4 * \author Keith Whitwell <keith@tungstengraphics.com>
8 * Mesa 3-D graphics library
11 * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
13 * Permission is hereby granted, free of charge, to any person obtaining a
14 * copy of this software and associated documentation files (the "Software"),
15 * to deal in the Software without restriction, including without limitation
16 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
17 * and/or sell copies of the Software, and to permit persons to whom the
18 * Software is furnished to do so, subject to the following conditions:
20 * The above copyright notice and this permission notice shall be included
21 * in all copies or substantial portions of the Software.
23 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
24 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
25 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
26 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
27 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
28 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
34 #include "api_loopback.h"
36 #include "glapi/glapi.h"
37 #include "glapi/glthread.h"
38 #include "main/dispatch.h"
39 #include "mfeatures.h"
41 /* KW: A set of functions to convert unusual Color/Normal/Vertex/etc
42 * calls to a smaller set of driver-provided formats. Currently just
43 * go back to dispatch to find these (eg. call glNormal3f directly),
46 * The driver must supply all of the remaining entry points, which are
47 * listed in dd.h. The easiest way for a driver to do this is to
48 * install the supplied software t&l module.
50 #define COLORF(r,g,b,a) CALL_Color4f(GET_DISPATCH(), (r,g,b,a))
51 #define VERTEX2(x,y) CALL_Vertex2f(GET_DISPATCH(), (x,y))
52 #define VERTEX3(x,y,z) CALL_Vertex3f(GET_DISPATCH(), (x,y,z))
53 #define VERTEX4(x,y,z,w) CALL_Vertex4f(GET_DISPATCH(), (x,y,z,w))
54 #define NORMAL(x,y,z) CALL_Normal3f(GET_DISPATCH(), (x,y,z))
55 #define TEXCOORD1(s) CALL_TexCoord1f(GET_DISPATCH(), (s))
56 #define TEXCOORD2(s,t) CALL_TexCoord2f(GET_DISPATCH(), (s,t))
57 #define TEXCOORD3(s,t,u) CALL_TexCoord3f(GET_DISPATCH(), (s,t,u))
58 #define TEXCOORD4(s,t,u,v) CALL_TexCoord4f(GET_DISPATCH(), (s,t,u,v))
59 #define INDEX(c) CALL_Indexf(GET_DISPATCH(), (c))
60 #define EVALCOORD1(x) CALL_EvalCoord1f(GET_DISPATCH(), (x))
61 #define EVALCOORD2(x,y) CALL_EvalCoord2f(GET_DISPATCH(), (x,y))
62 #define MATERIALFV(a,b,c) CALL_Materialfv(GET_DISPATCH(), (a,b,c))
63 #define RECTF(a,b,c,d) CALL_Rectf(GET_DISPATCH(), (a,b,c,d))
65 #define FOGCOORDF(x) CALL_FogCoordfEXT(GET_DISPATCH(), (x))
66 #define SECONDARYCOLORF(a,b,c) CALL_SecondaryColor3fEXT(GET_DISPATCH(), (a,b,c))
68 #define ATTRIB1NV(index,x) CALL_VertexAttrib1fNV(GET_DISPATCH(), (index,x))
69 #define ATTRIB2NV(index,x,y) CALL_VertexAttrib2fNV(GET_DISPATCH(), (index,x,y))
70 #define ATTRIB3NV(index,x,y,z) CALL_VertexAttrib3fNV(GET_DISPATCH(), (index,x,y,z))
71 #define ATTRIB4NV(index,x,y,z,w) CALL_VertexAttrib4fNV(GET_DISPATCH(), (index,x,y,z,w))
77 static void GLAPIENTRY
78 loopback_Color3b_f( GLbyte red
, GLbyte green
, GLbyte blue
)
80 COLORF( BYTE_TO_FLOAT(red
),
86 static void GLAPIENTRY
87 loopback_Color3d_f( GLdouble red
, GLdouble green
, GLdouble blue
)
89 COLORF( (GLfloat
) red
, (GLfloat
) green
, (GLfloat
) blue
, 1.0 );
92 static void GLAPIENTRY
93 loopback_Color3i_f( GLint red
, GLint green
, GLint blue
)
95 COLORF( INT_TO_FLOAT(red
), INT_TO_FLOAT(green
),
96 INT_TO_FLOAT(blue
), 1.0);
99 static void GLAPIENTRY
100 loopback_Color3s_f( GLshort red
, GLshort green
, GLshort blue
)
102 COLORF( SHORT_TO_FLOAT(red
), SHORT_TO_FLOAT(green
),
103 SHORT_TO_FLOAT(blue
), 1.0);
106 static void GLAPIENTRY
107 loopback_Color3ui_f( GLuint red
, GLuint green
, GLuint blue
)
109 COLORF( UINT_TO_FLOAT(red
), UINT_TO_FLOAT(green
),
110 UINT_TO_FLOAT(blue
), 1.0 );
113 static void GLAPIENTRY
114 loopback_Color3us_f( GLushort red
, GLushort green
, GLushort blue
)
116 COLORF( USHORT_TO_FLOAT(red
), USHORT_TO_FLOAT(green
),
117 USHORT_TO_FLOAT(blue
), 1.0 );
120 static void GLAPIENTRY
121 loopback_Color3ub_f( GLubyte red
, GLubyte green
, GLubyte blue
)
123 COLORF( UBYTE_TO_FLOAT(red
), UBYTE_TO_FLOAT(green
),
124 UBYTE_TO_FLOAT(blue
), 1.0 );
128 static void GLAPIENTRY
129 loopback_Color3bv_f( const GLbyte
