2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
34 #include "api_arrayelt.h"
36 #include "api_loopback.h"
37 #include "api_validate.h"
38 #if FEATURE_ATI_fragment_shader
39 #include "atifragshader.h"
42 #include "mfeatures.h"
43 #include "bufferobj.h"
49 #if FEATURE_EXT_framebuffer_object
52 #include "framebuffer.h"
53 #include "glapi/glapi.h"
61 #include "samplerobj.h"
62 #include "shaderapi.h"
65 #include "texstorage.h"
68 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
69 #include "arbprogram.h"
71 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
72 #include "nvprogram.h"
74 #if FEATURE_EXT_transform_feedback
75 #include "transformfeedback.h"
78 #include "math/m_matrix.h"
80 #include "main/dispatch.h"
85 * Other parts of Mesa (such as the VBO module) can plug into the display
86 * list system. This structure describes new display list instructions.
88 struct gl_list_instruction
91 void (*Execute
)( struct gl_context
*ctx
, void *data
);
92 void (*Destroy
)( struct gl_context
*ctx
, void *data
);
93 void (*Print
)( struct gl_context
*ctx
, void *data
);
97 #define MAX_DLIST_EXT_OPCODES 16
100 * Used by device drivers to hook new commands into display lists.
102 struct gl_list_extensions
104 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
113 * \param ctx GL context.
115 * Checks if dd_function_table::SaveNeedFlush is marked to flush
116 * stored (save) vertices, and calls
117 * dd_function_table::SaveFlushVertices if so.
119 #define SAVE_FLUSH_VERTICES(ctx) \
121 if (ctx->Driver.SaveNeedFlush) \
122 ctx->Driver.SaveFlushVertices(ctx); \
127 * Macro to assert that the API call was made outside the
128 * glBegin()/glEnd() pair, with return value.
130 * \param ctx GL context.
131 * \param retval value to return value in case the assertion fails.
133 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
135 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
136 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
137 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
143 * Macro to assert that the API call was made outside the
144 * glBegin()/glEnd() pair.
146 * \param ctx GL context.
148 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
150 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
151 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
152 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
158 * Macro to assert that the API call was made outside the
159 * glBegin()/glEnd() pair and flush the vertices.
161 * \param ctx GL context.
163 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
165 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
166 SAVE_FLUSH_VERTICES(ctx); \
170 * Macro to assert that the API call was made outside the
171 * glBegin()/glEnd() pair and flush the vertices, with return value.
173 * \param ctx GL context.
174 * \param retval value to return value in case the assertion fails.
176 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
178 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
179 SAVE_FLUSH_VERTICES(ctx); \
185 * Display list opcodes.
187 * The fact that these identifiers are assigned consecutive
188 * integer values starting at 0 is very important, see InstSize array usage)
192 OPCODE_INVALID
= -1, /* Force signed enum */
198 OPCODE_BLEND_EQUATION
,
199 OPCODE_BLEND_EQUATION_SEPARATE
,
200 OPCODE_BLEND_FUNC_SEPARATE
,
202 OPCODE_BLEND_EQUATION_I
,
203 OPCODE_BLEND_EQUATION_SEPARATE_I
,
205 OPCODE_BLEND_FUNC_SEPARATE_I
,
208 OPCODE_CALL_LIST_OFFSET
,
214 OPCODE_CLEAR_STENCIL
,
215 OPCODE_CLEAR_BUFFER_IV
,
216 OPCODE_CLEAR_BUFFER_UIV
,
217 OPCODE_CLEAR_BUFFER_FV
,
218 OPCODE_CLEAR_BUFFER_FI
,
221 OPCODE_COLOR_MASK_INDEXED
,
222 OPCODE_COLOR_MATERIAL
,
224 OPCODE_COLOR_TABLE_PARAMETER_FV
,
225 OPCODE_COLOR_TABLE_PARAMETER_IV
,
226 OPCODE_COLOR_SUB_TABLE
,
227 OPCODE_CONVOLUTION_FILTER_1D
,
228 OPCODE_CONVOLUTION_FILTER_2D
,
229 OPCODE_CONVOLUTION_PARAMETER_I
,
230 OPCODE_CONVOLUTION_PARAMETER_IV
,
231 OPCODE_CONVOLUTION_PARAMETER_F
,
232 OPCODE_CONVOLUTION_PARAMETER_FV
,
233 OPCODE_COPY_COLOR_SUB_TABLE
,
234 OPCODE_COPY_COLOR_TABLE
,
236 OPCODE_COPY_TEX_IMAGE1D
,
237 OPCODE_COPY_TEX_IMAGE2D
,
238 OPCODE_COPY_TEX_SUB_IMAGE1D
,
239 OPCODE_COPY_TEX_SUB_IMAGE2D
,
240 OPCODE_COPY_TEX_SUB_IMAGE3D
,
246 OPCODE_DISABLE_INDEXED
,
250 OPCODE_ENABLE_INDEXED
,
265 OPCODE_LOAD_IDENTITY
,
279 OPCODE_PIXEL_TRANSFER
,
282 OPCODE_POINT_PARAMETERS
,
284 OPCODE_POLYGON_STIPPLE
,
285 OPCODE_POLYGON_OFFSET
,
289 OPCODE_PRIORITIZE_TEXTURE
,
295 OPCODE_RESET_HISTOGRAM
,
296 OPCODE_RESET_MIN_MAX
,
300 OPCODE_SELECT_TEXTURE_SGIS
,
301 OPCODE_SELECT_TEXTURE_COORD_SET
,
312 OPCODE_TEX_SUB_IMAGE1D
,
313 OPCODE_TEX_SUB_IMAGE2D
,
314 OPCODE_TEX_SUB_IMAGE3D
,
318 /* GL_ARB_multitexture */
319 OPCODE_ACTIVE_TEXTURE
,
320 /* GL_ARB_texture_compression */
321 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
322 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
323 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
324 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
325 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
326 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
327 /* GL_ARB_multisample */
328 OPCODE_SAMPLE_COVERAGE
,
329 /* GL_ARB_window_pos */
330 OPCODE_WINDOW_POS_ARB
,
331 /* GL_NV_vertex_program */
332 OPCODE_BIND_PROGRAM_NV
,
333 OPCODE_EXECUTE_PROGRAM_NV
,
334 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
,
335 OPCODE_LOAD_PROGRAM_NV
,
336 OPCODE_TRACK_MATRIX_NV
,
337 /* GL_NV_fragment_program */
338 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
339 OPCODE_PROGRAM_NAMED_PARAMETER_NV
,
340 /* GL_EXT_stencil_two_side */
341 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
342 /* GL_EXT_depth_bounds_test */
343 OPCODE_DEPTH_BOUNDS_EXT
,
344 /* GL_ARB_vertex/fragment_program */
345 OPCODE_PROGRAM_STRING_ARB
,
346 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
347 /* GL_ARB_occlusion_query */
348 OPCODE_BEGIN_QUERY_ARB
,
349 OPCODE_END_QUERY_ARB
,
350 /* GL_ARB_draw_buffers */
351 OPCODE_DRAW_BUFFERS_ARB
,
352 /* GL_ATI_fragment_shader */
353 OPCODE_TEX_BUMP_PARAMETER_ATI
,
354 /* GL_ATI_fragment_shader */
355 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
356 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
358 OPCODE_STENCIL_FUNC_SEPARATE
,
359 OPCODE_STENCIL_OP_SEPARATE
,
360 OPCODE_STENCIL_MASK_SEPARATE
,
362 /* GL_ARB_shader_objects */
380 OPCODE_UNIFORM_MATRIX22
,
381 OPCODE_UNIFORM_MATRIX33
,
382 OPCODE_UNIFORM_MATRIX44
,
383 OPCODE_UNIFORM_MATRIX23
,
384 OPCODE_UNIFORM_MATRIX32
,
385 OPCODE_UNIFORM_MATRIX24
,
386 OPCODE_UNIFORM_MATRIX42
,
387 OPCODE_UNIFORM_MATRIX34
,
388 OPCODE_UNIFORM_MATRIX43
,
400 /* GL_ARB_color_buffer_float */
403 /* GL_EXT_framebuffer_blit */
404 OPCODE_BLIT_FRAMEBUFFER
,
406 /* Vertex attributes -- fallback for when optimized display
407 * list build isn't active.
426 /* GL_EXT_provoking_vertex */
427 OPCODE_PROVOKING_VERTEX
,
429 /* GL_EXT_transform_feedback */
430 OPCODE_BEGIN_TRANSFORM_FEEDBACK
,
431 OPCODE_END_TRANSFORM_FEEDBACK
,
432 OPCODE_BIND_TRANSFORM_FEEDBACK
,
433 OPCODE_PAUSE_TRANSFORM_FEEDBACK
,
434 OPCODE_RESUME_TRANSFORM_FEEDBACK
,
435 OPCODE_DRAW_TRANSFORM_FEEDBACK
,
437 /* GL_EXT_texture_integer */
439 OPCODE_CLEARCOLOR_UI
,
440 OPCODE_TEXPARAMETER_I
,
441 OPCODE_TEXPARAMETER_UI
,
443 /* GL_EXT_separate_shader_objects */
444 OPCODE_ACTIVE_PROGRAM_EXT
,
445 OPCODE_USE_SHADER_PROGRAM_EXT
,
447 /* GL_ARB_instanced_arrays */
448 OPCODE_VERTEX_ATTRIB_DIVISOR
,
450 /* GL_NV_texture_barrier */
451 OPCODE_TEXTURE_BARRIER_NV
,
453 /* GL_ARB_sampler_object */
455 OPCODE_SAMPLER_PARAMETERIV
,
456 OPCODE_SAMPLER_PARAMETERFV
,
457 OPCODE_SAMPLER_PARAMETERIIV
,
458 OPCODE_SAMPLER_PARAMETERUIV
,
460 /* GL_ARB_geometry_shader4 */
461 OPCODE_PROGRAM_PARAMETERI
,
462 OPCODE_FRAMEBUFFER_TEXTURE
,
463 OPCODE_FRAMEBUFFER_TEXTURE_FACE
,
468 /* GL_NV_conditional_render */
469 OPCODE_BEGIN_CONDITIONAL_RENDER
,
470 OPCODE_END_CONDITIONAL_RENDER
,
472 /* The following three are meta instructions */
473 OPCODE_ERROR
, /* raise compiled-in error */
484 * Display list instructions are stored as sequences of "nodes". Nodes
485 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
486 * are linked together with a pointer.
488 * Each instruction in the display list is stored as a sequence of
489 * contiguous nodes in memory.
490 * Each node is the union of a variety of data types.
505 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
509 typedef union gl_dlist_node Node
;
513 * Used to store a 64-bit uint in a pair of "Nodes" for the sake of 32-bit
514 * environment. In 64-bit env, sizeof(Node)==8 anyway.
524 * How many nodes to allocate at a time.
526 * \note Reduced now that we hold vertices etc. elsewhere.
528 #define BLOCK_SIZE 256
533 * Number of nodes of storage needed for each instruction.
534 * Sizes for dynamically allocated opcodes are stored in the context struct.
536 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
542 void mesa_print_display_list(GLuint list
);
545 /**********************************************************************/
546 /***** Private *****/
547 /**********************************************************************/
551 * Make an empty display list. This is used by glGenLists() to
552 * reserve display list IDs.
554 static struct gl_display_list
*
555 make_list(GLuint name
, GLuint count
)
557 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
559 dlist
->Head
= (Node
*) malloc(sizeof(Node
) * count
);
560 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
566 * Lookup function to just encapsulate casting.
568 static inline struct gl_display_list
*
569 lookup_list(struct gl_context
*ctx
, GLuint list
)
571 return (struct gl_display_list
*)
572 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
576 /** Is the given opcode an extension code? */
577 static inline GLboolean
578 is_ext_opcode(OpCode opcode
)
580 return (opcode
>= OPCODE_EXT_0
);
584 /** Destroy an extended opcode instruction */
586 ext_opcode_destroy(struct gl_context
*ctx
, Node
*node
)
588 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
590 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &node
[1]);
591 step
= ctx
->ListExt
->Opcode
[i
].Size
;
596 /** Execute an extended opcode instruction */
598 ext_opcode_execute(struct gl_context
*ctx
, Node
*node
)
600 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
602 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &node
[1]);
603 step
= ctx
->ListExt
->Opcode
[i
].Size
;
608 /** Print an extended opcode instruction */
610 ext_opcode_print(struct gl_context
*ctx
, Node
*node
)
612 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
614 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &node
[1]);
615 step
= ctx
->ListExt
->Opcode
[i
].Size
;
621 * Delete the named display list, but don't remove from hash table.
622 * \param dlist - display list pointer
625 _mesa_delete_list(struct gl_context
*ctx
, struct gl_display_list
*dlist
)
630 n
= block
= dlist
->Head
;
632 done
= block
? GL_FALSE
: GL_TRUE
;
634 const OpCode opcode
= n
[0].opcode
;
636 /* check for extension opcodes first */
637 if (is_ext_opcode(opcode
)) {
638 n
+= ext_opcode_destroy(ctx
, n
);
642 /* for some commands, we need to free malloc'd memory */
645 n
+= InstSize
[n
[0].opcode
];
649 n
+= InstSize
[n
[0].opcode
];
651 case OPCODE_DRAW_PIXELS
:
653 n
+= InstSize
[n
[0].opcode
];
657 n
+= InstSize
[n
[0].opcode
];
659 case OPCODE_COLOR_TABLE
:
661 n
+= InstSize
[n
[0].opcode
];
663 case OPCODE_COLOR_SUB_TABLE
:
665 n
+= InstSize
[n
[0].opcode
];
667 case OPCODE_CONVOLUTION_FILTER_1D
:
669 n
+= InstSize
[n
[0].opcode
];
671 case OPCODE_CONVOLUTION_FILTER_2D
:
673 n
+= InstSize
[n
[0].opcode
];
675 case OPCODE_POLYGON_STIPPLE
:
677 n
+= InstSize
[n
[0].opcode
];
679 case OPCODE_TEX_IMAGE1D
:
681 n
+= InstSize
[n
[0].opcode
];
683 case OPCODE_TEX_IMAGE2D
:
685 n
+= InstSize
[n
[0].opcode
];
687 case OPCODE_TEX_IMAGE3D
:
689 n
+= InstSize
[n
[0].opcode
];
691 case OPCODE_TEX_SUB_IMAGE1D
:
693 n
+= InstSize
[n
[0].opcode
];
695 case OPCODE_TEX_SUB_IMAGE2D
:
697 n
+= InstSize
[n
[0].opcode
];
699 case OPCODE_TEX_SUB_IMAGE3D
:
701 n
+= InstSize
[n
[0].opcode
];
703 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
705 n
+= InstSize
[n
[0].opcode
];
707 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
709 n
+= InstSize
[n
[0].opcode
];
711 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
713 n
+= InstSize
[n
[0].opcode
];
715 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
717 n
+= InstSize
[n
[0].opcode
];
719 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
721 n
+= InstSize
[n
[0].opcode
];
723 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
725 n
+= InstSize
[n
[0].opcode
];
727 #if FEATURE_NV_vertex_program
728 case OPCODE_LOAD_PROGRAM_NV
:
729 free(n
[4].data
); /* program string */
730 n
+= InstSize
[n
[0].opcode
];
732 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
733 free(n
[2].data
); /* array of program ids */
734 n
+= InstSize
[n
[0].opcode
];
737 #if FEATURE_NV_fragment_program
738 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
739 free(n
[3].data
); /* parameter name */
740 n
+= InstSize
[n
[0].opcode
];
743 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
744 case OPCODE_PROGRAM_STRING_ARB
:
745 free(n
[4].data
); /* program string */
746 n
+= InstSize
[n
[0].opcode
];
749 case OPCODE_UNIFORM_1FV
:
750 case OPCODE_UNIFORM_2FV
:
751 case OPCODE_UNIFORM_3FV
:
752 case OPCODE_UNIFORM_4FV
:
753 case OPCODE_UNIFORM_1IV
:
754 case OPCODE_UNIFORM_2IV
:
755 case OPCODE_UNIFORM_3IV
:
756 case OPCODE_UNIFORM_4IV
:
757 case OPCODE_UNIFORM_1UIV
:
758 case OPCODE_UNIFORM_2UIV
:
759 case OPCODE_UNIFORM_3UIV
:
760 case OPCODE_UNIFORM_4UIV
:
762 n
+= InstSize
[n
[0].opcode
];
764 case OPCODE_UNIFORM_MATRIX22
:
765 case OPCODE_UNIFORM_MATRIX33
:
766 case OPCODE_UNIFORM_MATRIX44
:
767 case OPCODE_UNIFORM_MATRIX24
:
768 case OPCODE_UNIFORM_MATRIX42
:
769 case OPCODE_UNIFORM_MATRIX23
:
770 case OPCODE_UNIFORM_MATRIX32
:
771 case OPCODE_UNIFORM_MATRIX34
:
772 case OPCODE_UNIFORM_MATRIX43
:
774 n
+= InstSize
[n
[0].opcode
];
777 case OPCODE_CONTINUE
:
778 n
= (Node
*) n
[1].next
;
782 case OPCODE_END_OF_LIST
:
787 /* Most frequent case */
788 n
+= InstSize
[n
[0].opcode
];
799 * Destroy a display list and remove from hash table.
800 * \param list - display list number
803 destroy_list(struct gl_context
*ctx
, GLuint list
)
805 struct gl_display_list
*dlist
;
810 dlist
= lookup_list(ctx
, list
);
814 _mesa_delete_list(ctx
, dlist
);
815 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
820 * Translate the nth element of list from <type> to GLint.
823 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
835 bptr
= (GLbyte
*) list
;
836 return (GLint
) bptr
[n
];
837 case GL_UNSIGNED_BYTE
:
838 ubptr
= (GLubyte
*) list
;
839 return (GLint
) ubptr
[n
];
841 sptr
= (GLshort
*) list
;
842 return (GLint
) sptr
[n
];
843 case GL_UNSIGNED_SHORT
:
844 usptr
= (GLushort
*) list
;
845 return (GLint
) usptr
[n
];
847 iptr
= (GLint
*) list
;
849 case GL_UNSIGNED_INT
:
850 uiptr
= (GLuint
*) list
;
851 return (GLint
) uiptr
[n
];
853 fptr
= (GLfloat
*) list
;
854 return (GLint
) FLOORF(fptr
[n
]);
856 ubptr
= ((GLubyte
*) list
) + 2 * n
;
857 return (GLint
) ubptr
[0] * 256
860 ubptr
= ((GLubyte
*) list
) + 3 * n
;
861 return (GLint
) ubptr
[0] * 65536
862 + (GLint
) ubptr
[1] * 256
865 ubptr
= ((GLubyte
*) list
) + 4 * n
;
866 return (GLint
) ubptr
[0] * 16777216
867 + (GLint
) ubptr
[1] * 65536
868 + (GLint
) ubptr
[2] * 256
878 /**********************************************************************/
880 /**********************************************************************/
883 * Wrapper for _mesa_unpack_image/bitmap() that handles pixel buffer objects.
884 * If width < 0 or height < 0 or format or type are invalid we'll just
885 * return NULL. We will not generate an error since OpenGL command
886 * arguments aren't error-checked until the command is actually executed
887 * (not when they're compiled).
888 * But if we run out of memory, GL_OUT_OF_MEMORY will be recorded.
891 unpack_image(struct gl_context
*ctx
, GLuint dimensions
,
892 GLsizei width
, GLsizei height
, GLsizei depth
,
893 GLenum format
, GLenum type
, const GLvoid
* pixels
,
894 const struct gl_pixelstore_attrib
*unpack
)
896 if (width
<= 0 || height
<= 0) {
900 if (_mesa_bytes_per_pixel(format
, type
) < 0) {
901 /* bad format and/or type */
905 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
909 if (type
== GL_BITMAP
)
910 image
= _mesa_unpack_bitmap(width
, height
, pixels
, unpack
);
912 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
913 format
, type
, pixels
, unpack
);
914 if (pixels
&& !image
) {
915 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
919 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
,
920 depth
, format
, type
, INT_MAX
, pixels
)) {
921 const GLubyte
*map
, *src
;
925 ctx
->Driver
.MapBufferRange(ctx
, 0, unpack
->BufferObj
->Size
,
926 GL_MAP_READ_BIT
, unpack
->BufferObj
);
928 /* unable to map src buffer! */
929 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
933 src
= ADD_POINTERS(map
, pixels
);
934 if (type
== GL_BITMAP
)
935 image
= _mesa_unpack_bitmap(width
, height
, src
, unpack
);
937 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
938 format
, type
, src
, unpack
);
940 ctx
->Driver
.UnmapBuffer(ctx
, unpack
->BufferObj
);
943 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
949 _mesa_error(ctx
, GL_INVALID_OPERATION
, "invalid PBO access");
954 * Allocate space for a display list instruction (opcode + payload space).
