731 KEYWORD1 void KEYWORD2 NAME(TexCoord2s)(GLshort s, GLshort t)
732 {
733 (void) s; (void) t;
734 DISPATCH(TexCoord2s, (s, t), (F, "glTexCoord2s(%d, %d);\n", s, t));
735 }
736
737 KEYWORD1 void KEYWORD2 NAME(TexCoord2sv)(const GLshort * v)
738 {
739 (void) v;
740 DISPATCH(TexCoord2sv, (v), (F, "glTexCoord2sv(%p);\n", (const void *) v));
741 }
742
743 KEYWORD1 void KEYWORD2 NAME(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r)
744 {
745 (void) s; (void) t; (void) r;
746 DISPATCH(TexCoord3d, (s, t, r), (F, "glTexCoord3d(%f, %f, %f);\n", s, t, r));
747 }
748
749 KEYWORD1 void KEYWORD2 NAME(TexCoord3dv)(const GLdouble * v)
750 {
751 (void) v;
752 DISPATCH(TexCoord3dv, (v), (F, "glTexCoord3dv(%p);\n", (const void *) v));
753 }
754
755 KEYWORD1 void KEYWORD2 NAME(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r)
756 {
757 (void) s; (void) t; (void) r;
758 DISPATCH(TexCoord3f, (s, t, r), (F, "glTexCoord3f(%f, %f, %f);\n", s, t, r));
759 }
760
761 KEYWORD1 void KEYWORD2 NAME(TexCoord3fv)(const GLfloat * v)
762 {
763 (void) v;
764 DISPATCH(TexCoord3fv, (v), (F, "glTexCoord3fv(%p);\n", (const void *) v));
765 }
766
767 KEYWORD1 void KEYWORD2 NAME(TexCoord3i)(GLint s, GLint t, GLint r)
768 {
769 (void) s; (void) t; (void) r;
770 DISPATCH(TexCoord3i, (s, t, r), (F, "glTexCoord3i(%d, %d, %d);\n", s, t, r));
771 }
772
773 KEYWORD1 void KEYWORD2 NAME(TexCoord3iv)(const GLint * v)
774 {
775 (void) v;
776 DISPATCH(TexCoord3iv, (v), (F, "glTexCoord3iv(%p);\n", (const void *) v));
777 }
778
779 KEYWORD1 void KEYWORD2 NAME(TexCoord3s)(GLshort s, GLshort t, GLshort r)
780 {
781 (void) s; (void) t; (void) r;
782 DISPATCH(TexCoord3s, (s, t, r), (F, "glTexCoord3s(%d, %d, %d);\n", s, t, r));
783 }
784
785 KEYWORD1 void KEYWORD2 NAME(TexCoord3sv)(const GLshort * v)
786 {
787 (void) v;
788 DISPATCH(TexCoord3sv, (v), (F, "glTexCoord3sv(%p);\n", (const void *) v));
789 }
790
791 KEYWORD1 void KEYWORD2 NAME(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
792 {
793 (void) s; (void) t; (void) r; (void) q;
794 DISPATCH(TexCoord4d, (s, t, r, q), (F, "glTexCoord4d(%f, %f, %f, %f);\n", s, t, r, q));
795 }
796
797 KEYWORD1 void KEYWORD2 NAME(TexCoord4dv)(const GLdouble * v)
798 {
799 (void) v;
800 DISPATCH(TexCoord4dv, (v), (F, "glTexCoord4dv(%p);\n", (const void *) v));
801 }
802
803 KEYWORD1 void KEYWORD2 NAME(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
804 {
805 (void) s; (void) t; (void) r; (void) q;
806 DISPATCH(TexCoord4f, (s, t, r, q), (F, "glTexCoord4f(%f, %f, %f, %f);\n", s, t, r, q));
807 }
808
809 KEYWORD1 void KEYWORD2 NAME(TexCoord4fv)(const GLfloat * v)
810 {
811 (void) v;
812 DISPATCH(TexCoord4fv, (v), (F, "glTexCoord4fv(%p);\n", (const void *) v));
813 }
814
815 KEYWORD1 void KEYWORD2 NAME(TexCoord4i)(GLint s, GLint t, GLint r, GLint q)
816 {
817 (void) s; (void) t; (void) r; (void) q;
818 DISPATCH(TexCoord4i, (s, t, r, q), (F, "glTexCoord4i(%d, %d, %d, %d);\n", s, t, r, q));
819 }
820
821 KEYWORD1 void KEYWORD2 NAME(TexCoord4iv)(const GLint * v)
822 {
823 (void) v;
824 DISPATCH(TexCoord4iv, (v), (F, "glTexCoord4iv(%p);\n", (const void *) v));
825 }
826
827 KEYWORD1 void KEYWORD2 NAME(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q)
828 {
829 (void) s; (void) t; (void) r; (void) q;
830 DISPATCH(TexCoord4s, (s, t, r, q), (F, "glTexCoord4s(%d, %d, %d, %d);\n", s, t, r, q));
831 }
832
833 KEYWORD1 void KEYWORD2 NAME(TexCoord4sv)(const GLshort * v)
834 {
835 (void) v;
836 DISPATCH(TexCoord4sv, (v), (F, "glTexCoord4sv(%p);\n", (const void *) v));
837 }
838
839 KEYWORD1 void KEYWORD2 NAME(Vertex2d)(GLdouble x, GLdouble y)
840 {
841 (void) x; (void) y;
842 DISPATCH(Vertex2d, (x, y), (F, "glVertex2d(%f, %f);\n", x, y));
843 }
844
845 KEYWORD1 void KEYWORD2 NAME(Vertex2dv)(const GLdouble * v)
846 {
847 (void) v;
848 DISPATCH(Vertex2dv, (v), (F, "glVertex2dv(%p);\n", (const void *) v));
849 }
850
851 KEYWORD1 void KEYWORD2 NAME(Vertex2f)(GLfloat x, GLfloat y)
852 {
853 (void) x; (void) y;
854 DISPATCH(Vertex2f, (x, y), (F, "glVertex2f(%f, %f);\n", x, y));
855 }
856
857 KEYWORD1 void KEYWORD2 NAME(Vertex2fv)(const GLfloat * v)
858 {
859 (void) v;
860 DISPATCH(Vertex2fv, (v), (F, "glVertex2fv(%p);\n", (const void *) v));
861 }
862
863 KEYWORD1 void KEYWORD2 NAME(Vertex2i)(GLint x, GLint y)
864 {
865 (void) x; (void) y;
866 DISPATCH(Vertex2i, (x, y), (F, "glVertex2i(%d, %d);\n", x, y));
867 }
868
869 KEYWORD1 void KEYWORD2 NAME(Vertex2iv)(const GLint * v)
870 {
871 (void) v;
872 DISPATCH(Vertex2iv, (v), (F, "glVertex2iv(%p);\n", (const void *) v));
873 }
874
875 KEYWORD1 void KEYWORD2 NAME(Vertex2s)(GLshort x, GLshort y)
876 {
877 (void) x; (void) y;
878 DISPATCH(Vertex2s, (x, y), (F, "glVertex2s(%d, %d);\n", x, y));
879 }
880
881 KEYWORD1 void KEYWORD2 NAME(Vertex2sv)(const GLshort * v)
882 {
883 (void) v;
884 DISPATCH(Vertex2sv, (v), (F, "glVertex2sv(%p);\n", (const void *) v));
885 }
886
887 KEYWORD1 void KEYWORD2 NAME(Vertex3d)(GLdouble x, GLdouble y, GLdouble z)
888 {
889 (void) x; (void) y; (void) z;
890 DISPATCH(Vertex3d, (x, y, z), (F, "glVertex3d(%f, %f, %f);\n", x, y, z));
891 }
892
893 KEYWORD1 void KEYWORD2 NAME(Vertex3dv)(const GLdouble * v)
894 {
895 (void) v;
896 DISPATCH(Vertex3dv, (v), (F, "glVertex3dv(%p);\n", (const void *) v));
897 }
898
899 KEYWORD1 void KEYWORD2 NAME(Vertex3f)(GLfloat x, GLfloat y, GLfloat z)
900 {
901 (void) x; (void) y; (void) z;
902 DISPATCH(Vertex3f, (x, y, z), (F, "glVertex3f(%f, %f, %f);\n", x, y, z));
903 }
904
905 KEYWORD1 void KEYWORD2 NAME(Vertex3fv)(const GLfloat * v)
906 {
907 (void) v;
908 DISPATCH(Vertex3fv, (v), (F, "glVertex3fv(%p);\n", (const void *) v));
909 }
910
911 KEYWORD1 void KEYWORD2 NAME(Vertex3i)(GLint x, GLint y, GLint z)
912 {
913 (void) x; (void) y; (void) z;
914 DISPATCH(Vertex3i, (x, y, z), (F, "glVertex3i(%d, %d, %d);\n", x, y, z));
915 }
916
917 KEYWORD1 void KEYWORD2 NAME(Vertex3iv)(const GLint * v)
918 {
919 (void) v;
920 DISPATCH(Vertex3iv, (v), (F, "glVertex3iv(%p);\n", (const void *) v));
921 }
922
923 KEYWORD1 void KEYWORD2 NAME(Vertex3s)(GLshort x, GLshort y, GLshort z)
924 {
925 (void) x; (void) y; (void) z;
926 DISPATCH(Vertex3s, (x, y, z), (F, "glVertex3s(%d, %d, %d);\n", x, y, z));
927 }
928
929 KEYWORD1 void KEYWORD2 NAME(Vertex3sv)(const GLshort * v)
930 {
931 (void) v;
932 DISPATCH(Vertex3sv, (v), (F, "glVertex3sv(%p);\n", (const void *) v));
933 }
934
935 KEYWORD1 void KEYWORD2 NAME(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
936 {
937 (void) x; (void) y; (void) z; (void) w;
938 DISPATCH(Vertex4d, (x, y, z, w), (F, "glVertex4d(%f, %f, %f, %f);\n", x, y, z, w));
939 }
940
941 KEYWORD1 void KEYWORD2 NAME(Vertex4dv)(const GLdouble * v)
942 {
943 (void) v;
944 DISPATCH(Vertex4dv, (v), (F, "glVertex4dv(%p);\n", (const void *) v));
945 }
946
947 KEYWORD1 void KEYWORD2 NAME(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
948 {
949 (void) x; (void) y; (void) z; (void) w;
950 DISPATCH(Vertex4f, (x, y, z, w), (F, "glVertex4f(%f, %f, %f, %f);\n", x, y, z, w));
951 }
952
953 KEYWORD1 void KEYWORD2 NAME(Vertex4fv)(const GLfloat * v)
954 {
955 (void) v;
956 DISPATCH(Vertex4fv, (v), (F, "glVertex4fv(%p);\n", (const void *) v));
957 }
958
959 KEYWORD1 void KEYWORD2 NAME(Vertex4i)(GLint x, GLint y, GLint z, GLint w)
960 {
961 (void) x; (void) y; (void) z; (void) w;
962 DISPATCH(Vertex4i, (x, y, z, w), (F, "glVertex4i(%d, %d, %d, %d);\n", x, y, z, w));
963 }
964
965 KEYWORD1 void KEYWORD2 NAME(Vertex4iv)(const GLint * v)
966 {
967 (void) v;
968 DISPATCH(Vertex4iv, (v), (F, "glVertex4iv(%p);\n", (const void *) v));
969 }
970
971 KEYWORD1 void KEYWORD2 NAME(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w)
972 {
973 (void) x; (void) y; (void) z; (void) w;
974 DISPATCH(Vertex4s, (x, y, z, w), (F, "glVertex4s(%d, %d, %d, %d);\n", x, y, z, w));
975 }
976
977 KEYWORD1 void KEYWORD2 NAME(Vertex4sv)(const GLshort * v)
978 {
979 (void) v;
980 DISPATCH(Vertex4sv, (v), (F, "glVertex4sv(%p);\n", (const void *) v));
981 }
982
983 KEYWORD1 void KEYWORD2 NAME(ClipPlane)(GLenum plane, const GLdouble * equation)
984 {
985 (void) plane; (void) equation;
986 DISPATCH(ClipPlane, (plane, equation), (F, "glClipPlane(0x%x, %p);\n", plane, (const void *) equation));
987 }
988
989 KEYWORD1 void KEYWORD2 NAME(ColorMaterial)(GLenum face, GLenum mode)
990 {
991 (void) face; (void) mode;
992 DISPATCH(ColorMaterial, (face, mode), (F, "glColorMaterial(0x%x, 0x%x);\n", face, mode));
993 }
994
995 KEYWORD1 void KEYWORD2 NAME(CullFace)(GLenum mode)
996 {
997 (void) mode;
998 DISPATCH(CullFace, (mode), (F, "glCullFace(0x%x);\n", mode));
999 }
1000
1001 KEYWORD1 void KEYWORD2 NAME(Fogf)(GLenum pname, GLfloat param)
1002 {
1003 (void) pname; (void) param;
1004 DISPATCH(Fogf, (pname, param), (F, "glFogf(0x%x, %f);\n", pname, param));
1005 }
1006
1007 KEYWORD1 void KEYWORD2 NAME(Fogfv)(GLenum pname, const GLfloat * params)
1008 {
1009 (void) pname; (void) params;
1010 DISPATCH(Fogfv, (pname, params), (F, "glFogfv(0x%x, %p);\n", pname, (const void *) params));
1011 }
1012
1013 KEYWORD1 void KEYWORD2 NAME(Fogi)(GLenum pname, GLint param)
1014 {
1015 (void) pname; (void) param;
1016 DISPATCH(Fogi, (pname, param), (F, "glFogi(0x%x, %d);\n", pname, param));
1017 }
1018
1019 KEYWORD1 void KEYWORD2 NAME(Fogiv)(GLenum pname, const GLint * params)
1020 {
1021 (void) pname; (void) params;
1022 DISPATCH(Fogiv, (pname, params), (F, "glFogiv(0x%x, %p);\n", pname, (const void *) params));
1023 }
1024
1025 KEYWORD1 void KEYWORD2 NAME(FrontFace)(GLenum mode)
1026 {
1027 (void) mode;
1028 DISPATCH(FrontFace, (mode), (F, "glFrontFace(0x%x);\n", mode));
1029 }
1030
1031 KEYWORD1 void KEYWORD2 NAME(Hint)(GLenum target, GLenum mode)
1032 {
1033 (void) target; (void) mode;
1034 DISPATCH(Hint, (target, mode), (F, "glHint(0x%x, 0x%x);\n", target, mode));
1035 }
1036
1037 KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param)
1038 {
1039 (void) light; (void) pname; (void) param;
1040 DISPATCH(Lightf, (light, pname, param), (F, "glLightf(0x%x, 0x%x, %f);\n", light, pname, param));
1041 }
1042
1043 KEYWORD1 void KEYWORD2 NAME(Lightfv)(GLenum light, GLenum pname, const GLfloat * params)
1044 {
1045 (void) light; (void) pname; (void) params;
1046 DISPATCH(Lightfv, (light, pname, params), (F, "glLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
1047 }
1048
1049 KEYWORD1 void KEYWORD2 NAME(Lighti)(GLenum light, GLenum pname, GLint param)
1050 {
1051 (void) light; (void) pname; (void) param;
1052 DISPATCH(Lighti, (light, pname, param), (F, "glLighti(0x%x, 0x%x, %d);\n", light, pname, param));
1053 }
1054
1055 KEYWORD1 void KEYWORD2 NAME(Lightiv)(GLenum light, GLenum pname, const GLint * params)
1056 {
1057 (void) light; (void) pname; (void) params;
1058 DISPATCH(Lightiv, (light, pname, params), (F, "glLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
1059 }
1060
1061 KEYWORD1 void KEYWORD2 NAME(LightModelf)(GLenum pname, GLfloat param)
1062 {
1063 (void) pname; (void) param;
1064 DISPATCH(LightModelf, (pname, param), (F, "glLightModelf(0x%x, %f);\n", pname, param));
1065 }
1066
1067 KEYWORD1 void KEYWORD2 NAME(LightModelfv)(GLenum pname, const GLfloat * params)
1068 {
1069 (void) pname; (void) params;
1070 DISPATCH(LightModelfv, (pname, params), (F, "glLightModelfv(0x%x, %p);\n", pname, (const void *) params));
1071 }
1072
1073 KEYWORD1 void KEYWORD2 NAME(LightModeli)(GLenum pname, GLint param)
1074 {
1075 (void) pname; (void) param;
1076 DISPATCH(LightModeli, (pname, param), (F, "glLightModeli(0x%x, %d);\n", pname, param));
1077 }
1078
1079 KEYWORD1 void KEYWORD2 NAME(LightModeliv)(GLenum pname, const GLint * params)
1080 {
1081 (void) pname; (void) params;
1082 DISPATCH(LightModeliv, (pname, params), (F, "glLightModeliv(0x%x, %p);\n", pname, (const void *) params));
1083 }
1084
1085 KEYWORD1 void KEYWORD2 NAME(LineStipple)(GLint factor, GLushort pattern)
1086 {
1087 (void) factor; (void) pattern;
1088 DISPATCH(LineStipple, (factor, pattern), (F, "glLineStipple(%d, %d);\n", factor, pattern));
1089 }
1090
1091 KEYWORD1 void KEYWORD2 NAME(LineWidth)(GLfloat width)
1092 {
1093 (void) width;
1094 DISPATCH(LineWidth, (width), (F, "glLineWidth(%f);\n", width));
1095 }
1096
1097 KEYWORD1 void KEYWORD2 NAME(Materialf)(GLenum face, GLenum pname, GLfloat param)
1098 {
1099 (void) face; (void) pname; (void) param;
1100 DISPATCH(Materialf, (face, pname, param), (F, "glMaterialf(0x%x, 0x%x, %f);\n", face, pname, param));
1101 }
1102
1103 KEYWORD1 void KEYWORD2 NAME(Materialfv)(GLenum face, GLenum pname, const GLfloat * params)
1104 {
1105 (void) face; (void) pname; (void) params;
1106 DISPATCH(Materialfv, (face, pname, params), (F, "glMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
1107 }
1108
1109 KEYWORD1 void KEYWORD2 NAME(Materiali)(GLenum face, GLenum pname, GLint param)
1110 {
1111 (void) face; (void) pname; (void) param;
1112 DISPATCH(Materiali, (face, pname, param), (F, "glMateriali(0x%x, 0x%x, %d);\n", face, pname, param));
1113 }
1114
1115 KEYWORD1 void KEYWORD2 NAME(Materialiv)(GLenum face, GLenum pname, const GLint * params)
1116 {
1117 (void) face; (void) pname; (void) params;
1118 DISPATCH(Materialiv, (face, pname, params), (F, "glMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
1119 }
1120
1121 KEYWORD1 void KEYWORD2 NAME(PointSize)(GLfloat size)
1122 {
1123 (void) size;
1124 DISPATCH(PointSize, (size), (F, "glPointSize(%f);\n", size));
1125 }
1126
1127 KEYWORD1 void KEYWORD2 NAME(PolygonMode)(GLenum face, GLenum mode)
1128 {
1129 (void) face; (void) mode;
1130 DISPATCH(PolygonMode, (face, mode), (F, "glPolygonMode(0x%x, 0x%x);\n", face, mode));
1131 }
1132
1133 KEYWORD1 void KEYWORD2 NAME(PolygonStipple)(const GLubyte * mask)
1134 {
1135 (void) mask;
1136 DISPATCH(PolygonStipple, (mask), (F, "glPolygonStipple(%p);\n", (const void *) mask));
1137 }
1138
1139 KEYWORD1 void KEYWORD2 NAME(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height)
1140 {
1141 (void) x; (void) y; (void) width; (void) height;
1142 DISPATCH(Scissor, (x, y, width, height), (F, "glScissor(%d, %d, %d, %d);\n", x, y, width, height));
1143 }
1144
1145 KEYWORD1 void KEYWORD2 NAME(ShadeModel)(GLenum mode)
1146 {
1147 (void) mode;
1148 DISPATCH(ShadeModel, (mode), (F, "glShadeModel(0x%x);\n", mode));
1149 }
1150
1151 KEYWORD1 void KEYWORD2 NAME(TexParameterf)(GLenum target, GLenum pname, GLfloat param)
1152 {
1153 (void) target; (void) pname; (void) param;
1154 DISPATCH(TexParameterf, (target, pname, param), (F, "glTexParameterf(0x%x, 0x%x, %f);\n", target, pname, param));
1155 }
1156
1157 KEYWORD1 void KEYWORD2 NAME(TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
1158 {
1159 (void) target; (void) pname; (void) params;
1160 DISPATCH(TexParameterfv, (target, pname, params), (F, "glTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1161 }
1162
1163 KEYWORD1 void KEYWORD2 NAME(TexParameteri)(GLenum target, GLenum pname, GLint param)
1164 {
1165 (void) target; (void) pname; (void) param;
1166 DISPATCH(TexParameteri, (target, pname, param), (F, "glTexParameteri(0x%x, 0x%x, %d);\n", target, pname, param));
1167 }
1168
1169 KEYWORD1 void KEYWORD2 NAME(TexParameteriv)(GLenum target, GLenum pname, const GLint * params)
1170 {
1171 (void) target; (void) pname; (void) params;
1172 DISPATCH(TexParameteriv, (target, pname, params), (F, "glTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1173 }
1174
1175 KEYWORD1 void KEYWORD2 NAME(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
1176 {
1177 (void) target; (void) level; (void) internalformat; (void) width; (void) border; (void) format; (void) type; (void) pixels;
1178 DISPATCH(TexImage1D, (target, level, internalformat, width, border, format, type, pixels), (F, "glTexImage1D(0x%x, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, border, format, type, (const void *) pixels));
1179 }
1180
1181 KEYWORD1 void KEYWORD2 NAME(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
1182 {
1183 (void) target; (void) level; (void) internalformat; (void) width; (void) height; (void) border; (void) format; (void) type; (void) pixels;
1184 DISPATCH(TexImage2D, (target, level, internalformat, width, height, border, format, type, pixels), (F, "glTexImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, border, format, type, (const void *) pixels));
1185 }
1186
1187 KEYWORD1 void KEYWORD2 NAME(TexEnvf)(GLenum target, GLenum pname, GLfloat param)
1188 {
1189 (void) target; (void) pname; (void) param;
1190 DISPATCH(TexEnvf, (target, pname, param), (F, "glTexEnvf(0x%x, 0x%x, %f);\n", target, pname, param));
1191 }
1192
1193 KEYWORD1 void KEYWORD2 NAME(TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params)
1194 {
1195 (void) target; (void) pname; (void) params;
1196 DISPATCH(TexEnvfv, (target, pname, params), (F, "glTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1197 }
1198
1199 KEYWORD1 void KEYWORD2 NAME(TexEnvi)(GLenum target, GLenum pname, GLint param)
1200 {
1201 (void) target; (void) pname; (void) param;
1202 DISPATCH(TexEnvi, (target, pname, param), (F, "glTexEnvi(0x%x, 0x%x, %d);\n", target, pname, param));
1203 }
1204
1205 KEYWORD1 void KEYWORD2 NAME(TexEnviv)(GLenum target, GLenum pname, const GLint * params)
1206 {
1207 (void) target; (void) pname; (void) params;
1208 DISPATCH(TexEnviv, (target, pname, params), (F, "glTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1209 }
1210
1211 KEYWORD1 void KEYWORD2 NAME(TexGend)(GLenum coord, GLenum pname, GLdouble param)
1212 {
1213 (void) coord; (void) pname; (void) param;
1214 DISPATCH(TexGend, (coord, pname, param), (F, "glTexGend(0x%x, 0x%x, %f);\n", coord, pname, param));
1215 }
1216
1217 KEYWORD1 void KEYWORD2 NAME(TexGendv)(GLenum coord, GLenum pname, const GLdouble * params)
1218 {
1219 (void) coord; (void) pname; (void) params;
1220 DISPATCH(TexGendv, (coord, pname, params), (F, "glTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
1221 }
1222
1223 KEYWORD1 void KEYWORD2 NAME(TexGenf)(GLenum coord, GLenum pname, GLfloat param)
1224 {
1225 (void) coord; (void) pname; (void) param;
1226 DISPATCH(TexGenf, (coord, pname, param), (F, "glTexGenf(0x%x, 0x%x, %f);\n", coord, pname, param));
1227 }
1228
1229 KEYWORD1 void KEYWORD2 NAME(TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params)
1230 {
1231 (void) coord; (void) pname; (void) params;
1232 DISPATCH(TexGenfv, (coord, pname, params), (F, "glTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
1233 }
1234
1235 KEYWORD1 void KEYWORD2 NAME(TexGeni)(GLenum coord, GLenum pname, GLint param)
1236 {
1237 (void) coord; (void) pname; (void) param;
1238 DISPATCH(TexGeni, (coord, pname, param), (F, "glTexGeni(0x%x, 0x%x, %d);\n", coord, pname, param));
1239 }
1240
1241 KEYWORD1 void KEYWORD2 NAME(TexGeniv)(GLenum coord, GLenum pname, const GLint * params)
1242 {
1243 (void) coord; (void) pname; (void) params;
1244 DISPATCH(TexGeniv, (coord, pname, params), (F, "glTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
1245 }
1246
1247 KEYWORD1 void KEYWORD2 NAME(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer)
1248 {
1249 (void) size; (void) type; (void) buffer;
1250 DISPATCH(FeedbackBuffer, (size, type, buffer), (F, "glFeedbackBuffer(%d, 0x%x, %p);\n", size, type, (const void *) buffer));
1251 }
1252
1253 KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint * buffer)
1254 {
1255 (void) size; (void) buffer;
1256 DISPATCH(SelectBuffer, (size, buffer), (F, "glSelectBuffer(%d, %p);\n", size, (const void *) buffer));
1257 }
1258
1259 KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode)
1260 {
1261 (void) mode;
1262 RETURN_DISPATCH(RenderMode, (mode), (F, "glRenderMode(0x%x);\n", mode));
1263 }
1264
1265 KEYWORD1 void KEYWORD2 NAME(InitNames)(void)
1266 {
1267 DISPATCH(InitNames, (), (F, "glInitNames();\n"));
1268 }
1269
1270 KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name)
1271 {
1272 (void) name;
1273 DISPATCH(LoadName, (name), (F, "glLoadName(%d);\n", name));
1274 }
1275
1276 KEYWORD1 void KEYWORD2 NAME(PassThrough)(GLfloat token)
1277 {
1278 (void) token;
1279 DISPATCH(PassThrough, (token), (F, "glPassThrough(%f);\n", token));
1280 }
1281
1282 KEYWORD1 void KEYWORD2 NAME(PopName)(void)
1283 {
1284 DISPATCH(PopName, (), (F, "glPopName();\n"));
1285 }
1286
1287 KEYWORD1 void KEYWORD2 NAME(PushName)(GLuint name)
1288 {
1289 (void) name;
1290 DISPATCH(PushName, (name), (F, "glPushName(%d);\n", name));
1291 }
1292
1293 KEYWORD1 void KEYWORD2 NAME(DrawBuffer)(GLenum mode)
1294 {
1295 (void) mode;
1296 DISPATCH(DrawBuffer, (mode), (F, "glDrawBuffer(0x%x);\n", mode));
1297 }
1298
1299 KEYWORD1 void KEYWORD2 NAME(Clear)(GLbitfield mask)
1300 {
1301 (void) mask;
1302 DISPATCH(Clear, (mask), (F, "glClear(%d);\n", mask));
1303 }
1304
1305 KEYWORD1 void KEYWORD2 NAME(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
1306 {
1307 (void) red; (void) green; (void) blue; (void) alpha;
1308 DISPATCH(ClearAccum, (red, green, blue, alpha), (F, "glClearAccum(%f, %f, %f, %f);\n", red, green, blue, alpha));
1309 }
1310
1311 KEYWORD1 void KEYWORD2 NAME(ClearIndex)(GLfloat c)
1312 {
1313 (void) c;
1314 DISPATCH(ClearIndex, (c), (F, "glClearIndex(%f);\n", c));
1315 }
1316
1317 KEYWORD1 void KEYWORD2 NAME(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
1318 {
1319 (void) red; (void) green; (void) blue; (void) alpha;
1320 DISPATCH(ClearColor, (red, green, blue, alpha), (F, "glClearColor(%f, %f, %f, %f);\n", red, green, blue, alpha));
1321 }
1322
1323 KEYWORD1 void KEYWORD2 NAME(ClearStencil)(GLint s)
1324 {
1325 (void) s;
1326 DISPATCH(ClearStencil, (s), (F, "glClearStencil(%d);\n", s));
1327 }
1328
1329 KEYWORD1 void KEYWORD2 NAME(ClearDepth)(GLclampd depth)
1330 {
1331 (void) depth;
1332 DISPATCH(ClearDepth, (depth), (F, "glClearDepth(%f);\n", depth));
1333 }
1334
1335 KEYWORD1 void KEYWORD2 NAME(StencilMask)(GLuint mask)
1336 {
1337 (void) mask;
1338 DISPATCH(StencilMask, (mask), (F, "glStencilMask(%d);\n", mask));
1339 }
1340
1341 KEYWORD1 void KEYWORD2 NAME(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
1342 {
1343 (void) red; (void) green; (void) blue; (void) alpha;
1344 DISPATCH(ColorMask, (red, green, blue, alpha), (F, "glColorMask(%d, %d, %d, %d);\n", red, green, blue, alpha));
1345 }
1346
1347 KEYWORD1 void KEYWORD2 NAME(DepthMask)(GLboolean flag)
1348 {
1349 (void) flag;
1350 DISPATCH(DepthMask, (flag), (F, "glDepthMask(%d);\n", flag));
1351 }
1352
1353 KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask)
1354 {
1355 (void) mask;
1356 DISPATCH(IndexMask, (mask), (F, "glIndexMask(%d);\n", mask));
1357 }
1358
1359 KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value)
1360 {
1361 (void) op; (void) value;
1362 DISPATCH(Accum, (op, value), (F, "glAccum(0x%x, %f);\n", op, value));
1363 }
1364
1365 KEYWORD1 void KEYWORD2 NAME(Disable)(GLenum cap)
1366 {
1367 (void) cap;
1368 DISPATCH(Disable, (cap), (F, "glDisable(0x%x);\n", cap));
1369 }
1370
1371 KEYWORD1 void KEYWORD2 NAME(Enable)(GLenum cap)
1372 {
1373 (void) cap;
1374 DISPATCH(Enable, (cap), (F, "glEnable(0x%x);\n", cap));
1375 }
1376
1377 KEYWORD1 void KEYWORD2 NAME(Finish)(void)
1378 {
1379 DISPATCH(Finish, (), (F, "glFinish();\n"));
1380 }
1381
1382 KEYWORD1 void KEYWORD2 NAME(Flush)(void)
1383 {
1384 DISPATCH(Flush, (), (F, "glFlush();\n"));
1385 }
1386
1387 KEYWORD1 void KEYWORD2 NAME(PopAttrib)(void)
1388 {
1389 DISPATCH(PopAttrib, (), (F, "glPopAttrib();\n"));
1390 }
1391
1392 KEYWORD1 void KEYWORD2 NAME(PushAttrib)(GLbitfield mask)
1393 {
1394 (void) mask;
1395 DISPATCH(PushAttrib, (mask), (F, "glPushAttrib(%d);\n", mask));
1396 }
1397
1398 KEYWORD1 void KEYWORD2 NAME(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points)
1399 {
1400 (void) target; (void) u1; (void) u2; (void) stride; (void) order; (void) points;
1401 DISPATCH(Map1d, (target, u1, u2, stride, order, points), (F, "glMap1d(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points));
1402 }
1403
1404 KEYWORD1 void KEYWORD2 NAME(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points)
1405 {
1406 (void) target; (void) u1; (void) u2; (void) stride; (void) order; (void) points;
1407 DISPATCH(Map1f, (target, u1, u2, stride, order, points), (F, "glMap1f(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points));
1408 }
1409
1410 KEYWORD1 void KEYWORD2 NAME(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points)
1411 {
1412 (void) target; (void) u1; (void) u2; (void) ustride; (void) uorder; (void) v1; (void) v2; (void) vstride; (void) vorder; (void) points;
1413 DISPATCH(Map2d, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2d(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points));
1414 }
1415
1416 KEYWORD1 void KEYWORD2 NAME(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points)
1417 {
1418 (void) target; (void) u1; (void) u2; (void) ustride; (void) uorder; (void) v1; (void) v2; (void) vstride; (void) vorder; (void) points;
1419 DISPATCH(Map2f, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2f(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points));
1420 }
1421
1422 KEYWORD1 void KEYWORD2 NAME(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2)
1423 {
1424 (void) un; (void) u1; (void) u2;
1425 DISPATCH(MapGrid1d, (un, u1, u2), (F, "glMapGrid1d(%d, %f, %f);\n", un, u1, u2));
1426 }
1427
1428 KEYWORD1 void KEYWORD2 NAME(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2)
1429 {
1430 (void) un; (void) u1; (void) u2;
1431 DISPATCH(MapGrid1f, (un, u1, u2), (F, "glMapGrid1f(%d, %f, %f);\n", un, u1, u2));
1432 }
1433
1434 KEYWORD1 void KEYWORD2 NAME(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
1435 {
1436 (void) un; (void) u1; (void) u2; (void) vn; (void) v1; (void) v2;
1437 DISPATCH(MapGrid2d, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2d(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2));
1438 }
1439
1440 KEYWORD1 void KEYWORD2 NAME(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
1441 {
1442 (void) un; (void) u1; (void) u2; (void) vn; (void) v1; (void) v2;
1443 DISPATCH(MapGrid2f, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2f(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2));
1444 }
1445
1446 KEYWORD1 void KEYWORD2 NAME(EvalCoord1d)(GLdouble u)
1447 {
1448 (void) u;
1449 DISPATCH(EvalCoord1d, (u), (F, "glEvalCoord1d(%f);\n", u));
1450 }
1451
1452 KEYWORD1 void KEYWORD2 NAME(EvalCoord1dv)(const GLdouble * u)
1453 {
1454 (void) u;
1455 DISPATCH(EvalCoord1dv, (u), (F, "glEvalCoord1dv(%p);\n", (const void *) u));
1456 }
1457
1458 KEYWORD1 void KEYWORD2 NAME(EvalCoord1f)(GLfloat u)
1459 {
1460 (void) u;
1461 DISPATCH(EvalCoord1f, (u), (F, "glEvalCoord1f(%f);\n", u));
1462 }
1463
1464 KEYWORD1 void KEYWORD2 NAME(EvalCoord1fv)(const GLfloat * u)
1465 {
1466 (void) u;
1467 DISPATCH(EvalCoord1fv, (u), (F, "glEvalCoord1fv(%p);\n", (const void *) u));
1468 }
1469
1470 KEYWORD1 void KEYWORD2 NAME(EvalCoord2d)(GLdouble u, GLdouble v)
1471 {
1472 (void) u; (void) v;
1473 DISPATCH(EvalCoord2d, (u, v), (F, "glEvalCoord2d(%f, %f);\n", u, v));
1474 }
1475
1476 KEYWORD1 void KEYWORD2 NAME(EvalCoord2dv)(const GLdouble * u)
1477 {
1478 (void) u;
1479 DISPATCH(EvalCoord2dv, (u), (F, "glEvalCoord2dv(%p);\n", (const void *) u));
1480 }
1481
1482 KEYWORD1 void KEYWORD2 NAME(EvalCoord2f)(GLfloat u, GLfloat v)
1483 {
1484 (void) u; (void) v;
1485 DISPATCH(EvalCoord2f, (u, v), (F, "glEvalCoord2f(%f, %f);\n", u, v));
1486 }
1487
1488 KEYWORD1 void KEYWORD2 NAME(EvalCoord2fv)(const GLfloat * u)
1489 {
1490 (void) u;
1491 DISPATCH(EvalCoord2fv, (u), (F, "glEvalCoord2fv(%p);\n", (const void *) u));
1492 }
1493
1494 KEYWORD1 void KEYWORD2 NAME(EvalMesh1)(GLenum mode, GLint i1, GLint i2)
1495 {
1496 (void) mode; (void) i1; (void) i2;
1497 DISPATCH(EvalMesh1, (mode, i1, i2), (F, "glEvalMesh1(0x%x, %d, %d);\n", mode, i1, i2));
1498 }
1499
1500 KEYWORD1 void KEYWORD2 NAME(EvalPoint1)(GLint i)
1501 {
1502 (void) i;
1503 DISPATCH(EvalPoint1, (i), (F, "glEvalPoint1(%d);\n", i));
1504 }
1505
1506 KEYWORD1 void KEYWORD2 NAME(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
1507 {
1508 (void) mode; (void) i1; (void) i2; (void) j1; (void) j2;
1509 DISPATCH(EvalMesh2, (mode, i1, i2, j1, j2), (F, "glEvalMesh2(0x%x, %d, %d, %d, %d);\n", mode, i1, i2, j1, j2));
1510 }
1511
1512 KEYWORD1 void KEYWORD2 NAME(EvalPoint2)(GLint i, GLint j)
1513 {
1514 (void) i; (void) j;
1515 DISPATCH(EvalPoint2, (i, j), (F, "glEvalPoint2(%d, %d);\n", i, j));
1516 }
1517
1518 KEYWORD1 void KEYWORD2 NAME(AlphaFunc)(GLenum func, GLclampf ref)
1519 {
1520 (void) func; (void) ref;
1521 DISPATCH(AlphaFunc, (func, ref), (F, "glAlphaFunc(0x%x, %f);\n", func, ref));
1522 }
1523
1524 KEYWORD1 void KEYWORD2 NAME(BlendFunc)(GLenum sfactor, GLenum dfactor)
1525 {
1526 (void) sfactor; (void) dfactor;
1527 DISPATCH(BlendFunc, (sfactor, dfactor), (F, "glBlendFunc(0x%x, 0x%x);\n", sfactor, dfactor));
1528 }
1529
1530 KEYWORD1 void KEYWORD2 NAME(LogicOp)(GLenum opcode)
1531 {
1532 (void) opcode;
1533 DISPATCH(LogicOp, (opcode), (F, "glLogicOp(0x%x);\n", opcode));
1534 }
1535
1536 KEYWORD1 void KEYWORD2 NAME(StencilFunc)(GLenum func, GLint ref, GLuint mask)
1537 {
1538 (void) func; (void) ref; (void) mask;
1539 DISPATCH(StencilFunc, (func, ref, mask), (F, "glStencilFunc(0x%x, %d, %d);\n", func, ref, mask));
1540 }
1541
1542 KEYWORD1 void KEYWORD2 NAME(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass)
1543 {
1544 (void) fail; (void) zfail; (void) zpass;
1545 DISPATCH(StencilOp, (fail, zfail, zpass), (F, "glStencilOp(0x%x, 0x%x, 0x%x);\n", fail, zfail, zpass));
1546 }
1547
1548 KEYWORD1 void KEYWORD2 NAME(DepthFunc)(GLenum func)
1549 {
1550 (void) func;
1551 DISPATCH(DepthFunc, (func), (F, "glDepthFunc(0x%x);\n", func));
1552 }
1553
1554 KEYWORD1 void KEYWORD2 NAME(PixelZoom)(GLfloat xfactor, GLfloat yfactor)
1555 {
1556 (void) xfactor; (void) yfactor;
1557 DISPATCH(PixelZoom, (xfactor, yfactor), (F, "glPixelZoom(%f, %f);\n", xfactor, yfactor));
1558 }
1559
1560 KEYWORD1 void KEYWORD2 NAME(PixelTransferf)(GLenum pname, GLfloat param)
1561 {
1562 (void) pname; (void) param;
1563 DISPATCH(PixelTransferf, (pname, param), (F, "glPixelTransferf(0x%x, %f);\n", pname, param));
1564 }
1565
1566 KEYWORD1 void KEYWORD2 NAME(PixelTransferi)(GLenum pname, GLint param)
1567 {
1568 (void) pname; (void) param;
1569 DISPATCH(PixelTransferi, (pname, param), (F, "glPixelTransferi(0x%x, %d);\n", pname, param));
1570 }
1571
1572 KEYWORD1 void KEYWORD2 NAME(PixelStoref)(GLenum pname, GLfloat param)
1573 {
1574 (void) pname; (void) param;
1575 DISPATCH(PixelStoref, (pname, param), (F, "glPixelStoref(0x%x, %f);\n", pname, param));
1576 }
1577
1578 KEYWORD1 void KEYWORD2 NAME(PixelStorei)(GLenum pname, GLint param)
1579 {
1580 (void) pname; (void) param;
1581 DISPATCH(PixelStorei, (pname, param), (F, "glPixelStorei(0x%x, %d);\n", pname, param));
1582 }
1583
1584 KEYWORD1 void KEYWORD2 NAME(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values)
1585 {
1586 (void) map; (void) mapsize; (void) values;
1587 DISPATCH(PixelMapfv, (map, mapsize, values), (F, "glPixelMapfv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
1588 }
1589
1590 KEYWORD1 void KEYWORD2 NAME(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values)
1591 {
1592 (void) map; (void) mapsize; (void) values;
1593 DISPATCH(PixelMapuiv, (map, mapsize, values), (F, "glPixelMapuiv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
1594 }
1595
1596 KEYWORD1 void KEYWORD2 NAME(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values)
1597 {
1598 (void) map; (void) mapsize; (void) values;
1599 DISPATCH(PixelMapusv, (map, mapsize, values), (F, "glPixelMapusv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
1600 }
1601
1602 KEYWORD1 void KEYWORD2 NAME(ReadBuffer)(GLenum mode)
1603 {
1604 (void) mode;
1605 DISPATCH(ReadBuffer, (mode), (F, "glReadBuffer(0x%x);\n", mode));
1606 }
1607
1608 KEYWORD1 void KEYWORD2 NAME(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
1609 {
1610 (void) x; (void) y; (void) width; (void) height; (void) type;
1611 DISPATCH(CopyPixels, (x, y, width, height, type), (F, "glCopyPixels(%d, %d, %d, %d, 0x%x);\n", x, y, width, height, type));
1612 }
1613
1614 KEYWORD1 void KEYWORD2 NAME(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels)
1615 {
1616 (void) x; (void) y; (void) width; (void) height; (void) format; (void) type; (void) pixels;
1617 DISPATCH(ReadPixels, (x, y, width, height, format, type, pixels), (F, "glReadPixels(%d, %d, %d, %d, 0x%x, 0x%x, %p);\n", x, y, width, height, format, type, (const void *) pixels));
1618 }
1619
1620 KEYWORD1 void KEYWORD2 NAME(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
1621 {
1622 (void) width; (void) height; (void) format; (void) type; (void) pixels;
1623 DISPATCH(DrawPixels, (width, height, format, type, pixels), (F, "glDrawPixels(%d, %d, 0x%x, 0x%x, %p);\n", width, height, format, type, (const void *) pixels));
1624 }
1625
1626 KEYWORD1 void KEYWORD2 NAME(GetBooleanv)(GLenum pname, GLboolean * params)
1627 {
1628 (void) pname; (void) params;
1629 DISPATCH(GetBooleanv, (pname, params), (F, "glGetBooleanv(0x%x, %p);\n", pname, (const void *) params));
1630 }
1631
1632 KEYWORD1 void KEYWORD2 NAME(GetClipPlane)(GLenum plane, GLdouble * equation)
1633 {
1634 (void) plane; (void) equation;
1635 DISPATCH(GetClipPlane, (plane, equation), (F, "glGetClipPlane(0x%x, %p);\n", plane, (const void *) equation));
1636 }
1637
1638 KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble * params)
1639 {
1640 (void) pname; (void) params;
1641 DISPATCH(GetDoublev, (pname, params), (F, "glGetDoublev(0x%x, %p);\n", pname, (const void *) params));
1642 }
1643
1644 KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void)
1645 {
1646 RETURN_DISPATCH(GetError, (), (F, "glGetError();\n"));
1647 }
1648
1649 KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat * params)
1650 {
1651 (void) pname; (void) params;
1652 DISPATCH(GetFloatv, (pname, params), (F, "glGetFloatv(0x%x, %p);\n", pname, (const void *) params));
1653 }
1654
1655 KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint * params)
1656 {
1657 (void) pname; (void) params;
1658 DISPATCH(GetIntegerv, (pname, params), (F, "glGetIntegerv(0x%x, %p);\n", pname, (const void *) params));
1659 }
1660
1661 KEYWORD1 void KEYWORD2 NAME(GetLightfv)(GLenum light, GLenum pname, GLfloat * params)
1662 {
1663 (void) light; (void) pname; (void) params;
1664 DISPATCH(GetLightfv, (light, pname, params), (F, "glGetLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
1665 }
1666
1667 KEYWORD1 void KEYWORD2 NAME(GetLightiv)(GLenum light, GLenum pname, GLint * params)
1668 {
1669 (void) light; (void) pname; (void) params;
1670 DISPATCH(GetLightiv, (light, pname, params), (F, "glGetLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
1671 }
1672
1673 KEYWORD1 void KEYWORD2 NAME(GetMapdv)(GLenum target, GLenum query, GLdouble * v)
1674 {
1675 (void) target; (void) query; (void) v;
1676 DISPATCH(GetMapdv, (target, query, v), (F, "glGetMapdv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
1677 }
1678
1679 KEYWORD1 void KEYWORD2 NAME(GetMapfv)(GLenum target, GLenum query, GLfloat * v)
1680 {
1681 (void) target; (void) query; (void) v;
1682 DISPATCH(GetMapfv, (target, query, v), (F, "glGetMapfv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
1683 }
1684
1685 KEYWORD1 void KEYWORD2 NAME(GetMapiv)(GLenum target, GLenum query, GLint * v)
1686 {
1687 (void) target; (void) query; (void) v;
1688 DISPATCH(GetMapiv, (target, query, v), (F, "glGetMapiv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
1689 }
1690
1691 KEYWORD1 void KEYWORD2 NAME(GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params)
1692 {
1693 (void) face; (void) pname; (void) params;
1694 DISPATCH(GetMaterialfv, (face, pname, params), (F, "glGetMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
1695 }
1696
1697 KEYWORD1 void KEYWORD2 NAME(GetMaterialiv)(GLenum face, GLenum pname, GLint * params)
1698 {
1699 (void) face; (void) pname; (void) params;
1700 DISPATCH(GetMaterialiv, (face, pname, params), (F, "glGetMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
1701 }
1702
1703 KEYWORD1 void KEYWORD2 NAME(GetPixelMapfv)(GLenum map, GLfloat * values)
1704 {
1705 (void) map; (void) values;
1706 DISPATCH(GetPixelMapfv, (map, values), (F, "glGetPixelMapfv(0x%x, %p);\n", map, (const void *) values));
1707 }
1708
1709 KEYWORD1 void KEYWORD2 NAME(GetPixelMapuiv)(GLenum map, GLuint * values)
1710 {
1711 (void) map; (void) values;
1712 DISPATCH(GetPixelMapuiv, (map, values), (F, "glGetPixelMapuiv(0x%x, %p);\n", map, (const void *) values));
1713 }
1714
1715 KEYWORD1 void KEYWORD2 NAME(GetPixelMapusv)(GLenum map, GLushort * values)
1716 {
1717 (void) map; (void) values;
1718 DISPATCH(GetPixelMapusv, (map, values), (F, "glGetPixelMapusv(0x%x, %p);\n", map, (const void *) values));
1719 }
1720
1721 KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte * mask)
1722 {
1723 (void) mask;
1724 DISPATCH(GetPolygonStipple, (mask), (F, "glGetPolygonStipple(%p);\n", (const void *) mask));
1725 }
1726
1727 KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name)
1728 {
1729 (void) name;
1730 RETURN_DISPATCH(GetString, (name), (F, "glGetString(0x%x);\n", name));
1731 }
1732
1733 KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params)
1734 {
1735 (void) target; (void) pname; (void) params;
1736 DISPATCH(GetTexEnvfv, (target, pname, params), (F, "glGetTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1737 }
1738
1739 KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint * params)
1740 {
1741 (void) target; (void) pname; (void) params;
1742 DISPATCH(GetTexEnviv, (target, pname, params), (F, "glGetTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1743 }
1744
1745 KEYWORD1 void KEYWORD2 NAME(GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params)
1746 {
1747 (void) coord; (void) pname; (void) params;
1748 DISPATCH(GetTexGendv, (coord, pname, params), (F, "glGetTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
1749 }
1750
1751 KEYWORD1 void KEYWORD2 NAME(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params)
1752 {
1753 (void) coord; (void) pname; (void) params;
1754 DISPATCH(GetTexGenfv, (coord, pname, params), (F, "glGetTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
1755 }
1756
1757 KEYWORD1 void KEYWORD2 NAME(GetTexGeniv)(GLenum coord, GLenum pname, GLint * params)
1758 {
1759 (void) coord; (void) pname; (void) params;
1760 DISPATCH(GetTexGeniv, (coord, pname, params), (F, "glGetTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
1761 }
1762
1763 KEYWORD1 void KEYWORD2 NAME(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels)
1764 {
1765 (void) target; (void) level; (void) format; (void) type; (void) pixels;
1766 DISPATCH(GetTexImage, (target, level, format, type, pixels), (F, "glGetTexImage(0x%x, %d, 0x%x, 0x%x, %p);\n", target, level, format, type, (const void *) pixels));
1767 }
1768
1769 KEYWORD1 void KEYWORD2 NAME(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params)
1770 {
1771 (void) target; (void) pname; (void) params;
1772 DISPATCH(GetTexParameterfv, (target, pname, params), (F, "glGetTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1773 }
1774
1775 KEYWORD1 void KEYWORD2 NAME(GetTexParameteriv)(GLenum target, GLenum pname, GLint * params)
1776 {
1777 (void) target; (void) pname; (void) params;
1778 DISPATCH(GetTexParameteriv, (target, pname, params), (F, "glGetTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1779 }
1780
1781 KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params)
1782 {
1783 (void) target; (void) level; (void) pname; (void) params;
1784 DISPATCH(GetTexLevelParameterfv, (target, level, pname, params), (F, "glGetTexLevelParameterfv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params));
1785 }
1786
1787 KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params)
1788 {
1789 (void) target; (void) level; (void) pname; (void) params;
1790 DISPATCH(GetTexLevelParameteriv, (target, level, pname, params), (F, "glGetTexLevelParameteriv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params));
1791 }
1792
1793 KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap)
1794 {
1795 (void) cap;
1796 RETURN_DISPATCH(IsEnabled, (cap), (F, "glIsEnabled(0x%x);\n", cap));
1797 }
1798
1799 KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list)
1800 {
1801 (void) list;
1802 RETURN_DISPATCH(IsList, (list), (F, "glIsList(%d);\n", list));
1803 }
1804
1805 KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar)
1806 {
1807 (void) zNear; (void) zFar;
1808 DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFar));
1809 }
1810
1811 KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
1812 {
1813 (void) left; (void) right; (void) bottom; (void) top; (void) zNear; (void) zFar;
1814 DISPATCH(Frustum, (left, right, bottom, top, zNear, zFar), (F, "glFrustum(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar));
1815 }
1816
1817 KEYWORD1 void KEYWORD2 NAME(LoadIdentity)(void)
1818 {
1819 DISPATCH(LoadIdentity, (), (F, "glLoadIdentity();\n"));
1820 }
1821
1822 KEYWORD1 void KEYWORD2 NAME(LoadMatrixf)(const GLfloat * m)
1823 {
1824 (void) m;
1825 DISPATCH(LoadMatrixf, (m), (F, "glLoadMatrixf(%p);\n", (const void *) m));
1826 }
1827
1828 KEYWORD1 void KEYWORD2 NAME(LoadMatrixd)(const GLdouble * m)
1829 {
1830 (void) m;
1831 DISPATCH(LoadMatrixd, (m), (F, "glLoadMatrixd(%p);\n", (const void *) m));
1832 }
1833
1834 KEYWORD1 void KEYWORD2 NAME(MatrixMode)(GLenum mode)
1835 {
1836 (void) mode;
1837 DISPATCH(MatrixMode, (mode), (F, "glMatrixMode(0x%x);\n", mode));
1838 }
1839
1840 KEYWORD1 void KEYWORD2 NAME(MultMatrixf)(const GLfloat * m)
1841 {
1842 (void) m;
1843 DISPATCH(MultMatrixf, (m), (F, "glMultMatrixf(%p);\n", (const void *) m));
1844 }
1845
1846 KEYWORD1 void KEYWORD2 NAME(MultMatrixd)(const GLdouble * m)
1847 {
1848 (void) m;
1849 DISPATCH(MultMatrixd, (m), (F, "glMultMatrixd(%p);\n", (const void *) m));
1850 }
1851
1852 KEYWORD1 void KEYWORD2 NAME(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
1853 {
1854 (void) left; (void) right; (void) bottom; (void) top; (void) zNear; (void) zFar;
1855 DISPATCH(Ortho, (left, right, bottom, top, zNear, zFar), (F, "glOrtho(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar));
1856 }
1857
1858 KEYWORD1 void KEYWORD2 NAME(PopMatrix)(void)
1859 {
1860 DISPATCH(PopMatrix, (), (F, "glPopMatrix();\n"));
1861 }
1862
1863 KEYWORD1 void KEYWORD2 NAME(PushMatrix)(void)
1864 {
1865 DISPATCH(PushMatrix, (), (F, "glPushMatrix();\n"));
1866 }
1867
1868 KEYWORD1 void KEYWORD2 NAME(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
1869 {
1870 (void) angle; (void) x; (void) y; (void) z;
1871 DISPATCH(Rotated, (angle, x, y, z), (F, "glRotated(%f, %f, %f, %f);\n", angle, x, y, z));
1872 }
1873
1874 KEYWORD1 void KEYWORD2 NAME(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
1875 {
1876 (void) angle; (void) x; (void) y; (void) z;
1877 DISPATCH(Rotatef, (angle, x, y, z), (F, "glRotatef(%f, %f, %f, %f);\n", angle, x, y, z));
1878 }
1879
1880 KEYWORD1 void KEYWORD2 NAME(Scaled)(GLdouble x, GLdouble y, GLdouble z)
1881 {
1882 (void) x; (void) y; (void) z;
1883 DISPATCH(Scaled, (x, y, z), (F, "glScaled(%f, %f, %f);\n", x, y, z));
1884 }
1885
1886 KEYWORD1 void KEYWORD2 NAME(Scalef)(GLfloat x, GLfloat y, GLfloat z)
1887 {
1888 (void) x; (void) y; (void) z;
1889 DISPATCH(Scalef, (x, y, z), (F, "glScalef(%f, %f, %f);\n", x, y, z));
1890 }
1891
1892 KEYWORD1 void KEYWORD2 NAME(Translated)(GLdouble x, GLdouble y, GLdouble z)
1893 {
1894 (void) x; (void) y; (void) z;
1895 DISPATCH(Translated, (x, y, z), (F, "glTranslated(%f, %f, %f);\n", x, y, z));
1896 }
1897
1898 KEYWORD1 void KEYWORD2 NAME(Translatef)(GLfloat x, GLfloat y, GLfloat z)
1899 {
1900 (void) x; (void) y; (void) z;
1901 DISPATCH(Translatef, (x, y, z), (F, "glTranslatef(%f, %f, %f);\n", x, y, z));
1902 }
1903
1904 KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height)
1905 {
1906 (void) x; (void) y; (void) width; (void) height;
1907 DISPATCH(Viewport, (x, y, width, height), (F, "glViewport(%d, %d, %d, %d);\n", x, y, width, height));
1908 }
1909
1910 KEYWORD1 void KEYWORD2 NAME(ArrayElement)(GLint i)
1911 {
1912 (void) i;
1913 DISPATCH(ArrayElement, (i), (F, "glArrayElement(%d);\n", i));
1914 }
1915
1916 KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i)
1917 {
1918 (void) i;
1919 DISPATCH(ArrayElement, (i), (F, "glArrayElementEXT(%d);\n", i));
1920 }
1921
1922 KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture)
1923 {
1924 (void) target; (void) texture;
1925 DISPATCH(BindTexture, (target, texture), (F, "glBindTexture(0x%x, %d);\n", target, texture));
1926 }
1927
1928 KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture)
1929 {
1930 (void) target; (void) texture;
1931 DISPATCH(BindTexture, (target, texture), (F, "glBindTextureEXT(0x%x, %d);\n", target, texture));
1932 }
1933
1934 KEYWORD1 void KEYWORD2 NAME(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
1935 {
1936 (void) size; (void) type; (void) stride; (void) pointer;
1937 DISPATCH(ColorPointer, (size, type, stride, pointer), (F, "glColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
1938 }
1939
1940 KEYWORD1 void KEYWORD2 NAME(DisableClientState)(GLenum array)
1941 {
1942 (void) array;
1943 DISPATCH(DisableClientState, (array), (F, "glDisableClientState(0x%x);\n", array));
1944 }
1945
1946 KEYWORD1 void KEYWORD2 NAME(DrawArrays)(GLenum mode, GLint first, GLsizei count)
1947 {
1948 (void) mode; (void) first; (void) count;
1949 DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArrays(0x%x, %d, %d);\n", mode, first, count));
1950 }
1951
1952 KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count)
1953 {
1954 (void) mode; (void) first; (void) count;
1955 DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArraysEXT(0x%x, %d, %d);\n", mode, first, count));
1956 }
1957
1958 KEYWORD1 void KEYWORD2 NAME(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices)
1959 {
1960 (void) mode; (void) count; (void) type; (void) indices;
1961 DISPATCH(DrawElements, (mode, count, type, indices), (F, "glDrawElements(0x%x, %d, 0x%x, %p);\n", mode, count, type, (const void *) indices));
1962 }
1963
1964 KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer)
1965 {
1966 (void) stride; (void) pointer;
1967 DISPATCH(EdgeFlagPointer, (stride, pointer), (F, "glEdgeFlagPointer(%d, %p);\n", stride, (const void *) pointer));
1968 }
1969
1970 KEYWORD1 void KEYWORD2 NAME(EnableClientState)(GLenum array)
1971 {
1972 (void) array;
1973 DISPATCH(EnableClientState, (array), (F, "glEnableClientState(0x%x);\n", array));
1974 }
1975
1976 KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
1977 {
1978 (void) type; (void) stride; (void) pointer;
1979 DISPATCH(IndexPointer, (type, stride, pointer), (F, "glIndexPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
1980 }
1981
1982 KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c)
1983 {
1984 (void) c;
1985 DISPATCH(Indexub, (c), (F, "glIndexub(%d);\n", c));
1986 }
1987
1988 KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte * c)
1989 {
1990 (void) c;
1991 DISPATCH(Indexubv, (c), (F, "glIndexubv(%p);\n", (const void *) c));
1992 }
1993
1994 KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer)
1995 {
1996 (void) format; (void) stride; (void) pointer;
1997 DISPATCH(InterleavedArrays, (format, stride, pointer), (F, "glInterleavedArrays(0x%x, %d, %p);\n", format, stride, (const void *) pointer));
1998 }
1999
2000 KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
2001 {
2002 (void) type; (void) stride; (void) pointer;
2003 DISPATCH(NormalPointer, (type, stride, pointer), (F, "glNormalPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
2004 }
2005
2006 KEYWORD1 void KEYWORD2 NAME(PolygonOffset)(GLfloat factor, GLfloat units)
2007 {
2008 (void) factor; (void) units;
2009 DISPATCH(PolygonOffset, (factor, units), (F, "glPolygonOffset(%f, %f);\n", factor, units));
2010 }
2011
2012 KEYWORD1 void KEYWORD2 NAME(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
2013 {
2014 (void) size; (void) type; (void) stride; (void) pointer;
2015 DISPATCH(TexCoordPointer, (size, type, stride, pointer), (F, "glTexCoordPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
2016 }
2017
2018 KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
2019 {
2020 (void) size; (void) type; (void) stride; (void) pointer;
2021 DISPATCH(VertexPointer, (size, type, stride, pointer), (F, "glVertexPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
2022 }
2023
2024 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences)
2025 {
2026 (void) n; (void) textures; (void) residences;
2027 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences));
2028 }
2029
2030 KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
2031 {
2032 (void) target; (void) level; (void) internalformat; (void) x; (void) y; (void) width; (void) border;
2033 DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border));
2034 }
2035
2036 KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
2037 {
2038 (void) target; (void) level; (void) internalformat; (void) x; (void) y; (void) width; (void) border;
2039 DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border));
2040 }
2041
2042 KEYWORD1 void KEYWORD2 NAME(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
2043 {
2044 (void) target; (void) level; (void) internalformat; (void) x; (void) y; (void) width; (void) height; (void) border;
2045 DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border));
2046 }
2047
2048 KEYWORD1 void KEYWORD2 NAME(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
2049 {
2050 (void) target; (void) level; (void) internalformat; (void) x; (void) y; (void) width; (void) height; (void) border;
2051 DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border));
2052 }
2053
2054 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
2055 {
2056 (void) target; (void) level; (void) xoffset; (void) x; (void) y; (void) width;
2057 DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1D(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width));
2058 }
2059
2060 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
2061 {
2062 (void) target; (void) level; (void) xoffset; (void) x; (void) y; (void) width;
2063 DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1DEXT(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width));
2064 }
2065
2066 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
2067 {
2068 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) x; (void) y; (void) width; (void) height;
2069 DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2D(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height));
2070 }
2071
2072 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
2073 {
2074 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) x; (void) y; (void) width; (void) height;
2075 DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height));
2076 }
2077
2078 KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures)
2079 {
2080 (void) n; (void) textures;
2081 DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures));
2082 }
2083
2084 KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint * textures)
