[MESA]
[reactos.git] / reactos / dll / opengl / mesa / src / mesa / main / api_exec.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.1
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file api_exec.c
28 * Initialize dispatch table with the immidiate mode functions.
29 */
30
31
32 #include "mfeatures.h"
33 #include "accum.h"
34 #include "api_loopback.h"
35 #include "api_exec.h"
36 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
37 #include "arbprogram.h"
38 #endif
39 #include "atifragshader.h"
40 #include "attrib.h"
41 #include "blend.h"
42 #include "bufferobj.h"
43 #include "arrayobj.h"
44 #if FEATURE_draw_read_buffer
45 #include "buffers.h"
46 #endif
47 #include "clear.h"
48 #include "clip.h"
49 #include "colortab.h"
50 #include "condrender.h"
51 #include "context.h"
52 #include "convolve.h"
53 #include "depth.h"
54 #include "dlist.h"
55 #include "drawpix.h"
56 #include "rastpos.h"
57 #include "enable.h"
58 #include "eval.h"
59 #include "get.h"
60 #include "feedback.h"
61 #include "fog.h"
62 #if FEATURE_EXT_framebuffer_object
63 #include "fbobject.h"
64 #endif
65 #include "framebuffer.h"
66 #include "hint.h"
67 #include "histogram.h"
68 #include "imports.h"
69 #include "light.h"
70 #include "lines.h"
71 #include "matrix.h"
72 #include "multisample.h"
73 #include "pixel.h"
74 #include "pixelstore.h"
75 #include "points.h"
76 #include "polygon.h"
77 #include "queryobj.h"
78 #include "readpix.h"
79 #include "scissor.h"
80 #include "stencil.h"
81 #include "texenv.h"
82 #include "texgetimage.h"
83 #include "teximage.h"
84 #include "texgen.h"
85 #include "texobj.h"
86 #include "texparam.h"
87 #include "texstate.h"
88 #include "texstorage.h"
89 #include "texturebarrier.h"
90 #include "transformfeedback.h"
91 #include "mtypes.h"
92 #include "varray.h"
93 #include "viewport.h"
94 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
95 #include "nvprogram.h"
96 #endif
97 #if FEATURE_ARB_shader_objects
98 #include "shaderapi.h"
99 #include "uniforms.h"
100 #endif
101 #include "syncobj.h"
102 #include "main/dispatch.h"
103
104
105 #if FEATURE_GL
106
107
108 /**
109 * Initialize a dispatch table with pointers to Mesa's immediate-mode
110 * commands.
111 *
112 * Pointers to glBegin()/glEnd() object commands and a few others
113 * are provided via the GLvertexformat interface.
114 *
115 * \param ctx GL context to which \c exec belongs.
116 * \param exec dispatch table.
117 */
118 struct _glapi_table *
119 _mesa_create_exec_table(void)
120 {
121 struct _glapi_table *exec;
122
123 exec = _mesa_alloc_dispatch_table(_gloffset_COUNT);
124 if (exec == NULL)
125 return NULL;
126
127 #if _HAVE_FULL_GL
128 _mesa_loopback_init_api_table( exec );
129 #endif
130
131 /* load the dispatch slots we understand */
132 SET_AlphaFunc(exec, _mesa_AlphaFunc);
133 SET_BlendFunc(exec, _mesa_BlendFunc);
134 SET_Clear(exec, _mesa_Clear);
135 SET_ClearColor(exec, _mesa_ClearColor);
136 SET_ClearStencil(exec, _mesa_ClearStencil);
137 SET_ColorMask(exec, _mesa_ColorMask);
138 SET_CullFace(exec, _mesa_CullFace);
139 SET_Disable(exec, _mesa_Disable);
140 #if FEATURE_draw_read_buffer
141 SET_DrawBuffer(exec, _mesa_DrawBuffer);
142 SET_ReadBuffer(exec, _mesa_ReadBuffer);
143 #endif
144 SET_Enable(exec, _mesa_Enable);
145 SET_Finish(exec, _mesa_Finish);
146 SET_Flush(exec, _mesa_Flush);
147 SET_FrontFace(exec, _mesa_FrontFace);
148 SET_Frustum(exec, _mesa_Frustum);
149 SET_GetError(exec, _mesa_GetError);
150 SET_GetFloatv(exec, _mesa_GetFloatv);
151 SET_GetString(exec, _mesa_GetString);
152 SET_LineStipple(exec, _mesa_LineStipple);
153 SET_LineWidth(exec, _mesa_LineWidth);
154 SET_LoadIdentity(exec, _mesa_LoadIdentity);
155 SET_LoadMatrixf(exec, _mesa_LoadMatrixf);
156 SET_LogicOp(exec, _mesa_LogicOp);
157 SET_MatrixMode(exec, _mesa_MatrixMode);
158 SET_MultMatrixf(exec, _mesa_MultMatrixf);
159 SET_Ortho(exec, _mesa_Ortho);
160 SET_PixelStorei(exec, _mesa_PixelStorei);
161 SET_PopMatrix(exec, _mesa_PopMatrix);
162 SET_PushMatrix(exec, _mesa_PushMatrix);
163 SET_Rotatef(exec, _mesa_Rotatef);
164 SET_Scalef(exec, _mesa_Scalef);
165 SET_Scissor(exec, _mesa_Scissor);