*v
)
131 COLORF( BYTE_TO_FLOAT(v
[0]), BYTE_TO_FLOAT(v
[1]),
132 BYTE_TO_FLOAT(v
[2]), 1.0 );
135 static void GLAPIENTRY
136 loopback_Color3dv_f( const GLdouble
*v
)
138 COLORF( (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0 );
141 static void GLAPIENTRY
142 loopback_Color3iv_f( const GLint
*v
)
144 COLORF( INT_TO_FLOAT(v
[0]), INT_TO_FLOAT(v
[1]),
145 INT_TO_FLOAT(v
[2]), 1.0 );
148 static void GLAPIENTRY
149 loopback_Color3sv_f( const GLshort
*v
)
151 COLORF( SHORT_TO_FLOAT(v
[0]), SHORT_TO_FLOAT(v
[1]),
152 SHORT_TO_FLOAT(v
[2]), 1.0 );
155 static void GLAPIENTRY
156 loopback_Color3uiv_f( const GLuint
*v
)
158 COLORF( UINT_TO_FLOAT(v
[0]), UINT_TO_FLOAT(v
[1]),
159 UINT_TO_FLOAT(v
[2]), 1.0 );
162 static void GLAPIENTRY
163 loopback_Color3usv_f( const GLushort
*v
)
165 COLORF( USHORT_TO_FLOAT(v
[0]), USHORT_TO_FLOAT(v
[1]),
166 USHORT_TO_FLOAT(v
[2]), 1.0 );
169 static void GLAPIENTRY
170 loopback_Color3ubv_f( const GLubyte
*v
)
172 COLORF( UBYTE_TO_FLOAT(v
[0]), UBYTE_TO_FLOAT(v
[1]),
173 UBYTE_TO_FLOAT(v
[2]), 1.0 );
177 static void GLAPIENTRY
178 loopback_Color4b_f( GLbyte red
, GLbyte green
, GLbyte blue
,
181 COLORF( BYTE_TO_FLOAT(red
), BYTE_TO_FLOAT(green
),
182 BYTE_TO_FLOAT(blue
), BYTE_TO_FLOAT(alpha
) );
185 static void GLAPIENTRY
186 loopback_Color4d_f( GLdouble red
, GLdouble green
, GLdouble blue
,
189 COLORF( (GLfloat
) red
, (GLfloat
) green
, (GLfloat
) blue
, (GLfloat
) alpha
);
192 static void GLAPIENTRY
193 loopback_Color4i_f( GLint red
, GLint green
, GLint blue
, GLint alpha
)
195 COLORF( INT_TO_FLOAT(red
), INT_TO_FLOAT(green
),
196 INT_TO_FLOAT(blue
), INT_TO_FLOAT(alpha
) );
199 static void GLAPIENTRY
200 loopback_Color4s_f( GLshort red
, GLshort green
, GLshort blue
,
203 COLORF( SHORT_TO_FLOAT(red
), SHORT_TO_FLOAT(green
),
204 SHORT_TO_FLOAT(blue
), SHORT_TO_FLOAT(alpha
) );
207 static void GLAPIENTRY
208 loopback_Color4ui_f( GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
210 COLORF( UINT_TO_FLOAT(red
), UINT_TO_FLOAT(green
),
211 UINT_TO_FLOAT(blue
), UINT_TO_FLOAT(alpha
) );
214 static void GLAPIENTRY
215 loopback_Color4us_f( GLushort red
, GLushort green
, GLushort blue
, GLushort alpha
)
217 COLORF( USHORT_TO_FLOAT(red
), USHORT_TO_FLOAT(green
),
218 USHORT_TO_FLOAT(blue
), USHORT_TO_FLOAT(alpha
) );
221 static void GLAPIENTRY
222 loopback_Color4ub_f( GLubyte red
, GLubyte green
, GLubyte blue
, GLubyte alpha
)
224 COLORF( UBYTE_TO_FLOAT(red
), UBYTE_TO_FLOAT(green
),
225 UBYTE_TO_FLOAT(blue
), UBYTE_TO_FLOAT(alpha
) );
229 static void GLAPIENTRY
230 loopback_Color4iv_f( const GLint
*v
)
232 COLORF( INT_TO_FLOAT(v
[0]), INT_TO_FLOAT(v
[1]),
233 INT_TO_FLOAT(v
[2]), INT_TO_FLOAT(v
[3]) );
237 static void GLAPIENTRY
238 loopback_Color4bv_f( const GLbyte
*v
)
240 COLORF( BYTE_TO_FLOAT(v
[0]), BYTE_TO_FLOAT(v
[1]),
241 BYTE_TO_FLOAT(v
[2]), BYTE_TO_FLOAT(v
[3]) );
244 static void GLAPIENTRY
245 loopback_Color4dv_f( const GLdouble
*v
)
247 COLORF( (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], (GLfloat
) v
[3] );
251 static void GLAPIENTRY
252 loopback_Color4sv_f( const GLshort
*v
)
254 COLORF( SHORT_TO_FLOAT(v
[0]), SHORT_TO_FLOAT(v
[1]),
255 SHORT_TO_FLOAT(v
[2]), SHORT_TO_FLOAT(v
[3]) );
259 static void GLAPIENTRY
260 loopback_Color4uiv_f( const GLuint
*v
)
262 COLORF( UINT_TO_FLOAT(v
[0]), UINT_TO_FLOAT(v
[1]),
263 UINT_TO_FLOAT(v
[2]), UINT_TO_FLOAT(v
[3]) );
266 static void GLAPIENTRY
267 loopback_Color4usv_f( const GLushort
*v
)
269 COLORF( USHORT_TO_FLOAT(v
[0]), USHORT_TO_FLOAT(v
[1]),
270 USHORT_TO_FLOAT(v
[2]), USHORT_TO_FLOAT(v
[3]) );
273 static void GLAPIENTRY
274 loopback_Color4ubv_f( const GLubyte
*v
)
276 COLORF( UBYTE_TO_FLOAT(v
[0]), UBYTE_TO_FLOAT(v
[1]),
277 UBYTE_TO_FLOAT(v
[2]), UBYTE_TO_FLOAT(v
[3]) );
281 static void GLAPIENTRY
282 loopback_FogCoorddEXT( GLdouble d
)
284 FOGCOORDF( (GLfloat
) d
);
287 static void GLAPIENTRY
288 loopback_FogCoorddvEXT( const GLdouble
*v
)
290 FOGCOORDF( (GLfloat
) *v
);
294 static void GLAPIENTRY
295 loopback_Indexd( GLdouble c
)
297 INDEX( (GLfloat
) c
);
300 static void GLAPIENTRY
301 loopback_Indexi( GLint c
)
303 INDEX( (GLfloat
) c
);
306 static void GLAPIENTRY
307 loopback_Indexs( GLshort c
)
309 INDEX( (GLfloat
) c
);
312 static void GLAPIENTRY
313 loopback_Indexub( GLubyte c