2085 {
2086 (void) n; (void) textures;
2087 DISPATCH(GenTextures, (n, textures), (F, "glGenTextures(%d, %p);\n", n, (const void *) textures));
2088 }
2089
2090 KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid ** params)
2091 {
2092 (void) pname; (void) params;
2093 DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pname, (const void *) params));
2094 }
2095
2096 KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, GLvoid ** params)
2097 {
2098 (void) pname; (void) params;
2099 DISPATCH(GetPointerv, (pname, params), (F, "glGetPointervEXT(0x%x, %p);\n", pname, (const void *) params));
2100 }
2101
2102 KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture)
2103 {
2104 (void) texture;
2105 RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%d);\n", texture));
2106 }
2107
2108 KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities)
2109 {
2110 (void) n; (void) textures; (void) priorities;
2111 DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTextures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities));
2112 }
2113
2114 KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint * textures, const GLclampf * priorities)
2115 {
2116 (void) n; (void) textures; (void) priorities;
2117 DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTexturesEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities));
2118 }
2119
2120 KEYWORD1 void KEYWORD2 NAME(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels)
2121 {
2122 (void) target; (void) level; (void) xoffset; (void) width; (void) format; (void) type; (void) pixels;
2123 DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1D(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels));
2124 }
2125
2126 KEYWORD1 void KEYWORD2 NAME(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels)
2127 {
2128 (void) target; (void) level; (void) xoffset; (void) width; (void) format; (void) type; (void) pixels;
2129 DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1DEXT(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels));
2130 }
2131
2132 KEYWORD1 void KEYWORD2 NAME(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
2133 {
2134 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) width; (void) height; (void) format; (void) type; (void) pixels;
2135 DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels));
2136 }
2137
2138 KEYWORD1 void KEYWORD2 NAME(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
2139 {
2140 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) width; (void) height; (void) format; (void) type; (void) pixels;
2141 DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels));
2142 }
2143
2144 KEYWORD1 void KEYWORD2 NAME(PopClientAttrib)(void)
2145 {
2146 DISPATCH(PopClientAttrib, (), (F, "glPopClientAttrib();\n"));
2147 }
2148
2149 KEYWORD1 void KEYWORD2 NAME(PushClientAttrib)(GLbitfield mask)
2150 {
2151 (void) mask;
2152 DISPATCH(PushClientAttrib, (mask), (F, "glPushClientAttrib(%d);\n", mask));
2153 }
2154
2155 KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
2156 {
2157 (void) red; (void) green; (void) blue; (void) alpha;
2158 DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColor(%f, %f, %f, %f);\n", red, green, blue, alpha));
2159 }
2160
2161 KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
2162 {
2163 (void) red; (void) green; (void) blue; (void) alpha;
2164 DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColorEXT(%f, %f, %f, %f);\n", red, green, blue, alpha));
2165 }
2166
2167 KEYWORD1 void KEYWORD2 NAME(BlendEquation)(GLenum mode)
2168 {
2169 (void) mode;
2170 DISPATCH(BlendEquation, (mode), (F, "glBlendEquation(0x%x);\n", mode));
2171 }
2172
2173 KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode)
2174 {
2175 (void) mode;
2176 DISPATCH(BlendEquation, (mode), (F, "glBlendEquationEXT(0x%x);\n", mode));
2177 }
2178
2179 KEYWORD1 void KEYWORD2 NAME(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices)
2180 {
2181 (void) mode; (void) start; (void) end; (void) count; (void) type; (void) indices;
2182 DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElements(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices));
2183 }
2184
2185 KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices)
2186 {
2187 (void) mode; (void) start; (void) end; (void) count; (void) type; (void) indices;
2188 DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElementsEXT(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices));
2189 }
2190
2191 KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
2192 {
2193 (void) target; (void) internalformat; (void) width; (void) format; (void) type; (void) table;
2194 DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTable(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
2195 }
2196
2197 KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
2198 {
2199 (void) target; (void) internalformat; (void) width; (void) format; (void) type; (void) table;
2200 DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
2201 }
2202
2203 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
2204
2205 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
2206 {
2207 (void) target; (void) internalformat; (void) width; (void) format; (void) type; (void) table;
2208 DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableSGI(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
2209 }
2210
2211 KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
2212 {
2213 (void) target; (void) pname; (void) params;
2214 DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2215 }
2216
2217 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params);
2218
2219 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params)
2220 {
2221 (void) target; (void) pname; (void) params;
2222 DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2223 }
2224
2225 KEYWORD1 void KEYWORD2 NAME(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params)
2226 {
2227 (void) target; (void) pname; (void) params;
2228 DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2229 }
2230
2231 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params);
2232
2233 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params)
2234 {
2235 (void) target; (void) pname; (void) params;
2236 DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2237 }
2238
2239 KEYWORD1 void KEYWORD2 NAME(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
2240 {
2241 (void) target; (void) internalformat; (void) x; (void) y; (void) width;
2242 DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTable(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
2243 }
2244
2245 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
2246
2247 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
2248 {
2249 (void) target; (void) internalformat; (void) x; (void) y; (void) width;
2250 DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTableSGI(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
2251 }
2252
2253 KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table)
2254 {
2255 (void) target; (void) format; (void) type; (void) table;
2256 DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTable(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
2257 }
2258
2259 KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params)
2260 {
2261 (void) target; (void) pname; (void) params;
2262 DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2263 }
2264
2265 KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params)
2266 {
2267 (void) target; (void) pname; (void) params;
2268 DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2269 }
2270
2271 KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data)
2272 {
2273 (void) target; (void) start; (void) count; (void) format; (void) type; (void) data;
2274 DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTable(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data));
2275 }
2276
2277 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
2278
2279 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data)
2280 {
2281 (void) target; (void) start; (void) count; (void) format; (void) type; (void) data;
2282 DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTableEXT(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data));
2283 }
2284
2285 KEYWORD1 void KEYWORD2 NAME(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
2286 {
2287 (void) target; (void) start; (void) x; (void) y; (void) width;
2288 DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTable(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width));
2289 }
2290
2291 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
2292
2293 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
2294 {
2295 (void) target; (void) start; (void) x; (void) y; (void) width;
2296 DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTableEXT(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width));
2297 }
2298
2299 KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image)
2300 {
2301 (void) target; (void) internalformat; (void) width; (void) format; (void) type; (void) image;
2302 DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1D(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image));
2303 }
2304
2305 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image);
2306
2307 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image)
2308 {
2309 (void) target; (void) internalformat; (void) width; (void) format; (void) type; (void) image;
2310 DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1DEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image));
2311 }
2312
2313 KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image)
2314 {
2315 (void) target; (void) internalformat; (void) width; (void) height; (void) format; (void) type; (void) image;
2316 DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image));
2317 }
2318
2319 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
2320
2321 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image)
2322 {
2323 (void) target; (void) internalformat; (void) width; (void) height; (void) format; (void) type; (void) image;
2324 DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image));
2325 }
2326
2327 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params)
2328 {
2329 (void) target; (void) pname; (void) params;
2330 DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterf(0x%x, 0x%x, %f);\n", target, pname, params));
2331 }
2332
2333 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params);
2334
2335 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params)
2336 {
2337 (void) target; (void) pname; (void) params;
2338 DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterfEXT(0x%x, 0x%x, %f);\n", target, pname, params));
2339 }
2340
2341 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
2342 {
2343 (void) target; (void) pname; (void) params;
2344 DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2345 }
2346
2347 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params);
2348
2349 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params)
2350 {
2351 (void) target; (void) pname; (void) params;
2352 DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2353 }
2354
2355 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params)
2356 {
2357 (void) target; (void) pname; (void) params;
2358 DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteri(0x%x, 0x%x, %d);\n", target, pname, params));
2359 }
2360
2361 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params);
2362
2363 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params)
2364 {
2365 (void) target; (void) pname; (void) params;
2366 DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteriEXT(0x%x, 0x%x, %d);\n", target, pname, params));
2367 }
2368
2369 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params)
2370 {
2371 (void) target; (void) pname; (void) params;
2372 DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2373 }
2374
2375 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params);
2376
2377 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params)
2378 {
2379 (void) target; (void) pname; (void) params;
2380 DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2381 }
2382
2383 KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
2384 {
2385 (void) target; (void) internalformat; (void) x; (void) y; (void) width;
2386 DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1D(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
2387 }
2388
2389 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
2390
2391 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
2392 {
2393 (void) target; (void) internalformat; (void) x; (void) y; (void) width;
2394 DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1DEXT(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
2395 }
2396
2397 KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
2398 {
2399 (void) target; (void) internalformat; (void) x; (void) y; (void) width; (void) height;
2400 DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2D(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height));
2401 }
2402
2403 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
2404
2405 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
2406 {
2407 (void) target; (void) internalformat; (void) x; (void) y; (void) width; (void) height;
2408 DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height));
2409 }
2410
2411 KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image)
2412 {
2413 (void) target; (void) format; (void) type; (void) image;
2414 DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilter(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image));
2415 }
2416
2417 KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params)
2418 {
2419 (void) target; (void) pname; (void) params;
2420 DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2421 }
2422
2423 KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params)
2424 {
2425 (void) target; (void) pname; (void) params;
2426 DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2427 }
2428
2429 KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span)
2430 {
2431 (void) target; (void) format; (void) type; (void) row; (void) column; (void) span;
2432 DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilter(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span));
2433 }
2434
2435 KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column)
2436 {
2437 (void) target; (void) internalformat; (void) width; (void) height; (void) format; (void) type; (void) row; (void) column;
2438 DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column));
2439 }
2440
2441 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
2442
2443 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column)
2444 {
2445 (void) target; (void) internalformat; (void) width; (void) height; (void) format; (void) type; (void) row; (void) column;
2446 DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column));
2447 }
2448
2449 KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
2450 {
2451 (void) target; (void) reset; (void) format; (void) type; (void) values;
2452 DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogram(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
2453 }
2454
2455 KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params)
2456 {
2457 (void) target; (void) pname; (void) params;
2458 DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2459 }
2460
2461 KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params)
2462 {
2463 (void) target; (void) pname; (void) params;
2464 DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2465 }
2466
2467 KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
2468 {
2469 (void) target; (void) reset; (void) format; (void) type; (void) values;
2470 DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmax(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
2471 }
2472
2473 KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params)
2474 {
2475 (void) target; (void) pname; (void) params;
2476 DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2477 }
2478
2479 KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params)
2480 {
2481 (void) target; (void) pname; (void) params;
2482 DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2483 }
2484
2485 KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
2486 {
2487 (void) target; (void) width; (void) internalformat; (void) sink;
2488 DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogram(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink));
2489 }
2490
2491 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
2492
2493 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
2494 {
2495 (void) target; (void) width; (void) internalformat; (void) sink;
2496 DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogramEXT(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink));
2497 }
2498
2499 KEYWORD1 void KEYWORD2 NAME(Minmax)(GLenum target, GLenum internalformat, GLboolean sink)
2500 {
2501 (void) target; (void) internalformat; (void) sink;
2502 DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmax(0x%x, 0x%x, %d);\n", target, internalformat, sink));
2503 }
2504
2505 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink);
2506
2507 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink)
2508 {
2509 (void) target; (void) internalformat; (void) sink;
2510 DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmaxEXT(0x%x, 0x%x, %d);\n", target, internalformat, sink));
2511 }
2512
2513 KEYWORD1 void KEYWORD2 NAME(ResetHistogram)(GLenum target)
2514 {
2515 (void) target;
2516 DISPATCH(ResetHistogram, (target), (F, "glResetHistogram(0x%x);\n", target));
2517 }
2518
2519 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target);
2520
2521 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target)
2522 {
2523 (void) target;
2524 DISPATCH(ResetHistogram, (target), (F, "glResetHistogramEXT(0x%x);\n", target));
2525 }
2526
2527 KEYWORD1 void KEYWORD2 NAME(ResetMinmax)(GLenum target)
2528 {
2529 (void) target;
2530 DISPATCH(ResetMinmax, (target), (F, "glResetMinmax(0x%x);\n", target));
2531 }
2532
2533 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target);
2534
2535 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target)
2536 {
2537 (void) target;
2538 DISPATCH(ResetMinmax, (target), (F, "glResetMinmaxEXT(0x%x);\n", target));
2539 }
2540
2541 KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
2542 {
2543 (void) target; (void) level; (void) internalformat; (void) width; (void) height; (void) depth; (void) border; (void) format; (void) type; (void) pixels;
2544 DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3D(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels));
2545 }
2546
2547 KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
2548 {
2549 (void) target; (void) level; (void) internalformat; (void) width; (void) height; (void) depth; (void) border; (void) format; (void) type; (void) pixels;
2550 DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels));
2551 }
2552
2553 KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels)
2554 {
2555 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) zoffset; (void) width; (void) height; (void) depth; (void) format; (void) type; (void) pixels;
2556 DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels));
2557 }
2558
2559 KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels)
2560 {
2561 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) zoffset; (void) width; (void) height; (void) depth; (void) format; (void) type; (void) pixels;
2562 DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels));
2563 }
2564
2565 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
2566 {
2567 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) zoffset; (void) x; (void) y; (void) width; (void) height;
2568 DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height));
2569 }
2570
2571 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
2572 {
2573 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) zoffset; (void) x; (void) y; (void) width; (void) height;
2574 DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height));
2575 }
2576
2577 KEYWORD1 void KEYWORD2 NAME(ActiveTexture)(GLenum texture)
2578 {
2579 (void) texture;
2580 DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTexture(0x%x);\n", texture));
2581 }
2582
2583 KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture)
2584 {
2585 (void) texture;
2586 DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTextureARB(0x%x);\n", texture));
2587 }
2588
2589 KEYWORD1 void KEYWORD2 NAME(ClientActiveTexture)(GLenum texture)
2590 {
2591 (void) texture;
2592 DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTexture(0x%x);\n", texture));
2593 }
2594
2595 KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture)
2596 {
2597 (void) texture;
2598 DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTextureARB(0x%x);\n", texture));
2599 }
2600
2601 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1d)(GLenum target, GLdouble s)
2602 {
2603 (void) target; (void) s;
2604 DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1d(0x%x, %f);\n", target, s));
2605 }
2606
2607 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dARB)(GLenum target, GLdouble s)
2608 {
2609 (void) target; (void) s;
2610 DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1dARB(0x%x, %f);\n", target, s));
2611 }
2612
2613 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dv)(GLenum target, const GLdouble * v)
2614 {
2615 (void) target; (void) v;
2616 DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dv(0x%x, %p);\n", target, (const void *) v));
2617 }
2618
2619 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dvARB)(GLenum target, const GLdouble * v)
2620 {
2621 (void) target; (void) v;
2622 DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dvARB(0x%x, %p);\n", target, (const void *) v));
2623 }
2624
2625 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1f)(GLenum target, GLfloat s)
2626 {
2627 (void) target; (void) s;
2628 DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1f(0x%x, %f);\n", target, s));
2629 }
2630
2631 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fARB)(GLenum target, GLfloat s)
2632 {
2633 (void) target; (void) s;
2634 DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1fARB(0x%x, %f);\n", target, s));
2635 }
2636
2637 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fv)(GLenum target, const GLfloat * v)
2638 {
2639 (void) target; (void) v;
2640 DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fv(0x%x, %p);\n", target, (const void *) v));
2641 }
2642
2643 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fvARB)(GLenum target, const GLfloat * v)
2644 {
2645 (void) target; (void) v;
2646 DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fvARB(0x%x, %p);\n", target, (const void *) v));
2647 }
2648
2649 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1i)(GLenum target, GLint s)
2650 {
2651 (void) target; (void) s;
2652 DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1i(0x%x, %d);\n", target, s));
2653 }
2654
2655 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iARB)(GLenum target, GLint s)
2656 {
2657 (void) target; (void) s;
2658 DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1iARB(0x%x, %d);\n", target, s));
2659 }
2660
2661 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iv)(GLenum target, const GLint * v)
2662 {
2663 (void) target; (void) v;
2664 DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1iv(0x%x, %p);\n", target, (const void *) v));
2665 }
2666
2667 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1ivARB)(GLenum target, const GLint * v)
2668 {
2669 (void) target; (void) v;
2670 DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1ivARB(0x%x, %p);\n", target, (const void *) v));
2671 }
2672
2673 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1s)(GLenum target, GLshort s)
2674 {
2675 (void) target; (void) s;
2676 DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1s(0x%x, %d);\n", target, s));
2677 }
2678
2679 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sARB)(GLenum target, GLshort s)
2680 {
2681 (void) target; (void) s;
2682 DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1sARB(0x%x, %d);\n", target, s));
2683 }
2684
2685 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sv)(GLenum target, const GLshort * v)
2686 {
2687 (void) target; (void) v;
2688 DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1sv(0x%x, %p);\n", target, (const void *) v));
2689 }
2690
2691 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1svARB)(GLenum target, const GLshort * v)
2692 {
2693 (void) target; (void) v;
2694 DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1svARB(0x%x, %p);\n", target, (const void *) v));
2695 }
2696
2697 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t)
2698 {
2699 (void) target; (void) s; (void) t;
2700 DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2d(0x%x, %f, %f);\n", target, s, t));
2701 }
2702
2703 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t)
2704 {
2705 (void) target; (void) s; (void) t;
2706 DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2dARB(0x%x, %f, %f);\n", target, s, t));
2707 }
2708
2709 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dv)(GLenum target, const GLdouble * v)
2710 {
2711 (void) target; (void) v;
2712 DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dv(0x%x, %p);\n", target, (const void *) v));
2713 }
2714
2715 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dvARB)(GLenum target, const GLdouble * v)
2716 {
2717 (void) target; (void) v;
2718 DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dvARB(0x%x, %p);\n", target, (const void *) v));
2719 }
2720
2721 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t)
2722 {
2723 (void) target; (void) s; (void) t;
2724 DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2f(0x%x, %f, %f);\n", target, s, t));
2725 }
2726
2727 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t)
2728 {
2729 (void) target; (void) s; (void) t;
2730 DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2fARB(0x%x, %f, %f);\n", target, s, t));
2731 }
2732
2733 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fv)(GLenum target, const GLfloat * v)
2734 {
2735 (void) target; (void) v;
2736 DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fv(0x%x, %p);\n", target, (const void *) v));
2737 }
2738
2739 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fvARB)(GLenum target, const GLfloat * v)
2740 {
2741 (void) target; (void) v;
2742 DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fvARB(0x%x, %p);\n", target, (const void *) v));
2743 }
2744
2745 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2i)(GLenum target, GLint s, GLint t)
2746 {
2747 (void) target; (void) s; (void) t;
2748 DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2i(0x%x, %d, %d);\n", target, s, t));
2749 }
2750
2751 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t)
2752 {
2753 (void) target; (void) s; (void) t;
2754 DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2iARB(0x%x, %d, %d);\n", target, s, t));
2755 }
2756
2757 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iv)(GLenum target, const GLint * v)
2758 {
2759 (void) target; (void) v;
2760 DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2iv(0x%x, %p);\n", target, (const void *) v));
2761 }
2762
2763 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2ivARB)(GLenum target, const GLint * v)
2764 {
2765 (void) target; (void) v;
2766 DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2ivARB(0x%x, %p);\n", target, (const void *) v));
2767 }
2768
2769 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t)
2770 {
2771 (void) target; (void) s; (void) t;
2772 DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2s(0x%x, %d, %d);\n", target, s, t));
2773 }
2774
2775 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t)
2776 {
2777 (void) target; (void) s; (void) t;
2778 DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2sARB(0x%x, %d, %d);\n", target, s, t));
2779 }
2780
2781 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sv)(GLenum target, const GLshort * v)
2782 {
2783 (void) target; (void) v;
2784 DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2sv(0x%x, %p);\n", target, (const void *) v));
2785 }
2786
2787 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2svARB)(GLenum target, const GLshort * v)
2788 {
2789 (void) target; (void) v;
2790 DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2svARB(0x%x, %p);\n", target, (const void *) v));
2791 }
2792
2793 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
2794 {
2795 (void) target; (void) s; (void) t; (void) r;
2796 DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3d(0x%x, %f, %f, %f);\n", target, s, t, r));
2797 }
2798
2799 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
2800 {
2801 (void) target; (void) s; (void) t; (void) r;
2802 DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3dARB(0x%x, %f, %f, %f);\n", target, s, t, r));
2803 }
2804
2805 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dv)(GLenum target, const GLdouble * v)
2806 {
2807 (void) target; (void) v;
2808 DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dv(0x%x, %p);\n", target, (const void *) v));
2809 }
2810
2811 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dvARB)(GLenum target, const GLdouble * v)
2812 {
2813 (void) target; (void) v;
2814 DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dvARB(0x%x, %p);\n", target, (const void *) v));
2815 }
2816
2817 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
2818 {
2819 (void) target; (void) s; (void) t; (void) r;
2820 DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3f(0x%x, %f, %f, %f);\n", target, s, t, r));
2821 }
2822
2823 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
2824 {
2825 (void) target; (void) s; (void) t; (void) r;
2826 DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3fARB(0x%x, %f, %f, %f);\n", target, s, t, r));
2827 }
2828
2829 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fv)(GLenum target, const GLfloat * v)
2830 {
2831 (void) target; (void) v;
2832 DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fv(0x%x, %p);\n", target, (const void *) v));
2833 }
2834
2835 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fvARB)(GLenum target, const GLfloat * v)
2836 {
2837 (void) target; (void) v;
2838 DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fvARB(0x%x, %p);\n", target, (const void *) v));
2839 }
2840
2841 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r)
2842 {
2843 (void) target; (void) s; (void) t; (void) r;
2844 DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3i(0x%x, %d, %d, %d);\n", target, s, t, r));
2845 }
2846
2847 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r)
2848 {
2849 (void) target; (void) s; (void) t; (void) r;
2850 DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3iARB(0x%x, %d, %d, %d);\n", target, s, t, r));
2851 }
2852
2853 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iv)(GLenum target, const GLint * v)
2854 {
2855 (void) target; (void) v;
2856 DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3iv(0x%x, %p);\n", target, (const void *) v));
2857 }
2858
2859 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3ivARB)(GLenum target, const GLint * v)
2860 {
2861 (void) target; (void) v;
2862 DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3ivARB(0x%x, %p);\n", target, (const void *) v));
2863 }
2864
2865 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r)
2866 {
2867 (void) target; (void) s; (void) t; (void) r;
2868 DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3s(0x%x, %d, %d, %d);\n", target, s, t, r));
2869 }
2870
2871 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r)
2872 {
2873 (void) target; (void) s; (void) t; (void) r;
2874 DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3sARB(0x%x, %d, %d, %d);\n", target, s, t, r));
2875 }
2876
2877 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sv)(GLenum target, const GLshort * v)
2878 {
2879 (void) target; (void) v;
2880 DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3sv(0x%x, %p);\n", target, (const void *) v));
2881 }
2882
2883 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3svARB)(GLenum target, const GLshort * v)
2884 {
2885 (void) target; (void) v;
2886 DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3svARB(0x%x, %p);\n", target, (const void *) v));
2887 }
2888
2889 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
2890 {
2891 (void) target; (void) s; (void) t; (void) r; (void) q;
2892 DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4d(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
2893 }
2894
2895 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
2896 {
2897 (void) target; (void) s; (void) t; (void) r; (void) q;
2898 DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4dARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
2899 }
2900
2901 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dv)(GLenum target, const GLdouble * v)
2902 {
2903 (void) target; (void) v;
2904 DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dv(0x%x, %p);\n", target, (const void *) v));
2905 }
2906
2907 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dvARB)(GLenum target, const GLdouble * v)
2908 {
2909 (void) target; (void) v;
2910 DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dvARB(0x%x, %p);\n", target, (const void *) v));
2911 }
2912
2913 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
2914 {
2915 (void) target; (void) s; (void) t; (void) r; (void) q;
2916 DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4f(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
2917 }
2918
2919 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
2920 {
2921 (void) target; (void) s; (void) t; (void) r; (void) q;
2922 DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4fARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
2923 }
2924
2925 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fv)(GLenum target, const GLfloat * v)
2926 {
2927 (void) target; (void) v;
2928 DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fv(0x%x, %p);\n", target, (const void *) v));
2929 }
2930
2931 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fvARB)(GLenum target, const GLfloat * v)
2932 {
2933 (void) target; (void) v;
2934 DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fvARB(0x%x, %p);\n", target, (const void *) v));
2935 }
2936
2937 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q)
2938 {
2939 (void) target; (void) s; (void) t; (void) r; (void) q;
2940 DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4i(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
2941 }
2942
2943 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q)
2944 {
2945 (void) target; (void) s; (void) t; (void) r; (void) q;
2946 DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4iARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
2947 }
2948
2949 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iv)(GLenum target, const GLint * v)
2950 {
2951 (void) target; (void) v;
2952 DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4iv(0x%x, %p);\n", target, (const void *) v));
2953 }
2954
2955 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4ivARB)(GLenum target, const GLint * v)
2956 {
2957 (void) target; (void) v;
2958 DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4ivARB(0x%x, %p);\n", target, (const void *) v));
2959 }
2960
2961 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
2962 {
2963 (void) target; (void) s; (void) t; (void) r; (void) q;
2964 DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4s(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
2965 }
2966
2967 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
2968 {
2969 (void) target; (void) s; (void) t; (void) r; (void) q;
2970 DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4sARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
2971 }
2972
2973 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sv)(GLenum target, const GLshort * v)
2974 {
2975 (void) target; (void) v;
2976 DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4sv(0x%x, %p);\n", target, (const void *) v));
2977 }
2978
2979 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort * v)
2980 {
2981 (void) target; (void) v;
2982 DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4svARB(0x%x, %p);\n", target, (const void *) v));
2983 }
2984
2985 KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader)
2986 {
2987 (void) program; (void) shader;
2988 DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", program, shader));
2989 }
2990
2991 KEYWORD1 GLuint KEYWORD2 NAME(CreateProgram)(void)
2992 {
2993 RETURN_DISPATCH(CreateProgram, (), (F, "glCreateProgram();\n"));
2994 }
2995
2996 KEYWORD1 GLuint KEYWORD2 NAME(CreateShader)(GLenum type)
2997 {
2998 (void) type;
2999 RETURN_DISPATCH(CreateShader, (type), (F, "glCreateShader(0x%x);\n", type));
3000 }
3001
3002 KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program)
3003 {
3004 (void) program;
3005 DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program));
3006 }
3007
3008 KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program)
3009 {
3010 (void) program;
3011 DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program));
3012 }
3013
3014 KEYWORD1 void KEYWORD2 NAME(DetachShader)(GLuint program, GLuint shader)
3015 {
3016 (void) program; (void) shader;
3017 DISPATCH(DetachShader, (program, shader), (F, "glDetachShader(%d, %d);\n", program, shader));
3018 }
3019
3020 KEYWORD1 void KEYWORD2 NAME(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj)
3021 {
3022 (void) program; (void) maxCount; (void) count; (void) obj;
3023 DISPATCH(GetAttachedShaders, (program, maxCount, count, obj), (F, "glGetAttachedShaders(%d, %d, %p, %p);\n", program, maxCount, (const void *) count, (const void *) obj));
3024 }
3025
3026 KEYWORD1 void KEYWORD2 NAME(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
3027 {
3028 (void) program; (void) bufSize; (void) length; (void) infoLog;
3029 DISPATCH(GetProgramInfoLog, (program, bufSize, length, infoLog), (F, "glGetProgramInfoLog(%d, %d, %p, %p);\n", program, bufSize, (const void *) length, (const void *) infoLog));
3030 }
3031
3032 KEYWORD1 void KEYWORD2 NAME(GetProgramiv)(GLuint program, GLenum pname, GLint * params)
3033 {
3034 (void) program; (void) pname; (void) params;
3035 DISPATCH(GetProgramiv, (program, pname, params), (F, "glGetProgramiv(%d, 0x%x, %p);\n", program, pname, (const void *) params));
3036 }
3037
3038 KEYWORD1 void KEYWORD2 NAME(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
3039 {
3040 (void) shader; (void) bufSize; (void) length; (void) infoLog;
3041 DISPATCH(GetShaderInfoLog, (shader, bufSize, length, infoLog), (F, "glGetShaderInfoLog(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) infoLog));
3042 }
3043
3044 KEYWORD1 void KEYWORD2 NAME(GetShaderiv)(GLuint shader, GLenum pname, GLint * params)
3045 {
3046 (void) shader; (void) pname; (void) params;
3047 DISPATCH(GetShaderiv, (shader, pname, params), (F, "glGetShaderiv(%d, 0x%x, %p);\n", shader, pname, (const void *) params));
3048 }
3049
3050 KEYWORD1 GLboolean KEYWORD2 NAME(IsProgram)(GLuint program)
3051 {
3052 (void) program;
3053 RETURN_DISPATCH(IsProgram, (program), (F, "glIsProgram(%d);\n", program));
3054 }
3055
3056 KEYWORD1 GLboolean KEYWORD2 NAME(IsShader)(GLuint shader)
3057 {
3058 (void) shader;
3059 RETURN_DISPATCH(IsShader, (shader), (F, "glIsShader(%d);\n", shader));
3060 }
3061
3062 KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask)
3063 {
3064 (void) face; (void) func; (void) ref; (void) mask;
3065 DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSeparate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask));
3066 }
3067
3068 KEYWORD1 void KEYWORD2 NAME(StencilMaskSeparate)(GLenum face, GLuint mask)
3069 {
3070 (void) face; (void) mask;
3071 DISPATCH(StencilMaskSeparate, (face, mask), (F, "glStencilMaskSeparate(0x%x, %d);\n", face, mask));
3072 }
3073
3074 KEYWORD1 void KEYWORD2 NAME(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
3075 {
3076 (void) face; (void) sfail; (void) zfail; (void) zpass;
3077 DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass));
3078 }
3079
3080 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass);
3081
3082 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
3083 {
3084 (void) face; (void) sfail; (void) zfail; (void) zpass;
3085 DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparateATI(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass));
3086 }
3087
3088 KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
3089 {
3090 (void) location; (void) count; (void) transpose; (void) value;
3091 DISPATCH(UniformMatrix2x3fv, (location, count, transpose, value), (F, "glUniformMatrix2x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
3092 }
3093
3094 KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
3095 {
3096 (void) location; (void) count; (void) transpose; (void) value;
3097 DISPATCH(UniformMatrix2x4fv, (location, count, transpose, value), (F, "glUniformMatrix2x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
3098 }
3099
3100 KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
3101 {
3102 (void) location; (void) count; (void) transpose; (void) value;
3103 DISPATCH(UniformMatrix3x2fv, (location, count, transpose, value), (F, "glUniformMatrix3x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
3104 }
3105
3106 KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
3107 {
3108 (void) location; (void) count; (void) transpose; (void) value;
3109 DISPATCH(UniformMatrix3x4fv, (location, count, transpose, value), (F, "glUniformMatrix3x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
3110 }
3111
3112 KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
3113 {
3114 (void) location; (void) count; (void) transpose; (void) value;
3115 DISPATCH(UniformMatrix4x2fv, (location, count, transpose, value), (F, "glUniformMatrix4x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
3116 }
3117
3118 KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
3119 {
3120 (void) location; (void) count; (void) transpose; (void) value;
3121 DISPATCH(UniformMatrix4x3fv, (location, count, transpose, value), (F, "glUniformMatrix4x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
3122 }
3123
3124 KEYWORD1 void KEYWORD2 NAME(ClampColor)(GLenum target, GLenum clamp)
3125 {
3126 (void) target; (void) clamp;
3127 DISPATCH(ClampColor, (target, clamp), (F, "glClampColor(0x%x, 0x%x);\n", target, clamp));
3128 }
3129
3130 KEYWORD1 void KEYWORD2 NAME(ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
3131 {
3132 (void) buffer; (void) drawbuffer; (void) depth; (void) stencil;
3133 DISPATCH(ClearBufferfi, (buffer, drawbuffer, depth, stencil), (F, "glClearBufferfi(0x%x, %d, %f, %d);\n", buffer, drawbuffer, depth, stencil));
3134 }
3135
3136 KEYWORD1 void KEYWORD2 NAME(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value)
3137 {
3138 (void) buffer; (void) drawbuffer; (void) value;
3139 DISPATCH(ClearBufferfv, (buffer, drawbuffer, value), (F, "glClearBufferfv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
3140 }
3141
3142 KEYWORD1 void KEYWORD2 NAME(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value)
3143 {
3144 (void) buffer; (void) drawbuffer; (void) value;
3145 DISPATCH(ClearBufferiv, (buffer, drawbuffer, value), (F, "glClearBufferiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
3146 }
3147
3148 KEYWORD1 void KEYWORD2 NAME(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value)
3149 {
3150 (void) buffer; (void) drawbuffer; (void) value;
3151 DISPATCH(ClearBufferuiv, (buffer, drawbuffer, value), (F, "glClearBufferuiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
3152 }
3153
3154 KEYWORD1 const GLubyte * KEYWORD2 NAME(GetStringi)(GLenum name, GLuint index)
3155 {
3156 (void) name; (void) index;
3157 RETURN_DISPATCH(GetStringi, (name, index), (F, "glGetStringi(0x%x, %d);\n", name, index));
3158 }
3159
3160 KEYWORD1 void KEYWORD2 NAME(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer)
3161 {
3162 (void) target; (void) internalFormat; (void) buffer;
3163 DISPATCH(TexBuffer, (target, internalFormat, buffer), (F, "glTexBuffer(0x%x, 0x%x, %d);\n", target, internalFormat, buffer));
3164 }
3165
3166 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level)
3167 {
3168 (void) target; (void) attachment; (void) texture; (void) level;
3169 DISPATCH(FramebufferTexture, (target, attachment, texture, level), (F, "glFramebufferTexture(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level));
3170 }
3171
3172 KEYWORD1 void KEYWORD2 NAME(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params)
3173 {
3174 (void) target; (void) pname; (void) params;
3175 DISPATCH(GetBufferParameteri64v, (target, pname, params), (F, "glGetBufferParameteri64v(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
3176 }
3177
3178 KEYWORD1 void KEYWORD2 NAME(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data)
3179 {
3180 (void) cap; (void) index; (void) data;
3181 DISPATCH(GetInteger64i_v, (cap, index, data), (F, "glGetInteger64i_v(0x%x, %d, %p);\n", cap, index, (const void *) data));
3182 }
3183
3184 KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisor)(GLuint index, GLuint divisor)
3185 {
3186 (void) index; (void) divisor;
3187 DISPATCH(VertexAttribDivisor, (index, divisor), (F, "glVertexAttribDivisor(%d, %d);\n", index, divisor));
3188 }
3189
3190 KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixd)(const GLdouble * m)
3191 {
3192 (void) m;
3193 DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixd(%p);\n", (const void *) m));
3194 }
3195
3196 KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble * m)
3197 {
3198 (void) m;
3199 DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixdARB(%p);\n", (const void *) m));
3200 }
3201
3202 KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixf)(const GLfloat * m)
3203 {
3204 (void) m;
3205 DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixf(%p);\n", (const void *) m));
3206 }
3207
3208 KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixfARB)(const GLfloat * m)
3209 {
3210 (void) m;
3211 DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p);\n", (const void *) m));
3212 }
3213
3214 KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixd)(const GLdouble * m)
3215 {
3216 (void) m;
3217 DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixd(%p);\n", (const void *) m));
3218 }
3219
3220 KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixdARB)(const GLdouble * m)
3221 {
3222 (void) m;
3223 DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixdARB(%p);\n", (const void *) m));
3224 }
3225
3226 KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixf)(const GLfloat * m)
3227 {
3228 (void) m;
3229 DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixf(%p);\n", (const void *) m));
3230 }
3231
3232 KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat * m)
3233 {
3234 (void) m;
3235 DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixfARB(%p);\n", (const void *) m));
3236 }
3237
3238 KEYWORD1 void KEYWORD2 NAME(SampleCoverage)(GLclampf value, GLboolean invert)
3239 {
3240 (void) value; (void) invert;
3241 DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverage(%f, %d);\n", value, invert));
3242 }
3243
3244 KEYWORD1 void KEYWORD2 NAME(SampleCoverageARB)(GLclampf value, GLboolean invert)
3245 {
3246 (void) value; (void) invert;
3247 DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverageARB(%f, %d);\n", value, invert));
3248 }
3249
3250 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data)
3251 {
3252 (void) target; (void) level; (void) internalformat; (void) width; (void) border; (void) imageSize; (void) data;
3253 DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data));
3254 }
3255
3256 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data)
3257 {
3258 (void) target; (void) level; (void) internalformat; (void) width; (void) border; (void) imageSize; (void) data;
3259 DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1DARB(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data));
3260 }
3261
3262 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data)
3263 {
3264 (void) target; (void) level; (void) internalformat; (void) width; (void) height; (void) border; (void) imageSize; (void) data;
3265 DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data));
3266 }
3267
3268 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data)
3269 {
3270 (void) target; (void) level; (void) internalformat; (void) width; (void) height; (void) border; (void) imageSize; (void) data;
3271 DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data));
3272 }
3273
3274 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data)
3275 {
3276 (void) target; (void) level; (void) internalformat; (void) width; (void) height; (void) depth; (void) border; (void) imageSize; (void) data;
3277 DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data));
3278 }
3279
3280 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data)
3281 {
3282 (void) target; (void) level; (void) internalformat; (void) width; (void) height; (void) depth; (void) border; (void) imageSize; (void) data;
3283 DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data));
3284 }
3285
3286 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data)
3287 {
3288 (void) target; (void) level; (void) xoffset; (void) width; (void) format; (void) imageSize; (void) data;
3289 DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1D(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data));
3290 }
3291
3292 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data)
3293 {
3294 (void) target; (void) level; (void) xoffset; (void) width; (void) format; (void) imageSize; (void) data;
3295 DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1DARB(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data));
3296 }
3297
3298 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data)
3299 {
3300 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) width; (void) height; (void) format; (void) imageSize; (void) data;
3301 DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data));
3302 }
3303
3304 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data)
3305 {
3306 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) width; (void) height; (void) format; (void) imageSize; (void) data;
3307 DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2DARB(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data));
3308 }
3309
3310 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data)
3311 {
3312 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) zoffset; (void) width; (void) height; (void) depth; (void) format; (void) imageSize; (void) data;
