2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
34 #include "api_arrayelt.h"
36 #include "api_loopback.h"
37 #include "api_validate.h"
39 #include "mfeatures.h"
40 #include "bufferobj.h"
46 #if FEATURE_EXT_framebuffer_object
49 #include "framebuffer.h"
50 #include "glapi/glapi.h"
57 #include "shaderapi.h"
59 #include "texstorage.h"
62 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
63 #include "arbprogram.h"
65 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
66 #include "nvprogram.h"
69 #include "math/m_matrix.h"
71 #include "main/dispatch.h"
76 * Other parts of Mesa (such as the VBO module) can plug into the display
77 * list system. This structure describes new display list instructions.
79 struct gl_list_instruction
82 void (*Execute
)( struct gl_context
*ctx
, void *data
);
83 void (*Destroy
)( struct gl_context
*ctx
, void *data
);
84 void (*Print
)( struct gl_context
*ctx
, void *data
);
88 #define MAX_DLIST_EXT_OPCODES 16
91 * Used by device drivers to hook new commands into display lists.
93 struct gl_list_extensions
95 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
104 * \param ctx GL context.
106 * Checks if dd_function_table::SaveNeedFlush is marked to flush
107 * stored (save) vertices, and calls
108 * dd_function_table::SaveFlushVertices if so.
110 #define SAVE_FLUSH_VERTICES(ctx) \
112 if (ctx->Driver.SaveNeedFlush) \
113 ctx->Driver.SaveFlushVertices(ctx); \
118 * Macro to assert that the API call was made outside the
119 * glBegin()/glEnd() pair, with return value.
121 * \param ctx GL context.
122 * \param retval value to return value in case the assertion fails.
124 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
126 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
127 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
128 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
134 * Macro to assert that the API call was made outside the
135 * glBegin()/glEnd() pair.
137 * \param ctx GL context.
139 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
141 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
142 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
143 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
149 * Macro to assert that the API call was made outside the
150 * glBegin()/glEnd() pair and flush the vertices.
152 * \param ctx GL context.
154 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
156 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
157 SAVE_FLUSH_VERTICES(ctx); \
161 * Macro to assert that the API call was made outside the
162 * glBegin()/glEnd() pair and flush the vertices, with return value.
164 * \param ctx GL context.
165 * \param retval value to return value in case the assertion fails.
167 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
169 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
170 SAVE_FLUSH_VERTICES(ctx); \
176 * Display list opcodes.
178 * The fact that these identifiers are assigned consecutive
179 * integer values starting at 0 is very important, see InstSize array usage)
183 OPCODE_INVALID
= -1, /* Force signed enum */
189 OPCODE_BLEND_EQUATION
,
190 OPCODE_BLEND_EQUATION_SEPARATE
,
191 OPCODE_BLEND_FUNC_SEPARATE
,
193 OPCODE_BLEND_EQUATION_I
,
194 OPCODE_BLEND_EQUATION_SEPARATE_I
,
196 OPCODE_BLEND_FUNC_SEPARATE_I
,
199 OPCODE_CALL_LIST_OFFSET
,
205 OPCODE_CLEAR_STENCIL
,
206 OPCODE_CLEAR_BUFFER_IV
,
207 OPCODE_CLEAR_BUFFER_UIV
,
208 OPCODE_CLEAR_BUFFER_FV
,
209 OPCODE_CLEAR_BUFFER_FI
,
212 OPCODE_COLOR_MATERIAL
,
214 OPCODE_COLOR_TABLE_PARAMETER_FV
,
215 OPCODE_COLOR_TABLE_PARAMETER_IV
,
216 OPCODE_COLOR_SUB_TABLE
,
217 OPCODE_CONVOLUTION_FILTER_1D
,
218 OPCODE_CONVOLUTION_FILTER_2D
,
219 OPCODE_CONVOLUTION_PARAMETER_I
,
220 OPCODE_CONVOLUTION_PARAMETER_IV
,
221 OPCODE_CONVOLUTION_PARAMETER_F
,
222 OPCODE_CONVOLUTION_PARAMETER_FV
,
223 OPCODE_COPY_COLOR_SUB_TABLE
,
224 OPCODE_COPY_COLOR_TABLE
,
226 OPCODE_COPY_TEX_IMAGE1D
,
227 OPCODE_COPY_TEX_IMAGE2D
,
228 OPCODE_COPY_TEX_SUB_IMAGE1D
,
229 OPCODE_COPY_TEX_SUB_IMAGE2D
,
230 OPCODE_COPY_TEX_SUB_IMAGE3D
,
253 OPCODE_LOAD_IDENTITY
,
267 OPCODE_PIXEL_TRANSFER
,
270 OPCODE_POINT_PARAMETERS
,
272 OPCODE_POLYGON_STIPPLE
,
273 OPCODE_POLYGON_OFFSET
,
277 OPCODE_PRIORITIZE_TEXTURE
,
283 OPCODE_RESET_HISTOGRAM
,
284 OPCODE_RESET_MIN_MAX
,
288 OPCODE_SELECT_TEXTURE_SGIS
,
289 OPCODE_SELECT_TEXTURE_COORD_SET
,
300 OPCODE_TEX_SUB_IMAGE1D
,
301 OPCODE_TEX_SUB_IMAGE2D
,
302 OPCODE_TEX_SUB_IMAGE3D
,
306 /* GL_ARB_multitexture */
307 OPCODE_ACTIVE_TEXTURE
,
308 /* GL_ARB_texture_compression */
309 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
310 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
311 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
312 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
313 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
314 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
315 /* GL_ARB_multisample */
316 OPCODE_SAMPLE_COVERAGE
,
317 /* GL_ARB_window_pos */
318 OPCODE_WINDOW_POS_ARB
,
319 /* GL_NV_vertex_program */
320 OPCODE_BIND_PROGRAM_NV
,
321 OPCODE_EXECUTE_PROGRAM_NV
,
322 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
,
323 OPCODE_LOAD_PROGRAM_NV
,
324 OPCODE_TRACK_MATRIX_NV
,
325 /* GL_NV_fragment_program */
326 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
327 OPCODE_PROGRAM_NAMED_PARAMETER_NV
,
328 /* GL_EXT_stencil_two_side */
329 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
330 /* GL_EXT_depth_bounds_test */
331 OPCODE_DEPTH_BOUNDS_EXT
,
332 /* GL_ARB_vertex/fragment_program */
333 OPCODE_PROGRAM_STRING_ARB
,
334 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
335 /* GL_ARB_draw_buffers */
336 OPCODE_DRAW_BUFFERS_ARB
,
337 /* GL_ATI_fragment_shader */
338 OPCODE_TEX_BUMP_PARAMETER_ATI
,
340 OPCODE_STENCIL_FUNC_SEPARATE
,
341 OPCODE_STENCIL_OP_SEPARATE
,
342 OPCODE_STENCIL_MASK_SEPARATE
,
344 /* GL_ARB_shader_objects */
362 OPCODE_UNIFORM_MATRIX22
,
363 OPCODE_UNIFORM_MATRIX33
,
364 OPCODE_UNIFORM_MATRIX44
,
365 OPCODE_UNIFORM_MATRIX23
,
366 OPCODE_UNIFORM_MATRIX32
,
367 OPCODE_UNIFORM_MATRIX24
,
368 OPCODE_UNIFORM_MATRIX42
,
369 OPCODE_UNIFORM_MATRIX34
,
370 OPCODE_UNIFORM_MATRIX43
,
382 /* GL_ARB_color_buffer_float */
385 /* GL_EXT_framebuffer_blit */
386 OPCODE_BLIT_FRAMEBUFFER
,
388 /* Vertex attributes -- fallback for when optimized display
389 * list build isn't active.
408 /* GL_EXT_provoking_vertex */
409 OPCODE_PROVOKING_VERTEX
,
411 /* GL_EXT_texture_integer */
413 OPCODE_CLEARCOLOR_UI
,
414 OPCODE_TEXPARAMETER_I
,
415 OPCODE_TEXPARAMETER_UI
,
417 /* GL_EXT_separate_shader_objects */
418 OPCODE_ACTIVE_PROGRAM_EXT
,
419 OPCODE_USE_SHADER_PROGRAM_EXT
,
421 /* GL_ARB_instanced_arrays */
422 OPCODE_VERTEX_ATTRIB_DIVISOR
,
424 /* GL_NV_texture_barrier */
425 OPCODE_TEXTURE_BARRIER_NV
,
427 /* GL_ARB_geometry_shader4 */
428 OPCODE_PROGRAM_PARAMETERI
,
429 OPCODE_FRAMEBUFFER_TEXTURE
,
430 OPCODE_FRAMEBUFFER_TEXTURE_FACE
,
432 /* The following three are meta instructions */
433 OPCODE_ERROR
, /* raise compiled-in error */
444 * Display list instructions are stored as sequences of "nodes". Nodes
445 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
446 * are linked together with a pointer.
448 * Each instruction in the display list is stored as a sequence of
449 * contiguous nodes in memory.
450 * Each node is the union of a variety of data types.
465 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
469 typedef union gl_dlist_node Node
;
473 * Used to store a 64-bit uint in a pair of "Nodes" for the sake of 32-bit
474 * environment. In 64-bit env, sizeof(Node)==8 anyway.
484 * How many nodes to allocate at a time.
486 * \note Reduced now that we hold vertices etc. elsewhere.
488 #define BLOCK_SIZE 256
493 * Number of nodes of storage needed for each instruction.
494 * Sizes for dynamically allocated opcodes are stored in the context struct.
496 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
502 void mesa_print_display_list(GLuint list
);
505 /**********************************************************************/
506 /***** Private *****/
507 /**********************************************************************/
511 * Make an empty display list. This is used by glGenLists() to
512 * reserve display list IDs.
514 static struct gl_display_list
*
515 make_list(GLuint name
, GLuint count
)
517 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
519 dlist
->Head
= (Node
*) malloc(sizeof(Node
) * count
);
520 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
526 * Lookup function to just encapsulate casting.
528 static inline struct gl_display_list
*
529 lookup_list(struct gl_context
*ctx
, GLuint list
)
531 return (struct gl_display_list
*)
532 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
536 /** Is the given opcode an extension code? */
537 static inline GLboolean
538 is_ext_opcode(OpCode opcode
)
540 return (opcode
>= OPCODE_EXT_0
);
544 /** Destroy an extended opcode instruction */
546 ext_opcode_destroy(struct gl_context
*ctx
, Node
*node
)
548 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
550 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &node
[1]);
551 step
= ctx
->ListExt
->Opcode
[i
].Size
;
556 /** Execute an extended opcode instruction */
558 ext_opcode_execute(struct gl_context
*ctx
, Node
*node
)
560 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
562 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &node
[1]);
563 step
= ctx
->ListExt
->Opcode
[i
].Size
;
568 /** Print an extended opcode instruction */
570 ext_opcode_print(struct gl_context
*ctx
, Node
*node
)
572 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
574 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &node
[1]);
575 step
= ctx
->ListExt
->Opcode
[i
].Size
;
581 * Delete the named display list, but don't remove from hash table.
582 * \param dlist - display list pointer
585 _mesa_delete_list(struct gl_context
*ctx
, struct gl_display_list
*dlist
)
590 n
= block
= dlist
->Head
;
592 done
= block
? GL_FALSE
: GL_TRUE
;
594 const OpCode opcode
= n
[0].opcode
;
596 /* check for extension opcodes first */
597 if (is_ext_opcode(opcode
)) {
598 n
+= ext_opcode_destroy(ctx
, n
);
602 /* for some commands, we need to free malloc'd memory */
605 n
+= InstSize
[n
[0].opcode
];
609 n
+= InstSize
[n
[0].opcode
];
611 case OPCODE_DRAW_PIXELS
:
613 n
+= InstSize
[n
[0].opcode
];
617 n
+= InstSize
[n
[0].opcode
];
619 case OPCODE_COLOR_TABLE
:
621 n
+= InstSize
[n
[0].opcode
];
623 case OPCODE_COLOR_SUB_TABLE
:
625 n
+= InstSize
[n
[0].opcode
];
627 case OPCODE_CONVOLUTION_FILTER_1D
:
629 n
+= InstSize
[n
[0].opcode
];
631 case OPCODE_CONVOLUTION_FILTER_2D
:
633 n
+= InstSize
[n
[0].opcode
];
635 case OPCODE_POLYGON_STIPPLE
:
637 n
+= InstSize
[n
[0].opcode
];
639 case OPCODE_TEX_IMAGE1D
:
641 n
+= InstSize
[n
[0].opcode
];
643 case OPCODE_TEX_IMAGE2D
:
645 n
+= InstSize
[n
[0].opcode
];
647 case OPCODE_TEX_IMAGE3D
:
649 n
+= InstSize
[n
[0].opcode
];
651 case OPCODE_TEX_SUB_IMAGE1D
:
653 n
+= InstSize
[n
[0].opcode
];
655 case OPCODE_TEX_SUB_IMAGE2D
:
657 n
+= InstSize
[n
[0].opcode
];
659 case OPCODE_TEX_SUB_IMAGE3D
:
661 n
+= InstSize
[n
[0].opcode
];
663 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
665 n
+= InstSize
[n
[0].opcode
];
667 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
669 n
+= InstSize
[n
[0].opcode
];
671 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
673 n
+= InstSize
[n
[0].opcode
];
675 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
677 n
+= InstSize
[n
[0].opcode
];
679 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
681 n
+= InstSize
[n
[0].opcode
];
683 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
685 n
+= InstSize
[n
[0].opcode
];
687 #if FEATURE_NV_vertex_program
688 case OPCODE_LOAD_PROGRAM_NV
:
689 free(n
[4].data
); /* program string */
690 n
+= InstSize
[n
[0].opcode
];
692 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
693 free(n
[2].data
); /* array of program ids */
694 n
+= InstSize
[n
[0].opcode
];
697 #if FEATURE_NV_fragment_program
698 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
699 free(n
[3].data
); /* parameter name */
700 n
+= InstSize
[n
[0].opcode
];
703 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
704 case OPCODE_PROGRAM_STRING_ARB
:
705 free(n
[4].data
); /* program string */
706 n
+= InstSize
[n
[0].opcode
];
709 case OPCODE_UNIFORM_1FV
:
710 case OPCODE_UNIFORM_2FV
:
711 case OPCODE_UNIFORM_3FV
:
712 case OPCODE_UNIFORM_4FV
:
713 case OPCODE_UNIFORM_1IV
:
714 case OPCODE_UNIFORM_2IV
:
715 case OPCODE_UNIFORM_3IV
:
716 case OPCODE_UNIFORM_4IV
:
717 case OPCODE_UNIFORM_1UIV
:
718 case OPCODE_UNIFORM_2UIV
:
719 case OPCODE_UNIFORM_3UIV
:
720 case OPCODE_UNIFORM_4UIV
:
722 n
+= InstSize
[n
[0].opcode
];
724 case OPCODE_UNIFORM_MATRIX22
:
725 case OPCODE_UNIFORM_MATRIX33
:
726 case OPCODE_UNIFORM_MATRIX44
:
727 case OPCODE_UNIFORM_MATRIX24
:
728 case OPCODE_UNIFORM_MATRIX42
:
729 case OPCODE_UNIFORM_MATRIX23
:
730 case OPCODE_UNIFORM_MATRIX32
:
731 case OPCODE_UNIFORM_MATRIX34
:
732 case OPCODE_UNIFORM_MATRIX43
:
734 n
+= InstSize
[n
[0].opcode
];
737 case OPCODE_CONTINUE
:
738 n
= (Node
*) n
[1].next
;
742 case OPCODE_END_OF_LIST
:
747 /* Most frequent case */
748 n
+= InstSize
[n
[0].opcode
];
759 * Destroy a display list and remove from hash table.
760 * \param list - display list number
763 destroy_list(struct gl_context
*ctx
, GLuint list
)
765 struct gl_display_list
*dlist
;
770 dlist
= lookup_list(ctx
, list
);
774 _mesa_delete_list(ctx
, dlist
);
775 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
780 * Translate the nth element of list from <type> to GLint.
783 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
795 bptr
= (GLbyte
*) list
;
796 return (GLint
) bptr
[n
];
797 case GL_UNSIGNED_BYTE
:
798 ubptr
= (GLubyte
*) list
;
799 return (GLint
) ubptr
[n
];
801 sptr
= (GLshort
*) list
;
802 return (GLint
) sptr
[n
];
803 case GL_UNSIGNED_SHORT
:
804 usptr
= (GLushort
*) list
;
805 return (GLint
) usptr
[n
];
807 iptr
= (GLint
*) list
;
809 case GL_UNSIGNED_INT
:
810 uiptr
= (GLuint
*) list
;
811 return (GLint
) uiptr
[n
];
813 fptr
= (GLfloat
*) list
;
814 return (GLint
) FLOORF(fptr
[n
]);
816 ubptr
= ((GLubyte
*) list
) + 2 * n
;
817 return (GLint
) ubptr
[0] * 256
820 ubptr
= ((GLubyte
*) list
) + 3 * n
;
821 return (GLint
) ubptr
[0] * 65536
822 + (GLint
) ubptr
[1] * 256
825 ubptr
= ((GLubyte
*) list
) + 4 * n
;
826 return (GLint
) ubptr
[0] * 16777216
827 + (GLint
) ubptr
[1] * 65536
828 + (GLint
) ubptr
[2] * 256
838 /**********************************************************************/
840 /**********************************************************************/
843 * Wrapper for _mesa_unpack_image/bitmap() that handles pixel buffer objects.
844 * If width < 0 or height < 0 or format or type are invalid we'll just
845 * return NULL. We will not generate an error since OpenGL command
846 * arguments aren't error-checked until the command is actually executed
847 * (not when they're compiled).
848 * But if we run out of memory, GL_OUT_OF_MEMORY will be recorded.
851 unpack_image(struct gl_context
*ctx
, GLuint dimensions
,
852 GLsizei width
, GLsizei height
, GLsizei depth
,
853 GLenum format
, GLenum type
, const GLvoid
* pixels
,
854 const struct gl_pixelstore_attrib
*unpack
)
856 if (width
<= 0 || height
<= 0) {
860 if (_mesa_bytes_per_pixel(format
, type
) < 0) {
861 /* bad format and/or type */
865 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
869 if (type
== GL_BITMAP
)
870 image
= _mesa_unpack_bitmap(width
, height
, pixels
, unpack
);
872 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
873 format
, type
, pixels
, unpack
);
874 if (pixels
&& !image
) {
875 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
879 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
,
880 depth
, format
, type
, INT_MAX
, pixels
)) {
881 const GLubyte
*map
, *src
;
885 ctx
->Driver
.MapBufferRange(ctx
, 0, unpack
->BufferObj
->Size
,
886 GL_MAP_READ_BIT
, unpack
->BufferObj
);
888 /* unable to map src buffer! */
889 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
893 src
= ADD_POINTERS(map
, pixels
);
894 if (type
== GL_BITMAP
)
895 image
= _mesa_unpack_bitmap(width
, height
, src
, unpack
);
897 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
898 format
, type
, src
, unpack
);
900 ctx
->Driver
.UnmapBuffer(ctx
, unpack
->BufferObj
);
903 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
909 _mesa_error(ctx
, GL_INVALID_OPERATION
, "invalid PBO access");
914 * Allocate space for a display list instruction (opcode + payload space).
915 * \param opcode the instruction opcode (OPCODE_* value)
916 * \param bytes instruction payload size (not counting opcode)
917 * \return pointer to allocated memory (the opcode space)
920 dlist_alloc(struct gl_context
*ctx
, OpCode opcode
, GLuint bytes
)
922 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
925 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
926 if (InstSize
[opcode
] == 0) {
927 /* save instruction size now */
928 InstSize
[opcode
] = numNodes
;
931 /* make sure instruction size agrees */
932 ASSERT(numNodes
== InstSize
[opcode
]);
936 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
937 /* This block is full. Allocate a new block and chain to it */
939 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
940 n
[0].opcode
= OPCODE_CONTINUE
;
941 newblock
= (Node
*) malloc(sizeof(Node
) * BLOCK_SIZE
);
943 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
946 n
[1].next
= (Node
*) newblock
;
947 ctx
->ListState
.CurrentBlock
= newblock
;
948 ctx
->ListState
.CurrentPos
= 0;
951 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
952 ctx
->ListState
.CurrentPos
+= numNodes
;
954 n
[0].opcode
= opcode
;
962 * Allocate space for a display list instruction. Used by callers outside
963 * this file for things like VBO vertex data.
965 * \param opcode the instruction opcode (OPCODE_* value)
966 * \param bytes instruction size in bytes, not counting opcode.
967 * \return pointer to the usable data area (not including the internal
971 _mesa_dlist_alloc(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
973 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
);
975 return n
+ 1; /* return pointer to payload area, after opcode */
982 * This function allows modules and drivers to get their own opcodes
983 * for extending display list functionality.
984 * \param ctx the rendering context
985 * \param size number of bytes for storing the new display list command
986 * \param execute function to execute the new display list command
987 * \param destroy function to destroy the new display list command
988 * \param print function to print the new display list command
989 * \return the new opcode number or -1 if error
992 _mesa_dlist_alloc_opcode(struct gl_context
*ctx
,
994 void (*execute
) (struct gl_context
*, void *),
995 void (*destroy
) (struct gl_context
*, void *),
996 void (*print
) (struct gl_context
*, void *))
998 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
999 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
1000 ctx
->ListExt
->Opcode
[i
].Size
=
1001 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
1002 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
1003 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
1004 ctx
->ListExt
->Opcode
[i
].Print
= print
;
1005 return i
+ OPCODE_EXT_0
;
1012 * Allocate space for a display list instruction. The space is basically
1013 * an array of Nodes where node[0] holds the opcode, node[1] is the first
1014 * function parameter, node[2] is the second parameter, etc.