166 SET_ShadeModel(exec, _mesa_ShadeModel);
167 SET_StencilFunc(exec, _mesa_StencilFunc);
168 SET_StencilMask(exec, _mesa_StencilMask);
169 SET_StencilOp(exec, _mesa_StencilOp);
170 SET_TexEnvfv(exec, _mesa_TexEnvfv);
171 SET_TexEnvi(exec, _mesa_TexEnvi);
172 SET_TexImage2D(exec, _mesa_TexImage2D);
173 SET_TexParameteri(exec, _mesa_TexParameteri);
174 SET_Translatef(exec, _mesa_Translatef);
175 SET_Viewport(exec, _mesa_Viewport);
176
177 _mesa_init_accum_dispatch(exec);
178 _mesa_init_dlist_dispatch(exec);
179
180 SET_ClearDepth(exec, _mesa_ClearDepth);
181 SET_ClearIndex(exec, _mesa_ClearIndex);
182 SET_ClipPlane(exec, _mesa_ClipPlane);
183 SET_ColorMaterial(exec, _mesa_ColorMaterial);
184 SET_DepthFunc(exec, _mesa_DepthFunc);
185 SET_DepthMask(exec, _mesa_DepthMask);
186 SET_DepthRange(exec, _mesa_DepthRange);
187
188 _mesa_init_drawpix_dispatch(exec);
189 _mesa_init_feedback_dispatch(exec);
190
191 SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT);
192 SET_Fogf(exec, _mesa_Fogf);
193 SET_Fogfv(exec, _mesa_Fogfv);
194 SET_Fogi(exec, _mesa_Fogi);
195 SET_Fogiv(exec, _mesa_Fogiv);
196 SET_GetClipPlane(exec, _mesa_GetClipPlane);
197 SET_GetBooleanv(exec, _mesa_GetBooleanv);
198 SET_GetDoublev(exec, _mesa_GetDoublev);
199 SET_GetIntegerv(exec, _mesa_GetIntegerv);
200 SET_GetLightfv(exec, _mesa_GetLightfv);
201 SET_GetLightiv(exec, _mesa_GetLightiv);
202 SET_GetMaterialfv(exec, _mesa_GetMaterialfv);
203 SET_GetMaterialiv(exec, _mesa_GetMaterialiv);
204 SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple);
205 SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv);
206 SET_GetTexEnviv(exec, _mesa_GetTexEnviv);
207 SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv);
208 SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv);
209 SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv);
210 SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv);
211 SET_GetTexImage(exec, _mesa_GetTexImage);
212 SET_Hint(exec, _mesa_Hint);
213 SET_IndexMask(exec, _mesa_IndexMask);
214 SET_IsEnabled(exec, _mesa_IsEnabled);
215 SET_LightModelf(exec, _mesa_LightModelf);
216 SET_LightModelfv(exec, _mesa_LightModelfv);
217 SET_LightModeli(exec, _mesa_LightModeli);
218 SET_LightModeliv(exec, _mesa_LightModeliv);
219 SET_Lightf(exec, _mesa_Lightf);
220 SET_Lightfv(exec, _mesa_Lightfv);
221 SET_Lighti(exec, _mesa_Lighti);
222 SET_Lightiv(exec, _mesa_Lightiv);
223 SET_LoadMatrixd(exec, _mesa_LoadMatrixd);
224
225 _mesa_init_eval_dispatch(exec);
226
227 SET_MultMatrixd(exec, _mesa_MultMatrixd);
228
229 _mesa_init_pixel_dispatch(exec);
230
231 SET_PixelStoref(exec, _mesa_PixelStoref);
232 SET_PointSize(exec, _mesa_PointSize);
233 SET_PolygonMode(exec, _mesa_PolygonMode);
234 SET_PolygonOffset(exec, _mesa_PolygonOffset);
235 SET_PolygonStipple(exec, _mesa_PolygonStipple);
236
237 _mesa_init_attrib_dispatch(exec);
238 _mesa_init_rastpos_dispatch(exec);
239
240 SET_ReadPixels(exec, _mesa_ReadPixels);
241 SET_Rotated(exec, _mesa_Rotated);
242 SET_Scaled(exec, _mesa_Scaled);
243 SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT);
244 SET_TexEnvf(exec, _mesa_TexEnvf);
245 SET_TexEnviv(exec, _mesa_TexEnviv);
246
247 _mesa_init_texgen_dispatch(exec);
248
249 SET_TexImage1D(exec, _mesa_TexImage1D);
250 SET_TexParameterf(exec, _mesa_TexParameterf);
251 SET_TexParameterfv(exec, _mesa_TexParameterfv);
252 SET_TexParameteriv(exec, _mesa_TexParameteriv);
253 SET_Translated(exec, _mesa_Translated);
254
255 /* 1.1 */
256 SET_BindTexture(exec, _mesa_BindTexture);
257 SET_DeleteTextures(exec, _mesa_DeleteTextures);
258 SET_GenTextures(exec, _mesa_GenTextures);
259 #if _HAVE_FULL_GL
260 SET_AreTexturesResident(exec, _mesa_AreTexturesResident);
261 SET_ColorPointer(exec, _mesa_ColorPointer);
262 SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D);
263 SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D);
264 SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D);
265 SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D);
266 SET_DisableClientState(exec, _mesa_DisableClientState);
267 SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer);