3313 DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data));
3314 }
3315
3316 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data)
3317 {
3318 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) zoffset; (void) width; (void) height; (void) depth; (void) format; (void) imageSize; (void) data;
3319 DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3DARB(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data));
3320 }
3321
3322 KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img)
3323 {
3324 (void) target; (void) level; (void) img;
3325 DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImage(0x%x, %d, %p);\n", target, level, (const void *) img));
3326 }
3327
3328 KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img)
3329 {
3330 (void) target; (void) level; (void) img;
3331 DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImageARB(0x%x, %d, %p);\n", target, level, (const void *) img));
3332 }
3333
3334 KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArray)(GLuint index)
3335 {
3336 (void) index;
3337 DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArray(%d);\n", index));
3338 }
3339
3340 KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArrayARB)(GLuint index)
3341 {
3342 (void) index;
3343 DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArrayARB(%d);\n", index));
3344 }
3345
3346 KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArray)(GLuint index)
3347 {
3348 (void) index;
3349 DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArray(%d);\n", index));
3350 }
3351
3352 KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArrayARB)(GLuint index)
3353 {
3354 (void) index;
3355 DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArrayARB(%d);\n", index));
3356 }
3357
3358 KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params)
3359 {
3360 (void) target; (void) index; (void) params;
3361 DISPATCH(GetProgramEnvParameterdvARB, (target, index, params), (F, "glGetProgramEnvParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
3362 }
3363
3364 KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params)
3365 {
3366 (void) target; (void) index; (void) params;
3367 DISPATCH(GetProgramEnvParameterfvARB, (target, index, params), (F, "glGetProgramEnvParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
3368 }
3369
3370 KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params)
3371 {
3372 (void) target; (void) index; (void) params;
3373 DISPATCH(GetProgramLocalParameterdvARB, (target, index, params), (F, "glGetProgramLocalParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
3374 }
3375
3376 KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params)
3377 {
3378 (void) target; (void) index; (void) params;
3379 DISPATCH(GetProgramLocalParameterfvARB, (target, index, params), (F, "glGetProgramLocalParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
3380 }
3381
3382 KEYWORD1 void KEYWORD2 NAME(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string)
3383 {
3384 (void) target; (void) pname; (void) string;
3385 DISPATCH(GetProgramStringARB, (target, pname, string), (F, "glGetProgramStringARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) string));
3386 }
3387
3388 KEYWORD1 void KEYWORD2 NAME(GetProgramivARB)(GLenum target, GLenum pname, GLint * params)
3389 {
3390 (void) target; (void) pname; (void) params;
3391 DISPATCH(GetProgramivARB, (target, pname, params), (F, "glGetProgramivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
3392 }
3393
3394 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params)
3395 {
3396 (void) index; (void) pname; (void) params;
3397 DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
3398 }
3399
3400 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params)
3401 {
3402 (void) index; (void) pname; (void) params;
3403 DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
3404 }
3405
3406 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params)
3407 {
3408 (void) index; (void) pname; (void) params;
3409 DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
3410 }
3411
3412 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params)
3413 {
3414 (void) index; (void) pname; (void) params;
3415 DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
3416 }
3417
3418 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params)
3419 {
3420 (void) index; (void) pname; (void) params;
3421 DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
3422 }
3423
3424 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params)
3425 {
3426 (void) index; (void) pname; (void) params;
3427 DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
3428 }
3429
3430 KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
3431 {
3432 (void) target; (void) index; (void) x; (void) y; (void) z; (void) w;
3433 DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
3434 }
3435
3436 KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
3437 {
3438 (void) target; (void) index; (void) x; (void) y; (void) z; (void) w;
3439 DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramParameter4dNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
3440 }
3441
3442 KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params)
3443 {
3444 (void) target; (void) index; (void) params;
3445 DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramEnvParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
3446 }
3447
3448 KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params)
3449 {
3450 (void) target; (void) index; (void) params;
3451 DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramParameter4dvNV(0x%x, %d, %p);\n", target, index, (const void *) params));
3452 }
3453
3454 KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
3455 {
3456 (void) target; (void) index; (void) x; (void) y; (void) z; (void) w;
3457 DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
3458 }
3459
3460 KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
3461 {
3462 (void) target; (void) index; (void) x; (void) y; (void) z; (void) w;
3463 DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramParameter4fNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
3464 }
3465
3466 KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params)
3467 {
3468 (void) target; (void) index; (void) params;
3469 DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramEnvParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
3470 }
3471
3472 KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params)
3473 {
3474 (void) target; (void) index; (void) params;
3475 DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramParameter4fvNV(0x%x, %d, %p);\n", target, index, (const void *) params));
3476 }
3477
3478 KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
3479 {
3480 (void) target; (void) index; (void) x; (void) y; (void) z; (void) w;
3481 DISPATCH(ProgramLocalParameter4dARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
3482 }
3483
3484 KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params)
3485 {
3486 (void) target; (void) index; (void) params;
3487 DISPATCH(ProgramLocalParameter4dvARB, (target, index, params), (F, "glProgramLocalParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
3488 }
3489
3490 KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
3491 {
3492 (void) target; (void) index; (void) x; (void) y; (void) z; (void) w;
3493 DISPATCH(ProgramLocalParameter4fARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
3494 }
3495
3496 KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params)
3497 {
3498 (void) target; (void) index; (void) params;
3499 DISPATCH(ProgramLocalParameter4fvARB, (target, index, params), (F, "glProgramLocalParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
3500 }
3501
3502 KEYWORD1 void KEYWORD2 NAME(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string)
3503 {
3504 (void) target; (void) format; (void) len; (void) string;
3505 DISPATCH(ProgramStringARB, (target, format, len, string), (F, "glProgramStringARB(0x%x, 0x%x, %d, %p);\n", target, format, len, (const void *) string));
3506 }
3507
3508 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1d)(GLuint index, GLdouble x)
3509 {
3510 (void) index; (void) x;
3511 DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1d(%d, %f);\n", index, x));
3512 }
3513
3514 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dARB)(GLuint index, GLdouble x)
3515 {
3516 (void) index; (void) x;
3517 DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1dARB(%d, %f);\n", index, x));
3518 }
3519
3520 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dv)(GLuint index, const GLdouble * v)
3521 {
3522 (void) index; (void) v;
3523 DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dv(%d, %p);\n", index, (const void *) v));
3524 }
3525
3526 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvARB)(GLuint index, const GLdouble * v)
3527 {
3528 (void) index; (void) v;
3529 DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dvARB(%d, %p);\n", index, (const void *) v));
3530 }
3531
3532 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1f)(GLuint index, GLfloat x)
3533 {
3534 (void) index; (void) x;
3535 DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1f(%d, %f);\n", index, x));
3536 }
3537
3538 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fARB)(GLuint index, GLfloat x)
3539 {
3540 (void) index; (void) x;
3541 DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1fARB(%d, %f);\n", index, x));
3542 }
3543
3544 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fv)(GLuint index, const GLfloat * v)
3545 {
3546 (void) index; (void) v;
3547 DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fv(%d, %p);\n", index, (const void *) v));
3548 }
3549
3550 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvARB)(GLuint index, const GLfloat * v)
3551 {
3552 (void) index; (void) v;
3553 DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fvARB(%d, %p);\n", index, (const void *) v));
3554 }
3555
3556 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1s)(GLuint index, GLshort x)
3557 {
3558 (void) index; (void) x;
3559 DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1s(%d, %d);\n", index, x));
3560 }
3561
3562 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sARB)(GLuint index, GLshort x)
3563 {
3564 (void) index; (void) x;
3565 DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1sARB(%d, %d);\n", index, x));
3566 }
3567
3568 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sv)(GLuint index, const GLshort * v)
3569 {
3570 (void) index; (void) v;
3571 DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1sv(%d, %p);\n", index, (const void *) v));
3572 }
3573
3574 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svARB)(GLuint index, const GLshort * v)
3575 {
3576 (void) index; (void) v;
3577 DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1svARB(%d, %p);\n", index, (const void *) v));
3578 }
3579
3580 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y)
3581 {
3582 (void) index; (void) x; (void) y;
3583 DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2d(%d, %f, %f);\n", index, x, y));
3584 }
3585
3586 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y)
3587 {
3588 (void) index; (void) x; (void) y;
3589 DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2dARB(%d, %f, %f);\n", index, x, y));
3590 }
3591
3592 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dv)(GLuint index, const GLdouble * v)
3593 {
3594 (void) index; (void) v;
3595 DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dv(%d, %p);\n", index, (const void *) v));
3596 }
3597
3598 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvARB)(GLuint index, const GLdouble * v)
3599 {
3600 (void) index; (void) v;
3601 DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dvARB(%d, %p);\n", index, (const void *) v));
3602 }
3603
3604 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y)
3605 {
3606 (void) index; (void) x; (void) y;
3607 DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2f(%d, %f, %f);\n", index, x, y));
3608 }
3609
3610 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y)
3611 {
3612 (void) index; (void) x; (void) y;
3613 DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2fARB(%d, %f, %f);\n", index, x, y));
3614 }
3615
3616 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fv)(GLuint index, const GLfloat * v)
3617 {
3618 (void) index; (void) v;
3619 DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fv(%d, %p);\n", index, (const void *) v));
3620 }
3621
3622 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvARB)(GLuint index, const GLfloat * v)
3623 {
3624 (void) index; (void) v;
3625 DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fvARB(%d, %p);\n", index, (const void *) v));
3626 }
3627
3628 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2s)(GLuint index, GLshort x, GLshort y)
3629 {
3630 (void) index; (void) x; (void) y;
3631 DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2s(%d, %d, %d);\n", index, x, y));
3632 }
3633
3634 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y)
3635 {
3636 (void) index; (void) x; (void) y;
3637 DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2sARB(%d, %d, %d);\n", index, x, y));
3638 }
3639
3640 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sv)(GLuint index, const GLshort * v)
3641 {
3642 (void) index; (void) v;
3643 DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2sv(%d, %p);\n", index, (const void *) v));
3644 }
3645
3646 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svARB)(GLuint index, const GLshort * v)
3647 {
3648 (void) index; (void) v;
3649 DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2svARB(%d, %p);\n", index, (const void *) v));
3650 }
3651
3652 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
3653 {
3654 (void) index; (void) x; (void) y; (void) z;
3655 DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3d(%d, %f, %f, %f);\n", index, x, y, z));
3656 }
3657
3658 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
3659 {
3660 (void) index; (void) x; (void) y; (void) z;
3661 DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3dARB(%d, %f, %f, %f);\n", index, x, y, z));
3662 }
3663
3664 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dv)(GLuint index, const GLdouble * v)
3665 {
3666 (void) index; (void) v;
3667 DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dv(%d, %p);\n", index, (const void *) v));
3668 }
3669
3670 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvARB)(GLuint index, const GLdouble * v)
3671 {
3672 (void) index; (void) v;
3673 DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dvARB(%d, %p);\n", index, (const void *) v));
3674 }
3675
3676 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
3677 {
3678 (void) index; (void) x; (void) y; (void) z;
3679 DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3f(%d, %f, %f, %f);\n", index, x, y, z));
3680 }
3681
3682 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
3683 {
3684 (void) index; (void) x; (void) y; (void) z;
3685 DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3fARB(%d, %f, %f, %f);\n", index, x, y, z));
3686 }
3687
3688 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fv)(GLuint index, const GLfloat * v)
3689 {
3690 (void) index; (void) v;
3691 DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fv(%d, %p);\n", index, (const void *) v));
3692 }
3693
3694 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvARB)(GLuint index, const GLfloat * v)
3695 {
3696 (void) index; (void) v;
3697 DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fvARB(%d, %p);\n", index, (const void *) v));
3698 }
3699
3700 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z)
3701 {
3702 (void) index; (void) x; (void) y; (void) z;
3703 DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3s(%d, %d, %d, %d);\n", index, x, y, z));
3704 }
3705
3706 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z)
3707 {
3708 (void) index; (void) x; (void) y; (void) z;
3709 DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3sARB(%d, %d, %d, %d);\n", index, x, y, z));
3710 }
3711
3712 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sv)(GLuint index, const GLshort * v)
3713 {
3714 (void) index; (void) v;
3715 DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3sv(%d, %p);\n", index, (const void *) v));
3716 }
3717
3718 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svARB)(GLuint index, const GLshort * v)
3719 {
3720 (void) index; (void) v;
3721 DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3svARB(%d, %p);\n", index, (const void *) v));
3722 }
3723
3724 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nbv)(GLuint index, const GLbyte * v)
3725 {
3726 (void) index; (void) v;
3727 DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4Nbv(%d, %p);\n", index, (const void *) v));
3728 }
3729
3730 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NbvARB)(GLuint index, const GLbyte * v)
3731 {
3732 (void) index; (void) v;
3733 DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4NbvARB(%d, %p);\n", index, (const void *) v));
3734 }
3735
3736 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Niv)(GLuint index, const GLint * v)
3737 {
3738 (void) index; (void) v;
3739 DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4Niv(%d, %p);\n", index, (const void *) v));
3740 }
3741
3742 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NivARB)(GLuint index, const GLint * v)
3743 {
3744 (void) index; (void) v;
3745 DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4NivARB(%d, %p);\n", index, (const void *) v));
3746 }
3747
3748 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nsv)(GLuint index, const GLshort * v)
3749 {
3750 (void) index; (void) v;
3751 DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4Nsv(%d, %p);\n", index, (const void *) v));
3752 }
3753
3754 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NsvARB)(GLuint index, const GLshort * v)
3755 {
3756 (void) index; (void) v;
3757 DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4NsvARB(%d, %p);\n", index, (const void *) v));
3758 }
3759
3760 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
3761 {
3762 (void) index; (void) x; (void) y; (void) z; (void) w;
3763 DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4Nub(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
3764 }
3765
3766 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
3767 {
3768 (void) index; (void) x; (void) y; (void) z; (void) w;
3769 DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4NubARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
3770 }
3771
3772 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nubv)(GLuint index, const GLubyte * v)
3773 {
3774 (void) index; (void) v;
3775 DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4Nubv(%d, %p);\n", index, (const void *) v));
3776 }
3777
3778 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubvARB)(GLuint index, const GLubyte * v)
3779 {
3780 (void) index; (void) v;
3781 DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4NubvARB(%d, %p);\n", index, (const void *) v));
3782 }
3783
3784 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nuiv)(GLuint index, const GLuint * v)
3785 {
3786 (void) index; (void) v;
3787 DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4Nuiv(%d, %p);\n", index, (const void *) v));
3788 }
3789
3790 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NuivARB)(GLuint index, const GLuint * v)
3791 {
3792 (void) index; (void) v;
3793 DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4NuivARB(%d, %p);\n", index, (const void *) v));
3794 }
3795
3796 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nusv)(GLuint index, const GLushort * v)
3797 {
3798 (void) index; (void) v;
3799 DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4Nusv(%d, %p);\n", index, (const void *) v));
3800 }
3801
3802 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort * v)
3803 {
3804 (void) index; (void) v;
3805 DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v));
3806 }
3807
3808 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bv)(GLuint index, const GLbyte * v)
3809 {
3810 (void) index; (void) v;
3811 DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bv(%d, %p);\n", index, (const void *) v));
3812 }
3813
3814 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v)
3815 {
3816 (void) index; (void) v;
3817 DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v));
3818 }
3819
3820 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
3821 {
3822 (void) index; (void) x; (void) y; (void) z; (void) w;
3823 DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4d(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
3824 }
3825
3826 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
3827 {
3828 (void) index; (void) x; (void) y; (void) z; (void) w;
3829 DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4dARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
3830 }
3831
3832 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dv)(GLuint index, const GLdouble * v)
3833 {
3834 (void) index; (void) v;
3835 DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dv(%d, %p);\n", index, (const void *) v));
3836 }
3837
3838 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvARB)(GLuint index, const GLdouble * v)
3839 {
3840 (void) index; (void) v;
3841 DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dvARB(%d, %p);\n", index, (const void *) v));
3842 }
3843
3844 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
3845 {
3846 (void) index; (void) x; (void) y; (void) z; (void) w;
3847 DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4f(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
3848 }
3849
3850 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
3851 {
3852 (void) index; (void) x; (void) y; (void) z; (void) w;
3853 DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4fARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
3854 }
3855
3856 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fv)(GLuint index, const GLfloat * v)
3857 {
3858 (void) index; (void) v;
3859 DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fv(%d, %p);\n", index, (const void *) v));
3860 }
3861
3862 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v)
3863 {
3864 (void) index; (void) v;
3865 DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n", index, (const void *) v));
3866 }
3867
3868 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4iv)(GLuint index, const GLint * v)
3869 {
3870 (void) index; (void) v;
3871 DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4iv(%d, %p);\n", index, (const void *) v));
3872 }
3873
3874 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v)
3875 {
3876 (void) index; (void) v;
3877 DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v));
3878 }
3879
3880 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
3881 {
3882 (void) index; (void) x; (void) y; (void) z; (void) w;
3883 DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4s(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
3884 }
3885
3886 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
3887 {
3888 (void) index; (void) x; (void) y; (void) z; (void) w;
3889 DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4sARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
3890 }
3891
3892 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sv)(GLuint index, const GLshort * v)
3893 {
3894 (void) index; (void) v;
3895 DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4sv(%d, %p);\n", index, (const void *) v));
3896 }
3897
3898 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v)
3899 {
3900 (void) index; (void) v;
3901 DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v));
3902 }
3903
3904 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubv)(GLuint index, const GLubyte * v)
3905 {
3906 (void) index; (void) v;
3907 DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubv(%d, %p);\n", index, (const void *) v));
3908 }
3909
3910 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v)
3911 {
3912 (void) index; (void) v;
3913 DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p);\n", index, (const void *) v));
3914 }
3915
3916 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uiv)(GLuint index, const GLuint * v)
3917 {
3918 (void) index; (void) v;
3919 DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uiv(%d, %p);\n", index, (const void *) v));
3920 }
3921
3922 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v)
3923 {
3924 (void) index; (void) v;
3925 DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uivARB(%d, %p);\n", index, (const void *) v));
3926 }
3927
3928 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usv)(GLuint index, const GLushort * v)
3929 {
3930 (void) index; (void) v;
3931 DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usv(%d, %p);\n", index, (const void *) v));
3932 }
3933
3934 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * v)
3935 {
3936 (void) index; (void) v;
3937 DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v));
3938 }
3939
3940 KEYWORD1 void KEYWORD2 NAME(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer)
3941 {
3942 (void) index; (void) size; (void) type; (void) normalized; (void) stride; (void) pointer;
3943 DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointer(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer));
3944 }
3945
3946 KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer)
3947 {
3948 (void) index; (void) size; (void) type; (void) normalized; (void) stride; (void) pointer;
3949 DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointerARB(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer));
3950 }
3951
3952 KEYWORD1 void KEYWORD2 NAME(BindBuffer)(GLenum target, GLuint buffer)
3953 {
3954 (void) target; (void) buffer;
3955 DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBuffer(0x%x, %d);\n", target, buffer));
3956 }
3957
3958 KEYWORD1 void KEYWORD2 NAME(BindBufferARB)(GLenum target, GLuint buffer)
3959 {
3960 (void) target; (void) buffer;
3961 DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBufferARB(0x%x, %d);\n", target, buffer));
3962 }
3963
3964 KEYWORD1 void KEYWORD2 NAME(BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage)
3965 {
3966 (void) target; (void) size; (void) data; (void) usage;
3967 DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferData(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage));
3968 }
3969
3970 KEYWORD1 void KEYWORD2 NAME(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage)
3971 {
3972 (void) target; (void) size; (void) data; (void) usage;
3973 DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferDataARB(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage));
3974 }
3975
3976 KEYWORD1 void KEYWORD2 NAME(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data)
3977 {
3978 (void) target; (void) offset; (void) size; (void) data;
3979 DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
3980 }
3981
3982 KEYWORD1 void KEYWORD2 NAME(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data)
3983 {
3984 (void) target; (void) offset; (void) size; (void) data;
3985 DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
3986 }
3987
3988 KEYWORD1 void KEYWORD2 NAME(DeleteBuffers)(GLsizei n, const GLuint * buffer)
3989 {
3990 (void) n; (void) buffer;
3991 DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffers(%d, %p);\n", n, (const void *) buffer));
3992 }
3993
3994 KEYWORD1 void KEYWORD2 NAME(DeleteBuffersARB)(GLsizei n, const GLuint * buffer)
3995 {
3996 (void) n; (void) buffer;
3997 DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffersARB(%d, %p);\n", n, (const void *) buffer));
3998 }
3999
4000 KEYWORD1 void KEYWORD2 NAME(GenBuffers)(GLsizei n, GLuint * buffer)
4001 {
4002 (void) n; (void) buffer;
4003 DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffers(%d, %p);\n", n, (const void *) buffer));
4004 }
4005
4006 KEYWORD1 void KEYWORD2 NAME(GenBuffersARB)(GLsizei n, GLuint * buffer)
4007 {
4008 (void) n; (void) buffer;
4009 DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffersARB(%d, %p);\n", n, (const void *) buffer));
4010 }
4011
4012 KEYWORD1 void KEYWORD2 NAME(GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params)
4013 {
4014 (void) target; (void) pname; (void) params;
4015 DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
4016 }
4017
4018 KEYWORD1 void KEYWORD2 NAME(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params)
4019 {
4020 (void) target; (void) pname; (void) params;
4021 DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameterivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
4022 }
4023
4024 KEYWORD1 void KEYWORD2 NAME(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params)
4025 {
4026 (void) target; (void) pname; (void) params;
4027 DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointerv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
4028 }
4029
4030 KEYWORD1 void KEYWORD2 NAME(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params)
4031 {
4032 (void) target; (void) pname; (void) params;
4033 DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointervARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
4034 }
4035
4036 KEYWORD1 void KEYWORD2 NAME(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data)
4037 {
4038 (void) target; (void) offset; (void) size; (void) data;
4039 DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
4040 }
4041
4042 KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data)
4043 {
4044 (void) target; (void) offset; (void) size; (void) data;
4045 DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
4046 }
4047
4048 KEYWORD1 GLboolean KEYWORD2 NAME(IsBuffer)(GLuint buffer)
4049 {
4050 (void) buffer;
4051 RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBuffer(%d);\n", buffer));
4052 }
4053
4054 KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer)
4055 {
4056 (void) buffer;
4057 RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n", buffer));
4058 }
4059
4060 KEYWORD1 GLvoid * KEYWORD2 NAME(MapBuffer)(GLenum target, GLenum access)
4061 {
4062 (void) target; (void) access;
4063 RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBuffer(0x%x, 0x%x);\n", target, access));
4064 }
4065
4066 KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access)
4067 {
4068 (void) target; (void) access;
4069 RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBufferARB(0x%x, 0x%x);\n", target, access));
4070 }
4071
4072 KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBuffer)(GLenum target)
4073 {
4074 (void) target;
4075 RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBuffer(0x%x);\n", target));
4076 }
4077
4078 KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target)
4079 {
4080 (void) target;
4081 RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBufferARB(0x%x);\n", target));
4082 }
4083
4084 KEYWORD1 void KEYWORD2 NAME(BeginQuery)(GLenum target, GLuint id)
4085 {
4086 (void) target; (void) id;
4087 DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQuery(0x%x, %d);\n", target, id));
4088 }
4089
4090 KEYWORD1 void KEYWORD2 NAME(BeginQueryARB)(GLenum target, GLuint id)
4091 {
4092 (void) target; (void) id;
4093 DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQueryARB(0x%x, %d);\n", target, id));
4094 }
4095
4096 KEYWORD1 void KEYWORD2 NAME(DeleteQueries)(GLsizei n, const GLuint * ids)
4097 {
4098 (void) n; (void) ids;
4099 DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueries(%d, %p);\n", n, (const void *) ids));
4100 }
4101
4102 KEYWORD1 void KEYWORD2 NAME(DeleteQueriesARB)(GLsizei n, const GLuint * ids)
4103 {
4104 (void) n; (void) ids;
4105 DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueriesARB(%d, %p);\n", n, (const void *) ids));
4106 }
4107
4108 KEYWORD1 void KEYWORD2 NAME(EndQuery)(GLenum target)
4109 {
4110 (void) target;
4111 DISPATCH(EndQueryARB, (target), (F, "glEndQuery(0x%x);\n", target));
4112 }
4113
4114 KEYWORD1 void KEYWORD2 NAME(EndQueryARB)(GLenum target)
4115 {
4116 (void) target;
4117 DISPATCH(EndQueryARB, (target), (F, "glEndQueryARB(0x%x);\n", target));
4118 }
4119
4120 KEYWORD1 void KEYWORD2 NAME(GenQueries)(GLsizei n, GLuint * ids)
4121 {
4122 (void) n; (void) ids;
4123 DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueries(%d, %p);\n", n, (const void *) ids));
4124 }
4125
4126 KEYWORD1 void KEYWORD2 NAME(GenQueriesARB)(GLsizei n, GLuint * ids)
4127 {
4128 (void) n; (void) ids;
4129 DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueriesARB(%d, %p);\n", n, (const void *) ids));
4130 }
4131
4132 KEYWORD1 void KEYWORD2 NAME(GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params)
4133 {
4134 (void) id; (void) pname; (void) params;
4135 DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectiv(%d, 0x%x, %p);\n", id, pname, (const void *) params));
4136 }
4137
4138 KEYWORD1 void KEYWORD2 NAME(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params)
4139 {
4140 (void) id; (void) pname; (void) params;
4141 DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params));
4142 }
4143
4144 KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params)
4145 {
4146 (void) id; (void) pname; (void) params;
4147 DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuiv(%d, 0x%x, %p);\n", id, pname, (const void *) params));
4148 }
4149
4150 KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params)
4151 {
4152 (void) id; (void) pname; (void) params;
4153 DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params));
4154 }
4155
4156 KEYWORD1 void KEYWORD2 NAME(GetQueryiv)(GLenum target, GLenum pname, GLint * params)
4157 {
4158 (void) target; (void) pname; (void) params;
4159 DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
4160 }
4161
4162 KEYWORD1 void KEYWORD2 NAME(GetQueryivARB)(GLenum target, GLenum pname, GLint * params)
4163 {
4164 (void) target; (void) pname; (void) params;
4165 DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
4166 }
4167
4168 KEYWORD1 GLboolean KEYWORD2 NAME(IsQuery)(GLuint id)
4169 {
4170 (void) id;
4171 RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQuery(%d);\n", id));
4172 }
4173
4174 KEYWORD1 GLboolean KEYWORD2 NAME(IsQueryARB)(GLuint id)
4175 {
4176 (void) id;
4177 RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQueryARB(%d);\n", id));
4178 }
4179
4180 KEYWORD1 void KEYWORD2 NAME(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj)
4181 {
4182 (void) containerObj; (void) obj;
4183 DISPATCH(AttachObjectARB, (containerObj, obj), (F, "glAttachObjectARB(%d, %d);\n", containerObj, obj));
4184 }
4185
4186 KEYWORD1 void KEYWORD2 NAME(CompileShader)(GLuint shader)
4187 {
4188 (void) shader;
4189 DISPATCH(CompileShaderARB, (shader), (F, "glCompileShader(%d);\n", shader));
4190 }
4191
4192 KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shader)
4193 {
4194 (void) shader;
4195 DISPATCH(CompileShaderARB, (shader), (F, "glCompileShaderARB(%d);\n", shader));
4196 }
4197
4198 KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateProgramObjectARB)(void)
4199 {
4200 RETURN_DISPATCH(CreateProgramObjectARB, (), (F, "glCreateProgramObjectARB();\n"));
4201 }
4202
4203 KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateShaderObjectARB)(GLenum shaderType)
4204 {
4205 (void) shaderType;
4206 RETURN_DISPATCH(CreateShaderObjectARB, (shaderType), (F, "glCreateShaderObjectARB(0x%x);\n", shaderType));
4207 }
4208
4209 KEYWORD1 void KEYWORD2 NAME(DeleteObjectARB)(GLhandleARB obj)
4210 {
4211 (void) obj;
4212 DISPATCH(DeleteObjectARB, (obj), (F, "glDeleteObjectARB(%d);\n", obj));
4213 }
4214
4215 KEYWORD1 void KEYWORD2 NAME(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj)
4216 {
4217 (void) containerObj; (void) attachedObj;
4218 DISPATCH(DetachObjectARB, (containerObj, attachedObj), (F, "glDetachObjectARB(%d, %d);\n", containerObj, attachedObj));
4219 }
4220
4221 KEYWORD1 void KEYWORD2 NAME(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
4222 {
4223 (void) program; (void) index; (void) bufSize; (void) length; (void) size; (void) type; (void) name;
4224 DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniform(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
4225 }
4226
4227 KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name)
4228 {
4229 (void) program; (void) index; (void) bufSize; (void) length; (void) size; (void) type; (void) name;
4230 DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
4231 }
4232
4233 KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog)
4234 {
4235 (void) containerObj; (void) maxLength; (void) length; (void) infoLog;
4236 DISPATCH(GetAttachedObjectsARB, (containerObj, maxLength, length, infoLog), (F, "glGetAttachedObjectsARB(%d, %d, %p, %p);\n", containerObj, maxLength, (const void *) length, (const void *) infoLog));
4237 }
4238
4239 KEYWORD1 GLhandleARB KEYWORD2 NAME(GetHandleARB)(GLenum pname)
4240 {
4241 (void) pname;
4242 RETURN_DISPATCH(GetHandleARB, (pname), (F, "glGetHandleARB(0x%x);\n", pname));
4243 }
4244
4245 KEYWORD1 void KEYWORD2 NAME(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog)
4246 {
4247 (void) obj; (void) maxLength; (void) length; (void) infoLog;
4248 DISPATCH(GetInfoLogARB, (obj, maxLength, length, infoLog), (F, "glGetInfoLogARB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) infoLog));
4249 }
4250
4251 KEYWORD1 void KEYWORD2 NAME(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params)
4252 {
4253 (void) obj; (void) pname; (void) params;
4254 DISPATCH(GetObjectParameterfvARB, (obj, pname, params), (F, "glGetObjectParameterfvARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params));
4255 }
4256
4257 KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params)
4258 {
4259 (void) obj; (void) pname; (void) params;
4260 DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParameterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params));
4261 }
4262
4263 KEYWORD1 void KEYWORD2 NAME(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source)
4264 {
4265 (void) shader; (void) bufSize; (void) length; (void) source;
4266 DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSource(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source));
4267 }
4268
4269 KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source)
4270 {
4271 (void) shader; (void) bufSize; (void) length; (void) source;
4272 DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSourceARB(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source));
4273 }
4274
4275 KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocation)(GLuint program, const GLchar * name)
4276 {
4277 (void) program; (void) name;
4278 RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocation(%d, %p);\n", program, (const void *) name));
4279 }
4280
4281 KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name)
4282 {
4283 (void) program; (void) name;
4284 RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocationARB(%d, %p);\n", program, (const void *) name));
4285 }
4286
4287 KEYWORD1 void KEYWORD2 NAME(GetUniformfv)(GLuint program, GLint location, GLfloat * params)
4288 {
4289 (void) program; (void) location; (void) params;
4290 DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfv(%d, %d, %p);\n", program, location, (const void *) params));
4291 }
4292
4293 KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params)
4294 {
4295 (void) program; (void) location; (void) params;
4296 DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfvARB(%d, %d, %p);\n", program, location, (const void *) params));
4297 }
4298
4299 KEYWORD1 void KEYWORD2 NAME(GetUniformiv)(GLuint program, GLint location, GLint * params)
4300 {
4301 (void) program; (void) location; (void) params;
4302 DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformiv(%d, %d, %p);\n", program, location, (const void *) params));
4303 }
4304
4305 KEYWORD1 void KEYWORD2 NAME(GetUniformivARB)(GLhandleARB program, GLint location, GLint * params)
4306 {
4307 (void) program; (void) location; (void) params;
4308 DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformivARB(%d, %d, %p);\n", program, location, (const void *) params));
4309 }
4310
4311 KEYWORD1 void KEYWORD2 NAME(LinkProgram)(GLuint program)
4312 {
4313 (void) program;
4314 DISPATCH(LinkProgramARB, (program), (F, "glLinkProgram(%d);\n", program));
4315 }
4316
4317 KEYWORD1 void KEYWORD2 NAME(LinkProgramARB)(GLhandleARB program)
4318 {
4319 (void) program;
4320 DISPATCH(LinkProgramARB, (program), (F, "glLinkProgramARB(%d);\n", program));
4321 }
4322
4323 KEYWORD1 void KEYWORD2 NAME(ShaderSource)(GLuint shader, GLsizei count, const GLchar ** string, const GLint * length)
4324 {
4325 (void) shader; (void) count; (void) string; (void) length;
4326 DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSource(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length));
4327 }
4328
4329 KEYWORD1 void KEYWORD2 NAME(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length)
4330 {
4331 (void) shader; (void) count; (void) string; (void) length;
4332 DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSourceARB(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length));
4333 }
4334
4335 KEYWORD1 void KEYWORD2 NAME(Uniform1f)(GLint location, GLfloat v0)
4336 {
4337 (void) location; (void) v0;
4338 DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1f(%d, %f);\n", location, v0));
4339 }
4340
4341 KEYWORD1 void KEYWORD2 NAME(Uniform1fARB)(GLint location, GLfloat v0)
4342 {
4343 (void) location; (void) v0;
4344 DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1fARB(%d, %f);\n", location, v0));
4345 }
4346
4347 KEYWORD1 void KEYWORD2 NAME(Uniform1fv)(GLint location, GLsizei count, const GLfloat * value)
4348 {
4349 (void) location; (void) count; (void) value;
4350 DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fv(%d, %d, %p);\n", location, count, (const void *) value));
4351 }
4352
4353 KEYWORD1 void KEYWORD2 NAME(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value)
4354 {
4355 (void) location; (void) count; (void) value;
4356 DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fvARB(%d, %d, %p);\n", location, count, (const void *) value));
4357 }
4358
4359 KEYWORD1 void KEYWORD2 NAME(Uniform1i)(GLint location, GLint v0)
4360 {
4361 (void) location; (void) v0;
4362 DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1i(%d, %d);\n", location, v0));
4363 }
4364
4365 KEYWORD1 void KEYWORD2 NAME(Uniform1iARB)(GLint location, GLint v0)
4366 {
4367 (void) location; (void) v0;
4368 DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1iARB(%d, %d);\n", location, v0));
4369 }
4370
4371 KEYWORD1 void KEYWORD2 NAME(Uniform1iv)(GLint location, GLsizei count, const GLint * value)
4372 {
4373 (void) location; (void) count; (void) value;
4374 DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1iv(%d, %d, %p);\n", location, count, (const void *) value));
4375 }
4376
4377 KEYWORD1 void KEYWORD2 NAME(Uniform1ivARB)(GLint location, GLsizei count, const GLint * value)
4378 {
4379 (void) location; (void) count; (void) value;
4380 DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1ivARB(%d, %d, %p);\n", location, count, (const void *) value));
4381 }
4382
4383 KEYWORD1 void KEYWORD2 NAME(Uniform2f)(GLint location, GLfloat v0, GLfloat v1)
4384 {
4385 (void) location; (void) v0; (void) v1;
4386 DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2f(%d, %f, %f);\n", location, v0, v1));
4387 }
4388
4389 KEYWORD1 void KEYWORD2 NAME(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1)
4390 {
4391 (void) location; (void) v0; (void) v1;
4392 DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2fARB(%d, %f, %f);\n", location, v0, v1));
4393 }
4394
4395 KEYWORD1 void KEYWORD2 NAME(Uniform2fv)(GLint location, GLsizei count, const GLfloat * value)
4396 {
4397 (void) location; (void) count; (void) value;
4398 DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fv(%d, %d, %p);\n", location, count, (const void *) value));
4399 }
4400
4401 KEYWORD1 void KEYWORD2 NAME(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value)
4402 {
4403 (void) location; (void) count; (void) value;
4404 DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fvARB(%d, %d, %p);\n", location, count, (const void *) value));
4405 }
4406
4407 KEYWORD1 void KEYWORD2 NAME(Uniform2i)(GLint location, GLint v0, GLint v1)
4408 {
4409 (void) location; (void) v0; (void) v1;
4410 DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2i(%d, %d, %d);\n", location, v0, v1));
4411 }
4412
4413 KEYWORD1 void KEYWORD2 NAME(Uniform2iARB)(GLint location, GLint v0, GLint v1)
4414 {
4415 (void) location; (void) v0; (void) v1;
4416 DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2iARB(%d, %d, %d);\n", location, v0, v1));
4417 }
4418
4419 KEYWORD1 void KEYWORD2 NAME(Uniform2iv)(GLint location, GLsizei count, const GLint * value)
4420 {
4421 (void) location; (void) count; (void) value;
4422 DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2iv(%d, %d, %p);\n", location, count, (const void *) value));
4423 }
4424
4425 KEYWORD1 void KEYWORD2 NAME(Uniform2ivARB)(GLint location, GLsizei count, const GLint * value)
4426 {
4427 (void) location; (void) count; (void) value;
4428 DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2ivARB(%d, %d, %p);\n", location, count, (const void *) value));
4429 }
4430
4431 KEYWORD1 void KEYWORD2 NAME(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
4432 {
4433 (void) location; (void) v0; (void) v1; (void) v2;
4434 DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3f(%d, %f, %f, %f);\n", location, v0, v1, v2));
4435 }
4436
4437 KEYWORD1 void KEYWORD2 NAME(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
4438 {
4439 (void) location; (void) v0; (void) v1; (void) v2;
4440 DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3fARB(%d, %f, %f, %f);\n", location, v0, v1, v2));
4441 }
4442
4443 KEYWORD1 void KEYWORD2 NAME(Uniform3fv)(GLint location, GLsizei count, const GLfloat * value)
4444 {
4445 (void) location; (void) count; (void) value;
4446 DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fv(%d, %d, %p);\n", location, count, (const void *) value));
4447 }
4448
4449 KEYWORD1 void KEYWORD2 NAME(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value)
4450 {
4451 (void) location; (void) count; (void) value;
4452 DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fvARB(%d, %d, %p);\n", location, count, (const void *) value));
4453 }
4454
4455 KEYWORD1 void KEYWORD2 NAME(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2)
4456 {
4457 (void) location; (void) v0; (void) v1; (void) v2;
4458 DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3i(%d, %d, %d, %d);\n", location, v0, v1, v2));
4459 }
4460
4461 KEYWORD1 void KEYWORD2 NAME(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2)
4462 {
4463 (void) location; (void) v0; (void) v1; (void) v2;
4464 DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3iARB(%d, %d, %d, %d);\n", location, v0, v1, v2));
4465 }
4466
4467 KEYWORD1 void KEYWORD2 NAME(Uniform3iv)(GLint location, GLsizei count, const GLint * value)
4468 {
4469 (void) location; (void) count; (void) value;
4470 DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3iv(%d, %d, %p);\n", location, count, (const void *) value));
4471 }
4472
4473 KEYWORD1 void KEYWORD2 NAME(Uniform3ivARB)(GLint location, GLsizei count, const GLint * value)
4474 {
4475 (void) location; (void) count; (void) value;
4476 DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3ivARB(%d, %d, %p);\n", location, count, (const void *) value));
4477 }
4478
4479 KEYWORD1 void KEYWORD2 NAME(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
4480 {
4481 (void) location; (void) v0; (void) v1; (void) v2; (void) v3;
4482 DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4f(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3));
4483 }
4484
4485 KEYWORD1 void KEYWORD2 NAME(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
4486 {
4487 (void) location; (void) v0; (void) v1; (void) v2; (void) v3;
4488 DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4fARB(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3));
4489 }
4490
4491 KEYWORD1 void KEYWORD2 NAME(Uniform4fv)(GLint location, GLsizei count, const GLfloat * value)
4492 {
4493 (void) location; (void) count; (void) value;
4494 DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fv(%d, %d, %p);\n", location, count, (const void *) value));
4495 }
4496
4497 KEYWORD1 void KEYWORD2 NAME(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value)
4498 {
4499 (void) location; (void) count; (void) value;
4500 DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fvARB(%d, %d, %p);\n", location, count, (const void *) value));
4501 }
4502
4503 KEYWORD1 void KEYWORD2 NAME(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
4504 {
4505 (void) location; (void) v0; (void) v1; (void) v2; (void) v3;
4506 DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4i(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3));
4507 }
4508
4509 KEYWORD1 void KEYWORD2 NAME(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
4510 {
4511 (void) location; (void) v0; (void) v1; (void) v2; (void) v3;
4512 DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4iARB(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3));
4513 }
4514
4515 KEYWORD1 void KEYWORD2 NAME(Uniform4iv)(GLint location, GLsizei count, const GLint * value)
4516 {
4517 (void) location; (void) count; (void) value;
4518 DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4iv(%d, %d, %p);\n", location, count, (const void *) value));
4519 }
4520
4521 KEYWORD1 void KEYWORD2 NAME(Uniform4ivARB)(GLint location, GLsizei count, const GLint * value)
4522 {
4523 (void) location; (void) count; (void) value;
4524 DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4ivARB(%d, %d, %p);\n", location, count, (const void *) value));
4525 }
4526
4527 KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
4528 {
4529 (void) location; (void) count; (void) transpose; (void) value;
4530 DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
4531 }
4532
4533 KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
4534 {
4535 (void) location; (void) count; (void) transpose; (void) value;
4536 DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
4537 }
4538
4539 KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
4540 {
4541 (void) location; (void) count; (void) transpose; (void) value;
4542 DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
4543 }
4544
4545 KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
4546 {
4547 (void) location; (void) count; (void) transpose; (void) value;
4548 DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
4549 }
4550
4551 KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
4552 {
4553 (void) location; (void) count; (void) transpose; (void) value;
4554 DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
4555 }
4556
4557 KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