955 * \param opcode the instruction opcode (OPCODE_* value)
956 * \param bytes instruction payload size (not counting opcode)
957 * \return pointer to allocated memory (the opcode space)
960 dlist_alloc(struct gl_context
*ctx
, OpCode opcode
, GLuint bytes
)
962 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
965 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
966 if (InstSize
[opcode
] == 0) {
967 /* save instruction size now */
968 InstSize
[opcode
] = numNodes
;
971 /* make sure instruction size agrees */
972 ASSERT(numNodes
== InstSize
[opcode
]);
976 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
977 /* This block is full. Allocate a new block and chain to it */
979 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
980 n
[0].opcode
= OPCODE_CONTINUE
;
981 newblock
= (Node
*) malloc(sizeof(Node
) * BLOCK_SIZE
);
983 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
986 n
[1].next
= (Node
*) newblock
;
987 ctx
->ListState
.CurrentBlock
= newblock
;
988 ctx
->ListState
.CurrentPos
= 0;
991 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
992 ctx
->ListState
.CurrentPos
+= numNodes
;
994 n
[0].opcode
= opcode
;
1002 * Allocate space for a display list instruction. Used by callers outside
1003 * this file for things like VBO vertex data.
1005 * \param opcode the instruction opcode (OPCODE_* value)
1006 * \param bytes instruction size in bytes, not counting opcode.
1007 * \return pointer to the usable data area (not including the internal
1011 _mesa_dlist_alloc(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
1013 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
);
1015 return n
+ 1; /* return pointer to payload area, after opcode */
1022 * This function allows modules and drivers to get their own opcodes
1023 * for extending display list functionality.
1024 * \param ctx the rendering context
1025 * \param size number of bytes for storing the new display list command
1026 * \param execute function to execute the new display list command
1027 * \param destroy function to destroy the new display list command
1028 * \param print function to print the new display list command
1029 * \return the new opcode number or -1 if error
1032 _mesa_dlist_alloc_opcode(struct gl_context
*ctx
,
1034 void (*execute
) (struct gl_context
*, void *),
1035 void (*destroy
) (struct gl_context
*, void *),
1036 void (*print
) (struct gl_context
*, void *))
1038 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
1039 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
1040 ctx
->ListExt
->Opcode
[i
].Size
=
1041 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
1042 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
1043 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
1044 ctx
->ListExt
->Opcode
[i
].Print
= print
;
1045 return i
+ OPCODE_EXT_0
;
1052 * Allocate space for a display list instruction. The space is basically
1053 * an array of Nodes where node[0] holds the opcode, node[1] is the first
1054 * function parameter, node[2] is the second parameter, etc.
1056 * \param opcode one of OPCODE_x
1057 * \param nparams number of function parameters
1058 * \return pointer to start of instruction space
1060 static inline Node
*
1061 alloc_instruction(struct gl_context
*ctx
, OpCode opcode
, GLuint nparams
)
1063 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
));
1069 * Display List compilation functions
1071 static void GLAPIENTRY
1072 save_Accum(GLenum op
, GLfloat value
)
1074 GET_CURRENT_CONTEXT(ctx
);
1076 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1077 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
1082 if (ctx
->ExecuteFlag
) {
1083 CALL_Accum(ctx
->Exec
, (op
, value
));
1088 static void GLAPIENTRY
1089 save_AlphaFunc(GLenum func
, GLclampf ref
)
1091 GET_CURRENT_CONTEXT(ctx
);
1093 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1094 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
1097 n
[2].f
= (GLfloat
) ref
;
1099 if (ctx
->ExecuteFlag
) {
1100 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
1105 static void GLAPIENTRY
1106 save_BindTexture(GLenum target
, GLuint texture
)
1108 GET_CURRENT_CONTEXT(ctx
);
1110 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1111 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
1116 if (ctx
->ExecuteFlag
) {
1117 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
1122 static void GLAPIENTRY
1123 save_Bitmap(GLsizei width
, GLsizei height
,
1124 GLfloat xorig
, GLfloat yorig
,
1125 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
1127 GET_CURRENT_CONTEXT(ctx
);
1129 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1130 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 7);
1132 n
[1].i
= (GLint
) width
;
1133 n
[2].i
= (GLint
) height
;
1138 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, GL_COLOR_INDEX
,
1139 GL_BITMAP
, pixels
, &ctx
->Unpack
);
1141 if (ctx
->ExecuteFlag
) {
1142 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1143 xorig
, yorig
, xmove
, ymove
, pixels
));
1148 static void GLAPIENTRY
1149 save_BlendEquation(GLenum mode
)
1151 GET_CURRENT_CONTEXT(ctx
);
1153 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1154 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1158 if (ctx
->ExecuteFlag
) {
1159 CALL_BlendEquation(ctx
->Exec
, (mode
));
1164 static void GLAPIENTRY
1165 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1167 GET_CURRENT_CONTEXT(ctx
);
1169 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1170 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1175 if (ctx
->ExecuteFlag
) {
1176 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (modeRGB
, modeA
));
1181 static void GLAPIENTRY
1182 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1183 GLenum sfactorA
, GLenum dfactorA
)
1185 GET_CURRENT_CONTEXT(ctx
);
1187 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1188 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1190 n
[1].e
= sfactorRGB
;
1191 n
[2].e
= dfactorRGB
;
1195 if (ctx
->ExecuteFlag
) {
1196 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
1197 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1202 static void GLAPIENTRY
1203 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1205 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1209 static void GLAPIENTRY
1210 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1212 GET_CURRENT_CONTEXT(ctx
);
1214 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1215 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1222 if (ctx
->ExecuteFlag
) {
1223 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1227 /* GL_ARB_draw_buffers_blend */
1228 static void GLAPIENTRY
1229 save_BlendFuncSeparatei(GLuint buf
, GLenum sfactorRGB
, GLenum dfactorRGB
,
1230 GLenum sfactorA
, GLenum dfactorA
)
1232 GET_CURRENT_CONTEXT(ctx
);
1234 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1235 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 5);
1238 n
[2].e
= sfactorRGB
;
1239 n
[3].e
= dfactorRGB
;
1243 if (ctx
->ExecuteFlag
) {
1244 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (buf
, sfactorRGB
, dfactorRGB
,
1245 sfactorA
, dfactorA
));
1249 /* GL_ARB_draw_buffers_blend */
1250 static void GLAPIENTRY
1251 save_BlendFunci(GLuint buf
, GLenum sfactor
, GLenum dfactor
)
1253 GET_CURRENT_CONTEXT(ctx
);
1255 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1256 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 3);
1262 if (ctx
->ExecuteFlag
) {
1263 CALL_BlendFunciARB(ctx
->Exec
, (buf
, sfactor
, dfactor
));
1267 /* GL_ARB_draw_buffers_blend */
1268 static void GLAPIENTRY
1269 save_BlendEquationi(GLuint buf
, GLenum mode
)
1271 GET_CURRENT_CONTEXT(ctx
);
1273 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1274 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_I
, 2);
1279 if (ctx
->ExecuteFlag
) {
1280 CALL_BlendEquationiARB(ctx
->Exec
, (buf
, mode
));
1284 /* GL_ARB_draw_buffers_blend */
1285 static void GLAPIENTRY
1286 save_BlendEquationSeparatei(GLuint buf
, GLenum modeRGB
, GLenum modeA
)
1288 GET_CURRENT_CONTEXT(ctx
);
1290 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1291 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE_I
, 3);
1297 if (ctx
->ExecuteFlag
) {
1298 CALL_BlendEquationSeparateiARB(ctx
->Exec
, (buf
, modeRGB
, modeA
));
1303 /* GL_ARB_draw_instanced. */
1304 static void GLAPIENTRY
1305 save_DrawArraysInstancedARB(GLenum mode
,
1310 GET_CURRENT_CONTEXT(ctx
);
1311 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1312 "glDrawArraysInstanced() during display list compile");
1315 static void GLAPIENTRY
1316 save_DrawElementsInstancedARB(GLenum mode
,
1319 const GLvoid
*indices
,
1322 GET_CURRENT_CONTEXT(ctx
);
1323 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1324 "glDrawElementsInstanced() during display list compile");
1327 static void GLAPIENTRY
1328 save_DrawElementsInstancedBaseVertexARB(GLenum mode
,
1331 const GLvoid
*indices
,
1335 GET_CURRENT_CONTEXT(ctx
);
1336 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1337 "glDrawElementsInstancedBaseVertex() during display list compile");
1340 static void invalidate_saved_current_state( struct gl_context
*ctx
)
1344 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1345 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1347 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1348 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1350 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1352 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1355 static void GLAPIENTRY
1356 save_CallList(GLuint list
)
1358 GET_CURRENT_CONTEXT(ctx
);
1360 SAVE_FLUSH_VERTICES(ctx
);
1362 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
1367 /* After this, we don't know what state we're in. Invalidate all
1368 * cached information previously gathered:
1370 invalidate_saved_current_state( ctx
);
1372 if (ctx
->ExecuteFlag
) {
1373 _mesa_CallList(list
);
1378 static void GLAPIENTRY
1379 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1381 GET_CURRENT_CONTEXT(ctx
);
1383 GLboolean typeErrorFlag
;
1385 SAVE_FLUSH_VERTICES(ctx
);
1389 case GL_UNSIGNED_BYTE
:
1391 case GL_UNSIGNED_SHORT
:
1393 case GL_UNSIGNED_INT
:
1398 typeErrorFlag
= GL_FALSE
;
1401 typeErrorFlag
= GL_TRUE
;
1404 for (i
= 0; i
< num
; i
++) {
1405 GLint list
= translate_id(i
, type
, lists
);
1406 Node
*n
= alloc_instruction(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1409 n
[2].b
= typeErrorFlag
;
1413 /* After this, we don't know what state we're in. Invalidate all
1414 * cached information previously gathered:
1416 invalidate_saved_current_state( ctx
);
1418 if (ctx
->ExecuteFlag
) {
1419 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1424 static void GLAPIENTRY
1425 save_Clear(GLbitfield mask
)
1427 GET_CURRENT_CONTEXT(ctx
);
1429 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1430 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
1434 if (ctx
->ExecuteFlag
) {
1435 CALL_Clear(ctx
->Exec
, (mask
));
1440 static void GLAPIENTRY
1441 save_ClearBufferiv(GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
1443 GET_CURRENT_CONTEXT(ctx
);
1445 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1446 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_IV
, 6);
1449 n
[2].i
= drawbuffer
;
1451 if (buffer
== GL_COLOR
) {
1462 if (ctx
->ExecuteFlag
) {
1463 CALL_ClearBufferiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1468 static void GLAPIENTRY
1469 save_ClearBufferuiv(GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
1471 GET_CURRENT_CONTEXT(ctx
);
1473 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1474 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_UIV
, 6);
1477 n
[2].i
= drawbuffer
;
1479 if (buffer
== GL_COLOR
) {
1490 if (ctx
->ExecuteFlag
) {
1491 CALL_ClearBufferuiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1496 static void GLAPIENTRY
1497 save_ClearBufferfv(GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
1499 GET_CURRENT_CONTEXT(ctx
);
1501 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1502 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FV
, 6);
1505 n
[2].i
= drawbuffer
;
1507 if (buffer
== GL_COLOR
) {
1518 if (ctx
->ExecuteFlag
) {
1519 CALL_ClearBufferfv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1524 static void GLAPIENTRY
1525 save_ClearBufferfi(GLenum buffer
, GLint drawbuffer
,
1526 GLfloat depth
, GLint stencil
)
1528 GET_CURRENT_CONTEXT(ctx
);
1530 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1531 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FI
, 4);
1534 n
[2].i
= drawbuffer
;
1538 if (ctx
->ExecuteFlag
) {
1539 CALL_ClearBufferfi(ctx
->Exec
, (buffer
, drawbuffer
, depth
, stencil
));
1544 static void GLAPIENTRY
1545 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1547 GET_CURRENT_CONTEXT(ctx
);
1549 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1550 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1557 if (ctx
->ExecuteFlag
) {
1558 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1563 static void GLAPIENTRY
1564 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1566 GET_CURRENT_CONTEXT(ctx
);
1568 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1569 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
1576 if (ctx
->ExecuteFlag
) {
1577 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1582 static void GLAPIENTRY
1583 save_ClearDepth(GLclampd depth
)
1585 GET_CURRENT_CONTEXT(ctx
);
1587 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1588 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1590 n
[1].f
= (GLfloat
) depth
;
1592 if (ctx
->ExecuteFlag
) {
1593 CALL_ClearDepth(ctx
->Exec
, (depth
));
1598 static void GLAPIENTRY
1599 save_ClearIndex(GLfloat c
)
1601 GET_CURRENT_CONTEXT(ctx
);
1603 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1604 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
1608 if (ctx
->ExecuteFlag
) {
1609 CALL_ClearIndex(ctx
->Exec
, (c
));
1614 static void GLAPIENTRY
1615 save_ClearStencil(GLint s
)
1617 GET_CURRENT_CONTEXT(ctx
);
1619 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1620 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1624 if (ctx
->ExecuteFlag
) {
1625 CALL_ClearStencil(ctx
->Exec
, (s
));
1630 static void GLAPIENTRY
1631 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1633 GET_CURRENT_CONTEXT(ctx
);
1635 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1636 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
1639 n
[2].f
= (GLfloat
) equ
[0];
1640 n
[3].f
= (GLfloat
) equ
[1];
1641 n
[4].f
= (GLfloat
) equ
[2];
1642 n
[5].f
= (GLfloat
) equ
[3];
1644 if (ctx
->ExecuteFlag
) {
1645 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1651 static void GLAPIENTRY
1652 save_ColorMask(GLboolean red
, GLboolean green
,
1653 GLboolean blue
, GLboolean alpha
)
1655 GET_CURRENT_CONTEXT(ctx
);
1657 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1658 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
1665 if (ctx
->ExecuteFlag
) {
1666 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1671 static void GLAPIENTRY
1672 save_ColorMaskIndexed(GLuint buf
, GLboolean red
, GLboolean green
,
1673 GLboolean blue
, GLboolean alpha
)
1675 GET_CURRENT_CONTEXT(ctx
);
1677 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1678 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK_INDEXED
, 5);
1686 if (ctx
->ExecuteFlag
) {
1687 /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
1692 static void GLAPIENTRY
1693 save_ColorMaterial(GLenum face
, GLenum mode
)
1695 GET_CURRENT_CONTEXT(ctx
);
1697 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1699 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1704 if (ctx
->ExecuteFlag
) {
1705 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1710 static void GLAPIENTRY
1711 save_ColorTable(GLenum target
, GLenum internalFormat
,
1712 GLsizei width
, GLenum format
, GLenum type
,
1713 const GLvoid
* table
)
1715 GET_CURRENT_CONTEXT(ctx
);
1716 if (_mesa_is_proxy_texture(target
)) {
1717 /* execute immediately */
1718 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1719 format
, type
, table
));
1723 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1724 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE
, 6);
1727 n
[2].e
= internalFormat
;
1731 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1734 if (ctx
->ExecuteFlag
) {
1735 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1736 format
, type
, table
));
1743 static void GLAPIENTRY
1744 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1745 const GLfloat
*params
)
1747 GET_CURRENT_CONTEXT(ctx
);
1750 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1752 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1757 if (pname
== GL_COLOR_TABLE_SGI
||
1758 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1759 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1766 if (ctx
->ExecuteFlag
) {
1767 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1772 static void GLAPIENTRY
1773 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1775 GET_CURRENT_CONTEXT(ctx
);
1778 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1780 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1785 if (pname
== GL_COLOR_TABLE_SGI
||
1786 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1787 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1794 if (ctx
->ExecuteFlag
) {
1795 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1801 static void GLAPIENTRY
1802 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1803 GLenum format
, GLenum type
, const GLvoid
* table
)
1805 GET_CURRENT_CONTEXT(ctx
);
1807 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1808 n
= alloc_instruction(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1815 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1818 if (ctx
->ExecuteFlag
) {
1819 CALL_ColorSubTable(ctx
->Exec
,
1820 (target
, start
, count
, format
, type
, table
));
1825 static void GLAPIENTRY
1826 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1827 GLint x
, GLint y
, GLsizei width
)
1829 GET_CURRENT_CONTEXT(ctx
);
1832 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1833 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1841 if (ctx
->ExecuteFlag
) {
1842 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1847 static void GLAPIENTRY
1848 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1849 GLint x
, GLint y
, GLsizei width
)
1851 GET_CURRENT_CONTEXT(ctx
);
1854 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1855 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1858 n
[2].e
= internalformat
;
1863 if (ctx
->ExecuteFlag
) {
1864 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1869 static void GLAPIENTRY
1870 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1871 GLenum format
, GLenum type
, const GLvoid
* filter
)
1873 GET_CURRENT_CONTEXT(ctx
);
1876 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1878 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1881 n
[2].e
= internalFormat
;
1885 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1888 if (ctx
->ExecuteFlag
) {
1889 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1890 format
, type
, filter
));
1895 static void GLAPIENTRY
1896 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1897 GLsizei width
, GLsizei height
, GLenum format
,
1898 GLenum type
, const GLvoid
* filter
)
1900 GET_CURRENT_CONTEXT(ctx
);
1903 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1905 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1908 n
[2].e
= internalFormat
;
1913 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1916 if (ctx
->ExecuteFlag
) {
1917 CALL_ConvolutionFilter2D(ctx
->Exec
,
1918 (target
, internalFormat
, width
, height
, format
,
1924 static void GLAPIENTRY
1925 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1927 GET_CURRENT_CONTEXT(ctx
);
1929 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1930 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1936 if (ctx
->ExecuteFlag
) {
1937 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1942 static void GLAPIENTRY
1943 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1945 GET_CURRENT_CONTEXT(ctx
);
1947 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1948 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
1953 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1954 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1955 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1961 n
[4].i
= n
[5].i
= n
[6].i
= 0;
1964 if (ctx
->ExecuteFlag
) {
1965 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
1970 static void GLAPIENTRY
1971 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
1973 GET_CURRENT_CONTEXT(ctx
);
1975 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1976 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
1982 if (ctx
->ExecuteFlag
) {
1983 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
1988 static void GLAPIENTRY
1989 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
1990 const GLfloat
*params
)
1992 GET_CURRENT_CONTEXT(ctx
);
1994 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1995 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
2000 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
2001 pname
== GL_CONVOLUTION_FILTER_SCALE
||
2002 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
2008 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
2011 if (ctx
->ExecuteFlag
) {
2012 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
2017 static void GLAPIENTRY
2018 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
2020 GET_CURRENT_CONTEXT(ctx
);
2022 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2023 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
2027 n
[3].i
= (GLint
) width
;
2028 n
[4].i
= (GLint
) height
;
2031 if (ctx
->ExecuteFlag
) {
2032 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
2038 static void GLAPIENTRY
2039 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
2040 GLint x
, GLint y
, GLsizei width
, GLint border
)
2042 GET_CURRENT_CONTEXT(ctx
);
2044 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2045 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
2049 n
[3].e
= internalformat
;
2055 if (ctx
->ExecuteFlag
) {
2056 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
2057 x
, y
, width
, border
));
2062 static void GLAPIENTRY
2063 save_CopyTexImage2D(GLenum target
, GLint level
,
2064 GLenum internalformat
,
2065 GLint x
, GLint y
, GLsizei width
,
2066 GLsizei height
, GLint border
)
2068 GET_CURRENT_CONTEXT(ctx
);
2070 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2071 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
2075 n
[3].e
= internalformat
;
2082 if (ctx
->ExecuteFlag
) {
2083 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
2084 x
, y
, width
, height
, border
));
2090 static void GLAPIENTRY
2091 save_CopyTexSubImage1D(GLenum target
, GLint level
,
2092 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
2094 GET_CURRENT_CONTEXT(ctx
);
2096 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2097 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
2106 if (ctx
->ExecuteFlag
) {
2107 CALL_CopyTexSubImage1D(ctx
->Exec
,
2108 (target
, level
, xoffset
, x
, y
, width
));
2113 static void GLAPIENTRY
2114 save_CopyTexSubImage2D(GLenum target
, GLint level
,
2115 GLint xoffset
, GLint yoffset
,
2116 GLint x
, GLint y
, GLsizei width
, GLint height
)
2118 GET_CURRENT_CONTEXT(ctx
);
2120 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2121 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
2132 if (ctx
->ExecuteFlag
) {
2133 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
2134 x
, y
, width
, height
));
2139 static void GLAPIENTRY
2140 save_CopyTexSubImage3D(GLenum target
, GLint level
,
2141 GLint xoffset
, GLint yoffset
, GLint zoffset
,
2142 GLint x
, GLint y
, GLsizei width
, GLint height
)
2144 GET_CURRENT_CONTEXT(ctx
);
2146 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2147 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
2159 if (ctx
->ExecuteFlag
) {
2160 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