)
315 INDEX( (GLfloat
) c
);
318 static void GLAPIENTRY
319 loopback_Indexdv( const GLdouble
*c
)
321 INDEX( (GLfloat
) *c
);
324 static void GLAPIENTRY
325 loopback_Indexiv( const GLint
*c
)
327 INDEX( (GLfloat
) *c
);
330 static void GLAPIENTRY
331 loopback_Indexsv( const GLshort
*c
)
333 INDEX( (GLfloat
) *c
);
336 static void GLAPIENTRY
337 loopback_Indexubv( const GLubyte
*c
)
339 INDEX( (GLfloat
) *c
);
343 static void GLAPIENTRY
344 loopback_EdgeFlagv(const GLboolean
*flag
)
346 CALL_EdgeFlag(GET_DISPATCH(), (*flag
));
350 static void GLAPIENTRY
351 loopback_Normal3b( GLbyte nx
, GLbyte ny
, GLbyte nz
)
353 NORMAL( BYTE_TO_FLOAT(nx
), BYTE_TO_FLOAT(ny
), BYTE_TO_FLOAT(nz
) );
356 static void GLAPIENTRY
357 loopback_Normal3d( GLdouble nx
, GLdouble ny
, GLdouble nz
)
359 NORMAL((GLfloat
) nx
, (GLfloat
) ny
, (GLfloat
) nz
);
362 static void GLAPIENTRY
363 loopback_Normal3i( GLint nx
, GLint ny
, GLint nz
)
365 NORMAL( INT_TO_FLOAT(nx
), INT_TO_FLOAT(ny
), INT_TO_FLOAT(nz
) );
368 static void GLAPIENTRY
369 loopback_Normal3s( GLshort nx
, GLshort ny
, GLshort nz
)
371 NORMAL( SHORT_TO_FLOAT(nx
), SHORT_TO_FLOAT(ny
), SHORT_TO_FLOAT(nz
) );
374 static void GLAPIENTRY
375 loopback_Normal3bv( const GLbyte
*v
)
377 NORMAL( BYTE_TO_FLOAT(v
[0]), BYTE_TO_FLOAT(v
[1]), BYTE_TO_FLOAT(v
[2]) );
380 static void GLAPIENTRY
381 loopback_Normal3dv( const GLdouble
*v
)
383 NORMAL( (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2] );
386 static void GLAPIENTRY
387 loopback_Normal3iv( const GLint
*v
)
389 NORMAL( INT_TO_FLOAT(v
[0]), INT_TO_FLOAT(v
[1]), INT_TO_FLOAT(v
[2]) );
392 static void GLAPIENTRY
393 loopback_Normal3sv( const GLshort
*v
)
395 NORMAL( SHORT_TO_FLOAT(v
[0]), SHORT_TO_FLOAT(v
[1]), SHORT_TO_FLOAT(v
[2]) );
398 static void GLAPIENTRY
399 loopback_TexCoord1d( GLdouble s
)
401 TEXCOORD1((GLfloat
) s
);
404 static void GLAPIENTRY
405 loopback_TexCoord1i( GLint s
)
407 TEXCOORD1((GLfloat
) s
);
410 static void GLAPIENTRY
411 loopback_TexCoord1s( GLshort s
)
413 TEXCOORD1((GLfloat
) s
);
416 static void GLAPIENTRY
417 loopback_TexCoord2d( GLdouble s
, GLdouble t
)
419 TEXCOORD2((GLfloat
) s
,(GLfloat
) t
);
422 static void GLAPIENTRY
423 loopback_TexCoord2s( GLshort s
, GLshort t
)
425 TEXCOORD2((GLfloat
) s
,(GLfloat
) t
);
428 static void GLAPIENTRY
429 loopback_TexCoord2i( GLint s
, GLint t
)
431 TEXCOORD2((GLfloat
) s
,(GLfloat
) t
);
434 static void GLAPIENTRY
435 loopback_TexCoord3d( GLdouble s
, GLdouble t
, GLdouble r
)
437 TEXCOORD3((GLfloat
) s
,(GLfloat
) t
,(GLfloat
) r
);
440 static void GLAPIENTRY
441 loopback_TexCoord3i( GLint s
, GLint t
, GLint r
)
443 TEXCOORD3((GLfloat
) s
,(GLfloat
) t
,(GLfloat
) r
);
446 static void GLAPIENTRY
447 loopback_TexCoord3s( GLshort s
, GLshort t
, GLshort r
)
449 TEXCOORD3((GLfloat
) s
,(GLfloat
) t
,(GLfloat
) r
);
452 static void GLAPIENTRY
453 loopback_TexCoord4d( GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
)
455 TEXCOORD4((GLfloat
) s
,(GLfloat
) t
,(GLfloat
) r
,(GLfloat
) q
);
458 static void GLAPIENTRY
459 loopback_TexCoord4i( GLint s
, GLint t
, GLint r
, GLint q
)
461 TEXCOORD4((GLfloat
) s
,(GLfloat
) t
,(GLfloat
) r
,(GLfloat
) q
);
464 static void GLAPIENTRY
465 loopback_TexCoord4s( GLshort s
, GLshort t
, GLshort r
, GLshort q
)
467 TEXCOORD4((GLfloat
) s
,(GLfloat
) t
,(GLfloat
) r
,(GLfloat
) q
);
470 static void GLAPIENTRY
471 loopback_TexCoord1dv( const GLdouble
*v
)
473 TEXCOORD1((GLfloat
) v
[0]);
476 static void GLAPIENTRY
477 loopback_TexCoord1iv( const GLint
*v
)
479 TEXCOORD1((GLfloat
) v
[0]);
482 static void GLAPIENTRY
483 loopback_TexCoord1sv( const GLshort
*v
)
485 TEXCOORD1((GLfloat
) v
[0]);
488 static void GLAPIENTRY
489 loopback_TexCoord2dv( const GLdouble
*v
)
491 TEXCOORD2((GLfloat
) v
[0],(GLfloat
) v
[1]);
494 static void GLAPIENTRY
495 loopback_TexCoord2iv( const GLint
*v
)
497 TEXCOORD2((GLfloat
) v
[0],(GLfloat
) v
[1]);
500 static void GLAPIENTRY
501 loopback_TexCoord2sv( const GLshort
*v
)
503 TEXCOORD2((GLfloat
) v
[0],(GLfloat
) v
[1]);
506 static void GLAPIENTRY
507 loopback_TexCoord3dv( const GLdouble
*v
)
509 TEXCOORD3((GLfloat
) v
[0],(GLfloat
) v
[1],(GLfloat
) v
[2]);
512 static void GLAPIENTRY
513 loopback_TexCoord3iv( const GLint
*v
)
515 TEXCOORD3((GLfloat
) v
[0],(GLfloat
) v