1016 * \param opcode one of OPCODE_x
1017 * \param nparams number of function parameters
1018 * \return pointer to start of instruction space
1020 static inline Node
*
1021 alloc_instruction(struct gl_context
*ctx
, OpCode opcode
, GLuint nparams
)
1023 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
));
1029 * Display List compilation functions
1031 static void GLAPIENTRY
1032 save_Accum(GLenum op
, GLfloat value
)
1034 GET_CURRENT_CONTEXT(ctx
);
1036 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1037 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
1042 if (ctx
->ExecuteFlag
) {
1043 CALL_Accum(ctx
->Exec
, (op
, value
));
1048 static void GLAPIENTRY
1049 save_AlphaFunc(GLenum func
, GLclampf ref
)
1051 GET_CURRENT_CONTEXT(ctx
);
1053 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1054 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
1057 n
[2].f
= (GLfloat
) ref
;
1059 if (ctx
->ExecuteFlag
) {
1060 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
1065 static void GLAPIENTRY
1066 save_BindTexture(GLenum target
, GLuint texture
)
1068 GET_CURRENT_CONTEXT(ctx
);
1070 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1071 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
1076 if (ctx
->ExecuteFlag
) {
1077 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
1082 static void GLAPIENTRY
1083 save_Bitmap(GLsizei width
, GLsizei height
,
1084 GLfloat xorig
, GLfloat yorig
,
1085 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
1087 GET_CURRENT_CONTEXT(ctx
);
1089 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1090 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 7);
1092 n
[1].i
= (GLint
) width
;
1093 n
[2].i
= (GLint
) height
;
1098 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, GL_COLOR_INDEX
,
1099 GL_BITMAP
, pixels
, &ctx
->Unpack
);
1101 if (ctx
->ExecuteFlag
) {
1102 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1103 xorig
, yorig
, xmove
, ymove
, pixels
));
1108 static void GLAPIENTRY
1109 save_BlendEquation(GLenum mode
)
1111 GET_CURRENT_CONTEXT(ctx
);
1113 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1114 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1118 if (ctx
->ExecuteFlag
) {
1119 CALL_BlendEquation(ctx
->Exec
, (mode
));
1124 static void GLAPIENTRY
1125 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1127 GET_CURRENT_CONTEXT(ctx
);
1129 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1130 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1135 if (ctx
->ExecuteFlag
) {
1136 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (modeRGB
, modeA
));
1141 static void GLAPIENTRY
1142 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1143 GLenum sfactorA
, GLenum dfactorA
)
1145 GET_CURRENT_CONTEXT(ctx
);
1147 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1148 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1150 n
[1].e
= sfactorRGB
;
1151 n
[2].e
= dfactorRGB
;
1155 if (ctx
->ExecuteFlag
) {
1156 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
1157 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1162 static void GLAPIENTRY
1163 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1165 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1169 static void GLAPIENTRY
1170 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1172 GET_CURRENT_CONTEXT(ctx
);
1174 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1175 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1182 if (ctx
->ExecuteFlag
) {
1183 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1187 /* GL_ARB_draw_buffers_blend */
1188 static void GLAPIENTRY
1189 save_BlendFuncSeparatei(GLuint buf
, GLenum sfactorRGB
, GLenum dfactorRGB
,
1190 GLenum sfactorA
, GLenum dfactorA
)
1192 GET_CURRENT_CONTEXT(ctx
);
1194 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1195 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 5);
1198 n
[2].e
= sfactorRGB
;
1199 n
[3].e
= dfactorRGB
;
1203 if (ctx
->ExecuteFlag
) {
1204 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (buf
, sfactorRGB
, dfactorRGB
,
1205 sfactorA
, dfactorA
));
1209 /* GL_ARB_draw_buffers_blend */
1210 static void GLAPIENTRY
1211 save_BlendFunci(GLuint buf
, GLenum sfactor
, GLenum dfactor
)
1213 GET_CURRENT_CONTEXT(ctx
);
1215 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1216 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 3);
1222 if (ctx
->ExecuteFlag
) {
1223 CALL_BlendFunciARB(ctx
->Exec
, (buf
, sfactor
, dfactor
));
1227 /* GL_ARB_draw_buffers_blend */
1228 static void GLAPIENTRY
1229 save_BlendEquationi(GLuint buf
, GLenum mode
)
1231 GET_CURRENT_CONTEXT(ctx
);
1233 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1234 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_I
, 2);
1239 if (ctx
->ExecuteFlag
) {
1240 CALL_BlendEquationiARB(ctx
->Exec
, (buf
, mode
));
1244 /* GL_ARB_draw_buffers_blend */
1245 static void GLAPIENTRY
1246 save_BlendEquationSeparatei(GLuint buf
, GLenum modeRGB
, GLenum modeA
)
1248 GET_CURRENT_CONTEXT(ctx
);
1250 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1251 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE_I
, 3);
1257 if (ctx
->ExecuteFlag
) {
1258 CALL_BlendEquationSeparateiARB(ctx
->Exec
, (buf
, modeRGB
, modeA
));
1263 /* GL_ARB_draw_instanced. */
1264 static void GLAPIENTRY
1265 save_DrawArraysInstancedARB(GLenum mode
,
1270 GET_CURRENT_CONTEXT(ctx
);
1271 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1272 "glDrawArraysInstanced() during display list compile");
1275 static void GLAPIENTRY
1276 save_DrawElementsInstancedARB(GLenum mode
,
1279 const GLvoid
*indices
,
1282 GET_CURRENT_CONTEXT(ctx
);
1283 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1284 "glDrawElementsInstanced() during display list compile");
1287 static void GLAPIENTRY
1288 save_DrawElementsInstancedBaseVertexARB(GLenum mode
,
1291 const GLvoid
*indices
,
1295 GET_CURRENT_CONTEXT(ctx
);
1296 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1297 "glDrawElementsInstancedBaseVertex() during display list compile");
1300 static void invalidate_saved_current_state( struct gl_context
*ctx
)
1304 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1305 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1307 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1308 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1310 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1312 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1315 static void GLAPIENTRY
1316 save_CallList(GLuint list
)
1318 GET_CURRENT_CONTEXT(ctx
);
1320 SAVE_FLUSH_VERTICES(ctx
);
1322 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
1327 /* After this, we don't know what state we're in. Invalidate all
1328 * cached information previously gathered:
1330 invalidate_saved_current_state( ctx
);
1332 if (ctx
->ExecuteFlag
) {
1333 _mesa_CallList(list
);
1338 static void GLAPIENTRY
1339 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1341 GET_CURRENT_CONTEXT(ctx
);
1343 GLboolean typeErrorFlag
;
1345 SAVE_FLUSH_VERTICES(ctx
);
1349 case GL_UNSIGNED_BYTE
:
1351 case GL_UNSIGNED_SHORT
:
1353 case GL_UNSIGNED_INT
:
1358 typeErrorFlag
= GL_FALSE
;
1361 typeErrorFlag
= GL_TRUE
;
1364 for (i
= 0; i
< num
; i
++) {
1365 GLint list
= translate_id(i
, type
, lists
);
1366 Node
*n
= alloc_instruction(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1369 n
[2].b
= typeErrorFlag
;
1373 /* After this, we don't know what state we're in. Invalidate all
1374 * cached information previously gathered:
1376 invalidate_saved_current_state( ctx
);
1378 if (ctx
->ExecuteFlag
) {
1379 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1384 static void GLAPIENTRY
1385 save_Clear(GLbitfield mask
)
1387 GET_CURRENT_CONTEXT(ctx
);
1389 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1390 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
1394 if (ctx
->ExecuteFlag
) {
1395 CALL_Clear(ctx
->Exec
, (mask
));
1400 static void GLAPIENTRY
1401 save_ClearBufferiv(GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
1403 GET_CURRENT_CONTEXT(ctx
);
1405 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1406 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_IV
, 6);
1409 n
[2].i
= drawbuffer
;
1411 if (buffer
== GL_COLOR
) {
1422 if (ctx
->ExecuteFlag
) {
1423 CALL_ClearBufferiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1428 static void GLAPIENTRY
1429 save_ClearBufferuiv(GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
1431 GET_CURRENT_CONTEXT(ctx
);
1433 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1434 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_UIV
, 6);
1437 n
[2].i
= drawbuffer
;
1439 if (buffer
== GL_COLOR
) {
1450 if (ctx
->ExecuteFlag
) {
1451 CALL_ClearBufferuiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1456 static void GLAPIENTRY
1457 save_ClearBufferfv(GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
1459 GET_CURRENT_CONTEXT(ctx
);
1461 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1462 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FV
, 6);
1465 n
[2].i
= drawbuffer
;
1467 if (buffer
== GL_COLOR
) {
1478 if (ctx
->ExecuteFlag
) {
1479 CALL_ClearBufferfv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1484 static void GLAPIENTRY
1485 save_ClearBufferfi(GLenum buffer
, GLint drawbuffer
,
1486 GLfloat depth
, GLint stencil
)
1488 GET_CURRENT_CONTEXT(ctx
);
1490 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1491 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FI
, 4);
1494 n
[2].i
= drawbuffer
;
1498 if (ctx
->ExecuteFlag
) {
1499 CALL_ClearBufferfi(ctx
->Exec
, (buffer
, drawbuffer
, depth
, stencil
));
1504 static void GLAPIENTRY
1505 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1507 GET_CURRENT_CONTEXT(ctx
);
1509 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1510 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1517 if (ctx
->ExecuteFlag
) {
1518 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1523 static void GLAPIENTRY
1524 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1526 GET_CURRENT_CONTEXT(ctx
);
1528 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1529 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
1536 if (ctx
->ExecuteFlag
) {
1537 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1542 static void GLAPIENTRY
1543 save_ClearDepth(GLclampd depth
)
1545 GET_CURRENT_CONTEXT(ctx
);
1547 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1548 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1550 n
[1].f
= (GLfloat
) depth
;
1552 if (ctx
->ExecuteFlag
) {
1553 CALL_ClearDepth(ctx
->Exec
, (depth
));
1558 static void GLAPIENTRY
1559 save_ClearIndex(GLfloat c
)
1561 GET_CURRENT_CONTEXT(ctx
);
1563 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1564 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
1568 if (ctx
->ExecuteFlag
) {
1569 CALL_ClearIndex(ctx
->Exec
, (c
));
1574 static void GLAPIENTRY
1575 save_ClearStencil(GLint s
)
1577 GET_CURRENT_CONTEXT(ctx
);
1579 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1580 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1584 if (ctx
->ExecuteFlag
) {
1585 CALL_ClearStencil(ctx
->Exec
, (s
));
1590 static void GLAPIENTRY
1591 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1593 GET_CURRENT_CONTEXT(ctx
);
1595 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1596 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
1599 n
[2].f
= (GLfloat
) equ
[0];
1600 n
[3].f
= (GLfloat
) equ
[1];
1601 n
[4].f
= (GLfloat
) equ
[2];
1602 n
[5].f
= (GLfloat
) equ
[3];
1604 if (ctx
->ExecuteFlag
) {
1605 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1611 static void GLAPIENTRY
1612 save_ColorMask(GLboolean red
, GLboolean green
,
1613 GLboolean blue
, GLboolean alpha
)
1615 GET_CURRENT_CONTEXT(ctx
);
1617 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1618 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
1625 if (ctx
->ExecuteFlag
) {
1626 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1631 static void GLAPIENTRY
1632 save_ColorMaterial(GLenum face
, GLenum mode
)
1634 GET_CURRENT_CONTEXT(ctx
);
1636 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1638 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1643 if (ctx
->ExecuteFlag
) {
1644 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1649 static void GLAPIENTRY
1650 save_ColorTable(GLenum target
, GLenum internalFormat
,
1651 GLsizei width
, GLenum format
, GLenum type
,
1652 const GLvoid
* table
)
1654 GET_CURRENT_CONTEXT(ctx
);
1655 if (_mesa_is_proxy_texture(target
)) {
1656 /* execute immediately */
1657 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1658 format
, type
, table
));
1662 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1663 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE
, 6);
1666 n
[2].e
= internalFormat
;
1670 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1673 if (ctx
->ExecuteFlag
) {
1674 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1675 format
, type
, table
));
1682 static void GLAPIENTRY
1683 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1684 const GLfloat
*params
)
1686 GET_CURRENT_CONTEXT(ctx
);
1689 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1691 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1696 if (pname
== GL_COLOR_TABLE_SGI
||
1697 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1698 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1705 if (ctx
->ExecuteFlag
) {
1706 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1711 static void GLAPIENTRY
1712 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1714 GET_CURRENT_CONTEXT(ctx
);
1717 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1719 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1724 if (pname
== GL_COLOR_TABLE_SGI
||
1725 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1726 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1733 if (ctx
->ExecuteFlag
) {
1734 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1740 static void GLAPIENTRY
1741 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1742 GLenum format
, GLenum type
, const GLvoid
* table
)
1744 GET_CURRENT_CONTEXT(ctx
);
1746 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1747 n
= alloc_instruction(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1754 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1757 if (ctx
->ExecuteFlag
) {
1758 CALL_ColorSubTable(ctx
->Exec
,
1759 (target
, start
, count
, format
, type
, table
));
1764 static void GLAPIENTRY
1765 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1766 GLint x
, GLint y
, GLsizei width
)
1768 GET_CURRENT_CONTEXT(ctx
);
1771 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1772 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1780 if (ctx
->ExecuteFlag
) {
1781 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1786 static void GLAPIENTRY
1787 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1788 GLint x
, GLint y
, GLsizei width
)
1790 GET_CURRENT_CONTEXT(ctx
);
1793 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1794 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1797 n
[2].e
= internalformat
;
1802 if (ctx
->ExecuteFlag
) {
1803 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1808 static void GLAPIENTRY
1809 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1810 GLenum format
, GLenum type
, const GLvoid
* filter
)
1812 GET_CURRENT_CONTEXT(ctx
);
1815 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1817 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1820 n
[2].e
= internalFormat
;
1824 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1827 if (ctx
->ExecuteFlag
) {
1828 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1829 format
, type
, filter
));
1834 static void GLAPIENTRY
1835 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1836 GLsizei width
, GLsizei height
, GLenum format
,
1837 GLenum type
, const GLvoid
* filter
)
1839 GET_CURRENT_CONTEXT(ctx
);
1842 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1844 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1847 n
[2].e
= internalFormat
;
1852 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1855 if (ctx
->ExecuteFlag
) {
1856 CALL_ConvolutionFilter2D(ctx
->Exec
,
1857 (target
, internalFormat
, width
, height
, format
,
1863 static void GLAPIENTRY
1864 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1866 GET_CURRENT_CONTEXT(ctx
);
1868 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1869 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1875 if (ctx
->ExecuteFlag
) {
1876 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1881 static void GLAPIENTRY
1882 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1884 GET_CURRENT_CONTEXT(ctx
);
1886 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1887 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
1892 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1893 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1894 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1900 n
[4].i
= n
[5].i
= n
[6].i
= 0;
1903 if (ctx
->ExecuteFlag
) {
1904 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
1909 static void GLAPIENTRY
1910 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
1912 GET_CURRENT_CONTEXT(ctx
);
1914 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1915 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
1921 if (ctx
->ExecuteFlag
) {
1922 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
1927 static void GLAPIENTRY
1928 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
1929 const GLfloat
*params
)
1931 GET_CURRENT_CONTEXT(ctx
);
1933 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1934 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
1939 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1940 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1941 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1947 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
1950 if (ctx
->ExecuteFlag
) {
1951 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
1956 static void GLAPIENTRY
1957 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
1959 GET_CURRENT_CONTEXT(ctx
);
1961 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1962 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
1966 n
[3].i
= (GLint
) width
;
1967 n
[4].i
= (GLint
) height
;
1970 if (ctx
->ExecuteFlag
) {
1971 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
1977 static void GLAPIENTRY
1978 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
1979 GLint x
, GLint y
, GLsizei width
, GLint border
)
1981 GET_CURRENT_CONTEXT(ctx
);
1983 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1984 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
1988 n
[3].e
= internalformat
;
1994 if (ctx
->ExecuteFlag
) {
1995 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
1996 x
, y
, width
, border
));
2001 static void GLAPIENTRY
2002 save_CopyTexImage2D(GLenum target
, GLint level
,
2003 GLenum internalformat
,
2004 GLint x
, GLint y
, GLsizei width
,
2005 GLsizei height
, GLint border
)
2007 GET_CURRENT_CONTEXT(ctx
);
2009 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2010 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
2014 n
[3].e
= internalformat
;
2021 if (ctx
->ExecuteFlag
) {
2022 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
2023 x
, y
, width
, height
, border
));
2029 static void GLAPIENTRY
2030 save_CopyTexSubImage1D(GLenum target
, GLint level
,
2031 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
2033 GET_CURRENT_CONTEXT(ctx
);
2035 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2036 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
2045 if (ctx
->ExecuteFlag
) {
2046 CALL_CopyTexSubImage1D(ctx
->Exec
,
2047 (target
, level
, xoffset
, x
, y
, width
));
2052 static void GLAPIENTRY
2053 save_CopyTexSubImage2D(GLenum target
, GLint level
,
2054 GLint xoffset
, GLint yoffset
,
2055 GLint x
, GLint y
, GLsizei width
, GLint height
)
2057 GET_CURRENT_CONTEXT(ctx
);
2059 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2060 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
2071 if (ctx
->ExecuteFlag
) {
2072 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
2073 x
, y
, width
, height
));
2078 static void GLAPIENTRY
2079 save_CopyTexSubImage3D(GLenum target
, GLint level
,
2080 GLint xoffset
, GLint yoffset
, GLint zoffset
,
2081 GLint x
, GLint y
, GLsizei width
, GLint height
)
2083 GET_CURRENT_CONTEXT(ctx
);
2085 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2086 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
2098 if (ctx
->ExecuteFlag
) {
2099 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
2100 xoffset
, yoffset
, zoffset
,
2101 x
, y
, width
, height
));
2106 static void GLAPIENTRY
2107 save_CullFace(GLenum mode
)
2109 GET_CURRENT_CONTEXT(ctx
);
2111 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2112 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
2116 if (ctx
->ExecuteFlag
) {
2117 CALL_CullFace(ctx
->Exec
, (mode
));
2122 static void GLAPIENTRY
2123 save_DepthFunc(GLenum func
)
2125 GET_CURRENT_CONTEXT(ctx
);
2127 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2128 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
2132 if (ctx
->ExecuteFlag
) {
2133 CALL_DepthFunc(ctx
->Exec
, (func
));
2138 static void GLAPIENTRY
2139 save_DepthMask(GLboolean mask
)
2141 GET_CURRENT_CONTEXT(ctx
);
2143 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2144 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
2148 if (ctx
->ExecuteFlag
) {
2149 CALL_DepthMask(ctx
->Exec
, (mask
));
2154 static void GLAPIENTRY
2155 save_DepthRange(GLclampd nearval
, GLclampd farval
)
2157 GET_CURRENT_CONTEXT(ctx
);
2159 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2160 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
2162 n
[1].f
= (GLfloat
) nearval
;
2163 n
[2].f
= (GLfloat
) farval
;
2165 if (ctx
->ExecuteFlag
) {
2166 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
2171 static void GLAPIENTRY
2172 save_Disable(GLenum cap
)
2174 GET_CURRENT_CONTEXT(ctx
);
2176 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2177 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
2181 if (ctx
->ExecuteFlag
) {
2182 CALL_Disable(ctx
->Exec
, (cap
));
2187 static void GLAPIENTRY
2188 save_DrawBuffer(GLenum mode
)
2190 GET_CURRENT_CONTEXT(ctx
);
2192 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2193 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
2197 if (ctx
->ExecuteFlag
) {
2198 CALL_DrawBuffer(ctx
->Exec
, (mode
));
2203 static void GLAPIENTRY
2204 save_DrawPixels(GLsizei width
, GLsizei height
,
2205 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2207 GET_CURRENT_CONTEXT(ctx
);
2210 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2212 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 5);
2218 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
2219 pixels
, &ctx
->Unpack
);
2221 if (ctx
->ExecuteFlag
) {
2222 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
2228 static void GLAPIENTRY
2229 save_Enable(GLenum cap
)
2231 GET_CURRENT_CONTEXT(ctx
);
2233 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2234 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
2238 if (ctx
->ExecuteFlag
) {
2239 CALL_Enable(ctx
->Exec
, (cap
));
2245 static void GLAPIENTRY
2246 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
2248 GET_CURRENT_CONTEXT(ctx
);
2250 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2251 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
2257 if (ctx
->ExecuteFlag
) {
2258 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
2263 static void GLAPIENTRY
2264 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
2266 GET_CURRENT_CONTEXT(ctx
);
2268 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2269 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
2277 if (ctx
->ExecuteFlag
) {
2278 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
2285 static void GLAPIENTRY
2286 save_Fogfv(GLenum pname
, const GLfloat
*params
)
2288 GET_CURRENT_CONTEXT(ctx
);
2290 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2291 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
2299 if (ctx
->ExecuteFlag
) {
2300 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
2305 static void GLAPIENTRY
2306 save_Fogf(GLenum pname
, GLfloat param
)
2310 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2311 save_Fogfv(pname
, parray
);
2315 static void GLAPIENTRY
2316 save_Fogiv(GLenum pname
, const GLint
*params
)
2321 case GL_FOG_DENSITY
:
2325 p
[0] = (GLfloat
) *params
;
2331 p
[0] = INT_TO_FLOAT(params
[0]);
2332 p
[1] = INT_TO_FLOAT(params
[1]);
2333 p
[2] = INT_TO_FLOAT(params
[2]);
2334 p
[3] = INT_TO_FLOAT(params
[3]);
2337 /* Error will be caught later in gl_Fogfv */
2338 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2340 save_Fogfv(pname
, p
);
2344 static void GLAPIENTRY
2345 save_Fogi(GLenum pname
, GLint param
)
2349 parray
[1] = parray
[2] = parray
[3] = 0;
2350 save_Fogiv(pname
, parray
);
2354 static void GLAPIENTRY
2355 save_FrontFace(GLenum mode
)
2357 GET_CURRENT_CONTEXT(ctx
);
2359 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2360 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2364 if (ctx
->ExecuteFlag
) {
2365 CALL_FrontFace(ctx
->Exec
, (mode
));
2370 static void GLAPIENTRY
2371 save_Frustum(GLdouble left
, GLdouble right
,
2372 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2374 GET_CURRENT_CONTEXT(ctx
);
2376 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2377 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2379 n
[1].f
= (GLfloat
) left
;
2380 n
[2].f
= (GLfloat
) right
;
2381 n
[3].f
= (GLfloat
) bottom
;
2382 n
[4].f
= (GLfloat
) top
;
2383 n
[5].f
= (GLfloat
) nearval
;
2384 n
[6].f
= (GLfloat
) farval
;
2386 if (ctx
->ExecuteFlag
) {
2387 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2392 static void GLAPIENTRY
2393 save_Hint(GLenum target
, GLenum mode
)
2395 GET_CURRENT_CONTEXT(ctx
);
2397 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2398 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2403 if (ctx
->ExecuteFlag
) {
2404 CALL_Hint(ctx
->Exec
, (target
, mode
));
2409 static void GLAPIENTRY
2410 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2413 GET_CURRENT_CONTEXT(ctx
);
2416 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2417 n
= alloc_instruction(ctx
, OPCODE_HISTOGRAM
, 4);
2421 n
[3].e
= internalFormat
;
2424 if (ctx
->ExecuteFlag
) {
2425 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2430 static void GLAPIENTRY
2431 save_IndexMask(GLuint mask
)
2433 GET_CURRENT_CONTEXT(ctx
);
2435 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2436 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2440 if (ctx
->ExecuteFlag
) {
2441 CALL_IndexMask(ctx
->Exec
, (mask
));
2446 static void GLAPIENTRY
2447 save_InitNames(void)
2449 GET_CURRENT_CONTEXT(ctx
);
2450 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2451 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2452 if (ctx
->ExecuteFlag
) {
2453 CALL_InitNames(ctx
->Exec
, ());
2458 static void GLAPIENTRY
2459 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2461 GET_CURRENT_CONTEXT(ctx
);
2463 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2464 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2482 case GL_SPOT_DIRECTION
:
2485 case GL_SPOT_EXPONENT
:
2488 case GL_SPOT_CUTOFF
:
2491 case GL_CONSTANT_ATTENUATION
:
2494 case GL_LINEAR_ATTENUATION
:
2497 case GL_QUADRATIC_ATTENUATION
:
2503 for (i
= 0; i
< nParams
; i
++) {
2504 n
[3 + i
].f
= params
[i
];
2507 if (ctx
->ExecuteFlag
) {
2508 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2513 static void GLAPIENTRY
2514 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2518 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2519 save_Lightfv(light
, pname
, parray
);
2523 static void GLAPIENTRY
2524 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2531 fparam
[0] = INT_TO_FLOAT(params
[0]);
2532 fparam
[1] = INT_TO_FLOAT(params
[1]);
2533 fparam
[2] = INT_TO_FLOAT(params
[2]);
2534 fparam
[3] = INT_TO_FLOAT(params
[3]);
2537 fparam
[0] = (GLfloat
) params
[0];
2538 fparam
[1] = (GLfloat
) params
[1];
2539 fparam
[2] = (GLfloat
) params
[2];
2540 fparam
[3] = (GLfloat
) params
[3];
2542 case GL_SPOT_DIRECTION
:
2543 fparam
[0] = (GLfloat
) params
[0];
2544 fparam
[1] = (GLfloat
) params
[1];
2545 fparam
[2] = (GLfloat
) params
[2];
2547 case GL_SPOT_EXPONENT
:
2548 case GL_SPOT_CUTOFF
:
2549 case GL_CONSTANT_ATTENUATION
:
2550 case GL_LINEAR_ATTENUATION
:
2551 case GL_QUADRATIC_ATTENUATION
:
2552 fparam
[0] = (GLfloat
) params
[0];
2555 /* error will be caught later in gl_Lightfv */
2558 save_Lightfv(light
, pname
, fparam
);
2562 static void GLAPIENTRY
2563 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2567 parray
[1] = parray
[2] = parray
[3] = 0;
2568 save_Lightiv(light
, pname
, parray
);
2572 static void GLAPIENTRY
2573 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2575 GET_CURRENT_CONTEXT(ctx
);
2577 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2578 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
2586 if (ctx
->ExecuteFlag
) {
2587 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2592 static void GLAPIENTRY
2593 save_LightModelf(GLenum pname
, GLfloat param
)
2597 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2598 save_LightModelfv(pname
, parray
);
2602 static void GLAPIENTRY
2603 save_LightModeliv(GLenum pname
, const GLint
*params
)
2607 case GL_LIGHT_MODEL_AMBIENT
:
2608 fparam
[0] = INT_TO_FLOAT(params
[0]);
2609 fparam
[1] = INT_TO_FLOAT(params
[1]);
2610 fparam
[2] = INT_TO_FLOAT(params
[2]);
2611 fparam
[3] = INT_TO_FLOAT(params
[3]);
2613 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2614 case GL_LIGHT_MODEL_TWO_SIDE
:
2615 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2616 fparam
[0] = (GLfloat
) params
[0];
2622 /* Error will be caught later in gl_LightModelfv */
2623 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2625 save_LightModelfv(pname
, fparam
);
2629 static void GLAPIENTRY
2630 save_LightModeli(GLenum pname
, GLint param
)
2634 parray
[1] = parray
[2] = parray
[3] = 0;
2635 save_LightModeliv(pname
, parray
);
2639 static void GLAPIENTRY
2640 save_LineStipple(GLint factor
, GLushort pattern
)
2642 GET_CURRENT_CONTEXT(ctx
);
2644 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2645 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
2650 if (ctx
->ExecuteFlag
) {
2651 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2656 static void GLAPIENTRY
2657 save_LineWidth(GLfloat width
)
2659 GET_CURRENT_CONTEXT(ctx
);
2661 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2662 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
2666 if (ctx
->ExecuteFlag
) {
2667 CALL_LineWidth(ctx
->Exec
, (width
));
2672 static void GLAPIENTRY
2673 save_ListBase(GLuint base
)
2675 GET_CURRENT_CONTEXT(ctx
);
2677 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2678 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
2682 if (ctx
->ExecuteFlag
) {
2683 CALL_ListBase(ctx
->Exec
, (base
));
2688 static void GLAPIENTRY
2689 save_LoadIdentity(void)
2691 GET_CURRENT_CONTEXT(ctx
);
2692 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2693 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2694 if (ctx
->ExecuteFlag
) {
2695 CALL_LoadIdentity(ctx
->Exec
, ());
2700 static void GLAPIENTRY
2701 save_LoadMatrixf(const GLfloat
* m
)
2703 GET_CURRENT_CONTEXT(ctx
);
2705 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2706 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
2709 for (i
= 0; i
< 16; i
++) {
2713 if (ctx
->ExecuteFlag
) {
2714 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2719 static void GLAPIENTRY
2720 save_LoadMatrixd(const GLdouble
* m
)
2724 for (i
= 0; i
< 16; i
++) {
2725 f
[i
] = (GLfloat
) m
[i
];
2727 save_LoadMatrixf(f
);
2731 static void GLAPIENTRY
2732 save_LoadName(GLuint name
)
2734 GET_CURRENT_CONTEXT(ctx
);
2736 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2737 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
2741 if (ctx
->ExecuteFlag
) {
2742 CALL_LoadName(ctx
->Exec
, (name
));
2747 static void GLAPIENTRY
2748 save_LogicOp(GLenum opcode
)
2750 GET_CURRENT_CONTEXT(ctx
);
2752 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2753 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
2757 if (ctx
->ExecuteFlag
) {
2758 CALL_LogicOp(ctx
->Exec
, (opcode
));
2763 static void GLAPIENTRY
2764 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2765 GLint order
, const GLdouble
* points
)
2767 GET_CURRENT_CONTEXT(ctx
);
2769 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2770 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2772 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2774 n
[2].f
= (GLfloat
) u1
;
2775 n
[3].f
= (GLfloat
) u2
;
2776 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2778 n
[6].data
= (void *) pnts
;
2780 if (ctx
->ExecuteFlag
) {
2781 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2785 static void GLAPIENTRY
2786 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2787 GLint order
, const GLfloat
* points
)
2789 GET_CURRENT_CONTEXT(ctx
);
2791 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2792 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2794 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2798 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2800 n
[6].data
= (void *) pnts
;
2802 if (ctx
->ExecuteFlag
) {
2803 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2808 static void GLAPIENTRY
2809 save_Map2d(GLenum target
,
2810 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2811 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2812 const GLdouble
* points
)
2814 GET_CURRENT_CONTEXT(ctx
);
2816 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2817 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2819 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2820 vstride
, vorder
, points
);
2822 n
[2].f
= (GLfloat
) u1
;
2823 n
[3].f
= (GLfloat
) u2
;
2824 n
[4].f
= (GLfloat
) v1
;
2825 n
[5].f
= (GLfloat
) v2
;
2826 /* XXX verify these strides are correct */
2827 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2828 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2831 n
[10].data
= (void *) pnts
;
2833 if (ctx
->ExecuteFlag
) {
2834 CALL_Map2d(ctx
->Exec
, (target
,
2835 u1
, u2
, ustride
, uorder
,
2836 v1
, v2
, vstride
, vorder
, points
));
2841 static void GLAPIENTRY
2842 save_Map2f(GLenum target
,
2843 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2844 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2845 const GLfloat
* points
)
2847 GET_CURRENT_CONTEXT(ctx
);
2849 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2850 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2852 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
2853 vstride
, vorder
, points
);
2859 /* XXX verify these strides are correct */
2860 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2861 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2864 n
[10].data
= (void *) pnts
;
2866 if (ctx
->ExecuteFlag
) {
2867 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
2868 v1
, v2
, vstride
, vorder
, points
));
2873 static void GLAPIENTRY
2874 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
2876 GET_CURRENT_CONTEXT(ctx
);
2878 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2879 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
2885 if (ctx
->ExecuteFlag
) {
2886 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
2891 static void GLAPIENTRY
2892 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
2894 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
2898 static void GLAPIENTRY
2899 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
2900 GLint vn
, GLfloat v1
, GLfloat v2
)
2902 GET_CURRENT_CONTEXT(ctx
);
2904 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2905 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
2914 if (ctx
->ExecuteFlag
) {
2915 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
2921 static void GLAPIENTRY
2922 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
2923 GLint vn
, GLdouble v1
, GLdouble v2
)
2925 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
2926 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
2930 static void GLAPIENTRY
2931 save_MatrixMode(GLenum mode
)
2933 GET_CURRENT_CONTEXT(ctx
);
2935 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2936 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
2940 if (ctx
->ExecuteFlag
) {
2941 CALL_MatrixMode(ctx
->Exec
, (mode
));
2946 static void GLAPIENTRY
2947 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
2949 GET_CURRENT_CONTEXT(ctx
);
2952 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2953 n
= alloc_instruction(ctx
, OPCODE_MIN_MAX
, 3);
2956 n
[2].e
= internalFormat
;
2959 if (ctx
->ExecuteFlag
) {
2960 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
2965 static void GLAPIENTRY
2966 save_MultMatrixf(const GLfloat
* m
)
2968 GET_CURRENT_CONTEXT(ctx
);
2970 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2971 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
2974 for (i
= 0; i
< 16; i
++) {
2978 if (ctx
->ExecuteFlag
) {
2979 CALL_MultMatrixf(ctx
->Exec
, (m
));
2984 static void GLAPIENTRY
2985 save_MultMatrixd(const GLdouble
* m
)
2989 for (i
= 0; i
< 16; i
++) {
2990 f
[i
] = (GLfloat
) m
[i
];
2992 save_MultMatrixf(f
);
2996 static void GLAPIENTRY
2997 save_NewList(GLuint name
, GLenum mode
)
2999 GET_CURRENT_CONTEXT(ctx
);
3000 /* It's an error to call this function while building a display list */
3001 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
3008 static void GLAPIENTRY
3009 save_Ortho(GLdouble left
, GLdouble right
,
3010 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
3012 GET_CURRENT_CONTEXT(ctx
);
3014 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3015 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
3017 n
[1].f
= (GLfloat
) left
;
3018 n
[2].f
= (GLfloat
) right
;
3019 n
[3].f
= (GLfloat
) bottom
;
3020 n
[4].f
= (GLfloat
) top
;
3021 n
[5].f
= (GLfloat
) nearval
;
3022 n
[6].f
= (GLfloat
) farval
;
3024 if (ctx
->ExecuteFlag
) {
3025 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
3030 static void GLAPIENTRY
3031 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
3033 GET_CURRENT_CONTEXT(ctx
);
3035 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3036 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 3);
3040 n
[3].data
= (void *) malloc(mapsize
* sizeof(GLfloat
));
3041 memcpy(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
3043 if (ctx
->ExecuteFlag
) {
3044 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
3049 static void GLAPIENTRY
3050 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
3052 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3054 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3055 for (i
= 0; i
< mapsize
; i
++) {
3056 fvalues
[i
] = (GLfloat
) values
[i
];
3060 for (i
= 0; i
< mapsize
; i
++) {
3061 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
3064 save_PixelMapfv(map
, mapsize
, fvalues
);
3068 static void GLAPIENTRY
3069 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
3071 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3073 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3074 for (i
= 0; i
< mapsize
; i
++) {
3075 fvalues
[i
] = (GLfloat
) values
[i
];
3079 for (i
= 0; i
< mapsize
; i
++) {
3080 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
3083 save_PixelMapfv(map
, mapsize
, fvalues
);
3087 static void GLAPIENTRY
3088 save_PixelTransferf(GLenum pname
, GLfloat param
)
3090 GET_CURRENT_CONTEXT(ctx
);
3092 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3093 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
3098 if (ctx
->ExecuteFlag
) {