2161 xoffset
, yoffset
, zoffset
,
2162 x
, y
, width
, height
));
2167 static void GLAPIENTRY
2168 save_CullFace(GLenum mode
)
2170 GET_CURRENT_CONTEXT(ctx
);
2172 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2173 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
2177 if (ctx
->ExecuteFlag
) {
2178 CALL_CullFace(ctx
->Exec
, (mode
));
2183 static void GLAPIENTRY
2184 save_DepthFunc(GLenum func
)
2186 GET_CURRENT_CONTEXT(ctx
);
2188 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2189 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
2193 if (ctx
->ExecuteFlag
) {
2194 CALL_DepthFunc(ctx
->Exec
, (func
));
2199 static void GLAPIENTRY
2200 save_DepthMask(GLboolean mask
)
2202 GET_CURRENT_CONTEXT(ctx
);
2204 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2205 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
2209 if (ctx
->ExecuteFlag
) {
2210 CALL_DepthMask(ctx
->Exec
, (mask
));
2215 static void GLAPIENTRY
2216 save_DepthRange(GLclampd nearval
, GLclampd farval
)
2218 GET_CURRENT_CONTEXT(ctx
);
2220 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2221 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
2223 n
[1].f
= (GLfloat
) nearval
;
2224 n
[2].f
= (GLfloat
) farval
;
2226 if (ctx
->ExecuteFlag
) {
2227 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
2232 static void GLAPIENTRY
2233 save_Disable(GLenum cap
)
2235 GET_CURRENT_CONTEXT(ctx
);
2237 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2238 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
2242 if (ctx
->ExecuteFlag
) {
2243 CALL_Disable(ctx
->Exec
, (cap
));
2248 static void GLAPIENTRY
2249 save_DisableIndexed(GLuint index
, GLenum cap
)
2251 GET_CURRENT_CONTEXT(ctx
);
2253 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2254 n
= alloc_instruction(ctx
, OPCODE_DISABLE_INDEXED
, 2);
2259 if (ctx
->ExecuteFlag
) {
2260 CALL_DisableIndexedEXT(ctx
->Exec
, (index
, cap
));
2265 static void GLAPIENTRY
2266 save_DrawBuffer(GLenum mode
)
2268 GET_CURRENT_CONTEXT(ctx
);
2270 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2271 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
2275 if (ctx
->ExecuteFlag
) {
2276 CALL_DrawBuffer(ctx
->Exec
, (mode
));
2281 static void GLAPIENTRY
2282 save_DrawPixels(GLsizei width
, GLsizei height
,
2283 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2285 GET_CURRENT_CONTEXT(ctx
);
2288 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2290 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 5);
2296 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
2297 pixels
, &ctx
->Unpack
);
2299 if (ctx
->ExecuteFlag
) {
2300 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
2306 static void GLAPIENTRY
2307 save_Enable(GLenum cap
)
2309 GET_CURRENT_CONTEXT(ctx
);
2311 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2312 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
2316 if (ctx
->ExecuteFlag
) {
2317 CALL_Enable(ctx
->Exec
, (cap
));
2323 static void GLAPIENTRY
2324 save_EnableIndexed(GLuint index
, GLenum cap
)
2326 GET_CURRENT_CONTEXT(ctx
);
2328 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2329 n
= alloc_instruction(ctx
, OPCODE_ENABLE_INDEXED
, 2);
2334 if (ctx
->ExecuteFlag
) {
2335 CALL_EnableIndexedEXT(ctx
->Exec
, (index
, cap
));
2341 static void GLAPIENTRY
2342 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
2344 GET_CURRENT_CONTEXT(ctx
);
2346 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2347 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
2353 if (ctx
->ExecuteFlag
) {
2354 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
2359 static void GLAPIENTRY
2360 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
2362 GET_CURRENT_CONTEXT(ctx
);
2364 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2365 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
2373 if (ctx
->ExecuteFlag
) {
2374 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
2381 static void GLAPIENTRY
2382 save_Fogfv(GLenum pname
, const GLfloat
*params
)
2384 GET_CURRENT_CONTEXT(ctx
);
2386 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2387 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
2395 if (ctx
->ExecuteFlag
) {
2396 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
2401 static void GLAPIENTRY
2402 save_Fogf(GLenum pname
, GLfloat param
)
2406 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2407 save_Fogfv(pname
, parray
);
2411 static void GLAPIENTRY
2412 save_Fogiv(GLenum pname
, const GLint
*params
)
2417 case GL_FOG_DENSITY
:
2421 p
[0] = (GLfloat
) *params
;
2427 p
[0] = INT_TO_FLOAT(params
[0]);
2428 p
[1] = INT_TO_FLOAT(params
[1]);
2429 p
[2] = INT_TO_FLOAT(params
[2]);
2430 p
[3] = INT_TO_FLOAT(params
[3]);
2433 /* Error will be caught later in gl_Fogfv */
2434 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2436 save_Fogfv(pname
, p
);
2440 static void GLAPIENTRY
2441 save_Fogi(GLenum pname
, GLint param
)
2445 parray
[1] = parray
[2] = parray
[3] = 0;
2446 save_Fogiv(pname
, parray
);
2450 static void GLAPIENTRY
2451 save_FrontFace(GLenum mode
)
2453 GET_CURRENT_CONTEXT(ctx
);
2455 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2456 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2460 if (ctx
->ExecuteFlag
) {
2461 CALL_FrontFace(ctx
->Exec
, (mode
));
2466 static void GLAPIENTRY
2467 save_Frustum(GLdouble left
, GLdouble right
,
2468 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2470 GET_CURRENT_CONTEXT(ctx
);
2472 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2473 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2475 n
[1].f
= (GLfloat
) left
;
2476 n
[2].f
= (GLfloat
) right
;
2477 n
[3].f
= (GLfloat
) bottom
;
2478 n
[4].f
= (GLfloat
) top
;
2479 n
[5].f
= (GLfloat
) nearval
;
2480 n
[6].f
= (GLfloat
) farval
;
2482 if (ctx
->ExecuteFlag
) {
2483 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2488 static void GLAPIENTRY
2489 save_Hint(GLenum target
, GLenum mode
)
2491 GET_CURRENT_CONTEXT(ctx
);
2493 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2494 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2499 if (ctx
->ExecuteFlag
) {
2500 CALL_Hint(ctx
->Exec
, (target
, mode
));
2505 static void GLAPIENTRY
2506 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2509 GET_CURRENT_CONTEXT(ctx
);
2512 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2513 n
= alloc_instruction(ctx
, OPCODE_HISTOGRAM
, 4);
2517 n
[3].e
= internalFormat
;
2520 if (ctx
->ExecuteFlag
) {
2521 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2526 static void GLAPIENTRY
2527 save_IndexMask(GLuint mask
)
2529 GET_CURRENT_CONTEXT(ctx
);
2531 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2532 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2536 if (ctx
->ExecuteFlag
) {
2537 CALL_IndexMask(ctx
->Exec
, (mask
));
2542 static void GLAPIENTRY
2543 save_InitNames(void)
2545 GET_CURRENT_CONTEXT(ctx
);
2546 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2547 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2548 if (ctx
->ExecuteFlag
) {
2549 CALL_InitNames(ctx
->Exec
, ());
2554 static void GLAPIENTRY
2555 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2557 GET_CURRENT_CONTEXT(ctx
);
2559 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2560 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2578 case GL_SPOT_DIRECTION
:
2581 case GL_SPOT_EXPONENT
:
2584 case GL_SPOT_CUTOFF
:
2587 case GL_CONSTANT_ATTENUATION
:
2590 case GL_LINEAR_ATTENUATION
:
2593 case GL_QUADRATIC_ATTENUATION
:
2599 for (i
= 0; i
< nParams
; i
++) {
2600 n
[3 + i
].f
= params
[i
];
2603 if (ctx
->ExecuteFlag
) {
2604 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2609 static void GLAPIENTRY
2610 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2614 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2615 save_Lightfv(light
, pname
, parray
);
2619 static void GLAPIENTRY
2620 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2627 fparam
[0] = INT_TO_FLOAT(params
[0]);
2628 fparam
[1] = INT_TO_FLOAT(params
[1]);
2629 fparam
[2] = INT_TO_FLOAT(params
[2]);
2630 fparam
[3] = INT_TO_FLOAT(params
[3]);
2633 fparam
[0] = (GLfloat
) params
[0];
2634 fparam
[1] = (GLfloat
) params
[1];
2635 fparam
[2] = (GLfloat
) params
[2];
2636 fparam
[3] = (GLfloat
) params
[3];
2638 case GL_SPOT_DIRECTION
:
2639 fparam
[0] = (GLfloat
) params
[0];
2640 fparam
[1] = (GLfloat
) params
[1];
2641 fparam
[2] = (GLfloat
) params
[2];
2643 case GL_SPOT_EXPONENT
:
2644 case GL_SPOT_CUTOFF
:
2645 case GL_CONSTANT_ATTENUATION
:
2646 case GL_LINEAR_ATTENUATION
:
2647 case GL_QUADRATIC_ATTENUATION
:
2648 fparam
[0] = (GLfloat
) params
[0];
2651 /* error will be caught later in gl_Lightfv */
2654 save_Lightfv(light
, pname
, fparam
);
2658 static void GLAPIENTRY
2659 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2663 parray
[1] = parray
[2] = parray
[3] = 0;
2664 save_Lightiv(light
, pname
, parray
);
2668 static void GLAPIENTRY
2669 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2671 GET_CURRENT_CONTEXT(ctx
);
2673 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2674 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
2682 if (ctx
->ExecuteFlag
) {
2683 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2688 static void GLAPIENTRY
2689 save_LightModelf(GLenum pname
, GLfloat param
)
2693 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2694 save_LightModelfv(pname
, parray
);
2698 static void GLAPIENTRY
2699 save_LightModeliv(GLenum pname
, const GLint
*params
)
2703 case GL_LIGHT_MODEL_AMBIENT
:
2704 fparam
[0] = INT_TO_FLOAT(params
[0]);
2705 fparam
[1] = INT_TO_FLOAT(params
[1]);
2706 fparam
[2] = INT_TO_FLOAT(params
[2]);
2707 fparam
[3] = INT_TO_FLOAT(params
[3]);
2709 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2710 case GL_LIGHT_MODEL_TWO_SIDE
:
2711 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2712 fparam
[0] = (GLfloat
) params
[0];
2718 /* Error will be caught later in gl_LightModelfv */
2719 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2721 save_LightModelfv(pname
, fparam
);
2725 static void GLAPIENTRY
2726 save_LightModeli(GLenum pname
, GLint param
)
2730 parray
[1] = parray
[2] = parray
[3] = 0;
2731 save_LightModeliv(pname
, parray
);
2735 static void GLAPIENTRY
2736 save_LineStipple(GLint factor
, GLushort pattern
)
2738 GET_CURRENT_CONTEXT(ctx
);
2740 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2741 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
2746 if (ctx
->ExecuteFlag
) {
2747 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2752 static void GLAPIENTRY
2753 save_LineWidth(GLfloat width
)
2755 GET_CURRENT_CONTEXT(ctx
);
2757 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2758 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
2762 if (ctx
->ExecuteFlag
) {
2763 CALL_LineWidth(ctx
->Exec
, (width
));
2768 static void GLAPIENTRY
2769 save_ListBase(GLuint base
)
2771 GET_CURRENT_CONTEXT(ctx
);
2773 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2774 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
2778 if (ctx
->ExecuteFlag
) {
2779 CALL_ListBase(ctx
->Exec
, (base
));
2784 static void GLAPIENTRY
2785 save_LoadIdentity(void)
2787 GET_CURRENT_CONTEXT(ctx
);
2788 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2789 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2790 if (ctx
->ExecuteFlag
) {
2791 CALL_LoadIdentity(ctx
->Exec
, ());
2796 static void GLAPIENTRY
2797 save_LoadMatrixf(const GLfloat
* m
)
2799 GET_CURRENT_CONTEXT(ctx
);
2801 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2802 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
2805 for (i
= 0; i
< 16; i
++) {
2809 if (ctx
->ExecuteFlag
) {
2810 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2815 static void GLAPIENTRY
2816 save_LoadMatrixd(const GLdouble
* m
)
2820 for (i
= 0; i
< 16; i
++) {
2821 f
[i
] = (GLfloat
) m
[i
];
2823 save_LoadMatrixf(f
);
2827 static void GLAPIENTRY
2828 save_LoadName(GLuint name
)
2830 GET_CURRENT_CONTEXT(ctx
);
2832 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2833 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
2837 if (ctx
->ExecuteFlag
) {
2838 CALL_LoadName(ctx
->Exec
, (name
));
2843 static void GLAPIENTRY
2844 save_LogicOp(GLenum opcode
)
2846 GET_CURRENT_CONTEXT(ctx
);
2848 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2849 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
2853 if (ctx
->ExecuteFlag
) {
2854 CALL_LogicOp(ctx
->Exec
, (opcode
));
2859 static void GLAPIENTRY
2860 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2861 GLint order
, const GLdouble
* points
)
2863 GET_CURRENT_CONTEXT(ctx
);
2865 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2866 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2868 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2870 n
[2].f
= (GLfloat
) u1
;
2871 n
[3].f
= (GLfloat
) u2
;
2872 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2874 n
[6].data
= (void *) pnts
;
2876 if (ctx
->ExecuteFlag
) {
2877 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2881 static void GLAPIENTRY
2882 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2883 GLint order
, const GLfloat
* points
)
2885 GET_CURRENT_CONTEXT(ctx
);
2887 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2888 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2890 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2894 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2896 n
[6].data
= (void *) pnts
;
2898 if (ctx
->ExecuteFlag
) {
2899 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2904 static void GLAPIENTRY
2905 save_Map2d(GLenum target
,
2906 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2907 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2908 const GLdouble
* points
)
2910 GET_CURRENT_CONTEXT(ctx
);
2912 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2913 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2915 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2916 vstride
, vorder
, points
);
2918 n
[2].f
= (GLfloat
) u1
;
2919 n
[3].f
= (GLfloat
) u2
;
2920 n
[4].f
= (GLfloat
) v1
;
2921 n
[5].f
= (GLfloat
) v2
;
2922 /* XXX verify these strides are correct */
2923 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2924 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2927 n
[10].data
= (void *) pnts
;
2929 if (ctx
->ExecuteFlag
) {
2930 CALL_Map2d(ctx
->Exec
, (target
,
2931 u1
, u2
, ustride
, uorder
,
2932 v1
, v2
, vstride
, vorder
, points
));
2937 static void GLAPIENTRY
2938 save_Map2f(GLenum target
,
2939 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2940 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2941 const GLfloat
* points
)
2943 GET_CURRENT_CONTEXT(ctx
);
2945 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2946 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2948 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
2949 vstride
, vorder
, points
);
2955 /* XXX verify these strides are correct */
2956 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2957 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2960 n
[10].data
= (void *) pnts
;
2962 if (ctx
->ExecuteFlag
) {
2963 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
2964 v1
, v2
, vstride
, vorder
, points
));
2969 static void GLAPIENTRY
2970 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
2972 GET_CURRENT_CONTEXT(ctx
);
2974 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2975 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
2981 if (ctx
->ExecuteFlag
) {
2982 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
2987 static void GLAPIENTRY
2988 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
2990 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
2994 static void GLAPIENTRY
2995 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
2996 GLint vn
, GLfloat v1
, GLfloat v2
)
2998 GET_CURRENT_CONTEXT(ctx
);
3000 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3001 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
3010 if (ctx
->ExecuteFlag
) {
3011 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
3017 static void GLAPIENTRY
3018 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
3019 GLint vn
, GLdouble v1
, GLdouble v2
)
3021 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
3022 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
3026 static void GLAPIENTRY
3027 save_MatrixMode(GLenum mode
)
3029 GET_CURRENT_CONTEXT(ctx
);
3031 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3032 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
3036 if (ctx
->ExecuteFlag
) {
3037 CALL_MatrixMode(ctx
->Exec
, (mode
));
3042 static void GLAPIENTRY
3043 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
3045 GET_CURRENT_CONTEXT(ctx
);
3048 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3049 n
= alloc_instruction(ctx
, OPCODE_MIN_MAX
, 3);
3052 n
[2].e
= internalFormat
;
3055 if (ctx
->ExecuteFlag
) {
3056 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
3061 static void GLAPIENTRY
3062 save_MultMatrixf(const GLfloat
* m
)
3064 GET_CURRENT_CONTEXT(ctx
);
3066 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3067 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
3070 for (i
= 0; i
< 16; i
++) {
3074 if (ctx
->ExecuteFlag
) {
3075 CALL_MultMatrixf(ctx
->Exec
, (m
));
3080 static void GLAPIENTRY
3081 save_MultMatrixd(const GLdouble
* m
)
3085 for (i
= 0; i
< 16; i
++) {
3086 f
[i
] = (GLfloat
) m
[i
];
3088 save_MultMatrixf(f
);
3092 static void GLAPIENTRY
3093 save_NewList(GLuint name
, GLenum mode
)
3095 GET_CURRENT_CONTEXT(ctx
);
3096 /* It's an error to call this function while building a display list */
3097 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
3104 static void GLAPIENTRY
3105 save_Ortho(GLdouble left
, GLdouble right
,
3106 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
3108 GET_CURRENT_CONTEXT(ctx
);
3110 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3111 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
3113 n
[1].f
= (GLfloat
) left
;
3114 n
[2].f
= (GLfloat
) right
;
3115 n
[3].f
= (GLfloat
) bottom
;
3116 n
[4].f
= (GLfloat
) top
;
3117 n
[5].f
= (GLfloat
) nearval
;
3118 n
[6].f
= (GLfloat
) farval
;
3120 if (ctx
->ExecuteFlag
) {
3121 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
3126 static void GLAPIENTRY
3127 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
3129 GET_CURRENT_CONTEXT(ctx
);
3131 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3132 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 3);
3136 n
[3].data
= (void *) malloc(mapsize
* sizeof(GLfloat
));
3137 memcpy(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
3139 if (ctx
->ExecuteFlag
) {
3140 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
3145 static void GLAPIENTRY
3146 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
3148 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3150 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3151 for (i
= 0; i
< mapsize
; i
++) {
3152 fvalues
[i
] = (GLfloat
) values
[i
];
3156 for (i
= 0; i
< mapsize
; i
++) {
3157 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
3160 save_PixelMapfv(map
, mapsize
, fvalues
);
3164 static void GLAPIENTRY
3165 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
3167 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3169 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3170 for (i
= 0; i
< mapsize
; i
++) {
3171 fvalues
[i
] = (GLfloat
) values
[i
];
3175 for (i
= 0; i
< mapsize
; i
++) {
3176 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
3179 save_PixelMapfv(map
, mapsize
, fvalues
);
3183 static void GLAPIENTRY
3184 save_PixelTransferf(GLenum pname
, GLfloat param
)
3186 GET_CURRENT_CONTEXT(ctx
);
3188 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3189 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
3194 if (ctx
->ExecuteFlag
) {
3195 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
3200 static void GLAPIENTRY
3201 save_PixelTransferi(GLenum pname
, GLint param
)
3203 save_PixelTransferf(pname
, (GLfloat
) param
);
3207 static void GLAPIENTRY
3208 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3210 GET_CURRENT_CONTEXT(ctx
);
3212 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3213 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
3218 if (ctx
->ExecuteFlag
) {
3219 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
3224 static void GLAPIENTRY
3225 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
3227 GET_CURRENT_CONTEXT(ctx
);
3229 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3230 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
3237 if (ctx
->ExecuteFlag
) {
3238 CALL_PointParameterfvEXT(ctx
->Exec
, (pname
, params
));
3243 static void GLAPIENTRY
3244 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
3248 parray
[1] = parray
[2] = 0.0F
;
3249 save_PointParameterfvEXT(pname
, parray
);
3252 static void GLAPIENTRY
3253 save_PointParameteriNV(GLenum pname
, GLint param
)
3256 parray
[0] = (GLfloat
) param
;
3257 parray
[1] = parray
[2] = 0.0F
;
3258 save_PointParameterfvEXT(pname
, parray
);
3261 static void GLAPIENTRY
3262 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
3265 parray
[0] = (GLfloat
) param
[0];
3266 parray
[1] = parray
[2] = 0.0F
;
3267 save_PointParameterfvEXT(pname
, parray
);
3271 static void GLAPIENTRY
3272 save_PointSize(GLfloat size
)
3274 GET_CURRENT_CONTEXT(ctx
);
3276 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3277 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
3281 if (ctx
->ExecuteFlag
) {
3282 CALL_PointSize(ctx
->Exec
, (size
));
3287 static void GLAPIENTRY
3288 save_PolygonMode(GLenum face
, GLenum mode
)
3290 GET_CURRENT_CONTEXT(ctx
);
3292 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3293 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
3298 if (ctx
->ExecuteFlag
) {
3299 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
3304 static void GLAPIENTRY
3305 save_PolygonStipple(const GLubyte
* pattern
)
3307 GET_CURRENT_CONTEXT(ctx
);
3310 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3312 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
3314 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
3315 pattern
, &ctx
->Unpack
);
3317 if (ctx
->ExecuteFlag
) {
3318 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
3323 static void GLAPIENTRY
3324 save_PolygonOffset(GLfloat factor
, GLfloat units
)
3326 GET_CURRENT_CONTEXT(ctx
);
3328 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3329 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
3334 if (ctx
->ExecuteFlag
) {
3335 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
3340 static void GLAPIENTRY
3341 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
3343 GET_CURRENT_CONTEXT(ctx
);
3344 /* XXX mult by DepthMaxF here??? */
3345 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
3349 static void GLAPIENTRY
3350 save_PopAttrib(void)
3352 GET_CURRENT_CONTEXT(ctx
);
3353 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3354 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
3355 if (ctx
->ExecuteFlag
) {
3356 CALL_PopAttrib(ctx
->Exec
, ());
3361 static void GLAPIENTRY
3362 save_PopMatrix(void)
3364 GET_CURRENT_CONTEXT(ctx
);
3365 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3366 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
3367 if (ctx
->ExecuteFlag
) {
3368 CALL_PopMatrix(ctx
->Exec
, ());
3373 static void GLAPIENTRY
3376 GET_CURRENT_CONTEXT(ctx
);
3377 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3378 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
3379 if (ctx
->ExecuteFlag
) {
3380 CALL_PopName(ctx
->Exec
, ());
3385 static void GLAPIENTRY
3386 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
3387 const GLclampf
* priorities
)
3389 GET_CURRENT_CONTEXT(ctx
);
3391 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3393 for (i
= 0; i
< num
; i
++) {
3395 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
3397 n
[1].ui
= textures
[i
];
3398 n
[2].f
= priorities
[i
];
3401 if (ctx
->ExecuteFlag
) {
3402 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3407 static void GLAPIENTRY