[1],(GLfloat
) v
[2]);
518 static void GLAPIENTRY
519 loopback_TexCoord3sv( const GLshort
*v
)
521 TEXCOORD3((GLfloat
) v
[0],(GLfloat
) v
[1],(GLfloat
) v
[2]);
524 static void GLAPIENTRY
525 loopback_TexCoord4dv( const GLdouble
*v
)
527 TEXCOORD4((GLfloat
) v
[0],(GLfloat
) v
[1],(GLfloat
) v
[2],(GLfloat
) v
[3]);
530 static void GLAPIENTRY
531 loopback_TexCoord4iv( const GLint
*v
)
533 TEXCOORD4((GLfloat
) v
[0],(GLfloat
) v
[1],(GLfloat
) v
[2],(GLfloat
) v
[3]);
536 static void GLAPIENTRY
537 loopback_TexCoord4sv( const GLshort
*v
)
539 TEXCOORD4((GLfloat
) v
[0],(GLfloat
) v
[1],(GLfloat
) v
[2],(GLfloat
) v
[3]);
542 static void GLAPIENTRY
543 loopback_Vertex2d( GLdouble x
, GLdouble y
)
545 VERTEX2( (GLfloat
) x
, (GLfloat
) y
);
548 static void GLAPIENTRY
549 loopback_Vertex2i( GLint x
, GLint y
)
551 VERTEX2( (GLfloat
) x
, (GLfloat
) y
);
554 static void GLAPIENTRY
555 loopback_Vertex2s( GLshort x
, GLshort y
)
557 VERTEX2( (GLfloat
) x
, (GLfloat
) y
);
560 static void GLAPIENTRY
561 loopback_Vertex3d( GLdouble x
, GLdouble y
, GLdouble z
)
563 VERTEX3( (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
566 static void GLAPIENTRY
567 loopback_Vertex3i( GLint x
, GLint y
, GLint z
)
569 VERTEX3( (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
572 static void GLAPIENTRY
573 loopback_Vertex3s( GLshort x
, GLshort y
, GLshort z
)
575 VERTEX3( (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
578 static void GLAPIENTRY
579 loopback_Vertex4d( GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
581 VERTEX4( (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
584 static void GLAPIENTRY
585 loopback_Vertex4i( GLint x
, GLint y
, GLint z
, GLint w
)
587 VERTEX4( (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
590 static void GLAPIENTRY
591 loopback_Vertex4s( GLshort x
, GLshort y
, GLshort z
, GLshort w
)
593 VERTEX4( (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
596 static void GLAPIENTRY
597 loopback_Vertex2dv( const GLdouble
*v
)
599 VERTEX2( (GLfloat
) v
[0], (GLfloat
) v
[1] );
602 static void GLAPIENTRY
603 loopback_Vertex2iv( const GLint
*v
)
605 VERTEX2( (GLfloat
) v
[0], (GLfloat
) v
[1] );
608 static void GLAPIENTRY
609 loopback_Vertex2sv( const GLshort
*v
)
611 VERTEX2( (GLfloat
) v
[0], (GLfloat
) v
[1] );
614 static void GLAPIENTRY
615 loopback_Vertex3dv( const GLdouble
*v
)
617 VERTEX3( (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2] );
620 static void GLAPIENTRY
621 loopback_Vertex3iv( const GLint
*v
)
623 VERTEX3( (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2] );
626 static void GLAPIENTRY
627 loopback_Vertex3sv( const GLshort
*v
)
629 VERTEX3( (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2] );
632 static void GLAPIENTRY
633 loopback_Vertex4dv( const GLdouble
*v
)
635 VERTEX4( (GLfloat
) v
[0], (GLfloat
) v
[1],
636 (GLfloat
) v
[2], (GLfloat
) v
[3] );
639 static void GLAPIENTRY
640 loopback_Vertex4iv( const GLint
*v
)
642 VERTEX4( (GLfloat
) v
[0], (GLfloat
) v
[1],
643 (GLfloat
) v
[2], (GLfloat
) v
[3] );
646 static void GLAPIENTRY
647 loopback_Vertex4sv( const GLshort
*v
)
649 VERTEX4( (GLfloat
) v
[0], (GLfloat
) v
[1],
650 (GLfloat
) v
[2], (GLfloat
) v
[3] );
653 static void GLAPIENTRY
654 loopback_EvalCoord2dv( const GLdouble
*u
)
656 EVALCOORD2( (GLfloat
) u
[0], (GLfloat
) u
[1] );
659 static void GLAPIENTRY
660 loopback_EvalCoord2fv( const GLfloat
*u
)
662 EVALCOORD2( u
[0], u
[1] );
665 static void GLAPIENTRY
666 loopback_EvalCoord2d( GLdouble u
, GLdouble v
)
668 EVALCOORD2( (GLfloat
) u
, (GLfloat
) v
);
671 static void GLAPIENTRY
672 loopback_EvalCoord1dv( const GLdouble
*u
)
674 EVALCOORD1( (GLfloat
) *u
);
677 static void GLAPIENTRY
678 loopback_EvalCoord1fv( const GLfloat
*u
)
680 EVALCOORD1( (GLfloat
) *u
);
683 static void GLAPIENTRY
684 loopback_EvalCoord1d( GLdouble u
)
686 EVALCOORD1( (GLfloat
) u
);
689 static void GLAPIENTRY
690 loopback_Materialf( GLenum face
, GLenum pname
, GLfloat param
)
694 MATERIALFV( face
, pname
, fparam
);
697 static void GLAPIENTRY
698 loopback_Materiali(GLenum face
, GLenum pname
, GLint param
)
700 GLfloat p
= (GLfloat
) param
;
701 MATERIALFV(face
, pname
, &p
);
704 static void GLAPIENTRY
705 loopback_Materialiv(GLenum face
, GLenum pname
, const GLint
*params
)