268 SET_EnableClientState(exec, _mesa_EnableClientState);
269 SET_GetPointerv(exec, _mesa_GetPointerv);
270 SET_IndexPointer(exec, _mesa_IndexPointer);
271 SET_InterleavedArrays(exec, _mesa_InterleavedArrays);
272 SET_IsTexture(exec, _mesa_IsTexture);
273 SET_NormalPointer(exec, _mesa_NormalPointer);
274 SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures);
275 SET_TexCoordPointer(exec, _mesa_TexCoordPointer);
276 SET_TexSubImage1D(exec, _mesa_TexSubImage1D);
277 SET_TexSubImage2D(exec, _mesa_TexSubImage2D);
278 SET_VertexPointer(exec, _mesa_VertexPointer);
279 #endif
280
281 /* 1.2 */
282 #if _HAVE_FULL_GL
283 SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D);
284 SET_TexImage3D(exec, _mesa_TexImage3D);
285 SET_TexSubImage3D(exec, _mesa_TexSubImage3D);
286 #endif
287
288 /* OpenGL 1.2 GL_ARB_imaging */
289 SET_BlendColor(exec, _mesa_BlendColor);
290 SET_BlendEquation(exec, _mesa_BlendEquation);
291 SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT);
292
293 _mesa_init_colortable_dispatch(exec);
294 _mesa_init_convolve_dispatch(exec);
295 _mesa_init_histogram_dispatch(exec);
296
297 /* OpenGL 2.0 */
298 SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate);
299 SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate);
300 SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate);
301
302 #if FEATURE_ARB_shader_objects
303 _mesa_init_shader_dispatch(exec);
304 _mesa_init_shader_uniform_dispatch(exec);
305 #endif
306
307 /* 2. GL_EXT_blend_color */
308 #if 0
309 /* SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */
310 #endif
311
312 /* 3. GL_EXT_polygon_offset */
313 #if _HAVE_FULL_GL
314 SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT);
315 #endif
316
317 /* 6. GL_EXT_texture3d */
318 #if 0
319 /* SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */
320 /* SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */
321 /* SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */
322 #endif
323
324 /* 11. GL_EXT_histogram */
325 #if 0
326 SET_GetHistogramEXT(exec, _mesa_GetHistogram);
327 SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv);
328 SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv);
329 SET_GetMinmaxEXT(exec, _mesa_GetMinmax);
330 SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv);
331 SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv);
332 #endif
333
334 /* 14. SGI_color_table */
335 #if 0
336 SET_ColorTableSGI(exec, _mesa_ColorTable);
337 SET_ColorSubTableSGI(exec, _mesa_ColorSubTable);
338 SET_GetColorTableSGI(exec, _mesa_GetColorTable);
339 SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv);
340 SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv);
341 #endif
342
343 /* 30. GL_EXT_vertex_array */
344 #if _HAVE_FULL_GL
345 SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT);
346 SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT);
347 SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT);
348 SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT);
349 SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT);
350 SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT);
351 #endif
352
353 /* 37. GL_EXT_blend_minmax */
354 #if 0
355 SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT);
356 #endif
357
358 /* 54. GL_EXT_point_parameters */
359 #if _HAVE_FULL_GL
360 SET_PointParameterfEXT(exec, _mesa_PointParameterf);
361 SET_PointParameterfvEXT(exec, _mesa_PointParameterfv);
362 #endif
363
364 /* 95. GL_ARB_ES2_compatibility */
365 SET_ClearDepthf(exec, _mesa_ClearDepthf);
366 SET_DepthRangef(exec, _mesa_DepthRangef);
367
368 /* 97. GL_EXT_compiled_vertex_array */
369 #if _HAVE_FULL_GL
370 SET_LockArraysEXT(exec, _mesa_LockArraysEXT);
371 SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT);
372 #endif
373
374 /* 148. GL_EXT_multi_draw_arrays */
375 #if _HAVE_FULL_GL
376 SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT);
377 #endif
378
379 /* 173. GL_INGR_blend_func_separate */
380 #if _HAVE_FULL_GL
381 SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT);
382 #endif
383
384 /* 196. GL_MESA_resize_buffers */
385 #if _HAVE_FULL_GL