3408 save_PushAttrib(GLbitfield mask
)
3410 GET_CURRENT_CONTEXT(ctx
);
3412 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3413 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3417 if (ctx
->ExecuteFlag
) {
3418 CALL_PushAttrib(ctx
->Exec
, (mask
));
3423 static void GLAPIENTRY
3424 save_PushMatrix(void)
3426 GET_CURRENT_CONTEXT(ctx
);
3427 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3428 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3429 if (ctx
->ExecuteFlag
) {
3430 CALL_PushMatrix(ctx
->Exec
, ());
3435 static void GLAPIENTRY
3436 save_PushName(GLuint name
)
3438 GET_CURRENT_CONTEXT(ctx
);
3440 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3441 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3445 if (ctx
->ExecuteFlag
) {
3446 CALL_PushName(ctx
->Exec
, (name
));
3451 static void GLAPIENTRY
3452 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3454 GET_CURRENT_CONTEXT(ctx
);
3456 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3457 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3464 if (ctx
->ExecuteFlag
) {
3465 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3469 static void GLAPIENTRY
3470 save_RasterPos2d(GLdouble x
, GLdouble y
)
3472 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3475 static void GLAPIENTRY
3476 save_RasterPos2f(GLfloat x
, GLfloat y
)
3478 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3481 static void GLAPIENTRY
3482 save_RasterPos2i(GLint x
, GLint y
)
3484 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3487 static void GLAPIENTRY
3488 save_RasterPos2s(GLshort x
, GLshort y
)
3490 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3493 static void GLAPIENTRY
3494 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3496 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3499 static void GLAPIENTRY
3500 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3502 save_RasterPos4f(x
, y
, z
, 1.0F
);
3505 static void GLAPIENTRY
3506 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3508 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3511 static void GLAPIENTRY
3512 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3514 save_RasterPos4f(x
, y
, z
, 1.0F
);
3517 static void GLAPIENTRY
3518 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3520 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3523 static void GLAPIENTRY
3524 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3526 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3529 static void GLAPIENTRY
3530 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3532 save_RasterPos4f(x
, y
, z
, w
);
3535 static void GLAPIENTRY
3536 save_RasterPos2dv(const GLdouble
* v
)
3538 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3541 static void GLAPIENTRY
3542 save_RasterPos2fv(const GLfloat
* v
)
3544 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3547 static void GLAPIENTRY
3548 save_RasterPos2iv(const GLint
* v
)
3550 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3553 static void GLAPIENTRY
3554 save_RasterPos2sv(const GLshort
* v
)
3556 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3559 static void GLAPIENTRY
3560 save_RasterPos3dv(const GLdouble
* v
)
3562 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3565 static void GLAPIENTRY
3566 save_RasterPos3fv(const GLfloat
* v
)
3568 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3571 static void GLAPIENTRY
3572 save_RasterPos3iv(const GLint
* v
)
3574 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3577 static void GLAPIENTRY
3578 save_RasterPos3sv(const GLshort
* v
)
3580 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3583 static void GLAPIENTRY
3584 save_RasterPos4dv(const GLdouble
* v
)
3586 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3587 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3590 static void GLAPIENTRY
3591 save_RasterPos4fv(const GLfloat
* v
)
3593 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3596 static void GLAPIENTRY
3597 save_RasterPos4iv(const GLint
* v
)
3599 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3600 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3603 static void GLAPIENTRY
3604 save_RasterPos4sv(const GLshort
* v
)
3606 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3610 static void GLAPIENTRY
3611 save_PassThrough(GLfloat token
)
3613 GET_CURRENT_CONTEXT(ctx
);
3615 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3616 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
3620 if (ctx
->ExecuteFlag
) {
3621 CALL_PassThrough(ctx
->Exec
, (token
));
3626 static void GLAPIENTRY
3627 save_ReadBuffer(GLenum mode
)
3629 GET_CURRENT_CONTEXT(ctx
);
3631 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3632 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
3636 if (ctx
->ExecuteFlag
) {
3637 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3642 static void GLAPIENTRY
3643 save_ResetHistogram(GLenum target
)
3645 GET_CURRENT_CONTEXT(ctx
);
3647 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3648 n
= alloc_instruction(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3652 if (ctx
->ExecuteFlag
) {
3653 CALL_ResetHistogram(ctx
->Exec
, (target
));
3658 static void GLAPIENTRY
3659 save_ResetMinmax(GLenum target
)
3661 GET_CURRENT_CONTEXT(ctx
);
3663 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3664 n
= alloc_instruction(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3668 if (ctx
->ExecuteFlag
) {
3669 CALL_ResetMinmax(ctx
->Exec
, (target
));
3674 static void GLAPIENTRY
3675 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3677 GET_CURRENT_CONTEXT(ctx
);
3679 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3680 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
3687 if (ctx
->ExecuteFlag
) {
3688 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3693 static void GLAPIENTRY
3694 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3696 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3700 static void GLAPIENTRY
3701 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3703 GET_CURRENT_CONTEXT(ctx
);
3705 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3706 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
3712 if (ctx
->ExecuteFlag
) {
3713 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3718 static void GLAPIENTRY
3719 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3721 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3725 static void GLAPIENTRY
3726 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3728 GET_CURRENT_CONTEXT(ctx
);
3730 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3731 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
3738 if (ctx
->ExecuteFlag
) {
3739 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3744 static void GLAPIENTRY
3745 save_ShadeModel(GLenum mode
)
3747 GET_CURRENT_CONTEXT(ctx
);
3749 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3751 if (ctx
->ExecuteFlag
) {
3752 CALL_ShadeModel(ctx
->Exec
, (mode
));
3755 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3758 SAVE_FLUSH_VERTICES(ctx
);
3760 /* Only save the value if we know the statechange will take effect:
3762 if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
)
3763 ctx
->ListState
.Current
.ShadeModel
= mode
;
3765 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
3772 static void GLAPIENTRY
3773 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3775 GET_CURRENT_CONTEXT(ctx
);
3777 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3778 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
3784 if (ctx
->ExecuteFlag
) {
3785 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3790 static void GLAPIENTRY
3791 save_StencilMask(GLuint mask
)
3793 GET_CURRENT_CONTEXT(ctx
);
3795 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3796 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
3800 if (ctx
->ExecuteFlag
) {
3801 CALL_StencilMask(ctx
->Exec
, (mask
));
3806 static void GLAPIENTRY
3807 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3809 GET_CURRENT_CONTEXT(ctx
);
3811 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3812 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
3818 if (ctx
->ExecuteFlag
) {
3819 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3824 static void GLAPIENTRY
3825 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3827 GET_CURRENT_CONTEXT(ctx
);
3829 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3830 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3837 if (ctx
->ExecuteFlag
) {
3838 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3843 static void GLAPIENTRY
3844 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3847 GET_CURRENT_CONTEXT(ctx
);
3849 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3851 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3859 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3866 if (ctx
->ExecuteFlag
) {
3867 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3868 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3873 static void GLAPIENTRY
3874 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3876 GET_CURRENT_CONTEXT(ctx
);
3878 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3879 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3884 if (ctx
->ExecuteFlag
) {
3885 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3890 static void GLAPIENTRY
3891 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3893 GET_CURRENT_CONTEXT(ctx
);
3895 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3896 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3903 if (ctx
->ExecuteFlag
) {
3904 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3909 static void GLAPIENTRY
3910 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3912 GET_CURRENT_CONTEXT(ctx
);
3914 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3915 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
3919 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3927 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3930 if (ctx
->ExecuteFlag
) {
3931 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3936 static void GLAPIENTRY
3937 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3940 parray
[0] = (GLfloat
) param
;
3941 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3942 save_TexEnvfv(target
, pname
, parray
);
3946 static void GLAPIENTRY
3947 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
3950 p
[0] = (GLfloat
) param
;
3951 p
[1] = p
[2] = p
[3] = 0.0F
;
3952 save_TexEnvfv(target
, pname
, p
);
3956 static void GLAPIENTRY
3957 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
3960 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3961 p
[0] = INT_TO_FLOAT(param
[0]);
3962 p
[1] = INT_TO_FLOAT(param
[1]);
3963 p
[2] = INT_TO_FLOAT(param
[2]);
3964 p
[3] = INT_TO_FLOAT(param
[3]);
3967 p
[0] = (GLfloat
) param
[0];
3968 p
[1] = p
[2] = p
[3] = 0.0F
;
3970 save_TexEnvfv(target
, pname
, p
);
3974 static void GLAPIENTRY
3975 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
3977 GET_CURRENT_CONTEXT(ctx
);
3979 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3980 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
3989 if (ctx
->ExecuteFlag
) {
3990 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
3995 static void GLAPIENTRY
3996 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
3999 p
[0] = (GLfloat
) params
[0];
4000 p
[1] = (GLfloat
) params
[1];
4001 p
[2] = (GLfloat
) params
[2];
4002 p
[3] = (GLfloat
) params
[3];
4003 save_TexGenfv(coord
, pname
, p
);
4007 static void GLAPIENTRY
4008 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
4011 parray
[0] = (GLfloat
) param
;
4012 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4013 save_TexGenfv(coord
, pname
, parray
);
4017 static void GLAPIENTRY
4018 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
4021 p
[0] = (GLfloat
) params
[0];
4022 p
[1] = (GLfloat
) params
[1];
4023 p
[2] = (GLfloat
) params
[2];
4024 p
[3] = (GLfloat
) params
[3];
4025 save_TexGenfv(coord
, pname
, p
);
4029 static void GLAPIENTRY
4030 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
4034 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4035 save_TexGenfv(coord
, pname
, parray
);
4039 static void GLAPIENTRY
4040 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
4044 parray
[1] = parray
[2] = parray
[3] = 0;
4045 save_TexGeniv(coord
, pname
, parray
);
4049 static void GLAPIENTRY
4050 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
4052 GET_CURRENT_CONTEXT(ctx
);
4054 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4055 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
4064 if (ctx
->ExecuteFlag
) {
4065 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
4070 static void GLAPIENTRY
4071 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
4075 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4076 save_TexParameterfv(target
, pname
, parray
);
4080 static void GLAPIENTRY
4081 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
4084 fparam
[0] = (GLfloat
) param
;
4085 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4086 save_TexParameterfv(target
, pname
, fparam
);
4090 static void GLAPIENTRY
4091 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
4094 fparam
[0] = (GLfloat
) params
[0];
4095 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4096 save_TexParameterfv(target
, pname
, fparam
);
4100 static void GLAPIENTRY
4101 save_TexImage1D(GLenum target
,
4102 GLint level
, GLint components
,
4103 GLsizei width
, GLint border
,
4104 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4106 GET_CURRENT_CONTEXT(ctx
);
4107 if (target
== GL_PROXY_TEXTURE_1D
) {
4108 /* don't compile, execute immediately */
4109 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4110 border
, format
, type
, pixels
));
4114 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4115 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 8);
4119 n
[3].i
= components
;
4120 n
[4].i
= (GLint
) width
;
4124 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4125 pixels
, &ctx
->Unpack
);
4127 if (ctx
->ExecuteFlag
) {
4128 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4129 border
, format
, type
, pixels
));
4135 static void GLAPIENTRY
4136 save_TexImage2D(GLenum target
,
4137 GLint level
, GLint components
,
4138 GLsizei width
, GLsizei height
, GLint border
,
4139 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4141 GET_CURRENT_CONTEXT(ctx
);
4142 if (target
== GL_PROXY_TEXTURE_2D
) {
4143 /* don't compile, execute immediately */
4144 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4145 height
, border
, format
, type
, pixels
));
4149 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4150 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 9);
4154 n
[3].i
= components
;
4155 n
[4].i
= (GLint
) width
;
4156 n
[5].i
= (GLint
) height
;
4160 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4161 pixels
, &ctx
->Unpack
);
4163 if (ctx
->ExecuteFlag
) {
4164 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4165 height
, border
, format
, type
, pixels
));
4171 static void GLAPIENTRY
4172 save_TexImage3D(GLenum target
,
4173 GLint level
, GLint internalFormat
,
4174 GLsizei width
, GLsizei height
, GLsizei depth
,
4176 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4178 GET_CURRENT_CONTEXT(ctx
);
4179 if (target
== GL_PROXY_TEXTURE_3D
) {
4180 /* don't compile, execute immediately */
4181 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4182 height
, depth
, border
, format
, type
,
4187 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4188 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 10);
4192 n
[3].i
= (GLint
) internalFormat
;
4193 n
[4].i
= (GLint
) width
;
4194 n
[5].i
= (GLint
) height
;
4195 n
[6].i
= (GLint
) depth
;
4199 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4200 pixels
, &ctx
->Unpack
);
4202 if (ctx
->ExecuteFlag
) {
4203 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4204 height
, depth
, border
, format
, type
,
4211 static void GLAPIENTRY
4212 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
4213 GLsizei width
, GLenum format
, GLenum type
,
4214 const GLvoid
* pixels
)
4216 GET_CURRENT_CONTEXT(ctx
);
4219 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4221 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
4226 n
[4].i
= (GLint
) width
;
4229 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4230 pixels
, &ctx
->Unpack
);
4232 if (ctx
->ExecuteFlag
) {
4233 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
4234 format
, type
, pixels
));
4239 static void GLAPIENTRY
4240 save_TexSubImage2D(GLenum target
, GLint level
,
4241 GLint xoffset
, GLint yoffset
,
4242 GLsizei width
, GLsizei height
,
4243 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4245 GET_CURRENT_CONTEXT(ctx
);
4248 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4250 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
4256 n
[5].i
= (GLint
) width
;
4257 n
[6].i
= (GLint
) height
;
4260 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4261 pixels
, &ctx
->Unpack
);
4263 if (ctx
->ExecuteFlag
) {
4264 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
4265 width
, height
, format
, type
, pixels
));
4270 static void GLAPIENTRY
4271 save_TexSubImage3D(GLenum target
, GLint level
,
4272 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4273 GLsizei width
, GLsizei height
, GLsizei depth
,
4274 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4276 GET_CURRENT_CONTEXT(ctx
);
4279 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4281 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
4288 n
[6].i
= (GLint
) width
;
4289 n
[7].i
= (GLint
) height
;
4290 n
[8].i
= (GLint
) depth
;
4293 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4294 pixels
, &ctx
->Unpack
);
4296 if (ctx
->ExecuteFlag
) {
4297 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
4298 xoffset
, yoffset
, zoffset
,
4299 width
, height
, depth
, format
, type
,
4305 static void GLAPIENTRY
4306 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
4308 GET_CURRENT_CONTEXT(ctx
);
4310 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4311 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
4317 if (ctx
->ExecuteFlag
) {
4318 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
4323 static void GLAPIENTRY
4324 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
4326 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4331 static void GLAPIENTRY
4332 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4334 GET_CURRENT_CONTEXT(ctx
);
4336 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4337 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
4341 n
[3].i
= (GLint
) width
;
4342 n
[4].i
= (GLint
) height
;
4344 if (ctx
->ExecuteFlag
) {
4345 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
4350 static void GLAPIENTRY
4351 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4353 GET_CURRENT_CONTEXT(ctx
);
4355 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4356 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
4363 if (ctx
->ExecuteFlag
) {
4364 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
4368 static void GLAPIENTRY
4369 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
4371 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4374 static void GLAPIENTRY
4375 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
4377 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4380 static void GLAPIENTRY
4381 save_WindowPos2iMESA(GLint x
, GLint y
)
4383 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4386 static void GLAPIENTRY
4387 save_WindowPos2sMESA(GLshort x
, GLshort y
)
4389 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4392 static void GLAPIENTRY
4393 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
4395 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4398 static void GLAPIENTRY
4399 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
4401 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4404 static void GLAPIENTRY
4405 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4407 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4410 static void GLAPIENTRY
4411 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4413 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4416 static void GLAPIENTRY
4417 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4419 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4422 static void GLAPIENTRY
4423 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
4425 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4428 static void GLAPIENTRY
4429 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
4431 save_WindowPos4fMESA(x
, y
, z
, w
);
4434 static void GLAPIENTRY
4435 save_WindowPos2dvMESA(const GLdouble
* v
)
4437 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4440 static void GLAPIENTRY
4441 save_WindowPos2fvMESA(const GLfloat
* v
)
4443 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4446 static void GLAPIENTRY
4447 save_WindowPos2ivMESA(const GLint
* v
)
4449 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4452 static void GLAPIENTRY
4453 save_WindowPos2svMESA(const GLshort
* v
)
4455 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4458 static void GLAPIENTRY
4459 save_WindowPos3dvMESA(const GLdouble
* v
)
4461 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4464 static void GLAPIENTRY
4465 save_WindowPos3fvMESA(const GLfloat
* v
)
4467 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4470 static void GLAPIENTRY
4471 save_WindowPos3ivMESA(const GLint
* v
)
4473 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4476 static void GLAPIENTRY
4477 save_WindowPos3svMESA(const GLshort
* v
)
4479 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4482 static void GLAPIENTRY
4483 save_WindowPos4dvMESA(const GLdouble
* v
)
4485 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4486 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4489 static void GLAPIENTRY
4490 save_WindowPos4fvMESA(const GLfloat
* v
)
4492 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4495 static void GLAPIENTRY
4496 save_WindowPos4ivMESA(const GLint
* v
)
4498 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4499 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4502 static void GLAPIENTRY
4503 save_WindowPos4svMESA(const GLshort
* v
)
4505 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4510 /* GL_ARB_multitexture */
4511 static void GLAPIENTRY
4512 save_ActiveTextureARB(GLenum target
)
4514 GET_CURRENT_CONTEXT(ctx
);
4516 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4517 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4521 if (ctx
->ExecuteFlag
) {
4522 CALL_ActiveTextureARB(ctx
->Exec
, (target
));
4527 /* GL_ARB_transpose_matrix */
4529 static void GLAPIENTRY
4530 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4533 _math_transposefd(tm
, m
);
4534 save_LoadMatrixf(tm
);
4538 static void GLAPIENTRY
4539 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4542 _math_transposef(tm
, m
);
4543 save_LoadMatrixf(tm
);
4547 static void GLAPIENTRY
4548 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4551 _math_transposefd(tm
, m
);
4552 save_MultMatrixf(tm
);
4556 static void GLAPIENTRY
4557 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4560 _math_transposef(tm
, m
);
4561 save_MultMatrixf(tm
);
4564 static GLvoid
*copy_data(const GLvoid
*data
, GLsizei size
, const char *func
)
4566 GET_CURRENT_CONTEXT(ctx
);
4572 image
= malloc(size
);
4574 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
4577 memcpy(image
, data
, size
);
4583 /* GL_ARB_texture_compression */
4584 static void GLAPIENTRY
4585 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4586 GLenum internalFormat
, GLsizei width
,
4587 GLint border
, GLsizei imageSize
,
4588 const GLvoid
* data
)
4590 GET_CURRENT_CONTEXT(ctx
);
4591 if (target
== GL_PROXY_TEXTURE_1D
) {
4592 /* don't compile, execute immediately */
4593 CALL_CompressedTexImage1DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4594 width
, border
, imageSize
,