713 case GL_AMBIENT_AND_DIFFUSE
:
714 fparam
[0] = INT_TO_FLOAT( params
[0] );
715 fparam
[1] = INT_TO_FLOAT( params
[1] );
716 fparam
[2] = INT_TO_FLOAT( params
[2] );
717 fparam
[3] = INT_TO_FLOAT( params
[3] );
720 fparam
[0] = (GLfloat
) params
[0];
722 case GL_COLOR_INDEXES
:
723 fparam
[0] = (GLfloat
) params
[0];
724 fparam
[1] = (GLfloat
) params
[1];
725 fparam
[2] = (GLfloat
) params
[2];
730 MATERIALFV(face
, pname
, fparam
);
734 static void GLAPIENTRY
735 loopback_Rectd(GLdouble x1
, GLdouble y1
, GLdouble x2
, GLdouble y2
)
737 RECTF((GLfloat
) x1
, (GLfloat
) y1
, (GLfloat
) x2
, (GLfloat
) y2
);
740 static void GLAPIENTRY
741 loopback_Rectdv(const GLdouble
*v1
, const GLdouble
*v2
)
743 RECTF((GLfloat
) v1
[0], (GLfloat
) v1
[1], (GLfloat
) v2
[0], (GLfloat
) v2
[1]);
746 static void GLAPIENTRY
747 loopback_Rectfv(const GLfloat
*v1
, const GLfloat
*v2
)
749 RECTF(v1
[0], v1
[1], v2
[0], v2
[1]);
752 static void GLAPIENTRY
753 loopback_Recti(GLint x1
, GLint y1
, GLint x2
, GLint y2
)
755 RECTF((GLfloat
) x1
, (GLfloat
) y1
, (GLfloat
) x2
, (GLfloat
) y2
);
758 static void GLAPIENTRY
759 loopback_Rectiv(const GLint
*v1
, const GLint
*v2
)
761 RECTF((GLfloat
) v1
[0], (GLfloat
) v1
[1], (GLfloat
) v2
[0], (GLfloat
) v2
[1]);
764 static void GLAPIENTRY
765 loopback_Rects(GLshort x1
, GLshort y1
, GLshort x2
, GLshort y2
)
767 RECTF((GLfloat
) x1
, (GLfloat
) y1
, (GLfloat
) x2
, (GLfloat
) y2
);
770 static void GLAPIENTRY
771 loopback_Rectsv(const GLshort
*v1
, const GLshort
*v2
)
773 RECTF((GLfloat
) v1
[0], (GLfloat
) v1
[1], (GLfloat
) v2
[0], (GLfloat
) v2
[1]);
776 static void GLAPIENTRY
777 loopback_SecondaryColor3bEXT_f( GLbyte red
, GLbyte green
, GLbyte blue
)
779 SECONDARYCOLORF( BYTE_TO_FLOAT(red
),
780 BYTE_TO_FLOAT(green
),
781 BYTE_TO_FLOAT(blue
) );
784 static void GLAPIENTRY
785 loopback_SecondaryColor3dEXT_f( GLdouble red
, GLdouble green
, GLdouble blue
)
787 SECONDARYCOLORF( (GLfloat
) red
, (GLfloat
) green
, (GLfloat
) blue
);
790 static void GLAPIENTRY
791 loopback_SecondaryColor3iEXT_f( GLint red
, GLint green
, GLint blue
)
793 SECONDARYCOLORF( INT_TO_FLOAT(red
),
798 static void GLAPIENTRY
799 loopback_SecondaryColor3sEXT_f( GLshort red
, GLshort green
, GLshort blue
)
801 SECONDARYCOLORF(SHORT_TO_FLOAT(red
),
802 SHORT_TO_FLOAT(green
),
803 SHORT_TO_FLOAT(blue
));
806 static void GLAPIENTRY
807 loopback_SecondaryColor3uiEXT_f( GLuint red
, GLuint green
, GLuint blue
)
809 SECONDARYCOLORF(UINT_TO_FLOAT(red
),
810 UINT_TO_FLOAT(green
),
811 UINT_TO_FLOAT(blue
));
814 static void GLAPIENTRY
815 loopback_SecondaryColor3usEXT_f( GLushort red
, GLushort green
, GLushort blue
)
817 SECONDARYCOLORF(USHORT_TO_FLOAT(red
),
818 USHORT_TO_FLOAT(green
),
819 USHORT_TO_FLOAT(blue
));
822 static void GLAPIENTRY
823 loopback_SecondaryColor3ubEXT_f( GLubyte red
, GLubyte green
, GLubyte blue
)
825 SECONDARYCOLORF(UBYTE_TO_FLOAT(red
),
826 UBYTE_TO_FLOAT(green
),
827 UBYTE_TO_FLOAT(blue
));
830 static void GLAPIENTRY
831 loopback_SecondaryColor3bvEXT_f( const GLbyte
*v
)
833 SECONDARYCOLORF(BYTE_TO_FLOAT(v
[0]),
835 BYTE_TO_FLOAT(v
[2]));
838 static void GLAPIENTRY
839 loopback_SecondaryColor3dvEXT_f( const GLdouble
*v
)
841 SECONDARYCOLORF( (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2] );
843 static void GLAPIENTRY
844 loopback_SecondaryColor3ivEXT_f( const GLint
*v
)
846 SECONDARYCOLORF(INT_TO_FLOAT(v
[0]),
851 static void GLAPIENTRY
852 loopback_SecondaryColor3svEXT_f( const GLshort
*v
)
854 SECONDARYCOLORF(SHORT_TO_FLOAT(v
[0]),
855 SHORT_TO_FLOAT(v
[1]),
856 SHORT_TO_FLOAT(v
[2]));
859 static void GLAPIENTRY
860 loopback_SecondaryColor3uivEXT_f( const GLuint
*v
)
862 SECONDARYCOLORF(UINT_TO_FLOAT(v
[0]),
864 UINT_TO_FLOAT(v
[2]));
867 static void GLAPIENTRY
868 loopback_SecondaryColor3usvEXT_f( const GLushort
*v
)
870 SECONDARYCOLORF(USHORT_TO_FLOAT(v
[0]),
871 USHORT_TO_FLOAT(v
[1]),
872 USHORT_TO_FLOAT(v
[2]));
875 static void GLAPIENTRY
876 loopback_SecondaryColor3ubvEXT_f( const GLubyte
*v
)
878 SECONDARYCOLORF(UBYTE_TO_FLOAT(v
[0]),
879 UBYTE_TO_FLOAT(v
[1]),
880 UBYTE_TO_FLOAT(v
[2]));
885 * GL_NV_vertex_program:
886 * Always loop-back to one of the VertexAttrib[1234]f[v]NV functions.
887 * Note that attribute indexes DO alias conventional vertex attributes.