4558 {
4559 (void) location; (void) count; (void) transpose; (void) value;
4560 DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
4561 }
4562
4563 KEYWORD1 void KEYWORD2 NAME(UseProgram)(GLuint program)
4564 {
4565 (void) program;
4566 DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgram(%d);\n", program));
4567 }
4568
4569 KEYWORD1 void KEYWORD2 NAME(UseProgramObjectARB)(GLhandleARB program)
4570 {
4571 (void) program;
4572 DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgramObjectARB(%d);\n", program));
4573 }
4574
4575 KEYWORD1 void KEYWORD2 NAME(ValidateProgram)(GLuint program)
4576 {
4577 (void) program;
4578 DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgram(%d);\n", program));
4579 }
4580
4581 KEYWORD1 void KEYWORD2 NAME(ValidateProgramARB)(GLhandleARB program)
4582 {
4583 (void) program;
4584 DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgramARB(%d);\n", program));
4585 }
4586
4587 KEYWORD1 void KEYWORD2 NAME(BindAttribLocation)(GLuint program, GLuint index, const GLchar * name)
4588 {
4589 (void) program; (void) index; (void) name;
4590 DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocation(%d, %d, %p);\n", program, index, (const void *) name));
4591 }
4592
4593 KEYWORD1 void KEYWORD2 NAME(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name)
4594 {
4595 (void) program; (void) index; (void) name;
4596 DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocationARB(%d, %d, %p);\n", program, index, (const void *) name));
4597 }
4598
4599 KEYWORD1 void KEYWORD2 NAME(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
4600 {
4601 (void) program; (void) index; (void) bufSize; (void) length; (void) size; (void) type; (void) name;
4602 DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttrib(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
4603 }
4604
4605 KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name)
4606 {
4607 (void) program; (void) index; (void) bufSize; (void) length; (void) size; (void) type; (void) name;
4608 DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
4609 }
4610
4611 KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocation)(GLuint program, const GLchar * name)
4612 {
4613 (void) program; (void) name;
4614 RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocation(%d, %p);\n", program, (const void *) name));
4615 }
4616
4617 KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name)
4618 {
4619 (void) program; (void) name;
4620 RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocationARB(%d, %p);\n", program, (const void *) name));
4621 }
4622
4623 KEYWORD1 void KEYWORD2 NAME(DrawBuffers)(GLsizei n, const GLenum * bufs)
4624 {
4625 (void) n; (void) bufs;
4626 DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffers(%d, %p);\n", n, (const void *) bufs));
4627 }
4628
4629 KEYWORD1 void KEYWORD2 NAME(DrawBuffersARB)(GLsizei n, const GLenum * bufs)
4630 {
4631 (void) n; (void) bufs;
4632 DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersARB(%d, %p);\n", n, (const void *) bufs));
4633 }
4634
4635 KEYWORD1 void KEYWORD2 NAME(DrawBuffersATI)(GLsizei n, const GLenum * bufs)
4636 {
4637 (void) n; (void) bufs;
4638 DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersATI(%d, %p);\n", n, (const void *) bufs));
4639 }
4640
4641 KEYWORD1 void KEYWORD2 NAME(DrawBuffersNV)(GLsizei n, const GLenum * bufs)
4642 {
4643 (void) n; (void) bufs;
4644 DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersNV(%d, %p);\n", n, (const void *) bufs));
4645 }
4646
4647 KEYWORD1 void KEYWORD2 NAME(ClampColorARB)(GLenum target, GLenum clamp)
4648 {
4649 (void) target; (void) clamp;
4650 DISPATCH(ClampColorARB, (target, clamp), (F, "glClampColorARB(0x%x, 0x%x);\n", target, clamp));
4651 }
4652
4653 KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
4654 {
4655 (void) mode; (void) first; (void) count; (void) primcount;
4656 DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedARB(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
4657 }
4658
4659 KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
4660 {
4661 (void) mode; (void) first; (void) count; (void) primcount;
4662 DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedEXT(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
4663 }
4664
4665 KEYWORD1 void KEYWORD2 NAME(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
4666 {
4667 (void) mode; (void) first; (void) count; (void) primcount;
4668 DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstanced(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
4669 }
4670
4671 KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
4672 {
4673 (void) mode; (void) count; (void) type; (void) indices; (void) primcount;
4674 DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedARB(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
4675 }
4676
4677 KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
4678 {
4679 (void) mode; (void) count; (void) type; (void) indices; (void) primcount;
4680 DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedEXT(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
4681 }
4682
4683 KEYWORD1 void KEYWORD2 NAME(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
4684 {
4685 (void) mode; (void) count; (void) type; (void) indices; (void) primcount;
4686 DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstanced(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
4687 }
4688
4689 KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
4690 {
4691 (void) target; (void) samples; (void) internalformat; (void) width; (void) height;
4692 DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
4693 }
4694
4695 KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
4696 {
4697 (void) target; (void) samples; (void) internalformat; (void) width; (void) height;
4698 DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisampleEXT(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
4699 }
4700
4701 KEYWORD1 void KEYWORD2 NAME(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level)
4702 {
4703 (void) target; (void) attachment; (void) texture; (void) level;
4704 DISPATCH(FramebufferTextureARB, (target, attachment, texture, level), (F, "glFramebufferTextureARB(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level));
4705 }
4706
4707 KEYWORD1 void KEYWORD2 NAME(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
4708 {
4709 (void) target; (void) attachment; (void) texture; (void) level; (void) face;
4710 DISPATCH(FramebufferTextureFaceARB, (target, attachment, texture, level, face), (F, "glFramebufferTextureFaceARB(0x%x, 0x%x, %d, %d, 0x%x);\n", target, attachment, texture, level, face));
4711 }
4712
4713 KEYWORD1 void KEYWORD2 NAME(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value)
4714 {
4715 (void) program; (void) pname; (void) value;
4716 DISPATCH(ProgramParameteriARB, (program, pname, value), (F, "glProgramParameteriARB(%d, 0x%x, %d);\n", program, pname, value));
4717 }
4718
4719 KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisorARB)(GLuint index, GLuint divisor)
4720 {
4721 (void) index; (void) divisor;
4722 DISPATCH(VertexAttribDivisorARB, (index, divisor), (F, "glVertexAttribDivisorARB(%d, %d);\n", index, divisor));
4723 }
4724
4725 KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length)
4726 {
4727 (void) target; (void) offset; (void) length;
4728 DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMappedBufferRange(0x%x, %d, %d);\n", target, offset, length));
4729 }
4730
4731 KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
4732 {
4733 (void) target; (void) offset; (void) length; (void) access;
4734 RETURN_DISPATCH(MapBufferRange, (target, offset, length, access), (F, "glMapBufferRange(0x%x, %d, %d, %d);\n", target, offset, length, access));
4735 }
4736
4737 KEYWORD1 void KEYWORD2 NAME(TexBufferARB)(GLenum target, GLenum internalFormat, GLuint buffer)
4738 {
4739 (void) target; (void) internalFormat; (void) buffer;
4740 DISPATCH(TexBufferARB, (target, internalFormat, buffer), (F, "glTexBufferARB(0x%x, 0x%x, %d);\n", target, internalFormat, buffer));
4741 }
4742
4743 KEYWORD1 void KEYWORD2 NAME(BindVertexArray)(GLuint array)
4744 {
4745 (void) array;
4746 DISPATCH(BindVertexArray, (array), (F, "glBindVertexArray(%d);\n", array));
4747 }
4748
4749 KEYWORD1 void KEYWORD2 NAME(GenVertexArrays)(GLsizei n, GLuint * arrays)
4750 {
4751 (void) n; (void) arrays;
4752 DISPATCH(GenVertexArrays, (n, arrays), (F, "glGenVertexArrays(%d, %p);\n", n, (const void *) arrays));
4753 }
4754
4755 KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
4756 {
4757 (void) readTarget; (void) writeTarget; (void) readOffset; (void) writeOffset; (void) size;
4758 DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset, size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, writeTarget, readOffset, writeOffset, size));
4759 }
4760
4761 KEYWORD1 GLenum KEYWORD2 NAME(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
4762 {
4763 (void) sync; (void) flags; (void) timeout;
4764 RETURN_DISPATCH(ClientWaitSync, (sync, flags, timeout), (F, "glClientWaitSync(%d, %d, %d);\n", sync, flags, timeout));
4765 }
4766
4767 KEYWORD1 void KEYWORD2 NAME(DeleteSync)(GLsync sync)
4768 {
4769 (void) sync;
4770 DISPATCH(DeleteSync, (sync), (F, "glDeleteSync(%d);\n", sync));
4771 }
4772
4773 KEYWORD1 GLsync KEYWORD2 NAME(FenceSync)(GLenum condition, GLbitfield flags)
4774 {
4775 (void) condition; (void) flags;
4776 RETURN_DISPATCH(FenceSync, (condition, flags), (F, "glFenceSync(0x%x, %d);\n", condition, flags));
4777 }
4778
4779 KEYWORD1 void KEYWORD2 NAME(GetInteger64v)(GLenum pname, GLint64 * params)
4780 {
4781 (void) pname; (void) params;
4782 DISPATCH(GetInteger64v, (pname, params), (F, "glGetInteger64v(0x%x, %p);\n", pname, (const void *) params));
4783 }
4784
4785 KEYWORD1 void KEYWORD2 NAME(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
4786 {
4787 (void) sync; (void) pname; (void) bufSize; (void) length; (void) values;
4788 DISPATCH(GetSynciv, (sync, pname, bufSize, length, values), (F, "glGetSynciv(%d, 0x%x, %d, %p, %p);\n", sync, pname, bufSize, (const void *) length, (const void *) values));
4789 }
4790
4791 KEYWORD1 GLboolean KEYWORD2 NAME(IsSync)(GLsync sync)
4792 {
4793 (void) sync;
4794 RETURN_DISPATCH(IsSync, (sync), (F, "glIsSync(%d);\n", sync));
4795 }
4796
4797 KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
4798 {
4799 (void) sync; (void) flags; (void) timeout;
4800 DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", sync, flags, timeout));
4801 }
4802
4803 KEYWORD1 void KEYWORD2 NAME(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex)
4804 {
4805 (void) mode; (void) count; (void) type; (void) indices; (void) basevertex;
4806 DISPATCH(DrawElementsBaseVertex, (mode, count, type, indices, basevertex), (F, "glDrawElementsBaseVertex(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, basevertex));
4807 }
4808
4809 KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex)
4810 {
4811 (void) mode; (void) count; (void) type; (void) indices; (void) primcount; (void) basevertex;
4812 DISPATCH(DrawElementsInstancedBaseVertex, (mode, count, type, indices, primcount, basevertex), (F, "glDrawElementsInstancedBaseVertex(0x%x, %d, 0x%x, %p, %d, %d);\n", mode, count, type, (const void *) indices, primcount, basevertex));
4813 }
4814
4815 KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex)
4816 {
4817 (void) mode; (void) start; (void) end; (void) count; (void) type; (void) indices; (void) basevertex;
4818 DISPATCH(DrawRangeElementsBaseVertex, (mode, start, end, count, type, indices, basevertex), (F, "glDrawRangeElementsBaseVertex(0x%x, %d, %d, %d, 0x%x, %p, %d);\n", mode, start, end, count, type, (const void *) indices, basevertex));
4819 }
4820
4821 KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex)
4822 {
4823 (void) mode; (void) count; (void) type; (void) indices; (void) primcount; (void) basevertex;
4824 DISPATCH(MultiDrawElementsBaseVertex, (mode, count, type, indices, primcount, basevertex), (F, "glMultiDrawElementsBaseVertex(0x%x, %p, 0x%x, %p, %d, %p);\n", mode, (const void *) count, type, (const void *) indices, primcount, (const void *) basevertex));
4825 }
4826
4827 KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA)
4828 {
4829 (void) buf; (void) modeRGB; (void) modeA;
4830 DISPATCH(BlendEquationSeparateiARB, (buf, modeRGB, modeA), (F, "glBlendEquationSeparateiARB(%d, 0x%x, 0x%x);\n", buf, modeRGB, modeA));
4831 }
4832
4833 KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparateIndexedAMD)(GLuint buf, GLenum modeRGB, GLenum modeA)
4834 {
4835 (void) buf; (void) modeRGB; (void) modeA;
4836 DISPATCH(BlendEquationSeparateiARB, (buf, modeRGB, modeA), (F, "glBlendEquationSeparateIndexedAMD(%d, 0x%x, 0x%x);\n", buf, modeRGB, modeA));
4837 }
4838
4839 KEYWORD1 void KEYWORD2 NAME(BlendEquationiARB)(GLuint buf, GLenum mode)
4840 {
4841 (void) buf; (void) mode;
4842 DISPATCH(BlendEquationiARB, (buf, mode), (F, "glBlendEquationiARB(%d, 0x%x);\n", buf, mode));
4843 }
4844
4845 KEYWORD1 void KEYWORD2 NAME(BlendEquationIndexedAMD)(GLuint buf, GLenum mode)
4846 {
4847 (void) buf; (void) mode;
4848 DISPATCH(BlendEquationiARB, (buf, mode), (F, "glBlendEquationIndexedAMD(%d, 0x%x);\n", buf, mode));
4849 }
4850
4851 KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)
4852 {
4853 (void) buf; (void) srcRGB; (void) dstRGB; (void) srcA; (void) dstA;
4854 DISPATCH(BlendFuncSeparateiARB, (buf, srcRGB, dstRGB, srcA, dstA), (F, "glBlendFuncSeparateiARB(%d, 0x%x, 0x%x, 0x%x, 0x%x);\n", buf, srcRGB, dstRGB, srcA, dstA));
4855 }
4856
4857 KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateIndexedAMD)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)
4858 {
4859 (void) buf; (void) srcRGB; (void) dstRGB; (void) srcA; (void) dstA;
4860 DISPATCH(BlendFuncSeparateiARB, (buf, srcRGB, dstRGB, srcA, dstA), (F, "glBlendFuncSeparateIndexedAMD(%d, 0x%x, 0x%x, 0x%x, 0x%x);\n", buf, srcRGB, dstRGB, srcA, dstA));
4861 }
4862
4863 KEYWORD1 void KEYWORD2 NAME(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst)
4864 {
4865 (void) buf; (void) src; (void) dst;
4866 DISPATCH(BlendFunciARB, (buf, src, dst), (F, "glBlendFunciARB(%d, 0x%x, 0x%x);\n", buf, src, dst));
4867 }
4868
4869 KEYWORD1 void KEYWORD2 NAME(BlendFuncIndexedAMD)(GLuint buf, GLenum src, GLenum dst)
4870 {
4871 (void) buf; (void) src; (void) dst;
4872 DISPATCH(BlendFunciARB, (buf, src, dst), (F, "glBlendFuncIndexedAMD(%d, 0x%x, 0x%x);\n", buf, src, dst));
4873 }
4874
4875 KEYWORD1 void KEYWORD2 NAME(BindSampler)(GLuint unit, GLuint sampler)
4876 {
4877 (void) unit; (void) sampler;
4878 DISPATCH(BindSampler, (unit, sampler), (F, "glBindSampler(%d, %d);\n", unit, sampler));
4879 }
4880
4881 KEYWORD1 void KEYWORD2 NAME(DeleteSamplers)(GLsizei count, const GLuint * samplers)
4882 {
4883 (void) count; (void) samplers;
4884 DISPATCH(DeleteSamplers, (count, samplers), (F, "glDeleteSamplers(%d, %p);\n", count, (const void *) samplers));
4885 }
4886
4887 KEYWORD1 void KEYWORD2 NAME(GenSamplers)(GLsizei count, GLuint * samplers)
4888 {
4889 (void) count; (void) samplers;
4890 DISPATCH(GenSamplers, (count, samplers), (F, "glGenSamplers(%d, %p);\n", count, (const void *) samplers));
4891 }
4892
4893 KEYWORD1 void KEYWORD2 NAME(GetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint * params)
4894 {
4895 (void) sampler; (void) pname; (void) params;
4896 DISPATCH(GetSamplerParameterIiv, (sampler, pname, params), (F, "glGetSamplerParameterIiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
4897 }
4898
4899 KEYWORD1 void KEYWORD2 NAME(GetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint * params)
4900 {
4901 (void) sampler; (void) pname; (void) params;
4902 DISPATCH(GetSamplerParameterIuiv, (sampler, pname, params), (F, "glGetSamplerParameterIuiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
4903 }
4904
4905 KEYWORD1 void KEYWORD2 NAME(GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params)
4906 {
4907 (void) sampler; (void) pname; (void) params;
4908 DISPATCH(GetSamplerParameterfv, (sampler, pname, params), (F, "glGetSamplerParameterfv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
4909 }
4910
4911 KEYWORD1 void KEYWORD2 NAME(GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params)
4912 {
4913 (void) sampler; (void) pname; (void) params;
4914 DISPATCH(GetSamplerParameteriv, (sampler, pname, params), (F, "glGetSamplerParameteriv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
4915 }
4916
4917 KEYWORD1 GLboolean KEYWORD2 NAME(IsSampler)(GLuint sampler)
4918 {
4919 (void) sampler;
4920 RETURN_DISPATCH(IsSampler, (sampler), (F, "glIsSampler(%d);\n", sampler));
4921 }
4922
4923 KEYWORD1 void KEYWORD2 NAME(SamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint * params)
4924 {
4925 (void) sampler; (void) pname; (void) params;
4926 DISPATCH(SamplerParameterIiv, (sampler, pname, params), (F, "glSamplerParameterIiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
4927 }
4928
4929 KEYWORD1 void KEYWORD2 NAME(SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * params)
4930 {
4931 (void) sampler; (void) pname; (void) params;
4932 DISPATCH(SamplerParameterIuiv, (sampler, pname, params), (F, "glSamplerParameterIuiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
4933 }
4934
4935 KEYWORD1 void KEYWORD2 NAME(SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param)
4936 {
4937 (void) sampler; (void) pname; (void) param;
4938 DISPATCH(SamplerParameterf, (sampler, pname, param), (F, "glSamplerParameterf(%d, 0x%x, %f);\n", sampler, pname, param));
4939 }
4940
4941 KEYWORD1 void KEYWORD2 NAME(SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * params)
4942 {
4943 (void) sampler; (void) pname; (void) params;
4944 DISPATCH(SamplerParameterfv, (sampler, pname, params), (F, "glSamplerParameterfv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
4945 }
4946
4947 KEYWORD1 void KEYWORD2 NAME(SamplerParameteri)(GLuint sampler, GLenum pname, GLint param)
4948 {
4949 (void) sampler; (void) pname; (void) param;
4950 DISPATCH(SamplerParameteri, (sampler, pname, param), (F, "glSamplerParameteri(%d, 0x%x, %d);\n", sampler, pname, param));
4951 }
4952
4953 KEYWORD1 void KEYWORD2 NAME(SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * params)
4954 {
4955 (void) sampler; (void) pname; (void) params;
4956 DISPATCH(SamplerParameteriv, (sampler, pname, params), (F, "glSamplerParameteriv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
4957 }
4958
4959 KEYWORD1 void KEYWORD2 NAME(ColorP3ui)(GLenum type, GLuint color)
4960 {
4961 (void) type; (void) color;
4962 DISPATCH(ColorP3ui, (type, color), (F, "glColorP3ui(0x%x, %d);\n", type, color));
4963 }
4964
4965 KEYWORD1 void KEYWORD2 NAME(ColorP3uiv)(GLenum type, const GLuint * color)
4966 {
4967 (void) type; (void) color;
4968 DISPATCH(ColorP3uiv, (type, color), (F, "glColorP3uiv(0x%x, %p);\n", type, (const void *) color));
4969 }
4970
4971 KEYWORD1 void KEYWORD2 NAME(ColorP4ui)(GLenum type, GLuint color)
4972 {
4973 (void) type; (void) color;
4974 DISPATCH(ColorP4ui, (type, color), (F, "glColorP4ui(0x%x, %d);\n", type, color));
4975 }
4976
4977 KEYWORD1 void KEYWORD2 NAME(ColorP4uiv)(GLenum type, const GLuint * color)
4978 {
4979 (void) type; (void) color;
4980 DISPATCH(ColorP4uiv, (type, color), (F, "glColorP4uiv(0x%x, %p);\n", type, (const void *) color));
4981 }
4982
4983 KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP1ui)(GLenum texture, GLenum type, GLuint coords)
4984 {
4985 (void) texture; (void) type; (void) coords;
4986 DISPATCH(MultiTexCoordP1ui, (texture, type, coords), (F, "glMultiTexCoordP1ui(0x%x, 0x%x, %d);\n", texture, type, coords));
4987 }
4988
4989 KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP1uiv)(GLenum texture, GLenum type, const GLuint * coords)
4990 {
4991 (void) texture; (void) type; (void) coords;
4992 DISPATCH(MultiTexCoordP1uiv, (texture, type, coords), (F, "glMultiTexCoordP1uiv(0x%x, 0x%x, %p);\n", texture, type, (const void *) coords));
4993 }
4994
4995 KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP2ui)(GLenum texture, GLenum type, GLuint coords)
4996 {
4997 (void) texture; (void) type; (void) coords;
4998 DISPATCH(MultiTexCoordP2ui, (texture, type, coords), (F, "glMultiTexCoordP2ui(0x%x, 0x%x, %d);\n", texture, type, coords));
4999 }
5000
5001 KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP2uiv)(GLenum texture, GLenum type, const GLuint * coords)
5002 {
5003 (void) texture; (void) type; (void) coords;
5004 DISPATCH(MultiTexCoordP2uiv, (texture, type, coords), (F, "glMultiTexCoordP2uiv(0x%x, 0x%x, %p);\n", texture, type, (const void *) coords));
5005 }
5006
5007 KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP3ui)(GLenum texture, GLenum type, GLuint coords)
5008 {
5009 (void) texture; (void) type; (void) coords;
5010 DISPATCH(MultiTexCoordP3ui, (texture, type, coords), (F, "glMultiTexCoordP3ui(0x%x, 0x%x, %d);\n", texture, type, coords));
5011 }
5012
5013 KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP3uiv)(GLenum texture, GLenum type, const GLuint * coords)
5014 {
5015 (void) texture; (void) type; (void) coords;
5016 DISPATCH(MultiTexCoordP3uiv, (texture, type, coords), (F, "glMultiTexCoordP3uiv(0x%x, 0x%x, %p);\n", texture, type, (const void *) coords));
5017 }
5018
5019 KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP4ui)(GLenum texture, GLenum type, GLuint coords)
5020 {
5021 (void) texture; (void) type; (void) coords;
5022 DISPATCH(MultiTexCoordP4ui, (texture, type, coords), (F, "glMultiTexCoordP4ui(0x%x, 0x%x, %d);\n", texture, type, coords));
5023 }
5024
5025 KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP4uiv)(GLenum texture, GLenum type, const GLuint * coords)
5026 {
5027 (void) texture; (void) type; (void) coords;
5028 DISPATCH(MultiTexCoordP4uiv, (texture, type, coords), (F, "glMultiTexCoordP4uiv(0x%x, 0x%x, %p);\n", texture, type, (const void *) coords));
5029 }
5030
5031 KEYWORD1 void KEYWORD2 NAME(NormalP3ui)(GLenum type, GLuint coords)
5032 {
5033 (void) type; (void) coords;
5034 DISPATCH(NormalP3ui, (type, coords), (F, "glNormalP3ui(0x%x, %d);\n", type, coords));
5035 }
5036
5037 KEYWORD1 void KEYWORD2 NAME(NormalP3uiv)(GLenum type, const GLuint * coords)
5038 {
5039 (void) type; (void) coords;
5040 DISPATCH(NormalP3uiv, (type, coords), (F, "glNormalP3uiv(0x%x, %p);\n", type, (const void *) coords));
5041 }
5042
5043 KEYWORD1 void KEYWORD2 NAME(SecondaryColorP3ui)(GLenum type, GLuint color)
5044 {
5045 (void) type; (void) color;
5046 DISPATCH(SecondaryColorP3ui, (type, color), (F, "glSecondaryColorP3ui(0x%x, %d);\n", type, color));
5047 }
5048
5049 KEYWORD1 void KEYWORD2 NAME(SecondaryColorP3uiv)(GLenum type, const GLuint * color)
5050 {
5051 (void) type; (void) color;
5052 DISPATCH(SecondaryColorP3uiv, (type, color), (F, "glSecondaryColorP3uiv(0x%x, %p);\n", type, (const void *) color));
5053 }
5054
5055 KEYWORD1 void KEYWORD2 NAME(TexCoordP1ui)(GLenum type, GLuint coords)
5056 {
5057 (void) type; (void) coords;
5058 DISPATCH(TexCoordP1ui, (type, coords), (F, "glTexCoordP1ui(0x%x, %d);\n", type, coords));
5059 }
5060
5061 KEYWORD1 void KEYWORD2 NAME(TexCoordP1uiv)(GLenum type, const GLuint * coords)
5062 {
5063 (void) type; (void) coords;
5064 DISPATCH(TexCoordP1uiv, (type, coords), (F, "glTexCoordP1uiv(0x%x, %p);\n", type, (const void *) coords));
5065 }
5066
5067 KEYWORD1 void KEYWORD2 NAME(TexCoordP2ui)(GLenum type, GLuint coords)
5068 {
5069 (void) type; (void) coords;
5070 DISPATCH(TexCoordP2ui, (type, coords), (F, "glTexCoordP2ui(0x%x, %d);\n", type, coords));
5071 }
5072
5073 KEYWORD1 void KEYWORD2 NAME(TexCoordP2uiv)(GLenum type, const GLuint * coords)
5074 {
5075 (void) type; (void) coords;
5076 DISPATCH(TexCoordP2uiv, (type, coords), (F, "glTexCoordP2uiv(0x%x, %p);\n", type, (const void *) coords));
5077 }
5078
5079 KEYWORD1 void KEYWORD2 NAME(TexCoordP3ui)(GLenum type, GLuint coords)
5080 {
5081 (void) type; (void) coords;
5082 DISPATCH(TexCoordP3ui, (type, coords), (F, "glTexCoordP3ui(0x%x, %d);\n", type, coords));
5083 }
5084
5085 KEYWORD1 void KEYWORD2 NAME(TexCoordP3uiv)(GLenum type, const GLuint * coords)
5086 {
5087 (void) type; (void) coords;
5088 DISPATCH(TexCoordP3uiv, (type, coords), (F, "glTexCoordP3uiv(0x%x, %p);\n", type, (const void *) coords));
5089 }
5090
5091 KEYWORD1 void KEYWORD2 NAME(TexCoordP4ui)(GLenum type, GLuint coords)
5092 {
5093 (void) type; (void) coords;
5094 DISPATCH(TexCoordP4ui, (type, coords), (F, "glTexCoordP4ui(0x%x, %d);\n", type, coords));
5095 }
5096
5097 KEYWORD1 void KEYWORD2 NAME(TexCoordP4uiv)(GLenum type, const GLuint * coords)
5098 {
5099 (void) type; (void) coords;
5100 DISPATCH(TexCoordP4uiv, (type, coords), (F, "glTexCoordP4uiv(0x%x, %p);\n", type, (const void *) coords));
5101 }
5102
5103 KEYWORD1 void KEYWORD2 NAME(VertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value)
5104 {
5105 (void) index; (void) type; (void) normalized; (void) value;
5106 DISPATCH(VertexAttribP1ui, (index, type, normalized, value), (F, "glVertexAttribP1ui(%d, 0x%x, %d, %d);\n", index, type, normalized, value));
5107 }
5108
5109 KEYWORD1 void KEYWORD2 NAME(VertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value)
5110 {
5111 (void) index; (void) type; (void) normalized; (void) value;
5112 DISPATCH(VertexAttribP1uiv, (index, type, normalized, value), (F, "glVertexAttribP1uiv(%d, 0x%x, %d, %p);\n", index, type, normalized, (const void *) value));
5113 }
5114
5115 KEYWORD1 void KEYWORD2 NAME(VertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value)
5116 {
5117 (void) index; (void) type; (void) normalized; (void) value;
5118 DISPATCH(VertexAttribP2ui, (index, type, normalized, value), (F, "glVertexAttribP2ui(%d, 0x%x, %d, %d);\n", index, type, normalized, value));
5119 }
5120
5121 KEYWORD1 void KEYWORD2 NAME(VertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value)
5122 {
5123 (void) index; (void) type; (void) normalized; (void) value;
5124 DISPATCH(VertexAttribP2uiv, (index, type, normalized, value), (F, "glVertexAttribP2uiv(%d, 0x%x, %d, %p);\n", index, type, normalized, (const void *) value));
5125 }
5126
5127 KEYWORD1 void KEYWORD2 NAME(VertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value)
5128 {
5129 (void) index; (void) type; (void) normalized; (void) value;
5130 DISPATCH(VertexAttribP3ui, (index, type, normalized, value), (F, "glVertexAttribP3ui(%d, 0x%x, %d, %d);\n", index, type, normalized, value));
5131 }
5132
5133 KEYWORD1 void KEYWORD2 NAME(VertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value)
5134 {
5135 (void) index; (void) type; (void) normalized; (void) value;
5136 DISPATCH(VertexAttribP3uiv, (index, type, normalized, value), (F, "glVertexAttribP3uiv(%d, 0x%x, %d, %p);\n", index, type, normalized, (const void *) value));
5137 }
5138
5139 KEYWORD1 void KEYWORD2 NAME(VertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value)
5140 {
5141 (void) index; (void) type; (void) normalized; (void) value;
5142 DISPATCH(VertexAttribP4ui, (index, type, normalized, value), (F, "glVertexAttribP4ui(%d, 0x%x, %d, %d);\n", index, type, normalized, value));
5143 }
5144
5145 KEYWORD1 void KEYWORD2 NAME(VertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value)
5146 {
5147 (void) index; (void) type; (void) normalized; (void) value;
5148 DISPATCH(VertexAttribP4uiv, (index, type, normalized, value), (F, "glVertexAttribP4uiv(%d, 0x%x, %d, %p);\n", index, type, normalized, (const void *) value));
5149 }
5150
5151 KEYWORD1 void KEYWORD2 NAME(VertexP2ui)(GLenum type, GLuint value)
5152 {
5153 (void) type; (void) value;
5154 DISPATCH(VertexP2ui, (type, value), (F, "glVertexP2ui(0x%x, %d);\n", type, value));
5155 }
5156
5157 KEYWORD1 void KEYWORD2 NAME(VertexP2uiv)(GLenum type, const GLuint * value)
5158 {
5159 (void) type; (void) value;
5160 DISPATCH(VertexP2uiv, (type, value), (F, "glVertexP2uiv(0x%x, %p);\n", type, (const void *) value));
5161 }
5162
5163 KEYWORD1 void KEYWORD2 NAME(VertexP3ui)(GLenum type, GLuint value)
5164 {
5165 (void) type; (void) value;
5166 DISPATCH(VertexP3ui, (type, value), (F, "glVertexP3ui(0x%x, %d);\n", type, value));
5167 }
5168
5169 KEYWORD1 void KEYWORD2 NAME(VertexP3uiv)(GLenum type, const GLuint * value)
5170 {
5171 (void) type; (void) value;
5172 DISPATCH(VertexP3uiv, (type, value), (F, "glVertexP3uiv(0x%x, %p);\n", type, (const void *) value));
5173 }
5174
5175 KEYWORD1 void KEYWORD2 NAME(VertexP4ui)(GLenum type, GLuint value)
5176 {
5177 (void) type; (void) value;
5178 DISPATCH(VertexP4ui, (type, value), (F, "glVertexP4ui(0x%x, %d);\n", type, value));
5179 }
5180
5181 KEYWORD1 void KEYWORD2 NAME(VertexP4uiv)(GLenum type, const GLuint * value)
5182 {
5183 (void) type; (void) value;
5184 DISPATCH(VertexP4uiv, (type, value), (F, "glVertexP4uiv(0x%x, %p);\n", type, (const void *) value));
5185 }
5186
5187 KEYWORD1 void KEYWORD2 NAME(BindTransformFeedback)(GLenum target, GLuint id)
5188 {
5189 (void) target; (void) id;
5190 DISPATCH(BindTransformFeedback, (target, id), (F, "glBindTransformFeedback(0x%x, %d);\n", target, id));
5191 }
5192
5193 KEYWORD1 void KEYWORD2 NAME(DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids)
5194 {
5195 (void) n; (void) ids;
5196 DISPATCH(DeleteTransformFeedbacks, (n, ids), (F, "glDeleteTransformFeedbacks(%d, %p);\n", n, (const void *) ids));
5197 }
5198
5199 KEYWORD1 void KEYWORD2 NAME(DrawTransformFeedback)(GLenum mode, GLuint id)
5200 {
5201 (void) mode; (void) id;
5202 DISPATCH(DrawTransformFeedback, (mode, id), (F, "glDrawTransformFeedback(0x%x, %d);\n", mode, id));
5203 }
5204
5205 KEYWORD1 void KEYWORD2 NAME(GenTransformFeedbacks)(GLsizei n, GLuint * ids)
5206 {
5207 (void) n; (void) ids;
5208 DISPATCH(GenTransformFeedbacks, (n, ids), (F, "glGenTransformFeedbacks(%d, %p);\n", n, (const void *) ids));
5209 }
5210
5211 KEYWORD1 GLboolean KEYWORD2 NAME(IsTransformFeedback)(GLuint id)
5212 {
5213 (void) id;
5214 RETURN_DISPATCH(IsTransformFeedback, (id), (F, "glIsTransformFeedback(%d);\n", id));
5215 }
5216
5217 KEYWORD1 void KEYWORD2 NAME(PauseTransformFeedback)(void)
5218 {
5219 DISPATCH(PauseTransformFeedback, (), (F, "glPauseTransformFeedback();\n"));
5220 }
5221
5222 KEYWORD1 void KEYWORD2 NAME(ResumeTransformFeedback)(void)
5223 {
5224 DISPATCH(ResumeTransformFeedback, (), (F, "glResumeTransformFeedback();\n"));
5225 }
5226
5227 KEYWORD1 void KEYWORD2 NAME(ClearDepthf)(GLclampf depth)
5228 {
5229 (void) depth;
5230 DISPATCH(ClearDepthf, (depth), (F, "glClearDepthf(%f);\n", depth));
5231 }
5232
5233 KEYWORD1 void KEYWORD2 NAME(DepthRangef)(GLclampf zNear, GLclampf zFar)
5234 {
5235 (void) zNear; (void) zFar;
5236 DISPATCH(DepthRangef, (zNear, zFar), (F, "glDepthRangef(%f, %f);\n", zNear, zFar));
5237 }
5238
5239 KEYWORD1 void KEYWORD2 NAME(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision)
5240 {
5241 (void) shadertype; (void) precisiontype; (void) range; (void) precision;
5242 DISPATCH(GetShaderPrecisionFormat, (shadertype, precisiontype, range, precision), (F, "glGetShaderPrecisionFormat(0x%x, 0x%x, %p, %p);\n", shadertype, precisiontype, (const void *) range, (const void *) precision));
5243 }
5244
5245 KEYWORD1 void KEYWORD2 NAME(ReleaseShaderCompiler)(void)
5246 {
5247 DISPATCH(ReleaseShaderCompiler, (), (F, "glReleaseShaderCompiler();\n"));
5248 }
5249
5250 KEYWORD1 void KEYWORD2 NAME(ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length)
5251 {
5252 (void) n; (void) shaders; (void) binaryformat; (void) binary; (void) length;
5253 DISPATCH(ShaderBinary, (n, shaders, binaryformat, binary, length), (F, "glShaderBinary(%d, %p, 0x%x, %p, %d);\n", n, (const void *) shaders, binaryformat, (const void *) binary, length));
5254 }
5255
5256 KEYWORD1 GLenum KEYWORD2 NAME(GetGraphicsResetStatusARB)(void)
5257 {
5258 RETURN_DISPATCH(GetGraphicsResetStatusARB, (), (F, "glGetGraphicsResetStatusARB();\n"));
5259 }
5260
5261 KEYWORD1 void KEYWORD2 NAME(GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table)
5262 {
5263 (void) target; (void) format; (void) type; (void) bufSize; (void) table;
5264 DISPATCH(GetnColorTableARB, (target, format, type, bufSize, table), (F, "glGetnColorTableARB(0x%x, 0x%x, 0x%x, %d, %p);\n", target, format, type, bufSize, (const void *) table));
5265 }
5266
5267 KEYWORD1 void KEYWORD2 NAME(GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img)
5268 {
5269 (void) target; (void) lod; (void) bufSize; (void) img;
5270 DISPATCH(GetnCompressedTexImageARB, (target, lod, bufSize, img), (F, "glGetnCompressedTexImageARB(0x%x, %d, %d, %p);\n", target, lod, bufSize, (const void *) img));
5271 }
5272
5273 KEYWORD1 void KEYWORD2 NAME(GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image)
5274 {
5275 (void) target; (void) format; (void) type; (void) bufSize; (void) image;
5276 DISPATCH(GetnConvolutionFilterARB, (target, format, type, bufSize, image), (F, "glGetnConvolutionFilterARB(0x%x, 0x%x, 0x%x, %d, %p);\n", target, format, type, bufSize, (const void *) image));
5277 }
5278
5279 KEYWORD1 void KEYWORD2 NAME(GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values)
5280 {
5281 (void) target; (void) reset; (void) format; (void) type; (void) bufSize; (void) values;
5282 DISPATCH(GetnHistogramARB, (target, reset, format, type, bufSize, values), (F, "glGetnHistogramARB(0x%x, %d, 0x%x, 0x%x, %d, %p);\n", target, reset, format, type, bufSize, (const void *) values));
5283 }
5284
5285 KEYWORD1 void KEYWORD2 NAME(GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v)
5286 {
5287 (void) target; (void) query; (void) bufSize; (void) v;
5288 DISPATCH(GetnMapdvARB, (target, query, bufSize, v), (F, "glGetnMapdvARB(0x%x, 0x%x, %d, %p);\n", target, query, bufSize, (const void *) v));
5289 }
5290
5291 KEYWORD1 void KEYWORD2 NAME(GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v)
5292 {
5293 (void) target; (void) query; (void) bufSize; (void) v;
5294 DISPATCH(GetnMapfvARB, (target, query, bufSize, v), (F, "glGetnMapfvARB(0x%x, 0x%x, %d, %p);\n", target, query, bufSize, (const void *) v));
5295 }
5296
5297 KEYWORD1 void KEYWORD2 NAME(GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v)
5298 {
5299 (void) target; (void) query; (void) bufSize; (void) v;
5300 DISPATCH(GetnMapivARB, (target, query, bufSize, v), (F, "glGetnMapivARB(0x%x, 0x%x, %d, %p);\n", target, query, bufSize, (const void *) v));
5301 }
5302
5303 KEYWORD1 void KEYWORD2 NAME(GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values)
5304 {
5305 (void) target; (void) reset; (void) format; (void) type; (void) bufSize; (void) values;
5306 DISPATCH(GetnMinmaxARB, (target, reset, format, type, bufSize, values), (F, "glGetnMinmaxARB(0x%x, %d, 0x%x, 0x%x, %d, %p);\n", target, reset, format, type, bufSize, (const void *) values));
5307 }
5308
5309 KEYWORD1 void KEYWORD2 NAME(GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values)
5310 {
5311 (void) map; (void) bufSize; (void) values;
5312 DISPATCH(GetnPixelMapfvARB, (map, bufSize, values), (F, "glGetnPixelMapfvARB(0x%x, %d, %p);\n", map, bufSize, (const void *) values));
5313 }
5314
5315 KEYWORD1 void KEYWORD2 NAME(GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values)
5316 {
5317 (void) map; (void) bufSize; (void) values;
5318 DISPATCH(GetnPixelMapuivARB, (map, bufSize, values), (F, "glGetnPixelMapuivARB(0x%x, %d, %p);\n", map, bufSize, (const void *) values));
5319 }
5320
5321 KEYWORD1 void KEYWORD2 NAME(GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values)
5322 {
5323 (void) map; (void) bufSize; (void) values;
5324 DISPATCH(GetnPixelMapusvARB, (map, bufSize, values), (F, "glGetnPixelMapusvARB(0x%x, %d, %p);\n", map, bufSize, (const void *) values));
5325 }
5326
5327 KEYWORD1 void KEYWORD2 NAME(GetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern)
5328 {
5329 (void) bufSize; (void) pattern;
5330 DISPATCH(GetnPolygonStippleARB, (bufSize, pattern), (F, "glGetnPolygonStippleARB(%d, %p);\n", bufSize, (const void *) pattern));
5331 }
5332
5333 KEYWORD1 void KEYWORD2 NAME(GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span)
5334 {
5335 (void) target; (void) format; (void) type; (void) rowBufSize; (void) row; (void) columnBufSize; (void) column; (void) span;
5336 DISPATCH(GetnSeparableFilterARB, (target, format, type, rowBufSize, row, columnBufSize, column, span), (F, "glGetnSeparableFilterARB(0x%x, 0x%x, 0x%x, %d, %p, %d, %p, %p);\n", target, format, type, rowBufSize, (const void *) row, columnBufSize, (const void *) column, (const void *) span));
5337 }
5338
5339 KEYWORD1 void KEYWORD2 NAME(GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img)
5340 {
5341 (void) target; (void) level; (void) format; (void) type; (void) bufSize; (void) img;
5342 DISPATCH(GetnTexImageARB, (target, level, format, type, bufSize, img), (F, "glGetnTexImageARB(0x%x, %d, 0x%x, 0x%x, %d, %p);\n", target, level, format, type, bufSize, (const void *) img));
5343 }
5344
5345 KEYWORD1 void KEYWORD2 NAME(GetnUniformdvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble * params)
5346 {
5347 (void) program; (void) location; (void) bufSize; (void) params;
5348 DISPATCH(GetnUniformdvARB, (program, location, bufSize, params), (F, "glGetnUniformdvARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) params));
5349 }
5350
5351 KEYWORD1 void KEYWORD2 NAME(GetnUniformfvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat * params)
5352 {
5353 (void) program; (void) location; (void) bufSize; (void) params;
5354 DISPATCH(GetnUniformfvARB, (program, location, bufSize, params), (F, "glGetnUniformfvARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) params));
5355 }
5356
5357 KEYWORD1 void KEYWORD2 NAME(GetnUniformivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLint * params)
5358 {
5359 (void) program; (void) location; (void) bufSize; (void) params;
5360 DISPATCH(GetnUniformivARB, (program, location, bufSize, params), (F, "glGetnUniformivARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) params));
5361 }
5362
5363 KEYWORD1 void KEYWORD2 NAME(GetnUniformuivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLuint * params)
5364 {
5365 (void) program; (void) location; (void) bufSize; (void) params;
5366 DISPATCH(GetnUniformuivARB, (program, location, bufSize, params), (F, "glGetnUniformuivARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) params));
5367 }
5368
5369 KEYWORD1 void KEYWORD2 NAME(ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data)
5370 {
5371 (void) x; (void) y; (void) width; (void) height; (void) format; (void) type; (void) bufSize; (void) data;
5372 DISPATCH(ReadnPixelsARB, (x, y, width, height, format, type, bufSize, data), (F, "glReadnPixelsARB(%d, %d, %d, %d, 0x%x, 0x%x, %d, %p);\n", x, y, width, height, format, type, bufSize, (const void *) data));
5373 }
5374
5375 KEYWORD1 void KEYWORD2 NAME(TexStorage1D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width)
5376 {
5377 (void) target; (void) levels; (void) internalFormat; (void) width;
5378 DISPATCH(TexStorage1D, (target, levels, internalFormat, width), (F, "glTexStorage1D(0x%x, %d, 0x%x, %d);\n", target, levels, internalFormat, width));
5379 }
5380
5381 KEYWORD1 void KEYWORD2 NAME(TexStorage2D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height)
5382 {
5383 (void) target; (void) levels; (void) internalFormat; (void) width; (void) height;
5384 DISPATCH(TexStorage2D, (target, levels, internalFormat, width, height), (F, "glTexStorage2D(0x%x, %d, 0x%x, %d, %d);\n", target, levels, internalFormat, width, height));
5385 }
5386
5387 KEYWORD1 void KEYWORD2 NAME(TexStorage3D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth)
5388 {
5389 (void) target; (void) levels; (void) internalFormat; (void) width; (void) height; (void) depth;
5390 DISPATCH(TexStorage3D, (target, levels, internalFormat, width, height, depth), (F, "glTexStorage3D(0x%x, %d, 0x%x, %d, %d, %d);\n", target, levels, internalFormat, width, height, depth));
5391 }
5392
5393 KEYWORD1 void KEYWORD2 NAME(TextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width)
5394 {
5395 (void) texture; (void) target; (void) levels; (void) internalFormat; (void) width;
5396 DISPATCH(TextureStorage1DEXT, (texture, target, levels, internalFormat, width), (F, "glTextureStorage1DEXT(%d, 0x%x, %d, 0x%x, %d);\n", texture, target, levels, internalFormat, width));
5397 }
5398
5399 KEYWORD1 void KEYWORD2 NAME(TextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height)
5400 {
5401 (void) texture; (void) target; (void) levels; (void) internalFormat; (void) width; (void) height;
5402 DISPATCH(TextureStorage2DEXT, (texture, target, levels, internalFormat, width, height), (F, "glTextureStorage2DEXT(%d, 0x%x, %d, 0x%x, %d, %d);\n", texture, target, levels, internalFormat, width, height));
5403 }
5404
5405 KEYWORD1 void KEYWORD2 NAME(TextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth)
5406 {
5407 (void) texture; (void) target; (void) levels; (void) internalFormat; (void) width; (void) height; (void) depth;
5408 DISPATCH(TextureStorage3DEXT, (texture, target, levels, internalFormat, width, height, depth), (F, "glTextureStorage3DEXT(%d, 0x%x, %d, 0x%x, %d, %d, %d);\n", texture, target, levels, internalFormat, width, height, depth));
5409 }
5410
5411 KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
5412 {
5413 (void) factor; (void) bias;
5414 DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias));
5415 }
5416
5417 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLenum pname, GLfloat * params);
5418
5419 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLenum pname, GLfloat * params)
5420 {
5421 (void) pname; (void) params;
5422 DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
5423 }
5424
5425 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_693)(GLenum pname, GLint * params);
5426
5427 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_693)(GLenum pname, GLint * params)
5428 {
5429 (void) pname; (void) params;
5430 DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
5431 }
5432
5433 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_694)(GLenum pname, GLfloat param);
5434
5435 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_694)(GLenum pname, GLfloat param)
5436 {
5437 (void) pname; (void) param;
5438 DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param));
5439 }
5440
5441 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_695)(GLenum pname, const GLfloat * params);
5442
5443 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_695)(GLenum pname, const GLfloat * params)
5444 {
5445 (void) pname; (void) params;
5446 DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
5447 }
5448
5449 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_696)(GLenum pname, GLint param);
5450
5451 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_696)(GLenum pname, GLint param)
5452 {
5453 (void) pname; (void) param;
5454 DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param));
5455 }
5456
5457 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLenum pname, const GLint * params);
5458
5459 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLenum pname, const GLint * params)
5460 {
5461 (void) pname; (void) params;
5462 DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
5463 }
5464
5465 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLclampf value, GLboolean invert);
5466
5467 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLclampf value, GLboolean invert)
5468 {
5469 (void) value; (void) invert;
5470 DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert));
5471 }
5472
5473 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLenum pattern);
5474
5475 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLenum pattern)
5476 {
5477 (void) pattern;
5478 DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern));
5479 }
5480
5481 KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
5482 {
5483 (void) size; (void) type; (void) stride; (void) count; (void) pointer;
5484 DISPATCH(ColorPointerEXT, (size, type, stride, count, pointer), (F, "glColorPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
5485 }
5486
5487 KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer)
5488 {
5489 (void) stride; (void) count; (void) pointer;
5490 DISPATCH(EdgeFlagPointerEXT, (stride, count, pointer), (F, "glEdgeFlagPointerEXT(%d, %d, %p);\n", stride, count, (const void *) pointer));
5491 }
5492
5493 KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
5494 {
5495 (void) type; (void) stride; (void) count; (void) pointer;
5496 DISPATCH(IndexPointerEXT, (type, stride, count, pointer), (F, "glIndexPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer));
5497 }
5498
5499 KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
5500 {
5501 (void) type; (void) stride; (void) count; (void) pointer;
5502 DISPATCH(NormalPointerEXT, (type, stride, count, pointer), (F, "glNormalPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer));
5503 }
5504
5505 KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
5506 {
5507 (void) size; (void) type; (void) stride; (void) count; (void) pointer;
5508 DISPATCH(TexCoordPointerEXT, (size, type, stride, count, pointer), (F, "glTexCoordPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
5509 }
5510
5511 KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
5512 {
5513 (void) size; (void) type; (void) stride; (void) count; (void) pointer;
5514 DISPATCH(VertexPointerEXT, (size, type, stride, count, pointer), (F, "glVertexPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
5515 }
5516
5517 KEYWORD1 void KEYWORD2 NAME(PointParameterf)(GLenum pname, GLfloat param)
5518 {
5519 (void) pname; (void) param;
5520 DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterf(0x%x, %f);\n", pname, param));
5521 }
5522
5523 KEYWORD1 void KEYWORD2 NAME(PointParameterfARB)(GLenum pname, GLfloat param)
5524 {
5525 (void) pname; (void) param;
5526 DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfARB(0x%x, %f);\n", pname, param));
5527 }
5528
5529 KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param)
5530 {
5531 (void) pname; (void) param;
5532 DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param));
5533 }
5534
5535 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_706)(GLenum pname, GLfloat param);
5536
5537 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_706)(GLenum pname, GLfloat param)
5538 {
5539 (void) pname; (void) param;
5540 DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param));
5541 }
5542
5543 KEYWORD1 void KEYWORD2 NAME(PointParameterfv)(GLenum pname, const GLfloat * params)
5544 {
5545 (void) pname; (void) params;
5546 DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfv(0x%x, %p);\n", pname, (const void *) params));
5547 }
5548
5549 KEYWORD1 void KEYWORD2 NAME(PointParameterfvARB)(GLenum pname, const GLfloat * params)
5550 {
5551 (void) pname; (void) params;
5552 DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvARB(0x%x, %p);\n", pname, (const void *) params));
5553 }
5554
5555 KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * params)
5556 {
5557 (void) pname; (void) params;
5558 DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
5559 }
5560
5561 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_707)(GLenum pname, const GLfloat * params);
5562
5563 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_707)(GLenum pname, const GLfloat * params)
5564 {
5565 (void) pname; (void) params;
5566 DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
5567 }
5568
5569 KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count)
5570 {
5571 (void) first; (void) count;
5572 DISPATCH(LockArraysEXT, (first, count), (F, "glLockArraysEXT(%d, %d);\n", first, count));
5573 }
5574
5575 KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void)
5576 {
5577 DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n"));
5578 }
5579
5580 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue)
5581 {
5582 (void) red; (void) green; (void) blue;
5583 DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3b(%d, %d, %d);\n", red, green, blue));
5584 }
5585
5586 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue)
5587 {
5588 (void) red; (void) green; (void) blue;
5589 DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3bEXT(%d, %d, %d);\n", red, green, blue));
5590 }
5591
5592 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bv)(const GLbyte * v)
5593 {
5594 (void) v;
5595 DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bv(%p);\n", (const void *) v));
5596 }
5597
5598 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bvEXT)(const GLbyte * v)
5599 {
5600 (void) v;
5601 DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bvEXT(%p);\n", (const void *) v));
5602 }
5603
5604 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue)
5605 {
5606 (void) red; (void) green; (void) blue;
5607 DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3d(%f, %f, %f);\n", red, green, blue));
5608 }
5609
5610 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue)
5611 {
5612 (void) red; (void) green; (void) blue;
5613 DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3dEXT(%f, %f, %f);\n", red, green, blue));
5614 }
5615
5616 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dv)(const GLdouble * v)
5617 {
5618 (void) v;
5619 DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dv(%p);\n", (const void *) v));
5620 }
5621
5622 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dvEXT)(const GLdouble * v)
5623 {
5624 (void) v;
5625 DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dvEXT(%p);\n", (const void *) v));
5626 }
5627
5628 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue)
5629 {
5630 (void) red; (void) green; (void) blue;
5631 DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3f(%f, %f, %f);\n", red, green, blue));
5632 }
5633
5634 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue)
5635 {
5636 (void) red; (void) green; (void) blue;
5637 DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3fEXT(%f, %f, %f);\n", red, green, blue));
5638 }
5639
5640 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fv)(const GLfloat * v)
5641 {
5642 (void) v;
5643 DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fv(%p);\n", (const void *) v));
5644 }
5645
5646 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fvEXT)(const GLfloat * v)
5647 {
5648 (void) v;
5649 DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fvEXT(%p);\n", (const void *) v));
5650 }
5651
5652 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3i)(GLint red, GLint green, GLint blue)
5653 {
5654 (void) red; (void) green; (void) blue;
5655 DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3i(%d, %d, %d);\n", red, green, blue));
5656 }
5657
5658 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue)
5659 {
5660 (void) red; (void) green; (void) blue;
5661 DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3iEXT(%d, %d, %d);\n", red, green, blue));
5662 }
5663
5664 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iv)(const GLint * v)
5665 {
5666 (void) v;
5667 DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3iv(%p);\n", (const void *) v));
5668 }