4599 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4601 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4605 n
[3].e
= internalFormat
;
4606 n
[4].i
= (GLint
) width
;
4609 n
[7].data
= copy_data(data
, imageSize
, "glCompressedTexImage1DARB");
4611 if (ctx
->ExecuteFlag
) {
4612 CALL_CompressedTexImage1DARB(ctx
->Exec
,
4613 (target
, level
, internalFormat
, width
,
4614 border
, imageSize
, data
));
4620 static void GLAPIENTRY
4621 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4622 GLenum internalFormat
, GLsizei width
,
4623 GLsizei height
, GLint border
, GLsizei imageSize
,
4624 const GLvoid
* data
)
4626 GET_CURRENT_CONTEXT(ctx
);
4627 if (target
== GL_PROXY_TEXTURE_2D
) {
4628 /* don't compile, execute immediately */
4629 CALL_CompressedTexImage2DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4630 width
, height
, border
,
4635 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4637 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4641 n
[3].e
= internalFormat
;
4642 n
[4].i
= (GLint
) width
;
4643 n
[5].i
= (GLint
) height
;
4646 n
[8].data
= copy_data(data
, imageSize
, "glCompressedTexImage2DARB");
4648 if (ctx
->ExecuteFlag
) {
4649 CALL_CompressedTexImage2DARB(ctx
->Exec
,
4650 (target
, level
, internalFormat
, width
,
4651 height
, border
, imageSize
, data
));
4657 static void GLAPIENTRY
4658 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4659 GLenum internalFormat
, GLsizei width
,
4660 GLsizei height
, GLsizei depth
, GLint border
,
4661 GLsizei imageSize
, const GLvoid
* data
)
4663 GET_CURRENT_CONTEXT(ctx
);
4664 if (target
== GL_PROXY_TEXTURE_3D
) {
4665 /* don't compile, execute immediately */
4666 CALL_CompressedTexImage3DARB(ctx
->Exec
, (target
, level
, internalFormat
,
4667 width
, height
, depth
, border
,
4672 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4674 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4678 n
[3].e
= internalFormat
;
4679 n
[4].i
= (GLint
) width
;
4680 n
[5].i
= (GLint
) height
;
4681 n
[6].i
= (GLint
) depth
;
4684 n
[9].data
= copy_data(data
, imageSize
, "glCompressedTexImage3DARB");
4686 if (ctx
->ExecuteFlag
) {
4687 CALL_CompressedTexImage3DARB(ctx
->Exec
,
4688 (target
, level
, internalFormat
, width
,
4689 height
, depth
, border
, imageSize
,
4696 static void GLAPIENTRY
4697 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4698 GLsizei width
, GLenum format
,
4699 GLsizei imageSize
, const GLvoid
* data
)
4702 GET_CURRENT_CONTEXT(ctx
);
4703 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4705 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4710 n
[4].i
= (GLint
) width
;
4713 n
[7].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage1DARB");
4715 if (ctx
->ExecuteFlag
) {
4716 CALL_CompressedTexSubImage1DARB(ctx
->Exec
, (target
, level
, xoffset
,
4717 width
, format
, imageSize
,
4723 static void GLAPIENTRY
4724 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4725 GLint yoffset
, GLsizei width
, GLsizei height
,
4726 GLenum format
, GLsizei imageSize
,
4727 const GLvoid
* data
)
4730 GET_CURRENT_CONTEXT(ctx
);
4731 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4733 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4739 n
[5].i
= (GLint
) width
;
4740 n
[6].i
= (GLint
) height
;
4743 n
[9].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage2DARB");
4745 if (ctx
->ExecuteFlag
) {
4746 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
4747 (target
, level
, xoffset
, yoffset
, width
,
4748 height
, format
, imageSize
, data
));
4753 static void GLAPIENTRY
4754 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4755 GLint yoffset
, GLint zoffset
, GLsizei width
,
4756 GLsizei height
, GLsizei depth
, GLenum format
,
4757 GLsizei imageSize
, const GLvoid
* data
)
4760 GET_CURRENT_CONTEXT(ctx
);
4761 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4763 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4770 n
[6].i
= (GLint
) width
;
4771 n
[7].i
= (GLint
) height
;
4772 n
[8].i
= (GLint
) depth
;
4774 n
[10].i
= imageSize
;
4775 n
[11].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage3DARB");
4777 if (ctx
->ExecuteFlag
) {
4778 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
4779 (target
, level
, xoffset
, yoffset
,
4780 zoffset
, width
, height
, depth
, format
,
4786 /* GL_ARB_multisample */
4787 static void GLAPIENTRY
4788 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4790 GET_CURRENT_CONTEXT(ctx
);
4792 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4793 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4798 if (ctx
->ExecuteFlag
) {
4799 CALL_SampleCoverageARB(ctx
->Exec
, (value
, invert
));
4805 * GL_NV_vertex_program
4807 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4808 static void GLAPIENTRY
4809 save_BindProgramNV(GLenum target
, GLuint id
)
4811 GET_CURRENT_CONTEXT(ctx
);
4813 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4814 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4819 if (ctx
->ExecuteFlag
) {
4820 CALL_BindProgramNV(ctx
->Exec
, (target
, id
));
4824 static void GLAPIENTRY
4825 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4826 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4828 GET_CURRENT_CONTEXT(ctx
);
4830 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4831 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4840 if (ctx
->ExecuteFlag
) {
4841 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4846 static void GLAPIENTRY
4847 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4848 const GLfloat
*params
)
4850 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4851 params
[2], params
[3]);
4855 static void GLAPIENTRY
4856 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4857 const GLfloat
* params
)
4859 GET_CURRENT_CONTEXT(ctx
);
4861 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4865 const GLfloat
* p
= params
;
4867 for (i
= 0 ; i
< count
; i
++) {
4868 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4881 if (ctx
->ExecuteFlag
) {
4882 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4887 static void GLAPIENTRY
4888 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4889 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4891 save_ProgramEnvParameter4fARB(target
, index
,
4893 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4897 static void GLAPIENTRY
4898 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4899 const GLdouble
*params
)
4901 save_ProgramEnvParameter4fARB(target
, index
,
4902 (GLfloat
) params
[0],
4903 (GLfloat
) params
[1],
4904 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4907 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */
4909 #if FEATURE_NV_vertex_program
4910 static void GLAPIENTRY
4911 save_ExecuteProgramNV(GLenum target
, GLuint id
, const GLfloat
*params
)
4913 GET_CURRENT_CONTEXT(ctx
);
4915 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4916 n
= alloc_instruction(ctx
, OPCODE_EXECUTE_PROGRAM_NV
, 6);
4925 if (ctx
->ExecuteFlag
) {
4926 CALL_ExecuteProgramNV(ctx
->Exec
, (target
, id
, params
));
4931 static void GLAPIENTRY
4932 save_ProgramParameters4dvNV(GLenum target
, GLuint index
,
4933 GLsizei num
, const GLdouble
*params
)
4936 for (i
= 0; i
< num
; i
++) {
4937 save_ProgramEnvParameter4dvARB(target
, index
+ i
, params
+ 4 * i
);
4942 static void GLAPIENTRY
4943 save_ProgramParameters4fvNV(GLenum target
, GLuint index
,
4944 GLsizei num
, const GLfloat
*params
)
4947 for (i
= 0; i
< num
; i
++) {
4948 save_ProgramEnvParameter4fvARB(target
, index
+ i
, params
+ 4 * i
);
4953 static void GLAPIENTRY
4954 save_LoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
4955 const GLubyte
* program
)
4957 GET_CURRENT_CONTEXT(ctx
);
4960 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4962 n
= alloc_instruction(ctx
, OPCODE_LOAD_PROGRAM_NV
, 4);
4964 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
4966 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glLoadProgramNV");
4969 memcpy(programCopy
, program
, len
);
4973 n
[4].data
= programCopy
;
4975 if (ctx
->ExecuteFlag
) {
4976 CALL_LoadProgramNV(ctx
->Exec
, (target
, id
, len
, program
));
4981 static void GLAPIENTRY
4982 save_RequestResidentProgramsNV(GLsizei num
, const GLuint
* ids
)
4984 GET_CURRENT_CONTEXT(ctx
);
4987 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4989 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 2);
4991 GLuint
*idCopy
= (GLuint
*) malloc(num
* sizeof(GLuint
));
4993 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glRequestResidentProgramsNV");
4996 memcpy(idCopy
, ids
, num
* sizeof(GLuint
));
5000 if (ctx
->ExecuteFlag
) {
5001 CALL_RequestResidentProgramsNV(ctx
->Exec
, (num
, ids
));
5006 static void GLAPIENTRY
5007 save_TrackMatrixNV(GLenum target
, GLuint address
,
5008 GLenum matrix
, GLenum transform
)
5010 GET_CURRENT_CONTEXT(ctx
);
5012 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5013 n
= alloc_instruction(ctx
, OPCODE_TRACK_MATRIX_NV
, 4);
5020 if (ctx
->ExecuteFlag
) {
5021 CALL_TrackMatrixNV(ctx
->Exec
, (target
, address
, matrix
, transform
));
5024 #endif /* FEATURE_NV_vertex_program */
5028 * GL_NV_fragment_program
5030 #if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
5031 static void GLAPIENTRY
5032 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
5033 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5035 GET_CURRENT_CONTEXT(ctx
);
5037 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5038 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5047 if (ctx
->ExecuteFlag
) {
5048 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5053 static void GLAPIENTRY
5054 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
5055 const GLfloat
*params
)
5057 GET_CURRENT_CONTEXT(ctx
);
5059 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5060 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5069 if (ctx
->ExecuteFlag
) {
5070 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
5075 static void GLAPIENTRY
5076 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
5077 const GLfloat
*params
)
5079 GET_CURRENT_CONTEXT(ctx
);
5081 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5085 const GLfloat
* p
= params
;
5087 for (i
= 0 ; i
< count
; i
++) {
5088 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5101 if (ctx
->ExecuteFlag
) {
5102 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
5107 static void GLAPIENTRY
5108 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
5109 GLdouble x
, GLdouble y
,
5110 GLdouble z
, GLdouble w
)
5112 GET_CURRENT_CONTEXT(ctx
);
5114 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5115 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5119 n
[3].f
= (GLfloat
) x
;
5120 n
[4].f
= (GLfloat
) y
;
5121 n
[5].f
= (GLfloat
) z
;
5122 n
[6].f
= (GLfloat
) w
;
5124 if (ctx
->ExecuteFlag
) {
5125 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5130 static void GLAPIENTRY
5131 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
5132 const GLdouble
*params
)
5134 GET_CURRENT_CONTEXT(ctx
);
5136 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5137 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5141 n
[3].f
= (GLfloat
) params
[0];
5142 n
[4].f
= (GLfloat
) params
[1];
5143 n
[5].f
= (GLfloat
) params
[2];
5144 n
[6].f
= (GLfloat
) params
[3];
5146 if (ctx
->ExecuteFlag
) {
5147 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
5151 #if FEATURE_NV_fragment_program
5152 static void GLAPIENTRY
5153 save_ProgramNamedParameter4fNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5154 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5156 GET_CURRENT_CONTEXT(ctx
);
5159 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5161 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_NAMED_PARAMETER_NV
, 6);
5163 GLubyte
*nameCopy
= (GLubyte
*) malloc(len
);
5165 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramNamedParameter4fNV");
5168 memcpy(nameCopy
, name
, len
);
5171 n
[3].data
= nameCopy
;
5177 if (ctx
->ExecuteFlag
) {
5178 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (id
, len
, name
, x
, y
, z
, w
));
5182 static void GLAPIENTRY
5183 save_ProgramNamedParameter4fvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5186 save_ProgramNamedParameter4fNV(id
, len
, name
, v
[0], v
[1], v
[2], v
[3]);
5190 static void GLAPIENTRY
5191 save_ProgramNamedParameter4dNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5192 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
5194 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) x
, (GLfloat
) y
,
5195 (GLfloat
) z
, (GLfloat
) w
);
5199 static void GLAPIENTRY
5200 save_ProgramNamedParameter4dvNV(GLuint id
, GLsizei len
, const GLubyte
* name
,
5203 save_ProgramNamedParameter4fNV(id
, len
, name
, (GLfloat
) v
[0],
5204 (GLfloat
) v
[1], (GLfloat
) v
[2],
5208 #endif /* FEATURE_NV_fragment_program */
5212 /* GL_EXT_stencil_two_side */
5213 static void GLAPIENTRY
5214 save_ActiveStencilFaceEXT(GLenum face
)
5216 GET_CURRENT_CONTEXT(ctx
);
5218 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5219 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
5223 if (ctx
->ExecuteFlag
) {
5224 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
5229 /* GL_EXT_depth_bounds_test */
5230 static void GLAPIENTRY
5231 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
5233 GET_CURRENT_CONTEXT(ctx
);
5235 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5236 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
5238 n
[1].f
= (GLfloat
) zmin
;
5239 n
[2].f
= (GLfloat
) zmax
;
5241 if (ctx
->ExecuteFlag
) {
5242 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
5248 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
5250 static void GLAPIENTRY
5251 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
5252 const GLvoid
* string
)
5254 GET_CURRENT_CONTEXT(ctx
);
5257 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5259 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
5261 GLubyte
*programCopy
= (GLubyte
*) malloc(len
);
5263 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
5266 memcpy(programCopy
, string
, len
);
5270 n
[4].data
= programCopy
;
5272 if (ctx
->ExecuteFlag
) {
5273 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
5277 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
5280 #if FEATURE_queryobj
5282 static void GLAPIENTRY
5283 save_BeginQueryARB(GLenum target
, GLuint id
)
5285 GET_CURRENT_CONTEXT(ctx
);
5287 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5288 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
5293 if (ctx
->ExecuteFlag
) {
5294 CALL_BeginQueryARB(ctx
->Exec
, (target
, id
));
5299 static void GLAPIENTRY
5300 save_EndQueryARB(GLenum target
)
5302 GET_CURRENT_CONTEXT(ctx
);
5304 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5305 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
5309 if (ctx
->ExecuteFlag
) {
5310 CALL_EndQueryARB(ctx
->Exec
, (target
));
5314 #endif /* FEATURE_queryobj */
5317 static void GLAPIENTRY
5318 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
5320 GET_CURRENT_CONTEXT(ctx
);
5322 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5323 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
5327 if (count
> MAX_DRAW_BUFFERS
)
5328 count
= MAX_DRAW_BUFFERS
;
5329 for (i
= 0; i
< count
; i
++) {
5330 n
[2 + i
].e
= buffers
[i
];
5333 if (ctx
->ExecuteFlag
) {
5334 CALL_DrawBuffersARB(ctx
->Exec
, (count
, buffers
));
5338 static void GLAPIENTRY
5339 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
5341 GET_CURRENT_CONTEXT(ctx
);
5344 n
= alloc_instruction(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
5352 if (ctx
->ExecuteFlag
) {
5353 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
5357 static void GLAPIENTRY
5358 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
5361 p
[0] = INT_TO_FLOAT(param
[0]);
5362 p
[1] = INT_TO_FLOAT(param
[1]);
5363 p
[2] = INT_TO_FLOAT(param
[2]);
5364 p
[3] = INT_TO_FLOAT(param
[3]);
5365 save_TexBumpParameterfvATI(pname
, p
);
5368 #if FEATURE_ATI_fragment_shader
5369 static void GLAPIENTRY
5370 save_BindFragmentShaderATI(GLuint id
)
5372 GET_CURRENT_CONTEXT(ctx
);
5375 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
5379 if (ctx
->ExecuteFlag
) {
5380 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
5384 static void GLAPIENTRY
5385 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
5387 GET_CURRENT_CONTEXT(ctx
);
5390 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
5398 if (ctx
->ExecuteFlag
) {
5399 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
5404 static void GLAPIENTRY
5405 save_Attr1fNV(GLenum attr
, GLfloat x
)
5407 GET_CURRENT_CONTEXT(ctx
);
5409 SAVE_FLUSH_VERTICES(ctx
);
5410 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5416 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5417 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5418 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5420 if (ctx
->ExecuteFlag
) {
5421 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5425 static void GLAPIENTRY
5426 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5428 GET_CURRENT_CONTEXT(ctx
);
5430 SAVE_FLUSH_VERTICES(ctx
);
5431 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5438 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5439 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5440 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5442 if (ctx
->ExecuteFlag
) {
5443 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5447 static void GLAPIENTRY
5448 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5450 GET_CURRENT_CONTEXT(ctx
);
5452 SAVE_FLUSH_VERTICES(ctx
);
5453 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5461 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5462 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5463 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5465 if (ctx
->ExecuteFlag
) {
5466 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5470 static void GLAPIENTRY
5471 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5473 GET_CURRENT_CONTEXT(ctx
);
5475 SAVE_FLUSH_VERTICES(ctx
);
5476 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5485 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5486 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5487 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5489 if (ctx
->ExecuteFlag
) {
5490 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5495 static void GLAPIENTRY
5496 save_Attr1fARB(GLenum attr
, GLfloat x
)
5498 GET_CURRENT_CONTEXT(ctx
);
5500 SAVE_FLUSH_VERTICES(ctx
);
5501 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5507 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5508 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5509 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5511 if (ctx
->ExecuteFlag
) {
5512 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5516 static void GLAPIENTRY
5517 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5519 GET_CURRENT_CONTEXT(ctx
);
5521 SAVE_FLUSH_VERTICES(ctx
);
5522 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5529 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5530 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5531 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5533 if (ctx
->ExecuteFlag
) {
5534 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5538 static void GLAPIENTRY
5539 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5541 GET_CURRENT_CONTEXT(ctx
);
5543 SAVE_FLUSH_VERTICES(ctx
);
5544 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5552 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5553 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5554 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5556 if (ctx
->ExecuteFlag
) {
5557 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5561 static void GLAPIENTRY
5562 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5564 GET_CURRENT_CONTEXT(ctx
);
5566 SAVE_FLUSH_VERTICES(ctx
);
5567 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5576 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5577 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5578 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5580 if (ctx
->ExecuteFlag
) {
5581 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5586 static void GLAPIENTRY
5587 save_EvalCoord1f(GLfloat x
)
5589 GET_CURRENT_CONTEXT(ctx
);
5591 SAVE_FLUSH_VERTICES(ctx
);
5592 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
5596 if (ctx
->ExecuteFlag
) {
5597 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5601 static void GLAPIENTRY
5602 save_EvalCoord1fv(const GLfloat
* v
)
5604 save_EvalCoord1f(v
[0]);
5607 static void GLAPIENTRY
5608 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5610 GET_CURRENT_CONTEXT(ctx
);
5612 SAVE_FLUSH_VERTICES(ctx
);
5613 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
5618 if (ctx
->ExecuteFlag
) {
5619 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5623 static void GLAPIENTRY
5624 save_EvalCoord2fv(const GLfloat
* v
)
5626 save_EvalCoord2f(v
[0], v
[1]);
5630 static void GLAPIENTRY
5631 save_EvalPoint1(GLint x
)
5633 GET_CURRENT_CONTEXT(ctx
);
5635 SAVE_FLUSH_VERTICES(ctx
);
5636 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
5640 if (ctx
->ExecuteFlag
) {
5641 CALL_EvalPoint1(ctx
->Exec
, (x
));
5645 static void GLAPIENTRY
5646 save_EvalPoint2(GLint x
, GLint y
)
5648 GET_CURRENT_CONTEXT(ctx
);
5650 SAVE_FLUSH_VERTICES(ctx
);
5651 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
5656 if (ctx
->ExecuteFlag
) {
5657 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5661 static void GLAPIENTRY
5662 save_Indexf(GLfloat x
)
5664 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5667 static void GLAPIENTRY
5668 save_Indexfv(const GLfloat
* v
)
5670 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5673 static void GLAPIENTRY
5674 save_EdgeFlag(GLboolean x
)
5676 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? (GLfloat
)1.0 : (GLfloat
)0.0);
5679 static inline GLboolean
compare4fv( const GLfloat
*a
,
5683 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5687 static void GLAPIENTRY
5688 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5690 GET_CURRENT_CONTEXT(ctx
);
5698 case GL_FRONT_AND_BACK
:
5701 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(face)");
5710 case GL_AMBIENT_AND_DIFFUSE
:
5716 case GL_COLOR_INDEXES
:
5720 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "material(pname)");
5724 if (ctx
->ExecuteFlag
) {
5725 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5728 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5730 /* Try to eliminate redundant statechanges. Because it is legal to
5731 * call glMaterial even inside begin/end calls, don't need to worry
5732 * about ctx->Driver.CurrentSavePrimitive here.
5734 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5735 if (bitmask
& (1 << i
)) {
5736 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5737 compare4fv(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5738 bitmask
&= ~(1 << i
);
5741 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5742 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5747 /* If this call has effect, return early:
5752 SAVE_FLUSH_VERTICES(ctx
);
5754 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
5758 for (i
= 0; i
< args
; i
++)
5759 n
[3 + i
].f
= param
[i
];
5763 static void GLAPIENTRY
5764 save_Begin(GLenum mode
)
5766 GET_CURRENT_CONTEXT(ctx
);
5768 GLboolean error
= GL_FALSE
;
5770 if (!_mesa_valid_prim_mode(ctx
, mode
)) {
5771 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glBegin(mode)");
5774 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5775 /* Typically the first begin. This may raise an error on
5776 * playback, depending on whether CallList is issued from inside
5777 * a begin/end or not.
5779 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5781 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_OUTSIDE_BEGIN_END
) {
5782 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5785 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5790 /* Give the driver an opportunity to hook in an optimized
5791 * display list compiler.