890 static void GLAPIENTRY
891 loopback_VertexAttrib1sNV(GLuint index
, GLshort x
)
893 ATTRIB1NV(index
, (GLfloat
) x
);
896 static void GLAPIENTRY
897 loopback_VertexAttrib1dNV(GLuint index
, GLdouble x
)
899 ATTRIB1NV(index
, (GLfloat
) x
);
902 static void GLAPIENTRY
903 loopback_VertexAttrib2sNV(GLuint index
, GLshort x
, GLshort y
)
905 ATTRIB2NV(index
, (GLfloat
) x
, y
);
908 static void GLAPIENTRY
909 loopback_VertexAttrib2dNV(GLuint index
, GLdouble x
, GLdouble y
)
911 ATTRIB2NV(index
, (GLfloat
) x
, (GLfloat
) y
);
914 static void GLAPIENTRY
915 loopback_VertexAttrib3sNV(GLuint index
, GLshort x
, GLshort y
, GLshort z
)
917 ATTRIB3NV(index
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
920 static void GLAPIENTRY
921 loopback_VertexAttrib3dNV(GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
)
923 ATTRIB4NV(index
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
926 static void GLAPIENTRY
927 loopback_VertexAttrib4sNV(GLuint index
, GLshort x
, GLshort y
, GLshort z
, GLshort w
)
929 ATTRIB4NV(index
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
932 static void GLAPIENTRY
933 loopback_VertexAttrib4dNV(GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
935 ATTRIB4NV(index
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
938 static void GLAPIENTRY
939 loopback_VertexAttrib4ubNV(GLuint index
, GLubyte x
, GLubyte y
, GLubyte z
, GLubyte w
)
941 ATTRIB4NV(index
, UBYTE_TO_FLOAT(x
), UBYTE_TO_FLOAT(y
),
942 UBYTE_TO_FLOAT(z
), UBYTE_TO_FLOAT(w
));
945 static void GLAPIENTRY
946 loopback_VertexAttrib1svNV(GLuint index
, const GLshort
*v
)
948 ATTRIB1NV(index
, (GLfloat
) v
[0]);
951 static void GLAPIENTRY
952 loopback_VertexAttrib1dvNV(GLuint index
, const GLdouble
*v
)
954 ATTRIB1NV(index
, (GLfloat
) v
[0]);
957 static void GLAPIENTRY
958 loopback_VertexAttrib2svNV(GLuint index
, const GLshort
*v
)
960 ATTRIB2NV(index
, (GLfloat
) v
[0], (GLfloat
) v
[1]);
963 static void GLAPIENTRY
964 loopback_VertexAttrib2dvNV(GLuint index
, const GLdouble
*v
)
966 ATTRIB2NV(index
, (GLfloat
) v
[0], (GLfloat
) v
[1]);
969 static void GLAPIENTRY
970 loopback_VertexAttrib3svNV(GLuint index
, const GLshort
*v
)
972 ATTRIB3NV(index
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2]);
975 static void GLAPIENTRY
976 loopback_VertexAttrib3dvNV(GLuint index
, const GLdouble
*v
)
978 ATTRIB3NV(index
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2]);
981 static void GLAPIENTRY
982 loopback_VertexAttrib4svNV(GLuint index
, const GLshort
*v
)
984 ATTRIB4NV(index
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2],
988 static void GLAPIENTRY
989 loopback_VertexAttrib4dvNV(GLuint index
, const GLdouble
*v
)
991 ATTRIB4NV(index
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], (GLfloat
) v
[3]);
994 static void GLAPIENTRY
995 loopback_VertexAttrib4ubvNV(GLuint index
, const GLubyte
*v
)
997 ATTRIB4NV(index
, UBYTE_TO_FLOAT(v
[0]), UBYTE_TO_FLOAT(v
[1]),
998 UBYTE_TO_FLOAT(v
[2]), UBYTE_TO_FLOAT(v
[3]));
1002 static void GLAPIENTRY
1003 loopback_VertexAttribs1svNV(GLuint index
, GLsizei n
, const GLshort
*v
)
1006 for (i
= n
- 1; i
>= 0; i
--)
1007 loopback_VertexAttrib1svNV(index
+ i
, v
+ i
);
1010 static void GLAPIENTRY
1011 loopback_VertexAttribs1fvNV(GLuint index
, GLsizei n
, const GLfloat
*v
)
1014 for (i
= n
- 1; i
>= 0; i
--)
1015 ATTRIB1NV(index
+ i
, v
[i
]);
1018 static void GLAPIENTRY
1019 loopback_VertexAttribs1dvNV(GLuint index
, GLsizei n
, const GLdouble
*v
)
1022 for (i
= n
- 1; i
>= 0; i
--)
1023 loopback_VertexAttrib1dvNV(index
+ i
, v
+ i
);
1026 static void GLAPIENTRY
1027 loopback_VertexAttribs2svNV(GLuint index
, GLsizei n
, const GLshort
*v
)
1030 for (i
= n
- 1; i
>= 0; i
--)
1031 loopback_VertexAttrib2svNV(index
+ i
, v
+ 2 * i
);
1034 static void GLAPIENTRY
1035 loopback_VertexAttribs2fvNV(GLuint index
, GLsizei n
, const GLfloat
*v
)
1038 for (i
= n
- 1; i
>= 0; i
--)
1039 ATTRIB2NV(index
+ i
, v
[2 * i
], v
[2 * i
+ 1]);
1042 static void GLAPIENTRY
1043 loopback_VertexAttribs2dvNV(GLuint index
, GLsizei n
, const GLdouble
*v
)
1046 for (i
= n
- 1; i
>= 0; i
--)
1047 loopback_VertexAttrib2dvNV(index
+ i
, v
+ 2 * i
);
1050 static void GLAPIENTRY
1051 loopback_VertexAttribs3svNV(GLuint index
, GLsizei n
, const GLshort
*v
)
1054 for (i
= n
- 1; i
>= 0; i
--)
1055 loopback_VertexAttrib3svNV(index
+ i
, v
+ 3 * i
);
1058 static void GLAPIENTRY
1059 loopback_VertexAttribs3fvNV(GLuint index
, GLsizei n
, const GLfloat
*v
)
1062 for (i
= n
- 1; i
>= 0; i
--)
1063 ATTRIB3NV(index
+ i
, v
[3 * i
], v
[3 * i
+ 1], v
[3 * i
+ 2]);
1066 static void GLAPIENTRY
1067 loopback_VertexAttribs3dvNV(GLuint index
, GLsizei n
, const GLdouble
*v
)
1070 for (i
= n
- 1; i
>= 0; i
--)
1071 loopback_VertexAttrib3dvNV(index
+ i
, v
+ 3 * i
);
1074 static void GLAPIENTRY
1075 loopback_VertexAttribs4svNV(GLuint index
, GLsizei n
, const GLshort
*v
)
1078 for (i
= n
- 1; i
>= 0; i
--)
1079 loopback_VertexAttrib4svNV(index
+ i
, v
+ 4 * i
);
1082 static void GLAPIENTRY
1083 loopback_VertexAttribs4fvNV(GLuint index
, GLsizei n
, const GLfloat
*v
)
1086 for (i
= n
- 1; i
>= 0; i
--)
1087 ATTRIB4NV(index
+ i
, v
[4 * i
], v
[4 * i
+ 1], v
[4 * i
+ 2], v
[4 * i
+ 3]);
1090 static void GLAPIENTRY
1091 loopback_VertexAttribs4dvNV(GLuint index
, GLsizei n
, const GLdouble
*v
)
1094 for (i
= n
- 1; i
>= 0; i
--)
1095 loopback_VertexAttrib4dvNV(index
+ i
, v
+ 4 * i
);
1098 static void GLAPIENTRY
1099 loopback_VertexAttribs4ubvNV(GLuint index
, GLsizei n
, const GLubyte
*v
)
1102 for (i
= n
- 1; i
>= 0; i
--)
1103 loopback_VertexAttrib4ubvNV(index
+ i
, v
+ 4 * i
);
1110 * This code never registers handlers for any of the entry points
1111 * listed in vtxfmt.h.