5669
5670 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ivEXT)(const GLint * v)
5671 {
5672 (void) v;
5673 DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3ivEXT(%p);\n", (const void *) v));
5674 }
5675
5676 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue)
5677 {
5678 (void) red; (void) green; (void) blue;
5679 DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3s(%d, %d, %d);\n", red, green, blue));
5680 }
5681
5682 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue)
5683 {
5684 (void) red; (void) green; (void) blue;
5685 DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3sEXT(%d, %d, %d);\n", red, green, blue));
5686 }
5687
5688 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sv)(const GLshort * v)
5689 {
5690 (void) v;
5691 DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3sv(%p);\n", (const void *) v));
5692 }
5693
5694 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3svEXT)(const GLshort * v)
5695 {
5696 (void) v;
5697 DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3svEXT(%p);\n", (const void *) v));
5698 }
5699
5700 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue)
5701 {
5702 (void) red; (void) green; (void) blue;
5703 DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ub(%d, %d, %d);\n", red, green, blue));
5704 }
5705
5706 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue)
5707 {
5708 (void) red; (void) green; (void) blue;
5709 DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ubEXT(%d, %d, %d);\n", red, green, blue));
5710 }
5711
5712 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubv)(const GLubyte * v)
5713 {
5714 (void) v;
5715 DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubv(%p);\n", (const void *) v));
5716 }
5717
5718 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubvEXT)(const GLubyte * v)
5719 {
5720 (void) v;
5721 DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubvEXT(%p);\n", (const void *) v));
5722 }
5723
5724 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue)
5725 {
5726 (void) red; (void) green; (void) blue;
5727 DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3ui(%d, %d, %d);\n", red, green, blue));
5728 }
5729
5730 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue)
5731 {
5732 (void) red; (void) green; (void) blue;
5733 DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3uiEXT(%d, %d, %d);\n", red, green, blue));
5734 }
5735
5736 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiv)(const GLuint * v)
5737 {
5738 (void) v;
5739 DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uiv(%p);\n", (const void *) v));
5740 }
5741
5742 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uivEXT)(const GLuint * v)
5743 {
5744 (void) v;
5745 DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uivEXT(%p);\n", (const void *) v));
5746 }
5747
5748 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue)
5749 {
5750 (void) red; (void) green; (void) blue;
5751 DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3us(%d, %d, %d);\n", red, green, blue));
5752 }
5753
5754 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue)
5755 {
5756 (void) red; (void) green; (void) blue;
5757 DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3usEXT(%d, %d, %d);\n", red, green, blue));
5758 }
5759
5760 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usv)(const GLushort * v)
5761 {
5762 (void) v;
5763 DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usv(%p);\n", (const void *) v));
5764 }
5765
5766 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usvEXT)(const GLushort * v)
5767 {
5768 (void) v;
5769 DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usvEXT(%p);\n", (const void *) v));
5770 }
5771
5772 KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
5773 {
5774 (void) size; (void) type; (void) stride; (void) pointer;
5775 DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
5776 }
5777
5778 KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
5779 {
5780 (void) size; (void) type; (void) stride; (void) pointer;
5781 DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointerEXT(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
5782 }
5783
5784 KEYWORD1 void KEYWORD2 NAME(MultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount)
5785 {
5786 (void) mode; (void) first; (void) count; (void) primcount;
5787 DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArrays(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount));
5788 }
5789
5790 KEYWORD1 void KEYWORD2 NAME(MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount)
5791 {
5792 (void) mode; (void) first; (void) count; (void) primcount;
5793 DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArraysEXT(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount));
5794 }
5795
5796 KEYWORD1 void KEYWORD2 NAME(MultiDrawElements)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount)
5797 {
5798 (void) mode; (void) count; (void) type; (void) indices; (void) primcount;
5799 DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElements(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount));
5800 }
5801
5802 KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount)
5803 {
5804 (void) mode; (void) count; (void) type; (void) indices; (void) primcount;
5805 DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElementsEXT(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount));
5806 }
5807
5808 KEYWORD1 void KEYWORD2 NAME(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
5809 {
5810 (void) type; (void) stride; (void) pointer;
5811 DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
5812 }
5813
5814 KEYWORD1 void KEYWORD2 NAME(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer)
5815 {
5816 (void) type; (void) stride; (void) pointer;
5817 DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointerEXT(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
5818 }
5819
5820 KEYWORD1 void KEYWORD2 NAME(FogCoordd)(GLdouble coord)
5821 {
5822 (void) coord;
5823 DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoordd(%f);\n", coord));
5824 }
5825
5826 KEYWORD1 void KEYWORD2 NAME(FogCoorddEXT)(GLdouble coord)
5827 {
5828 (void) coord;
5829 DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoorddEXT(%f);\n", coord));
5830 }
5831
5832 KEYWORD1 void KEYWORD2 NAME(FogCoorddv)(const GLdouble * coord)
5833 {
5834 (void) coord;
5835 DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddv(%p);\n", (const void *) coord));
5836 }
5837
5838 KEYWORD1 void KEYWORD2 NAME(FogCoorddvEXT)(const GLdouble * coord)
5839 {
5840 (void) coord;
5841 DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddvEXT(%p);\n", (const void *) coord));
5842 }
5843
5844 KEYWORD1 void KEYWORD2 NAME(FogCoordf)(GLfloat coord)
5845 {
5846 (void) coord;
5847 DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordf(%f);\n", coord));
5848 }
5849
5850 KEYWORD1 void KEYWORD2 NAME(FogCoordfEXT)(GLfloat coord)
5851 {
5852 (void) coord;
5853 DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordfEXT(%f);\n", coord));
5854 }
5855
5856 KEYWORD1 void KEYWORD2 NAME(FogCoordfv)(const GLfloat * coord)
5857 {
5858 (void) coord;
5859 DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfv(%p);\n", (const void *) coord));
5860 }
5861
5862 KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord)
5863 {
5864 (void) coord;
5865 DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
5866 }
5867
5868 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLenum mode);
5869
5870 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLenum mode)
5871 {
5872 (void) mode;
5873 DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode));
5874 }
5875
5876 KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
5877 {
5878 (void) sfactorRGB; (void) dfactorRGB; (void) sfactorAlpha; (void) dfactorAlpha;
5879 DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
5880 }
5881
5882 KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
5883 {
5884 (void) sfactorRGB; (void) dfactorRGB; (void) sfactorAlpha; (void) dfactorAlpha;
5885 DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
5886 }
5887
5888 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
5889
5890 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
5891 {
5892 (void) sfactorRGB; (void) dfactorRGB; (void) sfactorAlpha; (void) dfactorAlpha;
5893 DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
5894 }
5895
5896 KEYWORD1 void KEYWORD2 NAME(FlushVertexArrayRangeNV)(void)
5897 {
5898 DISPATCH(FlushVertexArrayRangeNV, (), (F, "glFlushVertexArrayRangeNV();\n"));
5899 }
5900
5901 KEYWORD1 void KEYWORD2 NAME(VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer)
5902 {
5903 (void) length; (void) pointer;
5904 DISPATCH(VertexArrayRangeNV, (length, pointer), (F, "glVertexArrayRangeNV(%d, %p);\n", length, (const void *) pointer));
5905 }
5906
5907 KEYWORD1 void KEYWORD2 NAME(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
5908 {
5909 (void) stage; (void) portion; (void) variable; (void) input; (void) mapping; (void) componentUsage;
5910 DISPATCH(CombinerInputNV, (stage, portion, variable, input, mapping, componentUsage), (F, "glCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x);\n", stage, portion, variable, input, mapping, componentUsage));
5911 }
5912
5913 KEYWORD1 void KEYWORD2 NAME(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
5914 {
5915 (void) stage; (void) portion; (void) abOutput; (void) cdOutput; (void) sumOutput; (void) scale; (void) bias; (void) abDotProduct; (void) cdDotProduct; (void) muxSum;
5916 DISPATCH(CombinerOutputNV, (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum), (F, "glCombinerOutputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, %d, %d, %d);\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum));
5917 }
5918
5919 KEYWORD1 void KEYWORD2 NAME(CombinerParameterfNV)(GLenum pname, GLfloat param)
5920 {
5921 (void) pname; (void) param;
5922 DISPATCH(CombinerParameterfNV, (pname, param), (F, "glCombinerParameterfNV(0x%x, %f);\n", pname, param));
5923 }
5924
5925 KEYWORD1 void KEYWORD2 NAME(CombinerParameterfvNV)(GLenum pname, const GLfloat * params)
5926 {
5927 (void) pname; (void) params;
5928 DISPATCH(CombinerParameterfvNV, (pname, params), (F, "glCombinerParameterfvNV(0x%x, %p);\n", pname, (const void *) params));
5929 }
5930
5931 KEYWORD1 void KEYWORD2 NAME(CombinerParameteriNV)(GLenum pname, GLint param)
5932 {
5933 (void) pname; (void) param;
5934 DISPATCH(CombinerParameteriNV, (pname, param), (F, "glCombinerParameteriNV(0x%x, %d);\n", pname, param));
5935 }
5936
5937 KEYWORD1 void KEYWORD2 NAME(CombinerParameterivNV)(GLenum pname, const GLint * params)
5938 {
5939 (void) pname; (void) params;
5940 DISPATCH(CombinerParameterivNV, (pname, params), (F, "glCombinerParameterivNV(0x%x, %p);\n", pname, (const void *) params));
5941 }
5942
5943 KEYWORD1 void KEYWORD2 NAME(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
5944 {
5945 (void) variable; (void) input; (void) mapping; (void) componentUsage;
5946 DISPATCH(FinalCombinerInputNV, (variable, input, mapping, componentUsage), (F, "glFinalCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x);\n", variable, input, mapping, componentUsage));
5947 }
5948
5949 KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params)
5950 {
5951 (void) stage; (void) portion; (void) variable; (void) pname; (void) params;
5952 DISPATCH(GetCombinerInputParameterfvNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterfvNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params));
5953 }
5954
5955 KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params)
5956 {
5957 (void) stage; (void) portion; (void) variable; (void) pname; (void) params;
5958 DISPATCH(GetCombinerInputParameterivNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterivNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params));
5959 }
5960
5961 KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params)
5962 {
5963 (void) stage; (void) portion; (void) pname; (void) params;
5964 DISPATCH(GetCombinerOutputParameterfvNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterfvNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params));
5965 }
5966
5967 KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params)
5968 {
5969 (void) stage; (void) portion; (void) pname; (void) params;
5970 DISPATCH(GetCombinerOutputParameterivNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterivNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params));
5971 }
5972
5973 KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params)
5974 {
5975 (void) variable; (void) pname; (void) params;
5976 DISPATCH(GetFinalCombinerInputParameterfvNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterfvNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params));
5977 }
5978
5979 KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params)
5980 {
5981 (void) variable; (void) pname; (void) params;
5982 DISPATCH(GetFinalCombinerInputParameterivNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterivNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params));
5983 }
5984
5985 KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void)
5986 {
5987 DISPATCH(ResizeBuffersMESA, (), (F, "glResizeBuffersMESA();\n"));
5988 }
5989
5990 KEYWORD1 void KEYWORD2 NAME(WindowPos2d)(GLdouble x, GLdouble y)
5991 {
5992 (void) x; (void) y;
5993 DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2d(%f, %f);\n", x, y));
5994 }
5995
5996 KEYWORD1 void KEYWORD2 NAME(WindowPos2dARB)(GLdouble x, GLdouble y)
5997 {
5998 (void) x; (void) y;
5999 DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dARB(%f, %f);\n", x, y));
6000 }
6001
6002 KEYWORD1 void KEYWORD2 NAME(WindowPos2dMESA)(GLdouble x, GLdouble y)
6003 {
6004 (void) x; (void) y;
6005 DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dMESA(%f, %f);\n", x, y));
6006 }
6007
6008 KEYWORD1 void KEYWORD2 NAME(WindowPos2dv)(const GLdouble * v)
6009 {
6010 (void) v;
6011 DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dv(%p);\n", (const void *) v));
6012 }
6013
6014 KEYWORD1 void KEYWORD2 NAME(WindowPos2dvARB)(const GLdouble * v)
6015 {
6016 (void) v;
6017 DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvARB(%p);\n", (const void *) v));
6018 }
6019
6020 KEYWORD1 void KEYWORD2 NAME(WindowPos2dvMESA)(const GLdouble * v)
6021 {
6022 (void) v;
6023 DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvMESA(%p);\n", (const void *) v));
6024 }
6025
6026 KEYWORD1 void KEYWORD2 NAME(WindowPos2f)(GLfloat x, GLfloat y)
6027 {
6028 (void) x; (void) y;
6029 DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2f(%f, %f);\n", x, y));
6030 }
6031
6032 KEYWORD1 void KEYWORD2 NAME(WindowPos2fARB)(GLfloat x, GLfloat y)
6033 {
6034 (void) x; (void) y;
6035 DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fARB(%f, %f);\n", x, y));
6036 }
6037
6038 KEYWORD1 void KEYWORD2 NAME(WindowPos2fMESA)(GLfloat x, GLfloat y)
6039 {
6040 (void) x; (void) y;
6041 DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fMESA(%f, %f);\n", x, y));
6042 }
6043
6044 KEYWORD1 void KEYWORD2 NAME(WindowPos2fv)(const GLfloat * v)
6045 {
6046 (void) v;
6047 DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fv(%p);\n", (const void *) v));
6048 }
6049
6050 KEYWORD1 void KEYWORD2 NAME(WindowPos2fvARB)(const GLfloat * v)
6051 {
6052 (void) v;
6053 DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvARB(%p);\n", (const void *) v));
6054 }
6055
6056 KEYWORD1 void KEYWORD2 NAME(WindowPos2fvMESA)(const GLfloat * v)
6057 {
6058 (void) v;
6059 DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvMESA(%p);\n", (const void *) v));
6060 }
6061
6062 KEYWORD1 void KEYWORD2 NAME(WindowPos2i)(GLint x, GLint y)
6063 {
6064 (void) x; (void) y;
6065 DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2i(%d, %d);\n", x, y));
6066 }
6067
6068 KEYWORD1 void KEYWORD2 NAME(WindowPos2iARB)(GLint x, GLint y)
6069 {
6070 (void) x; (void) y;
6071 DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iARB(%d, %d);\n", x, y));
6072 }
6073
6074 KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y)
6075 {
6076 (void) x; (void) y;
6077 DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iMESA(%d, %d);\n", x, y));
6078 }
6079
6080 KEYWORD1 void KEYWORD2 NAME(WindowPos2iv)(const GLint * v)
6081 {
6082 (void) v;
6083 DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2iv(%p);\n", (const void *) v));
6084 }
6085
6086 KEYWORD1 void KEYWORD2 NAME(WindowPos2ivARB)(const GLint * v)
6087 {
6088 (void) v;
6089 DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivARB(%p);\n", (const void *) v));
6090 }
6091
6092 KEYWORD1 void KEYWORD2 NAME(WindowPos2ivMESA)(const GLint * v)
6093 {
6094 (void) v;
6095 DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivMESA(%p);\n", (const void *) v));
6096 }
6097
6098 KEYWORD1 void KEYWORD2 NAME(WindowPos2s)(GLshort x, GLshort y)
6099 {
6100 (void) x; (void) y;
6101 DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2s(%d, %d);\n", x, y));
6102 }
6103
6104 KEYWORD1 void KEYWORD2 NAME(WindowPos2sARB)(GLshort x, GLshort y)
6105 {
6106 (void) x; (void) y;
6107 DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sARB(%d, %d);\n", x, y));
6108 }
6109
6110 KEYWORD1 void KEYWORD2 NAME(WindowPos2sMESA)(GLshort x, GLshort y)
6111 {
6112 (void) x; (void) y;
6113 DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sMESA(%d, %d);\n", x, y));
6114 }
6115
6116 KEYWORD1 void KEYWORD2 NAME(WindowPos2sv)(const GLshort * v)
6117 {
6118 (void) v;
6119 DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2sv(%p);\n", (const void *) v));
6120 }
6121
6122 KEYWORD1 void KEYWORD2 NAME(WindowPos2svARB)(const GLshort * v)
6123 {
6124 (void) v;
6125 DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svARB(%p);\n", (const void *) v));
6126 }
6127
6128 KEYWORD1 void KEYWORD2 NAME(WindowPos2svMESA)(const GLshort * v)
6129 {
6130 (void) v;
6131 DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svMESA(%p);\n", (const void *) v));
6132 }
6133
6134 KEYWORD1 void KEYWORD2 NAME(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z)
6135 {
6136 (void) x; (void) y; (void) z;
6137 DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3d(%f, %f, %f);\n", x, y, z));
6138 }
6139
6140 KEYWORD1 void KEYWORD2 NAME(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z)
6141 {
6142 (void) x; (void) y; (void) z;
6143 DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dARB(%f, %f, %f);\n", x, y, z));
6144 }
6145
6146 KEYWORD1 void KEYWORD2 NAME(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z)
6147 {
6148 (void) x; (void) y; (void) z;
6149 DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dMESA(%f, %f, %f);\n", x, y, z));
6150 }
6151
6152 KEYWORD1 void KEYWORD2 NAME(WindowPos3dv)(const GLdouble * v)
6153 {
6154 (void) v;
6155 DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dv(%p);\n", (const void *) v));
6156 }
6157
6158 KEYWORD1 void KEYWORD2 NAME(WindowPos3dvARB)(const GLdouble * v)
6159 {
6160 (void) v;
6161 DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvARB(%p);\n", (const void *) v));
6162 }
6163
6164 KEYWORD1 void KEYWORD2 NAME(WindowPos3dvMESA)(const GLdouble * v)
6165 {
6166 (void) v;
6167 DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvMESA(%p);\n", (const void *) v));
6168 }
6169
6170 KEYWORD1 void KEYWORD2 NAME(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z)
6171 {
6172 (void) x; (void) y; (void) z;
6173 DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3f(%f, %f, %f);\n", x, y, z));
6174 }
6175
6176 KEYWORD1 void KEYWORD2 NAME(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z)
6177 {
6178 (void) x; (void) y; (void) z;
6179 DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fARB(%f, %f, %f);\n", x, y, z));
6180 }
6181
6182 KEYWORD1 void KEYWORD2 NAME(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z)
6183 {
6184 (void) x; (void) y; (void) z;
6185 DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fMESA(%f, %f, %f);\n", x, y, z));
6186 }
6187
6188 KEYWORD1 void KEYWORD2 NAME(WindowPos3fv)(const GLfloat * v)
6189 {
6190 (void) v;
6191 DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fv(%p);\n", (const void *) v));
6192 }
6193
6194 KEYWORD1 void KEYWORD2 NAME(WindowPos3fvARB)(const GLfloat * v)
6195 {
6196 (void) v;
6197 DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvARB(%p);\n", (const void *) v));
6198 }
6199
6200 KEYWORD1 void KEYWORD2 NAME(WindowPos3fvMESA)(const GLfloat * v)
6201 {
6202 (void) v;
6203 DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvMESA(%p);\n", (const void *) v));
6204 }
6205
6206 KEYWORD1 void KEYWORD2 NAME(WindowPos3i)(GLint x, GLint y, GLint z)
6207 {
6208 (void) x; (void) y; (void) z;
6209 DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3i(%d, %d, %d);\n", x, y, z));
6210 }
6211
6212 KEYWORD1 void KEYWORD2 NAME(WindowPos3iARB)(GLint x, GLint y, GLint z)
6213 {
6214 (void) x; (void) y; (void) z;
6215 DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iARB(%d, %d, %d);\n", x, y, z));
6216 }
6217
6218 KEYWORD1 void KEYWORD2 NAME(WindowPos3iMESA)(GLint x, GLint y, GLint z)
6219 {
6220 (void) x; (void) y; (void) z;
6221 DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iMESA(%d, %d, %d);\n", x, y, z));
6222 }
6223
6224 KEYWORD1 void KEYWORD2 NAME(WindowPos3iv)(const GLint * v)
6225 {
6226 (void) v;
6227 DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3iv(%p);\n", (const void *) v));
6228 }
6229
6230 KEYWORD1 void KEYWORD2 NAME(WindowPos3ivARB)(const GLint * v)
6231 {
6232 (void) v;
6233 DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivARB(%p);\n", (const void *) v));
6234 }
6235
6236 KEYWORD1 void KEYWORD2 NAME(WindowPos3ivMESA)(const GLint * v)
6237 {
6238 (void) v;
6239 DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivMESA(%p);\n", (const void *) v));
6240 }
6241
6242 KEYWORD1 void KEYWORD2 NAME(WindowPos3s)(GLshort x, GLshort y, GLshort z)
6243 {
6244 (void) x; (void) y; (void) z;
6245 DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3s(%d, %d, %d);\n", x, y, z));
6246 }
6247
6248 KEYWORD1 void KEYWORD2 NAME(WindowPos3sARB)(GLshort x, GLshort y, GLshort z)
6249 {
6250 (void) x; (void) y; (void) z;
6251 DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sARB(%d, %d, %d);\n", x, y, z));
6252 }
6253
6254 KEYWORD1 void KEYWORD2 NAME(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z)
6255 {
6256 (void) x; (void) y; (void) z;
6257 DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sMESA(%d, %d, %d);\n", x, y, z));
6258 }
6259
6260 KEYWORD1 void KEYWORD2 NAME(WindowPos3sv)(const GLshort * v)
6261 {
6262 (void) v;
6263 DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3sv(%p);\n", (const void *) v));
6264 }
6265
6266 KEYWORD1 void KEYWORD2 NAME(WindowPos3svARB)(const GLshort * v)
6267 {
6268 (void) v;
6269 DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svARB(%p);\n", (const void *) v));
6270 }
6271
6272 KEYWORD1 void KEYWORD2 NAME(WindowPos3svMESA)(const GLshort * v)
6273 {
6274 (void) v;
6275 DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svMESA(%p);\n", (const void *) v));
6276 }
6277
6278 KEYWORD1 void KEYWORD2 NAME(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
6279 {
6280 (void) x; (void) y; (void) z; (void) w;
6281 DISPATCH(WindowPos4dMESA, (x, y, z, w), (F, "glWindowPos4dMESA(%f, %f, %f, %f);\n", x, y, z, w));
6282 }
6283
6284 KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble * v)
6285 {
6286 (void) v;
6287 DISPATCH(WindowPos4dvMESA, (v), (F, "glWindowPos4dvMESA(%p);\n", (const void *) v));
6288 }
6289
6290 KEYWORD1 void KEYWORD2 NAME(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
6291 {
6292 (void) x; (void) y; (void) z; (void) w;
6293 DISPATCH(WindowPos4fMESA, (x, y, z, w), (F, "glWindowPos4fMESA(%f, %f, %f, %f);\n", x, y, z, w));
6294 }
6295
6296 KEYWORD1 void KEYWORD2 NAME(WindowPos4fvMESA)(const GLfloat * v)
6297 {
6298 (void) v;
6299 DISPATCH(WindowPos4fvMESA, (v), (F, "glWindowPos4fvMESA(%p);\n", (const void *) v));
6300 }
6301
6302 KEYWORD1 void KEYWORD2 NAME(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w)
6303 {
6304 (void) x; (void) y; (void) z; (void) w;
6305 DISPATCH(WindowPos4iMESA, (x, y, z, w), (F, "glWindowPos4iMESA(%d, %d, %d, %d);\n", x, y, z, w));
6306 }
6307
6308 KEYWORD1 void KEYWORD2 NAME(WindowPos4ivMESA)(const GLint * v)
6309 {
6310 (void) v;
6311 DISPATCH(WindowPos4ivMESA, (v), (F, "glWindowPos4ivMESA(%p);\n", (const void *) v));
6312 }
6313
6314 KEYWORD1 void KEYWORD2 NAME(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w)
6315 {
6316 (void) x; (void) y; (void) z; (void) w;
6317 DISPATCH(WindowPos4sMESA, (x, y, z, w), (F, "glWindowPos4sMESA(%d, %d, %d, %d);\n", x, y, z, w));
6318 }
6319
6320 KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v)
6321 {
6322 (void) v;
6323 DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
6324 }
6325
6326 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
6327
6328 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
6329 {
6330 (void) mode; (void) first; (void) count; (void) primcount; (void) modestride;
6331 DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
6332 }
6333
6334 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
6335
6336 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
6337 {
6338 (void) mode; (void) count; (void) type; (void) indices; (void) primcount; (void) modestride;
6339 DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
6340 }
6341
6342 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_778)(GLsizei n, const GLuint * fences);
6343
6344 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_778)(GLsizei n, const GLuint * fences)
6345 {
6346 (void) n; (void) fences;
6347 DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences));
6348 }
6349
6350 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_779)(GLuint fence);
6351
6352 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_779)(GLuint fence)
6353 {
6354 (void) fence;
6355 DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
6356 }
6357
6358 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLsizei n, GLuint * fences);
6359
6360 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLsizei n, GLuint * fences)
6361 {
6362 (void) n; (void) fences;
6363 DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences));
6364 }
6365
6366 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLuint fence, GLenum pname, GLint * params);
6367
6368 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLuint fence, GLenum pname, GLint * params)
6369 {
6370 (void) fence; (void) pname; (void) params;
6371 DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
6372 }
6373
6374 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_782)(GLuint fence);
6375
6376 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_782)(GLuint fence)
6377 {
6378 (void) fence;
6379 RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
6380 }
6381
6382 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLuint fence, GLenum condition);
6383
6384 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLuint fence, GLenum condition)
6385 {
6386 (void) fence; (void) condition;
6387 DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
6388 }
6389
6390 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_784)(GLuint fence);
6391
6392 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_784)(GLuint fence)
6393 {
6394 (void) fence;
6395 RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
6396 }
6397
6398 KEYWORD1 GLboolean KEYWORD2 NAME(AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences)
6399 {
6400 (void) n; (void) ids; (void) residences;
6401 RETURN_DISPATCH(AreProgramsResidentNV, (n, ids, residences), (F, "glAreProgramsResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) residences));
6402 }
6403
6404 KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program)
6405 {
6406 (void) target; (void) program;
6407 DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramARB(0x%x, %d);\n", target, program));
6408 }
6409
6410 KEYWORD1 void KEYWORD2 NAME(BindProgramNV)(GLenum target, GLuint program)
6411 {
6412 (void) target; (void) program;
6413 DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramNV(0x%x, %d);\n", target, program));
6414 }
6415
6416 KEYWORD1 void KEYWORD2 NAME(DeleteProgramsARB)(GLsizei n, const GLuint * programs)
6417 {
6418 (void) n; (void) programs;
6419 DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsARB(%d, %p);\n", n, (const void *) programs));
6420 }
6421
6422 KEYWORD1 void KEYWORD2 NAME(DeleteProgramsNV)(GLsizei n, const GLuint * programs)
6423 {
6424 (void) n; (void) programs;
6425 DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsNV(%d, %p);\n", n, (const void *) programs));
6426 }
6427
6428 KEYWORD1 void KEYWORD2 NAME(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params)
6429 {
6430 (void) target; (void) id; (void) params;
6431 DISPATCH(ExecuteProgramNV, (target, id, params), (F, "glExecuteProgramNV(0x%x, %d, %p);\n", target, id, (const void *) params));
6432 }
6433
6434 KEYWORD1 void KEYWORD2 NAME(GenProgramsARB)(GLsizei n, GLuint * programs)
6435 {
6436 (void) n; (void) programs;
6437 DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsARB(%d, %p);\n", n, (const void *) programs));
6438 }
6439
6440 KEYWORD1 void KEYWORD2 NAME(GenProgramsNV)(GLsizei n, GLuint * programs)
6441 {
6442 (void) n; (void) programs;
6443 DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsNV(%d, %p);\n", n, (const void *) programs));
6444 }
6445
6446 KEYWORD1 void KEYWORD2 NAME(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params)
6447 {
6448 (void) target; (void) index; (void) pname; (void) params;
6449 DISPATCH(GetProgramParameterdvNV, (target, index, pname, params), (F, "glGetProgramParameterdvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params));
6450 }
6451
6452 KEYWORD1 void KEYWORD2 NAME(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params)
6453 {
6454 (void) target; (void) index; (void) pname; (void) params;
6455 DISPATCH(GetProgramParameterfvNV, (target, index, pname, params), (F, "glGetProgramParameterfvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params));
6456 }
6457
6458 KEYWORD1 void KEYWORD2 NAME(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program)
6459 {
6460 (void) id; (void) pname; (void) program;
6461 DISPATCH(GetProgramStringNV, (id, pname, program), (F, "glGetProgramStringNV(%d, 0x%x, %p);\n", id, pname, (const void *) program));
6462 }
6463
6464 KEYWORD1 void KEYWORD2 NAME(GetProgramivNV)(GLuint id, GLenum pname, GLint * params)
6465 {
6466 (void) id; (void) pname; (void) params;
6467 DISPATCH(GetProgramivNV, (id, pname, params), (F, "glGetProgramivNV(%d, 0x%x, %p);\n", id, pname, (const void *) params));
6468 }
6469
6470 KEYWORD1 void KEYWORD2 NAME(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params)
6471 {
6472 (void) target; (void) address; (void) pname; (void) params;
6473 DISPATCH(GetTrackMatrixivNV, (target, address, pname, params), (F, "glGetTrackMatrixivNV(0x%x, %d, 0x%x, %p);\n", target, address, pname, (const void *) params));
6474 }
6475
6476 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer)
6477 {
6478 (void) index; (void) pname; (void) pointer;
6479 DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointerv(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
6480 }
6481
6482 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid ** pointer)
6483 {
6484 (void) index; (void) pname; (void) pointer;
6485 DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervARB(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
6486 }
6487
6488 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer)
6489 {
6490 (void) index; (void) pname; (void) pointer;
6491 DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervNV(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
6492 }
6493
6494 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params)
6495 {
6496 (void) index; (void) pname; (void) params;
6497 DISPATCH(GetVertexAttribdvNV, (index, pname, params), (F, "glGetVertexAttribdvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
6498 }
6499
6500 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params)
6501 {
6502 (void) index; (void) pname; (void) params;
6503 DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribfvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
6504 }
6505
6506 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params)
6507 {
6508 (void) index; (void) pname; (void) params;
6509 DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribivNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
6510 }
6511
6512 KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program)
6513 {
6514 (void) program;
6515 RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramARB(%d);\n", program));
6516 }
6517
6518 KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramNV)(GLuint program)
6519 {
6520 (void) program;
6521 RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramNV(%d);\n", program));
6522 }
6523
6524 KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program)
6525 {
6526 (void) target; (void) id; (void) len; (void) program;
6527 DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x, %d, %d, %p);\n", target, id, len, (const void *) program));
6528 }
6529
6530 KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params)
6531 {
6532 (void) target; (void) index; (void) num; (void) params;
6533 DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgramParameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params));
6534 }
6535
6536 KEYWORD1 void KEYWORD2 NAME(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params)
6537 {
6538 (void) target; (void) index; (void) num; (void) params;
6539 DISPATCH(ProgramParameters4fvNV, (target, index, num, params), (F, "glProgramParameters4fvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params));
6540 }
6541
6542 KEYWORD1 void KEYWORD2 NAME(RequestResidentProgramsNV)(GLsizei n, const GLuint * ids)
6543 {
6544 (void) n; (void) ids;
6545 DISPATCH(RequestResidentProgramsNV, (n, ids), (F, "glRequestResidentProgramsNV(%d, %p);\n", n, (const void *) ids));
6546 }
6547
6548 KEYWORD1 void KEYWORD2 NAME(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform)
6549 {
6550 (void) target; (void) address; (void) matrix; (void) transform;
6551 DISPATCH(TrackMatrixNV, (target, address, matrix, transform), (F, "glTrackMatrixNV(0x%x, %d, 0x%x, 0x%x);\n", target, address, matrix, transform));
6552 }
6553
6554 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dNV)(GLuint index, GLdouble x)
6555 {
6556 (void) index; (void) x;
6557 DISPATCH(VertexAttrib1dNV, (index, x), (F, "glVertexAttrib1dNV(%d, %f);\n", index, x));
6558 }
6559
6560 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvNV)(GLuint index, const GLdouble * v)
6561 {
6562 (void) index; (void) v;
6563 DISPATCH(VertexAttrib1dvNV, (index, v), (F, "glVertexAttrib1dvNV(%d, %p);\n", index, (const void *) v));
6564 }
6565
6566 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fNV)(GLuint index, GLfloat x)
6567 {
6568 (void) index; (void) x;
6569 DISPATCH(VertexAttrib1fNV, (index, x), (F, "glVertexAttrib1fNV(%d, %f);\n", index, x));
6570 }
6571
6572 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvNV)(GLuint index, const GLfloat * v)
6573 {
6574 (void) index; (void) v;
6575 DISPATCH(VertexAttrib1fvNV, (index, v), (F, "glVertexAttrib1fvNV(%d, %p);\n", index, (const void *) v));
6576 }
6577
6578 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sNV)(GLuint index, GLshort x)
6579 {
6580 (void) index; (void) x;
6581 DISPATCH(VertexAttrib1sNV, (index, x), (F, "glVertexAttrib1sNV(%d, %d);\n", index, x));
6582 }
6583
6584 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svNV)(GLuint index, const GLshort * v)
6585 {
6586 (void) index; (void) v;
6587 DISPATCH(VertexAttrib1svNV, (index, v), (F, "glVertexAttrib1svNV(%d, %p);\n", index, (const void *) v));
6588 }
6589
6590 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y)
6591 {
6592 (void) index; (void) x; (void) y;
6593 DISPATCH(VertexAttrib2dNV, (index, x, y), (F, "glVertexAttrib2dNV(%d, %f, %f);\n", index, x, y));
6594 }
6595
6596 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvNV)(GLuint index, const GLdouble * v)
6597 {
6598 (void) index; (void) v;
6599 DISPATCH(VertexAttrib2dvNV, (index, v), (F, "glVertexAttrib2dvNV(%d, %p);\n", index, (const void *) v));
6600 }
6601
6602 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y)
6603 {
6604 (void) index; (void) x; (void) y;
6605 DISPATCH(VertexAttrib2fNV, (index, x, y), (F, "glVertexAttrib2fNV(%d, %f, %f);\n", index, x, y));
6606 }
6607
6608 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvNV)(GLuint index, const GLfloat * v)
6609 {
6610 (void) index; (void) v;
6611 DISPATCH(VertexAttrib2fvNV, (index, v), (F, "glVertexAttrib2fvNV(%d, %p);\n", index, (const void *) v));
6612 }
6613
6614 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y)
6615 {
6616 (void) index; (void) x; (void) y;
6617 DISPATCH(VertexAttrib2sNV, (index, x, y), (F, "glVertexAttrib2sNV(%d, %d, %d);\n", index, x, y));
6618 }
6619
6620 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svNV)(GLuint index, const GLshort * v)
6621 {
6622 (void) index; (void) v;
6623 DISPATCH(VertexAttrib2svNV, (index, v), (F, "glVertexAttrib2svNV(%d, %p);\n", index, (const void *) v));
6624 }
6625
6626 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
6627 {
6628 (void) index; (void) x; (void) y; (void) z;
6629 DISPATCH(VertexAttrib3dNV, (index, x, y, z), (F, "glVertexAttrib3dNV(%d, %f, %f, %f);\n", index, x, y, z));
6630 }
6631
6632 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvNV)(GLuint index, const GLdouble * v)
6633 {
6634 (void) index; (void) v;
6635 DISPATCH(VertexAttrib3dvNV, (index, v), (F, "glVertexAttrib3dvNV(%d, %p);\n", index, (const void *) v));
6636 }
6637
6638 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
6639 {
6640 (void) index; (void) x; (void) y; (void) z;
6641 DISPATCH(VertexAttrib3fNV, (index, x, y, z), (F, "glVertexAttrib3fNV(%d, %f, %f, %f);\n", index, x, y, z));
6642 }
6643
6644 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvNV)(GLuint index, const GLfloat * v)
6645 {
6646 (void) index; (void) v;
6647 DISPATCH(VertexAttrib3fvNV, (index, v), (F, "glVertexAttrib3fvNV(%d, %p);\n", index, (const void *) v));
6648 }
6649
6650 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z)
6651 {
6652 (void) index; (void) x; (void) y; (void) z;
6653 DISPATCH(VertexAttrib3sNV, (index, x, y, z), (F, "glVertexAttrib3sNV(%d, %d, %d, %d);\n", index, x, y, z));
6654 }
6655
6656 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svNV)(GLuint index, const GLshort * v)
6657 {
6658 (void) index; (void) v;
6659 DISPATCH(VertexAttrib3svNV, (index, v), (F, "glVertexAttrib3svNV(%d, %p);\n", index, (const void *) v));
6660 }
6661
6662 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
6663 {
6664 (void) index; (void) x; (void) y; (void) z; (void) w;
6665 DISPATCH(VertexAttrib4dNV, (index, x, y, z, w), (F, "glVertexAttrib4dNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
6666 }
6667
6668 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvNV)(GLuint index, const GLdouble * v)
6669 {
6670 (void) index; (void) v;
6671 DISPATCH(VertexAttrib4dvNV, (index, v), (F, "glVertexAttrib4dvNV(%d, %p);\n", index, (const void *) v));
6672 }
6673
6674 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
6675 {
6676 (void) index; (void) x; (void) y; (void) z; (void) w;
6677 DISPATCH(VertexAttrib4fNV, (index, x, y, z, w), (F, "glVertexAttrib4fNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
6678 }
6679
6680 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvNV)(GLuint index, const GLfloat * v)
6681 {
6682 (void) index; (void) v;
6683 DISPATCH(VertexAttrib4fvNV, (index, v), (F, "glVertexAttrib4fvNV(%d, %p);\n", index, (const void *) v));
6684 }
6685
6686 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
6687 {
6688 (void) index; (void) x; (void) y; (void) z; (void) w;
6689 DISPATCH(VertexAttrib4sNV, (index, x, y, z, w), (F, "glVertexAttrib4sNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
6690 }
6691
6692 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svNV)(GLuint index, const GLshort * v)
6693 {
6694 (void) index; (void) v;
6695 DISPATCH(VertexAttrib4svNV, (index, v), (F, "glVertexAttrib4svNV(%d, %p);\n", index, (const void *) v));
6696 }
6697
6698 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
6699 {
6700 (void) index; (void) x; (void) y; (void) z; (void) w;
6701 DISPATCH(VertexAttrib4ubNV, (index, x, y, z, w), (F, "glVertexAttrib4ubNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
6702 }
6703
6704 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvNV)(GLuint index, const GLubyte * v)
6705 {
6706 (void) index; (void) v;
6707 DISPATCH(VertexAttrib4ubvNV, (index, v), (F, "glVertexAttrib4ubvNV(%d, %p);\n", index, (const void *) v));
6708 }
6709
6710 KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
6711 {
6712 (void) index; (void) size; (void) type; (void) stride; (void) pointer;
6713 DISPATCH(VertexAttribPointerNV, (index, size, type, stride, pointer), (F, "glVertexAttribPointerNV(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
6714 }
6715
6716 KEYWORD1 void KEYWORD2 NAME(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v)
6717 {
6718 (void) index; (void) n; (void) v;
6719 DISPATCH(VertexAttribs1dvNV, (index, n, v), (F, "glVertexAttribs1dvNV(%d, %d, %p);\n", index, n, (const void *) v));
6720 }
6721
6722 KEYWORD1 void KEYWORD2 NAME(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v)
6723 {
6724 (void) index; (void) n; (void) v;
6725 DISPATCH(VertexAttribs1fvNV, (index, n, v), (F, "glVertexAttribs1fvNV(%d, %d, %p);\n", index, n, (const void *) v));
6726 }
6727
6728 KEYWORD1 void KEYWORD2 NAME(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v)
6729 {
6730 (void) index; (void) n; (void) v;
6731 DISPATCH(VertexAttribs1svNV, (index, n, v), (F, "glVertexAttribs1svNV(%d, %d, %p);\n", index, n, (const void *) v));
6732 }
6733
6734 KEYWORD1 void KEYWORD2 NAME(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v)
6735 {
6736 (void) index; (void) n; (void) v;
6737 DISPATCH(VertexAttribs2dvNV, (index, n, v), (F, "glVertexAttribs2dvNV(%d, %d, %p);\n", index, n, (const void *) v));
6738 }
6739
6740 KEYWORD1 void KEYWORD2 NAME(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v)
6741 {
6742 (void) index; (void) n; (void) v;
6743 DISPATCH(VertexAttribs2fvNV, (index, n, v), (F, "glVertexAttribs2fvNV(%d, %d, %p);\n", index, n, (const void *) v));
6744 }
6745
6746 KEYWORD1 void KEYWORD2 NAME(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v)
6747 {
6748 (void) index; (void) n; (void) v;
6749 DISPATCH(VertexAttribs2svNV, (index, n, v), (F, "glVertexAttribs2svNV(%d, %d, %p);\n", index, n, (const void *) v));
6750 }
6751
6752 KEYWORD1 void KEYWORD2 NAME(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v)
6753 {
6754 (void) index; (void) n; (void) v;
6755 DISPATCH(VertexAttribs3dvNV, (index, n, v), (F, "glVertexAttribs3dvNV(%d, %d, %p);\n", index, n, (const void *) v));
6756 }
6757
6758 KEYWORD1 void KEYWORD2 NAME(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v)
6759 {
6760 (void) index; (void) n; (void) v;
6761 DISPATCH(VertexAttribs3fvNV, (index, n, v), (F, "glVertexAttribs3fvNV(%d, %d, %p);\n", index, n, (const void *) v));
6762 }
6763
6764 KEYWORD1 void KEYWORD2 NAME(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v)
6765 {
6766 (void) index; (void) n; (void) v;
6767 DISPATCH(VertexAttribs3svNV, (index, n, v), (F, "glVertexAttribs3svNV(%d, %d, %p);\n", index, n, (const void *) v));
6768 }
6769
6770 KEYWORD1 void KEYWORD2 NAME(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v)
6771 {
6772 (void) index; (void) n; (void) v;
6773 DISPATCH(VertexAttribs4dvNV, (index, n, v), (F, "glVertexAttribs4dvNV(%d, %d, %p);\n", index, n, (const void *) v));
6774 }
6775
6776 KEYWORD1 void KEYWORD2 NAME(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v)
6777 {
6778 (void) index; (void) n; (void) v;
6779 DISPATCH(VertexAttribs4fvNV, (index, n, v), (F, "glVertexAttribs4fvNV(%d, %d, %p);\n", index, n, (const void *) v));
6780 }
6781
6782 KEYWORD1 void KEYWORD2 NAME(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v)
6783 {
6784 (void) index; (void) n; (void) v;
6785 DISPATCH(VertexAttribs4svNV, (index, n, v), (F, "glVertexAttribs4svNV(%d, %d, %p);\n", index, n, (const void *) v));
6786 }
6787
6788 KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v)
6789 {
6790 (void) index; (void) n; (void) v;
6791 DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (const void *) v));
6792 }
6793
6794 KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param)
6795 {
6796 (void) pname; (void) param;
6797 DISPATCH(GetTexBumpParameterfvATI, (pname, param), (F, "glGetTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param));
6798 }
6799
6800 KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterivATI)(GLenum pname, GLint * param)
6801 {
6802 (void) pname; (void) param;
6803 DISPATCH(GetTexBumpParameterivATI, (pname, param), (F, "glGetTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param));
6804 }
6805
6806 KEYWORD1 void KEYWORD2 NAME(TexBumpParameterfvATI)(GLenum pname, const GLfloat * param)
6807 {
6808 (void) pname; (void) param;
6809 DISPATCH(TexBumpParameterfvATI, (pname, param), (F, "glTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param));
6810 }
6811
6812 KEYWORD1 void KEYWORD2 NAME(TexBumpParameterivATI)(GLenum pname, const GLint * param)
6813 {
6814 (void) pname; (void) param;
6815 DISPATCH(TexBumpParameterivATI, (pname, param), (F, "glTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param));
6816 }
6817
6818 KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
6819 {
6820 (void) op; (void) dst; (void) dstMod; (void) arg1; (void) arg1Rep; (void) arg1Mod;
6821 DISPATCH(AlphaFragmentOp1ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod), (F, "glAlphaFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod));
6822 }
6823
6824 KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
6825 {
6826 (void) op; (void) dst; (void) dstMod; (void) arg1; (void) arg1Rep; (void) arg1Mod; (void) arg2; (void) arg2Rep; (void) arg2Mod;
6827 DISPATCH(AlphaFragmentOp2ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glAlphaFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod));
6828 }
6829
6830 KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
6831 {
6832 (void) op; (void) dst; (void) dstMod; (void) arg1; (void) arg1Rep; (void) arg1Mod; (void) arg2; (void) arg2Rep; (void) arg2Mod; (void) arg3; (void) arg3Rep; (void) arg3Mod;
6833 DISPATCH(AlphaFragmentOp3ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glAlphaFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod));
6834 }
6835
6836 KEYWORD1 void KEYWORD2 NAME(BeginFragmentShaderATI)(void)
6837 {
6838 DISPATCH(BeginFragmentShaderATI, (), (F, "glBeginFragmentShaderATI();\n"));
6839 }
6840
6841 KEYWORD1 void KEYWORD2 NAME(BindFragmentShaderATI)(GLuint id)
6842 {
6843 (void) id;
6844 DISPATCH(BindFragmentShaderATI, (id), (F, "glBindFragmentShaderATI(%d);\n", id));
6845 }
6846
6847 KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
6848 {
6849 (void) op; (void) dst; (void) dstMask; (void) dstMod; (void) arg1; (void) arg1Rep; (void) arg1Mod;
6850 DISPATCH(ColorFragmentOp1ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod), (F, "glColorFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod));
6851 }
6852
6853 KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
6854 {
6855 (void) op; (void) dst; (void) dstMask; (void) dstMod; (void) arg1; (void) arg1Rep; (void) arg1Mod; (void) arg2; (void) arg2Rep; (void) arg2Mod;
6856 DISPATCH(ColorFragmentOp2ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glColorFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod));
6857 }
6858
6859 KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
6860 {
6861 (void) op; (void) dst; (void) dstMask; (void) dstMod; (void) arg1; (void) arg1Rep; (void) arg1Mod; (void) arg2; (void) arg2Rep; (void) arg2Mod; (void) arg3; (void) arg3Rep; (void) arg3Mod;
6862 DISPATCH(ColorFragmentOp3ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glColorFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod));
6863 }
6864
6865 KEYWORD1 void KEYWORD2 NAME(DeleteFragmentShaderATI)(GLuint id)
6866 {
6867 (void) id;
6868 DISPATCH(DeleteFragmentShaderATI, (id), (F, "glDeleteFragmentShaderATI(%d);\n", id));
6869 }
6870
6871 KEYWORD1 void KEYWORD2 NAME(EndFragmentShaderATI)(void)
6872 {
6873 DISPATCH(EndFragmentShaderATI, (), (F, "glEndFragmentShaderATI();\n"));
6874 }
6875
6876 KEYWORD1 GLuint KEYWORD2 NAME(GenFragmentShadersATI)(GLuint range)
6877 {
6878 (void) range;
6879 RETURN_DISPATCH(GenFragmentShadersATI, (range), (F, "glGenFragmentShadersATI(%d);\n", range));
6880 }
6881
6882 KEYWORD1 void KEYWORD2 NAME(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle)
6883 {
6884 (void) dst; (void) coord; (void) swizzle;
6885 DISPATCH(PassTexCoordATI, (dst, coord, swizzle), (F, "glPassTexCoordATI(%d, %d, 0x%x);\n", dst, coord, swizzle));
6886 }
6887
6888 KEYWORD1 void KEYWORD2 NAME(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle)
6889 {
6890 (void) dst; (void) interp; (void) swizzle;
6891 DISPATCH(SampleMapATI, (dst, interp, swizzle), (F, "glSampleMapATI(%d, %d, 0x%x);\n", dst, interp, swizzle));
6892 }
6893
6894 KEYWORD1 void KEYWORD2 NAME(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value)
6895 {
6896 (void) dst; (void) value;
6897 DISPATCH(SetFragmentShaderConstantATI, (dst, value), (F, "glSetFragmentShaderConstantATI(%d, %p);\n", dst, (const void *) value));
6898 }
6899
6900 KEYWORD1 void KEYWORD2 NAME(PointParameteri)(GLenum pname, GLint param)
6901 {
6902 (void) pname; (void) param;
6903 DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteri(0x%x, %d);\n", pname, param));
6904 }
6905
6906 KEYWORD1 void KEYWORD2 NAME(PointParameteriNV)(GLenum pname, GLint param)
6907 {
6908 (void) pname; (void) param;
6909 DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteriNV(0x%x, %d);\n", pname, param));
6910 }
6911
6912 KEYWORD1 void KEYWORD2 NAME(PointParameteriv)(GLenum pname, const GLint * params)
6913 {
6914 (void) pname; (void) params;
6915 DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameteriv(0x%x, %p);\n", pname, (const void *) params));
6916 }
6917
6918 KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * params)
6919 {
6920 (void) pname; (void) params;
6921 DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
6922 }
6923
6924 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_865)(GLenum face);
6925
6926 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_865)(GLenum face)
6927 {
6928 (void) face;
6929 DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
6930 }
6931
6932 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLuint array);
6933
6934 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLuint array)
6935 {
6936 (void) array;