5793 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5796 SAVE_FLUSH_VERTICES(ctx
);
5797 n
= alloc_instruction(ctx
, OPCODE_BEGIN
, 1);
5803 if (ctx
->ExecuteFlag
) {
5804 CALL_Begin(ctx
->Exec
, (mode
));
5808 static void GLAPIENTRY
5811 GET_CURRENT_CONTEXT(ctx
);
5812 SAVE_FLUSH_VERTICES(ctx
);
5813 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
5814 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5815 if (ctx
->ExecuteFlag
) {
5816 CALL_End(ctx
->Exec
, ());
5820 static void GLAPIENTRY
5821 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5823 GET_CURRENT_CONTEXT(ctx
);
5825 SAVE_FLUSH_VERTICES(ctx
);
5826 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
5833 if (ctx
->ExecuteFlag
) {
5834 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5839 static void GLAPIENTRY
5840 save_Vertex2f(GLfloat x
, GLfloat y
)
5842 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5845 static void GLAPIENTRY
5846 save_Vertex2fv(const GLfloat
* v
)
5848 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5851 static void GLAPIENTRY
5852 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5854 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5857 static void GLAPIENTRY
5858 save_Vertex3fv(const GLfloat
* v
)
5860 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5863 static void GLAPIENTRY
5864 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5866 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5869 static void GLAPIENTRY
5870 save_Vertex4fv(const GLfloat
* v
)
5872 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5875 static void GLAPIENTRY
5876 save_TexCoord1f(GLfloat x
)
5878 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5881 static void GLAPIENTRY
5882 save_TexCoord1fv(const GLfloat
* v
)
5884 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5887 static void GLAPIENTRY
5888 save_TexCoord2f(GLfloat x
, GLfloat y
)
5890 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
5893 static void GLAPIENTRY
5894 save_TexCoord2fv(const GLfloat
* v
)
5896 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
5899 static void GLAPIENTRY
5900 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
5902 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
5905 static void GLAPIENTRY
5906 save_TexCoord3fv(const GLfloat
* v
)
5908 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
5911 static void GLAPIENTRY
5912 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5914 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
5917 static void GLAPIENTRY
5918 save_TexCoord4fv(const GLfloat
* v
)
5920 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
5923 static void GLAPIENTRY
5924 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
5926 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
5929 static void GLAPIENTRY
5930 save_Normal3fv(const GLfloat
* v
)
5932 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
5935 static void GLAPIENTRY
5936 save_FogCoordfEXT(GLfloat x
)
5938 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
5941 static void GLAPIENTRY
5942 save_FogCoordfvEXT(const GLfloat
* v
)
5944 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
5947 static void GLAPIENTRY
5948 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
5950 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
5953 static void GLAPIENTRY
5954 save_Color3fv(const GLfloat
* v
)
5956 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
5959 static void GLAPIENTRY
5960 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5962 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
5965 static void GLAPIENTRY
5966 save_Color4fv(const GLfloat
* v
)
5968 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
5971 static void GLAPIENTRY
5972 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
5974 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
5977 static void GLAPIENTRY
5978 save_SecondaryColor3fvEXT(const GLfloat
* v
)
5980 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
5984 /* Just call the respective ATTR for texcoord
5986 static void GLAPIENTRY
5987 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
5989 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5990 save_Attr1fNV(attr
, x
);
5993 static void GLAPIENTRY
5994 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
5996 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5997 save_Attr1fNV(attr
, v
[0]);
6000 static void GLAPIENTRY
6001 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
6003 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6004 save_Attr2fNV(attr
, x
, y
);
6007 static void GLAPIENTRY
6008 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
6010 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6011 save_Attr2fNV(attr
, v
[0], v
[1]);
6014 static void GLAPIENTRY
6015 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
6017 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6018 save_Attr3fNV(attr
, x
, y
, z
);
6021 static void GLAPIENTRY
6022 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
6024 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6025 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
6028 static void GLAPIENTRY
6029 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
6030 GLfloat z
, GLfloat w
)
6032 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6033 save_Attr4fNV(attr
, x
, y
, z
, w
);
6036 static void GLAPIENTRY
6037 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
6039 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6040 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
6045 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
6051 GET_CURRENT_CONTEXT(ctx
);
6052 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
6056 /* First level for NV_vertex_program:
6058 * Check for errors at compile time?.
6060 static void GLAPIENTRY
6061 save_VertexAttrib1fNV(GLuint index
, GLfloat x
)
6063 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6064 save_Attr1fNV(index
, x
);
6069 static void GLAPIENTRY
6070 save_VertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
6072 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6073 save_Attr1fNV(index
, v
[0]);
6078 static void GLAPIENTRY
6079 save_VertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
6081 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6082 save_Attr2fNV(index
, x
, y
);
6087 static void GLAPIENTRY
6088 save_VertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
6090 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6091 save_Attr2fNV(index
, v
[0], v
[1]);
6096 static void GLAPIENTRY
6097 save_VertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6099 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6100 save_Attr3fNV(index
, x
, y
, z
);
6105 static void GLAPIENTRY
6106 save_VertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
6108 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6109 save_Attr3fNV(index
, v
[0], v
[1], v
[2]);
6114 static void GLAPIENTRY
6115 save_VertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
,
6116 GLfloat z
, GLfloat w
)
6118 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6119 save_Attr4fNV(index
, x
, y
, z
, w
);
6124 static void GLAPIENTRY
6125 save_VertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
6127 if (index
< MAX_NV_VERTEX_PROGRAM_INPUTS
)
6128 save_Attr4fNV(index
, v
[0], v
[1], v
[2], v
[3]);
6136 static void GLAPIENTRY
6137 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
6139 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6140 save_Attr1fARB(index
, x
);
6145 static void GLAPIENTRY
6146 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
6148 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6149 save_Attr1fARB(index
, v
[0]);
6154 static void GLAPIENTRY
6155 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
6157 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6158 save_Attr2fARB(index
, x
, y
);
6163 static void GLAPIENTRY
6164 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
6166 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6167 save_Attr2fARB(index
, v
[0], v
[1]);
6172 static void GLAPIENTRY
6173 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6175 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6176 save_Attr3fARB(index
, x
, y
, z
);
6181 static void GLAPIENTRY
6182 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
6184 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6185 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
6190 static void GLAPIENTRY
6191 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
6194 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6195 save_Attr4fARB(index
, x
, y
, z
, w
);
6200 static void GLAPIENTRY
6201 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
6203 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6204 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
6210 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
6212 static void GLAPIENTRY
6213 exec_BindAttribLocationARB(GLuint program
, GLuint index
, const GLchar
*name
)
6215 GET_CURRENT_CONTEXT(ctx
);
6216 FLUSH_VERTICES(ctx
, 0);
6217 CALL_BindAttribLocationARB(ctx
->Exec
, (program
, index
, name
));
6220 static GLint GLAPIENTRY
6221 exec_GetAttribLocationARB(GLuint program
, const GLchar
*name
)
6223 GET_CURRENT_CONTEXT(ctx
);
6224 FLUSH_VERTICES(ctx
, 0);
6225 return CALL_GetAttribLocationARB(ctx
->Exec
, (program
, name
));
6228 static GLint GLAPIENTRY
6229 exec_GetUniformLocationARB(GLuint program
, const GLchar
*name
)
6231 GET_CURRENT_CONTEXT(ctx
);
6232 FLUSH_VERTICES(ctx
, 0);
6233 return CALL_GetUniformLocationARB(ctx
->Exec
, (program
, name
));
6235 /* XXX more shader functions needed here */
6238 #if FEATURE_EXT_framebuffer_blit
6239 static void GLAPIENTRY
6240 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
6241 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
6242 GLbitfield mask
, GLenum filter
)
6244 GET_CURRENT_CONTEXT(ctx
);
6246 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6247 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
6260 if (ctx
->ExecuteFlag
) {
6261 CALL_BlitFramebufferEXT(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
6262 dstX0
, dstY0
, dstX1
, dstY1
,
6269 /** GL_EXT_provoking_vertex */
6270 static void GLAPIENTRY
6271 save_ProvokingVertexEXT(GLenum mode
)
6273 GET_CURRENT_CONTEXT(ctx
);
6275 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6276 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
6280 if (ctx
->ExecuteFlag
) {
6281 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
6282 _mesa_ProvokingVertexEXT(mode
);
6287 /** GL_EXT_transform_feedback */
6288 static void GLAPIENTRY
6289 save_BeginTransformFeedback(GLenum mode
)
6291 GET_CURRENT_CONTEXT(ctx
);
6293 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6294 n
= alloc_instruction(ctx
, OPCODE_BEGIN_TRANSFORM_FEEDBACK
, 1);
6298 if (ctx
->ExecuteFlag
) {
6299 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (mode
));
6304 /** GL_EXT_transform_feedback */
6305 static void GLAPIENTRY
6306 save_EndTransformFeedback(void)
6308 GET_CURRENT_CONTEXT(ctx
);
6309 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6310 (void) alloc_instruction(ctx
, OPCODE_END_TRANSFORM_FEEDBACK
, 0);
6311 if (ctx
->ExecuteFlag
) {
6312 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
6316 static void GLAPIENTRY
6317 save_BindTransformFeedback(GLenum target
, GLuint name
)
6319 GET_CURRENT_CONTEXT(ctx
);
6321 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6322 n
= alloc_instruction(ctx
, OPCODE_BIND_TRANSFORM_FEEDBACK
, 2);
6327 if (ctx
->ExecuteFlag
) {
6328 CALL_BindTransformFeedback(ctx
->Exec
, (target
, name
));
6332 static void GLAPIENTRY
6333 save_PauseTransformFeedback(void)
6335 GET_CURRENT_CONTEXT(ctx
);
6336 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6337 (void) alloc_instruction(ctx
, OPCODE_PAUSE_TRANSFORM_FEEDBACK
, 0);
6338 if (ctx
->ExecuteFlag
) {
6339 CALL_PauseTransformFeedback(ctx
->Exec
, ());
6343 static void GLAPIENTRY
6344 save_ResumeTransformFeedback(void)
6346 GET_CURRENT_CONTEXT(ctx
);
6347 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6348 (void) alloc_instruction(ctx
, OPCODE_RESUME_TRANSFORM_FEEDBACK
, 0);
6349 if (ctx
->ExecuteFlag
) {
6350 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
6354 static void GLAPIENTRY
6355 save_DrawTransformFeedback(GLenum mode
, GLuint name
)
6357 GET_CURRENT_CONTEXT(ctx
);
6359 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6360 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK
, 2);
6365 if (ctx
->ExecuteFlag
) {
6366 CALL_DrawTransformFeedback(ctx
->Exec
, (mode
, name
));
6371 /* aka UseProgram() */
6372 static void GLAPIENTRY
6373 save_UseProgramObjectARB(GLhandleARB program
)
6375 GET_CURRENT_CONTEXT(ctx
);
6377 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6378 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
6382 if (ctx
->ExecuteFlag
) {
6383 CALL_UseProgramObjectARB(ctx
->Exec
, (program
));
6388 static void GLAPIENTRY
6389 save_Uniform1fARB(GLint location
, GLfloat x
)
6391 GET_CURRENT_CONTEXT(ctx
);
6393 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6394 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
6399 if (ctx
->ExecuteFlag
) {
6400 CALL_Uniform1fARB(ctx
->Exec
, (location
, x
));
6405 static void GLAPIENTRY
6406 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
6408 GET_CURRENT_CONTEXT(ctx
);
6410 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6411 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
6417 if (ctx
->ExecuteFlag
) {
6418 CALL_Uniform2fARB(ctx
->Exec
, (location
, x
, y
));
6423 static void GLAPIENTRY
6424 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
6426 GET_CURRENT_CONTEXT(ctx
);
6428 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6429 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
6436 if (ctx
->ExecuteFlag
) {
6437 CALL_Uniform3fARB(ctx
->Exec
, (location
, x
, y
, z
));
6442 static void GLAPIENTRY
6443 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6445 GET_CURRENT_CONTEXT(ctx
);
6447 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6448 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6456 if (ctx
->ExecuteFlag
) {
6457 CALL_Uniform4fARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6462 /** Return copy of memory */
6464 memdup(const void *src
, GLsizei bytes
)
6466 void *b
= bytes
>= 0 ? malloc(bytes
) : NULL
;
6468 memcpy(b
, src
, bytes
);
6473 static void GLAPIENTRY
6474 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6476 GET_CURRENT_CONTEXT(ctx
);
6478 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6479 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 3);
6483 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
6485 if (ctx
->ExecuteFlag
) {
6486 CALL_Uniform1fvARB(ctx
->Exec
, (location
, count
, v
));
6490 static void GLAPIENTRY
6491 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6493 GET_CURRENT_CONTEXT(ctx
);
6495 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6496 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 3);
6500 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
6502 if (ctx
->ExecuteFlag
) {
6503 CALL_Uniform2fvARB(ctx
->Exec
, (location
, count
, v
));
6507 static void GLAPIENTRY
6508 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6510 GET_CURRENT_CONTEXT(ctx
);
6512 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6513 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 3);
6517 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6519 if (ctx
->ExecuteFlag
) {
6520 CALL_Uniform3fvARB(ctx
->Exec
, (location
, count
, v
));
6524 static void GLAPIENTRY
6525 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6527 GET_CURRENT_CONTEXT(ctx
);
6529 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6530 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 3);
6534 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6536 if (ctx
->ExecuteFlag
) {
6537 CALL_Uniform4fvARB(ctx
->Exec
, (location
, count
, v
));
6542 static void GLAPIENTRY
6543 save_Uniform1iARB(GLint location
, GLint x
)
6545 GET_CURRENT_CONTEXT(ctx
);
6547 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6548 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
6553 if (ctx
->ExecuteFlag
) {
6554 CALL_Uniform1iARB(ctx
->Exec
, (location
, x
));
6558 static void GLAPIENTRY
6559 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6561 GET_CURRENT_CONTEXT(ctx
);
6563 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6564 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
6570 if (ctx
->ExecuteFlag
) {
6571 CALL_Uniform2iARB(ctx
->Exec
, (location
, x
, y
));
6575 static void GLAPIENTRY
6576 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6578 GET_CURRENT_CONTEXT(ctx
);
6580 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6581 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
6588 if (ctx
->ExecuteFlag
) {
6589 CALL_Uniform3iARB(ctx
->Exec
, (location
, x
, y
, z
));
6593 static void GLAPIENTRY
6594 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6596 GET_CURRENT_CONTEXT(ctx
);
6598 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6599 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
6607 if (ctx
->ExecuteFlag
) {
6608 CALL_Uniform4iARB(ctx
->Exec
, (location
, x
, y
, z
, w
));
6614 static void GLAPIENTRY
6615 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6617 GET_CURRENT_CONTEXT(ctx
);
6619 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6620 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 3);
6624 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6626 if (ctx
->ExecuteFlag
) {
6627 CALL_Uniform1ivARB(ctx
->Exec
, (location
, count
, v
));
6631 static void GLAPIENTRY
6632 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6634 GET_CURRENT_CONTEXT(ctx
);
6636 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6637 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 3);
6641 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6643 if (ctx
->ExecuteFlag
) {
6644 CALL_Uniform2ivARB(ctx
->Exec
, (location
, count
, v
));
6648 static void GLAPIENTRY
6649 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6651 GET_CURRENT_CONTEXT(ctx
);
6653 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6654 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 3);
6658 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6660 if (ctx
->ExecuteFlag
) {
6661 CALL_Uniform3ivARB(ctx
->Exec
, (location
, count
, v
));
6665 static void GLAPIENTRY
6666 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6668 GET_CURRENT_CONTEXT(ctx
);
6670 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6671 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 3);
6675 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6677 if (ctx
->ExecuteFlag
) {
6678 CALL_Uniform4ivARB(ctx
->Exec
, (location
, count
, v
));
6684 static void GLAPIENTRY
6685 save_Uniform1ui(GLint location
, GLuint x
)
6687 GET_CURRENT_CONTEXT(ctx
);
6689 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6690 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UI
, 2);
6695 if (ctx
->ExecuteFlag
) {
6696 /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
6700 static void GLAPIENTRY
6701 save_Uniform2ui(GLint location
, GLuint x
, GLuint y
)
6703 GET_CURRENT_CONTEXT(ctx
);
6705 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6706 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UI
, 3);
6712 if (ctx
->ExecuteFlag
) {
6713 /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
6717 static void GLAPIENTRY
6718 save_Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
)
6720 GET_CURRENT_CONTEXT(ctx
);
6722 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6723 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UI
, 4);
6730 if (ctx
->ExecuteFlag
) {
6731 /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
6735 static void GLAPIENTRY
6736 save_Uniform4ui(GLint location
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
6738 GET_CURRENT_CONTEXT(ctx
);
6740 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6741 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UI
, 5);
6749 if (ctx
->ExecuteFlag
) {
6750 /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
6756 static void GLAPIENTRY
6757 save_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6759 GET_CURRENT_CONTEXT(ctx
);
6761 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6762 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UIV
, 3);
6766 n
[3].data
= memdup(v
, count
* 1 * sizeof(*v
));
6768 if (ctx
->ExecuteFlag
) {
6769 /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
6773 static void GLAPIENTRY
6774 save_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6776 GET_CURRENT_CONTEXT(ctx
);
6778 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6779 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UIV
, 3);
6783 n
[3].data
= memdup(v
, count
* 2 * sizeof(*v
));
6785 if (ctx
->ExecuteFlag
) {
6786 /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
6790 static void GLAPIENTRY
6791 save_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6793 GET_CURRENT_CONTEXT(ctx
);
6795 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6796 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UIV
, 3);
6800 n
[3].data
= memdup(v
, count
* 3 * sizeof(*v
));
6802 if (ctx
->ExecuteFlag
) {
6803 /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
6807 static void GLAPIENTRY
6808 save_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6810 GET_CURRENT_CONTEXT(ctx
);
6812 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6813 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UIV
, 3);
6817 n
[3].data
= memdup(v
, count
* 4 * sizeof(*v
));
6819 if (ctx
->ExecuteFlag
) {
6820 /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
6826 static void GLAPIENTRY
6827 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6830 GET_CURRENT_CONTEXT(ctx
);
6832 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6833 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
6838 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
6840 if (ctx
->ExecuteFlag
) {
6841 CALL_UniformMatrix2fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6845 static void GLAPIENTRY
6846 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6849 GET_CURRENT_CONTEXT(ctx
);
6851 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6852 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
6857 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
6859 if (ctx
->ExecuteFlag
) {
6860 CALL_UniformMatrix3fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6864 static void GLAPIENTRY
6865 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6868 GET_CURRENT_CONTEXT(ctx
);
6870 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6871 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
6876 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
6878 if (ctx
->ExecuteFlag
) {
6879 CALL_UniformMatrix4fvARB(ctx
->Exec
, (location
, count
, transpose
, m
));
6884 static void GLAPIENTRY
6885 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6888 GET_CURRENT_CONTEXT(ctx
);
6890 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6891 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
6896 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
6898 if (ctx
->ExecuteFlag
) {
6899 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6903 static void GLAPIENTRY
6904 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6907 GET_CURRENT_CONTEXT(ctx
);
6909 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6910 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
6915 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
6917 if (ctx
->ExecuteFlag
) {
6918 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6923 static void GLAPIENTRY
6924 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6927 GET_CURRENT_CONTEXT(ctx
);
6929 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6930 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
6935 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
6937 if (ctx
->ExecuteFlag
) {
6938 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6942 static void GLAPIENTRY
6943 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6946 GET_CURRENT_CONTEXT(ctx
);
6948 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6949 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
6954 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
6956 if (ctx
->ExecuteFlag
) {
6957 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6962 static void GLAPIENTRY
6963 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6966 GET_CURRENT_CONTEXT(ctx
);
6968 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6969 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
6974 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
6976 if (ctx
->ExecuteFlag
) {
6977 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6981 static void GLAPIENTRY
6982 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6985 GET_CURRENT_CONTEXT(ctx
);
6987 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6988 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
6993 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
6995 if (ctx
->ExecuteFlag
) {
6996 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
7000 static void GLAPIENTRY
7001 save_ClampColorARB(GLenum target
, GLenum clamp
)
7003 GET_CURRENT_CONTEXT(ctx
);
7005 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7006 n
= alloc_instruction(ctx
, OPCODE_CLAMP_COLOR
, 2);
7011 if (ctx
->ExecuteFlag
) {
7012 CALL_ClampColorARB(ctx
->Exec
, (target
, clamp
));
7016 static void GLAPIENTRY
7017 save_UseShaderProgramEXT(GLenum type
, GLuint program
)
7019 GET_CURRENT_CONTEXT(ctx
);
7021 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7022 n
= alloc_instruction(ctx
, OPCODE_USE_SHADER_PROGRAM_EXT
, 2);
7027 if (ctx
->ExecuteFlag
) {
7028 CALL_UseShaderProgramEXT(ctx
->Exec
, (type
, program
));
7032 static void GLAPIENTRY
7033 save_ActiveProgramEXT(GLuint program
)
7035 GET_CURRENT_CONTEXT(ctx
);
7037 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7038 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_PROGRAM_EXT
, 1);
7042 if (ctx
->ExecuteFlag
) {
7043 CALL_ActiveProgramEXT(ctx
->Exec
, (program
));
7047 /** GL_EXT_texture_integer */
7048 static void GLAPIENTRY
7049 save_ClearColorIi(GLint red
, GLint green
, GLint blue
, GLint alpha
)
7051 GET_CURRENT_CONTEXT(ctx
);
7053 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7054 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_I
, 4);
7061 if (ctx
->ExecuteFlag
) {
7062 CALL_ClearColorIiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
7066 /** GL_EXT_texture_integer */
7067 static void GLAPIENTRY
7068 save_ClearColorIui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
7070 GET_CURRENT_CONTEXT(ctx
);
7072 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7073 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_UI
, 4);
7080 if (ctx
->ExecuteFlag
) {
7081 CALL_ClearColorIuiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
7085 /** GL_EXT_texture_integer */
7086 static void GLAPIENTRY
7087 save_TexParameterIiv(GLenum target
, GLenum pname
, const GLint
*params
)
7089 GET_CURRENT_CONTEXT(ctx
);
7091 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7092 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_I
, 6);