1114 _mesa_loopback_init_api_table( struct _glapi_table
*dest
)
1116 SET_Color3b(dest
, loopback_Color3b_f
);
1117 SET_Color3d(dest
, loopback_Color3d_f
);
1118 SET_Color3i(dest
, loopback_Color3i_f
);
1119 SET_Color3s(dest
, loopback_Color3s_f
);
1120 SET_Color3ui(dest
, loopback_Color3ui_f
);
1121 SET_Color3us(dest
, loopback_Color3us_f
);
1122 SET_Color3ub(dest
, loopback_Color3ub_f
);
1123 SET_Color4b(dest
, loopback_Color4b_f
);
1124 SET_Color4d(dest
, loopback_Color4d_f
);
1125 SET_Color4i(dest
, loopback_Color4i_f
);
1126 SET_Color4s(dest
, loopback_Color4s_f
);
1127 SET_Color4ui(dest
, loopback_Color4ui_f
);
1128 SET_Color4us(dest
, loopback_Color4us_f
);
1129 SET_Color4ub(dest
, loopback_Color4ub_f
);
1130 SET_Color3bv(dest
, loopback_Color3bv_f
);
1131 SET_Color3dv(dest
, loopback_Color3dv_f
);
1132 SET_Color3iv(dest
, loopback_Color3iv_f
);
1133 SET_Color3sv(dest
, loopback_Color3sv_f
);
1134 SET_Color3uiv(dest
, loopback_Color3uiv_f
);
1135 SET_Color3usv(dest
, loopback_Color3usv_f
);
1136 SET_Color3ubv(dest
, loopback_Color3ubv_f
);
1137 SET_Color4bv(dest
, loopback_Color4bv_f
);
1138 SET_Color4dv(dest
, loopback_Color4dv_f
);
1139 SET_Color4iv(dest
, loopback_Color4iv_f
);
1140 SET_Color4sv(dest
, loopback_Color4sv_f
);
1141 SET_Color4uiv(dest
, loopback_Color4uiv_f
);
1142 SET_Color4usv(dest
, loopback_Color4usv_f
);
1143 SET_Color4ubv(dest
, loopback_Color4ubv_f
);
1145 SET_SecondaryColor3bEXT(dest
, loopback_SecondaryColor3bEXT_f
);
1146 SET_SecondaryColor3dEXT(dest
, loopback_SecondaryColor3dEXT_f
);
1147 SET_SecondaryColor3iEXT(dest
, loopback_SecondaryColor3iEXT_f
);
1148 SET_SecondaryColor3sEXT(dest
, loopback_SecondaryColor3sEXT_f
);
1149 SET_SecondaryColor3uiEXT(dest
, loopback_SecondaryColor3uiEXT_f
);
1150 SET_SecondaryColor3usEXT(dest
, loopback_SecondaryColor3usEXT_f
);
1151 SET_SecondaryColor3ubEXT(dest
, loopback_SecondaryColor3ubEXT_f
);
1152 SET_SecondaryColor3bvEXT(dest
, loopback_SecondaryColor3bvEXT_f
);
1153 SET_SecondaryColor3dvEXT(dest
, loopback_SecondaryColor3dvEXT_f
);
1154 SET_SecondaryColor3ivEXT(dest
, loopback_SecondaryColor3ivEXT_f
);
1155 SET_SecondaryColor3svEXT(dest
, loopback_SecondaryColor3svEXT_f
);
1156 SET_SecondaryColor3uivEXT(dest
, loopback_SecondaryColor3uivEXT_f
);
1157 SET_SecondaryColor3usvEXT(dest
, loopback_SecondaryColor3usvEXT_f
);
1158 SET_SecondaryColor3ubvEXT(dest
, loopback_SecondaryColor3ubvEXT_f
);
1160 SET_EdgeFlagv(dest
, loopback_EdgeFlagv
);
1162 SET_Indexd(dest
, loopback_Indexd
);
1163 SET_Indexi(dest
, loopback_Indexi
);
1164 SET_Indexs(dest
, loopback_Indexs
);
1165 SET_Indexub(dest
, loopback_Indexub
);
1166 SET_Indexdv(dest
, loopback_Indexdv
);
1167 SET_Indexiv(dest
, loopback_Indexiv
);
1168 SET_Indexsv(dest
, loopback_Indexsv
);
1169 SET_Indexubv(dest
, loopback_Indexubv
);
1170 SET_Normal3b(dest
, loopback_Normal3b
);
1171 SET_Normal3d(dest
, loopback_Normal3d
);
1172 SET_Normal3i(dest
, loopback_Normal3i
);
1173 SET_Normal3s(dest
, loopback_Normal3s
);
1174 SET_Normal3bv(dest
, loopback_Normal3bv
);
1175 SET_Normal3dv(dest
, loopback_Normal3dv
);
1176 SET_Normal3iv(dest
, loopback_Normal3iv
);
1177 SET_Normal3sv(dest
, loopback_Normal3sv
);
1178 SET_TexCoord1d(dest
, loopback_TexCoord1d
);
1179 SET_TexCoord1i(dest
, loopback_TexCoord1i
);
1180 SET_TexCoord1s(dest
, loopback_TexCoord1s
);
1181 SET_TexCoord2d(dest
, loopback_TexCoord2d
);
1182 SET_TexCoord2s(dest
, loopback_TexCoord2s
);
1183 SET_TexCoord2i(dest
, loopback_TexCoord2i
);
1184 SET_TexCoord3d(dest
, loopback_TexCoord3d
);
1185 SET_TexCoord3i(dest
, loopback_TexCoord3i
);
1186 SET_TexCoord3s(dest
, loopback_TexCoord3s
);
1187 SET_TexCoord4d(dest
, loopback_TexCoord4d
);
1188 SET_TexCoord4i(dest
, loopback_TexCoord4i
);
1189 SET_TexCoord4s(dest
, loopback_TexCoord4s
);
1190 SET_TexCoord1dv(dest
, loopback_TexCoord1dv
);
1191 SET_TexCoord1iv(dest
, loopback_TexCoord1iv
);
1192 SET_TexCoord1sv(dest
, loopback_TexCoord1sv
);
1193 SET_TexCoord2dv(dest
, loopback_TexCoord2dv
);
1194 SET_TexCoord2iv(dest
, loopback_TexCoord2iv
);
1195 SET_TexCoord2sv(dest