3099 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
3104 static void GLAPIENTRY
3105 save_PixelTransferi(GLenum pname
, GLint param
)
3107 save_PixelTransferf(pname
, (GLfloat
) param
);
3111 static void GLAPIENTRY
3112 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3114 GET_CURRENT_CONTEXT(ctx
);
3116 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3117 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
3122 if (ctx
->ExecuteFlag
) {
3123 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
3128 static void GLAPIENTRY
3129 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
3131 GET_CURRENT_CONTEXT(ctx
);
3133 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3134 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
3141 if (ctx
->ExecuteFlag
) {
3142 CALL_PointParameterfvEXT(ctx
->Exec
, (pname
, params
));
3147 static void GLAPIENTRY
3148 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
3152 parray
[1] = parray
[2] = 0.0F
;
3153 save_PointParameterfvEXT(pname
, parray
);
3156 static void GLAPIENTRY
3157 save_PointParameteriNV(GLenum pname
, GLint param
)
3160 parray
[0] = (GLfloat
) param
;
3161 parray
[1] = parray
[2] = 0.0F
;
3162 save_PointParameterfvEXT(pname
, parray
);
3165 static void GLAPIENTRY
3166 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
3169 parray
[0] = (GLfloat
) param
[0];
3170 parray
[1] = parray
[2] = 0.0F
;
3171 save_PointParameterfvEXT(pname
, parray
);
3175 static void GLAPIENTRY
3176 save_PointSize(GLfloat size
)
3178 GET_CURRENT_CONTEXT(ctx
);
3180 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3181 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
3185 if (ctx
->ExecuteFlag
) {
3186 CALL_PointSize(ctx
->Exec
, (size
));
3191 static void GLAPIENTRY
3192 save_PolygonMode(GLenum face
, GLenum mode
)
3194 GET_CURRENT_CONTEXT(ctx
);
3196 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3197 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
3202 if (ctx
->ExecuteFlag
) {
3203 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
3208 static void GLAPIENTRY
3209 save_PolygonStipple(const GLubyte
* pattern
)
3211 GET_CURRENT_CONTEXT(ctx
);
3214 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3216 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
3218 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
3219 pattern
, &ctx
->Unpack
);
3221 if (ctx
->ExecuteFlag
) {
3222 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
3227 static void GLAPIENTRY
3228 save_PolygonOffset(GLfloat factor
, GLfloat units
)
3230 GET_CURRENT_CONTEXT(ctx
);
3232 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3233 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
3238 if (ctx
->ExecuteFlag
) {
3239 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
3244 static void GLAPIENTRY
3245 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
3247 GET_CURRENT_CONTEXT(ctx
);
3248 /* XXX mult by DepthMaxF here??? */
3249 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
3253 static void GLAPIENTRY
3254 save_PopAttrib(void)
3256 GET_CURRENT_CONTEXT(ctx
);
3257 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3258 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
3259 if (ctx
->ExecuteFlag
) {
3260 CALL_PopAttrib(ctx
->Exec
, ());
3265 static void GLAPIENTRY
3266 save_PopMatrix(void)
3268 GET_CURRENT_CONTEXT(ctx
);
3269 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3270 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
3271 if (ctx
->ExecuteFlag
) {
3272 CALL_PopMatrix(ctx
->Exec
, ());
3277 static void GLAPIENTRY
3280 GET_CURRENT_CONTEXT(ctx
);
3281 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3282 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
3283 if (ctx
->ExecuteFlag
) {
3284 CALL_PopName(ctx
->Exec
, ());
3289 static void GLAPIENTRY
3290 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
3291 const GLclampf
* priorities
)
3293 GET_CURRENT_CONTEXT(ctx
);
3295 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3297 for (i
= 0; i
< num
; i
++) {
3299 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
3301 n
[1].ui
= textures
[i
];
3302 n
[2].f
= priorities
[i
];
3305 if (ctx
->ExecuteFlag
) {
3306 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3311 static void GLAPIENTRY
3312 save_PushAttrib(GLbitfield mask
)
3314 GET_CURRENT_CONTEXT(ctx
);
3316 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3317 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3321 if (ctx
->ExecuteFlag
) {
3322 CALL_PushAttrib(ctx
->Exec
, (mask
));
3327 static void GLAPIENTRY
3328 save_PushMatrix(void)
3330 GET_CURRENT_CONTEXT(ctx
);
3331 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3332 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3333 if (ctx
->ExecuteFlag
) {
3334 CALL_PushMatrix(ctx
->Exec
, ());
3339 static void GLAPIENTRY
3340 save_PushName(GLuint name
)
3342 GET_CURRENT_CONTEXT(ctx
);
3344 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3345 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3349 if (ctx
->ExecuteFlag
) {
3350 CALL_PushName(ctx
->Exec
, (name
));
3355 static void GLAPIENTRY
3356 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3358 GET_CURRENT_CONTEXT(ctx
);
3360 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3361 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3368 if (ctx
->ExecuteFlag
) {
3369 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3373 static void GLAPIENTRY
3374 save_RasterPos2d(GLdouble x
, GLdouble y
)
3376 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3379 static void GLAPIENTRY
3380 save_RasterPos2f(GLfloat x
, GLfloat y
)
3382 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3385 static void GLAPIENTRY
3386 save_RasterPos2i(GLint x
, GLint y
)
3388 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3391 static void GLAPIENTRY
3392 save_RasterPos2s(GLshort x
, GLshort y
)
3394 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3397 static void GLAPIENTRY
3398 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3400 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3403 static void GLAPIENTRY
3404 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3406 save_RasterPos4f(x
, y
, z
, 1.0F
);
3409 static void GLAPIENTRY
3410 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3412 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3415 static void GLAPIENTRY
3416 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3418 save_RasterPos4f(x
, y
, z
, 1.0F
);
3421 static void GLAPIENTRY
3422 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3424 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3427 static void GLAPIENTRY
3428 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3430 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3433 static void GLAPIENTRY
3434 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3436 save_RasterPos4f(x
, y
, z
, w
);
3439 static void GLAPIENTRY
3440 save_RasterPos2dv(const GLdouble
* v
)
3442 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3445 static void GLAPIENTRY
3446 save_RasterPos2fv(const GLfloat
* v
)
3448 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3451 static void GLAPIENTRY
3452 save_RasterPos2iv(const GLint
* v
)
3454 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3457 static void GLAPIENTRY
3458 save_RasterPos2sv(const GLshort
* v
)
3460 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3463 static void GLAPIENTRY
3464 save_RasterPos3dv(const GLdouble
* v
)
3466 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3469 static void GLAPIENTRY
3470 save_RasterPos3fv(const GLfloat
* v
)
3472 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3475 static void GLAPIENTRY
3476 save_RasterPos3iv(const GLint
* v
)
3478 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3481 static void GLAPIENTRY
3482 save_RasterPos3sv(const GLshort
* v
)
3484 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3487 static void GLAPIENTRY
3488 save_RasterPos4dv(const GLdouble
* v
)
3490 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3491 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3494 static void GLAPIENTRY
3495 save_RasterPos4fv(const GLfloat
* v
)
3497 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3500 static void GLAPIENTRY
3501 save_RasterPos4iv(const GLint
* v
)
3503 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3504 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3507 static void GLAPIENTRY
3508 save_RasterPos4sv(const GLshort
* v
)
3510 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3514 static void GLAPIENTRY
3515 save_PassThrough(GLfloat token
)
3517 GET_CURRENT_CONTEXT(ctx
);
3519 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3520 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
3524 if (ctx
->ExecuteFlag
) {
3525 CALL_PassThrough(ctx
->Exec
, (token
));
3530 static void GLAPIENTRY
3531 save_ReadBuffer(GLenum mode
)
3533 GET_CURRENT_CONTEXT(ctx
);
3535 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3536 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
3540 if (ctx
->ExecuteFlag
) {
3541 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3546 static void GLAPIENTRY
3547 save_ResetHistogram(GLenum target
)
3549 GET_CURRENT_CONTEXT(ctx
);
3551 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3552 n
= alloc_instruction(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3556 if (ctx
->ExecuteFlag
) {
3557 CALL_ResetHistogram(ctx
->Exec
, (target
));
3562 static void GLAPIENTRY
3563 save_ResetMinmax(GLenum target
)
3565 GET_CURRENT_CONTEXT(ctx
);
3567 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3568 n
= alloc_instruction(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3572 if (ctx
->ExecuteFlag
) {
3573 CALL_ResetMinmax(ctx
->Exec
, (target
));
3578 static void GLAPIENTRY
3579 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3581 GET_CURRENT_CONTEXT(ctx
);
3583 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3584 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
3591 if (ctx
->ExecuteFlag
) {
3592 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3597 static void GLAPIENTRY
3598 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3600 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3604 static void GLAPIENTRY
3605 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3607 GET_CURRENT_CONTEXT(ctx
);
3609 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3610 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
3616 if (ctx
->ExecuteFlag
) {
3617 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3622 static void GLAPIENTRY
3623 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3625 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3629 static void GLAPIENTRY
3630 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3632 GET_CURRENT_CONTEXT(ctx
);
3634 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3635 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
3642 if (ctx
->ExecuteFlag
) {
3643 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3648 static void GLAPIENTRY
3649 save_ShadeModel(GLenum mode
)
3651 GET_CURRENT_CONTEXT(ctx
);
3653 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3655 if (ctx
->ExecuteFlag
) {
3656 CALL_ShadeModel(ctx
->Exec
, (mode
));
3659 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3662 SAVE_FLUSH_VERTICES(ctx
);
3664 /* Only save the value if we know the statechange will take effect:
3666 if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
)
3667 ctx
->ListState
.Current
.ShadeModel
= mode
;
3669 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
3676 static void GLAPIENTRY
3677 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3679 GET_CURRENT_CONTEXT(ctx
);
3681 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3682 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
3688 if (ctx
->ExecuteFlag
) {
3689 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3694 static void GLAPIENTRY
3695 save_StencilMask(GLuint mask
)
3697 GET_CURRENT_CONTEXT(ctx
);
3699 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3700 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
3704 if (ctx
->ExecuteFlag
) {
3705 CALL_StencilMask(ctx
->Exec
, (mask
));
3710 static void GLAPIENTRY
3711 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3713 GET_CURRENT_CONTEXT(ctx
);
3715 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3716 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
3722 if (ctx
->ExecuteFlag
) {
3723 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3728 static void GLAPIENTRY
3729 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3731 GET_CURRENT_CONTEXT(ctx
);
3733 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3734 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3741 if (ctx
->ExecuteFlag
) {
3742 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3747 static void GLAPIENTRY
3748 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3751 GET_CURRENT_CONTEXT(ctx
);
3753 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3755 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3763 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3770 if (ctx
->ExecuteFlag
) {
3771 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3772 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3777 static void GLAPIENTRY
3778 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3780 GET_CURRENT_CONTEXT(ctx
);
3782 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3783 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3788 if (ctx
->ExecuteFlag
) {
3789 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3794 static void GLAPIENTRY
3795 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3797 GET_CURRENT_CONTEXT(ctx
);
3799 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3800 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3807 if (ctx
->ExecuteFlag
) {
3808 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3813 static void GLAPIENTRY
3814 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3816 GET_CURRENT_CONTEXT(ctx
);
3818 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3819 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
3823 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3831 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3834 if (ctx
->ExecuteFlag
) {
3835 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3840 static void GLAPIENTRY
3841 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3844 parray
[0] = (GLfloat
) param
;
3845 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3846 save_TexEnvfv(target
, pname
, parray
);
3850 static void GLAPIENTRY
3851 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
3854 p
[0] = (GLfloat
) param
;
3855 p
[1] = p
[2] = p
[3] = 0.0F
;
3856 save_TexEnvfv(target
, pname
, p
);
3860 static void GLAPIENTRY
3861 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
3864 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3865 p
[0] = INT_TO_FLOAT(param
[0]);
3866 p
[1] = INT_TO_FLOAT(param
[1]);
3867 p
[2] = INT_TO_FLOAT(param
[2]);
3868 p
[3] = INT_TO_FLOAT(param
[3]);
3871 p
[0] = (GLfloat
) param
[0];
3872 p
[1] = p
[2] = p
[3] = 0.0F
;
3874 save_TexEnvfv(target
, pname
, p
);
3878 static void GLAPIENTRY
3879 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
3881 GET_CURRENT_CONTEXT(ctx
);
3883 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3884 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
3893 if (ctx
->ExecuteFlag
) {
3894 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
3899 static void GLAPIENTRY
3900 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
3903 p
[0] = (GLfloat
) params
[0];
3904 p
[1] = (GLfloat
) params
[1];
3905 p
[2] = (GLfloat
) params
[2];
3906 p
[3] = (GLfloat
) params
[3];
3907 save_TexGenfv(coord
, pname
, p
);
3911 static void GLAPIENTRY
3912 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
3915 parray
[0] = (GLfloat
) param
;
3916 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3917 save_TexGenfv(coord
, pname
, parray
);
3921 static void GLAPIENTRY
3922 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
3925 p
[0] = (GLfloat
) params
[0];
3926 p
[1] = (GLfloat
) params
[1];
3927 p
[2] = (GLfloat
) params
[2];
3928 p
[3] = (GLfloat
) params
[3];
3929 save_TexGenfv(coord
, pname
, p
);
3933 static void GLAPIENTRY
3934 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
3938 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3939 save_TexGenfv(coord
, pname
, parray
);
3943 static void GLAPIENTRY
3944 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
3948 parray
[1] = parray
[2] = parray
[3] = 0;
3949 save_TexGeniv(coord
, pname
, parray
);
3953 static void GLAPIENTRY
3954 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3956 GET_CURRENT_CONTEXT(ctx
);
3958 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3959 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
3968 if (ctx
->ExecuteFlag
) {
3969 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
3974 static void GLAPIENTRY
3975 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
3979 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3980 save_TexParameterfv(target
, pname
, parray
);
3984 static void GLAPIENTRY
3985 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
3988 fparam
[0] = (GLfloat
) param
;
3989 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
3990 save_TexParameterfv(target
, pname
, fparam
);
3994 static void GLAPIENTRY
3995 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
3998 fparam
[0] = (GLfloat
) params
[0];
3999 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4000 save_TexParameterfv(target
, pname
, fparam
);
4004 static void GLAPIENTRY
4005 save_TexImage1D(GLenum target
,
4006 GLint level
, GLint components
,
4007 GLsizei width
, GLint border
,
4008 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4010 GET_CURRENT_CONTEXT(ctx
);
4011 if (target
== GL_PROXY_TEXTURE_1D
) {
4012 /* don't compile, execute immediately */
4013 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4014 border
, format
, type
, pixels
));
4018 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4019 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 8);
4023 n
[3].i
= components
;
4024 n
[4].i
= (GLint
) width
;
4028 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4029 pixels
, &ctx
->Unpack
);
4031 if (ctx
->ExecuteFlag
) {
4032 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4033 border
, format
, type
, pixels
));
4039 static void GLAPIENTRY
4040 save_TexImage2D(GLenum target
,
4041 GLint level
, GLint components
,
4042 GLsizei width
, GLsizei height
, GLint border
,
4043 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4045 GET_CURRENT_CONTEXT(ctx
);
4046 if (target
== GL_PROXY_TEXTURE_2D
) {
4047 /* don't compile, execute immediately */
4048 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4049 height
, border
, format
, type
, pixels
));
4053 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4054 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 9);
4058 n
[3].i
= components
;
4059 n
[4].i
= (GLint
) width
;
4060 n
[5].i
= (GLint
) height
;
4064 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4065 pixels
, &ctx
->Unpack
);
4067 if (ctx
->ExecuteFlag
) {
4068 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4069 height
, border
, format
, type
, pixels
));
4075 static void GLAPIENTRY
4076 save_TexImage3D(GLenum target
,
4077 GLint level
, GLint internalFormat
,
4078 GLsizei width
, GLsizei height
, GLsizei depth
,
4080 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4082 GET_CURRENT_CONTEXT(ctx
);
4083 if (target
== GL_PROXY_TEXTURE_3D
) {
4084 /* don't compile, execute immediately */
4085 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4086 height
, depth
, border
, format
, type
,
4091 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4092 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 10);
4096 n
[3].i
= (GLint
) internalFormat
;
4097 n
[4].i
= (GLint
) width
;
4098 n
[5].i
= (GLint
) height
;
4099 n
[6].i
= (GLint
) depth
;
4103 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4104 pixels
, &ctx
->Unpack
);
4106 if (ctx
->ExecuteFlag
) {
4107 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4108 height
, depth
, border
, format
, type
,
4115 static void GLAPIENTRY
4116 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
4117 GLsizei width
, GLenum format
, GLenum type
,
4118 const GLvoid
* pixels
)
4120 GET_CURRENT_CONTEXT(ctx
);
4123 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4125 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
4130 n
[4].i
= (GLint
) width
;
4133 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4134 pixels
, &ctx
->Unpack
);
4136 if (ctx
->ExecuteFlag
) {
4137 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
4138 format
, type
, pixels
));
4143 static void GLAPIENTRY
4144 save_TexSubImage2D(GLenum target
, GLint level
,
4145 GLint xoffset
, GLint yoffset
,
4146 GLsizei width
, GLsizei height
,
4147 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4149 GET_CURRENT_CONTEXT(ctx
);
4152 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4154 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
4160 n
[5].i
= (GLint
) width
;
4161 n
[6].i
= (GLint
) height
;
4164 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4165 pixels
, &ctx
->Unpack
);
4167 if (ctx
->ExecuteFlag
) {
4168 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
4169 width
, height
, format
, type
, pixels
));
4174 static void GLAPIENTRY
4175 save_TexSubImage3D(GLenum target
, GLint level
,
4176 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4177 GLsizei width
, GLsizei height
, GLsizei depth
,
4178 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4180 GET_CURRENT_CONTEXT(ctx
);
4183 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4185 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
4192 n
[6].i
= (GLint
) width
;
4193 n
[7].i
= (GLint
) height
;
4194 n
[8].i
= (GLint
) depth
;
4197 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4198 pixels
, &ctx
->Unpack
);
4200 if (ctx
->ExecuteFlag
) {
4201 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
4202 xoffset
, yoffset
, zoffset
,
4203 width
, height
, depth
, format
, type
,
4209 static void GLAPIENTRY
4210 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
4212 GET_CURRENT_CONTEXT(ctx
);
4214 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4215 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
4221 if (ctx
->ExecuteFlag
) {
4222 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
4227 static void GLAPIENTRY
4228 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
4230 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4235 static void GLAPIENTRY
4236 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4238 GET_CURRENT_CONTEXT(ctx
);
4240 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4241 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
4245 n
[3].i
= (GLint
) width
;
4246 n
[4].i
= (GLint
) height
;
4248 if (ctx
->ExecuteFlag
) {
4249 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
4254 static void GLAPIENTRY
4255 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4257 GET_CURRENT_CONTEXT(ctx
);
4259 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4260 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
4267 if (ctx
->ExecuteFlag
) {
4268 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
4272 static void GLAPIENTRY
4273 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
4275 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4278 static void GLAPIENTRY
4279 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
4281 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4284 static void GLAPIENTRY
4285 save_WindowPos2iMESA(GLint x
, GLint y
)
4287 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4290 static void GLAPIENTRY
4291 save_WindowPos2sMESA(GLshort x
, GLshort y
)
4293 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4296 static void GLAPIENTRY
4297 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
4299 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4302 static void GLAPIENTRY
4303 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
4305 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4308 static void GLAPIENTRY
4309 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4311 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4314 static void GLAPIENTRY
4315 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4317 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4320 static void GLAPIENTRY
4321 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4323 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4326 static void GLAPIENTRY
4327 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
4329 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4332 static void GLAPIENTRY
4333 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
4335 save_WindowPos4fMESA(x
, y
, z
, w
);
4338 static void GLAPIENTRY
4339 save_WindowPos2dvMESA(const GLdouble
* v
)
4341 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4344 static void GLAPIENTRY
4345 save_WindowPos2fvMESA(const GLfloat
* v
)
4347 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4350 static void GLAPIENTRY
4351 save_WindowPos2ivMESA(const GLint
* v
)
4353 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4356 static void GLAPIENTRY
4357 save_WindowPos2svMESA(const GLshort
* v
)
4359 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4362 static void GLAPIENTRY
4363 save_WindowPos3dvMESA(const GLdouble
* v
)
4365 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4368 static void GLAPIENTRY
4369 save_WindowPos3fvMESA(const GLfloat
* v
)
4371 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4374 static void GLAPIENTRY
4375 save_WindowPos3ivMESA(const GLint
* v
)
4377 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4380 static void GLAPIENTRY
4381 save_WindowPos3svMESA(const GLshort
* v
)
4383 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4386 static void GLAPIENTRY
4387 save_WindowPos4dvMESA(const GLdouble
* v
)
4389 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4390 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4393 static void GLAPIENTRY
4394 save_WindowPos4fvMESA(const GLfloat
* v
)
4396 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4399 static void GLAPIENTRY
4400 save_WindowPos4ivMESA(const GLint
* v
)
4402 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4403 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4406 static void GLAPIENTRY
4407 save_WindowPos4svMESA(const GLshort
* v
)
4409 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4414 /* GL_ARB_multitexture */
4415 static void GLAPIENTRY
4416 save_ActiveTextureARB(GLenum target
)
4418 GET_CURRENT_CONTEXT(ctx
);
4420 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4421 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4425 if (ctx
->ExecuteFlag
) {
4426 CALL_ActiveTextureARB(ctx
->Exec
, (target
));
4431 /* GL_ARB_transpose_matrix */
4433 static void GLAPIENTRY
4434 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4437 _math_transposefd(tm
, m
);
4438 save_LoadMatrixf(tm
);
4442 static void GLAPIENTRY
4443 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4446 _math_transposef(tm
, m
);
4447 save_LoadMatrixf(tm
);
4451 static void GLAPIENTRY
4452 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4455 _math_transposefd(tm
, m
);
4456 save_MultMatrixf(tm
);
4460 static void GLAPIENTRY
4461 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4464 _math_transposef(tm
, m
);
4465 save_MultMatrixf(tm
);
4468 static GLvoid
*copy_data(const GLvoid
*data
, GLsizei size
, const char *func
)
4470 GET_CURRENT_CONTEXT(ctx
);
4476 image
= malloc(size
);
4478 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
4481 memcpy(image
, data
, size
);
4487 /* GL_ARB_texture_compression */
4488 static void GLAPIENTRY
4489 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4490 GLenum internalFormat
, GLsizei width
,
4491 GLint border
, GLsizei imageSize
,
4492 const GLvoid
* data
)
4494 GET_CURRENT_CONTEXT(ctx
);
4495 if (target
== GL_PROXY_TEXTURE_1D
) {
4496 /* don't compile, execute immediately */
4497 CALL_CompressedTexImage1DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4498 width
, border
, imageSize
,
4503 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4505 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4509 n
[3].e
= internalFormat
;
4510 n
[4].i
= (GLint
) width
;
4513 n
[7].data
= copy_data(data
, imageSize
, "glCompressedTexImage1DARB");
4515 if (ctx
->ExecuteFlag
) {
4516 CALL_CompressedTexImage1DARB(ctx
->Exec
,
4517 (target
, level
, internalFormat
, width
,
4518 border
, imageSize
, data
));
4524 static void GLAPIENTRY
4525 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4526 GLenum internalFormat
, GLsizei width
,
4527 GLsizei height
, GLint border
, GLsizei imageSize
,
4528 const GLvoid
* data
)
4530 GET_CURRENT_CONTEXT(ctx
);
4531 if (target
== GL_PROXY_TEXTURE_2D
) {
4532 /* don't compile, execute immediately */
4533 CALL_CompressedTexImage2DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4534 width
, height
, border
,
4539 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4541 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4545 n
[3].e
= internalFormat
;
4546 n
[4].i
= (GLint
) width
;
4547 n
[5].i
= (GLint
) height
;
4550 n
[8].data
= copy_data(data
, imageSize
, "glCompressedTexImage2DARB");
4552 if (ctx
->ExecuteFlag
) {
4553 CALL_CompressedTexImage2DARB(ctx
->Exec
,
4554 (target
, level
, internalFormat
, width
,
4555 height
, border
, imageSize
, data
));
4561 static void GLAPIENTRY
4562 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4563 GLenum internalFormat
, GLsizei width
,
4564 GLsizei height
, GLsizei depth
, GLint border
,
4565 GLsizei imageSize
, const GLvoid
* data
)
4567 GET_CURRENT_CONTEXT(ctx
);
4568 if (target
== GL_PROXY_TEXTURE_3D
) {
4569 /* don't compile, execute immediately */
4570 CALL_CompressedTexImage3DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4571 width
, height
, depth
, border
,
4576 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4578 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4582 n
[3].e
= internalFormat
;
4583 n
[4].i
= (GLint
) width
;
4584 n
[5].i
= (GLint
) height
;
4585 n
[6].i
= (GLint
) depth
;
4588 n
[9].data
= copy_data(data
, imageSize
, "glCompressedTexImage3DARB");
4590 if (ctx
->ExecuteFlag
) {
4591 CALL_CompressedTexImage3DARB(ctx
->Exec
,
4592 (target
, level
, internalFormat
, width
,
4593 height
, depth
, border
, imageSize
,
4600 static void GLAPIENTRY
4601 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4602 GLsizei width
, GLenum format
,
4603 GLsizei imageSize
, const GLvoid
* data
)
4606 GET_CURRENT_CONTEXT(ctx
);
4607 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4609 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4614 n
[4].i
= (GLint
) width
;
4617 n
[7].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage1DARB");
4619 if (ctx
->ExecuteFlag
) {
4620 CALL_CompressedTexSubImage1DARB(ctx
->Exec
, (target
, level
, xoffset
,
4621 width
, format
, imageSize
,
4627 static void GLAPIENTRY
4628 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4629 GLint yoffset
, GLsizei width
, GLsizei height
,
4630 GLenum format
, GLsizei imageSize
,
4631 const GLvoid
* data
)
4634 GET_CURRENT_CONTEXT(ctx
);
4635 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4637 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4643 n
[5].i
= (GLint
) width
;
4644 n
[6].i
= (GLint
) height
;
4647 n
[9].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage2DARB");
4649 if (ctx
->ExecuteFlag
) {
4650 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
4651 (target
, level
, xoffset
, yoffset
, width
,
4652 height
, format
, imageSize
, data
));
4657 static void GLAPIENTRY
4658 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4659 GLint yoffset
, GLint zoffset
, GLsizei width
,
4660 GLsizei height
, GLsizei depth
, GLenum format
,
4661 GLsizei imageSize
, const GLvoid
* data
)
4664 GET_CURRENT_CONTEXT(ctx
);
4665 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4667 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4674 n
[6].i
= (GLint
) width
;
4675 n
[7].i
= (GLint
) height
;
4676 n
[8].i
= (GLint
) depth
;
4678 n
[10].i
= imageSize
;
4679 n
[11].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage3DARB");
4681 if (ctx
->ExecuteFlag
) {
4682 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
4683 (target
, level
, xoffset
, yoffset
,
4684 zoffset
, width
, height
, depth
, format
,
4690 /* GL_ARB_multisample */
4691 static void GLAPIENTRY
4692 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4694 GET_CURRENT_CONTEXT(ctx
);
4696 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4697 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4702 if (ctx
->ExecuteFlag
) {
4703 CALL_SampleCoverageARB(ctx
->Exec
, (value
, invert
));
4709 * GL_NV_vertex_program
4711 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4712 static void GLAPIENTRY
4713 save_BindProgramNV(GLenum target
, GLuint id
)
4715 GET_CURRENT_CONTEXT(ctx
);
4717 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4718 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4723 if (ctx
->ExecuteFlag
) {
4724 CALL_BindProgramNV(ctx
->Exec
, (target
, id
));
4728 static void GLAPIENTRY
4729 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4730 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4732 GET_CURRENT_CONTEXT(ctx
);
4734 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4735 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4744 if (ctx
->ExecuteFlag
) {
4745 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4750 static void GLAPIENTRY
4751 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4752 const GLfloat
*params
)
4754 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4755 params
[2], params
[3]);
4759 static void GLAPIENTRY
4760 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4761 const GLfloat
* params
)
4763 GET_CURRENT_CONTEXT(ctx
);
4765 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4769 const GLfloat
* p
= params
;
4771 for (i
= 0 ; i
< count
; i
++) {
4772 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4785 if (ctx
->ExecuteFlag
) {
4786 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4791 static void GLAPIENTRY
4792 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4793 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4795 save_ProgramEnvParameter4fARB(target
, index
,
4797 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4801 static void GLAPIENTRY
4802 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4803 const GLdouble
*params
)
4805 save_ProgramEnvParameter4fARB(target
, index
,
4806 (GLfloat
) params
[0],
4807 (GLfloat
) params
[1],
4808 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4811 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */
4813 #if FEATURE_NV_vertex_program
4814 static void GLAPIENTRY
4815 save_ExecuteProgramNV(GLenum target
, GLuint id
, const GLfloat
*params
)
4817 GET_CURRENT_CONTEXT(ctx
);
4819 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4820 n
= alloc_instruction(ctx
, OPCODE_EXECUTE_PROGRAM_NV
, 6);
4829 if (ctx
->ExecuteFlag
) {
4830 CALL_ExecuteProgramNV(ctx
->Exec
, (target
, id
, params
));
4835 static void GLAPIENTRY
4836 save_ProgramParameters4dvNV(GLenum target
, GLuint index
,
4837 GLsizei num
, const GLdouble
*params
)
4840 for (i
= 0; i
< num
; i
++) {
4841 save_ProgramEnvParameter4dvARB(target
, index
+ i
, params
+ 4 * i
);
4846 static void GLAPIENTRY
4847 save_ProgramParameters4fvNV(GLenum target
, GLuint index
,
4848 GLsizei num
, const GLfloat
*params
)
4851 for (i
= 0; i
< num
; i
++) {
4852 save_ProgramEnvParameter4fvARB(target
, index
+ i
, params
+ 4 * i
);
4857 static void GLAPIENTRY
4858 save_LoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
4859 const GLubyte
* program
)
4861 GET_CURRENT_CONTEXT(ctx
);
4864 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4866 n
= alloc_instruction(ctx
, OPCODE_LOAD_PROGRAM_NV
, 4);
4868 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
4870 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glLoadProgramNV");
4873 memcpy(programCopy
, program
, len
);
4877 n
[4].data
= programCopy
;
4879 if (ctx
->ExecuteFlag
) {
4880 CALL_LoadProgramNV(ctx
->Exec
, (target
, id
, len
, program
));
4885 static void GLAPIENTRY
4886 save_RequestResidentProgramsNV(GLsizei num
, const GLuint
* ids
)
4888 GET_CURRENT_CONTEXT(ctx
);
4891 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4893 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 2);
4895 GLuint
*idCopy
= (GLuint
*) malloc(num
* sizeof(GLuint
));
4897 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glRequestResidentProgramsNV");
4900 memcpy(idCopy
, ids
, num
* sizeof(GLuint
));
4904 if (ctx
->ExecuteFlag
) {
4905 CALL_RequestResidentProgramsNV(ctx
->Exec
, (num
, ids
));
4910 static void GLAPIENTRY
4911 save_TrackMatrixNV(GLenum target
, GLuint address
,
4912 GLenum matrix
, GLenum transform
)
4914 GET_CURRENT_CONTEXT(ctx
);
4916 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4917 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 4);
4924 if (ctx
->ExecuteFlag
) {
4925 CALL_TrackMatrixNV(ctx
->Exec
, (target
, address
, matrix
, transform
));
4928 #endif /* FEATURE_NV_vertex_program */
4932 * GL_NV_fragment_program
4934 #if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
4935 static void GLAPIENTRY
4936 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
4937 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4939 GET_CURRENT_CONTEXT(ctx
);
4941 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4942 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4951 if (ctx
->ExecuteFlag
) {
4952 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4957 static void GLAPIENTRY
4958 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
4959 const GLfloat
*params
)
4961 GET_CURRENT_CONTEXT(ctx
);
4963 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4964 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4973 if (ctx
->ExecuteFlag
) {
4974 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
4979 static void GLAPIENTRY
4980 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4981 const GLfloat
*params
)
4983 GET_CURRENT_CONTEXT(ctx
);
4985 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4989 const GLfloat
* p
= params
;
4991 for (i
= 0 ; i
< count
; i
++) {
4992 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5005 if (ctx
->ExecuteFlag
) {
5006 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
5011 static void GLAPIENTRY
5012 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
5013 GLdouble x
, GLdouble y
,
5014 GLdouble z
, GLdouble w
)
5016 GET_CURRENT_CONTEXT(ctx
);
5018 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5019 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5023 n
[3].f
= (GLfloat
) x
;
5024 n
[4].f
= (GLfloat
) y
;
5025 n
[5].f
= (GLfloat
) z
;
5026 n
[6].f
= (GLfloat
) w
;
5028 if (ctx
->ExecuteFlag
) {
5029 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5034 static void GLAPIENTRY
5035 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
5036 const GLdouble
*params
)
5038 GET_CURRENT_CONTEXT(ctx
);
5040 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5041 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5045 n
[3].f
= (GLfloat
) params
[0];
5046 n
[4].f
= (GLfloat
) params
[1];
5047 n
[5].f
= (GLfloat
) params
[2];
5048 n
[6].f
= (GLfloat
) params
[3];
5050 if (ctx
->ExecuteFlag
) {
5051 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
5055 #if FEATURE_NV_fragment_program
5056 static void GLAPIENTRY
5057 save_ProgramNamedParameter4fNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5058 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5060 GET_CURRENT_CONTEXT(ctx