7101 if (ctx
->ExecuteFlag
) {
7102 CALL_TexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7106 /** GL_EXT_texture_integer */
7107 static void GLAPIENTRY
7108 save_TexParameterIuiv(GLenum target
, GLenum pname
, const GLuint
*params
)
7110 GET_CURRENT_CONTEXT(ctx
);
7112 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7113 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_UI
, 6);
7117 n
[3].ui
= params
[0];
7118 n
[4].ui
= params
[1];
7119 n
[5].ui
= params
[2];
7120 n
[6].ui
= params
[3];
7122 if (ctx
->ExecuteFlag
) {
7123 CALL_TexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7127 /** GL_EXT_texture_integer */
7128 static void GLAPIENTRY
7129 exec_GetTexParameterIiv(GLenum target
, GLenum pname
, GLint
*params
)
7131 GET_CURRENT_CONTEXT(ctx
);
7132 FLUSH_VERTICES(ctx
, 0);
7133 CALL_GetTexParameterIivEXT(ctx
->Exec
, (target
, pname
, params
));
7136 /** GL_EXT_texture_integer */
7137 static void GLAPIENTRY
7138 exec_GetTexParameterIuiv(GLenum target
, GLenum pname
, GLuint
*params
)
7140 GET_CURRENT_CONTEXT(ctx
);
7141 FLUSH_VERTICES(ctx
, 0);
7142 CALL_GetTexParameterIuivEXT(ctx
->Exec
, (target
, pname
, params
));
7146 /* GL_ARB_instanced_arrays */
7147 static void GLAPIENTRY
7148 save_VertexAttribDivisor(GLuint index
, GLuint divisor
)
7150 GET_CURRENT_CONTEXT(ctx
);
7152 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7153 n
= alloc_instruction(ctx
, OPCODE_VERTEX_ATTRIB_DIVISOR
, 2);
7158 if (ctx
->ExecuteFlag
) {
7159 CALL_VertexAttribDivisorARB(ctx
->Exec
, (index
, divisor
));
7164 /* GL_NV_texture_barrier */
7165 static void GLAPIENTRY
7166 save_TextureBarrierNV(void)
7168 GET_CURRENT_CONTEXT(ctx
);
7169 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7170 alloc_instruction(ctx
, OPCODE_TEXTURE_BARRIER_NV
, 0);
7171 if (ctx
->ExecuteFlag
) {
7172 CALL_TextureBarrierNV(ctx
->Exec
, ());
7177 /* GL_ARB_sampler_objects */
7178 static void GLAPIENTRY
7179 save_BindSampler(GLuint unit
, GLuint sampler
)
7182 GET_CURRENT_CONTEXT(ctx
);
7183 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7184 n
= alloc_instruction(ctx
, OPCODE_BIND_SAMPLER
, 2);
7189 if (ctx
->ExecuteFlag
) {
7190 CALL_BindSampler(ctx
->Exec
, (unit
, sampler
));
7194 static void GLAPIENTRY
7195 save_SamplerParameteriv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7198 GET_CURRENT_CONTEXT(ctx
);
7199 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7200 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIV
, 6);
7205 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7211 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7214 if (ctx
->ExecuteFlag
) {
7215 CALL_SamplerParameteriv(ctx
->Exec
, (sampler
, pname
, params
));
7219 static void GLAPIENTRY
7220 save_SamplerParameteri(GLuint sampler
, GLenum pname
, GLint param
)
7222 save_SamplerParameteriv(sampler
, pname
, ¶m
);
7225 static void GLAPIENTRY
7226 save_SamplerParameterfv(GLuint sampler
, GLenum pname
, const GLfloat
*params
)
7229 GET_CURRENT_CONTEXT(ctx
);
7230 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7231 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERFV
, 6);
7236 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7242 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
7245 if (ctx
->ExecuteFlag
) {
7246 CALL_SamplerParameterfv(ctx
->Exec
, (sampler
, pname
, params
));
7250 static void GLAPIENTRY
7251 save_SamplerParameterf(GLuint sampler
, GLenum pname
, GLfloat param
)
7253 save_SamplerParameterfv(sampler
, pname
, ¶m
);
7256 static void GLAPIENTRY
7257 save_SamplerParameterIiv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7260 GET_CURRENT_CONTEXT(ctx
);
7261 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7262 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIIV
, 6);
7267 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7273 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7276 if (ctx
->ExecuteFlag
) {
7277 CALL_SamplerParameterIiv(ctx
->Exec
, (sampler
, pname
, params
));
7281 static void GLAPIENTRY
7282 save_SamplerParameterIuiv(GLuint sampler
, GLenum pname
, const GLuint
*params
)
7285 GET_CURRENT_CONTEXT(ctx
);
7286 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7287 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERUIV
, 6);
7291 n
[3].ui
= params
[0];
7292 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7293 n
[4].ui
= params
[1];
7294 n
[5].ui
= params
[2];
7295 n
[6].ui
= params
[3];
7298 n
[4].ui
= n
[5].ui
= n
[6].ui
= 0;
7301 if (ctx
->ExecuteFlag
) {
7302 CALL_SamplerParameterIuiv(ctx
->Exec
, (sampler
, pname
, params
));
7306 /* GL_ARB_geometry_shader4 */
7307 static void GLAPIENTRY
7308 save_ProgramParameteri(GLuint program
, GLenum pname
, GLint value
)
7311 GET_CURRENT_CONTEXT(ctx
);
7312 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7313 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_PARAMETERI
, 3);
7319 if (ctx
->ExecuteFlag
) {
7320 CALL_ProgramParameteriARB(ctx
->Exec
, (program
, pname
, value
));
7324 static void GLAPIENTRY
7325 save_FramebufferTexture(GLenum target
, GLenum attachment
,
7326 GLuint texture
, GLint level
)
7329 GET_CURRENT_CONTEXT(ctx
);
7330 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7331 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE
, 4);
7334 n
[2].e
= attachment
;
7338 if (ctx
->ExecuteFlag
) {
7339 CALL_FramebufferTextureARB(ctx
->Exec
, (target
, attachment
, texture
, level
));
7343 static void GLAPIENTRY
7344 save_FramebufferTextureFace(GLenum target
, GLenum attachment
,
7345 GLuint texture
, GLint level
, GLenum face
)
7348 GET_CURRENT_CONTEXT(ctx
);
7349 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7350 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE_FACE
, 5);
7353 n
[2].e
= attachment
;
7358 if (ctx
->ExecuteFlag
) {
7359 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (target
, attachment
, texture
,
7366 static void GLAPIENTRY
7367 save_WaitSync(GLsync sync
, GLbitfield flags
, GLuint64 timeout
)
7370 GET_CURRENT_CONTEXT(ctx
);
7371 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7372 n
= alloc_instruction(ctx
, OPCODE_WAIT_SYNC
, 4);
7374 union uint64_pair p
;
7378 n
[3].ui
= p
.uint32
[0];
7379 n
[4].ui
= p
.uint32
[1];
7381 if (ctx
->ExecuteFlag
) {
7382 CALL_WaitSync(ctx
->Exec
, (sync
, flags
, timeout
));
7387 /** GL_NV_conditional_render */
7388 static void GLAPIENTRY
7389 save_BeginConditionalRender(GLuint queryId
, GLenum mode
)
7391 GET_CURRENT_CONTEXT(ctx
);
7393 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7394 n
= alloc_instruction(ctx
, OPCODE_BEGIN_CONDITIONAL_RENDER
, 2);
7399 if (ctx
->ExecuteFlag
) {
7400 CALL_BeginConditionalRenderNV(ctx
->Exec
, (queryId
, mode
));
7404 static void GLAPIENTRY
7405 save_EndConditionalRender(void)
7407 GET_CURRENT_CONTEXT(ctx
);
7408 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7409 alloc_instruction(ctx
, OPCODE_END_CONDITIONAL_RENDER
, 0);
7410 if (ctx
->ExecuteFlag
) {
7411 CALL_EndConditionalRenderNV(ctx
->Exec
, ());
7417 * Save an error-generating command into display list.
7419 * KW: Will appear in the list before the vertex buffer containing the
7420 * command that provoked the error. I don't see this as a problem.
7423 save_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7426 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 2);
7429 n
[2].data
= (void *) s
;
7435 * Compile an error into current display list.
7438 _mesa_compile_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7440 if (ctx
->CompileFlag
)
7441 save_error(ctx
, error
, s
);
7442 if (ctx
->ExecuteFlag
)
7443 _mesa_error(ctx
, error
, "%s", s
);
7448 * Test if ID names a display list.
7451 islist(struct gl_context
*ctx
, GLuint list
)
7453 if (list
> 0 && lookup_list(ctx
, list
)) {
7463 /**********************************************************************/
7464 /* Display list execution */
7465 /**********************************************************************/
7469 * Execute a display list. Note that the ListBase offset must have already
7470 * been added before calling this function. I.e. the list argument is
7471 * the absolute list number, not relative to ListBase.
7472 * \param list - display list number
7475 execute_list(struct gl_context
*ctx
, GLuint list
)
7477 struct gl_display_list
*dlist
;
7481 if (list
== 0 || !islist(ctx
, list
))
7484 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
7485 /* raise an error? */
7489 dlist
= lookup_list(ctx
, list
);
7493 ctx
->ListState
.CallDepth
++;
7495 if (ctx
->Driver
.BeginCallList
)
7496 ctx
->Driver
.BeginCallList(ctx
, dlist
);
7502 const OpCode opcode
= n
[0].opcode
;
7504 if (is_ext_opcode(opcode
)) {
7505 n
+= ext_opcode_execute(ctx
, n
);
7510 _mesa_error(ctx
, n
[1].e
, "%s", (const char *) n
[2].data
);
7513 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7515 case OPCODE_ALPHA_FUNC
:
7516 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7518 case OPCODE_BIND_TEXTURE
:
7519 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7523 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7524 ctx
->Unpack
= ctx
->DefaultPacking
;
7525 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
7526 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
7527 (const GLubyte
*) n
[7].data
));
7528 ctx
->Unpack
= save
; /* restore */
7531 case OPCODE_BLEND_COLOR
:
7532 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7534 case OPCODE_BLEND_EQUATION
:
7535 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
7537 case OPCODE_BLEND_EQUATION_SEPARATE
:
7538 CALL_BlendEquationSeparateEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7540 case OPCODE_BLEND_FUNC_SEPARATE
:
7541 CALL_BlendFuncSeparateEXT(ctx
->Exec
,
7542 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7545 case OPCODE_BLEND_FUNC_I
:
7546 /* GL_ARB_draw_buffers_blend */
7547 CALL_BlendFunciARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
));
7549 case OPCODE_BLEND_FUNC_SEPARATE_I
:
7550 /* GL_ARB_draw_buffers_blend */
7551 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
,
7554 case OPCODE_BLEND_EQUATION_I
:
7555 /* GL_ARB_draw_buffers_blend */
7556 CALL_BlendEquationiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7558 case OPCODE_BLEND_EQUATION_SEPARATE_I
:
7559 /* GL_ARB_draw_buffers_blend */
7560 CALL_BlendEquationSeparateiARB(ctx
->Exec
,
7561 (n
[1].ui
, n
[2].e
, n
[3].e
));
7564 case OPCODE_CALL_LIST
:
7565 /* Generated by glCallList(), don't add ListBase */
7566 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7567 execute_list(ctx
, n
[1].ui
);
7570 case OPCODE_CALL_LIST_OFFSET
:
7571 /* Generated by glCallLists() so we must add ListBase */
7573 /* user specified a bad data type at compile time */
7574 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
7576 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7577 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
7578 execute_list(ctx
, list
);
7582 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
7584 case OPCODE_CLEAR_BUFFER_IV
:
7591 CALL_ClearBufferiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7594 case OPCODE_CLEAR_BUFFER_UIV
:
7601 CALL_ClearBufferuiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7604 case OPCODE_CLEAR_BUFFER_FV
:
7611 CALL_ClearBufferfv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7614 case OPCODE_CLEAR_BUFFER_FI
:
7615 CALL_ClearBufferfi(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].f
, n
[4].i
));
7617 case OPCODE_CLEAR_COLOR
:
7618 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7620 case OPCODE_CLEAR_ACCUM
:
7621 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7623 case OPCODE_CLEAR_DEPTH
:
7624 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
7626 case OPCODE_CLEAR_INDEX
:
7627 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
7629 case OPCODE_CLEAR_STENCIL
:
7630 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
7632 case OPCODE_CLIP_PLANE
:
7639 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
7642 case OPCODE_COLOR_MASK
:
7643 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
7645 case OPCODE_COLOR_MASK_INDEXED
:
7646 CALL_ColorMaskIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].b
, n
[3].b
,
7649 case OPCODE_COLOR_MATERIAL
:
7650 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7652 case OPCODE_COLOR_TABLE
:
7654 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7655 ctx
->Unpack
= ctx
->DefaultPacking
;
7656 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
7657 n
[5].e
, n
[6].data
));
7658 ctx
->Unpack
= save
; /* restore */
7661 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
7668 CALL_ColorTableParameterfv(ctx
->Exec
,
7669 (n
[1].e
, n
[2].e
, params
));
7672 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
7679 CALL_ColorTableParameteriv(ctx
->Exec
,
7680 (n
[1].e
, n
[2].e
, params
));
7683 case OPCODE_COLOR_SUB_TABLE
:
7685 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7686 ctx
->Unpack
= ctx
->DefaultPacking
;
7687 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7688 n
[4].e
, n
[5].e
, n
[6].data
));
7689 ctx
->Unpack
= save
; /* restore */
7692 case OPCODE_CONVOLUTION_FILTER_1D
:
7694 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7695 ctx
->Unpack
= ctx
->DefaultPacking
;
7696 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7699 ctx
->Unpack
= save
; /* restore */
7702 case OPCODE_CONVOLUTION_FILTER_2D
:
7704 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7705 ctx
->Unpack
= ctx
->DefaultPacking
;
7706 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7707 n
[4].i
, n
[5].e
, n
[6].e
,
7709 ctx
->Unpack
= save
; /* restore */
7712 case OPCODE_CONVOLUTION_PARAMETER_I
:
7713 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
7715 case OPCODE_CONVOLUTION_PARAMETER_IV
:
7722 CALL_ConvolutionParameteriv(ctx
->Exec
,
7723 (n
[1].e
, n
[2].e
, params
));
7726 case OPCODE_CONVOLUTION_PARAMETER_F
:
7727 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
7729 case OPCODE_CONVOLUTION_PARAMETER_FV
:
7736 CALL_ConvolutionParameterfv(ctx
->Exec
,
7737 (n
[1].e
, n
[2].e
, params
));
7740 case OPCODE_COPY_COLOR_SUB_TABLE
:
7741 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7742 n
[3].i
, n
[4].i
, n
[5].i
));
7744 case OPCODE_COPY_COLOR_TABLE
:
7745 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7746 n
[3].i
, n
[4].i
, n
[5].i
));
7748 case OPCODE_COPY_PIXELS
:
7749 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7750 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
7753 case OPCODE_COPY_TEX_IMAGE1D
:
7754 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7755 n
[5].i
, n
[6].i
, n
[7].i
));
7757 case OPCODE_COPY_TEX_IMAGE2D
:
7758 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7759 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
7761 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
7762 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7763 n
[4].i
, n
[5].i
, n
[6].i
));
7765 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
7766 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7767 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7770 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
7771 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7772 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7775 case OPCODE_CULL_FACE
:
7776 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
7778 case OPCODE_DEPTH_FUNC
:
7779 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
7781 case OPCODE_DEPTH_MASK
:
7782 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
7784 case OPCODE_DEPTH_RANGE
:
7785 CALL_DepthRange(ctx
->Exec
,
7786 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
7788 case OPCODE_DISABLE
:
7789 CALL_Disable(ctx
->Exec
, (n
[1].e
));
7791 case OPCODE_DISABLE_INDEXED
:
7792 CALL_DisableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7794 case OPCODE_DRAW_BUFFER
:
7795 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
7797 case OPCODE_DRAW_PIXELS
:
7799 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7800 ctx
->Unpack
= ctx
->DefaultPacking
;
7801 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
7803 ctx
->Unpack
= save
; /* restore */
7807 CALL_Enable(ctx
->Exec
, (n
[1].e
));
7809 case OPCODE_ENABLE_INDEXED
:
7810 CALL_EnableIndexedEXT(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7812 case OPCODE_EVALMESH1
:
7813 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
7815 case OPCODE_EVALMESH2
:
7816 CALL_EvalMesh2(ctx
->Exec
,
7817 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7826 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
7829 case OPCODE_FRONT_FACE
:
7830 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
7832 case OPCODE_FRUSTUM
:
7833 CALL_Frustum(ctx
->Exec
,
7834 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7837 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7839 case OPCODE_HISTOGRAM
:
7840 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
7842 case OPCODE_INDEX_MASK
:
7843 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
7845 case OPCODE_INIT_NAMES
:
7846 CALL_InitNames(ctx
->Exec
, ());
7855 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
7858 case OPCODE_LIGHT_MODEL
:
7865 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
7868 case OPCODE_LINE_STIPPLE
:
7869 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
7871 case OPCODE_LINE_WIDTH
:
7872 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
7874 case OPCODE_LIST_BASE
:
7875 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
7877 case OPCODE_LOAD_IDENTITY
:
7878 CALL_LoadIdentity(ctx
->Exec
, ());
7880 case OPCODE_LOAD_MATRIX
:
7881 if (sizeof(Node
) == sizeof(GLfloat
)) {
7882 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
7887 for (i
= 0; i
< 16; i
++) {
7890 CALL_LoadMatrixf(ctx
->Exec
, (m
));
7893 case OPCODE_LOAD_NAME
:
7894 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
7896 case OPCODE_LOGIC_OP
:
7897 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
7901 GLenum target
= n
[1].e
;
7902 GLint ustride
= _mesa_evaluator_components(target
);
7903 GLint uorder
= n
[5].i
;
7904 GLfloat u1
= n
[2].f
;
7905 GLfloat u2
= n
[3].f
;
7906 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7907 (GLfloat
*) n
[6].data
));
7912 GLenum target
= n
[1].e
;
7913 GLfloat u1
= n
[2].f
;
7914 GLfloat u2
= n
[3].f
;
7915 GLfloat v1
= n
[4].f
;
7916 GLfloat v2
= n
[5].f
;
7917 GLint ustride
= n
[6].i
;
7918 GLint vstride
= n
[7].i
;
7919 GLint uorder
= n
[8].i
;
7920 GLint vorder
= n
[9].i
;
7921 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7922 v1
, v2
, vstride
, vorder
,
7923 (GLfloat
*) n
[10].data
));
7926 case OPCODE_MAPGRID1
:
7927 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7929 case OPCODE_MAPGRID2
:
7930 CALL_MapGrid2f(ctx
->Exec
,
7931 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
7933 case OPCODE_MATRIX_MODE
:
7934 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
7936 case OPCODE_MIN_MAX
:
7937 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
7939 case OPCODE_MULT_MATRIX
:
7940 if (sizeof(Node
) == sizeof(GLfloat
)) {
7941 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
7946 for (i
= 0; i
< 16; i
++) {
7949 CALL_MultMatrixf(ctx
->Exec
, (m
));
7953 CALL_Ortho(ctx
->Exec
,
7954 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7956 case OPCODE_PASSTHROUGH
:
7957 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
7959 case OPCODE_PIXEL_MAP
:
7960 CALL_PixelMapfv(ctx
->Exec
,
7961 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
7963 case OPCODE_PIXEL_TRANSFER
:
7964 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7966 case OPCODE_PIXEL_ZOOM
:
7967 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7969 case OPCODE_POINT_SIZE
:
7970 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
7972 case OPCODE_POINT_PARAMETERS
:
7978 CALL_PointParameterfvEXT(ctx
->Exec
, (n
[1].e
, params
));
7981 case OPCODE_POLYGON_MODE
:
7982 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7984 case OPCODE_POLYGON_STIPPLE
:
7986 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7987 ctx
->Unpack
= ctx
->DefaultPacking
;
7988 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
7989 ctx
->Unpack
= save
; /* restore */
7992 case OPCODE_POLYGON_OFFSET
:
7993 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7995 case OPCODE_POP_ATTRIB
:
7996 CALL_PopAttrib(ctx
->Exec
, ());
7998 case OPCODE_POP_MATRIX
:
7999 CALL_PopMatrix(ctx
->Exec
, ());
8001 case OPCODE_POP_NAME
:
8002 CALL_PopName(ctx
->Exec
, ());
8004 case OPCODE_PRIORITIZE_TEXTURE
:
8005 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
8007 case OPCODE_PUSH_ATTRIB
:
8008 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
8010 case OPCODE_PUSH_MATRIX
:
8011 CALL_PushMatrix(ctx
->Exec
, ());
8013 case OPCODE_PUSH_NAME
:
8014 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
8016 case OPCODE_RASTER_POS
:
8017 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8019 case OPCODE_READ_BUFFER
:
8020 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
8022 case OPCODE_RESET_HISTOGRAM
:
8023 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
8025 case OPCODE_RESET_MIN_MAX
:
8026 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
8029 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8032 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8034 case OPCODE_SCISSOR
:
8035 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8037 case OPCODE_SHADE_MODEL
:
8038 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
8040 case OPCODE_PROVOKING_VERTEX
:
8041 CALL_ProvokingVertexEXT(ctx
->Exec
, (n
[1].e
));
8043 case OPCODE_STENCIL_FUNC
:
8044 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
8046 case OPCODE_STENCIL_MASK
:
8047 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
8049 case OPCODE_STENCIL_OP
:
8050 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
8052 case OPCODE_STENCIL_FUNC_SEPARATE
:
8053 CALL_StencilFuncSeparate(ctx
->Exec
,
8054 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
8056 case OPCODE_STENCIL_MASK_SEPARATE
:
8057 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8059 case OPCODE_STENCIL_OP_SEPARATE
:
8060 CALL_StencilOpSeparate(ctx
->Exec
,
8061 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
8070 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8080 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8083 case OPCODE_TEXPARAMETER
:
8090 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8093 case OPCODE_TEX_IMAGE1D
:
8095 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8096 ctx
->Unpack
= ctx
->DefaultPacking
;
8097 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
8099 n
[3].i
, /* components */
8101 n
[5].e
, /* border */
8102 n
[6].e
, /* format */
8105 ctx
->Unpack
= save
; /* restore */
8108 case OPCODE_TEX_IMAGE2D
:
8110 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8111 ctx
->Unpack
= ctx
->DefaultPacking
;
8112 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
8114 n
[3].i
, /* components */
8116 n
[5].i
, /* height */
8117 n
[6].e
, /* border */
8118 n
[7].e
, /* format */
8121 ctx
->Unpack
= save
; /* restore */
8124 case OPCODE_TEX_IMAGE3D
:
8126 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8127 ctx
->Unpack
= ctx
->DefaultPacking
;
8128 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
8130 n
[3].i
, /* components */
8132 n
[5].i
, /* height */
8134 n
[7].e
, /* border */
8135 n
[8].e
, /* format */
8138 ctx
->Unpack
= save
; /* restore */
8141 case OPCODE_TEX_SUB_IMAGE1D
:
8143 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8144 ctx
->Unpack
= ctx
->DefaultPacking
;
8145 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8147 n
[6].e
, n
[7].data
));
8148 ctx
->Unpack
= save
; /* restore */
8151 case OPCODE_TEX_SUB_IMAGE2D
:
8153 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8154 ctx
->Unpack
= ctx
->DefaultPacking
;
8155 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8157 n
[6].i
, n
[7].e
, n
[8].e
,
8159 ctx
->Unpack
= save
; /* restore */
8162 case OPCODE_TEX_SUB_IMAGE3D
:
8164 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8165 ctx
->Unpack
= ctx
->DefaultPacking
;
8166 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8167 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
8168 n
[8].i
, n
[9].e
, n
[10].e
,
8170 ctx
->Unpack
= save
; /* restore */
8173 case OPCODE_TRANSLATE
:
8174 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8176 case OPCODE_VIEWPORT
:
8177 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
8178 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
8180 case OPCODE_WINDOW_POS
:
8181 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8183 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
8184 CALL_ActiveTextureARB(ctx
->Exec
, (n
[1].e
));
8186 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
8187 CALL_CompressedTexImage1DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8188 n
[4].i
, n
[5].i
, n
[6].i
,
8191 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
8192 CALL_CompressedTexImage2DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8193 n
[4].i
, n
[5].i
, n
[6].i
,
8194 n
[7].i
, n
[8].data
));
8196 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
8197 CALL_CompressedTexImage3DARB(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8198 n
[4].i
, n
[5].i
, n
[6].i
,
8202 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
8203 CALL_CompressedTexSubImage1DARB(ctx
->Exec
,
8204 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8205 n
[5].e
, n
[6].i
, n
[7].data
));
8207 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
8208 CALL_CompressedTexSubImage2DARB(ctx
->Exec
,
8209 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8210 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
8213 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
8214 CALL_CompressedTexSubImage3DARB(ctx
->Exec
,
8215 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8216 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8217 n
[9].e
, n
[10].i
, n
[11].data
));
8219 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
8220 CALL_SampleCoverageARB(ctx
->Exec
, (n
[1].f
, n
[2].b
));
8222 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
8223 CALL_WindowPos3fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8225 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8226 case OPCODE_BIND_PROGRAM_NV
: /* GL_NV_vertex_program */
8227 CALL_BindProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8230 #if FEATURE_NV_vertex_program
8231 case OPCODE_EXECUTE_PROGRAM_NV
:
8238 CALL_ExecuteProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, v
));
8241 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV
:
8242 CALL_RequestResidentProgramsNV(ctx
->Exec
, (n
[1].ui
,
8243 (GLuint
*) n
[2].data
));
8245 case OPCODE_LOAD_PROGRAM_NV
:
8246 CALL_LoadProgramNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].i
,
8247 (const GLubyte
*) n
[4].data
));
8249 case OPCODE_TRACK_MATRIX_NV
:
8250 CALL_TrackMatrixNV(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].e
, n
[4].e
));
8254 #if FEATURE_NV_fragment_program
8255 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
8256 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
8257 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
8260 case OPCODE_PROGRAM_NAMED_PARAMETER_NV
:
8261 CALL_ProgramNamedParameter4fNV(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
8262 (const GLubyte
*) n
[3].