386 SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA);
387 #endif
388
389 /* 197. GL_MESA_window_pos */
390 /* part of _mesa_init_rastpos_dispatch(exec); */
391
392 /* 200. GL_IBM_multimode_draw_arrays */
393 #if _HAVE_FULL_GL
394 SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM);
395 SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM);
396 #endif
397
398 /* 233. GL_NV_vertex_program */
399 #if FEATURE_NV_vertex_program
400 SET_BindProgramNV(exec, _mesa_BindProgram);
401 SET_DeleteProgramsNV(exec, _mesa_DeletePrograms);
402 SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV);
403 SET_GenProgramsNV(exec, _mesa_GenPrograms);
404 SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV);
405 SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV);
406 SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV);
407 SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV);
408 SET_GetProgramivNV(exec, _mesa_GetProgramivNV);
409 SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV);
410 SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV);
411 SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV);
412 SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV);
413 SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV);
414 SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV);
415 SET_IsProgramNV(exec, _mesa_IsProgramARB);
416 SET_LoadProgramNV(exec, _mesa_LoadProgramNV);
417 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */
418 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); /* alias to ProgramParameter4dvNV */
419 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); /* alias to ProgramParameter4fNV */
420 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); /* alias to ProgramParameter4fvNV */
421 SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV);
422 SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV);
423 SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV);
424 SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV);
425 /* glVertexAttrib*NV functions handled in api_loopback.c */
426 #endif
427
428 /* 273. GL_APPLE_vertex_array_object */
429 SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE);
430 SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE);
431 SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE);
432 SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE);
433
434 /* 282. GL_NV_fragment_program */
435 #if FEATURE_NV_fragment_program
436 SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV);
437 SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV);
438 SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV);
439 SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV);
440 SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV);
441 SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV);
442 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
443 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
444 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
445 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
446 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
447 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
448 #endif
449
450 /* 262. GL_NV_point_sprite */
451 #if _HAVE_FULL_GL
452 SET_PointParameteriNV(exec, _mesa_PointParameteri);
453 SET_PointParameterivNV(exec, _mesa_PointParameteriv);
454 #endif
455
456 /* 268. GL_EXT_stencil_two_side */
457 #if _HAVE_FULL_GL
458 SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT);
459 #endif
460
461 /* 285. GL_NV_primitive_restart */
462 SET_PrimitiveRestartIndexNV(exec, _mesa_PrimitiveRestartIndex);
463
464 /* ???. GL_EXT_depth_bounds_test */
465 SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT);
466
467 /* 352. GL_EXT_transform_feedback */
468 /* ARB 93. GL_ARB_transform_feedback2 */
469 _mesa_init_transform_feedback_dispatch(exec);
470
471 /* 364. GL_EXT_provoking_vertex */
472 SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT);
473
474 /* ARB 1. GL_ARB_multitexture */
475 #if _HAVE_FULL_GL
476 SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB);