6937 DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
6938 }
6939
6940 KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays)
6941 {
6942 (void) n; (void) arrays;
6943 DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays));
6944 }
6945
6946 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLsizei n, const GLuint * arrays);
6947
6948 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLsizei n, const GLuint * arrays)
6949 {
6950 (void) n; (void) arrays;
6951 DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
6952 }
6953
6954 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_868)(GLsizei n, GLuint * arrays);
6955
6956 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_868)(GLsizei n, GLuint * arrays)
6957 {
6958 (void) n; (void) arrays;
6959 DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
6960 }
6961
6962 KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array)
6963 {
6964 (void) array;
6965 RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array));
6966 }
6967
6968 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_869)(GLuint array);
6969
6970 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_869)(GLuint array)
6971 {
6972 (void) array;
6973 RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
6974 }
6975
6976 KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params)
6977 {
6978 (void) id; (void) len; (void) name; (void) params;
6979 DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetProgramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params));
6980 }
6981
6982 KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params)
6983 {
6984 (void) id; (void) len; (void) name; (void) params;
6985 DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetProgramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params));
6986 }
6987
6988 KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
6989 {
6990 (void) id; (void) len; (void) name; (void) x; (void) y; (void) z; (void) w;
6991 DISPATCH(ProgramNamedParameter4dNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4dNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w));
6992 }
6993
6994 KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v)
6995 {
6996 (void) id; (void) len; (void) name; (void) v;
6997 DISPATCH(ProgramNamedParameter4dvNV, (id, len, name, v), (F, "glProgramNamedParameter4dvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
6998 }
6999
7000 KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
7001 {
7002 (void) id; (void) len; (void) name; (void) x; (void) y; (void) z; (void) w;
7003 DISPATCH(ProgramNamedParameter4fNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4fNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w));
7004 }
7005
7006 KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v)
7007 {
7008 (void) id; (void) len; (void) name; (void) v;
7009 DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
7010 }
7011
7012 KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndexNV)(GLuint index)
7013 {
7014 (void) index;
7015 DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndexNV(%d);\n", index));
7016 }
7017
7018 KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndex)(GLuint index)
7019 {
7020 (void) index;
7021 DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndex(%d);\n", index));
7022 }
7023
7024 KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void)
7025 {
7026 DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n"));
7027 }
7028
7029 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLclampd zmin, GLclampd zmax);
7030
7031 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLclampd zmin, GLclampd zmax)
7032 {
7033 (void) zmin; (void) zmax;
7034 DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
7035 }
7036
7037 KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
7038 {
7039 (void) modeRGB; (void) modeA;
7040 DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
7041 }
7042
7043 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_879)(GLenum modeRGB, GLenum modeA);
7044
7045 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_879)(GLenum modeRGB, GLenum modeA)
7046 {
7047 (void) modeRGB; (void) modeA;
7048 DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
7049 }
7050
7051 KEYWORD1 void KEYWORD2 NAME(BindFramebuffer)(GLenum target, GLuint framebuffer)
7052 {
7053 (void) target; (void) framebuffer;
7054 DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebuffer(0x%x, %d);\n", target, framebuffer));
7055 }
7056
7057 KEYWORD1 void KEYWORD2 NAME(BindFramebufferEXT)(GLenum target, GLuint framebuffer)
7058 {
7059 (void) target; (void) framebuffer;
7060 DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebufferEXT(0x%x, %d);\n", target, framebuffer));
7061 }
7062
7063 KEYWORD1 void KEYWORD2 NAME(BindRenderbuffer)(GLenum target, GLuint renderbuffer)
7064 {
7065 (void) target; (void) renderbuffer;
7066 DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer(0x%x, %d);\n", target, renderbuffer));
7067 }
7068
7069 KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer)
7070 {
7071 (void) target; (void) renderbuffer;
7072 DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbufferEXT(0x%x, %d);\n", target, renderbuffer));
7073 }
7074
7075 KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatus)(GLenum target)
7076 {
7077 (void) target;
7078 RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatus(0x%x);\n", target));
7079 }
7080
7081 KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatusEXT)(GLenum target)
7082 {
7083 (void) target;
7084 RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatusEXT(0x%x);\n", target));
7085 }
7086
7087 KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers)
7088 {
7089 (void) n; (void) framebuffers;
7090 DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffers(%d, %p);\n", n, (const void *) framebuffers));
7091 }
7092
7093 KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers)
7094 {
7095 (void) n; (void) framebuffers;
7096 DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers));
7097 }
7098
7099 KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers)
7100 {
7101 (void) n; (void) renderbuffers;
7102 DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers));
7103 }
7104
7105 KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers)
7106 {
7107 (void) n; (void) renderbuffers;
7108 DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers));
7109 }
7110
7111 KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
7112 {
7113 (void) target; (void) attachment; (void) renderbuffertarget; (void) renderbuffer;
7114 DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbuffer(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer));
7115 }
7116
7117 KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
7118 {
7119 (void) target; (void) attachment; (void) renderbuffertarget; (void) renderbuffer;
7120 DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbufferEXT(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer));
7121 }
7122
7123 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
7124 {
7125 (void) target; (void) attachment; (void) textarget; (void) texture; (void) level;
7126 DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
7127 }
7128
7129 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
7130 {
7131 (void) target; (void) attachment; (void) textarget; (void) texture; (void) level;
7132 DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
7133 }
7134
7135 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
7136 {
7137 (void) target; (void) attachment; (void) textarget; (void) texture; (void) level;
7138 DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
7139 }
7140
7141 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
7142 {
7143 (void) target; (void) attachment; (void) textarget; (void) texture; (void) level;
7144 DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
7145 }
7146
7147 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
7148 {
7149 (void) target; (void) attachment; (void) textarget; (void) texture; (void) level; (void) zoffset;
7150 DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3D(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset));
7151 }
7152
7153 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
7154 {
7155 (void) target; (void) attachment; (void) textarget; (void) texture; (void) level; (void) zoffset;
7156 DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset));
7157 }
7158
7159 KEYWORD1 void KEYWORD2 NAME(GenFramebuffers)(GLsizei n, GLuint * framebuffers)
7160 {
7161 (void) n; (void) framebuffers;
7162 DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffers(%d, %p);\n", n, (const void *) framebuffers));
7163 }
7164
7165 KEYWORD1 void KEYWORD2 NAME(GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers)
7166 {
7167 (void) n; (void) framebuffers;
7168 DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers));
7169 }
7170
7171 KEYWORD1 void KEYWORD2 NAME(GenRenderbuffers)(GLsizei n, GLuint * renderbuffers)
7172 {
7173 (void) n; (void) renderbuffers;
7174 DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers));
7175 }
7176
7177 KEYWORD1 void KEYWORD2 NAME(GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers)
7178 {
7179 (void) n; (void) renderbuffers;
7180 DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers));
7181 }
7182
7183 KEYWORD1 void KEYWORD2 NAME(GenerateMipmap)(GLenum target)
7184 {
7185 (void) target;
7186 DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmap(0x%x);\n", target));
7187 }
7188
7189 KEYWORD1 void KEYWORD2 NAME(GenerateMipmapEXT)(GLenum target)
7190 {
7191 (void) target;
7192 DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmapEXT(0x%x);\n", target));
7193 }
7194
7195 KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params)
7196 {
7197 (void) target; (void) attachment; (void) pname; (void) params;
7198 DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameteriv(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params));
7199 }
7200
7201 KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params)
7202 {
7203 (void) target; (void) attachment; (void) pname; (void) params;
7204 DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameterivEXT(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params));
7205 }
7206
7207 KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params)
7208 {
7209 (void) target; (void) pname; (void) params;
7210 DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
7211 }
7212
7213 KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params)
7214 {
7215 (void) target; (void) pname; (void) params;
7216 DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
7217 }
7218
7219 KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebuffer)(GLuint framebuffer)
7220 {
7221 (void) framebuffer;
7222 RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebuffer(%d);\n", framebuffer));
7223 }
7224
7225 KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebufferEXT)(GLuint framebuffer)
7226 {
7227 (void) framebuffer;
7228 RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebufferEXT(%d);\n", framebuffer));
7229 }
7230
7231 KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbuffer)(GLuint renderbuffer)
7232 {
7233 (void) renderbuffer;
7234 RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbuffer(%d);\n", renderbuffer));
7235 }
7236
7237 KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbufferEXT)(GLuint renderbuffer)
7238 {
7239 (void) renderbuffer;
7240 RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbufferEXT(%d);\n", renderbuffer));
7241 }
7242
7243 KEYWORD1 void KEYWORD2 NAME(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
7244 {
7245 (void) target; (void) internalformat; (void) width; (void) height;
7246 DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorage(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height));
7247 }
7248
7249 KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
7250 {
7251 (void) target; (void) internalformat; (void) width; (void) height;
7252 DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height));
7253 }
7254
7255 KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
7256 {
7257 (void) srcX0; (void) srcY0; (void) srcX1; (void) srcY1; (void) dstX0; (void) dstY0; (void) dstX1; (void) dstY1; (void) mask; (void) filter;
7258 DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
7259 }
7260
7261 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_897)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
7262
7263 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_897)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
7264 {
7265 (void) srcX0; (void) srcY0; (void) srcX1; (void) srcY1; (void) dstX0; (void) dstY0; (void) dstX1; (void) dstY1; (void) mask; (void) filter;
7266 DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
7267 }
7268
7269 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_898)(GLenum target, GLenum pname, GLint param);
7270
7271 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_898)(GLenum target, GLenum pname, GLint param)
7272 {
7273 (void) target; (void) pname; (void) param;
7274 DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param));
7275 }
7276
7277 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_899)(GLenum target, GLintptr offset, GLsizeiptr size);
7278
7279 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_899)(GLenum target, GLintptr offset, GLsizeiptr size)
7280 {
7281 (void) target; (void) offset; (void) size;
7282 DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
7283 }
7284
7285 KEYWORD1 void KEYWORD2 NAME(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name)
7286 {
7287 (void) program; (void) colorNumber; (void) name;
7288 DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocationEXT(%d, %d, %p);\n", program, colorNumber, (const void *) name));
7289 }
7290
7291 KEYWORD1 void KEYWORD2 NAME(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar * name)
7292 {
7293 (void) program; (void) colorNumber; (void) name;
7294 DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocation(%d, %d, %p);\n", program, colorNumber, (const void *) name));
7295 }
7296
7297 KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocationEXT)(GLuint program, const GLchar * name)
7298 {
7299 (void) program; (void) name;
7300 RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocationEXT(%d, %p);\n", program, (const void *) name));
7301 }
7302
7303 KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocation)(GLuint program, const GLchar * name)
7304 {
7305 (void) program; (void) name;
7306 RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocation(%d, %p);\n", program, (const void *) name));
7307 }
7308
7309 KEYWORD1 void KEYWORD2 NAME(GetUniformuivEXT)(GLuint program, GLint location, GLuint * params)
7310 {
7311 (void) program; (void) location; (void) params;
7312 DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuivEXT(%d, %d, %p);\n", program, location, (const void *) params));
7313 }
7314
7315 KEYWORD1 void KEYWORD2 NAME(GetUniformuiv)(GLuint program, GLint location, GLuint * params)
7316 {
7317 (void) program; (void) location; (void) params;
7318 DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuiv(%d, %d, %p);\n", program, location, (const void *) params));
7319 }
7320
7321 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params)
7322 {
7323 (void) index; (void) pname; (void) params;
7324 DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params));
7325 }
7326
7327 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params)
7328 {
7329 (void) index; (void) pname; (void) params;
7330 DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
7331 }
7332
7333 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params)
7334 {
7335 (void) index; (void) pname; (void) params;
7336 DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params));
7337 }
7338
7339 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params)
7340 {
7341 (void) index; (void) pname; (void) params;
7342 DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
7343 }
7344
7345 KEYWORD1 void KEYWORD2 NAME(Uniform1uiEXT)(GLint location, GLuint x)
7346 {
7347 (void) location; (void) x;
7348 DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1uiEXT(%d, %d);\n", location, x));
7349 }
7350
7351 KEYWORD1 void KEYWORD2 NAME(Uniform1ui)(GLint location, GLuint x)
7352 {
7353 (void) location; (void) x;
7354 DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1ui(%d, %d);\n", location, x));
7355 }
7356
7357 KEYWORD1 void KEYWORD2 NAME(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value)
7358 {
7359 (void) location; (void) count; (void) value;
7360 DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
7361 }
7362
7363 KEYWORD1 void KEYWORD2 NAME(Uniform1uiv)(GLint location, GLsizei count, const GLuint * value)
7364 {
7365 (void) location; (void) count; (void) value;
7366 DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uiv(%d, %d, %p);\n", location, count, (const void *) value));
7367 }
7368
7369 KEYWORD1 void KEYWORD2 NAME(Uniform2uiEXT)(GLint location, GLuint x, GLuint y)
7370 {
7371 (void) location; (void) x; (void) y;
7372 DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2uiEXT(%d, %d, %d);\n", location, x, y));
7373 }
7374
7375 KEYWORD1 void KEYWORD2 NAME(Uniform2ui)(GLint location, GLuint x, GLuint y)
7376 {
7377 (void) location; (void) x; (void) y;
7378 DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2ui(%d, %d, %d);\n", location, x, y));
7379 }
7380
7381 KEYWORD1 void KEYWORD2 NAME(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value)
7382 {
7383 (void) location; (void) count; (void) value;
7384 DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
7385 }
7386
7387 KEYWORD1 void KEYWORD2 NAME(Uniform2uiv)(GLint location, GLsizei count, const GLuint * value)
7388 {
7389 (void) location; (void) count; (void) value;
7390 DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uiv(%d, %d, %p);\n", location, count, (const void *) value));
7391 }
7392
7393 KEYWORD1 void KEYWORD2 NAME(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z)
7394 {
7395 (void) location; (void) x; (void) y; (void) z;
7396 DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3uiEXT(%d, %d, %d, %d);\n", location, x, y, z));
7397 }
7398
7399 KEYWORD1 void KEYWORD2 NAME(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z)
7400 {
7401 (void) location; (void) x; (void) y; (void) z;
7402 DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3ui(%d, %d, %d, %d);\n", location, x, y, z));
7403 }
7404
7405 KEYWORD1 void KEYWORD2 NAME(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value)
7406 {
7407 (void) location; (void) count; (void) value;
7408 DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
7409 }
7410
7411 KEYWORD1 void KEYWORD2 NAME(Uniform3uiv)(GLint location, GLsizei count, const GLuint * value)
7412 {
7413 (void) location; (void) count; (void) value;
7414 DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uiv(%d, %d, %p);\n", location, count, (const void *) value));
7415 }
7416
7417 KEYWORD1 void KEYWORD2 NAME(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
7418 {
7419 (void) location; (void) x; (void) y; (void) z; (void) w;
7420 DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4uiEXT(%d, %d, %d, %d, %d);\n", location, x, y, z, w));
7421 }
7422
7423 KEYWORD1 void KEYWORD2 NAME(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
7424 {
7425 (void) location; (void) x; (void) y; (void) z; (void) w;
7426 DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4ui(%d, %d, %d, %d, %d);\n", location, x, y, z, w));
7427 }
7428
7429 KEYWORD1 void KEYWORD2 NAME(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value)
7430 {
7431 (void) location; (void) count; (void) value;
7432 DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
7433 }
7434
7435 KEYWORD1 void KEYWORD2 NAME(Uniform4uiv)(GLint location, GLsizei count, const GLuint * value)
7436 {
7437 (void) location; (void) count; (void) value;
7438 DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uiv(%d, %d, %p);\n", location, count, (const void *) value));
7439 }
7440
7441 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iEXT)(GLuint index, GLint x)
7442 {
7443 (void) index; (void) x;
7444 DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1iEXT(%d, %d);\n", index, x));
7445 }
7446
7447 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1i)(GLuint index, GLint x)
7448 {
7449 (void) index; (void) x;
7450 DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1i(%d, %d);\n", index, x));
7451 }
7452
7453 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ivEXT)(GLuint index, const GLint * v)
7454 {
7455 (void) index; (void) v;
7456 DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1ivEXT(%d, %p);\n", index, (const void *) v));
7457 }
7458
7459 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iv)(GLuint index, const GLint * v)
7460 {
7461 (void) index; (void) v;
7462 DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1iv(%d, %p);\n", index, (const void *) v));
7463 }
7464
7465 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiEXT)(GLuint index, GLuint x)
7466 {
7467 (void) index; (void) x;
7468 DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1uiEXT(%d, %d);\n", index, x));
7469 }
7470
7471 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ui)(GLuint index, GLuint x)
7472 {
7473 (void) index; (void) x;
7474 DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1ui(%d, %d);\n", index, x));
7475 }
7476
7477 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uivEXT)(GLuint index, const GLuint * v)
7478 {
7479 (void) index; (void) v;
7480 DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uivEXT(%d, %p);\n", index, (const void *) v));
7481 }
7482
7483 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiv)(GLuint index, const GLuint * v)
7484 {
7485 (void) index; (void) v;
7486 DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uiv(%d, %p);\n", index, (const void *) v));
7487 }
7488
7489 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y)
7490 {
7491 (void) index; (void) x; (void) y;
7492 DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2iEXT(%d, %d, %d);\n", index, x, y));
7493 }
7494
7495 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2i)(GLuint index, GLint x, GLint y)
7496 {
7497 (void) index; (void) x; (void) y;
7498 DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2i(%d, %d, %d);\n", index, x, y));
7499 }
7500
7501 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ivEXT)(GLuint index, const GLint * v)
7502 {
7503 (void) index; (void) v;
7504 DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2ivEXT(%d, %p);\n", index, (const void *) v));
7505 }
7506
7507 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iv)(GLuint index, const GLint * v)
7508 {
7509 (void) index; (void) v;
7510 DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2iv(%d, %p);\n", index, (const void *) v));
7511 }
7512
7513 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y)
7514 {
7515 (void) index; (void) x; (void) y;
7516 DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2uiEXT(%d, %d, %d);\n", index, x, y));
7517 }
7518
7519 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
7520 {
7521 (void) index; (void) x; (void) y;
7522 DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2ui(%d, %d, %d);\n", index, x, y));
7523 }
7524
7525 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uivEXT)(GLuint index, const GLuint * v)
7526 {
7527 (void) index; (void) v;
7528 DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uivEXT(%d, %p);\n", index, (const void *) v));
7529 }
7530
7531 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiv)(GLuint index, const GLuint * v)
7532 {
7533 (void) index; (void) v;
7534 DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uiv(%d, %p);\n", index, (const void *) v));
7535 }
7536
7537 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z)
7538 {
7539 (void) index; (void) x; (void) y; (void) z;
7540 DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3iEXT(%d, %d, %d, %d);\n", index, x, y, z));
7541 }
7542
7543 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z)
7544 {
7545 (void) index; (void) x; (void) y; (void) z;
7546 DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3i(%d, %d, %d, %d);\n", index, x, y, z));
7547 }
7548
7549 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ivEXT)(GLuint index, const GLint * v)
7550 {
7551 (void) index; (void) v;
7552 DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3ivEXT(%d, %p);\n", index, (const void *) v));
7553 }
7554
7555 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iv)(GLuint index, const GLint * v)
7556 {
7557 (void) index; (void) v;
7558 DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3iv(%d, %p);\n", index, (const void *) v));
7559 }
7560
7561 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z)
7562 {
7563 (void) index; (void) x; (void) y; (void) z;
7564 DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3uiEXT(%d, %d, %d, %d);\n", index, x, y, z));
7565 }
7566
7567 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
7568 {
7569 (void) index; (void) x; (void) y; (void) z;
7570 DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3ui(%d, %d, %d, %d);\n", index, x, y, z));
7571 }
7572
7573 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uivEXT)(GLuint index, const GLuint * v)
7574 {
7575 (void) index; (void) v;
7576 DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uivEXT(%d, %p);\n", index, (const void *) v));
7577 }
7578
7579 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiv)(GLuint index, const GLuint * v)
7580 {
7581 (void) index; (void) v;
7582 DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uiv(%d, %p);\n", index, (const void *) v));
7583 }
7584
7585 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bvEXT)(GLuint index, const GLbyte * v)
7586 {
7587 (void) index; (void) v;
7588 DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bvEXT(%d, %p);\n", index, (const void *) v));
7589 }
7590
7591 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bv)(GLuint index, const GLbyte * v)
7592 {
7593 (void) index; (void) v;
7594 DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bv(%d, %p);\n", index, (const void *) v));
7595 }
7596
7597 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w)
7598 {
7599 (void) index; (void) x; (void) y; (void) z; (void) w;
7600 DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4iEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
7601 }
7602
7603 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w)
7604 {
7605 (void) index; (void) x; (void) y; (void) z; (void) w;
7606 DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4i(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
7607 }
7608
7609 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ivEXT)(GLuint index, const GLint * v)
7610 {
7611 (void) index; (void) v;
7612 DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4ivEXT(%d, %p);\n", index, (const void *) v));
7613 }
7614
7615 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iv)(GLuint index, const GLint * v)
7616 {
7617 (void) index; (void) v;
7618 DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4iv(%d, %p);\n", index, (const void *) v));
7619 }
7620
7621 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4svEXT)(GLuint index, const GLshort * v)
7622 {
7623 (void) index; (void) v;
7624 DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4svEXT(%d, %p);\n", index, (const void *) v));
7625 }
7626
7627 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4sv)(GLuint index, const GLshort * v)
7628 {
7629 (void) index; (void) v;
7630 DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4sv(%d, %p);\n", index, (const void *) v));
7631 }
7632
7633 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v)
7634 {
7635 (void) index; (void) v;
7636 DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubvEXT(%d, %p);\n", index, (const void *) v));
7637 }
7638
7639 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubv)(GLuint index, const GLubyte * v)
7640 {
7641 (void) index; (void) v;
7642 DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubv(%d, %p);\n", index, (const void *) v));
7643 }
7644
7645 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
7646 {
7647 (void) index; (void) x; (void) y; (void) z; (void) w;
7648 DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4uiEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
7649 }
7650
7651 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
7652 {
7653 (void) index; (void) x; (void) y; (void) z; (void) w;
7654 DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4ui(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
7655 }
7656
7657 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uivEXT)(GLuint index, const GLuint * v)
7658 {
7659 (void) index; (void) v;
7660 DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uivEXT(%d, %p);\n", index, (const void *) v));
7661 }
7662
7663 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiv)(GLuint index, const GLuint * v)
7664 {
7665 (void) index; (void) v;
7666 DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uiv(%d, %p);\n", index, (const void *) v));
7667 }
7668
7669 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usvEXT)(GLuint index, const GLushort * v)
7670 {
7671 (void) index; (void) v;
7672 DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usvEXT(%d, %p);\n", index, (const void *) v));
7673 }
7674
7675 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usv)(GLuint index, const GLushort * v)
7676 {
7677 (void) index; (void) v;
7678 DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usv(%d, %p);\n", index, (const void *) v));
7679 }
7680
7681 KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
7682 {
7683 (void) index; (void) size; (void) type; (void) stride; (void) pointer;
7684 DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointerEXT(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
7685 }
7686
7687 KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
7688 {
7689 (void) index; (void) size; (void) type; (void) stride; (void) pointer;
7690 DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointer(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
7691 }
7692
7693 KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
7694 {
7695 (void) target; (void) attachment; (void) texture; (void) level; (void) layer;
7696 DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
7697 }
7698
7699 KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
7700 {
7701 (void) target; (void) attachment; (void) texture; (void) level; (void) layer;
7702 DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerARB(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
7703 }
7704
7705 KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
7706 {
7707 (void) target; (void) attachment; (void) texture; (void) level; (void) layer;
7708 DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
7709 }
7710
7711 KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
7712 {
7713 (void) buf; (void) r; (void) g; (void) b; (void) a;
7714 DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a));
7715 }
7716
7717 KEYWORD1 void KEYWORD2 NAME(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
7718 {
7719 (void) buf; (void) r; (void) g; (void) b; (void) a;
7720 DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaski(%d, %d, %d, %d, %d);\n", buf, r, g, b, a));
7721 }
7722
7723 KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index)
7724 {
7725 (void) target; (void) index;
7726 DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index));
7727 }
7728
7729 KEYWORD1 void KEYWORD2 NAME(Disablei)(GLenum target, GLuint index)
7730 {
7731 (void) target; (void) index;
7732 DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisablei(0x%x, %d);\n", target, index));
7733 }
7734
7735 KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index)
7736 {
7737 (void) target; (void) index;
7738 DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index));
7739 }
7740
7741 KEYWORD1 void KEYWORD2 NAME(Enablei)(GLenum target, GLuint index)
7742 {
7743 (void) target; (void) index;
7744 DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnablei(0x%x, %d);\n", target, index));
7745 }
7746
7747 KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data)
7748 {
7749 (void) value; (void) index; (void) data;
7750 DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
7751 }
7752
7753 KEYWORD1 void KEYWORD2 NAME(GetBooleani_v)(GLenum value, GLuint index, GLboolean * data)
7754 {
7755 (void) value; (void) index; (void) data;
7756 DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleani_v(0x%x, %d, %p);\n", value, index, (const void *) data));
7757 }
7758
7759 KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data)
7760 {
7761 (void) value; (void) index; (void) data;
7762 DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
7763 }
7764
7765 KEYWORD1 void KEYWORD2 NAME(GetIntegeri_v)(GLenum value, GLuint index, GLint * data)
7766 {
7767 (void) value; (void) index; (void) data;
7768 DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegeri_v(0x%x, %d, %p);\n", value, index, (const void *) data));
7769 }
7770
7771 KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index)
7772 {
7773 (void) target; (void) index;
7774 RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index));
7775 }
7776
7777 KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledi)(GLenum target, GLuint index)
7778 {
7779 (void) target; (void) index;
7780 RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledi(0x%x, %d);\n", target, index));
7781 }
7782
7783 KEYWORD1 void KEYWORD2 NAME(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a)
7784 {
7785 (void) r; (void) g; (void) b; (void) a;
7786 DISPATCH(ClearColorIiEXT, (r, g, b, a), (F, "glClearColorIiEXT(%d, %d, %d, %d);\n", r, g, b, a));
7787 }
7788
7789 KEYWORD1 void KEYWORD2 NAME(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a)
7790 {
7791 (void) r; (void) g; (void) b; (void) a;
7792 DISPATCH(ClearColorIuiEXT, (r, g, b, a), (F, "glClearColorIuiEXT(%d, %d, %d, %d);\n", r, g, b, a));
7793 }
7794
7795 KEYWORD1 void KEYWORD2 NAME(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params)
7796 {
7797 (void) target; (void) pname; (void) params;
7798 DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
7799 }
7800
7801 KEYWORD1 void KEYWORD2 NAME(GetTexParameterIiv)(GLenum target, GLenum pname, GLint * params)
7802 {
7803 (void) target; (void) pname; (void) params;
7804 DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
7805 }
7806
7807 KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params)
7808 {
7809 (void) target; (void) pname; (void) params;
7810 DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
7811 }
7812
7813 KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params)
7814 {
7815 (void) target; (void) pname; (void) params;
7816 DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
7817 }
7818
7819 KEYWORD1 void KEYWORD2 NAME(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params)
7820 {
7821 (void) target; (void) pname; (void) params;
7822 DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
7823 }
7824
7825 KEYWORD1 void KEYWORD2 NAME(TexParameterIiv)(GLenum target, GLenum pname, const GLint * params)
7826 {
7827 (void) target; (void) pname; (void) params;
7828 DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
7829 }
7830
7831 KEYWORD1 void KEYWORD2 NAME(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params)
7832 {
7833 (void) target; (void) pname; (void) params;
7834 DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
7835 }
7836
7837 KEYWORD1 void KEYWORD2 NAME(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params)
7838 {
7839 (void) target; (void) pname; (void) params;
7840 DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
7841 }
7842
7843 KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode)
7844 {
7845 (void) query; (void) mode;
7846 DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode));
7847 }
7848
7849 KEYWORD1 void KEYWORD2 NAME(BeginConditionalRender)(GLuint query, GLenum mode)
7850 {
7851 (void) query; (void) mode;
7852 DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRender(%d, 0x%x);\n", query, mode));
7853 }
7854
7855 KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void)
7856 {
7857 DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n"));
7858 }
7859
7860 KEYWORD1 void KEYWORD2 NAME(EndConditionalRender)(void)
7861 {
7862 DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRender();\n"));
7863 }
7864
7865 KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedbackEXT)(GLenum mode)
7866 {
7867 (void) mode;
7868 DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedbackEXT(0x%x);\n", mode));
7869 }
7870
7871 KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedback)(GLenum mode)
7872 {
7873 (void) mode;
7874 DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedback(0x%x);\n", mode));
7875 }
7876
7877 KEYWORD1 void KEYWORD2 NAME(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer)
7878 {
7879 (void) target; (void) index; (void) buffer;
7880 DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBaseEXT(0x%x, %d, %d);\n", target, index, buffer));
7881 }
7882
7883 KEYWORD1 void KEYWORD2 NAME(BindBufferBase)(GLenum target, GLuint index, GLuint buffer)
7884 {
7885 (void) target; (void) index; (void) buffer;
7886 DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBase(0x%x, %d, %d);\n", target, index, buffer));
7887 }
7888
7889 KEYWORD1 void KEYWORD2 NAME(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)
7890 {
7891 (void) target; (void) index; (void) buffer; (void) offset;
7892 DISPATCH(BindBufferOffsetEXT, (target, index, buffer, offset), (F, "glBindBufferOffsetEXT(0x%x, %d, %d, %d);\n", target, index, buffer, offset));
7893 }
7894
7895 KEYWORD1 void KEYWORD2 NAME(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
7896 {
7897 (void) target; (void) index; (void) buffer; (void) offset; (void) size;
7898 DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRangeEXT(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size));
7899 }
7900
7901 KEYWORD1 void KEYWORD2 NAME(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
7902 {
7903 (void) target; (void) index; (void) buffer; (void) offset; (void) size;
7904 DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRange(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size));
7905 }
7906
7907 KEYWORD1 void KEYWORD2 NAME(EndTransformFeedbackEXT)(void)
7908 {
7909 DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedbackEXT();\n"));
7910 }
7911
7912 KEYWORD1 void KEYWORD2 NAME(EndTransformFeedback)(void)
7913 {
7914 DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedback();\n"));
7915 }
7916
7917 KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name)
7918 {
7919 (void) program; (void) index; (void) bufSize; (void) length; (void) size; (void) type; (void) name;
7920 DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVaryingEXT(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
7921 }
7922
7923 KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name)
7924 {
7925 (void) program; (void) index; (void) bufSize; (void) length; (void) size; (void) type; (void) name;
7926 DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVarying(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
7927 }
7928
7929 KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode)
7930 {
7931 (void) program; (void) count; (void) varyings; (void) bufferMode;
7932 DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryingsEXT(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode));
7933 }
7934
7935 KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* * varyings, GLenum bufferMode)
7936 {
7937 (void) program; (void) count; (void) varyings; (void) bufferMode;
7938 DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryings(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode));
7939 }
7940
7941 KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode)
7942 {
7943 (void) mode;
7944 DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode));
7945 }
7946
7947 KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
7948 {
7949 (void) mode;
7950 DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
7951 }
7952
7953 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_957)(GLenum target, GLenum pname, GLvoid ** params);
7954
7955 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_957)(GLenum target, GLenum pname, GLvoid ** params)
7956 {
7957 (void) target; (void) pname; (void) params;
7958 DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
7959 }
7960
7961 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_958)(GLenum target, GLsizei length, GLvoid * pointer);
7962
7963 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_958)(GLenum target, GLsizei length, GLvoid * pointer)
7964 {
7965 (void) target; (void) length; (void) pointer;
7966 DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
7967 }
7968
7969 KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value)
7970 {
7971 (void) objectType; (void) name; (void) pname; (void) value;
7972 DISPATCH(GetObjectParameterivAPPLE, (objectType, name, pname, value), (F, "glGetObjectParameterivAPPLE(0x%x, %d, 0x%x, %p);\n", objectType, name, pname, (const void *) value));
7973 }
7974
7975 KEYWORD1 GLenum KEYWORD2 NAME(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
7976 {
7977 (void) objectType; (void) name; (void) option;
7978 RETURN_DISPATCH(ObjectPurgeableAPPLE, (objectType, name, option), (F, "glObjectPurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option));
7979 }
7980
7981 KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
7982 {
7983 (void) objectType; (void) name; (void) option;
7984 RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glObjectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option));
7985 }
7986
7987 KEYWORD1 void KEYWORD2 NAME(ActiveProgramEXT)(GLuint program)
7988 {
7989 (void) program;
7990 DISPATCH(ActiveProgramEXT, (program), (F, "glActiveProgramEXT(%d);\n", program));
7991 }
7992
7993 KEYWORD1 GLuint KEYWORD2 NAME(CreateShaderProgramEXT)(GLenum type, const GLchar * string)
7994 {
7995 (void) type; (void) string;
7996 RETURN_DISPATCH(CreateShaderProgramEXT, (type, string), (F, "glCreateShaderProgramEXT(0x%x, %p);\n", type, (const void *) string));
7997 }
7998
7999 KEYWORD1 void KEYWORD2 NAME(UseShaderProgramEXT)(GLenum type, GLuint program)
8000 {
8001 (void) type; (void) program;
8002 DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%x, %d);\n", type, program));
8003 }
8004
8005 KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void)
8006 {
8007 DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n"));
8008 }
8009
8010 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_966)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
8011
8012 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_966)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
8013 {
8014 (void) frontfunc; (void) backfunc; (void) ref; (void) mask;
8015 DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
8016 }
8017
8018 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_967)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
8019
8020 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_967)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
8021 {
8022 (void) target; (void) index; (void) count; (void) params;
8023 DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
8024 }
8025
8026 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_968)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
8027
8028 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_968)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
8029 {
8030 (void) target; (void) index; (void) count; (void) params;
8031 DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
8032 }
8033
8034 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_969)(GLuint id, GLenum pname, GLint64EXT * params);
8035
8036 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_969)(GLuint id, GLenum pname, GLint64EXT * params)
8037 {
8038 (void) id; (void) pname; (void) params;
8039 DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
8040 }
8041
8042 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_970)(GLuint id, GLenum pname, GLuint64EXT * params);
8043
8044 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_970)(GLuint id, GLenum pname, GLuint64EXT * params)
8045 {
8046 (void) id; (void) pname; (void) params;
8047 DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
8048 }
8049
8050 KEYWORD1 void KEYWORD2 NAME(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset)
8051 {
8052 (void) target; (void) writeOffset;
8053 DISPATCH(EGLImageTargetRenderbufferStorageOES, (target, writeOffset), (F, "glEGLImageTargetRenderbufferStorageOES(0x%x, %p);\n", target, (const void *) writeOffset));
8054 }
8055
8056 KEYWORD1 void KEYWORD2 NAME(EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset)
8057 {
8058 (void) target; (void) writeOffset;
8059 DISPATCH(EGLImageTargetTexture2DOES, (target, writeOffset), (F, "glEGLImageTargetTexture2DOES(0x%x, %p);\n", target, (const void *) writeOffset));
8060 }
8061
8062
8063 #endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */
8064
8065 /* these entry points might require different protocols */
8066 #ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS
8067
8068 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences)
8069 {
8070 (void) n; (void) textures; (void) residences;
8071 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences));
8072 }
8073
8074 KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures)
8075 {
8076 (void) n; (void) textures;
8077 DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures));
8078 }
8079
8080 KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures)
8081 {
8082 (void) n; (void) textures;
8083 DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (const void *) textures));
8084 }
8085
8086 KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture)
8087 {
8088 (void) texture;
8089 RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture));
8090 }
8091
8092 KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * table)
8093 {
8094 (void) target; (void) format; (void) type; (void) table;
8095 DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
8096 }
8097
8098 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table);
8099
8100 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table)
8101 {
8102 (void) target; (void) format; (void) type; (void) table;
8103 DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableSGI(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
8104 }
8105
8106 KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params)
8107 {
8108 (void) target; (void) pname; (void) params;
8109 DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
8110 }
8111
8112 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params);
8113
8114 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params)
8115 {
8116 (void) target; (void) pname; (void) params;
8117 DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
8118 }
8119
8120 KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params)
8121 {
8122 (void) target; (void) pname; (void) params;
8123 DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
8124 }
8125
8126 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params);
8127
8128 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params)
8129 {
8130 (void) target; (void) pname; (void) params;
8131 DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
8132 }
8133
8134 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image);
8135
8136 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image)
8137 {
8138 (void) target; (void) format; (void) type; (void) image;
8139 DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilterEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image));
8140 }
8141
8142 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params);
8143
8144 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params)
8145 {
8146 (void) target; (void) pname; (void) params;
8147 DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
8148 }
8149
8150 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params);
8151
8152 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params)
8153 {
8154 (void) target; (void) pname; (void) params;
8155 DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
8156 }
8157
8158 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
8159
8160 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span)
8161 {
8162 (void) target; (void) format; (void) type; (void) row; (void) column; (void) span;
8163 DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilterEXT(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span));
8164 }
8165
8166 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
8167
8168 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
8169 {
8170 (void) target; (void) reset; (void) format; (void) type; (void) values;
8171 DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogramEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
8172 }
8173
8174 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params);
8175
8176 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params)
8177 {
8178 (void) target; (void) pname; (void) params;
8179 DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
8180 }
8181
8182 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params);
8183
8184 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params)
8185 {
8186 (void) target; (void) pname; (void) params;
8187 DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
8188 }
8189
8190 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
8191
8192 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
8193 {
8194 (void) target; (void) reset; (void) format; (void) type; (void) values;
8195 DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmaxEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
8196 }
8197
8198 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params);
8199
8200 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params)
8201 {
8202 (void) target; (void) pname; (void) params;
8203 DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
8204 }
8205
8206 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params);
8207
8208 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params)
8209 {
8210 (void) target; (void) pname; (void) params;
8211 DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
8212 }
8213
8214
8215 #endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */
8216
8217
8218 #endif /* defined( NAME ) */
8219
8220 /*
8221 * This is how a dispatch table can be initialized with all the functions
8222 * we generated above.