);
5063 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5065 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_NAMED_PARAMETER_NV
, 6);
5067 GLubyte
*nameCopy
= (GLubyte
*) malloc(len
);
5069 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramNamedParameter4fNV");
5072 memcpy(nameCopy
, name
, len
);
5075 n
[3].data
= nameCopy
;
5081 if (ctx
->ExecuteFlag
) {
5082 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (id
, len
, name
, x
, y
, z
, w
));
5086 static void GLAPIENTRY
5087 save_ProgramNamedParameter4fvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5090 save_ProgramNamedParameter4fNV(id
, len
, name
, v
[0], v
[1], v
[2], v
[3]);
5094 static void GLAPIENTRY
5095 save_ProgramNamedParameter4dNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5096 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
5098 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) x
, (GLfloat
) y
,
5099 (GLfloat
) z
, (GLfloat
) w
);
5103 static void GLAPIENTRY
5104 save_ProgramNamedParameter4dvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5107 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) v
[0],
5108 (GLfloat
) v
[1], (GLfloat
) v
[2],
5112 #endif /* FEATURE_NV_fragment_program */
5116 /* GL_EXT_stencil_two_side */
5117 static void GLAPIENTRY
5118 save_ActiveStencilFaceEXT(GLenum face
)
5120 GET_CURRENT_CONTEXT(ctx
);
5122 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5123 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
5127 if (ctx
->ExecuteFlag
) {
5128 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
5133 /* GL_EXT_depth_bounds_test */
5134 static void GLAPIENTRY
5135 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
5137 GET_CURRENT_CONTEXT(ctx
);
5139 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5140 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
5142 n
[1].f
= (GLfloat
) zmin
;
5143 n
[2].f
= (GLfloat
) zmax
;
5145 if (ctx
->ExecuteFlag
) {
5146 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
5152 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
5154 static void GLAPIENTRY
5155 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
5156 const GLvoid
* string
)
5158 GET_CURRENT_CONTEXT(ctx
);
5161 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5163 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
5165 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
5167 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
5170 memcpy(programCopy
, string
, len
);
5174 n
[4].data
= programCopy
;
5176 if (ctx
->ExecuteFlag
) {
5177 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
5181 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
5184 static void GLAPIENTRY
5185 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
5187 GET_CURRENT_CONTEXT(ctx
);
5189 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5190 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
5194 if (count
> MAX_DRAW_BUFFERS
)
5195 count
= MAX_DRAW_BUFFERS
;
5196 for (i
= 0; i
< count
; i
++) {
5197 n
[2 + i
].e
= buffers
[i
];
5200 if (ctx
->ExecuteFlag
) {
5201 CALL_DrawBuffersARB(ctx
->Exec
, (count
, buffers
));
5205 static void GLAPIENTRY
5206 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
5208 GET_CURRENT_CONTEXT(ctx
);
5211 n
= alloc_instruction(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
5219 if (ctx
->ExecuteFlag
) {
5220 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
5224 static void GLAPIENTRY
5225 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
5228 p
[0] = INT_TO_FLOAT(param
[0]);
5229 p
[1] = INT_TO_FLOAT(param
[1]);
5230 p
[2] = INT_TO_FLOAT(param
[2]);
5231 p
[3] = INT_TO_FLOAT(param
[3]);
5232 save_TexBumpParameterfvATI(pname
, p
);
5235 static void GLAPIENTRY
5236 save_Attr1fNV(GLenum attr
, GLfloat x
)
5238 GET_CURRENT_CONTEXT(ctx
);
5240 SAVE_FLUSH_VERTICES(ctx
);
5241 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5247 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5248 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5249 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5251 if (ctx
->ExecuteFlag
) {
5252 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5256 static void GLAPIENTRY
5257 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5259 GET_CURRENT_CONTEXT(ctx
);
5261 SAVE_FLUSH_VERTICES(ctx
);
5262 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5269 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5270 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5271 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5273 if (ctx
->ExecuteFlag
) {
5274 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5278 static void GLAPIENTRY
5279 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5281 GET_CURRENT_CONTEXT(ctx
);
5283 SAVE_FLUSH_VERTICES(ctx
);
5284 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5292 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5293 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5294 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5296 if (ctx
->ExecuteFlag
) {
5297 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5301 static void GLAPIENTRY
5302 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5304 GET_CURRENT_CONTEXT(ctx
);
5306 SAVE_FLUSH_VERTICES(ctx
);
5307 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5316 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5317 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5318 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5320 if (ctx
->ExecuteFlag
) {
5321 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5326 static void GLAPIENTRY
5327 save_Attr1fARB(GLenum attr
, GLfloat x
)
5329 GET_CURRENT_CONTEXT(ctx
);
5331 SAVE_FLUSH_VERTICES(ctx
);
5332 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5338 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5339 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5340 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5342 if (ctx
->ExecuteFlag
) {
5343 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5347 static void GLAPIENTRY
5348 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5350 GET_CURRENT_CONTEXT(ctx
);
5352 SAVE_FLUSH_VERTICES(ctx
);
5353 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5360 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5361 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5362 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5364 if (ctx
->ExecuteFlag
) {
5365 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5369 static void GLAPIENTRY
5370 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5372 GET_CURRENT_CONTEXT(ctx
);
5374 SAVE_FLUSH_VERTICES(ctx
);
5375 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5383 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5384 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5385 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5387 if (ctx
->ExecuteFlag
) {
5388 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5392 static void GLAPIENTRY
5393 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5395 GET_CURRENT_CONTEXT(ctx
);
5397 SAVE_FLUSH_VERTICES(ctx
);
5398 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5407 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5408 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5409 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5411 if (ctx
->ExecuteFlag
) {
5412 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5417 static void GLAPIENTRY
5418 save_EvalCoord1f(GLfloat x
)
5420 GET_CURRENT_CONTEXT(ctx
);
5422 SAVE_FLUSH_VERTICES(ctx
);
5423 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
5427 if (ctx
->ExecuteFlag
) {
5428 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5432 static void GLAPIENTRY
5433 save_EvalCoord1fv(const GLfloat
* v
)
5435 save_EvalCoord1f(v
[0]);
5438 static void GLAPIENTRY
5439 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5441 GET_CURRENT_CONTEXT(ctx
);
5443 SAVE_FLUSH_VERTICES(ctx
);
5444 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
5449 if (ctx
->ExecuteFlag
) {
5450 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5454 static void GLAPIENTRY
5455 save_EvalCoord2fv(const GLfloat
* v
)
5457 save_EvalCoord2f(v
[0], v
[1]);
5461 static void GLAPIENTRY
5462 save_EvalPoint1(GLint x
)
5464 GET_CURRENT_CONTEXT(ctx
);
5466 SAVE_FLUSH_VERTICES(ctx
);
5467 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
5471 if (ctx
->ExecuteFlag
) {
5472 CALL_EvalPoint1(ctx
->Exec
, (x
));
5476 static void GLAPIENTRY
5477 save_EvalPoint2(GLint x
, GLint y
)
5479 GET_CURRENT_CONTEXT(ctx
);
5481 SAVE_FLUSH_VERTICES(ctx
);
5482 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
5487 if (ctx
->ExecuteFlag
) {
5488 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5492 static void GLAPIENTRY
5493 save_Indexf(GLfloat x
)
5495 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5498 static void GLAPIENTRY
5499 save_Indexfv(const GLfloat
* v
)
5501 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5504 static void GLAPIENTRY
5505 save_EdgeFlag(GLboolean x
)
5507 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? (GLfloat
)1.0 : (GLfloat
)0.0);
5510 static inline GLboolean
compare4fv( const GLfloat
*a
,
5514 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5518 static void GLAPIENTRY
5519 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5521 GET_CURRENT_CONTEXT(ctx
);
5529 case GL_FRONT_AND_BACK
:
5532 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(face)");
5541 case GL_AMBIENT_AND_DIFFUSE
:
5547 case GL_COLOR_INDEXES
:
5551 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(pname)");
5555 if (ctx
->ExecuteFlag
) {
5556 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5559 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5561 /* Try to eliminate redundant statechanges. Because it is legal to
5562 * call glMaterial even inside begin/end calls, don't need to worry
5563 * about ctx->Driver.CurrentSavePrimitive here.
5565 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5566 if (bitmask
& (1 << i
)) {
5567 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5568 compare4fv(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5569 bitmask
&= ~(1 << i
);
5572 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5573 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5578 /* If this call has effect, return early:
5583 SAVE_FLUSH_VERTICES(ctx
);
5585 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
5589 for (i
= 0; i
< args
; i
++)
5590 n
[3 + i
].f
= param
[i
];
5594 static void GLAPIENTRY
5595 save_Begin(GLenum mode
)
5597 GET_CURRENT_CONTEXT(ctx
);
5599 GLboolean error
= GL_FALSE
;
5601 if (!_mesa_valid_prim_mode(ctx
, mode
)) {
5602 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glBegin(mode)");
5605 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5606 /* Typically the first begin. This may raise an error on
5607 * playback, depending on whether CallList is issued from inside
5608 * a begin/end or not.
5610 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5612 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
) {
5613 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5616 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5621 /* Give the driver an opportunity to hook in an optimized
5622 * display list compiler.
5624 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5627 SAVE_FLUSH_VERTICES(ctx
);
5628 n
= alloc_instruction(ctx
, OPCODE_BEGIN
, 1);
5634 if (ctx
->ExecuteFlag
) {
5635 CALL_Begin(ctx
->Exec
, (mode
));
5639 static void GLAPIENTRY
5642 GET_CURRENT_CONTEXT(ctx
);
5643 SAVE_FLUSH_VERTICES(ctx
);
5644 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
5645 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5646 if (ctx
->ExecuteFlag
) {
5647 CALL_End(ctx
->Exec
, ());
5651 static void GLAPIENTRY
5652 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5654 GET_CURRENT_CONTEXT(ctx
);
5656 SAVE_FLUSH_VERTICES(ctx
);
5657 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
5664 if (ctx
->ExecuteFlag
) {
5665 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5670 static void GLAPIENTRY
5671 save_Vertex2f(GLfloat x
, GLfloat y
)
5673 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5676 static void GLAPIENTRY
5677 save_Vertex2fv(const GLfloat
* v
)
5679 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5682 static void GLAPIENTRY
5683 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5685 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5688 static void GLAPIENTRY
5689 save_Vertex3fv(const GLfloat
* v
)
5691 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5694 static void GLAPIENTRY
5695 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5697 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5700 static void GLAPIENTRY
5701 save_Vertex4fv(const GLfloat
* v
)
5703 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5706 static void GLAPIENTRY
5707 save_TexCoord1f(GLfloat x
)
5709 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5712 static void GLAPIENTRY
5713 save_TexCoord1fv(const GLfloat
* v
)
5715 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5718 static void GLAPIENTRY
5719 save_TexCoord2f(GLfloat x
, GLfloat y
)
5721 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
5724 static void GLAPIENTRY
5725 save_TexCoord2fv(const GLfloat
* v
)
5727 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
5730 static void GLAPIENTRY
5731 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
5733 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
5736 static void GLAPIENTRY
5737 save_TexCoord3fv(const GLfloat
* v
)
5739 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
5742 static void GLAPIENTRY
5743 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5745 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
5748 static void GLAPIENTRY
5749 save_TexCoord4fv(const GLfloat
* v
)
5751 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
5754 static void GLAPIENTRY
5755 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
5757 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
5760 static void GLAPIENTRY
5761 save_Normal3fv(const GLfloat
* v
)
5763 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
5766 static void GLAPIENTRY
5767 save_FogCoordfEXT(GLfloat x
)
5769 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
5772 static void GLAPIENTRY
5773 save_FogCoordfvEXT(const GLfloat
* v
)
5775 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
5778 static void GLAPIENTRY
5779 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
5781 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
5784 static void GLAPIENTRY
5785 save_Color3fv(const GLfloat
* v
)
5787 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
5790 static void GLAPIENTRY
5791 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5793 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
5796 static void GLAPIENTRY
5797 save_Color4fv(const GLfloat
* v
)
5799 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
5802 static void GLAPIENTRY
5803 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
5805 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
5808 static void GLAPIENTRY
5809 save_SecondaryColor3fvEXT(const GLfloat
* v
)
5811 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
5815 /* Just call the respective ATTR for texcoord
5817 static void GLAPIENTRY
5818 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
5820 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5821 save_Attr1fNV(attr
, x
);
5824 static void GLAPIENTRY
5825 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
5827 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5828 save_Attr1fNV(attr
, v
[0]);
5831 static void GLAPIENTRY
5832 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
5834 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5835 save_Attr2fNV(attr
, x
, y
);
5838 static void GLAPIENTRY
5839 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
5841 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5842 save_Attr2fNV(attr
, v
[0], v
[1]);
5845 static void GLAPIENTRY
5846 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
5848 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5849 save_Attr3fNV(attr
, x
, y
, z
);
5852 static void GLAPIENTRY
5853 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
5855 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5856 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
5859 static void GLAPIENTRY
5860 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
5861 GLfloat z
, GLfloat w
)
5863 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5864 save_Attr4fNV(attr
, x
, y
, z
, w
);
5867 static void GLAPIENTRY
5868 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
5870 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5871 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
5876 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
5882 GET_CURRENT_CONTEXT(ctx
);
5883 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
5887 /* First level for NV_vertex_program:
5889 * Check for errors at compile time?.
5891 static void GLAPIENTRY
5892 save_VertexAttrib1fNV(GLuint index
, GLfloat x
)
5894 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5895 save_Attr1fNV(index
, x
);
5900 static void GLAPIENTRY
5901 save_VertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
5903 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5904 save_Attr1fNV(index
, v
[0]);
5909 static void GLAPIENTRY
5910 save_VertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
5912 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5913 save_Attr2fNV(index
, x
, y
);
5918 static void GLAPIENTRY
5919 save_VertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
5921 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5922 save_Attr2fNV(index
, v
[0], v
[1]);
5927 static void GLAPIENTRY
5928 save_VertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
5930 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5931 save_Attr3fNV(index
, x
, y
, z
);
5936 static void GLAPIENTRY
5937 save_VertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
5939 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5940 save_Attr3fNV(index
, v
[0], v
[1], v
[2]);
5945 static void GLAPIENTRY
5946 save_VertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
,
5947 GLfloat z
, GLfloat w
)
5949 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5950 save_Attr4fNV(index
, x
, y
, z
, w
);
5955 static void GLAPIENTRY
5956 save_VertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
5958 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
5959 save_Attr4fNV(index
, v
[0], v
[1], v
[2], v
[3]);
5967 static void GLAPIENTRY
5968 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
5970 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5971 save_Attr1fARB(index
, x
);
5976 static void GLAPIENTRY
5977 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
5979 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5980 save_Attr1fARB(index
, v
[0]);
5985 static void GLAPIENTRY
5986 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
5988 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5989 save_Attr2fARB(index
, x
, y
);
5994 static void GLAPIENTRY
5995 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
5997 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5998 save_Attr2fARB(index
, v
[0], v
[1]);
6003 static void GLAPIENTRY
6004 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6006 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6007 save_Attr3fARB(index
, x
, y
, z
);
6012 static void GLAPIENTRY
6013 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
6015 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6016 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
6021 static void GLAPIENTRY
6022 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
6025 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6026 save_Attr4fARB(index
, x
, y
, z
, w
);
6031 static void GLAPIENTRY
6032 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
6034 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6035 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
6041 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
6043 static void GLAPIENTRY
6044 exec_BindAttribLocationARB(GLuint program
, GLuint index
, const GLchar
*name
)
6046 GET_CURRENT_CONTEXT(ctx
);
6047 FLUSH_VERTICES(ctx
, 0);
6048 CALL_BindAttribLocationARB(ctx
->Exec
, (program
, index
, name
));
6051 static GLint GLAPIENTRY
6052 exec_GetAttribLocationARB(GLuint program
, const GLchar
*name
)
6054 GET_CURRENT_CONTEXT(ctx
);
6055 FLUSH_VERTICES(ctx
, 0);
6056 return CALL_GetAttribLocationARB(ctx
->Exec
, (program
, name
));
6059 static GLint GLAPIENTRY
6060 exec_GetUniformLocationARB(GLuint program
, const GLchar
*name
)
6062 GET_CURRENT_CONTEXT(ctx
);
6063 FLUSH_VERTICES(ctx
, 0);
6064 return CALL_GetUniformLocationARB(ctx
->Exec
, (program
, name
));
6066 /* XXX more shader functions needed here */
6069 #if FEATURE_EXT_framebuffer_blit
6070 static void GLAPIENTRY
6071 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
6072 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
6073 GLbitfield mask
, GLenum filter
)
6075 GET_CURRENT_CONTEXT(ctx
);
6077 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6078 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
6091 if (ctx
->ExecuteFlag
) {
6092 CALL_BlitFramebufferEXT(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
6093 dstX0
, dstY0
, dstX1
, dstY1
,
6100 /** GL_EXT_provoking_vertex */
6101 static void GLAPIENTRY
6102 save_ProvokingVertexEXT(GLenum mode
)
6104 GET_CURRENT_CONTEXT(ctx
);
6106 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6107 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
6111 if (ctx
->ExecuteFlag
) {
6112 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
6113 _mesa_ProvokingVertexEXT(mode
);
6117 /* aka UseProgram() */
6118 static void GLAPIENTRY
6119 save_UseProgramObjectARB(GLhandleARB program
)
6121 GET_CURRENT_CONTEXT(ctx
);
6123 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6124 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
6128 if (ctx
->ExecuteFlag
) {
6129 CALL_UseProgramObjectARB(ctx
->Exec
, (program
));
6134 static void GLAPIENTRY
6135 save_Uniform1fARB(GLint location
, GLfloat x
)
6137 GET_CURRENT_CONTEXT(ctx
);
6139 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6140 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
6145 if (ctx
->ExecuteFlag
) {
6146 CALL_Uniform1fARB(ctx
->Exec
, (location
, x
));
6151 static void GLAPIENTRY
6152 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
6154 GET_CURRENT_CONTEXT(ctx
);
6156 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6157 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
6163 if (ctx
->ExecuteFlag
) {
6164 CALL_Uniform2fARB(ctx
->Exec
, (location
, x
, y
));
6169 static void GLAPIENTRY
6170 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
6172 GET_CURRENT_CONTEXT(ctx
);
6174 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6175 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
6182 if (ctx
->ExecuteFlag
) {
6183 CALL_Uniform3fARB(ctx
->Exec
, (location
, x
, y
, z
));
6188 static void GLAPIENTRY
6189 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6191 GET_CURRENT_CONTEXT(ctx
);
6193 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6194 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6202 if (ctx
->ExecuteFlag
) {
6203 CALL_Uniform4fARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6208 /** Return copy of memory */
6210 memdup(const void *src
, GLsizei bytes
)
6212 void *b
= bytes
>= 0 ? malloc(bytes
) : NULL
;
6214 memcpy(b
, src
, bytes
);
6219 static void GLAPIENTRY
6220 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6222 GET_CURRENT_CONTEXT(ctx
);
6224 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6225 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 3);
6229 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
6231 if (ctx
->ExecuteFlag
) {
6232 CALL_Uniform1fvARB(ctx
->Exec
, (location
, count
, v
));
6236 static void GLAPIENTRY
6237 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6239 GET_CURRENT_CONTEXT(ctx
);
6241 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6242 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 3);
6246 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
6248 if (ctx
->ExecuteFlag
) {
6249 CALL_Uniform2fvARB(ctx
->Exec
, (location
, count
, v
));
6253 static void GLAPIENTRY
6254 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6256 GET_CURRENT_CONTEXT(ctx
);
6258 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6259 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 3);
6263 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6265 if (ctx
->ExecuteFlag
) {
6266 CALL_Uniform3fvARB(ctx
->Exec
, (location
, count
, v
));
6270 static void GLAPIENTRY
6271 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6273 GET_CURRENT_CONTEXT(ctx
);
6275 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6276 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 3);
6280 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6282 if (ctx
->ExecuteFlag
) {
6283 CALL_Uniform4fvARB(ctx
->Exec
, (location
, count
, v
));
6288 static void GLAPIENTRY
6289 save_Uniform1iARB(GLint location
, GLint x
)
6291 GET_CURRENT_CONTEXT(ctx
);
6293 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6294 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
6299 if (ctx
->ExecuteFlag
) {
6300 CALL_Uniform1iARB(ctx
->Exec
, (location
, x
));
6304 static void GLAPIENTRY
6305 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6307 GET_CURRENT_CONTEXT(ctx
);
6309 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6310 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
6316 if (ctx
->ExecuteFlag
) {
6317 CALL_Uniform2iARB(ctx
->Exec
, (location
, x
, y
));
6321 static void GLAPIENTRY
6322 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6324 GET_CURRENT_CONTEXT(ctx
);
6326 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6327 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
6334 if (ctx
->ExecuteFlag
) {
6335 CALL_Uniform3iARB(ctx
->Exec
, (location
, x
, y
, z
));
6339 static void GLAPIENTRY
6340 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6342 GET_CURRENT_CONTEXT(ctx
);
6344 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6345 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
6353 if (ctx
->ExecuteFlag
) {
6354 CALL_Uniform4iARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6360 static void GLAPIENTRY
6361 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6363 GET_CURRENT_CONTEXT(ctx
);
6365 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6366 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 3);
6370 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6372 if (ctx
->ExecuteFlag
) {
6373 CALL_Uniform1ivARB(ctx
->Exec
, (location
, count
, v
));
6377 static void GLAPIENTRY
6378 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6380 GET_CURRENT_CONTEXT(ctx
);
6382 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6383 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 3);
6387 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6389 if (ctx
->ExecuteFlag
) {
6390 CALL_Uniform2ivARB(ctx
->Exec
, (location
, count
, v
));
6394 static void GLAPIENTRY
6395 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6397 GET_CURRENT_CONTEXT(ctx
);
6399 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6400 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 3);
6404 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6406 if (ctx
->ExecuteFlag
) {
6407 CALL_Uniform3ivARB(ctx
->Exec
, (location
, count
, v
));
6411 static void GLAPIENTRY
6412 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6414 GET_CURRENT_CONTEXT(ctx
);
6416 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6417 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 3);
6421 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6423 if (ctx
->ExecuteFlag
) {
6424 CALL_Uniform4ivARB(ctx
->Exec
, (location
, count
, v
));
6430 static void GLAPIENTRY
6431 save_Uniform1ui(GLint location
, GLuint x
)
6433 GET_CURRENT_CONTEXT(ctx
);
6435 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6436 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UI
, 2);
6441 if (ctx
->ExecuteFlag
) {
6442 /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
6446 static void GLAPIENTRY
6447 save_Uniform2ui(GLint location
, GLuint x
, GLuint y
)
6449 GET_CURRENT_CONTEXT(ctx
);
6451 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6452 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UI
, 3);
6458 if (ctx
->ExecuteFlag
) {
6459 /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
6463 static void GLAPIENTRY
6464 save_Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
)
6466 GET_CURRENT_CONTEXT(ctx
);
6468 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6469 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UI
, 4);
6476 if (ctx
->ExecuteFlag
) {
6477 /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
6481 static void GLAPIENTRY
6482 save_Uniform4ui(GLint location
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
6484 GET_CURRENT_CONTEXT(ctx
);
6486 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6487 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UI
, 5);
6495 if (ctx
->ExecuteFlag
) {
6496 /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
6502 static void GLAPIENTRY
6503 save_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6505 GET_CURRENT_CONTEXT(ctx
);
6507 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6508 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UIV
, 3);
6512 n
[3].data
= memdup(v
, count
* 1 * sizeof(*v
));
6514 if (ctx
->ExecuteFlag
) {
6515 /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
6519 static void GLAPIENTRY
6520 save_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6522 GET_CURRENT_CONTEXT(ctx
);
6524 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6525 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UIV
, 3);
6529 n
[3].data
= memdup(v
, count
* 2 * sizeof(*v
));
6531 if (ctx
->ExecuteFlag
) {
6532 /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
6536 static void GLAPIENTRY
6537 save_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6539 GET_CURRENT_CONTEXT(ctx
);
6541 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6542 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UIV
, 3);
6546 n
[3].data
= memdup(v
, count
* 3 * sizeof(*v
));
6548 if (ctx
->ExecuteFlag
) {
6549 /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
6553 static void GLAPIENTRY
6554 save_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6556 GET_CURRENT_CONTEXT(ctx
);
6558 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6559 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UIV
, 3);
6563 n
[3].data
= memdup(v
, count
* 4 * sizeof(*v
));
6565 if (ctx
->ExecuteFlag
) {
6566 /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
6572 static void GLAPIENTRY
6573 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6576 GET_CURRENT_CONTEXT(ctx
);
6578 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6579 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
6584 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
6586 if (ctx
->ExecuteFlag
) {
6587 CALL_UniformMatrix2fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6591 static void GLAPIENTRY
6592 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6595 GET_CURRENT_CONTEXT(ctx
);
6597 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6598 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
6603 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
6605 if (ctx
->ExecuteFlag
) {
6606 CALL_UniformMatrix3fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6610 static void GLAPIENTRY
6611 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6614 GET_CURRENT_CONTEXT(ctx
);
6616 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6617 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
6622 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
6624 if (ctx
->ExecuteFlag
) {
6625 CALL_UniformMatrix4fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6630 static void GLAPIENTRY
6631 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6634 GET_CURRENT_CONTEXT(ctx
);
6636 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6637 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
6642 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
6644 if (ctx
->ExecuteFlag
) {
6645 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6649 static void GLAPIENTRY
6650 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6653 GET_CURRENT_CONTEXT(ctx
);
6655 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6656 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
6661 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
6663 if (ctx
->ExecuteFlag
) {
6664 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6669 static void GLAPIENTRY
6670 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6673 GET_CURRENT_CONTEXT(ctx
);
6675 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6676 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
6681 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
6683 if (ctx
->ExecuteFlag
) {
6684 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6688 static void GLAPIENTRY
6689 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6692 GET_CURRENT_CONTEXT(ctx
);
6694 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6695 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
6700 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
6702 if (ctx
->ExecuteFlag
) {
6703 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6708 static void GLAPIENTRY
6709 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6712 GET_CURRENT_CONTEXT(ctx
);
6714 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6715 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
6720 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
6722 if (ctx
->ExecuteFlag
) {
6723 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6727 static void GLAPIENTRY
6728 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6731 GET_CURRENT_CONTEXT(ctx
);
6733 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6734 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
6739 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
6741 if (ctx
->ExecuteFlag
) {
6742 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6746 static void GLAPIENTRY
6747 save_ClampColorARB(GLenum target
, GLenum clamp
)
6749 GET_CURRENT_CONTEXT(ctx
);
6751 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6752 n
= alloc_instruction(ctx
, OPCODE_CLAMP_COLOR
, 2);
6757 if (ctx
->ExecuteFlag
) {
6758 CALL_ClampColorARB(ctx
->Exec
, (target
, clamp
));
6762 static void GLAPIENTRY
6763 save_UseShaderProgramEXT(GLenum type
, GLuint program
)
6765 GET_CURRENT_CONTEXT(ctx
);
6767 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6768 n
= alloc_instruction(ctx
, OPCODE_USE_SHADER_PROGRAM_EXT
, 2);
6773 if (ctx
->ExecuteFlag
) {
6774 CALL_UseShaderProgramEXT(ctx
->Exec
, (type
, program
));
6778 static void GLAPIENTRY
6779 save_ActiveProgramEXT(GLuint program
)
6781 GET_CURRENT_CONTEXT(ctx
);
6783 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6784 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_PROGRAM_EXT
, 1);
6788 if (ctx
->ExecuteFlag
) {
6789 CALL_ActiveProgramEXT(ctx
->Exec
, (program
));
6793 /** GL_EXT_texture_integer */
6794 static void GLAPIENTRY
6795 save_ClearColorIi(GLint red
, GLint green
, GLint blue
, GLint alpha
)
6797 GET_CURRENT_CONTEXT(ctx
);
6799 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6800 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_I
, 4);
6807 if (ctx
->ExecuteFlag
) {
6808 CALL_ClearColorIiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
6812 /** GL_EXT_texture_integer */
6813 static void GLAPIENTRY
6814 save_ClearColorIui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
6816 GET_CURRENT_CONTEXT(ctx
);
6818 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6819 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_UI
, 4);
6826 if (ctx
->ExecuteFlag
) {
6827 CALL_ClearColorIuiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
6831 /** GL_EXT_texture_integer */
6832 static void GLAPIENTRY
6833 save_TexParameterIiv(GLenum target
, GLenum pname
, const GLint
*params
)
6835 GET_CURRENT_CONTEXT(ctx
);
6837 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6838 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_I
, 6);
6847 if (ctx
->ExecuteFlag
) {
6848 CALL_TexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
6852 /** GL_EXT_texture_integer */
6853 static void GLAPIENTRY
6854 save_TexParameterIuiv(GLenum target
, GLenum pname
, const GLuint
*params
)
6856 GET_CURRENT_CONTEXT(ctx
);
6858 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6859 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_UI
, 6);
6863 n
[3].ui
= params
[0];
6864 n
[4].ui
= params
[1];
6865 n
[5].ui
= params
[2];
6866 n
[6].ui
= params
[3];
6868 if (ctx
->ExecuteFlag
) {
6869 CALL_TexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
6873 /** GL_EXT_texture_integer */
6874 static void GLAPIENTRY
6875 exec_GetTexParameterIiv(GLenum target
, GLenum pname
, GLint
*params
)
6877 GET_CURRENT_CONTEXT(ctx
);
6878 FLUSH_VERTICES(ctx
, 0);
6879 CALL_GetTexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
6882 /** GL_EXT_texture_integer */
6883 static void GLAPIENTRY
6884 exec_GetTexParameterIuiv(GLenum target
, GLenum pname
, GLuint
*params
)
6886 GET_CURRENT_CONTEXT(ctx
);
6887 FLUSH_VERTICES(ctx
, 0);
6888 CALL_GetTexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
6892 /* GL_ARB_instanced_arrays */
6893 static void GLAPIENTRY
6894 save_VertexAttribDivisor(GLuint index
, GLuint divisor
)
6896 GET_CURRENT_CONTEXT(ctx
);
6898 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6899 n
= alloc_instruction(ctx
, OPCODE_VERTEX_ATTRIB_DIVISOR
, 2);
6904 if (ctx
->ExecuteFlag
) {
6905 CALL_VertexAttribDivisorARB(ctx
->Exec
, (index
, divisor
));
6910 /* GL_NV_texture_barrier */
6911 static void GLAPIENTRY
6912 save_TextureBarrierNV(void)
6914 GET_CURRENT_CONTEXT(ctx
);
6915 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6916 alloc_instruction(ctx
, OPCODE_TEXTURE_BARRIER_NV
, 0);
6917 if (ctx
->ExecuteFlag
) {
6918 CALL_TextureBarrierNV(ctx
->Exec
, ());
6922 /* GL_ARB_geometry_shader4 */
6923 static void GLAPIENTRY
6924 save_ProgramParameteri(GLuint program
, GLenum pname
, GLint value
)
6927 GET_CURRENT_CONTEXT(ctx
);
6928 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6929 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_PARAMETERI
, 3);
6935 if (ctx
->ExecuteFlag
) {
6936 CALL_ProgramParameteriARB(ctx
->Exec
, (program
, pname
, value
));
6940 static void GLAPIENTRY
6941 save_FramebufferTexture(GLenum target
, GLenum attachment
,
6942 GLuint texture
, GLint level
)
6945 GET_CURRENT_CONTEXT(ctx
);
6946 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6947 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE
, 4);
6950 n
[2].e
= attachment
;
6954 if (ctx
->ExecuteFlag
) {
6955 CALL_FramebufferTextureARB(ctx
->Exec
, (target
, attachment
, texture
, level
));
6959 static void GLAPIENTRY
6960 save_FramebufferTextureFace(GLenum target
, GLenum attachment
,
6961 GLuint texture
, GLint level
, GLenum face
)
6964 GET_CURRENT_CONTEXT(ctx
);
6965 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6966 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE_FACE
, 5);
6969 n
[2].e
= attachment
;
6974 if (ctx
->ExecuteFlag
) {
6975 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (target
, attachment
, texture
,
6982 * Save an error-generating command into display list.