477 SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB);
478 #endif
479
480 /* ARB 3. GL_ARB_transpose_matrix */
481 #if _HAVE_FULL_GL
482 SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB);
483 SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB);
484 SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB);
485 SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB);
486 #endif
487
488 /* ARB 5. GL_ARB_multisample */
489 #if _HAVE_FULL_GL
490 SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB);
491 #endif
492
493 /* ARB 12. GL_ARB_texture_compression */
494 #if _HAVE_FULL_GL
495 SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB);
496 SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB);
497 SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB);
498 SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB);
499 SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB);
500 SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB);
501 SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB);
502
503 /* ARB 104. GL_ARB_robustness */
504 SET_GetnCompressedTexImageARB(exec, _mesa_GetnCompressedTexImageARB);
505 #endif
506
507 /* ARB 14. GL_ARB_point_parameters */
508 /* reuse EXT_point_parameters functions */
509
510 /* ARB 26. GL_ARB_vertex_program */
511 /* ARB 27. GL_ARB_fragment_program */
512 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
513 /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */
514 /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */
515 /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */
516 /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */
517 /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */
518 /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */
519 /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */
520 /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */
521 /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */
522 /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */
523 /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */
524 /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */
525 /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */
526 /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */
527 /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */
528 /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */
529 /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */
530 /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */
531 /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */
532 /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */
533 /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */
534 /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */
535 /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */
536 /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */
537 /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */
538 /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */
539 /* glVertexAttrib4bvARB handled in api_loopback.c */
540 /* glVertexAttrib4ivARB handled in api_loopback.c */
541 /* glVertexAttrib4ubvARB handled in api_loopback.c */
542 /* glVertexAttrib4usvARB handled in api_loopback.c */
543 /* glVertexAttrib4uivARB handled in api_loopback.c */
544 /* glVertexAttrib4NbvARB handled in api_loopback.c */
545 /* glVertexAttrib4NsvARB handled in api_loopback.c */
546 /* glVertexAttrib4NivARB handled in api_loopback.c */
547 /* glVertexAttrib4NusvARB handled in api_loopback.c */
548 /* glVertexAttrib4NuivARB handled in api_loopback.c */
549 SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB);
550 SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB);
551 SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB);
552 SET_ProgramStringARB(exec, _mesa_ProgramStringARB);
553 /* glBindProgramARB aliases glBindProgramNV */
554 /* glDeleteProgramsARB aliases glDeleteProgramsNV */
555 /* glGenProgramsARB aliases glGenProgramsNV */
556 /* glIsProgramARB aliases glIsProgramNV */
557 SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB);
558 SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB);