8223 */
8224 #ifdef DISPATCH_TABLE_NAME
8225
8226 #ifndef TABLE_ENTRY
8227 #error TABLE_ENTRY must be defined
8228 #endif
8229
8230 #ifdef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
8231 #error _GLAPI_SKIP_NORMAL_ENTRY_POINTS must not be defined
8232 #endif
8233
8234 _glapi_proc DISPATCH_TABLE_NAME[] = {
8235 TABLE_ENTRY(NewList),
8236 TABLE_ENTRY(EndList),
8237 TABLE_ENTRY(CallList),
8238 TABLE_ENTRY(CallLists),
8239 TABLE_ENTRY(DeleteLists),
8240 TABLE_ENTRY(GenLists),
8241 TABLE_ENTRY(ListBase),
8242 TABLE_ENTRY(Begin),
8243 TABLE_ENTRY(Bitmap),
8244 TABLE_ENTRY(Color3b),
8245 TABLE_ENTRY(Color3bv),
8246 TABLE_ENTRY(Color3d),
8247 TABLE_ENTRY(Color3dv),
8248 TABLE_ENTRY(Color3f),
8249 TABLE_ENTRY(Color3fv),
8250 TABLE_ENTRY(Color3i),
8251 TABLE_ENTRY(Color3iv),
8252 TABLE_ENTRY(Color3s),
8253 TABLE_ENTRY(Color3sv),
8254 TABLE_ENTRY(Color3ub),
8255 TABLE_ENTRY(Color3ubv),
8256 TABLE_ENTRY(Color3ui),
8257 TABLE_ENTRY(Color3uiv),
8258 TABLE_ENTRY(Color3us),
8259 TABLE_ENTRY(Color3usv),
8260 TABLE_ENTRY(Color4b),
8261 TABLE_ENTRY(Color4bv),
8262 TABLE_ENTRY(Color4d),
8263 TABLE_ENTRY(Color4dv),
8264 TABLE_ENTRY(Color4f),
8265 TABLE_ENTRY(Color4fv),
8266 TABLE_ENTRY(Color4i),
8267 TABLE_ENTRY(Color4iv),
8268 TABLE_ENTRY(Color4s),
8269 TABLE_ENTRY(Color4sv),
8270 TABLE_ENTRY(Color4ub),
8271 TABLE_ENTRY(Color4ubv),
8272 TABLE_ENTRY(Color4ui),
8273 TABLE_ENTRY(Color4uiv),
8274 TABLE_ENTRY(Color4us),
8275 TABLE_ENTRY(Color4usv),
8276 TABLE_ENTRY(EdgeFlag),
8277 TABLE_ENTRY(EdgeFlagv),
8278 TABLE_ENTRY(End),
8279 TABLE_ENTRY(Indexd),
8280 TABLE_ENTRY(Indexdv),
8281 TABLE_ENTRY(Indexf),
8282 TABLE_ENTRY(Indexfv),
8283 TABLE_ENTRY(Indexi),
8284 TABLE_ENTRY(Indexiv),
8285 TABLE_ENTRY(Indexs),
8286 TABLE_ENTRY(Indexsv),
8287 TABLE_ENTRY(Normal3b),
8288 TABLE_ENTRY(Normal3bv),
8289 TABLE_ENTRY(Normal3d),
8290 TABLE_ENTRY(Normal3dv),
8291 TABLE_ENTRY(Normal3f),
8292 TABLE_ENTRY(Normal3fv),
8293 TABLE_ENTRY(Normal3i),
8294 TABLE_ENTRY(Normal3iv),
8295 TABLE_ENTRY(Normal3s),
8296 TABLE_ENTRY(Normal3sv),
8297 TABLE_ENTRY(RasterPos2d),
8298 TABLE_ENTRY(RasterPos2dv),
8299 TABLE_ENTRY(RasterPos2f),
8300 TABLE_ENTRY(RasterPos2fv),
8301 TABLE_ENTRY(RasterPos2i),
8302 TABLE_ENTRY(RasterPos2iv),
8303 TABLE_ENTRY(RasterPos2s),
8304 TABLE_ENTRY(RasterPos2sv),
8305 TABLE_ENTRY(RasterPos3d),
8306 TABLE_ENTRY(RasterPos3dv),
8307 TABLE_ENTRY(RasterPos3f),
8308 TABLE_ENTRY(RasterPos3fv),
8309 TABLE_ENTRY(RasterPos3i),
8310 TABLE_ENTRY(RasterPos3iv),
8311 TABLE_ENTRY(RasterPos3s),
8312 TABLE_ENTRY(RasterPos3sv),
8313 TABLE_ENTRY(RasterPos4d),
8314 TABLE_ENTRY(RasterPos4dv),
8315 TABLE_ENTRY(RasterPos4f),
8316 TABLE_ENTRY(RasterPos4fv),
8317 TABLE_ENTRY(RasterPos4i),
8318 TABLE_ENTRY(RasterPos4iv),
8319 TABLE_ENTRY(RasterPos4s),
8320 TABLE_ENTRY(RasterPos4sv),
8321 TABLE_ENTRY(Rectd),
8322 TABLE_ENTRY(Rectdv),
8323 TABLE_ENTRY(Rectf),
8324 TABLE_ENTRY(Rectfv),
8325 TABLE_ENTRY(Recti),
8326 TABLE_ENTRY(Rectiv),
8327 TABLE_ENTRY(Rects),
8328 TABLE_ENTRY(Rectsv),
8329 TABLE_ENTRY(TexCoord1d),
8330 TABLE_ENTRY(TexCoord1dv),
8331 TABLE_ENTRY(TexCoord1f),
8332 TABLE_ENTRY(TexCoord1fv),
8333 TABLE_ENTRY(TexCoord1i),
8334 TABLE_ENTRY(TexCoord1iv),
8335 TABLE_ENTRY(TexCoord1s),
8336 TABLE_ENTRY(TexCoord1sv),
8337 TABLE_ENTRY(TexCoord2d),
8338 TABLE_ENTRY(TexCoord2dv),
8339 TABLE_ENTRY(TexCoord2f),
8340 TABLE_ENTRY(TexCoord2fv),
8341 TABLE_ENTRY(TexCoord2i),
8342 TABLE_ENTRY(TexCoord2iv),
8343 TABLE_ENTRY(TexCoord2s),
8344 TABLE_ENTRY(TexCoord2sv),
8345 TABLE_ENTRY(TexCoord3d),
8346 TABLE_ENTRY(TexCoord3dv),
8347 TABLE_ENTRY(TexCoord3f),
8348 TABLE_ENTRY(TexCoord3fv),
8349 TABLE_ENTRY(TexCoord3i),
8350 TABLE_ENTRY(TexCoord3iv),
8351 TABLE_ENTRY(TexCoord3s),
8352 TABLE_ENTRY(TexCoord3sv),
8353 TABLE_ENTRY(TexCoord4d),
8354 TABLE_ENTRY(TexCoord4dv),
8355 TABLE_ENTRY(TexCoord4f),
8356 TABLE_ENTRY(TexCoord4fv),
8357 TABLE_ENTRY(TexCoord4i),
8358 TABLE_ENTRY(TexCoord4iv),
8359 TABLE_ENTRY(TexCoord4s),
8360 TABLE_ENTRY(TexCoord4sv),
8361 TABLE_ENTRY(Vertex2d),
8362 TABLE_ENTRY(Vertex2dv),
8363 TABLE_ENTRY(Vertex2f),
8364 TABLE_ENTRY(Vertex2fv),
8365 TABLE_ENTRY(Vertex2i),
8366 TABLE_ENTRY(Vertex2iv),
8367 TABLE_ENTRY(Vertex2s),
8368 TABLE_ENTRY(Vertex2sv),
8369 TABLE_ENTRY(Vertex3d),
8370 TABLE_ENTRY(Vertex3dv),
8371 TABLE_ENTRY(Vertex3f),
8372 TABLE_ENTRY(Vertex3fv),
8373 TABLE_ENTRY(Vertex3i),
8374 TABLE_ENTRY(Vertex3iv),
8375 TABLE_ENTRY(Vertex3s),
8376 TABLE_ENTRY(Vertex3sv),
8377 TABLE_ENTRY(Vertex4d),
8378 TABLE_ENTRY(Vertex4dv),
8379 TABLE_ENTRY(Vertex4f),
8380 TABLE_ENTRY(Vertex4fv),
8381 TABLE_ENTRY(Vertex4i),
8382 TABLE_ENTRY(Vertex4iv),
8383 TABLE_ENTRY(Vertex4s),
8384 TABLE_ENTRY(Vertex4sv),
8385 TABLE_ENTRY(ClipPlane),
8386 TABLE_ENTRY(ColorMaterial),
8387 TABLE_ENTRY(CullFace),
8388 TABLE_ENTRY(Fogf),
8389 TABLE_ENTRY(Fogfv),
8390 TABLE_ENTRY(Fogi),
8391 TABLE_ENTRY(Fogiv),
8392 TABLE_ENTRY(FrontFace),
8393 TABLE_ENTRY(Hint),
8394 TABLE_ENTRY(Lightf),
8395 TABLE_ENTRY(Lightfv),
8396 TABLE_ENTRY(Lighti),
8397 TABLE_ENTRY(Lightiv),
8398 TABLE_ENTRY(LightModelf),
8399 TABLE_ENTRY(LightModelfv),
8400 TABLE_ENTRY(LightModeli),
8401 TABLE_ENTRY(LightModeliv),
8402 TABLE_ENTRY(LineStipple),
8403 TABLE_ENTRY(LineWidth),
8404 TABLE_ENTRY(Materialf),
8405 TABLE_ENTRY(Materialfv),
8406 TABLE_ENTRY(Materiali),
8407 TABLE_ENTRY(Materialiv),
8408 TABLE_ENTRY(PointSize),
8409 TABLE_ENTRY(PolygonMode),
8410 TABLE_ENTRY(PolygonStipple),
8411 TABLE_ENTRY(Scissor),
8412 TABLE_ENTRY(ShadeModel),
8413 TABLE_ENTRY(TexParameterf),
8414 TABLE_ENTRY(TexParameterfv),
8415 TABLE_ENTRY(TexParameteri),
8416 TABLE_ENTRY(TexParameteriv),
8417 TABLE_ENTRY(TexImage1D),
8418 TABLE_ENTRY(TexImage2D),
8419 TABLE_ENTRY(TexEnvf),
8420 TABLE_ENTRY(TexEnvfv),
8421 TABLE_ENTRY(TexEnvi),
8422 TABLE_ENTRY(TexEnviv),
8423 TABLE_ENTRY(TexGend),
8424 TABLE_ENTRY(TexGendv),
8425 TABLE_ENTRY(TexGenf),
8426 TABLE_ENTRY(TexGenfv),
8427 TABLE_ENTRY(TexGeni),
8428 TABLE_ENTRY(TexGeniv),
8429 TABLE_ENTRY(FeedbackBuffer),
8430 TABLE_ENTRY(SelectBuffer),
8431 TABLE_ENTRY(RenderMode),
8432 TABLE_ENTRY(InitNames),
8433 TABLE_ENTRY(LoadName),
8434 TABLE_ENTRY(PassThrough),
8435 TABLE_ENTRY(PopName),
8436 TABLE_ENTRY(PushName),
8437 TABLE_ENTRY(DrawBuffer),
8438 TABLE_ENTRY(Clear),
8439 TABLE_ENTRY(ClearAccum),
8440 TABLE_ENTRY(ClearIndex),
8441 TABLE_ENTRY(ClearColor),
8442 TABLE_ENTRY(ClearStencil),
8443 TABLE_ENTRY(ClearDepth),
8444 TABLE_ENTRY(StencilMask),
8445 TABLE_ENTRY(ColorMask),
8446 TABLE_ENTRY(DepthMask),
8447 TABLE_ENTRY(IndexMask),
8448 TABLE_ENTRY(Accum),
8449 TABLE_ENTRY(Disable),
8450 TABLE_ENTRY(Enable),
8451 TABLE_ENTRY(Finish),
8452 TABLE_ENTRY(Flush),
8453 TABLE_ENTRY(PopAttrib),
8454 TABLE_ENTRY(PushAttrib),
8455 TABLE_ENTRY(Map1d),
8456 TABLE_ENTRY(Map1f),
8457 TABLE_ENTRY(Map2d),
8458 TABLE_ENTRY(Map2f),
8459 TABLE_ENTRY(MapGrid1d),
8460 TABLE_ENTRY(MapGrid1f),
8461 TABLE_ENTRY(MapGrid2d),
8462 TABLE_ENTRY(MapGrid2f),
8463 TABLE_ENTRY(EvalCoord1d),
8464 TABLE_ENTRY(EvalCoord1dv),
8465 TABLE_ENTRY(EvalCoord1f),
8466 TABLE_ENTRY(EvalCoord1fv),
8467 TABLE_ENTRY(EvalCoord2d),
8468 TABLE_ENTRY(EvalCoord2dv),
8469 TABLE_ENTRY(EvalCoord2f),
8470 TABLE_ENTRY(EvalCoord2fv),
8471 TABLE_ENTRY(EvalMesh1),
8472 TABLE_ENTRY(EvalPoint1),
8473 TABLE_ENTRY(EvalMesh2),
8474 TABLE_ENTRY(EvalPoint2),
8475 TABLE_ENTRY(AlphaFunc),
8476 TABLE_ENTRY(BlendFunc),
8477 TABLE_ENTRY(LogicOp),
8478 TABLE_ENTRY(StencilFunc),
8479 TABLE_ENTRY(StencilOp),
8480 TABLE_ENTRY(DepthFunc),
8481 TABLE_ENTRY(PixelZoom),
8482 TABLE_ENTRY(PixelTransferf),
8483 TABLE_ENTRY(PixelTransferi),
8484 TABLE_ENTRY(PixelStoref),
8485 TABLE_ENTRY(PixelStorei),
8486 TABLE_ENTRY(PixelMapfv),
8487 TABLE_ENTRY(PixelMapuiv),
8488 TABLE_ENTRY(PixelMapusv),
8489 TABLE_ENTRY(ReadBuffer),
8490 TABLE_ENTRY(CopyPixels),
8491 TABLE_ENTRY(ReadPixels),
8492 TABLE_ENTRY(DrawPixels),
8493 TABLE_ENTRY(GetBooleanv),
8494 TABLE_ENTRY(GetClipPlane),
8495 TABLE_ENTRY(GetDoublev),
8496 TABLE_ENTRY(GetError),
8497 TABLE_ENTRY(GetFloatv),
8498 TABLE_ENTRY(GetIntegerv),
8499 TABLE_ENTRY(GetLightfv),
8500 TABLE_ENTRY(GetLightiv),
8501 TABLE_ENTRY(GetMapdv),
8502 TABLE_ENTRY(GetMapfv),
8503 TABLE_ENTRY(GetMapiv),
8504 TABLE_ENTRY(GetMaterialfv),
8505 TABLE_ENTRY(GetMaterialiv),
8506 TABLE_ENTRY(GetPixelMapfv),
8507 TABLE_ENTRY(GetPixelMapuiv),
8508 TABLE_ENTRY(GetPixelMapusv),
8509 TABLE_ENTRY(GetPolygonStipple),
8510 TABLE_ENTRY(GetString),
8511 TABLE_ENTRY(GetTexEnvfv),
8512 TABLE_ENTRY(GetTexEnviv),
8513 TABLE_ENTRY(GetTexGendv),
8514 TABLE_ENTRY(GetTexGenfv),
8515 TABLE_ENTRY(GetTexGeniv),
8516 TABLE_ENTRY(GetTexImage),
8517 TABLE_ENTRY(GetTexParameterfv),
8518 TABLE_ENTRY(GetTexParameteriv),
8519 TABLE_ENTRY(GetTexLevelParameterfv),
8520 TABLE_ENTRY(GetTexLevelParameteriv),
8521 TABLE_ENTRY(IsEnabled),
8522 TABLE_ENTRY(IsList),
8523 TABLE_ENTRY(DepthRange),
8524 TABLE_ENTRY(Frustum),
8525 TABLE_ENTRY(LoadIdentity),
8526 TABLE_ENTRY(LoadMatrixf),
8527 TABLE_ENTRY(LoadMatrixd),
8528 TABLE_ENTRY(MatrixMode),
8529 TABLE_ENTRY(MultMatrixf),
8530 TABLE_ENTRY(MultMatrixd),
8531 TABLE_ENTRY(Ortho),
8532 TABLE_ENTRY(PopMatrix),
8533 TABLE_ENTRY(PushMatrix),
8534 TABLE_ENTRY(Rotated),
8535 TABLE_ENTRY(Rotatef),
8536 TABLE_ENTRY(Scaled),
8537 TABLE_ENTRY(Scalef),
8538 TABLE_ENTRY(Translated),
8539 TABLE_ENTRY(Translatef),
8540 TABLE_ENTRY(Viewport),
8541 TABLE_ENTRY(ArrayElement),
8542 TABLE_ENTRY(BindTexture),
8543 TABLE_ENTRY(ColorPointer),
8544 TABLE_ENTRY(DisableClientState),
8545 TABLE_ENTRY(DrawArrays),
8546 TABLE_ENTRY(DrawElements),
8547 TABLE_ENTRY(EdgeFlagPointer),
8548 TABLE_ENTRY(EnableClientState),
8549 TABLE_ENTRY(IndexPointer),
8550 TABLE_ENTRY(Indexub),
8551 TABLE_ENTRY(Indexubv),
8552 TABLE_ENTRY(InterleavedArrays),
8553 TABLE_ENTRY(NormalPointer),
8554 TABLE_ENTRY(PolygonOffset),
8555 TABLE_ENTRY(TexCoordPointer),
8556 TABLE_ENTRY(VertexPointer),
8557 TABLE_ENTRY(AreTexturesResident),
8558 TABLE_ENTRY(CopyTexImage1D),
8559 TABLE_ENTRY(CopyTexImage2D),
8560 TABLE_ENTRY(CopyTexSubImage1D),
8561 TABLE_ENTRY(CopyTexSubImage2D),
8562 TABLE_ENTRY(DeleteTextures),
8563 TABLE_ENTRY(GenTextures),
8564 TABLE_ENTRY(GetPointerv),
8565 TABLE_ENTRY(IsTexture),
8566 TABLE_ENTRY(PrioritizeTextures),
8567 TABLE_ENTRY(TexSubImage1D),
8568 TABLE_ENTRY(TexSubImage2D),
8569 TABLE_ENTRY(PopClientAttrib),
8570 TABLE_ENTRY(PushClientAttrib),
8571 TABLE_ENTRY(BlendColor),
8572 TABLE_ENTRY(BlendEquation),
8573 TABLE_ENTRY(DrawRangeElements),
8574 TABLE_ENTRY(ColorTable),
8575 TABLE_ENTRY(ColorTableParameterfv),
8576 TABLE_ENTRY(ColorTableParameteriv),
8577 TABLE_ENTRY(CopyColorTable),
8578 TABLE_ENTRY(GetColorTable),
8579 TABLE_ENTRY(GetColorTableParameterfv),
8580 TABLE_ENTRY(GetColorTableParameteriv),
8581 TABLE_ENTRY(ColorSubTable),
8582 TABLE_ENTRY(CopyColorSubTable),
8583 TABLE_ENTRY(ConvolutionFilter1D),
8584 TABLE_ENTRY(ConvolutionFilter2D),
8585 TABLE_ENTRY(ConvolutionParameterf),
8586 TABLE_ENTRY(ConvolutionParameterfv),
8587 TABLE_ENTRY(ConvolutionParameteri),
8588 TABLE_ENTRY(ConvolutionParameteriv),
8589 TABLE_ENTRY(CopyConvolutionFilter1D),
8590 TABLE_ENTRY(CopyConvolutionFilter2D),
8591 TABLE_ENTRY(GetConvolutionFilter),
8592 TABLE_ENTRY(GetConvolutionParameterfv),
8593 TABLE_ENTRY(GetConvolutionParameteriv),
8594 TABLE_ENTRY(GetSeparableFilter),
8595 TABLE_ENTRY(SeparableFilter2D),
8596 TABLE_ENTRY(GetHistogram),
8597 TABLE_ENTRY(GetHistogramParameterfv),
8598 TABLE_ENTRY(GetHistogramParameteriv),
8599 TABLE_ENTRY(GetMinmax),
8600 TABLE_ENTRY(GetMinmaxParameterfv),
8601 TABLE_ENTRY(GetMinmaxParameteriv),
8602 TABLE_ENTRY(Histogram),
8603 TABLE_ENTRY(Minmax),
8604 TABLE_ENTRY(ResetHistogram),
8605 TABLE_ENTRY(ResetMinmax),
8606 TABLE_ENTRY(TexImage3D),
8607 TABLE_ENTRY(TexSubImage3D),
8608 TABLE_ENTRY(CopyTexSubImage3D),
8609 TABLE_ENTRY(ActiveTextureARB),
8610 TABLE_ENTRY(ClientActiveTextureARB),
8611 TABLE_ENTRY(MultiTexCoord1dARB),
8612 TABLE_ENTRY(MultiTexCoord1dvARB),
8613 TABLE_ENTRY(MultiTexCoord1fARB),
8614 TABLE_ENTRY(MultiTexCoord1fvARB),
8615 TABLE_ENTRY(MultiTexCoord1iARB),
8616 TABLE_ENTRY(MultiTexCoord1ivARB),
8617 TABLE_ENTRY(MultiTexCoord1sARB),
8618 TABLE_ENTRY(MultiTexCoord1svARB),
8619 TABLE_ENTRY(MultiTexCoord2dARB),
8620 TABLE_ENTRY(MultiTexCoord2dvARB),
8621 TABLE_ENTRY(MultiTexCoord2fARB),
8622 TABLE_ENTRY(MultiTexCoord2fvARB),
8623 TABLE_ENTRY(MultiTexCoord2iARB),
8624 TABLE_ENTRY(MultiTexCoord2ivARB),
8625 TABLE_ENTRY(MultiTexCoord2sARB),
8626 TABLE_ENTRY(MultiTexCoord2svARB),
8627 TABLE_ENTRY(MultiTexCoord3dARB),
8628 TABLE_ENTRY(MultiTexCoord3dvARB),
8629 TABLE_ENTRY(MultiTexCoord3fARB),
8630 TABLE_ENTRY(MultiTexCoord3fvARB),
8631 TABLE_ENTRY(MultiTexCoord3iARB),
8632 TABLE_ENTRY(MultiTexCoord3ivARB),
8633 TABLE_ENTRY(MultiTexCoord3sARB),
8634 TABLE_ENTRY(MultiTexCoord3svARB),
8635 TABLE_ENTRY(MultiTexCoord4dARB),
8636 TABLE_ENTRY(MultiTexCoord4dvARB),
8637 TABLE_ENTRY(MultiTexCoord4fARB),
8638 TABLE_ENTRY(MultiTexCoord4fvARB),
8639 TABLE_ENTRY(MultiTexCoord4iARB),
8640 TABLE_ENTRY(MultiTexCoord4ivARB),
8641 TABLE_ENTRY(MultiTexCoord4sARB),
8642 TABLE_ENTRY(MultiTexCoord4svARB),
8643 TABLE_ENTRY(AttachShader),
8644 TABLE_ENTRY(CreateProgram),
8645 TABLE_ENTRY(CreateShader),
8646 TABLE_ENTRY(DeleteProgram),
8647 TABLE_ENTRY(DeleteShader),
8648 TABLE_ENTRY(DetachShader),
8649 TABLE_ENTRY(GetAttachedShaders),
8650 TABLE_ENTRY(GetProgramInfoLog),
8651 TABLE_ENTRY(GetProgramiv),
8652 TABLE_ENTRY(GetShaderInfoLog),
8653 TABLE_ENTRY(GetShaderiv),
8654 TABLE_ENTRY(IsProgram),
8655 TABLE_ENTRY(IsShader),
8656 TABLE_ENTRY(StencilFuncSeparate),
8657 TABLE_ENTRY(StencilMaskSeparate),
8658 TABLE_ENTRY(StencilOpSeparate),
8659 TABLE_ENTRY(UniformMatrix2x3fv),
8660 TABLE_ENTRY(UniformMatrix2x4fv),
8661 TABLE_ENTRY(UniformMatrix3x2fv),
8662 TABLE_ENTRY(UniformMatrix3x4fv),
8663 TABLE_ENTRY(UniformMatrix4x2fv),
8664 TABLE_ENTRY(UniformMatrix4x3fv),
8665 TABLE_ENTRY(ClampColor),
8666 TABLE_ENTRY(ClearBufferfi),
8667 TABLE_ENTRY(ClearBufferfv),
8668 TABLE_ENTRY(ClearBufferiv),
8669 TABLE_ENTRY(ClearBufferuiv),
8670 TABLE_ENTRY(GetStringi),
8671 TABLE_ENTRY(TexBuffer),
8672 TABLE_ENTRY(FramebufferTexture),
8673 TABLE_ENTRY(GetBufferParameteri64v),
8674 TABLE_ENTRY(GetInteger64i_v),
8675 TABLE_ENTRY(VertexAttribDivisor),
8676 TABLE_ENTRY(LoadTransposeMatrixdARB),
8677 TABLE_ENTRY(LoadTransposeMatrixfARB),
8678 TABLE_ENTRY(MultTransposeMatrixdARB),
8679 TABLE_ENTRY(MultTransposeMatrixfARB),
8680 TABLE_ENTRY(SampleCoverageARB),
8681 TABLE_ENTRY(CompressedTexImage1DARB),
8682 TABLE_ENTRY(CompressedTexImage2DARB),
8683 TABLE_ENTRY(CompressedTexImage3DARB),
8684 TABLE_ENTRY(CompressedTexSubImage1DARB),
8685 TABLE_ENTRY(CompressedTexSubImage2DARB),
8686 TABLE_ENTRY(CompressedTexSubImage3DARB),
8687 TABLE_ENTRY(GetCompressedTexImageARB),
8688 TABLE_ENTRY(DisableVertexAttribArrayARB),
8689 TABLE_ENTRY(EnableVertexAttribArrayARB),
8690 TABLE_ENTRY(GetProgramEnvParameterdvARB),
8691 TABLE_ENTRY(GetProgramEnvParameterfvARB),
8692 TABLE_ENTRY(GetProgramLocalParameterdvARB),
8693 TABLE_ENTRY(GetProgramLocalParameterfvARB),
8694 TABLE_ENTRY(GetProgramStringARB),
8695 TABLE_ENTRY(GetProgramivARB),
8696 TABLE_ENTRY(GetVertexAttribdvARB),
8697 TABLE_ENTRY(GetVertexAttribfvARB),
8698 TABLE_ENTRY(GetVertexAttribivARB),
8699 TABLE_ENTRY(ProgramEnvParameter4dARB),
8700 TABLE_ENTRY(ProgramEnvParameter4dvARB),
8701 TABLE_ENTRY(ProgramEnvParameter4fARB),
8702 TABLE_ENTRY(ProgramEnvParameter4fvARB),
8703 TABLE_ENTRY(ProgramLocalParameter4dARB),
8704 TABLE_ENTRY(ProgramLocalParameter4dvARB),
8705 TABLE_ENTRY(ProgramLocalParameter4fARB),
8706 TABLE_ENTRY(ProgramLocalParameter4fvARB),
8707 TABLE_ENTRY(ProgramStringARB),
8708 TABLE_ENTRY(VertexAttrib1dARB),
8709 TABLE_ENTRY(VertexAttrib1dvARB),
8710 TABLE_ENTRY(VertexAttrib1fARB),
8711 TABLE_ENTRY(VertexAttrib1fvARB),
8712 TABLE_ENTRY(VertexAttrib1sARB),
8713 TABLE_ENTRY(VertexAttrib1svARB),
8714 TABLE_ENTRY(VertexAttrib2dARB),
8715 TABLE_ENTRY(VertexAttrib2dvARB),
8716 TABLE_ENTRY(VertexAttrib2fARB),
8717 TABLE_ENTRY(VertexAttrib2fvARB),
8718 TABLE_ENTRY(VertexAttrib2sARB),
8719 TABLE_ENTRY(VertexAttrib2svARB),
8720 TABLE_ENTRY(VertexAttrib3dARB),
8721 TABLE_ENTRY(VertexAttrib3dvARB),
8722 TABLE_ENTRY(VertexAttrib3fARB),
8723 TABLE_ENTRY(VertexAttrib3fvARB),
8724 TABLE_ENTRY(VertexAttrib3sARB),
8725 TABLE_ENTRY(VertexAttrib3svARB),
8726 TABLE_ENTRY(VertexAttrib4NbvARB),
8727 TABLE_ENTRY(VertexAttrib4NivARB),
8728 TABLE_ENTRY(VertexAttrib4NsvARB),
8729 TABLE_ENTRY(VertexAttrib4NubARB),
8730 TABLE_ENTRY(VertexAttrib4NubvARB),
8731 TABLE_ENTRY(VertexAttrib4NuivARB),
8732 TABLE_ENTRY(VertexAttrib4NusvARB),
8733 TABLE_ENTRY(VertexAttrib4bvARB),
8734 TABLE_ENTRY(VertexAttrib4dARB),
8735 TABLE_ENTRY(VertexAttrib4dvARB),
8736 TABLE_ENTRY(VertexAttrib4fARB),
8737 TABLE_ENTRY(VertexAttrib4fvARB),
8738 TABLE_ENTRY(VertexAttrib4ivARB),
8739 TABLE_ENTRY(VertexAttrib4sARB),
8740 TABLE_ENTRY(VertexAttrib4svARB),
8741 TABLE_ENTRY(VertexAttrib4ubvARB),
8742 TABLE_ENTRY(VertexAttrib4uivARB),
8743 TABLE_ENTRY(VertexAttrib4usvARB),
8744 TABLE_ENTRY(VertexAttribPointerARB),
8745 TABLE_ENTRY(BindBufferARB),
8746 TABLE_ENTRY(BufferDataARB),
8747 TABLE_ENTRY(BufferSubDataARB),
8748 TABLE_ENTRY(DeleteBuffersARB),
8749 TABLE_ENTRY(GenBuffersARB),
8750 TABLE_ENTRY(GetBufferParameterivARB),
8751 TABLE_ENTRY(GetBufferPointervARB),
8752 TABLE_ENTRY(GetBufferSubDataARB),
8753 TABLE_ENTRY(IsBufferARB),
8754 TABLE_ENTRY(MapBufferARB),
8755 TABLE_ENTRY(UnmapBufferARB),
8756 TABLE_ENTRY(BeginQueryARB),
8757 TABLE_ENTRY(DeleteQueriesARB),
8758 TABLE_ENTRY(EndQueryARB),
8759 TABLE_ENTRY(GenQueriesARB),
8760 TABLE_ENTRY(GetQueryObjectivARB),
8761 TABLE_ENTRY(GetQueryObjectuivARB),
8762 TABLE_ENTRY(GetQueryivARB),
8763 TABLE_ENTRY(IsQueryARB),
8764 TABLE_ENTRY(AttachObjectARB),
8765 TABLE_ENTRY(CompileShaderARB),
8766 TABLE_ENTRY(CreateProgramObjectARB),
8767 TABLE_ENTRY(CreateShaderObjectARB),
8768 TABLE_ENTRY(DeleteObjectARB),
8769 TABLE_ENTRY(DetachObjectARB),
8770 TABLE_ENTRY(GetActiveUniformARB),
8771 TABLE_ENTRY(GetAttachedObjectsARB),
8772 TABLE_ENTRY(GetHandleARB),
8773 TABLE_ENTRY(GetInfoLogARB),
8774 TABLE_ENTRY(GetObjectParameterfvARB),
8775 TABLE_ENTRY(GetObjectParameterivARB),
8776 TABLE_ENTRY(GetShaderSourceARB),
8777 TABLE_ENTRY(GetUniformLocationARB),
8778 TABLE_ENTRY(GetUniformfvARB),
8779 TABLE_ENTRY(GetUniformivARB),
8780 TABLE_ENTRY(LinkProgramARB),
8781 TABLE_ENTRY(ShaderSourceARB),
8782 TABLE_ENTRY(Uniform1fARB),
8783 TABLE_ENTRY(Uniform1fvARB),
8784 TABLE_ENTRY(Uniform1iARB),
8785 TABLE_ENTRY(Uniform1ivARB),
8786 TABLE_ENTRY(Uniform2fARB),
8787 TABLE_ENTRY(Uniform2fvARB),
8788 TABLE_ENTRY(Uniform2iARB),
8789 TABLE_ENTRY(Uniform2ivARB),
8790 TABLE_ENTRY(Uniform3fARB),
8791 TABLE_ENTRY(Uniform3fvARB),
8792 TABLE_ENTRY(Uniform3iARB),
8793 TABLE_ENTRY(Uniform3ivARB),
8794 TABLE_ENTRY(Uniform4fARB),
8795 TABLE_ENTRY(Uniform4fvARB),
8796 TABLE_ENTRY(Uniform4iARB),
8797 TABLE_ENTRY(Uniform4ivARB),
8798 TABLE_ENTRY(UniformMatrix2fvARB),
8799 TABLE_ENTRY(UniformMatrix3fvARB),
8800 TABLE_ENTRY(UniformMatrix4fvARB),
8801 TABLE_ENTRY(UseProgramObjectARB),
8802 TABLE_ENTRY(ValidateProgramARB),
8803 TABLE_ENTRY(BindAttribLocationARB),
8804 TABLE_ENTRY(GetActiveAttribARB),
8805 TABLE_ENTRY(GetAttribLocationARB),
8806 TABLE_ENTRY(DrawBuffersARB),
8807 TABLE_ENTRY(ClampColorARB),
8808 TABLE_ENTRY(DrawArraysInstancedARB),
8809 TABLE_ENTRY(DrawElementsInstancedARB),
8810 TABLE_ENTRY(RenderbufferStorageMultisample),
8811 TABLE_ENTRY(FramebufferTextureARB),
8812 TABLE_ENTRY(FramebufferTextureFaceARB),
8813 TABLE_ENTRY(ProgramParameteriARB),
8814 TABLE_ENTRY(VertexAttribDivisorARB),
8815 TABLE_ENTRY(FlushMappedBufferRange),
8816 TABLE_ENTRY(MapBufferRange),
8817 TABLE_ENTRY(TexBufferARB),
8818 TABLE_ENTRY(BindVertexArray),
8819 TABLE_ENTRY(GenVertexArrays),
8820 TABLE_ENTRY(CopyBufferSubData),
8821 TABLE_ENTRY(ClientWaitSync),
8822 TABLE_ENTRY(DeleteSync),
8823 TABLE_ENTRY(FenceSync),
8824 TABLE_ENTRY(GetInteger64v),
8825 TABLE_ENTRY(GetSynciv),
8826 TABLE_ENTRY(IsSync),
8827 TABLE_ENTRY(WaitSync),
8828 TABLE_ENTRY(DrawElementsBaseVertex),
8829 TABLE_ENTRY(DrawElementsInstancedBaseVertex),
8830 TABLE_ENTRY(DrawRangeElementsBaseVertex),
8831 TABLE_ENTRY(MultiDrawElementsBaseVertex),
8832 TABLE_ENTRY(BlendEquationSeparateiARB),
8833 TABLE_ENTRY(BlendEquationiARB),
8834 TABLE_ENTRY(BlendFuncSeparateiARB),
8835 TABLE_ENTRY(BlendFunciARB),
8836 TABLE_ENTRY(BindSampler),
8837 TABLE_ENTRY(DeleteSamplers),
8838 TABLE_ENTRY(GenSamplers),
8839 TABLE_ENTRY(GetSamplerParameterIiv),
8840 TABLE_ENTRY(GetSamplerParameterIuiv),
8841 TABLE_ENTRY(GetSamplerParameterfv),
8842 TABLE_ENTRY(GetSamplerParameteriv),
8843 TABLE_ENTRY(IsSampler),
8844 TABLE_ENTRY(SamplerParameterIiv),
8845 TABLE_ENTRY(SamplerParameterIuiv),
8846 TABLE_ENTRY(SamplerParameterf),
8847 TABLE_ENTRY(SamplerParameterfv),
8848 TABLE_ENTRY(SamplerParameteri),
8849 TABLE_ENTRY(SamplerParameteriv),
8850 TABLE_ENTRY(ColorP3ui),
8851 TABLE_ENTRY(ColorP3uiv),
8852 TABLE_ENTRY(ColorP4ui),
8853 TABLE_ENTRY(ColorP4uiv),
8854 TABLE_ENTRY(MultiTexCoordP1ui),
8855 TABLE_ENTRY(MultiTexCoordP1uiv),
8856 TABLE_ENTRY(MultiTexCoordP2ui),
8857 TABLE_ENTRY(MultiTexCoordP2uiv),
8858 TABLE_ENTRY(MultiTexCoordP3ui),
8859 TABLE_ENTRY(MultiTexCoordP3uiv),
8860 TABLE_ENTRY(MultiTexCoordP4ui),
8861 TABLE_ENTRY(MultiTexCoordP4uiv),
8862 TABLE_ENTRY(NormalP3ui),
8863 TABLE_ENTRY(NormalP3uiv),
8864 TABLE_ENTRY(SecondaryColorP3ui),
8865 TABLE_ENTRY(SecondaryColorP3uiv),
8866 TABLE_ENTRY(TexCoordP1ui),
8867 TABLE_ENTRY(TexCoordP1uiv),
8868 TABLE_ENTRY(TexCoordP2ui),
8869 TABLE_ENTRY(TexCoordP2uiv),
8870 TABLE_ENTRY(TexCoordP3ui),
8871 TABLE_ENTRY(TexCoordP3uiv),
8872 TABLE_ENTRY(TexCoordP4ui),
8873 TABLE_ENTRY(TexCoordP4uiv),
8874 TABLE_ENTRY(VertexAttribP1ui),
8875 TABLE_ENTRY(VertexAttribP1uiv),
8876 TABLE_ENTRY(VertexAttribP2ui),
8877 TABLE_ENTRY(VertexAttribP2uiv),
8878 TABLE_ENTRY(VertexAttribP3ui),
8879 TABLE_ENTRY(VertexAttribP3uiv),
8880 TABLE_ENTRY(VertexAttribP4ui),
8881 TABLE_ENTRY(VertexAttribP4uiv),
8882 TABLE_ENTRY(VertexP2ui),
8883 TABLE_ENTRY(VertexP2uiv),
8884 TABLE_ENTRY(VertexP3ui),
8885 TABLE_ENTRY(VertexP3uiv),
8886 TABLE_ENTRY(VertexP4ui),
8887 TABLE_ENTRY(VertexP4uiv),
8888 TABLE_ENTRY(BindTransformFeedback),
8889 TABLE_ENTRY(DeleteTransformFeedbacks),
8890 TABLE_ENTRY(DrawTransformFeedback),
8891 TABLE_ENTRY(GenTransformFeedbacks),
8892 TABLE_ENTRY(IsTransformFeedback),
8893 TABLE_ENTRY(PauseTransformFeedback),
8894 TABLE_ENTRY(ResumeTransformFeedback),
8895 TABLE_ENTRY(ClearDepthf),
8896 TABLE_ENTRY(DepthRangef),
8897 TABLE_ENTRY(GetShaderPrecisionFormat),
8898 TABLE_ENTRY(ReleaseShaderCompiler),
8899 TABLE_ENTRY(ShaderBinary),
8900 TABLE_ENTRY(GetGraphicsResetStatusARB),
8901 TABLE_ENTRY(GetnColorTableARB),
8902 TABLE_ENTRY(GetnCompressedTexImageARB),
8903 TABLE_ENTRY(GetnConvolutionFilterARB),
8904 TABLE_ENTRY(GetnHistogramARB),
8905 TABLE_ENTRY(GetnMapdvARB),
8906 TABLE_ENTRY(GetnMapfvARB),
8907 TABLE_ENTRY(GetnMapivARB),
8908 TABLE_ENTRY(GetnMinmaxARB),
8909 TABLE_ENTRY(GetnPixelMapfvARB),
8910 TABLE_ENTRY(GetnPixelMapuivARB),
8911 TABLE_ENTRY(GetnPixelMapusvARB),
8912 TABLE_ENTRY(GetnPolygonStippleARB),
8913 TABLE_ENTRY(GetnSeparableFilterARB),
8914 TABLE_ENTRY(GetnTexImageARB),
8915 TABLE_ENTRY(GetnUniformdvARB),
8916 TABLE_ENTRY(GetnUniformfvARB),
8917 TABLE_ENTRY(GetnUniformivARB),
8918 TABLE_ENTRY(GetnUniformuivARB),
8919 TABLE_ENTRY(ReadnPixelsARB),
8920 TABLE_ENTRY(TexStorage1D),
8921 TABLE_ENTRY(TexStorage2D),
8922 TABLE_ENTRY(TexStorage3D),
8923 TABLE_ENTRY(TextureStorage1DEXT),
8924 TABLE_ENTRY(TextureStorage2DEXT),
8925 TABLE_ENTRY(TextureStorage3DEXT),
8926 TABLE_ENTRY(PolygonOffsetEXT),
8927 TABLE_ENTRY(_dispatch_stub_692),
8928 TABLE_ENTRY(_dispatch_stub_693),
8929 TABLE_ENTRY(_dispatch_stub_694),
8930 TABLE_ENTRY(_dispatch_stub_695),
8931 TABLE_ENTRY(_dispatch_stub_696),
8932 TABLE_ENTRY(_dispatch_stub_697),
8933 TABLE_ENTRY(_dispatch_stub_698),
8934 TABLE_ENTRY(_dispatch_stub_699),
8935 TABLE_ENTRY(ColorPointerEXT),
8936 TABLE_ENTRY(EdgeFlagPointerEXT),
8937 TABLE_ENTRY(IndexPointerEXT),
8938 TABLE_ENTRY(NormalPointerEXT),
8939 TABLE_ENTRY(TexCoordPointerEXT),
8940 TABLE_ENTRY(VertexPointerEXT),
8941 TABLE_ENTRY(PointParameterfEXT),
8942 TABLE_ENTRY(PointParameterfvEXT),
8943 TABLE_ENTRY(LockArraysEXT),
8944 TABLE_ENTRY(UnlockArraysEXT),
8945 TABLE_ENTRY(SecondaryColor3bEXT),
8946 TABLE_ENTRY(SecondaryColor3bvEXT),
8947 TABLE_ENTRY(SecondaryColor3dEXT),
8948 TABLE_ENTRY(SecondaryColor3dvEXT),
8949 TABLE_ENTRY(SecondaryColor3fEXT),
8950 TABLE_ENTRY(SecondaryColor3fvEXT),
8951 TABLE_ENTRY(SecondaryColor3iEXT),
8952 TABLE_ENTRY(SecondaryColor3ivEXT),
8953 TABLE_ENTRY(SecondaryColor3sEXT),
8954 TABLE_ENTRY(SecondaryColor3svEXT),
8955 TABLE_ENTRY(SecondaryColor3ubEXT),
8956 TABLE_ENTRY(SecondaryColor3ubvEXT),
8957 TABLE_ENTRY(SecondaryColor3uiEXT),
8958 TABLE_ENTRY(SecondaryColor3uivEXT),
8959 TABLE_ENTRY(SecondaryColor3usEXT),
8960 TABLE_ENTRY(SecondaryColor3usvEXT),
8961 TABLE_ENTRY(SecondaryColorPointerEXT),
8962 TABLE_ENTRY(MultiDrawArraysEXT),
8963 TABLE_ENTRY(MultiDrawElementsEXT),
8964 TABLE_ENTRY(FogCoordPointerEXT),
8965 TABLE_ENTRY(FogCoorddEXT),
8966 TABLE_ENTRY(FogCoorddvEXT),
8967 TABLE_ENTRY(FogCoordfEXT),
8968 TABLE_ENTRY(FogCoordfvEXT),
8969 TABLE_ENTRY(_dispatch_stub_734),
8970 TABLE_ENTRY(BlendFuncSeparateEXT),
8971 TABLE_ENTRY(FlushVertexArrayRangeNV),
8972 TABLE_ENTRY(VertexArrayRangeNV),
8973 TABLE_ENTRY(CombinerInputNV),
8974 TABLE_ENTRY(CombinerOutputNV),
8975 TABLE_ENTRY(CombinerParameterfNV),
8976 TABLE_ENTRY(CombinerParameterfvNV),
8977 TABLE_ENTRY(CombinerParameteriNV),
8978 TABLE_ENTRY(CombinerParameterivNV),