6984 * KW: Will appear in the list before the vertex buffer containing the
6985 * command that provoked the error. I don't see this as a problem.
6988 save_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
6991 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 2);
6994 n
[2].data
= (void *) s
;
7000 * Compile an error into current display list.
7003 _mesa_compile_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7005 if (ctx
->CompileFlag
)
7006 save_error(ctx
, error
, s
);
7007 if (ctx
->ExecuteFlag
)
7008 _mesa_error(ctx
, error
, "%s", s
);
7013 * Test if ID names a display list.
7016 islist(struct gl_context
*ctx
, GLuint list
)
7018 if (list
> 0 && lookup_list(ctx
, list
)) {
7028 /**********************************************************************/
7029 /* Display list execution */
7030 /**********************************************************************/
7034 * Execute a display list. Note that the ListBase offset must have already
7035 * been added before calling this function. I.e. the list argument is
7036 * the absolute list number, not relative to ListBase.
7037 * \param list - display list number
7040 execute_list(struct gl_context
*ctx
, GLuint list
)
7042 struct gl_display_list
*dlist
;
7046 if (list
== 0 || !islist(ctx
, list
))
7049 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
7050 /* raise an error? */
7054 dlist
= lookup_list(ctx
, list
);
7058 ctx
->ListState
.CallDepth
++;
7060 if (ctx
->Driver
.BeginCallList
)
7061 ctx
->Driver
.BeginCallList(ctx
, dlist
);
7067 const OpCode opcode
= n
[0].opcode
;
7069 if (is_ext_opcode(opcode
)) {
7070 n
+= ext_opcode_execute(ctx
, n
);
7075 _mesa_error(ctx
, n
[1].e
, "%s", (const char *) n
[2].data
);
7078 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7080 case OPCODE_ALPHA_FUNC
:
7081 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7083 case OPCODE_BIND_TEXTURE
:
7084 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7088 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7089 ctx
->Unpack
= ctx
->DefaultPacking
;
7090 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
7091 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
7092 (const GLubyte
*) n
[7].data
));
7093 ctx
->Unpack
= save
; /* restore */
7096 case OPCODE_BLEND_COLOR
:
7097 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7099 case OPCODE_BLEND_EQUATION
:
7100 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
7102 case OPCODE_BLEND_EQUATION_SEPARATE
:
7103 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7105 case OPCODE_BLEND_FUNC_SEPARATE
:
7106 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
7107 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7110 case OPCODE_BLEND_FUNC_I
:
7111 /* GL_ARB_draw_buffers_blend */
7112 CALL_BlendFunciARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
));
7114 case OPCODE_BLEND_FUNC_SEPARATE_I
:
7115 /* GL_ARB_draw_buffers_blend */
7116 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
,
7119 case OPCODE_BLEND_EQUATION_I
:
7120 /* GL_ARB_draw_buffers_blend */
7121 CALL_BlendEquationiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7123 case OPCODE_BLEND_EQUATION_SEPARATE_I
:
7124 /* GL_ARB_draw_buffers_blend */
7125 CALL_BlendEquationSeparateiARB(ctx
->Exec
,
7126 (n
[1].ui
, n
[2].e
, n
[3].e
));
7129 case OPCODE_CALL_LIST
:
7130 /* Generated by glCallList(), don't add ListBase */
7131 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7132 execute_list(ctx
, n
[1].ui
);
7135 case OPCODE_CALL_LIST_OFFSET
:
7136 /* Generated by glCallLists() so we must add ListBase */
7138 /* user specified a bad data type at compile time */
7139 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
7141 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7142 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
7143 execute_list(ctx
, list
);
7147 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
7149 case OPCODE_CLEAR_BUFFER_IV
:
7156 CALL_ClearBufferiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7159 case OPCODE_CLEAR_BUFFER_UIV
:
7166 CALL_ClearBufferuiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7169 case OPCODE_CLEAR_BUFFER_FV
:
7176 CALL_ClearBufferfv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7179 case OPCODE_CLEAR_BUFFER_FI
:
7180 CALL_ClearBufferfi(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].f
, n
[4].i
));
7182 case OPCODE_CLEAR_COLOR
:
7183 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7185 case OPCODE_CLEAR_ACCUM
:
7186 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7188 case OPCODE_CLEAR_DEPTH
:
7189 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
7191 case OPCODE_CLEAR_INDEX
:
7192 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
7194 case OPCODE_CLEAR_STENCIL
:
7195 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
7197 case OPCODE_CLIP_PLANE
:
7204 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
7207 case OPCODE_COLOR_MASK
:
7208 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
7210 case OPCODE_COLOR_MATERIAL
:
7211 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7213 case OPCODE_COLOR_TABLE
:
7215 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7216 ctx
->Unpack
= ctx
->DefaultPacking
;
7217 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
7218 n
[5].e
, n
[6].data
));
7219 ctx
->Unpack
= save
; /* restore */
7222 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
7229 CALL_ColorTableParameterfv(ctx
->Exec
,
7230 (n
[1].e
, n
[2].e
, params
));
7233 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
7240 CALL_ColorTableParameteriv(ctx
->Exec
,
7241 (n
[1].e
, n
[2].e
, params
));
7244 case OPCODE_COLOR_SUB_TABLE
:
7246 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7247 ctx
->Unpack
= ctx
->DefaultPacking
;
7248 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7249 n
[4].e
, n
[5].e
, n
[6].data
));
7250 ctx
->Unpack
= save
; /* restore */
7253 case OPCODE_CONVOLUTION_FILTER_1D
:
7255 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7256 ctx
->Unpack
= ctx
->DefaultPacking
;
7257 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7260 ctx
->Unpack
= save
; /* restore */
7263 case OPCODE_CONVOLUTION_FILTER_2D
:
7265 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7266 ctx
->Unpack
= ctx
->DefaultPacking
;
7267 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7268 n
[4].i
, n
[5].e
, n
[6].e
,
7270 ctx
->Unpack
= save
; /* restore */
7273 case OPCODE_CONVOLUTION_PARAMETER_I
:
7274 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
7276 case OPCODE_CONVOLUTION_PARAMETER_IV
:
7283 CALL_ConvolutionParameteriv(ctx
->Exec
,
7284 (n
[1].e
, n
[2].e
, params
));
7287 case OPCODE_CONVOLUTION_PARAMETER_F
:
7288 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
7290 case OPCODE_CONVOLUTION_PARAMETER_FV
:
7297 CALL_ConvolutionParameterfv(ctx
->Exec
,
7298 (n
[1].e
, n
[2].e
, params
));
7301 case OPCODE_COPY_COLOR_SUB_TABLE
:
7302 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7303 n
[3].i
, n
[4].i
, n
[5].i
));
7305 case OPCODE_COPY_COLOR_TABLE
:
7306 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7307 n
[3].i
, n
[4].i
, n
[5].i
));
7309 case OPCODE_COPY_PIXELS
:
7310 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7311 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
7314 case OPCODE_COPY_TEX_IMAGE1D
:
7315 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7316 n
[5].i
, n
[6].i
, n
[7].i
));
7318 case OPCODE_COPY_TEX_IMAGE2D
:
7319 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7320 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
7322 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
7323 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7324 n
[4].i
, n
[5].i
, n
[6].i
));
7326 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
7327 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7328 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7331 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
7332 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7333 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7336 case OPCODE_CULL_FACE
:
7337 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
7339 case OPCODE_DEPTH_FUNC
:
7340 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
7342 case OPCODE_DEPTH_MASK
:
7343 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
7345 case OPCODE_DEPTH_RANGE
:
7346 CALL_DepthRange(ctx
->Exec
,
7347 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
7349 case OPCODE_DISABLE
:
7350 CALL_Disable(ctx
->Exec
, (n
[1].e
));
7352 case OPCODE_DRAW_BUFFER
:
7353 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
7355 case OPCODE_DRAW_PIXELS
:
7357 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7358 ctx
->Unpack
= ctx
->DefaultPacking
;
7359 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
7361 ctx
->Unpack
= save
; /* restore */
7365 CALL_Enable(ctx
->Exec
, (n
[1].e
));
7367 case OPCODE_EVALMESH1
:
7368 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
7370 case OPCODE_EVALMESH2
:
7371 CALL_EvalMesh2(ctx
->Exec
,
7372 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7381 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
7384 case OPCODE_FRONT_FACE
:
7385 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
7387 case OPCODE_FRUSTUM
:
7388 CALL_Frustum(ctx
->Exec
,
7389 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7392 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7394 case OPCODE_HISTOGRAM
:
7395 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
7397 case OPCODE_INDEX_MASK
:
7398 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
7400 case OPCODE_INIT_NAMES
:
7401 CALL_InitNames(ctx
->Exec
, ());
7410 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
7413 case OPCODE_LIGHT_MODEL
:
7420 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
7423 case OPCODE_LINE_STIPPLE
:
7424 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
7426 case OPCODE_LINE_WIDTH
:
7427 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
7429 case OPCODE_LIST_BASE
:
7430 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
7432 case OPCODE_LOAD_IDENTITY
:
7433 CALL_LoadIdentity(ctx
->Exec
, ());
7435 case OPCODE_LOAD_MATRIX
:
7436 if (sizeof(Node
) == sizeof(GLfloat
)) {
7437 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
7442 for (i
= 0; i
< 16; i
++) {
7445 CALL_LoadMatrixf(ctx
->Exec
, (m
));
7448 case OPCODE_LOAD_NAME
:
7449 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
7451 case OPCODE_LOGIC_OP
:
7452 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
7456 GLenum target
= n
[1].e
;
7457 GLint ustride
= _mesa_evaluator_components(target
);
7458 GLint uorder
= n
[5].i
;
7459 GLfloat u1
= n
[2].f
;
7460 GLfloat u2
= n
[3].f
;
7461 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7462 (GLfloat
*) n
[6].data
));
7467 GLenum target
= n
[1].e
;
7468 GLfloat u1
= n
[2].f
;
7469 GLfloat u2
= n
[3].f
;
7470 GLfloat v1
= n
[4].f
;
7471 GLfloat v2
= n
[5].f
;
7472 GLint ustride
= n
[6].i
;
7473 GLint vstride
= n
[7].i
;
7474 GLint uorder
= n
[8].i
;
7475 GLint vorder
= n
[9].i
;
7476 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7477 v1
, v2
, vstride
, vorder
,
7478 (GLfloat
*) n
[10].data
));
7481 case OPCODE_MAPGRID1
:
7482 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7484 case OPCODE_MAPGRID2
:
7485 CALL_MapGrid2f(ctx
->Exec
,
7486 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
7488 case OPCODE_MATRIX_MODE
:
7489 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
7491 case OPCODE_MIN_MAX
:
7492 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
7494 case OPCODE_MULT_MATRIX
:
7495 if (sizeof(Node
) == sizeof(GLfloat
)) {
7496 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
7501 for (i
= 0; i
< 16; i
++) {
7504 CALL_MultMatrixf(ctx
->Exec
, (m
));
7508 CALL_Ortho(ctx
->Exec
,
7509 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7511 case OPCODE_PASSTHROUGH
:
7512 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
7514 case OPCODE_PIXEL_MAP
:
7515 CALL_PixelMapfv(ctx
->Exec
,
7516 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
7518 case OPCODE_PIXEL_TRANSFER
:
7519 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7521 case OPCODE_PIXEL_ZOOM
:
7522 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7524 case OPCODE_POINT_SIZE
:
7525 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
7527 case OPCODE_POINT_PARAMETERS
:
7533 CALL_PointParameterfvEXT(ctx
->Exec
, (n
[1].e
, params
));
7536 case OPCODE_POLYGON_MODE
:
7537 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7539 case OPCODE_POLYGON_STIPPLE
:
7541 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7542 ctx
->Unpack
= ctx
->DefaultPacking
;
7543 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
7544 ctx
->Unpack
= save
; /* restore */
7547 case OPCODE_POLYGON_OFFSET
:
7548 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7550 case OPCODE_POP_ATTRIB
:
7551 CALL_PopAttrib(ctx
->Exec
, ());
7553 case OPCODE_POP_MATRIX
:
7554 CALL_PopMatrix(ctx
->Exec
, ());
7556 case OPCODE_POP_NAME
:
7557 CALL_PopName(ctx
->Exec
, ());
7559 case OPCODE_PRIORITIZE_TEXTURE
:
7560 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
7562 case OPCODE_PUSH_ATTRIB
:
7563 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
7565 case OPCODE_PUSH_MATRIX
:
7566 CALL_PushMatrix(ctx
->Exec
, ());
7568 case OPCODE_PUSH_NAME
:
7569 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
7571 case OPCODE_RASTER_POS
:
7572 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7574 case OPCODE_READ_BUFFER
:
7575 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
7577 case OPCODE_RESET_HISTOGRAM
:
7578 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
7580 case OPCODE_RESET_MIN_MAX
:
7581 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
7584 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7587 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7589 case OPCODE_SCISSOR
:
7590 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7592 case OPCODE_SHADE_MODEL
:
7593 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
7595 case OPCODE_PROVOKING_VERTEX
:
7596 CALL_ProvokingVertexEXT(ctx
->Exec
, (n
[1].e
));
7598 case OPCODE_STENCIL_FUNC
:
7599 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
7601 case OPCODE_STENCIL_MASK
:
7602 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
7604 case OPCODE_STENCIL_OP
:
7605 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
7607 case OPCODE_STENCIL_FUNC_SEPARATE
:
7608 CALL_StencilFuncSeparate(ctx
->Exec
,
7609 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
7611 case OPCODE_STENCIL_MASK_SEPARATE
:
7612 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7614 case OPCODE_STENCIL_OP_SEPARATE
:
7615 CALL_StencilOpSeparate(ctx
->Exec
,
7616 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7625 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7635 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7638 case OPCODE_TEXPARAMETER
:
7645 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7648 case OPCODE_TEX_IMAGE1D
:
7650 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7651 ctx
->Unpack
= ctx
->DefaultPacking
;
7652 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
7654 n
[3].i
, /* components */
7656 n
[5].e
, /* border */
7657 n
[6].e
, /* format */
7660 ctx
->Unpack
= save
; /* restore */
7663 case OPCODE_TEX_IMAGE2D
:
7665 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7666 ctx
->Unpack
= ctx
->DefaultPacking
;
7667 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
7669 n
[3].i
, /* components */
7671 n
[5].i
, /* height */
7672 n
[6].e
, /* border */
7673 n
[7].e
, /* format */
7676 ctx
->Unpack
= save
; /* restore */
7679 case OPCODE_TEX_IMAGE3D
:
7681 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7682 ctx
->Unpack
= ctx
->DefaultPacking
;
7683 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
7685 n
[3].i
, /* components */
7687 n
[5].i
, /* height */
7689 n
[7].e
, /* border */
7690 n
[8].e
, /* format */
7693 ctx
->Unpack
= save
; /* restore */
7696 case OPCODE_TEX_SUB_IMAGE1D
:
7698 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7699 ctx
->Unpack
= ctx
->DefaultPacking
;
7700 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7702 n
[6].e
, n
[7].data
));
7703 ctx
->Unpack
= save
; /* restore */
7706 case OPCODE_TEX_SUB_IMAGE2D
:
7708 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7709 ctx
->Unpack
= ctx
->DefaultPacking
;
7710 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7712 n
[6].i
, n
[7].e
, n
[8].e
,
7714 ctx
->Unpack
= save
; /* restore */
7717 case OPCODE_TEX_SUB_IMAGE3D
:
7719 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7720 ctx
->Unpack
= ctx
->DefaultPacking
;
7721 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7722 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7723 n
[8].i
, n
[9].e
, n
[10].e
,
7725 ctx
->Unpack
= save
; /* restore */
7728 case OPCODE_TRANSLATE
:
7729 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7731 case OPCODE_VIEWPORT
:
7732 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7733 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
7735 case OPCODE_WINDOW_POS
:
7736 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7738 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
7739 CALL_ActiveTextureARB(ctx
->Exec
, (n
[1].e
));
7741 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
7742 CALL_CompressedTexImage1DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7743 n
[4].i
, n
[5].i
, n
[6].i
,
7746 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
7747 CALL_CompressedTexImage2DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7748 n
[4].i
, n
[5].i
, n
[6].i
,
7749 n
[7].i
, n
[8].data
));
7751 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
7752 CALL_CompressedTexImage3DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
7753 n
[4].i
, n
[5].i
, n
[6].i
,
7757 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
7758 CALL_CompressedTexSubImage1DARB(ctx
->Exec
,
7759 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7760 n
[5].e
, n
[6].i
, n
[7].data
));
7762 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
7763 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
7764 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7765 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
7768 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
7769 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
7770 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
7771 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
7772 n
[9].e
, n
[10].i
, n
[11].data
));
7774 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
7775 CALL_SampleCoverageARB(ctx
->Exec
, (n
[1].f
, n
[2].b
));
7777 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
7778 CALL_WindowPos3fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7780 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
7781 case OPCODE_BIND_PROGRAM_NV
: /* GL_NV_vertex_program */
7782 CALL_BindProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7785 #if FEATURE_NV_vertex_program
7786 case OPCODE_EXECUTE_PROGRAM_NV
:
7793 CALL_ExecuteProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, v
));
7796 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
7797 CALL_RequestResidentProgramsNV(ctx
->Exec
, (n
[1].ui
,
7798 (GLuint
*) n
[2].data
));
7800 case OPCODE_LOAD_PROGRAM_NV
:
7801 CALL_LoadProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].i
,
7802 (const GLubyte
*) n
[4].data
));
7804 case OPCODE_TRACK_MATRIX_NV
:
7805 CALL_TrackMatrixNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].e
, n
[4].e
));
7809 #if FEATURE_NV_fragment_program
7810 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
7811 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
7812 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
7815 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
7816 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
7817 (const GLubyte
*) n
[3].