559 SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB);
560 /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */
561 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB);
562 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB);
563 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB);
564 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB);
565 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
566 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
567 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
568 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
569 SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB);
570 SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB);
571 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
572 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
573 SET_GetProgramivARB(exec, _mesa_GetProgramivARB);
574 SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB);
575 #endif
576
577 /* ARB 28. GL_ARB_vertex_buffer_object */
578 SET_BindBufferARB(exec, _mesa_BindBufferARB);
579 SET_BufferDataARB(exec, _mesa_BufferDataARB);
580 SET_BufferSubDataARB(exec, _mesa_BufferSubDataARB);
581 SET_DeleteBuffersARB(exec, _mesa_DeleteBuffersARB);
582 SET_GenBuffersARB(exec, _mesa_GenBuffersARB);
583 SET_GetBufferParameterivARB(exec, _mesa_GetBufferParameterivARB);
584 SET_GetBufferPointervARB(exec, _mesa_GetBufferPointervARB);
585 SET_GetBufferSubDataARB(exec, _mesa_GetBufferSubDataARB);
586 SET_IsBufferARB(exec, _mesa_IsBufferARB);
587 SET_MapBufferARB(exec, _mesa_MapBufferARB);
588 SET_UnmapBufferARB(exec, _mesa_UnmapBufferARB);
589
590 /* ARB 29. GL_ARB_occlusion_query */
591 _mesa_init_queryobj_dispatch(exec);
592
593 /* ARB 37. GL_ARB_draw_buffers */
594 #if FEATURE_draw_read_buffer
595 SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB);
596 #endif
597
598 /* ARB 104. GL_ARB_robustness */
599 SET_GetGraphicsResetStatusARB(exec, _mesa_GetGraphicsResetStatusARB);
600 SET_GetnPolygonStippleARB(exec, _mesa_GetnPolygonStippleARB);
601 SET_GetnTexImageARB(exec, _mesa_GetnTexImageARB);
602 SET_ReadnPixelsARB(exec, _mesa_ReadnPixelsARB);
603
604 /* GL_ARB_sync */
605 _mesa_init_sync_dispatch(exec);
606
607 /* GL_ATI_fragment_shader */
608 _mesa_init_ati_fragment_shader_dispatch(exec);
609
610 /* GL_ATI_envmap_bumpmap */
611 SET_GetTexBumpParameterivATI(exec, _mesa_GetTexBumpParameterivATI);
612 SET_GetTexBumpParameterfvATI(exec, _mesa_GetTexBumpParameterfvATI);
613 SET_TexBumpParameterivATI(exec, _mesa_TexBumpParameterivATI);
614 SET_TexBumpParameterfvATI(exec, _mesa_TexBumpParameterfvATI);
615
616 #if FEATURE_EXT_framebuffer_object
617 SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT);
618 SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT);
619 SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT);
620 SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT);
621 SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT);
622 SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT);
623 SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT);
624 SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT);
625 SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT);
626 SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT);
627 SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT);
628 SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT);
629 SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT);
630 SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT);
631 SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT);
632 SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT);
633 SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT);
634 #endif
635
636 #if FEATURE_EXT_framebuffer_blit
637 SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT);
638 #endif
639
640 /* GL_EXT_gpu_program_parameters */
641 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
642 SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT);
643 SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT);
644 #endif
645
646 /* GL_MESA_texture_array / GL_EXT_texture_array */