8979 TABLE_ENTRY(FinalCombinerInputNV),
8980 TABLE_ENTRY(GetCombinerInputParameterfvNV),
8981 TABLE_ENTRY(GetCombinerInputParameterivNV),
8982 TABLE_ENTRY(GetCombinerOutputParameterfvNV),
8983 TABLE_ENTRY(GetCombinerOutputParameterivNV),
8984 TABLE_ENTRY(GetFinalCombinerInputParameterfvNV),
8985 TABLE_ENTRY(GetFinalCombinerInputParameterivNV),
8986 TABLE_ENTRY(ResizeBuffersMESA),
8987 TABLE_ENTRY(WindowPos2dMESA),
8988 TABLE_ENTRY(WindowPos2dvMESA),
8989 TABLE_ENTRY(WindowPos2fMESA),
8990 TABLE_ENTRY(WindowPos2fvMESA),
8991 TABLE_ENTRY(WindowPos2iMESA),
8992 TABLE_ENTRY(WindowPos2ivMESA),
8993 TABLE_ENTRY(WindowPos2sMESA),
8994 TABLE_ENTRY(WindowPos2svMESA),
8995 TABLE_ENTRY(WindowPos3dMESA),
8996 TABLE_ENTRY(WindowPos3dvMESA),
8997 TABLE_ENTRY(WindowPos3fMESA),
8998 TABLE_ENTRY(WindowPos3fvMESA),
8999 TABLE_ENTRY(WindowPos3iMESA),
9000 TABLE_ENTRY(WindowPos3ivMESA),
9001 TABLE_ENTRY(WindowPos3sMESA),
9002 TABLE_ENTRY(WindowPos3svMESA),
9003 TABLE_ENTRY(WindowPos4dMESA),
9004 TABLE_ENTRY(WindowPos4dvMESA),
9005 TABLE_ENTRY(WindowPos4fMESA),
9006 TABLE_ENTRY(WindowPos4fvMESA),
9007 TABLE_ENTRY(WindowPos4iMESA),
9008 TABLE_ENTRY(WindowPos4ivMESA),
9009 TABLE_ENTRY(WindowPos4sMESA),
9010 TABLE_ENTRY(WindowPos4svMESA),
9011 TABLE_ENTRY(_dispatch_stub_776),
9012 TABLE_ENTRY(_dispatch_stub_777),
9013 TABLE_ENTRY(_dispatch_stub_778),
9014 TABLE_ENTRY(_dispatch_stub_779),
9015 TABLE_ENTRY(_dispatch_stub_780),
9016 TABLE_ENTRY(_dispatch_stub_781),
9017 TABLE_ENTRY(_dispatch_stub_782),
9018 TABLE_ENTRY(_dispatch_stub_783),
9019 TABLE_ENTRY(_dispatch_stub_784),
9020 TABLE_ENTRY(AreProgramsResidentNV),
9021 TABLE_ENTRY(BindProgramNV),
9022 TABLE_ENTRY(DeleteProgramsNV),
9023 TABLE_ENTRY(ExecuteProgramNV),
9024 TABLE_ENTRY(GenProgramsNV),
9025 TABLE_ENTRY(GetProgramParameterdvNV),
9026 TABLE_ENTRY(GetProgramParameterfvNV),
9027 TABLE_ENTRY(GetProgramStringNV),
9028 TABLE_ENTRY(GetProgramivNV),
9029 TABLE_ENTRY(GetTrackMatrixivNV),
9030 TABLE_ENTRY(GetVertexAttribPointervNV),
9031 TABLE_ENTRY(GetVertexAttribdvNV),
9032 TABLE_ENTRY(GetVertexAttribfvNV),
9033 TABLE_ENTRY(GetVertexAttribivNV),
9034 TABLE_ENTRY(IsProgramNV),
9035 TABLE_ENTRY(LoadProgramNV),
9036 TABLE_ENTRY(ProgramParameters4dvNV),
9037 TABLE_ENTRY(ProgramParameters4fvNV),
9038 TABLE_ENTRY(RequestResidentProgramsNV),
9039 TABLE_ENTRY(TrackMatrixNV),
9040 TABLE_ENTRY(VertexAttrib1dNV),
9041 TABLE_ENTRY(VertexAttrib1dvNV),
9042 TABLE_ENTRY(VertexAttrib1fNV),
9043 TABLE_ENTRY(VertexAttrib1fvNV),
9044 TABLE_ENTRY(VertexAttrib1sNV),
9045 TABLE_ENTRY(VertexAttrib1svNV),
9046 TABLE_ENTRY(VertexAttrib2dNV),
9047 TABLE_ENTRY(VertexAttrib2dvNV),
9048 TABLE_ENTRY(VertexAttrib2fNV),
9049 TABLE_ENTRY(VertexAttrib2fvNV),
9050 TABLE_ENTRY(VertexAttrib2sNV),
9051 TABLE_ENTRY(VertexAttrib2svNV),
9052 TABLE_ENTRY(VertexAttrib3dNV),
9053 TABLE_ENTRY(VertexAttrib3dvNV),
9054 TABLE_ENTRY(VertexAttrib3fNV),
9055 TABLE_ENTRY(VertexAttrib3fvNV),
9056 TABLE_ENTRY(VertexAttrib3sNV),
9057 TABLE_ENTRY(VertexAttrib3svNV),
9058 TABLE_ENTRY(VertexAttrib4dNV),
9059 TABLE_ENTRY(VertexAttrib4dvNV),
9060 TABLE_ENTRY(VertexAttrib4fNV),
9061 TABLE_ENTRY(VertexAttrib4fvNV),
9062 TABLE_ENTRY(VertexAttrib4sNV),
9063 TABLE_ENTRY(VertexAttrib4svNV),
9064 TABLE_ENTRY(VertexAttrib4ubNV),
9065 TABLE_ENTRY(VertexAttrib4ubvNV),
9066 TABLE_ENTRY(VertexAttribPointerNV),
9067 TABLE_ENTRY(VertexAttribs1dvNV),
9068 TABLE_ENTRY(VertexAttribs1fvNV),
9069 TABLE_ENTRY(VertexAttribs1svNV),
9070 TABLE_ENTRY(VertexAttribs2dvNV),
9071 TABLE_ENTRY(VertexAttribs2fvNV),
9072 TABLE_ENTRY(VertexAttribs2svNV),
9073 TABLE_ENTRY(VertexAttribs3dvNV),
9074 TABLE_ENTRY(VertexAttribs3fvNV),
9075 TABLE_ENTRY(VertexAttribs3svNV),
9076 TABLE_ENTRY(VertexAttribs4dvNV),
9077 TABLE_ENTRY(VertexAttribs4fvNV),
9078 TABLE_ENTRY(VertexAttribs4svNV),
9079 TABLE_ENTRY(VertexAttribs4ubvNV),
9080 TABLE_ENTRY(GetTexBumpParameterfvATI),
9081 TABLE_ENTRY(GetTexBumpParameterivATI),
9082 TABLE_ENTRY(TexBumpParameterfvATI),
9083 TABLE_ENTRY(TexBumpParameterivATI),
9084 TABLE_ENTRY(AlphaFragmentOp1ATI),
9085 TABLE_ENTRY(AlphaFragmentOp2ATI),
9086 TABLE_ENTRY(AlphaFragmentOp3ATI),
9087 TABLE_ENTRY(BeginFragmentShaderATI),
9088 TABLE_ENTRY(BindFragmentShaderATI),
9089 TABLE_ENTRY(ColorFragmentOp1ATI),
9090 TABLE_ENTRY(ColorFragmentOp2ATI),
9091 TABLE_ENTRY(ColorFragmentOp3ATI),
9092 TABLE_ENTRY(DeleteFragmentShaderATI),
9093 TABLE_ENTRY(EndFragmentShaderATI),
9094 TABLE_ENTRY(GenFragmentShadersATI),
9095 TABLE_ENTRY(PassTexCoordATI),
9096 TABLE_ENTRY(SampleMapATI),
9097 TABLE_ENTRY(SetFragmentShaderConstantATI),
9098 TABLE_ENTRY(PointParameteriNV),
9099 TABLE_ENTRY(PointParameterivNV),
9100 TABLE_ENTRY(_dispatch_stub_865),
9101 TABLE_ENTRY(_dispatch_stub_866),
9102 TABLE_ENTRY(_dispatch_stub_867),
9103 TABLE_ENTRY(_dispatch_stub_868),
9104 TABLE_ENTRY(_dispatch_stub_869),
9105 TABLE_ENTRY(GetProgramNamedParameterdvNV),
9106 TABLE_ENTRY(GetProgramNamedParameterfvNV),
9107 TABLE_ENTRY(ProgramNamedParameter4dNV),
9108 TABLE_ENTRY(ProgramNamedParameter4dvNV),
9109 TABLE_ENTRY(ProgramNamedParameter4fNV),
9110 TABLE_ENTRY(ProgramNamedParameter4fvNV),
9111 TABLE_ENTRY(PrimitiveRestartIndexNV),
9112 TABLE_ENTRY(PrimitiveRestartNV),
9113 TABLE_ENTRY(_dispatch_stub_878),
9114 TABLE_ENTRY(_dispatch_stub_879),
9115 TABLE_ENTRY(BindFramebufferEXT),
9116 TABLE_ENTRY(BindRenderbufferEXT),
9117 TABLE_ENTRY(CheckFramebufferStatusEXT),
9118 TABLE_ENTRY(DeleteFramebuffersEXT),
9119 TABLE_ENTRY(DeleteRenderbuffersEXT),
9120 TABLE_ENTRY(FramebufferRenderbufferEXT),
9121 TABLE_ENTRY(FramebufferTexture1DEXT),
9122 TABLE_ENTRY(FramebufferTexture2DEXT),
9123 TABLE_ENTRY(FramebufferTexture3DEXT),
9124 TABLE_ENTRY(GenFramebuffersEXT),
9125 TABLE_ENTRY(GenRenderbuffersEXT),
9126 TABLE_ENTRY(GenerateMipmapEXT),
9127 TABLE_ENTRY(GetFramebufferAttachmentParameterivEXT),
9128 TABLE_ENTRY(GetRenderbufferParameterivEXT),
9129 TABLE_ENTRY(IsFramebufferEXT),
9130 TABLE_ENTRY(IsRenderbufferEXT),
9131 TABLE_ENTRY(RenderbufferStorageEXT),
9132 TABLE_ENTRY(_dispatch_stub_897),
9133 TABLE_ENTRY(_dispatch_stub_898),
9134 TABLE_ENTRY(_dispatch_stub_899),
9135 TABLE_ENTRY(BindFragDataLocationEXT),
9136 TABLE_ENTRY(GetFragDataLocationEXT),
9137 TABLE_ENTRY(GetUniformuivEXT),
9138 TABLE_ENTRY(GetVertexAttribIivEXT),
9139 TABLE_ENTRY(GetVertexAttribIuivEXT),
9140 TABLE_ENTRY(Uniform1uiEXT),
9141 TABLE_ENTRY(Uniform1uivEXT),
9142 TABLE_ENTRY(Uniform2uiEXT),
9143 TABLE_ENTRY(Uniform2uivEXT),
9144 TABLE_ENTRY(Uniform3uiEXT),
9145 TABLE_ENTRY(Uniform3uivEXT),
9146 TABLE_ENTRY(Uniform4uiEXT),
9147 TABLE_ENTRY(Uniform4uivEXT),
9148 TABLE_ENTRY(VertexAttribI1iEXT),
9149 TABLE_ENTRY(VertexAttribI1ivEXT),
9150 TABLE_ENTRY(VertexAttribI1uiEXT),
9151 TABLE_ENTRY(VertexAttribI1uivEXT),
9152 TABLE_ENTRY(VertexAttribI2iEXT),
9153 TABLE_ENTRY(VertexAttribI2ivEXT),
9154 TABLE_ENTRY(VertexAttribI2uiEXT),
9155 TABLE_ENTRY(VertexAttribI2uivEXT),
9156 TABLE_ENTRY(VertexAttribI3iEXT),
9157 TABLE_ENTRY(VertexAttribI3ivEXT),
9158 TABLE_ENTRY(VertexAttribI3uiEXT),
9159 TABLE_ENTRY(VertexAttribI3uivEXT),
9160 TABLE_ENTRY(VertexAttribI4bvEXT),
9161 TABLE_ENTRY(VertexAttribI4iEXT),
9162 TABLE_ENTRY(VertexAttribI4ivEXT),
9163 TABLE_ENTRY(VertexAttribI4svEXT),
9164 TABLE_ENTRY(VertexAttribI4ubvEXT),
9165 TABLE_ENTRY(VertexAttribI4uiEXT),
9166 TABLE_ENTRY(VertexAttribI4uivEXT),
9167 TABLE_ENTRY(VertexAttribI4usvEXT),
9168 TABLE_ENTRY(VertexAttribIPointerEXT),
9169 TABLE_ENTRY(FramebufferTextureLayerEXT),
9170 TABLE_ENTRY(ColorMaskIndexedEXT),
9171 TABLE_ENTRY(DisableIndexedEXT),
9172 TABLE_ENTRY(EnableIndexedEXT),
9173 TABLE_ENTRY(GetBooleanIndexedvEXT),
9174 TABLE_ENTRY(GetIntegerIndexedvEXT),
9175 TABLE_ENTRY(IsEnabledIndexedEXT),
9176 TABLE_ENTRY(ClearColorIiEXT),
9177 TABLE_ENTRY(ClearColorIuiEXT),
9178 TABLE_ENTRY(GetTexParameterIivEXT),
9179 TABLE_ENTRY(GetTexParameterIuivEXT),
9180 TABLE_ENTRY(TexParameterIivEXT),
9181 TABLE_ENTRY(TexParameterIuivEXT),
9182 TABLE_ENTRY(BeginConditionalRenderNV),
9183 TABLE_ENTRY(EndConditionalRenderNV),
9184 TABLE_ENTRY(BeginTransformFeedbackEXT),
9185 TABLE_ENTRY(BindBufferBaseEXT),
9186 TABLE_ENTRY(BindBufferOffsetEXT),
9187 TABLE_ENTRY(BindBufferRangeEXT),
9188 TABLE_ENTRY(EndTransformFeedbackEXT),
9189 TABLE_ENTRY(GetTransformFeedbackVaryingEXT),
9190 TABLE_ENTRY(TransformFeedbackVaryingsEXT),
9191 TABLE_ENTRY(ProvokingVertexEXT),
9192 TABLE_ENTRY(_dispatch_stub_957),
9193 TABLE_ENTRY(_dispatch_stub_958),
9194 TABLE_ENTRY(GetObjectParameterivAPPLE),
9195 TABLE_ENTRY(ObjectPurgeableAPPLE),
9196 TABLE_ENTRY(ObjectUnpurgeableAPPLE),
9197 TABLE_ENTRY(ActiveProgramEXT),
9198 TABLE_ENTRY(CreateShaderProgramEXT),
9199 TABLE_ENTRY(UseShaderProgramEXT),
9200 TABLE_ENTRY(TextureBarrierNV),
9201 TABLE_ENTRY(_dispatch_stub_966),
9202 TABLE_ENTRY(_dispatch_stub_967),
9203 TABLE_ENTRY(_dispatch_stub_968),
9204 TABLE_ENTRY(_dispatch_stub_969),
9205 TABLE_ENTRY(_dispatch_stub_970),
9206 TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES),
9207 TABLE_ENTRY(EGLImageTargetTexture2DOES),
9208 /* A whole bunch of no-op functions. These might be called
9209 * when someone tries to call a dynamically-registered
9210 * extension function without a current rendering context.
9211 */
9212 TABLE_ENTRY(Unused),
9213 TABLE_ENTRY(Unused),
9214 TABLE_ENTRY(Unused),
9215 TABLE_ENTRY(Unused),
9216 TABLE_ENTRY(Unused),
9217 TABLE_ENTRY(Unused),
9218 TABLE_ENTRY(Unused),
9219 TABLE_ENTRY(Unused),
9220 TABLE_ENTRY(Unused),
9221 TABLE_ENTRY(Unused),
9222 TABLE_ENTRY(Unused),
9223 TABLE_ENTRY(Unused),
9224 TABLE_ENTRY(Unused),
9225 TABLE_ENTRY(Unused),
9226 TABLE_ENTRY(Unused),
9227 TABLE_ENTRY(Unused),
9228 TABLE_ENTRY(Unused),
9229 TABLE_ENTRY(Unused),
9230 TABLE_ENTRY(Unused),
9231 TABLE_ENTRY(Unused),
9232 TABLE_ENTRY(Unused),
9233 TABLE_ENTRY(Unused),
9234 TABLE_ENTRY(Unused),
9235 TABLE_ENTRY(Unused),
9236 TABLE_ENTRY(Unused),
9237 TABLE_ENTRY(Unused),
9238 TABLE_ENTRY(Unused),
9239 TABLE_ENTRY(Unused),
9240 TABLE_ENTRY(Unused),
9241 TABLE_ENTRY(Unused),
9242 TABLE_ENTRY(Unused),
9243 TABLE_ENTRY(Unused),
9244 TABLE_ENTRY(Unused),
9245 TABLE_ENTRY(Unused),
9246 TABLE_ENTRY(Unused),
9247 TABLE_ENTRY(Unused),
9248 TABLE_ENTRY(Unused),
9249 TABLE_ENTRY(Unused),
9250 TABLE_ENTRY(Unused),
9251 TABLE_ENTRY(Unused),
9252 TABLE_ENTRY(Unused),
9253 TABLE_ENTRY(Unused),
9254 TABLE_ENTRY(Unused),
9255 TABLE_ENTRY(Unused),
9256 TABLE_ENTRY(Unused),
9257 TABLE_ENTRY(Unused),
9258 TABLE_ENTRY(Unused),
9259 TABLE_ENTRY(Unused),
9260 TABLE_ENTRY(Unused),
9261 TABLE_ENTRY(Unused),
9262 TABLE_ENTRY(Unused),
9263 TABLE_ENTRY(Unused),
9264 TABLE_ENTRY(Unused),
9265 TABLE_ENTRY(Unused),
9266 TABLE_ENTRY(Unused),
9267 TABLE_ENTRY(Unused),
9268 TABLE_ENTRY(Unused),
9269 TABLE_ENTRY(Unused),
9270 TABLE_ENTRY(Unused),
9271 TABLE_ENTRY(Unused),
9272 TABLE_ENTRY(Unused),
9273 TABLE_ENTRY(Unused),
9274 TABLE_ENTRY(Unused),
9275 TABLE_ENTRY(Unused),
9276 TABLE_ENTRY(Unused),
9277 TABLE_ENTRY(Unused),
9278 TABLE_ENTRY(Unused),
9279 TABLE_ENTRY(Unused),
9280 TABLE_ENTRY(Unused),
9281 TABLE_ENTRY(Unused),
9282 TABLE_ENTRY(Unused),
9283 TABLE_ENTRY(Unused),
9284 TABLE_ENTRY(Unused),
9285 TABLE_ENTRY(Unused),
9286 TABLE_ENTRY(Unused),
9287 TABLE_ENTRY(Unused),
9288 TABLE_ENTRY(Unused),
9289 TABLE_ENTRY(Unused),
9290 TABLE_ENTRY(Unused),
9291 TABLE_ENTRY(Unused),
9292 TABLE_ENTRY(Unused),
9293 TABLE_ENTRY(Unused),
9294 TABLE_ENTRY(Unused),
9295 TABLE_ENTRY(Unused),
9296 TABLE_ENTRY(Unused),
9297 TABLE_ENTRY(Unused),
9298 TABLE_ENTRY(Unused),
9299 TABLE_ENTRY(Unused),
9300 TABLE_ENTRY(Unused),
9301 TABLE_ENTRY(Unused),
9302 TABLE_ENTRY(Unused),
9303 TABLE_ENTRY(Unused),
9304 TABLE_ENTRY(Unused),
9305 TABLE_ENTRY(Unused),
9306 TABLE_ENTRY(Unused),
9307 TABLE_ENTRY(Unused),
9308 TABLE_ENTRY(Unused),
9309 TABLE_ENTRY(Unused),
9310 TABLE_ENTRY(Unused),
9311 };
9312 #endif /* DISPATCH_TABLE_NAME */
9313
9314
9315 /*
9316 * This is just used to silence compiler warnings.
9317 * We list the functions which are not otherwise used.
9318 */
9319 #ifdef UNUSED_TABLE_NAME
9320 _glapi_proc UNUSED_TABLE_NAME[] = {
9321 #ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
9322 TABLE_ENTRY(ArrayElementEXT),
9323 TABLE_ENTRY(BindTextureEXT),
9324 TABLE_ENTRY(DrawArraysEXT),
9325 TABLE_ENTRY(CopyTexImage1DEXT),
9326 TABLE_ENTRY(CopyTexImage2DEXT),
9327 TABLE_ENTRY(CopyTexSubImage1DEXT),
9328 TABLE_ENTRY(CopyTexSubImage2DEXT),
9329 TABLE_ENTRY(GetPointervEXT),
9330 TABLE_ENTRY(PrioritizeTexturesEXT),
9331 TABLE_ENTRY(TexSubImage1DEXT),
9332 TABLE_ENTRY(TexSubImage2DEXT),
9333 TABLE_ENTRY(BlendColorEXT),
9334 TABLE_ENTRY(BlendEquationEXT),
9335 TABLE_ENTRY(DrawRangeElementsEXT),
9336 TABLE_ENTRY(ColorTableEXT),
9337 TABLE_ENTRY(_dispatch_stub_339),
9338 TABLE_ENTRY(_dispatch_stub_340),
9339 TABLE_ENTRY(_dispatch_stub_341),
9340 TABLE_ENTRY(_dispatch_stub_342),
9341 TABLE_ENTRY(_dispatch_stub_346),
9342 TABLE_ENTRY(_dispatch_stub_347),
9343 TABLE_ENTRY(_dispatch_stub_348),
9344 TABLE_ENTRY(_dispatch_stub_349),
9345 TABLE_ENTRY(_dispatch_stub_350),
9346 TABLE_ENTRY(_dispatch_stub_351),
9347 TABLE_ENTRY(_dispatch_stub_352),
9348 TABLE_ENTRY(_dispatch_stub_353),
9349 TABLE_ENTRY(_dispatch_stub_354),
9350 TABLE_ENTRY(_dispatch_stub_355),
9351 TABLE_ENTRY(_dispatch_stub_360),
9352 TABLE_ENTRY(_dispatch_stub_367),
9353 TABLE_ENTRY(_dispatch_stub_368),
9354 TABLE_ENTRY(_dispatch_stub_369),
9355 TABLE_ENTRY(_dispatch_stub_370),
9356 TABLE_ENTRY(TexImage3DEXT),
9357 TABLE_ENTRY(TexSubImage3DEXT),
9358 TABLE_ENTRY(CopyTexSubImage3DEXT),
9359 TABLE_ENTRY(ActiveTexture),
9360 TABLE_ENTRY(ClientActiveTexture),
9361 TABLE_ENTRY(MultiTexCoord1d),
9362 TABLE_ENTRY(MultiTexCoord1dv),
9363 TABLE_ENTRY(MultiTexCoord1f),
9364 TABLE_ENTRY(MultiTexCoord1fv),
9365 TABLE_ENTRY(MultiTexCoord1i),
9366 TABLE_ENTRY(MultiTexCoord1iv),
9367 TABLE_ENTRY(MultiTexCoord1s),
9368 TABLE_ENTRY(MultiTexCoord1sv),
9369 TABLE_ENTRY(MultiTexCoord2d),
9370 TABLE_ENTRY(MultiTexCoord2dv),
9371 TABLE_ENTRY(MultiTexCoord2f),
9372 TABLE_ENTRY(MultiTexCoord2fv),
9373 TABLE_ENTRY(MultiTexCoord2i),
9374 TABLE_ENTRY(MultiTexCoord2iv),
9375 TABLE_ENTRY(MultiTexCoord2s),
9376 TABLE_ENTRY(MultiTexCoord2sv),
9377 TABLE_ENTRY(MultiTexCoord3d),
9378 TABLE_ENTRY(MultiTexCoord3dv),
9379 TABLE_ENTRY(MultiTexCoord3f),
9380 TABLE_ENTRY(MultiTexCoord3fv),
9381 TABLE_ENTRY(MultiTexCoord3i),
9382 TABLE_ENTRY(MultiTexCoord3iv),
9383 TABLE_ENTRY(MultiTexCoord3s),
9384 TABLE_ENTRY(MultiTexCoord3sv),
9385 TABLE_ENTRY(MultiTexCoord4d),
9386 TABLE_ENTRY(MultiTexCoord4dv),
9387 TABLE_ENTRY(MultiTexCoord4f),
9388 TABLE_ENTRY(MultiTexCoord4fv),
9389 TABLE_ENTRY(MultiTexCoord4i),
9390 TABLE_ENTRY(MultiTexCoord4iv),
9391 TABLE_ENTRY(MultiTexCoord4s),
9392 TABLE_ENTRY(MultiTexCoord4sv),
9393 TABLE_ENTRY(_dispatch_stub_423),
9394 TABLE_ENTRY(LoadTransposeMatrixd),
9395 TABLE_ENTRY(LoadTransposeMatrixf),
9396 TABLE_ENTRY(MultTransposeMatrixd),
9397 TABLE_ENTRY(MultTransposeMatrixf),
9398 TABLE_ENTRY(SampleCoverage),
9399 TABLE_ENTRY(CompressedTexImage1D),
9400 TABLE_ENTRY(CompressedTexImage2D),
9401 TABLE_ENTRY(CompressedTexImage3D),
9402 TABLE_ENTRY(CompressedTexSubImage1D),
9403 TABLE_ENTRY(CompressedTexSubImage2D),
9404 TABLE_ENTRY(CompressedTexSubImage3D),
9405 TABLE_ENTRY(GetCompressedTexImage),
9406 TABLE_ENTRY(DisableVertexAttribArray),
9407 TABLE_ENTRY(EnableVertexAttribArray),
9408 TABLE_ENTRY(GetVertexAttribdv),
9409 TABLE_ENTRY(GetVertexAttribfv),
9410 TABLE_ENTRY(GetVertexAttribiv),
9411 TABLE_ENTRY(ProgramParameter4dNV),
9412 TABLE_ENTRY(ProgramParameter4dvNV),
9413 TABLE_ENTRY(ProgramParameter4fNV),
9414 TABLE_ENTRY(ProgramParameter4fvNV),
9415 TABLE_ENTRY(VertexAttrib1d),
9416 TABLE_ENTRY(VertexAttrib1dv),
9417 TABLE_ENTRY(VertexAttrib1f),
9418 TABLE_ENTRY(VertexAttrib1fv),
9419 TABLE_ENTRY(VertexAttrib1s),
9420 TABLE_ENTRY(VertexAttrib1sv),
9421 TABLE_ENTRY(VertexAttrib2d),
9422 TABLE_ENTRY(VertexAttrib2dv),
9423 TABLE_ENTRY(VertexAttrib2f),
9424 TABLE_ENTRY(VertexAttrib2fv),
9425 TABLE_ENTRY(VertexAttrib2s),
9426 TABLE_ENTRY(VertexAttrib2sv),
9427 TABLE_ENTRY(VertexAttrib3d),
9428 TABLE_ENTRY(VertexAttrib3dv),
9429 TABLE_ENTRY(VertexAttrib3f),
9430 TABLE_ENTRY(VertexAttrib3fv),
9431 TABLE_ENTRY(VertexAttrib3s),
9432 TABLE_ENTRY(VertexAttrib3sv),
9433 TABLE_ENTRY(VertexAttrib4Nbv),
9434 TABLE_ENTRY(VertexAttrib4Niv),
9435 TABLE_ENTRY(VertexAttrib4Nsv),
9436 TABLE_ENTRY(VertexAttrib4Nub),
9437 TABLE_ENTRY(VertexAttrib4Nubv),
9438 TABLE_ENTRY(VertexAttrib4Nuiv),
9439 TABLE_ENTRY(VertexAttrib4Nusv),
9440 TABLE_ENTRY(VertexAttrib4bv),
9441 TABLE_ENTRY(VertexAttrib4d),
9442 TABLE_ENTRY(VertexAttrib4dv),
9443 TABLE_ENTRY(VertexAttrib4f),
9444 TABLE_ENTRY(VertexAttrib4fv),
9445 TABLE_ENTRY(VertexAttrib4iv),
9446 TABLE_ENTRY(VertexAttrib4s),
9447 TABLE_ENTRY(VertexAttrib4sv),
9448 TABLE_ENTRY(VertexAttrib4ubv),
9449 TABLE_ENTRY(VertexAttrib4uiv),
9450 TABLE_ENTRY(VertexAttrib4usv),
9451 TABLE_ENTRY(VertexAttribPointer),
9452 TABLE_ENTRY(BindBuffer),
9453 TABLE_ENTRY(BufferData),
9454 TABLE_ENTRY(BufferSubData),
9455 TABLE_ENTRY(DeleteBuffers),
9456 TABLE_ENTRY(GenBuffers),
9457 TABLE_ENTRY(GetBufferParameteriv),
9458 TABLE_ENTRY(GetBufferPointerv),
9459 TABLE_ENTRY(GetBufferSubData),
9460 TABLE_ENTRY(IsBuffer),
9461 TABLE_ENTRY(MapBuffer),
9462 TABLE_ENTRY(UnmapBuffer),
9463 TABLE_ENTRY(BeginQuery),
9464 TABLE_ENTRY(DeleteQueries),
9465 TABLE_ENTRY(EndQuery),
9466 TABLE_ENTRY(GenQueries),
9467 TABLE_ENTRY(GetQueryObjectiv),
9468 TABLE_ENTRY(GetQueryObjectuiv),
9469 TABLE_ENTRY(GetQueryiv),
9470 TABLE_ENTRY(IsQuery),
9471 TABLE_ENTRY(CompileShader),
9472 TABLE_ENTRY(GetActiveUniform),
9473 TABLE_ENTRY(GetShaderSource),
9474 TABLE_ENTRY(GetUniformLocation),
9475 TABLE_ENTRY(GetUniformfv),
9476 TABLE_ENTRY(GetUniformiv),
9477 TABLE_ENTRY(LinkProgram),
9478 TABLE_ENTRY(ShaderSource),
9479 TABLE_ENTRY(Uniform1f),
9480 TABLE_ENTRY(Uniform1fv),
9481 TABLE_ENTRY(Uniform1i),
9482 TABLE_ENTRY(Uniform1iv),
9483 TABLE_ENTRY(Uniform2f),
9484 TABLE_ENTRY(Uniform2fv),
9485 TABLE_ENTRY(Uniform2i),
9486 TABLE_ENTRY(Uniform2iv),
9487 TABLE_ENTRY(Uniform3f),
9488 TABLE_ENTRY(Uniform3fv),
9489 TABLE_ENTRY(Uniform3i),
9490 TABLE_ENTRY(Uniform3iv),
9491 TABLE_ENTRY(Uniform4f),
9492 TABLE_ENTRY(Uniform4fv),
9493 TABLE_ENTRY(Uniform4i),
9494 TABLE_ENTRY(Uniform4iv),
9495 TABLE_ENTRY(UniformMatrix2fv),
9496 TABLE_ENTRY(UniformMatrix3fv),
9497 TABLE_ENTRY(UniformMatrix4fv),
9498 TABLE_ENTRY(UseProgram),
9499 TABLE_ENTRY(ValidateProgram),
9500 TABLE_ENTRY(BindAttribLocation),
9501 TABLE_ENTRY(GetActiveAttrib),
9502 TABLE_ENTRY(GetAttribLocation),
9503 TABLE_ENTRY(DrawBuffers),
9504 TABLE_ENTRY(DrawBuffersATI),
9505 TABLE_ENTRY(DrawBuffersNV),
9506 TABLE_ENTRY(DrawArraysInstancedEXT),
9507 TABLE_ENTRY(DrawArraysInstanced),
9508 TABLE_ENTRY(DrawElementsInstancedEXT),
9509 TABLE_ENTRY(DrawElementsInstanced),
9510 TABLE_ENTRY(RenderbufferStorageMultisampleEXT),
9511 TABLE_ENTRY(BlendEquationSeparateIndexedAMD),
9512 TABLE_ENTRY(BlendEquationIndexedAMD),
9513 TABLE_ENTRY(BlendFuncSeparateIndexedAMD),
9514 TABLE_ENTRY(BlendFuncIndexedAMD),
9515 TABLE_ENTRY(PointParameterf),
9516 TABLE_ENTRY(PointParameterfARB),
9517 TABLE_ENTRY(_dispatch_stub_706),
9518 TABLE_ENTRY(PointParameterfv),
9519 TABLE_ENTRY(PointParameterfvARB),
9520 TABLE_ENTRY(_dispatch_stub_707),
9521 TABLE_ENTRY(SecondaryColor3b),
9522 TABLE_ENTRY(SecondaryColor3bv),
9523 TABLE_ENTRY(SecondaryColor3d),
9524 TABLE_ENTRY(SecondaryColor3dv),
9525 TABLE_ENTRY(SecondaryColor3f),
9526 TABLE_ENTRY(SecondaryColor3fv),
9527 TABLE_ENTRY(SecondaryColor3i),
9528 TABLE_ENTRY(SecondaryColor3iv),
9529 TABLE_ENTRY(SecondaryColor3s),
9530 TABLE_ENTRY(SecondaryColor3sv),
9531 TABLE_ENTRY(SecondaryColor3ub),
9532 TABLE_ENTRY(SecondaryColor3ubv),
9533 TABLE_ENTRY(SecondaryColor3ui),
9534 TABLE_ENTRY(SecondaryColor3uiv),
9535 TABLE_ENTRY(SecondaryColor3us),
9536 TABLE_ENTRY(SecondaryColor3usv),
9537 TABLE_ENTRY(SecondaryColorPointer),
9538 TABLE_ENTRY(MultiDrawArrays),
9539 TABLE_ENTRY(MultiDrawElements),
9540 TABLE_ENTRY(FogCoordPointer),
9541 TABLE_ENTRY(FogCoordd),
9542 TABLE_ENTRY(FogCoorddv),
9543 TABLE_ENTRY(FogCoordf),
9544 TABLE_ENTRY(FogCoordfv),
9545 TABLE_ENTRY(BlendFuncSeparate),
9546 TABLE_ENTRY(_dispatch_stub_735),
9547 TABLE_ENTRY(WindowPos2d),
9548 TABLE_ENTRY(WindowPos2dARB),
9549 TABLE_ENTRY(WindowPos2dv),
9550 TABLE_ENTRY(WindowPos2dvARB),
9551 TABLE_ENTRY(WindowPos2f),
9552 TABLE_ENTRY(WindowPos2fARB),
9553 TABLE_ENTRY(WindowPos2fv),
9554 TABLE_ENTRY(WindowPos2fvARB),
9555 TABLE_ENTRY(WindowPos2i),
9556 TABLE_ENTRY(WindowPos2iARB),
9557 TABLE_ENTRY(WindowPos2iv),
9558 TABLE_ENTRY(WindowPos2ivARB),
9559 TABLE_ENTRY(WindowPos2s),
9560 TABLE_ENTRY(WindowPos2sARB),
9561 TABLE_ENTRY(WindowPos2sv),
9562 TABLE_ENTRY(WindowPos2svARB),
9563 TABLE_ENTRY(WindowPos3d),
9564 TABLE_ENTRY(WindowPos3dARB),
9565 TABLE_ENTRY(WindowPos3dv),
9566 TABLE_ENTRY(WindowPos3dvARB),
9567 TABLE_ENTRY(WindowPos3f),
9568 TABLE_ENTRY(WindowPos3fARB),
9569 TABLE_ENTRY(WindowPos3fv),
9570 TABLE_ENTRY(WindowPos3fvARB),
9571 TABLE_ENTRY(WindowPos3i),
9572 TABLE_ENTRY(WindowPos3iARB),
9573 TABLE_ENTRY(WindowPos3iv),
9574 TABLE_ENTRY(WindowPos3ivARB),
9575 TABLE_ENTRY(WindowPos3s),
9576 TABLE_ENTRY(WindowPos3sARB),
9577 TABLE_ENTRY(WindowPos3sv),
9578 TABLE_ENTRY(WindowPos3svARB),
9579 TABLE_ENTRY(BindProgramARB),
9580 TABLE_ENTRY(DeleteProgramsARB),
9581 TABLE_ENTRY(GenProgramsARB),
9582 TABLE_ENTRY(GetVertexAttribPointerv),
9583 TABLE_ENTRY(GetVertexAttribPointervARB),
9584 TABLE_ENTRY(IsProgramARB),
9585 TABLE_ENTRY(PointParameteri),
9586 TABLE_ENTRY(PointParameteriv),
9587 TABLE_ENTRY(DeleteVertexArrays),
9588 TABLE_ENTRY(IsVertexArray),
9589 TABLE_ENTRY(PrimitiveRestartIndex),
9590 TABLE_ENTRY(BlendEquationSeparate),
9591 TABLE_ENTRY(BindFramebuffer),
9592 TABLE_ENTRY(BindRenderbuffer),
9593 TABLE_ENTRY(CheckFramebufferStatus),
9594 TABLE_ENTRY(DeleteFramebuffers),
9595 TABLE_ENTRY(DeleteRenderbuffers),
9596 TABLE_ENTRY(FramebufferRenderbuffer),
9597 TABLE_ENTRY(FramebufferTexture1D),
9598 TABLE_ENTRY(FramebufferTexture2D),
9599 TABLE_ENTRY(FramebufferTexture3D),
9600 TABLE_ENTRY(GenFramebuffers),
9601 TABLE_ENTRY(GenRenderbuffers),
9602 TABLE_ENTRY(GenerateMipmap),
9603 TABLE_ENTRY(GetFramebufferAttachmentParameteriv),
9604 TABLE_ENTRY(GetRenderbufferParameteriv),
9605 TABLE_ENTRY(IsFramebuffer),
9606 TABLE_ENTRY(IsRenderbuffer),
9607 TABLE_ENTRY(RenderbufferStorage),
9608 TABLE_ENTRY(BlitFramebuffer),
9609 TABLE_ENTRY(BindFragDataLocation),
9610 TABLE_ENTRY(GetFragDataLocation),
9611 TABLE_ENTRY(GetUniformuiv),
9612 TABLE_ENTRY(GetVertexAttribIiv),
9613 TABLE_ENTRY(GetVertexAttribIuiv),
9614 TABLE_ENTRY(Uniform1ui),
9615 TABLE_ENTRY(Uniform1uiv),
9616 TABLE_ENTRY(Uniform2ui),
9617 TABLE_ENTRY(Uniform2uiv),
9618 TABLE_ENTRY(Uniform3ui),
9619 TABLE_ENTRY(Uniform3uiv),
9620 TABLE_ENTRY(Uniform4ui),
9621 TABLE_ENTRY(Uniform4uiv),
9622 TABLE_ENTRY(VertexAttribI1i),
9623 TABLE_ENTRY(VertexAttribI1iv),
9624 TABLE_ENTRY(VertexAttribI1ui),
9625 TABLE_ENTRY(VertexAttribI1uiv),
9626 TABLE_ENTRY(VertexAttribI2i),
9627 TABLE_ENTRY(VertexAttribI2iv),
9628 TABLE_ENTRY(VertexAttribI2ui),
9629 TABLE_ENTRY(VertexAttribI2uiv),
9630 TABLE_ENTRY(VertexAttribI3i),
9631 TABLE_ENTRY(VertexAttribI3iv),
9632 TABLE_ENTRY(VertexAttribI3ui),
9633 TABLE_ENTRY(VertexAttribI3uiv),
9634 TABLE_ENTRY(VertexAttribI4bv),
9635 TABLE_ENTRY(VertexAttribI4i),
9636 TABLE_ENTRY(VertexAttribI4iv),
9637 TABLE_ENTRY(VertexAttribI4sv),
9638 TABLE_ENTRY(VertexAttribI4ubv),
9639 TABLE_ENTRY(VertexAttribI4ui),
9640 TABLE_ENTRY(VertexAttribI4uiv),
9641 TABLE_ENTRY(VertexAttribI4usv),
9642 TABLE_ENTRY(VertexAttribIPointer),
9643 TABLE_ENTRY(FramebufferTextureLayer),
9644 TABLE_ENTRY(FramebufferTextureLayerARB),
9645 TABLE_ENTRY(ColorMaski),
9646 TABLE_ENTRY(Disablei),
9647 TABLE_ENTRY(Enablei),
9648 TABLE_ENTRY(GetBooleani_v),
9649 TABLE_ENTRY(GetIntegeri_v),
9650 TABLE_ENTRY(IsEnabledi),
9651 TABLE_ENTRY(GetTexParameterIiv),
9652 TABLE_ENTRY(GetTexParameterIuiv),
9653 TABLE_ENTRY(TexParameterIiv),
9654 TABLE_ENTRY(TexParameterIuiv),
9655 TABLE_ENTRY(BeginConditionalRender),
9656 TABLE_ENTRY(EndConditionalRender),
9657 TABLE_ENTRY(BeginTransformFeedback),
9658 TABLE_ENTRY(BindBufferBase),
9659 TABLE_ENTRY(BindBufferRange),
9660 TABLE_ENTRY(EndTransformFeedback),
9661 TABLE_ENTRY(GetTransformFeedbackVarying),
9662 TABLE_ENTRY(TransformFeedbackVaryings),
9663 TABLE_ENTRY(ProvokingVertex),
9664 #endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */
9665 #ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS
9666 TABLE_ENTRY(AreTexturesResidentEXT),
9667 TABLE_ENTRY(DeleteTexturesEXT),
9668 TABLE_ENTRY(GenTexturesEXT),
9669 TABLE_ENTRY(IsTextureEXT),
9670 TABLE_ENTRY(GetColorTableEXT),
9671 TABLE_ENTRY(_dispatch_stub_343),
9672 TABLE_ENTRY(GetColorTableParameterfvEXT),
9673 TABLE_ENTRY(_dispatch_stub_344),
9674 TABLE_ENTRY(GetColorTableParameterivEXT),
9675 TABLE_ENTRY(_dispatch_stub_345),
9676 TABLE_ENTRY(_dispatch_stub_356),
9677 TABLE_ENTRY(_dispatch_stub_357),
9678 TABLE_ENTRY(_dispatch_stub_358),
9679 TABLE_ENTRY(_dispatch_stub_359),
9680 TABLE_ENTRY(_dispatch_stub_361),
9681 TABLE_ENTRY(_dispatch_stub_362),
9682 TABLE_ENTRY(_dispatch_stub_363),
9683 TABLE_ENTRY(_dispatch_stub_364),
9684 TABLE_ENTRY(_dispatch_stub_365),
9685 TABLE_ENTRY(_dispatch_stub_366),
9686 #endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */
9687 };
9688 #endif /*UNUSED_TABLE_NAME*/
9689
9690
9691 # undef KEYWORD1
9692 # undef KEYWORD1_ALT
9693 # undef KEYWORD2
9694 # undef NAME
9695 # undef DISPATCH
9696 # undef RETURN_DISPATCH
9697 # undef DISPATCH_TABLE_NAME
9698 # undef UNUSED_TABLE_NAME
9699 # undef TABLE_ENTRY
9700 # undef HIDDEN