7818 data
, n
[4].f
, n
[5].f
,
7823 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
7824 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
7826 case OPCODE_DEPTH_BOUNDS_EXT
:
7827 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7829 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
7830 case OPCODE_PROGRAM_STRING_ARB
:
7831 CALL_ProgramStringARB(ctx
->Exec
,
7832 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
7835 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program
7836 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
7837 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
7842 case OPCODE_DRAW_BUFFERS_ARB
:
7844 GLenum buffers
[MAX_DRAW_BUFFERS
];
7845 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
7846 for (i
= 0; i
< count
; i
++)
7847 buffers
[i
] = n
[2 + i
].e
;
7848 CALL_DrawBuffersARB(ctx
->Exec
, (n
[1].i
, buffers
));
7851 #if FEATURE_EXT_framebuffer_blit
7852 case OPCODE_BLIT_FRAMEBUFFER
:
7853 CALL_BlitFramebufferEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
7854 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
7859 case OPCODE_USE_PROGRAM
:
7860 CALL_UseProgramObjectARB(ctx
->Exec
, (n
[1].ui
));
7862 case OPCODE_USE_SHADER_PROGRAM_EXT
:
7863 CALL_UseShaderProgramEXT(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
7865 case OPCODE_ACTIVE_PROGRAM_EXT
:
7866 CALL_ActiveProgramEXT(ctx
->Exec
, (n
[1].ui
));
7868 case OPCODE_UNIFORM_1F
:
7869 CALL_Uniform1fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
));
7871 case OPCODE_UNIFORM_2F
:
7872 CALL_Uniform2fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7874 case OPCODE_UNIFORM_3F
:
7875 CALL_Uniform3fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
7877 case OPCODE_UNIFORM_4F
:
7878 CALL_Uniform4fARB(ctx
->Exec
,
7879 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
7881 case OPCODE_UNIFORM_1FV
:
7882 CALL_Uniform1fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7884 case OPCODE_UNIFORM_2FV
:
7885 CALL_Uniform2fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7887 case OPCODE_UNIFORM_3FV
:
7888 CALL_Uniform3fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7890 case OPCODE_UNIFORM_4FV
:
7891 CALL_Uniform4fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7893 case OPCODE_UNIFORM_1I
:
7894 CALL_Uniform1iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
));
7896 case OPCODE_UNIFORM_2I
:
7897 CALL_Uniform2iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
7899 case OPCODE_UNIFORM_3I
:
7900 CALL_Uniform3iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7902 case OPCODE_UNIFORM_4I
:
7903 CALL_Uniform4iARB(ctx
->Exec
,
7904 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7906 case OPCODE_UNIFORM_1IV
:
7907 CALL_Uniform1ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7909 case OPCODE_UNIFORM_2IV
:
7910 CALL_Uniform2ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7912 case OPCODE_UNIFORM_3IV
:
7913 CALL_Uniform3ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7915 case OPCODE_UNIFORM_4IV
:
7916 CALL_Uniform4ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
7918 case OPCODE_UNIFORM_1UI
:
7919 /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
7921 case OPCODE_UNIFORM_2UI
:
7922 /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
7924 case OPCODE_UNIFORM_3UI
:
7925 /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
7927 case OPCODE_UNIFORM_4UI
:
7928 /*CALL_Uniform4uiARB(ctx->Exec,
7929 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
7932 case OPCODE_UNIFORM_1UIV
:
7933 /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
7935 case OPCODE_UNIFORM_2UIV
:
7936 /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
7938 case OPCODE_UNIFORM_3UIV
:
7939 /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
7941 case OPCODE_UNIFORM_4UIV
:
7942 /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
7944 case OPCODE_UNIFORM_MATRIX22
:
7945 CALL_UniformMatrix2fvARB(ctx
->Exec
,
7946 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7948 case OPCODE_UNIFORM_MATRIX33
:
7949 CALL_UniformMatrix3fvARB(ctx
->Exec
,
7950 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7952 case OPCODE_UNIFORM_MATRIX44
:
7953 CALL_UniformMatrix4fvARB(ctx
->Exec
,
7954 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7956 case OPCODE_UNIFORM_MATRIX23
:
7957 CALL_UniformMatrix2x3fv(ctx
->Exec
,
7958 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7960 case OPCODE_UNIFORM_MATRIX32
:
7961 CALL_UniformMatrix3x2fv(ctx
->Exec
,
7962 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7964 case OPCODE_UNIFORM_MATRIX24
:
7965 CALL_UniformMatrix2x4fv(ctx
->Exec
,
7966 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7968 case OPCODE_UNIFORM_MATRIX42
:
7969 CALL_UniformMatrix4x2fv(ctx
->Exec
,
7970 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7972 case OPCODE_UNIFORM_MATRIX34
:
7973 CALL_UniformMatrix3x4fv(ctx
->Exec
,
7974 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7976 case OPCODE_UNIFORM_MATRIX43
:
7977 CALL_UniformMatrix4x3fv(ctx
->Exec
,
7978 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
7981 case OPCODE_CLAMP_COLOR
:
7982 CALL_ClampColorARB(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7985 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
7988 GLuint i
, pname
= n
[1].ui
;
7990 for (i
= 0; i
< 4; i
++)
7991 values
[i
] = n
[1 + i
].f
;
7992 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
7995 case OPCODE_ATTR_1F_NV
:
7996 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7998 case OPCODE_ATTR_2F_NV
:
7999 /* Really shouldn't have to do this - the Node structure
8000 * is convenient, but it would be better to store the data
8001 * packed appropriately so that it can be sent directly
8002 * on. With x86_64 becoming common, this will start to
8005 if (sizeof(Node
) == sizeof(GLfloat
))
8006 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8008 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8010 case OPCODE_ATTR_3F_NV
:
8011 if (sizeof(Node
) == sizeof(GLfloat
))
8012 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8014 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8017 case OPCODE_ATTR_4F_NV
:
8018 if (sizeof(Node
) == sizeof(GLfloat
))
8019 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8021 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8024 case OPCODE_ATTR_1F_ARB
:
8025 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8027 case OPCODE_ATTR_2F_ARB
:
8028 /* Really shouldn't have to do this - the Node structure
8029 * is convenient, but it would be better to store the data
8030 * packed appropriately so that it can be sent directly
8031 * on. With x86_64 becoming common, this will start to
8034 if (sizeof(Node
) == sizeof(GLfloat
))
8035 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8037 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8039 case OPCODE_ATTR_3F_ARB
:
8040 if (sizeof(Node
) == sizeof(GLfloat
))
8041 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8043 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8046 case OPCODE_ATTR_4F_ARB
:
8047 if (sizeof(Node
) == sizeof(GLfloat
))
8048 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8050 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8053 case OPCODE_MATERIAL
:
8054 if (sizeof(Node
) == sizeof(GLfloat
))
8055 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
8062 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
8066 CALL_Begin(ctx
->Exec
, (n
[1].e
));
8069 CALL_End(ctx
->Exec
, ());
8072 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8074 case OPCODE_EVAL_C1
:
8075 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
8077 case OPCODE_EVAL_C2
:
8078 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8080 case OPCODE_EVAL_P1
:
8081 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
8083 case OPCODE_EVAL_P2
:
8084 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8087 /* GL_EXT_texture_integer */
8088 case OPCODE_CLEARCOLOR_I
:
8089 CALL_ClearColorIiEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8091 case OPCODE_CLEARCOLOR_UI
:
8092 CALL_ClearColorIuiEXT(ctx
->Exec
,
8093 (n
[1].ui
, n
[2].ui
, n
[3].ui
, n
[4].ui
));
8095 case OPCODE_TEXPARAMETER_I
:
8102 CALL_TexParameterIivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8105 case OPCODE_TEXPARAMETER_UI
:
8108 params
[0] = n
[3].ui
;
8109 params
[1] = n
[4].ui
;
8110 params
[2] = n
[5].ui
;
8111 params
[3] = n
[6].ui
;
8112 CALL_TexParameterIuivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8116 case OPCODE_VERTEX_ATTRIB_DIVISOR
:
8117 /* GL_ARB_instanced_arrays */
8118 CALL_VertexAttribDivisorARB(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8121 case OPCODE_TEXTURE_BARRIER_NV
:
8122 CALL_TextureBarrierNV(ctx
->Exec
, ());
8125 /* GL_ARB_geometry_shader4 */
8126 case OPCODE_PROGRAM_PARAMETERI
:
8127 CALL_ProgramParameteriARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
));
8129 case OPCODE_FRAMEBUFFER_TEXTURE
:
8130 CALL_FramebufferTextureARB(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8133 case OPCODE_FRAMEBUFFER_TEXTURE_FACE
:
8134 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8135 n
[3].ui
, n
[4].i
, n
[5].e
));
8138 case OPCODE_CONTINUE
:
8139 n
= (Node
*) n
[1].next
;
8141 case OPCODE_END_OF_LIST
:
8147 _mesa_snprintf(msg
, sizeof(msg
), "Error in execute_list: opcode=%d",
8149 _mesa_problem(ctx
, "%s", msg
);
8154 /* increment n to point to next compiled command */
8155 if (opcode
!= OPCODE_CONTINUE
) {
8156 n
+= InstSize
[opcode
];
8161 if (ctx
->Driver
.EndCallList
)
8162 ctx
->Driver
.EndCallList(ctx
);
8164 ctx
->ListState
.CallDepth
--;
8169 /**********************************************************************/
8171 /**********************************************************************/
8174 * Test if a display list number is valid.
8176 static GLboolean GLAPIENTRY
8177 _mesa_IsList(GLuint list
)
8179 GET_CURRENT_CONTEXT(ctx
);
8180 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8181 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
8182 return islist(ctx
, list
);
8187 * Delete a sequence of consecutive display lists.
8189 static void GLAPIENTRY
8190 _mesa_DeleteLists(GLuint list
, GLsizei range
)
8192 GET_CURRENT_CONTEXT(ctx
);
8194 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8195 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8198 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
8201 for (i
= list
; i
< list
+ range
; i
++) {
8202 destroy_list(ctx
, i
);
8208 * Return a display list number, n, such that lists n through n+range-1
8211 static GLuint GLAPIENTRY
8212 _mesa_GenLists(GLsizei range
)
8214 GET_CURRENT_CONTEXT(ctx
);
8216 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8217 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
8220 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
8228 * Make this an atomic operation
8230 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
8232 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
8234 /* reserve the list IDs by with empty/dummy lists */
8236 for (i
= 0; i
< range
; i
++) {
8237 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
8238 make_list(base
+ i
, 1));
8242 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
8249 * Begin a new display list.
8251 static void GLAPIENTRY
8252 _mesa_NewList(GLuint name
, GLenum mode
)
8254 GET_CURRENT_CONTEXT(ctx
);
8256 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
8257 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8259 if (MESA_VERBOSE
& VERBOSE_API
)
8260 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
8261 _mesa_lookup_enum_by_nr(mode
));
8264 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
8268 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
8269 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
8273 if (ctx
->ListState
.CurrentList
) {
8274 /* already compiling a display list */
8275 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
8279 ctx
->CompileFlag
= GL_TRUE
;
8280 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
8282 /* Reset acumulated list state:
8284 invalidate_saved_current_state( ctx
);
8286 /* Allocate new display list */
8287 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
8288 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
8289 ctx
->ListState
.CurrentPos
= 0;
8291 ctx
->Driver
.NewList(ctx
, name
, mode
);
8293 ctx
->CurrentDispatch
= ctx
->Save
;
8294 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8299 * End definition of current display list.
8301 static void GLAPIENTRY
8304 GET_CURRENT_CONTEXT(ctx
);
8305 SAVE_FLUSH_VERTICES(ctx
);
8306 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
8308 if (MESA_VERBOSE
& VERBOSE_API
)
8309 _mesa_debug(ctx
, "glEndList\n");
8311 /* Check that a list is under construction */
8312 if (!ctx
->ListState
.CurrentList
) {
8313 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
8317 /* Call before emitting END_OF_LIST, in case the driver wants to
8318 * emit opcodes itself.
8320 ctx
->Driver
.EndList(ctx
);
8322 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
8324 /* Destroy old list, if any */
8325 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
8327 /* Install the new list */
8328 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
8329 ctx
->ListState
.CurrentList
->Name
,
8330 ctx
->ListState
.CurrentList
);
8333 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
8334 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
8336 ctx
->ListState
.CurrentList
= NULL
;
8337 ctx
->ExecuteFlag
= GL_TRUE
;
8338 ctx
->CompileFlag
= GL_FALSE
;
8340 ctx
->CurrentDispatch
= ctx
->Exec
;
8341 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8346 _mesa_CallList(GLuint list
)
8348 GLboolean save_compile_flag
;
8349 GET_CURRENT_CONTEXT(ctx
);
8350 FLUSH_CURRENT(ctx
, 0);
8352 if (MESA_VERBOSE
& VERBOSE_API
)
8353 _mesa_debug(ctx
, "glCallList %d\n", list
);
8356 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
8361 mesa_print_display_list( list
);
8363 /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
8364 * execute the display list, and restore the CompileFlag.
8366 save_compile_flag
= ctx
->CompileFlag
;
8367 if (save_compile_flag
) {
8368 ctx
->CompileFlag
= GL_FALSE
;
8371 execute_list(ctx
, list
);
8372 ctx
->CompileFlag
= save_compile_flag
;
8374 /* also restore API function pointers to point to "save" versions */
8375 if (save_compile_flag
) {
8376 ctx
->CurrentDispatch
= ctx
->Save
;
8377 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8383 * Execute glCallLists: call multiple display lists.
8386 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
8388 GET_CURRENT_CONTEXT(ctx
);
8390 GLboolean save_compile_flag
;
8392 if (MESA_VERBOSE
& VERBOSE_API
)
8393 _mesa_debug(ctx
, "glCallLists %d\n", n
);
8397 case GL_UNSIGNED_BYTE
:
8399 case GL_UNSIGNED_SHORT
:
8401 case GL_UNSIGNED_INT
:
8409 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
8413 /* Save the CompileFlag status, turn it off, execute display list,
8414 * and restore the CompileFlag.
8416 save_compile_flag
= ctx
->CompileFlag
;
8417 ctx
->CompileFlag
= GL_FALSE
;
8419 for (i
= 0; i
< n
; i
++) {
8420 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
8421 execute_list(ctx
, list
);
8424 ctx
->CompileFlag
= save_compile_flag
;
8426 /* also restore API function pointers to point to "save" versions */
8427 if (save_compile_flag
) {
8428 ctx
->CurrentDispatch
= ctx
->Save
;
8429 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8435 * Set the offset added to list numbers in glCallLists.
8437 static void GLAPIENTRY
8438 _mesa_ListBase(GLuint base
)
8440 GET_CURRENT_CONTEXT(ctx
);
8441 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8442 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8443 ctx
->List
.ListBase
= base
;
8447 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
8449 static void GLAPIENTRY
8452 GET_CURRENT_CONTEXT(ctx
);
8453 FLUSH_VERTICES(ctx
, 0);
8454 CALL_Finish(ctx
->Exec
, ());
8457 static void GLAPIENTRY
8460 GET_CURRENT_CONTEXT(ctx
);
8461 FLUSH_VERTICES(ctx
, 0);
8462 CALL_Flush(ctx
->Exec
, ());
8465 static void GLAPIENTRY
8466 exec_GetBooleanv(GLenum pname
, GLboolean
*params
)
8468 GET_CURRENT_CONTEXT(ctx
);
8469 FLUSH_VERTICES(ctx
, 0);
8470 CALL_GetBooleanv(ctx
->Exec
, (pname
, params
));
8473 static void GLAPIENTRY
8474 exec_GetClipPlane(GLenum plane
, GLdouble
* equation
)
8476 GET_CURRENT_CONTEXT(ctx
);
8477 FLUSH_VERTICES(ctx
, 0);
8478 CALL_GetClipPlane(ctx
->Exec
, (plane
, equation
));
8481 static void GLAPIENTRY
8482 exec_GetDoublev(GLenum pname
, GLdouble
*params
)
8484 GET_CURRENT_CONTEXT(ctx
);
8485 FLUSH_VERTICES(ctx
, 0);
8486 CALL_GetDoublev(ctx
->Exec
, (pname
, params
));
8489 static GLenum GLAPIENTRY
8492 GET_CURRENT_CONTEXT(ctx
);
8493 FLUSH_VERTICES(ctx
, 0);
8494 return CALL_GetError(ctx
->Exec
, ());
8497 static void GLAPIENTRY
8498 exec_GetFloatv(GLenum pname
, GLfloat
*params
)
8500 GET_CURRENT_CONTEXT(ctx
);
8501 FLUSH_VERTICES(ctx
, 0);
8502 CALL_GetFloatv(ctx
->Exec
, (pname
, params
));
8505 static void GLAPIENTRY
8506 exec_GetIntegerv(GLenum pname
, GLint
*params
)
8508 GET_CURRENT_CONTEXT(ctx
);
8509 FLUSH_VERTICES(ctx
, 0);
8510 CALL_GetIntegerv(ctx
->Exec
, (pname
, params
));
8513 static void GLAPIENTRY
8514 exec_GetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
)
8516 GET_CURRENT_CONTEXT(ctx
);
8517 FLUSH_VERTICES(ctx
, 0);
8518 CALL_GetLightfv(ctx
->Exec
, (light
, pname
, params
));
8521 static void GLAPIENTRY
8522 exec_GetLightiv(GLenum light
, GLenum pname
, GLint
*params
)
8524 GET_CURRENT_CONTEXT(ctx
);
8525 FLUSH_VERTICES(ctx
, 0);
8526 CALL_GetLightiv(ctx
->Exec
, (light
, pname
, params
));
8529 static void GLAPIENTRY
8530 exec_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
8532 GET_CURRENT_CONTEXT(ctx
);
8533 FLUSH_VERTICES(ctx
, 0);
8534 CALL_GetMapdv(ctx
->Exec
, (target
, query
, v
));
8537 static void GLAPIENTRY
8538 exec_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
8540 GET_CURRENT_CONTEXT(ctx
);
8541 FLUSH_VERTICES(ctx
, 0);
8542 CALL_GetMapfv(ctx
->Exec
, (target
, query
, v
));
8545 static void GLAPIENTRY
8546 exec_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
8548 GET_CURRENT_CONTEXT(ctx
);
8549 FLUSH_VERTICES(ctx
, 0);
8550 CALL_GetMapiv(ctx
->Exec
, (target
, query
, v
));
8553 static void GLAPIENTRY
8554 exec_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
)
8556 GET_CURRENT_CONTEXT(ctx
);
8557 FLUSH_VERTICES(ctx
, 0);
8558 CALL_GetMaterialfv(ctx
->Exec
, (face
, pname
, params
));
8561 static void GLAPIENTRY
8562 exec_GetMaterialiv(GLenum face
, GLenum pname
, GLint
*params
)
8564 GET_CURRENT_CONTEXT(ctx
);
8565 FLUSH_VERTICES(ctx
, 0);
8566 CALL_GetMaterialiv(ctx
->Exec
, (face
, pname
, params
));
8569 static void GLAPIENTRY
8570 exec_GetPixelMapfv(GLenum map
, GLfloat
*values
)
8572 GET_CURRENT_CONTEXT(ctx
);
8573 FLUSH_VERTICES(ctx
, 0);
8574 CALL_GetPixelMapfv(ctx
->Exec
, (map
, values
));
8577 static void GLAPIENTRY
8578 exec_GetPixelMapuiv(GLenum map
, GLuint
*values
)
8580 GET_CURRENT_CONTEXT(ctx
);
8581 FLUSH_VERTICES(ctx
, 0);
8582 CALL_GetPixelMapuiv(ctx
->Exec
, (map
, values
));
8585 static void GLAPIENTRY
8586 exec_GetPixelMapusv(GLenum map
, GLushort
*values
)
8588 GET_CURRENT_CONTEXT(ctx
);
8589 FLUSH_VERTICES(ctx
, 0);
8590 CALL_GetPixelMapusv(ctx
->Exec
, (map
, values
));
8593 static void GLAPIENTRY
8594 exec_GetPolygonStipple(GLubyte
* dest
)
8596 GET_CURRENT_CONTEXT(ctx
);
8597 FLUSH_VERTICES(ctx
, 0);
8598 CALL_GetPolygonStipple(ctx
->Exec
, (dest
));
8601 static const GLubyte
*GLAPIENTRY
8602 exec_GetString(GLenum name
)
8604 GET_CURRENT_CONTEXT(ctx
);
8605 FLUSH_VERTICES(ctx
, 0);
8606 return CALL_GetString(ctx
->Exec
, (name
));
8609 static void GLAPIENTRY
8610 exec_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8612 GET_CURRENT_CONTEXT(ctx
);
8613 FLUSH_VERTICES(ctx
, 0);
8614 CALL_GetTexEnvfv(ctx
->Exec
, (target
, pname
, params
));
8617 static void GLAPIENTRY
8618 exec_GetTexEnviv(GLenum target
, GLenum pname
, GLint
*params
)
8620 GET_CURRENT_CONTEXT(ctx
);
8621 FLUSH_VERTICES(ctx
, 0);
8622 CALL_GetTexEnviv(ctx
->Exec
, (target
, pname
, params
));
8625 static void GLAPIENTRY
8626 exec_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
*params
)
8628 GET_CURRENT_CONTEXT(ctx
);
8629 FLUSH_VERTICES(ctx
, 0);
8630 CALL_GetTexGendv(ctx
->Exec
, (coord
, pname
, params
));
8633 static void GLAPIENTRY
8634 exec_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
*params
)
8636 GET_CURRENT_CONTEXT(ctx
);
8637 FLUSH_VERTICES(ctx
, 0);
8638 CALL_GetTexGenfv(ctx
->Exec
, (coord
, pname
, params
));
8641 static void GLAPIENTRY
8642 exec_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
*params
)
8644 GET_CURRENT_CONTEXT(ctx
);
8645 FLUSH_VERTICES(ctx
, 0);
8646 CALL_GetTexGeniv(ctx
->Exec
, (coord
, pname
, params
));
8649 static void GLAPIENTRY
8650 exec_GetTexImage(GLenum target
, GLint level
, GLenum format
,
8651 GLenum type
, GLvoid
* pixels
)
8653 GET_CURRENT_CONTEXT(ctx
);
8654 FLUSH_VERTICES(ctx
, 0);
8655 CALL_GetTexImage(ctx
->Exec
, (target
, level
, format
, type
, pixels
));
8658 static void GLAPIENTRY
8659 exec_GetTexLevelParameterfv(GLenum target
, GLint level
,
8660 GLenum pname
, GLfloat
*params
)
8662 GET_CURRENT_CONTEXT(ctx
);
8663 FLUSH_VERTICES(ctx
, 0);
8664 CALL_GetTexLevelParameterfv(ctx
->Exec
, (target
, level
, pname
, params
));
8667 static void GLAPIENTRY
8668 exec_GetTexLevelParameteriv(GLenum target
, GLint level
,
8669 GLenum pname
, GLint
*params
)
8671 GET_CURRENT_CONTEXT(ctx
);
8672 FLUSH_VERTICES(ctx
, 0);
8673 CALL_GetTexLevelParameteriv(ctx
->Exec
, (target
, level
, pname
, params
));
8676 static void GLAPIENTRY
8677 exec_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8679 GET_CURRENT_CONTEXT(ctx
);
8680 FLUSH_VERTICES(ctx
, 0);
8681 CALL_GetTexParameterfv(ctx
->Exec
, (target
, pname
, params
));
8684 static void GLAPIENTRY
8685 exec_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8687 GET_CURRENT_CONTEXT(ctx
);
8688 FLUSH_VERTICES(ctx
, 0);
8689 CALL_GetTexParameteriv(ctx
->Exec
, (target
, pname
, params
));
8692 static GLboolean GLAPIENTRY
8693 exec_IsEnabled(GLenum cap
)
8695 GET_CURRENT_CONTEXT(ctx
);
8696 FLUSH_VERTICES(ctx
, 0);
8697 return CALL_IsEnabled(ctx
->Exec
, (cap
));
8700 static void GLAPIENTRY
8701 exec_PixelStoref(GLenum pname
, GLfloat param
)
8703 GET_CURRENT_CONTEXT(ctx
);
8704 FLUSH_VERTICES(ctx
, 0);
8705 CALL_PixelStoref(ctx
->Exec
, (pname
, param
));
8708 static void GLAPIENTRY
8709 exec_PixelStorei(GLenum pname
, GLint param
)
8711 GET_CURRENT_CONTEXT(ctx
);
8712 FLUSH_VERTICES(ctx
, 0);
8713 CALL_PixelStorei(ctx
->Exec
, (pname
, param
));
8716 static void GLAPIENTRY
8717 exec_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
8718 GLenum format
, GLenum type
, GLvoid
* pixels
)
8720 GET_CURRENT_CONTEXT(ctx
);
8721 FLUSH_VERTICES(ctx
, 0);
8722 CALL_ReadPixels(ctx
->Exec
, (x
, y
, width
, height
, format
, type
, pixels
));
8725 static GLint GLAPIENTRY
8726 exec_RenderMode(GLenum mode
)
8728 GET_CURRENT_CONTEXT(ctx
);
8729 FLUSH_VERTICES(ctx
, 0);
8730 return CALL_RenderMode(ctx
->Exec
, (mode
));
8733 static void GLAPIENTRY
8734 exec_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
8736 GET_CURRENT_CONTEXT(ctx
);
8737 FLUSH_VERTICES(ctx
, 0);
8738 CALL_FeedbackBuffer(ctx
->Exec
, (size
, type
, buffer
));
8741 static void GLAPIENTRY
8742 exec_SelectBuffer(GLsizei size
, GLuint
* buffer
)
8744 GET_CURRENT_CONTEXT(ctx
);
8745 FLUSH_VERTICES(ctx
, 0);
8746 CALL_SelectBuffer(ctx
->Exec
, (size
, buffer
));
8749 static GLboolean GLAPIENTRY
8750 exec_AreTexturesResident(GLsizei n
, const GLuint
* texName
,
8751 GLboolean
* residences
)
8753 GET_CURRENT_CONTEXT(ctx
);
8754 FLUSH_VERTICES(ctx
, 0);
8755 return CALL_AreTexturesResident(ctx
->Exec
, (n
, texName
, residences
));
8758 static void GLAPIENTRY
8759 exec_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8761 GET_CURRENT_CONTEXT(ctx
);
8762 FLUSH_VERTICES(ctx
, 0);
8763 CALL_ColorPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8766 static void GLAPIENTRY
8767 exec_DeleteTextures(GLsizei n
, const GLuint
* texName
)
8769 GET_CURRENT_CONTEXT(ctx
);
8770 FLUSH_VERTICES(ctx
, 0);
8771 CALL_DeleteTextures(ctx
->Exec
, (n
, texName
));
8774 static void GLAPIENTRY
8775 exec_DisableClientState(GLenum cap
)
8777 GET_CURRENT_CONTEXT(ctx
);
8778 FLUSH_VERTICES(ctx
, 0);
8779 CALL_DisableClientState(ctx
->Exec
, (cap
));
8782 static void GLAPIENTRY
8783 exec_EdgeFlagPointer(GLsizei stride
, const GLvoid
* vptr
)
8785 GET_CURRENT_CONTEXT(ctx
);
8786 FLUSH_VERTICES(ctx
, 0);
8787 CALL_EdgeFlagPointer(ctx
->Exec
, (stride
, vptr
));
8790 static void GLAPIENTRY
8791 exec_EnableClientState(GLenum cap
)
8793 GET_CURRENT_CONTEXT(ctx
);
8794 FLUSH_VERTICES(ctx
, 0);
8795 CALL_EnableClientState(ctx
->Exec
, (cap
));
8798 static void GLAPIENTRY
8799 exec_GenTextures(GLsizei n
, GLuint
* texName
)
8801 GET_CURRENT_CONTEXT(ctx
);
8802 FLUSH_VERTICES(ctx
, 0);
8803 CALL_GenTextures(ctx
->Exec
, (n
, texName
));
8806 static void GLAPIENTRY
8807 exec_GetPointerv(GLenum pname
, GLvoid
**params
)
8809 GET_CURRENT_CONTEXT(ctx
);
8810 FLUSH_VERTICES(ctx
, 0);
8811 CALL_GetPointerv(ctx
->Exec
, (pname
, params
));
8814 static void GLAPIENTRY
8815 exec_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8817 GET_CURRENT_CONTEXT(ctx
);
8818 FLUSH_VERTICES(ctx
, 0);
8819 CALL_IndexPointer(ctx
->Exec
, (type
, stride
, ptr
));
8822 static void GLAPIENTRY
8823 exec_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
8825 GET_CURRENT_CONTEXT(ctx
);
8826 FLUSH_VERTICES(ctx
, 0);
8827 CALL_InterleavedArrays(ctx
->Exec
, (format
, stride
, pointer
));
8830 static GLboolean GLAPIENTRY
8831 exec_IsTexture(GLuint texture
)
8833 GET_CURRENT_CONTEXT(ctx
);
8834 FLUSH_VERTICES(ctx
, 0);
8835 return CALL_IsTexture(ctx
->Exec
, (texture
));
8838 static void GLAPIENTRY
8839 exec_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
8841 GET_CURRENT_CONTEXT(ctx
);
8842 FLUSH_VERTICES(ctx
, 0);
8843 CALL_NormalPointer(ctx
->Exec
, (type
, stride
, ptr
));
8846 static void GLAPIENTRY
8847 exec_PopClientAttrib(void)
8849 GET_CURRENT_CONTEXT(ctx
);
8850 FLUSH_VERTICES(ctx
, 0);
8851 CALL_PopClientAttrib(ctx
->Exec
, ());
8854 static void GLAPIENTRY
8855 exec_PushClientAttrib(GLbitfield mask
)
8857 GET_CURRENT_CONTEXT(ctx
);
8858 FLUSH_VERTICES(ctx
, 0);
8859 CALL_PushClientAttrib(ctx
->Exec
, (mask
));
8862 static void GLAPIENTRY
8863 exec_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
8866 GET_CURRENT_CONTEXT(ctx
);
8867 FLUSH_VERTICES(ctx
, 0);
8868 CALL_TexCoordPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8871 static void GLAPIENTRY
8872 exec_GetCompressedTexImageARB(GLenum target
, GLint level
, GLvoid
* img
)
8874 GET_CURRENT_CONTEXT(ctx
);
8875 FLUSH_VERTICES(ctx
, 0);
8876 CALL_GetCompressedTexImageARB(ctx
->Exec
, (target
, level
, img
));
8879 static void GLAPIENTRY
8880 exec_VertexPointer(GLint size
, GLenum type
, GLsizei stride
,
8883 GET_CURRENT_CONTEXT(ctx
);
8884 FLUSH_VERTICES(ctx
, 0);
8885 CALL_VertexPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
8888 static void GLAPIENTRY
8889 exec_CopyConvolutionFilter1D(GLenum target
, GLenum internalFormat
,
8890 GLint x
, GLint y
, GLsizei width
)
8892 GET_CURRENT_CONTEXT(ctx
);
8893 FLUSH_VERTICES(ctx
, 0);
8894 CALL_CopyConvolutionFilter1D(ctx
->Exec
,
8895 (target
, internalFormat
, x
, y
, width
));
8898 static void GLAPIENTRY
8899 exec_CopyConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
8900 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
8902 GET_CURRENT_CONTEXT(ctx
);
8903 FLUSH_VERTICES(ctx
, 0);
8904 CALL_CopyConvolutionFilter2D(ctx
->Exec
,
8905 (target
, internalFormat
, x
, y
, width
,
8909 static void GLAPIENTRY
8910 exec_GetColorTable(GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
)
8912 GET_CURRENT_CONTEXT(ctx
);
8913 FLUSH_VERTICES(ctx
, 0);
8914 CALL_GetColorTable(ctx
->Exec
, (target
, format
, type
, data
));
8917 static void GLAPIENTRY
8918 exec_GetColorTableParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8920 GET_CURRENT_CONTEXT(ctx
);
8921 FLUSH_VERTICES(ctx
, 0);
8922 CALL_GetColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
8925 static void GLAPIENTRY
8926 exec_GetColorTableParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8928 GET_CURRENT_CONTEXT(ctx
);
8929 FLUSH_VERTICES(ctx
, 0);
8930 CALL_GetColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
8933 static void GLAPIENTRY
8934 exec_GetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
8937 GET_CURRENT_CONTEXT(ctx
);
8938 FLUSH_VERTICES(ctx
, 0);
8939 CALL_GetConvolutionFilter(ctx
->Exec
, (target
, format
, type
, image
));
8942 static void GLAPIENTRY
8943 exec_GetConvolutionParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8945 GET_CURRENT_CONTEXT(ctx
);
8946 FLUSH_VERTICES(ctx
, 0);
8947 CALL_GetConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
8950 static void GLAPIENTRY
8951 exec_GetConvolutionParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8953 GET_CURRENT_CONTEXT(ctx
);
8954 FLUSH_VERTICES(ctx
, 0);
8955 CALL_GetConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
8958 static void GLAPIENTRY
8959 exec_GetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
8960 GLenum type
, GLvoid
*values
)
8962 GET_CURRENT_CONTEXT(ctx
);
8963 FLUSH_VERTICES(ctx
, 0);
8964 CALL_GetHistogram(ctx
->Exec
, (target
, reset
, format
, type
, values
));
8967 static void GLAPIENTRY
8968 exec_GetHistogramParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8970 GET_CURRENT_CONTEXT(ctx
);
8971 FLUSH_VERTICES(ctx
, 0);
8972 CALL_GetHistogramParameterfv(ctx
->Exec
, (target
, pname
, params
));
8975 static void GLAPIENTRY
8976 exec_GetHistogramParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
8978 GET_CURRENT_CONTEXT(ctx
);
8979 FLUSH_VERTICES(ctx
, 0);
8980 CALL_GetHistogramParameteriv(ctx
->Exec
, (target
, pname
, params
));
8983 static void GLAPIENTRY
8984 exec_GetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
8985 GLenum type
, GLvoid
*values
)
8987 GET_CURRENT_CONTEXT(ctx
);
8988 FLUSH_VERTICES(ctx
, 0);
8989 CALL_GetMinmax(ctx
->Exec
, (target
, reset
, format
, type
, values
));
8992 static void GLAPIENTRY
8993 exec_GetMinmaxParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
8995 GET_CURRENT_CONTEXT(ctx
);
8996 FLUSH_VERTICES(ctx
, 0);
8997 CALL_GetMinmaxParameterfv(ctx
->Exec
, (target
, pname
, params
));
9000 static void GLAPIENTRY
9001 exec_GetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9003 GET_CURRENT_CONTEXT(ctx
);
9004 FLUSH_VERTICES(ctx
, 0);
9005 CALL_GetMinmaxParameteriv(ctx
->Exec
, (target
, pname
, params
));
9008 static void GLAPIENTRY
9009 exec_GetSeparableFilter(GLenum target
, GLenum format
, GLenum type
,
9010 GLvoid
*row
, GLvoid
*column
, GLvoid
*span
)
9012 GET_CURRENT_CONTEXT(ctx
);
9013 FLUSH_VERTICES(ctx
, 0);
9014 CALL_GetSeparableFilter(ctx
->Exec
,
9015 (target
, format
, type
, row
, column
, span
));
9018 static void GLAPIENTRY
9019 exec_SeparableFilter2D(GLenum target
, GLenum internalFormat
,
9020 GLsizei width
, GLsizei height
, GLenum format
,
9021 GLenum type
, const GLvoid
*row
, const GLvoid
*column
)
9023 GET_CURRENT_CONTEXT(ctx
);
9024 FLUSH_VERTICES(ctx
, 0);
9025 CALL_SeparableFilter2D(ctx
->Exec
,
9026 (target
, internalFormat
, width
, height
, format
,
9027 type
, row
, column
));
9030 static void GLAPIENTRY
9031 exec_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9032 GLsizei count
, const GLvoid
*ptr
)
9034 GET_CURRENT_CONTEXT(ctx
);
9035 FLUSH_VERTICES(ctx
, 0);
9036 CALL_ColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9039 static void GLAPIENTRY
9040 exec_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
9042 GET_CURRENT_CONTEXT(ctx
);
9043 FLUSH_VERTICES(ctx
, 0);
9044 CALL_EdgeFlagPointerEXT(ctx
->Exec
, (stride
, count
, ptr
));
9047 static void GLAPIENTRY
9048 exec_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9051 GET_CURRENT_CONTEXT(ctx
);
9052 FLUSH_VERTICES(ctx
, 0);
9053 CALL_IndexPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9056 static void GLAPIENTRY
9057 exec_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9060 GET_CURRENT_CONTEXT(ctx
);
9061 FLUSH_VERTICES(ctx
, 0);
9062 CALL_NormalPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9065 static void GLAPIENTRY
9066 exec_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9067 GLsizei count
, const GLvoid
*ptr
)
9069 GET_CURRENT_CONTEXT(ctx
);
9070 FLUSH_VERTICES(ctx
, 0);
9071 CALL_TexCoordPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9074 static void GLAPIENTRY
9075 exec_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9076 GLsizei count
, const GLvoid
*ptr
)
9078 GET_CURRENT_CONTEXT(ctx
);
9079 FLUSH_VERTICES(ctx
, 0);
9080 CALL_VertexPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9083 static void GLAPIENTRY
9084 exec_LockArraysEXT(GLint first
, GLsizei count
)
9086 GET_CURRENT_CONTEXT(ctx
);
9087 FLUSH_VERTICES(ctx
, 0);
9088 CALL_LockArraysEXT(ctx
->Exec
, (first
, count
));
9091 static void GLAPIENTRY
9092 exec_UnlockArraysEXT(void)
9094 GET_CURRENT_CONTEXT(ctx
);
9095 FLUSH_VERTICES(ctx
, 0);
9096 CALL_UnlockArraysEXT(ctx
->Exec
, ());
9099 static void GLAPIENTRY
9100 exec_ClientActiveTextureARB(GLenum target
)
9102 GET_CURRENT_CONTEXT(ctx
);
9103 FLUSH_VERTICES(ctx
, 0);
9104 CALL_ClientActiveTextureARB(ctx
->Exec
, (target
));
9107 static void GLAPIENTRY
9108 exec_SecondaryColorPointerEXT(GLint size
, GLenum type
,
9109 GLsizei stride
, const GLvoid
*ptr
)
9111 GET_CURRENT_CONTEXT(ctx
);
9112 FLUSH_VERTICES(ctx
, 0);
9113 CALL_SecondaryColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, ptr
));
9116 static void GLAPIENTRY
9117 exec_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9119 GET_CURRENT_CONTEXT(ctx
);
9120 FLUSH_VERTICES(ctx
, 0);
9121 CALL_FogCoordPointerEXT(ctx
->Exec
, (type
, stride
, ptr
));
9124 /* GL_EXT_multi_draw_arrays */
9125 static void GLAPIENTRY
9126 exec_MultiDrawArraysEXT(GLenum mode
, const GLint
*first
,
9127 const GLsizei
*count
, GLsizei primcount
)
9129 GET_CURRENT_CONTEXT(ctx
);
9130 FLUSH_VERTICES(ctx
, 0);
9131 CALL_MultiDrawArraysEXT(ctx
->Exec
, (mode
, first
, count
, primcount
));
9134 /* GL_IBM_multimode_draw_arrays */
9135 static void GLAPIENTRY
9136 exec_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
9137 const GLsizei
* count
, GLsizei primcount
,
9140 GET_CURRENT_CONTEXT(ctx
);
9141 FLUSH_VERTICES(ctx
, 0);
9142 CALL_MultiModeDrawArraysIBM(ctx
->Exec
,
9143 (mode
, first
, count
, primcount
, modestride
));
9146 /* GL_IBM_multimode_draw_arrays */
9147 static void GLAPIENTRY
9148 exec_MultiModeDrawElementsIBM(const GLenum
* mode
,
9149 const GLsizei
* count
,
9151 const GLvoid
* const *indices
,
9152 GLsizei primcount
, GLint modestride
)
9154 GET_CURRENT_CONTEXT(ctx
);
9155 FLUSH_VERTICES(ctx
, 0);
9156 CALL_MultiModeDrawElementsIBM(ctx
->Exec
,
9157 (mode
, count
, type
, indices
, primcount
,
9162 * Setup the given dispatch table to point to Mesa's display list
9163 * building functions.