, loopback_TexCoord2sv
);
1196 SET_TexCoord3dv(dest
, loopback_TexCoord3dv
);
1197 SET_TexCoord3iv(dest
, loopback_TexCoord3iv
);
1198 SET_TexCoord3sv(dest
, loopback_TexCoord3sv
);
1199 SET_TexCoord4dv(dest
, loopback_TexCoord4dv
);
1200 SET_TexCoord4iv(dest
, loopback_TexCoord4iv
);
1201 SET_TexCoord4sv(dest
, loopback_TexCoord4sv
);
1202 SET_Vertex2d(dest
, loopback_Vertex2d
);
1203 SET_Vertex2i(dest
, loopback_Vertex2i
);
1204 SET_Vertex2s(dest
, loopback_Vertex2s
);
1205 SET_Vertex3d(dest
, loopback_Vertex3d
);
1206 SET_Vertex3i(dest
, loopback_Vertex3i
);
1207 SET_Vertex3s(dest
, loopback_Vertex3s
);
1208 SET_Vertex4d(dest
, loopback_Vertex4d
);
1209 SET_Vertex4i(dest
, loopback_Vertex4i
);
1210 SET_Vertex4s(dest
, loopback_Vertex4s
);
1211 SET_Vertex2dv(dest
, loopback_Vertex2dv
);
1212 SET_Vertex2iv(dest
, loopback_Vertex2iv
);
1213 SET_Vertex2sv(dest
, loopback_Vertex2sv
);
1214 SET_Vertex3dv(dest
, loopback_Vertex3dv
);
1215 SET_Vertex3iv(dest
, loopback_Vertex3iv
);
1216 SET_Vertex3sv(dest
, loopback_Vertex3sv
);
1217 SET_Vertex4dv(dest
, loopback_Vertex4dv
);
1218 SET_Vertex4iv(dest
, loopback_Vertex4iv
);
1219 SET_Vertex4sv(dest
, loopback_Vertex4sv
);
1220 SET_EvalCoord2dv(dest
, loopback_EvalCoord2dv
);
1221 SET_EvalCoord2fv(dest
, loopback_EvalCoord2fv
);
1222 SET_EvalCoord2d(dest
, loopback_EvalCoord2d
);
1223 SET_EvalCoord1dv(dest
, loopback_EvalCoord1dv
);
1224 SET_EvalCoord1fv(dest
, loopback_EvalCoord1fv
);
1225 SET_EvalCoord1d(dest
, loopback_EvalCoord1d
);
1226 SET_Materialf(dest
, loopback_Materialf
);
1227 SET_Materiali(dest
, loopback_Materiali
);
1228 SET_Materialiv(dest
, loopback_Materialiv
);
1229 SET_Rectd(dest
, loopback_Rectd
);
1230 SET_Rectdv(dest
, loopback_Rectdv
);
1231 SET_Rectfv(dest
, loopback_Rectfv
);
1232 SET_Recti(dest
, loopback_Recti
);
1233 SET_Rectiv(dest
, loopback_Rectiv
);
1234 SET_Rects(dest
, loopback_Rects
);
1235 SET_Rectsv(dest
, loopback_Rectsv
);
1236 SET_FogCoorddEXT(dest
, loopback_FogCoorddEXT
);
1237 SET_FogCoorddvEXT(dest
, loopback_FogCoorddvEXT
);
1239 SET_VertexAttrib1sNV(dest
, loopback_VertexAttrib1sNV
);
1240 SET_VertexAttrib1dNV(dest
, loopback_VertexAttrib1dNV
);
1241 SET_VertexAttrib2sNV(dest
, loopback_VertexAttrib2sNV
);
1242 SET_VertexAttrib2dNV(dest
, loopback_VertexAttrib2dNV
);
1243 SET_VertexAttrib3sNV(dest
, loopback_VertexAttrib3sNV
);
1244 SET_VertexAttrib3dNV(dest
, loopback_VertexAttrib3dNV
);
1245 SET_VertexAttrib4sNV(dest
, loopback_VertexAttrib4sNV
);
1246 SET_VertexAttrib4dNV(dest
, loopback_VertexAttrib4dNV
);
1247 SET_VertexAttrib4ubNV(dest
, loopback_VertexAttrib4ubNV
);
1248 SET_VertexAttrib1svNV(dest
, loopback_VertexAttrib1svNV
);
1249 SET_VertexAttrib1dvNV(dest
, loopback_VertexAttrib1dvNV
);
1250 SET_VertexAttrib2svNV(dest
, loopback_VertexAttrib2svNV
);
1251 SET_VertexAttrib2dvNV(dest
, loopback_VertexAttrib2dvNV
);
1252 SET_VertexAttrib3svNV(dest
, loopback_VertexAttrib3svNV
);
1253 SET_VertexAttrib3dvNV(dest
, loopback_VertexAttrib3dvNV
);
1254 SET_VertexAttrib4svNV(dest
, loopback_VertexAttrib4svNV
);
1255 SET_VertexAttrib4dvNV(dest
, loopback_VertexAttrib4dvNV
);
1256 SET_VertexAttrib4ubvNV(dest
, loopback_VertexAttrib4ubvNV
);
1257 SET_VertexAttribs1svNV(dest
, loopback_VertexAttribs1svNV
);
1258 SET_VertexAttribs1fvNV(dest
, loopback_VertexAttribs1fvNV
);
1259 SET_VertexAttribs1dvNV(dest
, loopback_VertexAttribs1dvNV
);
1260 SET_VertexAttribs2svNV(dest
, loopback_VertexAttribs2svNV
);
1261 SET_VertexAttribs2fvNV(dest
, loopback_VertexAttribs2fvNV
);
1262 SET_VertexAttribs2dvNV(dest
, loopback_VertexAttribs2dvNV
);
1263 SET_VertexAttribs3svNV(dest
, loopback_VertexAttribs3svNV
);
1264 SET_VertexAttribs3fvNV(dest
, loopback_VertexAttribs3fvNV
);
1265 SET_VertexAttribs3dvNV(dest
, loopback_VertexAttribs3dvNV
);
1266 SET_VertexAttribs4svNV(dest
, loopback_VertexAttribs4svNV
);
1267 SET_VertexAttribs4fvNV(dest
, loopback_VertexAttribs4fvNV
);
1268 SET_VertexAttribs4dvNV(dest
, loopback_VertexAttribs4dvNV
);
1269 SET_VertexAttribs4ubvNV(dest
, loopback_VertexAttribs4ubvNV
);
1273 #endif /* FEATURE_beginend */