647 #if FEATURE_EXT_framebuffer_object
648 SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT);
649 #endif
650
651 /* GL_ATI_separate_stencil */
652 SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI);
653
654 #if FEATURE_ARB_framebuffer_object
655 /* The ARB_fbo functions are the union of
656 * GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array
657 */
658 SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample);
659 #endif
660
661 #if FEATURE_ARB_map_buffer_range
662 SET_MapBufferRange(exec, _mesa_MapBufferRange);
663 SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange);
664 #endif
665
666 /* GL_ARB_copy_buffer */
667 SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData);
668
669 /* GL_ARB_vertex_array_object */
670 SET_BindVertexArray(exec, _mesa_BindVertexArray);
671 SET_GenVertexArrays(exec, _mesa_GenVertexArrays);
672
673 /* GL_EXT_draw_buffers2 */
674 SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed);
675 SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv);
676 SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv);
677 SET_EnableIndexedEXT(exec, _mesa_EnableIndexed);
678 SET_DisableIndexedEXT(exec, _mesa_DisableIndexed);
679 SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed);
680
681 /* GL_NV_conditional_render */
682 SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender);
683 SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender);
684
685 #if FEATURE_OES_EGL_image
686 SET_EGLImageTargetTexture2DOES(exec, _mesa_EGLImageTargetTexture2DOES);
687 SET_EGLImageTargetRenderbufferStorageOES(exec, _mesa_EGLImageTargetRenderbufferStorageOES);
688 #endif
689
690 #if FEATURE_APPLE_object_purgeable
691 SET_ObjectPurgeableAPPLE(exec, _mesa_ObjectPurgeableAPPLE);
692 SET_ObjectUnpurgeableAPPLE(exec, _mesa_ObjectUnpurgeableAPPLE);
693 SET_GetObjectParameterivAPPLE(exec, _mesa_GetObjectParameterivAPPLE);
694 #endif
695
696 #if FEATURE_ARB_geometry_shader4
697 SET_FramebufferTextureARB(exec, _mesa_FramebufferTextureARB);
698 SET_FramebufferTextureFaceARB(exec, _mesa_FramebufferTextureFaceARB);
699 #endif
700
701 SET_ClampColorARB(exec, _mesa_ClampColorARB);
702
703 /* GL_EXT_texture_integer */
704 SET_ClearColorIiEXT(exec, _mesa_ClearColorIiEXT);
705 SET_ClearColorIuiEXT(exec, _mesa_ClearColorIuiEXT);
706 SET_GetTexParameterIivEXT(exec, _mesa_GetTexParameterIiv);
707 SET_GetTexParameterIuivEXT(exec, _mesa_GetTexParameterIuiv);
708 SET_TexParameterIivEXT(exec, _mesa_TexParameterIiv);
709 SET_TexParameterIuivEXT(exec, _mesa_TexParameterIuiv);
710
711 /* GL_EXT_gpu_shader4 / OpenGL 3.0 */
712 SET_GetVertexAttribIivEXT(exec, _mesa_GetVertexAttribIiv);
713 SET_GetVertexAttribIuivEXT(exec, _mesa_GetVertexAttribIuiv);
714 SET_VertexAttribIPointerEXT(exec, _mesa_VertexAttribIPointer);
715
716 /* GL 3.0 (functions not covered by other extensions) */
717 SET_ClearBufferiv(exec, _mesa_ClearBufferiv);
718 SET_ClearBufferuiv(exec, _mesa_ClearBufferuiv);
719 SET_ClearBufferfv(exec, _mesa_ClearBufferfv);
720 SET_ClearBufferfi(exec, _mesa_ClearBufferfi);
721 SET_GetStringi(exec, _mesa_GetStringi);
722 SET_ClampColor(exec, _mesa_ClampColorARB);
723
724 /* GL_ARB_instanced_arrays */
725 SET_VertexAttribDivisorARB(exec, _mesa_VertexAttribDivisor);
726
727 /* GL_ARB_draw_buffer_blend */
728 SET_BlendFunciARB(exec, _mesa_BlendFunci);
729 SET_BlendFuncSeparateiARB(exec, _mesa_BlendFuncSeparatei);
730 SET_BlendEquationiARB(exec, _mesa_BlendEquationi);
731 SET_BlendEquationSeparateiARB(exec, _mesa_BlendEquationSeparatei);
732
733 /* GL_NV_texture_barrier */
734 SET_TextureBarrierNV(exec, _mesa_TextureBarrierNV);
735
736 /* GL_ARB_texture_buffer_object */
737 SET_TexBufferARB(exec, _mesa_TexBuffer);
738
739 /* GL_ARB_texture_storage */
740 SET_TexStorage1D(exec, _mesa_TexStorage1D);
741 SET_TexStorage2D(exec, _mesa_TexStorage2D);
742 SET_TexStorage3D(exec, _mesa_TexStorage3D);
743 SET_TextureStorage1DEXT(exec, _mesa_TextureStorage1DEXT);
744 SET_TextureStorage2DEXT(exec, _mesa_TextureStorage2DEXT);
745 SET_TextureStorage3DEXT(exec, _mesa_TextureStorage3DEXT);
746
747 return exec;
748 }
749
750 #endif /* FEATURE_GL */