9165 * This does not include any of the tnl functions - they are
9166 * initialized from _mesa_init_api_defaults and from the active vtxfmt
9169 struct _glapi_table
*
9170 _mesa_create_save_table(void)
9172 struct _glapi_table
*table
;
9174 table
= _mesa_alloc_dispatch_table(_gloffset_COUNT
);
9178 _mesa_loopback_init_api_table(table
);
9181 SET_Accum(table
, save_Accum
);
9182 SET_AlphaFunc(table
, save_AlphaFunc
);
9183 SET_Bitmap(table
, save_Bitmap
);
9184 SET_BlendFunc(table
, save_BlendFunc
);
9185 SET_CallList(table
, save_CallList
);
9186 SET_CallLists(table
, save_CallLists
);
9187 SET_Clear(table
, save_Clear
);
9188 SET_ClearAccum(table
, save_ClearAccum
);
9189 SET_ClearColor(table
, save_ClearColor
);
9190 SET_ClearDepth(table
, save_ClearDepth
);
9191 SET_ClearIndex(table
, save_ClearIndex
);
9192 SET_ClearStencil(table
, save_ClearStencil
);
9193 SET_ClipPlane(table
, save_ClipPlane
);
9194 SET_ColorMask(table
, save_ColorMask
);
9195 SET_ColorMaterial(table
, save_ColorMaterial
);
9196 SET_CopyPixels(table
, save_CopyPixels
);
9197 SET_CullFace(table
, save_CullFace
);
9198 SET_DeleteLists(table
, _mesa_DeleteLists
);
9199 SET_DepthFunc(table
, save_DepthFunc
);
9200 SET_DepthMask(table
, save_DepthMask
);
9201 SET_DepthRange(table
, save_DepthRange
);
9202 SET_Disable(table
, save_Disable
);
9203 SET_DrawBuffer(table
, save_DrawBuffer
);
9204 SET_DrawPixels(table
, save_DrawPixels
);
9205 SET_Enable(table
, save_Enable
);
9206 SET_EndList(table
, _mesa_EndList
);
9207 SET_EvalMesh1(table
, save_EvalMesh1
);
9208 SET_EvalMesh2(table
, save_EvalMesh2
);
9209 SET_Finish(table
, exec_Finish
);
9210 SET_Flush(table
, exec_Flush
);
9211 SET_Fogf(table
, save_Fogf
);
9212 SET_Fogfv(table
, save_Fogfv
);
9213 SET_Fogi(table
, save_Fogi
);
9214 SET_Fogiv(table
, save_Fogiv
);
9215 SET_FrontFace(table
, save_FrontFace
);
9216 SET_Frustum(table
, save_Frustum
);
9217 SET_GenLists(table
, _mesa_GenLists
);
9218 SET_GetBooleanv(table
, exec_GetBooleanv
);
9219 SET_GetClipPlane(table
, exec_GetClipPlane
);
9220 SET_GetDoublev(table
, exec_GetDoublev
);
9221 SET_GetError(table
, exec_GetError
);
9222 SET_GetFloatv(table
, exec_GetFloatv
);
9223 SET_GetIntegerv(table
, exec_GetIntegerv
);
9224 SET_GetLightfv(table
, exec_GetLightfv
);
9225 SET_GetLightiv(table
, exec_GetLightiv
);
9226 SET_GetMapdv(table
, exec_GetMapdv
);
9227 SET_GetMapfv(table
, exec_GetMapfv
);
9228 SET_GetMapiv(table
, exec_GetMapiv
);
9229 SET_GetMaterialfv(table
, exec_GetMaterialfv
);
9230 SET_GetMaterialiv(table
, exec_GetMaterialiv
);
9231 SET_GetPixelMapfv(table
, exec_GetPixelMapfv
);
9232 SET_GetPixelMapuiv(table
, exec_GetPixelMapuiv
);
9233 SET_GetPixelMapusv(table
, exec_GetPixelMapusv
);
9234 SET_GetPolygonStipple(table
, exec_GetPolygonStipple
);
9235 SET_GetString(table
, exec_GetString
);
9236 SET_GetTexEnvfv(table
, exec_GetTexEnvfv
);
9237 SET_GetTexEnviv(table
, exec_GetTexEnviv
);
9238 SET_GetTexGendv(table
, exec_GetTexGendv
);
9239 SET_GetTexGenfv(table
, exec_GetTexGenfv
);
9240 SET_GetTexGeniv(table
, exec_GetTexGeniv
);
9241 SET_GetTexImage(table
, exec_GetTexImage
);
9242 SET_GetTexLevelParameterfv(table
, exec_GetTexLevelParameterfv
);
9243 SET_GetTexLevelParameteriv(table
, exec_GetTexLevelParameteriv
);
9244 SET_GetTexParameterfv(table
, exec_GetTexParameterfv
);
9245 SET_GetTexParameteriv(table
, exec_GetTexParameteriv
);
9246 SET_Hint(table
, save_Hint
);
9247 SET_IndexMask(table
, save_IndexMask
);
9248 SET_InitNames(table
, save_InitNames
);
9249 SET_IsEnabled(table
, exec_IsEnabled
);
9250 SET_IsList(table
, _mesa_IsList
);
9251 SET_LightModelf(table
, save_LightModelf
);
9252 SET_LightModelfv(table
, save_LightModelfv
);
9253 SET_LightModeli(table
, save_LightModeli
);
9254 SET_LightModeliv(table
, save_LightModeliv
);
9255 SET_Lightf(table
, save_Lightf
);
9256 SET_Lightfv(table
, save_Lightfv
);
9257 SET_Lighti(table
, save_Lighti
);
9258 SET_Lightiv(table
, save_Lightiv
);
9259 SET_LineStipple(table
, save_LineStipple
);
9260 SET_LineWidth(table
, save_LineWidth
);
9261 SET_ListBase(table
, save_ListBase
);
9262 SET_LoadIdentity(table
, save_LoadIdentity
);
9263 SET_LoadMatrixd(table
, save_LoadMatrixd
);
9264 SET_LoadMatrixf(table
, save_LoadMatrixf
);
9265 SET_LoadName(table
, save_LoadName
);
9266 SET_LogicOp(table
, save_LogicOp
);
9267 SET_Map1d(table
, save_Map1d
);
9268 SET_Map1f(table
, save_Map1f
);
9269 SET_Map2d(table
, save_Map2d
);
9270 SET_Map2f(table
, save_Map2f
);
9271 SET_MapGrid1d(table
, save_MapGrid1d
);
9272 SET_MapGrid1f(table
, save_MapGrid1f
);
9273 SET_MapGrid2d(table
, save_MapGrid2d
);
9274 SET_MapGrid2f(table
, save_MapGrid2f
);
9275 SET_MatrixMode(table
, save_MatrixMode
);
9276 SET_MultMatrixd(table
, save_MultMatrixd
);
9277 SET_MultMatrixf(table
, save_MultMatrixf
);
9278 SET_NewList(table
, save_NewList
);
9279 SET_Ortho(table
, save_Ortho
);
9280 SET_PassThrough(table
, save_PassThrough
);
9281 SET_PixelMapfv(table
, save_PixelMapfv
);
9282 SET_PixelMapuiv(table
, save_PixelMapuiv
);
9283 SET_PixelMapusv(table
, save_PixelMapusv
);
9284 SET_PixelStoref(table
, exec_PixelStoref
);
9285 SET_PixelStorei(table
, exec_PixelStorei
);
9286 SET_PixelTransferf(table
, save_PixelTransferf
);
9287 SET_PixelTransferi(table
, save_PixelTransferi
);
9288 SET_PixelZoom(table
, save_PixelZoom
);
9289 SET_PointSize(table
, save_PointSize
);
9290 SET_PolygonMode(table
, save_PolygonMode
);
9291 SET_PolygonOffset(table
, save_PolygonOffset
);
9292 SET_PolygonStipple(table
, save_PolygonStipple
);
9293 SET_PopAttrib(table
, save_PopAttrib
);
9294 SET_PopMatrix(table
, save_PopMatrix
);
9295 SET_PopName(table
, save_PopName
);
9296 SET_PushAttrib(table
, save_PushAttrib
);
9297 SET_PushMatrix(table
, save_PushMatrix
);
9298 SET_PushName(table
, save_PushName
);
9299 SET_RasterPos2d(table
, save_RasterPos2d
);
9300 SET_RasterPos2dv(table
, save_RasterPos2dv
);
9301 SET_RasterPos2f(table
, save_RasterPos2f
);
9302 SET_RasterPos2fv(table
, save_RasterPos2fv
);
9303 SET_RasterPos2i(table
, save_RasterPos2i
);
9304 SET_RasterPos2iv(table
, save_RasterPos2iv
);
9305 SET_RasterPos2s(table
, save_RasterPos2s
);
9306 SET_RasterPos2sv(table
, save_RasterPos2sv
);
9307 SET_RasterPos3d(table
, save_RasterPos3d
);
9308 SET_RasterPos3dv(table
, save_RasterPos3dv
);
9309 SET_RasterPos3f(table
, save_RasterPos3f
);
9310 SET_RasterPos3fv(table
, save_RasterPos3fv
);
9311 SET_RasterPos3i(table
, save_RasterPos3i
);
9312 SET_RasterPos3iv(table
, save_RasterPos3iv
);
9313 SET_RasterPos3s(table
, save_RasterPos3s
);
9314 SET_RasterPos3sv(table
, save_RasterPos3sv
);
9315 SET_RasterPos4d(table
, save_RasterPos4d
);
9316 SET_RasterPos4dv(table
, save_RasterPos4dv
);
9317 SET_RasterPos4f(table
, save_RasterPos4f
);
9318 SET_RasterPos4fv(table
, save_RasterPos4fv
);
9319 SET_RasterPos4i(table
, save_RasterPos4i
);
9320 SET_RasterPos4iv(table
, save_RasterPos4iv
);
9321 SET_RasterPos4s(table
, save_RasterPos4s
);
9322 SET_RasterPos4sv(table
, save_RasterPos4sv
);
9323 SET_ReadBuffer(table
, save_ReadBuffer
);
9324 SET_ReadPixels(table
, exec_ReadPixels
);
9325 SET_RenderMode(table
, exec_RenderMode
);
9326 SET_Rotated(table
, save_Rotated
);
9327 SET_Rotatef(table
, save_Rotatef
);
9328 SET_Scaled(table
, save_Scaled
);
9329 SET_Scalef(table
, save_Scalef
);
9330 SET_Scissor(table
, save_Scissor
);
9331 SET_FeedbackBuffer(table
, exec_FeedbackBuffer
);
9332 SET_SelectBuffer(table
, exec_SelectBuffer
);
9333 SET_ShadeModel(table
, save_ShadeModel
);
9334 SET_StencilFunc(table
, save_StencilFunc
);
9335 SET_StencilMask(table
, save_StencilMask
);
9336 SET_StencilOp(table
, save_StencilOp
);
9337 SET_TexEnvf(table
, save_TexEnvf
);
9338 SET_TexEnvfv(table
, save_TexEnvfv
);
9339 SET_TexEnvi(table
, save_TexEnvi
);
9340 SET_TexEnviv(table
, save_TexEnviv
);
9341 SET_TexGend(table
, save_TexGend
);
9342 SET_TexGendv(table
, save_TexGendv
);
9343 SET_TexGenf(table
, save_TexGenf
);
9344 SET_TexGenfv(table
, save_TexGenfv
);
9345 SET_TexGeni(table
, save_TexGeni
);
9346 SET_TexGeniv(table
, save_TexGeniv
);
9347 SET_TexImage1D(table
, save_TexImage1D
);
9348 SET_TexImage2D(table
, save_TexImage2D
);
9349 SET_TexParameterf(table
, save_TexParameterf
);
9350 SET_TexParameterfv(table
, save_TexParameterfv
);
9351 SET_TexParameteri(table
, save_TexParameteri
);
9352 SET_TexParameteriv(table
, save_TexParameteriv
);
9353 SET_Translated(table
, save_Translated
);
9354 SET_Translatef(table
, save_Translatef
);
9355 SET_Viewport(table
, save_Viewport
);
9358 SET_AreTexturesResident(table
, exec_AreTexturesResident
);
9359 SET_BindTexture(table
, save_BindTexture
);
9360 SET_ColorPointer(table
, exec_ColorPointer
);
9361 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
9362 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
9363 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
9364 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
9365 SET_DeleteTextures(table
, exec_DeleteTextures
);
9366 SET_DisableClientState(table
, exec_DisableClientState
);
9367 SET_EdgeFlagPointer(table
, exec_EdgeFlagPointer
);
9368 SET_EnableClientState(table
, exec_EnableClientState
);
9369 SET_GenTextures(table
, exec_GenTextures
);
9370 SET_GetPointerv(table
, exec_GetPointerv
);
9371 SET_IndexPointer(table
, exec_IndexPointer
);
9372 SET_InterleavedArrays(table
, exec_InterleavedArrays
);
9373 SET_IsTexture(table
, exec_IsTexture
);
9374 SET_NormalPointer(table
, exec_NormalPointer
);
9375 SET_PopClientAttrib(table
, exec_PopClientAttrib
);
9376 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
9377 SET_PushClientAttrib(table
, exec_PushClientAttrib
);
9378 SET_TexCoordPointer(table
, exec_TexCoordPointer
);
9379 SET_TexSubImage1D(table
, save_TexSubImage1D
);
9380 SET_TexSubImage2D(table
, save_TexSubImage2D
);
9381 SET_VertexPointer(table
, exec_VertexPointer
);
9384 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
9385 SET_TexImage3D(table
, save_TexImage3D
);
9386 SET_TexSubImage3D(table
, save_TexSubImage3D
);
9389 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
9390 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
9391 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
9393 /* ATI_separate_stencil */
9394 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
9396 /* GL_ARB_imaging */
9397 /* Not all are supported */
9398 SET_BlendColor(table
, save_BlendColor
);
9399 SET_BlendEquation(table
, save_BlendEquation
);
9400 SET_ColorSubTable(table
, save_ColorSubTable
);
9401 SET_ColorTable(table
, save_ColorTable
);
9402 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
9403 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
9404 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
9405 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
9406 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
9407 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
9408 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
9409 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
9410 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
9411 SET_CopyColorTable(table
, save_CopyColorTable
);
9412 SET_CopyConvolutionFilter1D(table
, exec_CopyConvolutionFilter1D
);
9413 SET_CopyConvolutionFilter2D(table
, exec_CopyConvolutionFilter2D
);
9414 SET_GetColorTable(table
, exec_GetColorTable
);
9415 SET_GetColorTableParameterfv(table
, exec_GetColorTableParameterfv
);
9416 SET_GetColorTableParameteriv(table
, exec_GetColorTableParameteriv
);
9417 SET_GetConvolutionFilter(table
, exec_GetConvolutionFilter
);
9418 SET_GetConvolutionParameterfv(table
, exec_GetConvolutionParameterfv
);
9419 SET_GetConvolutionParameteriv(table
, exec_GetConvolutionParameteriv
);
9420 SET_GetHistogram(table
, exec_GetHistogram
);
9421 SET_GetHistogramParameterfv(table
, exec_GetHistogramParameterfv
);
9422 SET_GetHistogramParameteriv(table
, exec_GetHistogramParameteriv
);
9423 SET_GetMinmax(table
, exec_GetMinmax
);
9424 SET_GetMinmaxParameterfv(table
, exec_GetMinmaxParameterfv
);
9425 SET_GetMinmaxParameteriv(table
, exec_GetMinmaxParameteriv
);
9426 SET_GetSeparableFilter(table
, exec_GetSeparableFilter
);
9427 SET_Histogram(table
, save_Histogram
);
9428 SET_Minmax(table
, save_Minmax
);
9429 SET_ResetHistogram(table
, save_ResetHistogram
);
9430 SET_ResetMinmax(table
, save_ResetMinmax
);
9431 SET_SeparableFilter2D(table
, exec_SeparableFilter2D
);
9433 /* 2. GL_EXT_blend_color */
9435 SET_BlendColorEXT(table
, save_BlendColorEXT
);
9438 /* 3. GL_EXT_polygon_offset */
9439 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
9441 /* 6. GL_EXT_texture3d */
9443 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
9444 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
9445 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
9448 /* 14. GL_SGI_color_table */
9450 SET_ColorTableSGI(table
, save_ColorTable
);
9451 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
9452 SET_GetColorTableSGI(table
, exec_GetColorTable
);
9453 SET_GetColorTableParameterfvSGI(table
, exec_GetColorTableParameterfv
);
9454 SET_GetColorTableParameterivSGI(table
, exec_GetColorTableParameteriv
);
9457 /* 30. GL_EXT_vertex_array */
9458 SET_ColorPointerEXT(table
, exec_ColorPointerEXT
);
9459 SET_EdgeFlagPointerEXT(table
, exec_EdgeFlagPointerEXT
);
9460 SET_IndexPointerEXT(table
, exec_IndexPointerEXT
);
9461 SET_NormalPointerEXT(table
, exec_NormalPointerEXT
);
9462 SET_TexCoordPointerEXT(table
, exec_TexCoordPointerEXT
);
9463 SET_VertexPointerEXT(table
, exec_VertexPointerEXT
);
9465 /* 37. GL_EXT_blend_minmax */
9467 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
9470 /* 54. GL_EXT_point_parameters */
9471 SET_PointParameterfEXT(table
, save_PointParameterfEXT
);
9472 SET_PointParameterfvEXT(table
, save_PointParameterfvEXT
);
9474 /* 97. GL_EXT_compiled_vertex_array */
9475 SET_LockArraysEXT(table
, exec_LockArraysEXT
);
9476 SET_UnlockArraysEXT(table
, exec_UnlockArraysEXT
);
9478 /* 145. GL_EXT_secondary_color */
9479 SET_SecondaryColorPointerEXT(table
, exec_SecondaryColorPointerEXT
);
9481 /* 148. GL_EXT_multi_draw_arrays */
9482 SET_MultiDrawArraysEXT(table
, exec_MultiDrawArraysEXT
);
9484 /* 149. GL_EXT_fog_coord */
9485 SET_FogCoordPointerEXT(table
, exec_FogCoordPointerEXT
);
9487 /* 173. GL_EXT_blend_func_separate */
9488 SET_BlendFuncSeparateEXT(table
, save_BlendFuncSeparateEXT
);
9490 /* 196. GL_MESA_resize_buffers */
9491 SET_ResizeBuffersMESA(table
, _mesa_ResizeBuffersMESA
);
9493 /* 197. GL_MESA_window_pos */
9494 SET_WindowPos2dMESA(table
, save_WindowPos2dMESA
);
9495 SET_WindowPos2dvMESA(table
, save_WindowPos2dvMESA
);
9496 SET_WindowPos2fMESA(table
, save_WindowPos2fMESA
);
9497 SET_WindowPos2fvMESA(table
, save_WindowPos2fvMESA
);
9498 SET_WindowPos2iMESA(table
, save_WindowPos2iMESA
);
9499 SET_WindowPos2ivMESA(table
, save_WindowPos2ivMESA
);
9500 SET_WindowPos2sMESA(table
, save_WindowPos2sMESA
);
9501 SET_WindowPos2svMESA(table
, save_WindowPos2svMESA
);
9502 SET_WindowPos3dMESA(table
, save_WindowPos3dMESA
);
9503 SET_WindowPos3dvMESA(table
, save_WindowPos3dvMESA
);
9504 SET_WindowPos3fMESA(table
, save_WindowPos3fMESA
);
9505 SET_WindowPos3fvMESA(table
, save_WindowPos3fvMESA
);
9506 SET_WindowPos3iMESA(table
, save_WindowPos3iMESA
);
9507 SET_WindowPos3ivMESA(table
, save_WindowPos3ivMESA
);
9508 SET_WindowPos3sMESA(table
, save_WindowPos3sMESA
);
9509 SET_WindowPos3svMESA(table
, save_WindowPos3svMESA
);
9510 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
9511 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
9512 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
9513 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
9514 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
9515 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
9516 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
9517 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
9519 /* 200. GL_IBM_multimode_draw_arrays */
9520 SET_MultiModeDrawArraysIBM(table
, exec_MultiModeDrawArraysIBM
);
9521 SET_MultiModeDrawElementsIBM(table
, exec_MultiModeDrawElementsIBM
);
9523 #if FEATURE_NV_vertex_program
9524 /* 233. GL_NV_vertex_program */
9525 /* The following commands DO NOT go into display lists:
9526 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
9527 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
9529 SET_BindProgramNV(table
, save_BindProgramNV
);
9530 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
9531 SET_ExecuteProgramNV(table
, save_ExecuteProgramNV
);
9532 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
9533 SET_AreProgramsResidentNV(table
, _mesa_AreProgramsResidentNV
);
9534 SET_RequestResidentProgramsNV(table
, save_RequestResidentProgramsNV
);
9535 SET_GetProgramParameterfvNV(table
, _mesa_GetProgramParameterfvNV
);
9536 SET_GetProgramParameterdvNV(table
, _mesa_GetProgramParameterdvNV
);
9537 SET_GetProgramivNV(table
, _mesa_GetProgramivNV
);
9538 SET_GetProgramStringNV(table
, _mesa_GetProgramStringNV
);
9539 SET_GetTrackMatrixivNV(table
, _mesa_GetTrackMatrixivNV
);
9540 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
9541 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
9542 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
9543 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
9544 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
9545 SET_LoadProgramNV(table
, save_LoadProgramNV
);
9546 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
9547 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
9548 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
9549 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
9550 SET_ProgramParameters4dvNV(table
, save_ProgramParameters4dvNV
);
9551 SET_ProgramParameters4fvNV(table
, save_ProgramParameters4fvNV
);
9552 SET_TrackMatrixNV(table
, save_TrackMatrixNV
);
9553 SET_VertexAttribPointerNV(table
, _mesa_VertexAttribPointerNV
);
9556 /* 244. GL_ATI_envmap_bumpmap */
9557 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
9558 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
9560 /* 282. GL_NV_fragment_program */
9561 #if FEATURE_NV_fragment_program
9562 SET_ProgramNamedParameter4fNV(table
, save_ProgramNamedParameter4fNV
);
9563 SET_ProgramNamedParameter4dNV(table
, save_ProgramNamedParameter4dNV
);
9564 SET_ProgramNamedParameter4fvNV(table
, save_ProgramNamedParameter4fvNV
);
9565 SET_ProgramNamedParameter4dvNV(table
, save_ProgramNamedParameter4dvNV
);
9566 SET_GetProgramNamedParameterfvNV(table
,
9567 _mesa_GetProgramNamedParameterfvNV
);
9568 SET_GetProgramNamedParameterdvNV(table
,
9569 _mesa_GetProgramNamedParameterdvNV
);
9570 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
9571 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
9572 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
9573 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
9574 SET_GetProgramLocalParameterdvARB(table
,
9575 _mesa_GetProgramLocalParameterdvARB
);
9576 SET_GetProgramLocalParameterfvARB(table
,
9577 _mesa_GetProgramLocalParameterfvARB
);
9580 /* 262. GL_NV_point_sprite */
9581 SET_PointParameteriNV(table
, save_PointParameteriNV
);
9582 SET_PointParameterivNV(table
, save_PointParameterivNV
);
9584 /* 268. GL_EXT_stencil_two_side */
9585 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
9587 /* 273. GL_APPLE_vertex_array_object */
9588 SET_BindVertexArrayAPPLE(table
, _mesa_BindVertexArrayAPPLE
);
9589 SET_DeleteVertexArraysAPPLE(table
, _mesa_DeleteVertexArraysAPPLE
);
9590 SET_GenVertexArraysAPPLE(table
, _mesa_GenVertexArraysAPPLE
);
9591 SET_IsVertexArrayAPPLE(table
, _mesa_IsVertexArrayAPPLE
);
9593 /* 310. GL_EXT_framebuffer_object */
9594 SET_GenFramebuffersEXT(table
, _mesa_GenFramebuffersEXT
);
9595 SET_BindFramebufferEXT(table
, _mesa_BindFramebufferEXT
);
9596 SET_DeleteFramebuffersEXT(table
, _mesa_DeleteFramebuffersEXT
);
9597 SET_CheckFramebufferStatusEXT(table
, _mesa_CheckFramebufferStatusEXT
);
9598 SET_GenRenderbuffersEXT(table
, _mesa_GenRenderbuffersEXT
);
9599 SET_BindRenderbufferEXT(table
, _mesa_BindRenderbufferEXT
);
9600 SET_DeleteRenderbuffersEXT(table
, _mesa_DeleteRenderbuffersEXT
);
9601 SET_RenderbufferStorageEXT(table
, _mesa_RenderbufferStorageEXT
);
9602 SET_FramebufferTexture1DEXT(table
, _mesa_FramebufferTexture1DEXT
);
9603 SET_FramebufferTexture2DEXT(table
, _mesa_FramebufferTexture2DEXT
);
9604 SET_FramebufferTexture3DEXT(table
, _mesa_FramebufferTexture3DEXT
);
9605 SET_FramebufferRenderbufferEXT(table
, _mesa_FramebufferRenderbufferEXT
);
9606 SET_GenerateMipmapEXT(table
, _mesa_GenerateMipmapEXT
);
9608 /* 317. GL_EXT_framebuffer_multisample */
9609 SET_RenderbufferStorageMultisample(table
, _mesa_RenderbufferStorageMultisample
);
9611 /* GL_ARB_vertex_array_object */
9612 SET_BindVertexArray(table
, _mesa_BindVertexArray
);
9613 SET_GenVertexArrays(table
, _mesa_GenVertexArrays
);
9615 /* ???. GL_EXT_depth_bounds_test */
9616 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
9618 /* ARB 1. GL_ARB_multitexture */
9619 SET_ActiveTextureARB(table
, save_ActiveTextureARB
);
9620 SET_ClientActiveTextureARB(table
, exec_ClientActiveTextureARB
);
9622 /* ARB 3. GL_ARB_transpose_matrix */
9623 SET_LoadTransposeMatrixdARB(table
, save_LoadTransposeMatrixdARB
);
9624 SET_LoadTransposeMatrixfARB(table
, save_LoadTransposeMatrixfARB
);
9625 SET_MultTransposeMatrixdARB(table
, save_MultTransposeMatrixdARB
);
9626 SET_MultTransposeMatrixfARB(table
, save_MultTransposeMatrixfARB
);
9628 /* ARB 5. GL_ARB_multisample */
9629 SET_SampleCoverageARB(table
, save_SampleCoverageARB
);
9631 /* ARB 12. GL_ARB_texture_compression */
9632 SET_CompressedTexImage3DARB(table
, save_CompressedTexImage3DARB
);
9633 SET_CompressedTexImage2DARB(table
, save_CompressedTexImage2DARB
);
9634 SET_CompressedTexImage1DARB(table
, save_CompressedTexImage1DARB
);
9635 SET_CompressedTexSubImage3DARB(table
, save_CompressedTexSubImage3DARB
);
9636 SET_CompressedTexSubImage2DARB(table
, save_CompressedTexSubImage2DARB
);
9637 SET_CompressedTexSubImage1DARB(table
, save_CompressedTexSubImage1DARB
);
9638 SET_GetCompressedTexImageARB(table
, exec_GetCompressedTexImageARB
);
9640 /* ARB 14. GL_ARB_point_parameters */
9641 /* aliased with EXT_point_parameters functions */
9643 /* ARB 25. GL_ARB_window_pos */
9644 /* aliased with MESA_window_pos functions */
9646 /* ARB 26. GL_ARB_vertex_program */
9647 /* ARB 27. GL_ARB_fragment_program */
9648 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
9649 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
9650 SET_VertexAttribPointerARB(table
, _mesa_VertexAttribPointerARB
);
9651 SET_EnableVertexAttribArrayARB(table
, _mesa_EnableVertexAttribArrayARB
);
9652 SET_DisableVertexAttribArrayARB(table
, _mesa_DisableVertexAttribArrayARB
);
9653 SET_ProgramStringARB(table
, save_ProgramStringARB
);
9654 SET_BindProgramNV(table
, save_BindProgramNV
);
9655 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
9656 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
9657 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
9658 SET_GetVertexAttribdvARB(table
, _mesa_GetVertexAttribdvARB
);
9659 SET_GetVertexAttribfvARB(table
, _mesa_GetVertexAttribfvARB
);
9660 SET_GetVertexAttribivARB(table
, _mesa_GetVertexAttribivARB
);
9661 #if FEATURE_NV_vertex_program
9662 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
9664 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
9665 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
9666 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
9667 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
9668 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
9669 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
9670 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
9671 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
9672 SET_GetProgramEnvParameterdvARB(table
, _mesa_GetProgramEnvParameterdvARB
);
9673 SET_GetProgramEnvParameterfvARB(table
, _mesa_GetProgramEnvParameterfvARB
);
9674 SET_GetProgramLocalParameterdvARB(table
,
9675 _mesa_GetProgramLocalParameterdvARB
);
9676 SET_GetProgramLocalParameterfvARB(table
,
9677 _mesa_GetProgramLocalParameterfvARB
);
9678 SET_GetProgramivARB(table
, _mesa_GetProgramivARB
);
9679 SET_GetProgramStringARB(table
, _mesa_GetProgramStringARB
);
9682 /* ARB 28. GL_ARB_vertex_buffer_object */
9683 /* None of the extension's functions get compiled */
9684 SET_BindBufferARB(table
, _mesa_BindBufferARB
);
9685 SET_BufferDataARB(table
, _mesa_BufferDataARB
);
9686 SET_BufferSubDataARB(table
, _mesa_BufferSubDataARB
);
9687 SET_DeleteBuffersARB(table
, _mesa_DeleteBuffersARB
);
9688 SET_GenBuffersARB(table
, _mesa_GenBuffersARB
);
9689 SET_GetBufferParameterivARB(table
, _mesa_GetBufferParameterivARB
);
9690 SET_GetBufferPointervARB(table
, _mesa_GetBufferPointervARB
);
9691 SET_GetBufferSubDataARB(table
, _mesa_GetBufferSubDataARB
);
9692 SET_IsBufferARB(table
, _mesa_IsBufferARB
);
9693 SET_MapBufferARB(table
, _mesa_MapBufferARB
);
9694 SET_UnmapBufferARB(table
, _mesa_UnmapBufferARB
);
9696 SET_DrawBuffersARB(table
, save_DrawBuffersARB
);
9698 #if FEATURE_EXT_framebuffer_blit
9699 SET_BlitFramebufferEXT(table
, save_BlitFramebufferEXT
);
9702 /* GL_ARB_shader_objects */
9703 _mesa_init_shader_dispatch(table
); /* Plug in glCreate/Delete/Get, etc */
9704 SET_UseProgramObjectARB(table
, save_UseProgramObjectARB
);
9705 SET_Uniform1fARB(table
, save_Uniform1fARB
);
9706 SET_Uniform2fARB(table
, save_Uniform2fARB
);
9707 SET_Uniform3fARB(table
, save_Uniform3fARB
);
9708 SET_Uniform4fARB(table
, save_Uniform4fARB
);
9709 SET_Uniform1fvARB(table
, save_Uniform1fvARB
);
9710 SET_Uniform2fvARB(table
, save_Uniform2fvARB
);
9711 SET_Uniform3fvARB(table
, save_Uniform3fvARB
);
9712 SET_Uniform4fvARB(table
, save_Uniform4fvARB
);
9713 SET_Uniform1iARB(table
, save_Uniform1iARB
);
9714 SET_Uniform2iARB(table
, save_Uniform2iARB
);
9715 SET_Uniform3iARB(table
, save_Uniform3iARB
);
9716 SET_Uniform4iARB(table
, save_Uniform4iARB
);
9717 SET_Uniform1ivARB(table
, save_Uniform1ivARB
);
9718 SET_Uniform2ivARB(table
, save_Uniform2ivARB
);
9719 SET_Uniform3ivARB(table
, save_Uniform3ivARB
);
9720 SET_Uniform4ivARB(table
, save_Uniform4ivARB
);
9721 SET_UniformMatrix2fvARB(table
, save_UniformMatrix2fvARB
);
9722 SET_UniformMatrix3fvARB(table
, save_UniformMatrix3fvARB
);
9723 SET_UniformMatrix4fvARB(table
, save_UniformMatrix4fvARB
);
9724 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
9725 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
9726 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
9727 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
9728 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
9729 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
9731 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
9732 SET_BindAttribLocationARB(table
, exec_BindAttribLocationARB
);
9733 SET_GetAttribLocationARB(table
, exec_GetAttribLocationARB
);
9734 SET_GetUniformLocationARB(table
, exec_GetUniformLocationARB
);
9735 /* XXX additional functions need to be implemented here! */
9737 /* 299. GL_EXT_blend_equation_separate */
9738 SET_BlendEquationSeparateEXT(table
, save_BlendEquationSeparateEXT
);
9740 /* GL_EXT_gpu_program_parameters */
9741 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
9742 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
9743 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
9746 /* ARB 50. GL_ARB_map_buffer_range */
9747 #if FEATURE_ARB_map_buffer_range
9748 SET_MapBufferRange(table
, _mesa_MapBufferRange
); /* no dlist save */
9749 SET_FlushMappedBufferRange(table
, _mesa_FlushMappedBufferRange
); /* no dl */
9752 /* ARB 59. GL_ARB_copy_buffer */
9753 SET_CopyBufferSubData(table
, _mesa_CopyBufferSubData
); /* no dlist save */
9755 /* 364. GL_EXT_provoking_vertex */
9756 SET_ProvokingVertexEXT(table
, save_ProvokingVertexEXT
);
9758 /* 371. GL_APPLE_object_purgeable */
9759 #if FEATURE_APPLE_object_purgeable
9760 SET_ObjectPurgeableAPPLE(table
, _mesa_ObjectPurgeableAPPLE
);
9761 SET_ObjectUnpurgeableAPPLE(table
, _mesa_ObjectUnpurgeableAPPLE
);
9762 SET_GetObjectParameterivAPPLE(table
, _mesa_GetObjectParameterivAPPLE
);
9765 /* GL_EXT_texture_integer */
9766 SET_ClearColorIiEXT(table
, save_ClearColorIi
);
9767 SET_ClearColorIuiEXT(table
, save_ClearColorIui
);
9768 SET_TexParameterIivEXT(table
, save_TexParameterIiv
);
9769 SET_TexParameterIuivEXT(table
, save_TexParameterIuiv
);
9770 SET_GetTexParameterIivEXT(table
, exec_GetTexParameterIiv
);
9771 SET_GetTexParameterIuivEXT(table
, exec_GetTexParameterIuiv
);
9773 /* 377. GL_EXT_separate_shader_objects */
9774 SET_UseShaderProgramEXT(table
, save_UseShaderProgramEXT
);
9775 SET_ActiveProgramEXT(table
, save_ActiveProgramEXT
);
9777 /* GL_ARB_color_buffer_float */
9778 SET_ClampColorARB(table
, save_ClampColorARB
);
9779 SET_ClampColor(table
, save_ClampColorARB
);
9782 SET_ClearBufferiv(table
, save_ClearBufferiv
);
9783 SET_ClearBufferuiv(table
, save_ClearBufferuiv
);
9784 SET_ClearBufferfv(table
, save_ClearBufferfv
);
9785 SET_ClearBufferfi(table
, save_ClearBufferfi
);
9787 SET_Uniform1ui(table
, save_Uniform1ui
);
9788 SET_Uniform2ui(table
, save_Uniform2ui
);
9789 SET_Uniform3ui(table
, save_Uniform3ui
);
9790 SET_Uniform4ui(table
, save_Uniform4ui
);
9791 SET_Uniform1uiv(table
, save_Uniform1uiv
);
9792 SET_Uniform2uiv(table
, save_Uniform2uiv
);
9793 SET_Uniform3uiv(table
, save_Uniform3uiv
);
9794 SET_Uniform4uiv(table
, save_Uniform4uiv
);
9796 (void) save_Uniform1ui
;
9797 (void) save_Uniform2ui
;
9798 (void) save_Uniform3ui
;
9799 (void) save_Uniform4ui
;
9800 (void) save_Uniform1uiv
;
9801 (void) save_Uniform2uiv
;
9802 (void) save_Uniform3uiv
;
9803 (void) save_Uniform4uiv
;
9806 /* GL_ARB_instanced_arrays */
9807 SET_VertexAttribDivisorARB(table
, save_VertexAttribDivisor
);
9809 /* GL_NV_texture_barrier */
9810 SET_TextureBarrierNV(table
, save_TextureBarrierNV
);
9812 /* GL_ARB_draw_buffer_blend */
9813 SET_BlendFunciARB(table
, save_BlendFunci
);
9814 SET_BlendFuncSeparateiARB(table
, save_BlendFuncSeparatei
);
9815 SET_BlendEquationiARB(table
, save_BlendEquationi
);
9816 SET_BlendEquationSeparateiARB(table
, save_BlendEquationSeparatei
);
9818 /* GL_ARB_geometry_shader4 */
9819 SET_ProgramParameteriARB(table
, save_ProgramParameteri
);
9820 SET_FramebufferTextureARB(table
, save_FramebufferTexture
);
9821 SET_FramebufferTextureFaceARB(table
, save_FramebufferTextureFace
);
9823 /* GL_ARB_texture_storage (no dlist support) */
9824 SET_TexStorage1D(table
, _mesa_TexStorage1D
);
9825 SET_TexStorage2D(table
, _mesa_TexStorage2D
);
9826 SET_TexStorage3D(table
, _mesa_TexStorage3D
);
9827 SET_TextureStorage1DEXT(table
, _mesa_TextureStorage1DEXT
);
9828 SET_TextureStorage2DEXT(table
, _mesa_TextureStorage2DEXT
);
9829 SET_TextureStorage3DEXT(table
, _mesa_TextureStorage3DEXT
);
9837 enum_string(GLenum k
)
9839 return _mesa_lookup_enum_by_nr(k
);
9844 * Print the commands in a display list. For debugging only.
9845 * TODO: many commands aren't handled yet.
9847 static void GLAPIENTRY
9848 print_list(struct gl_context
*ctx
, GLuint list
)
9850 struct gl_display_list
*dlist
;
9854 if (!islist(ctx
, list
)) {
9855 printf("%u is not a display list ID\n", list
);
9859 dlist
= lookup_list(ctx
, list
);
9865 printf("START-LIST %u, address %p\n", list
, (void *) n
);
9867 done
= n
? GL_FALSE
: GL_TRUE
;
9869 const OpCode opcode
= n
[0].opcode
;
9871 if (is_ext_opcode(opcode
)) {
9872 n
+= ext_opcode_print(ctx
, n
);
9877 printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
9880 printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
9881 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
9883 case OPCODE_CALL_LIST
:
9884 printf("CallList %d\n", (int) n
[1].ui
);
9886 case OPCODE_CALL_LIST_OFFSET
:
9887 printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
9888 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
9890 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
9891 printf("ColorTableParameterfv %s %s %f %f %f %f\n",
9892 enum_string(n
[1].e
), enum_string(n
[2].e
),
9893 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9895 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
9896 printf("ColorTableParameteriv %s %s %d %d %d %d\n",
9897 enum_string(n
[1].e
), enum_string(n
[2].e
),
9898 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
9900 case OPCODE_DISABLE
:
9901 printf("Disable %s\n", enum_string(n
[1].e
));
9904 printf("Enable %s\n", enum_string(n
[1].e
));
9906 case OPCODE_FRUSTUM
:
9907 printf("Frustum %g %g %g %g %g %g\n",
9908 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9910 case OPCODE_LINE_STIPPLE
:
9911 printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
9913 case OPCODE_LOAD_IDENTITY
:
9914 printf("LoadIdentity\n");
9916 case OPCODE_LOAD_MATRIX
:
9917 printf("LoadMatrix\n");
9918 printf(" %8f %8f %8f %8f\n",
9919 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
9920 printf(" %8f %8f %8f %8f\n",
9921 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
9922 printf(" %8f %8f %8f %8f\n",
9923 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
9924 printf(" %8f %8f %8f %8f\n",
9925 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
9927 case OPCODE_MULT_MATRIX
:
9928 printf("MultMatrix (or Rotate)\n");
9929 printf(" %8f %8f %8f %8f\n",
9930 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
9931 printf(" %8f %8f %8f %8f\n",
9932 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
9933 printf(" %8f %8f %8f %8f\n",
9934 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
9935 printf(" %8f %8f %8f %8f\n",
9936 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
9939 printf("Ortho %g %g %g %g %g %g\n",
9940 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9942 case OPCODE_POP_ATTRIB
:
9943 printf("PopAttrib\n");
9945 case OPCODE_POP_MATRIX
:
9946 printf("PopMatrix\n");
9948 case OPCODE_POP_NAME
:
9949 printf("PopName\n");
9951 case OPCODE_PUSH_ATTRIB
:
9952 printf("PushAttrib %x\n", n
[1].bf
);
9954 case OPCODE_PUSH_MATRIX
:
9955 printf("PushMatrix\n");
9957 case OPCODE_PUSH_NAME
:
9958 printf("PushName %d\n", (int) n
[1].ui
);
9960 case OPCODE_RASTER_POS
:
9961 printf("RasterPos %g %g %g %g\n",
9962 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
9965 printf("Rotate %g %g %g %g\n",
9966 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
9969 printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
9971 case OPCODE_TRANSLATE
:
9972 printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
9974 case OPCODE_BIND_TEXTURE
:
9975 printf("BindTexture %s %d\n",
9976 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
9978 case OPCODE_SHADE_MODEL
:
9979 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
9982 printf("Map1 %s %.3f %.3f %d %d\n",
9983 _mesa_lookup_enum_by_nr(n
[1].ui
),
9984 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
9987 printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
9988 _mesa_lookup_enum_by_nr(n
[1].ui
),
9989 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
9990 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
9992 case OPCODE_MAPGRID1
:
9993 printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
9995 case OPCODE_MAPGRID2
:
9996 printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
9997 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
9999 case OPCODE_EVALMESH1
:
10000 printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
10002 case OPCODE_EVALMESH2
:
10003 printf("EvalMesh2 %d %d %d %d\n",
10004 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
10007 case OPCODE_ATTR_1F_NV
:
10008 printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
10010 case OPCODE_ATTR_2F_NV
:
10011 printf("ATTR_2F_NV attr %d: %f %f\n",
10012 n
[1].i
, n
[2].f
, n
[3].f
);
10014 case OPCODE_ATTR_3F_NV
:
10015 printf("ATTR_3F_NV attr %d: %f %f %f\n",
10016 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10018 case OPCODE_ATTR_4F_NV
:
10019 printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
10020 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10022 case OPCODE_ATTR_1F_ARB
:
10023 printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
10025 case OPCODE_ATTR_2F_ARB
:
10026 printf("ATTR_2F_ARB attr %d: %f %f\n",
10027 n
[1].i
, n
[2].f
, n
[3].f
);
10029 case OPCODE_ATTR_3F_ARB
:
10030 printf("ATTR_3F_ARB attr %d: %f %f %f\n",
10031 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10033 case OPCODE_ATTR_4F_ARB
:
10034 printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
10035 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10038 case OPCODE_MATERIAL
:
10039 printf("MATERIAL %x %x: %f %f %f %f\n",
10040 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10043 printf("BEGIN %x\n", n
[1].i
);
10049 printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
10052 case OPCODE_EVAL_C1
:
10053 printf("EVAL_C1 %f\n", n
[1].f
);
10055 case OPCODE_EVAL_C2
:
10056 printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
10058 case OPCODE_EVAL_P1
:
10059 printf("EVAL_P1 %d\n", n
[1].i
);
10061 case OPCODE_EVAL_P2
:
10062 printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
10065 case OPCODE_PROVOKING_VERTEX
:
10066 printf("ProvokingVertex %s\n",
10067 _mesa_lookup_enum_by_nr(n
[1].ui
));
10071 * meta opcodes/commands
10074 printf("Error: %s %s\n",
10075 enum_string(n
[1].e
), (const char *) n
[2].data
);
10077 case OPCODE_CONTINUE
:
10078 printf("DISPLAY-LIST-CONTINUE\n");
10079 n
= (Node
*) n
[1].next
;
10081 case OPCODE_END_OF_LIST
:
10082 printf("END-LIST %u\n", list
);
10086 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
10088 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
10089 opcode
, (void *) n
);
10093 printf("command %d, %u operands\n", opcode
,
10097 /* increment n to point to next compiled command */
10098 if (opcode
!= OPCODE_CONTINUE
) {
10099 n
+= InstSize
[opcode
];
10108 * Clients may call this function to help debug display list problems.
10109 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
10110 * changed, or break in the future without notice.
10113 mesa_print_display_list(GLuint list
)
10115 GET_CURRENT_CONTEXT(ctx
);
10116 print_list(ctx
, list
);
10120 /**********************************************************************/
10121 /***** Initialization *****/
10122 /**********************************************************************/
10125 _mesa_save_vtxfmt_init(GLvertexformat
* vfmt
)
10127 _MESA_INIT_ARRAYELT_VTXFMT(vfmt
, _ae_
);
10129 vfmt
->Begin
= save_Begin
;
10131 _MESA_INIT_DLIST_VTXFMT(vfmt
, save_
);
10133 vfmt
->Color3f
= save_Color3f
;
10134 vfmt
->Color3fv
= save_Color3fv
;
10135 vfmt
->Color4f
= save_Color4f
;
10136 vfmt
->Color4fv
= save_Color4fv
;
10137 vfmt
->EdgeFlag
= save_EdgeFlag
;
10138 vfmt
->End
= save_End
;
10140 _MESA_INIT_EVAL_VTXFMT(vfmt
, save_
);
10142 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
10143 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
10144 vfmt
->Indexf
= save_Indexf
;
10145 vfmt
->Indexfv
= save_Indexfv
;
10146 vfmt
->Materialfv
= save_Materialfv
;
10147 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
10148 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
10149 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
10150 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
10151 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
10152 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
10153 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
10154 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
10155 vfmt
->Normal3f
= save_Normal3f
;
10156 vfmt
->Normal3fv
= save_Normal3fv
;
10157 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
10158 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
10159 vfmt
->TexCoord1f
= save_TexCoord1f
;
10160 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
10161 vfmt
->TexCoord2f
= save_TexCoord2f
;
10162 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
10163 vfmt
->TexCoord3f
= save_TexCoord3f
;
10164 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
10165 vfmt
->TexCoord4f
= save_TexCoord4f
;
10166 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
10167 vfmt
->Vertex2f
= save_Vertex2f
;
10168 vfmt
->Vertex2fv
= save_Vertex2fv
;
10169 vfmt
->Vertex3f
= save_Vertex3f
;
10170 vfmt
->Vertex3fv
= save_Vertex3fv
;
10171 vfmt
->Vertex4f
= save_Vertex4f
;
10172 vfmt
->Vertex4fv
= save_Vertex4fv
;
10173 vfmt
->VertexAttrib1fNV
= save_VertexAttrib1fNV
;
10174 vfmt
->VertexAttrib1fvNV
= save_VertexAttrib1fvNV
;
10175 vfmt
->VertexAttrib2fNV
= save_VertexAttrib2fNV
;
10176 vfmt
->VertexAttrib2fvNV
= save_VertexAttrib2fvNV
;
10177 vfmt
->VertexAttrib3fNV
= save_VertexAttrib3fNV
;
10178 vfmt
->VertexAttrib3fvNV
= save_VertexAttrib3fvNV
;
10179 vfmt
->VertexAttrib4fNV
= save_VertexAttrib4fNV
;
10180 vfmt
->VertexAttrib4fvNV
= save_VertexAttrib4fvNV
;
10181 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
10182 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
10183 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
10184 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
10185 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
10186 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
10187 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
10188 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
10190 vfmt
->Rectf
= save_Rectf
;
10192 /* GL_ARB_draw_instanced */
10193 vfmt
->DrawArraysInstanced
= save_DrawArraysInstancedARB
;
10194 vfmt
->DrawElementsInstanced
= save_DrawElementsInstancedARB
;
10196 /* GL_ARB_draw_elements_base_vertex */
10197 vfmt
->DrawElementsInstancedBaseVertex
= save_DrawElementsInstancedBaseVertexARB
;
10199 /* The driver is required to implement these as
10200 * 1) They can probably do a better job.
10201 * 2) A lot of new mechanisms would have to be added to this module
10202 * to support it. That code would probably never get used,
10206 vfmt
->DrawArrays
= 0;
10207 vfmt
->DrawElements
= 0;
10208 vfmt
->DrawRangeElements
= 0;
10209 vfmt
->MultiDrawElemementsEXT
= 0;
10210 vfmt
->DrawElementsBaseVertex
= 0;
10211 vfmt
->DrawRangeElementsBaseVertex
= 0;
10212 vfmt
->MultiDrawElemementsBaseVertex
= 0;
10218 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
10219 const GLvertexformat
*vfmt
)
10221 SET_CallList(disp
, vfmt
->CallList
);
10222 SET_CallLists(disp
, vfmt
->CallLists
);
10226 void _mesa_init_dlist_dispatch(struct _glapi_table
*disp
)
10228 SET_CallList(disp
, _mesa_CallList
);
10229 SET_CallLists(disp
, _mesa_CallLists
);
10231 SET_DeleteLists(disp
, _mesa_DeleteLists
);
10232 SET_EndList(disp
, _mesa_EndList
);
10233 SET_GenLists(disp
, _mesa_GenLists
);
10234 SET_IsList(disp
, _mesa_IsList
);
10235 SET_ListBase(disp
, _mesa_ListBase
);
10236 SET_NewList(disp
, _mesa_NewList
);
10240 #endif /* FEATURE_dlist */
10244 * Initialize display list state for given context.
10247 _mesa_init_display_list(struct gl_context
*ctx
)
10249 static GLboolean tableInitialized
= GL_FALSE
;
10251 /* zero-out the instruction size table, just once */
10252 if (!tableInitialized
) {
10253 memset(InstSize
, 0, sizeof(InstSize
));
10254 tableInitialized
= GL_TRUE
;
10257 /* extension info */
10258 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
10261 ctx
->ListState
.CallDepth
= 0;
10262 ctx
->ExecuteFlag
= GL_TRUE
;
10263 ctx
->CompileFlag
= GL_FALSE
;
10264 ctx
->ListState
.CurrentBlock
= NULL
;
10265 ctx
->ListState
.CurrentPos
= 0;
10267 /* Display List group */
10268 ctx
->List
.ListBase
= 0;
10271 _mesa_save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
10277 _mesa_free_display_list_data(struct gl_context
*ctx
)
10279 free(ctx
->ListExt
);
10280 ctx
->ListExt
= NULL
;