8263 data
, n
[4].f
, n
[5].f
,
8268 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
8269 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
8271 case OPCODE_DEPTH_BOUNDS_EXT
:
8272 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8274 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8275 case OPCODE_PROGRAM_STRING_ARB
:
8276 CALL_ProgramStringARB(ctx
->Exec
,
8277 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
8280 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program
8281 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
8282 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
8287 #if FEATURE_queryobj
8288 case OPCODE_BEGIN_QUERY_ARB
:
8289 CALL_BeginQueryARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8291 case OPCODE_END_QUERY_ARB
:
8292 CALL_EndQueryARB(ctx
->Exec
, (n
[1].e
));
8295 case OPCODE_DRAW_BUFFERS_ARB
:
8297 GLenum buffers
[MAX_DRAW_BUFFERS
];
8298 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
8299 for (i
= 0; i
< count
; i
++)
8300 buffers
[i
] = n
[2 + i
].e
;
8301 CALL_DrawBuffersARB(ctx
->Exec
, (n
[1].i
, buffers
));
8304 #if FEATURE_EXT_framebuffer_blit
8305 case OPCODE_BLIT_FRAMEBUFFER
:
8306 CALL_BlitFramebufferEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
8307 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8312 case OPCODE_USE_PROGRAM
:
8313 CALL_UseProgramObjectARB(ctx
->Exec
, (n
[1].ui
));
8315 case OPCODE_USE_SHADER_PROGRAM_EXT
:
8316 CALL_UseShaderProgramEXT(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8318 case OPCODE_ACTIVE_PROGRAM_EXT
:
8319 CALL_ActiveProgramEXT(ctx
->Exec
, (n
[1].ui
));
8321 case OPCODE_UNIFORM_1F
:
8322 CALL_Uniform1fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
));
8324 case OPCODE_UNIFORM_2F
:
8325 CALL_Uniform2fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
8327 case OPCODE_UNIFORM_3F
:
8328 CALL_Uniform3fARB(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
8330 case OPCODE_UNIFORM_4F
:
8331 CALL_Uniform4fARB(ctx
->Exec
,
8332 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
8334 case OPCODE_UNIFORM_1FV
:
8335 CALL_Uniform1fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8337 case OPCODE_UNIFORM_2FV
:
8338 CALL_Uniform2fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8340 case OPCODE_UNIFORM_3FV
:
8341 CALL_Uniform3fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8343 case OPCODE_UNIFORM_4FV
:
8344 CALL_Uniform4fvARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8346 case OPCODE_UNIFORM_1I
:
8347 CALL_Uniform1iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8349 case OPCODE_UNIFORM_2I
:
8350 CALL_Uniform2iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
8352 case OPCODE_UNIFORM_3I
:
8353 CALL_Uniform3iARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8355 case OPCODE_UNIFORM_4I
:
8356 CALL_Uniform4iARB(ctx
->Exec
,
8357 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
8359 case OPCODE_UNIFORM_1IV
:
8360 CALL_Uniform1ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8362 case OPCODE_UNIFORM_2IV
:
8363 CALL_Uniform2ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8365 case OPCODE_UNIFORM_3IV
:
8366 CALL_Uniform3ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8368 case OPCODE_UNIFORM_4IV
:
8369 CALL_Uniform4ivARB(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8371 case OPCODE_UNIFORM_1UI
:
8372 /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
8374 case OPCODE_UNIFORM_2UI
:
8375 /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
8377 case OPCODE_UNIFORM_3UI
:
8378 /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
8380 case OPCODE_UNIFORM_4UI
:
8381 /*CALL_Uniform4uiARB(ctx->Exec,
8382 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
8385 case OPCODE_UNIFORM_1UIV
:
8386 /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8388 case OPCODE_UNIFORM_2UIV
:
8389 /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8391 case OPCODE_UNIFORM_3UIV
:
8392 /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8394 case OPCODE_UNIFORM_4UIV
:
8395 /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8397 case OPCODE_UNIFORM_MATRIX22
:
8398 CALL_UniformMatrix2fvARB(ctx
->Exec
,
8399 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8401 case OPCODE_UNIFORM_MATRIX33
:
8402 CALL_UniformMatrix3fvARB(ctx
->Exec
,
8403 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8405 case OPCODE_UNIFORM_MATRIX44
:
8406 CALL_UniformMatrix4fvARB(ctx
->Exec
,
8407 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8409 case OPCODE_UNIFORM_MATRIX23
:
8410 CALL_UniformMatrix2x3fv(ctx
->Exec
,
8411 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8413 case OPCODE_UNIFORM_MATRIX32
:
8414 CALL_UniformMatrix3x2fv(ctx
->Exec
,
8415 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8417 case OPCODE_UNIFORM_MATRIX24
:
8418 CALL_UniformMatrix2x4fv(ctx
->Exec
,
8419 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8421 case OPCODE_UNIFORM_MATRIX42
:
8422 CALL_UniformMatrix4x2fv(ctx
->Exec
,
8423 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8425 case OPCODE_UNIFORM_MATRIX34
:
8426 CALL_UniformMatrix3x4fv(ctx
->Exec
,
8427 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8429 case OPCODE_UNIFORM_MATRIX43
:
8430 CALL_UniformMatrix4x3fv(ctx
->Exec
,
8431 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8434 case OPCODE_CLAMP_COLOR
:
8435 CALL_ClampColorARB(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8438 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
8441 GLuint i
, pname
= n
[1].ui
;
8443 for (i
= 0; i
< 4; i
++)
8444 values
[i
] = n
[1 + i
].f
;
8445 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
8448 #if FEATURE_ATI_fragment_shader
8449 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
8450 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
8452 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
8455 GLuint i
, dst
= n
[1].ui
;
8457 for (i
= 0; i
< 4; i
++)
8458 values
[i
] = n
[1 + i
].f
;
8459 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
8463 case OPCODE_ATTR_1F_NV
:
8464 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8466 case OPCODE_ATTR_2F_NV
:
8467 /* Really shouldn't have to do this - the Node structure
8468 * is convenient, but it would be better to store the data
8469 * packed appropriately so that it can be sent directly
8470 * on. With x86_64 becoming common, this will start to
8473 if (sizeof(Node
) == sizeof(GLfloat
))
8474 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8476 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8478 case OPCODE_ATTR_3F_NV
:
8479 if (sizeof(Node
) == sizeof(GLfloat
))
8480 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8482 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8485 case OPCODE_ATTR_4F_NV
:
8486 if (sizeof(Node
) == sizeof(GLfloat
))
8487 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8489 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8492 case OPCODE_ATTR_1F_ARB
:
8493 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8495 case OPCODE_ATTR_2F_ARB
:
8496 /* Really shouldn't have to do this - the Node structure
8497 * is convenient, but it would be better to store the data
8498 * packed appropriately so that it can be sent directly
8499 * on. With x86_64 becoming common, this will start to
8502 if (sizeof(Node
) == sizeof(GLfloat
))
8503 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8505 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8507 case OPCODE_ATTR_3F_ARB
:
8508 if (sizeof(Node
) == sizeof(GLfloat
))
8509 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8511 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8514 case OPCODE_ATTR_4F_ARB
:
8515 if (sizeof(Node
) == sizeof(GLfloat
))
8516 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8518 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8521 case OPCODE_MATERIAL
:
8522 if (sizeof(Node
) == sizeof(GLfloat
))
8523 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
8530 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
8534 CALL_Begin(ctx
->Exec
, (n
[1].e
));
8537 CALL_End(ctx
->Exec
, ());
8540 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8542 case OPCODE_EVAL_C1
:
8543 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
8545 case OPCODE_EVAL_C2
:
8546 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8548 case OPCODE_EVAL_P1
:
8549 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
8551 case OPCODE_EVAL_P2
:
8552 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8555 /* GL_EXT_texture_integer */
8556 case OPCODE_CLEARCOLOR_I
:
8557 CALL_ClearColorIiEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8559 case OPCODE_CLEARCOLOR_UI
:
8560 CALL_ClearColorIuiEXT(ctx
->Exec
,
8561 (n
[1].ui
, n
[2].ui
, n
[3].ui
, n
[4].ui
));
8563 case OPCODE_TEXPARAMETER_I
:
8570 CALL_TexParameterIivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8573 case OPCODE_TEXPARAMETER_UI
:
8576 params
[0] = n
[3].ui
;
8577 params
[1] = n
[4].ui
;
8578 params
[2] = n
[5].ui
;
8579 params
[3] = n
[6].ui
;
8580 CALL_TexParameterIuivEXT(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8584 case OPCODE_VERTEX_ATTRIB_DIVISOR
:
8585 /* GL_ARB_instanced_arrays */
8586 CALL_VertexAttribDivisorARB(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8589 case OPCODE_TEXTURE_BARRIER_NV
:
8590 CALL_TextureBarrierNV(ctx
->Exec
, ());
8593 /* GL_EXT/ARB_transform_feedback */
8594 case OPCODE_BEGIN_TRANSFORM_FEEDBACK
:
8595 CALL_BeginTransformFeedbackEXT(ctx
->Exec
, (n
[1].e
));
8597 case OPCODE_END_TRANSFORM_FEEDBACK
:
8598 CALL_EndTransformFeedbackEXT(ctx
->Exec
, ());
8600 case OPCODE_BIND_TRANSFORM_FEEDBACK
:
8601 CALL_BindTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8603 case OPCODE_PAUSE_TRANSFORM_FEEDBACK
:
8604 CALL_PauseTransformFeedback(ctx
->Exec
, ());
8606 case OPCODE_RESUME_TRANSFORM_FEEDBACK
:
8607 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
8609 case OPCODE_DRAW_TRANSFORM_FEEDBACK
:
8610 CALL_DrawTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8614 case OPCODE_BIND_SAMPLER
:
8615 CALL_BindSampler(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8617 case OPCODE_SAMPLER_PARAMETERIV
:
8624 CALL_SamplerParameteriv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8627 case OPCODE_SAMPLER_PARAMETERFV
:
8634 CALL_SamplerParameterfv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8637 case OPCODE_SAMPLER_PARAMETERIIV
:
8644 CALL_SamplerParameterIiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8647 case OPCODE_SAMPLER_PARAMETERUIV
:
8650 params
[0] = n
[3].ui
;
8651 params
[1] = n
[4].ui
;
8652 params
[2] = n
[5].ui
;
8653 params
[3] = n
[6].ui
;
8654 CALL_SamplerParameterIuiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8658 /* GL_ARB_geometry_shader4 */
8659 case OPCODE_PROGRAM_PARAMETERI
:
8660 CALL_ProgramParameteriARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
));
8662 case OPCODE_FRAMEBUFFER_TEXTURE
:
8663 CALL_FramebufferTextureARB(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8666 case OPCODE_FRAMEBUFFER_TEXTURE_FACE
:
8667 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8668 n
[3].ui
, n
[4].i
, n
[5].e
));
8672 case OPCODE_WAIT_SYNC
:
8674 union uint64_pair p
;
8675 p
.uint32
[0] = n
[3].ui
;
8676 p
.uint32
[1] = n
[4].ui
;
8677 CALL_WaitSync(ctx
->Exec
, (n
[1].data
, n
[2].bf
, p
.uint64
));
8681 /* GL_NV_conditional_render */
8682 case OPCODE_BEGIN_CONDITIONAL_RENDER
:
8683 CALL_BeginConditionalRenderNV(ctx
->Exec
, (n
[1].i
, n
[2].e
));
8685 case OPCODE_END_CONDITIONAL_RENDER
:
8686 CALL_EndConditionalRenderNV(ctx
->Exec
, ());
8689 case OPCODE_CONTINUE
:
8690 n
= (Node
*) n
[1].next
;
8692 case OPCODE_END_OF_LIST
:
8698 _mesa_snprintf(msg
, sizeof(msg
), "Error in execute_list: opcode=%d",
8700 _mesa_problem(ctx
, "%s", msg
);
8705 /* increment n to point to next compiled command */
8706 if (opcode
!= OPCODE_CONTINUE
) {
8707 n
+= InstSize
[opcode
];
8712 if (ctx
->Driver
.EndCallList
)
8713 ctx
->Driver
.EndCallList(ctx
);
8715 ctx
->ListState
.CallDepth
--;
8720 /**********************************************************************/
8722 /**********************************************************************/
8725 * Test if a display list number is valid.
8727 static GLboolean GLAPIENTRY
8728 _mesa_IsList(GLuint list
)
8730 GET_CURRENT_CONTEXT(ctx
);
8731 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8732 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
8733 return islist(ctx
, list
);
8738 * Delete a sequence of consecutive display lists.
8740 static void GLAPIENTRY
8741 _mesa_DeleteLists(GLuint list
, GLsizei range
)
8743 GET_CURRENT_CONTEXT(ctx
);
8745 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8746 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8749 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
8752 for (i
= list
; i
< list
+ range
; i
++) {
8753 destroy_list(ctx
, i
);
8759 * Return a display list number, n, such that lists n through n+range-1
8762 static GLuint GLAPIENTRY
8763 _mesa_GenLists(GLsizei range
)
8765 GET_CURRENT_CONTEXT(ctx
);
8767 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8768 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
8771 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
8779 * Make this an atomic operation
8781 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
8783 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
8785 /* reserve the list IDs by with empty/dummy lists */
8787 for (i
= 0; i
< range
; i
++) {
8788 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
8789 make_list(base
+ i
, 1));
8793 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
8800 * Begin a new display list.
8802 static void GLAPIENTRY
8803 _mesa_NewList(GLuint name
, GLenum mode
)
8805 GET_CURRENT_CONTEXT(ctx
);
8807 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
8808 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8810 if (MESA_VERBOSE
& VERBOSE_API
)
8811 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
8812 _mesa_lookup_enum_by_nr(mode
));
8815 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
8819 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
8820 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
8824 if (ctx
->ListState
.CurrentList
) {
8825 /* already compiling a display list */
8826 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
8830 ctx
->CompileFlag
= GL_TRUE
;
8831 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
8833 /* Reset acumulated list state:
8835 invalidate_saved_current_state( ctx
);
8837 /* Allocate new display list */
8838 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
8839 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
8840 ctx
->ListState
.CurrentPos
= 0;
8842 ctx
->Driver
.NewList(ctx
, name
, mode
);
8844 ctx
->CurrentDispatch
= ctx
->Save
;
8845 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8850 * End definition of current display list.
8852 static void GLAPIENTRY
8855 GET_CURRENT_CONTEXT(ctx
);
8856 SAVE_FLUSH_VERTICES(ctx
);
8857 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
8859 if (MESA_VERBOSE
& VERBOSE_API
)
8860 _mesa_debug(ctx
, "glEndList\n");
8862 /* Check that a list is under construction */
8863 if (!ctx
->ListState
.CurrentList
) {
8864 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
8868 /* Call before emitting END_OF_LIST, in case the driver wants to
8869 * emit opcodes itself.
8871 ctx
->Driver
.EndList(ctx
);
8873 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
8875 /* Destroy old list, if any */
8876 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
8878 /* Install the new list */
8879 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
8880 ctx
->ListState
.CurrentList
->Name
,
8881 ctx
->ListState
.CurrentList
);
8884 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
8885 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
8887 ctx
->ListState
.CurrentList
= NULL
;
8888 ctx
->ExecuteFlag
= GL_TRUE
;
8889 ctx
->CompileFlag
= GL_FALSE
;
8891 ctx
->CurrentDispatch
= ctx
->Exec
;
8892 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8897 _mesa_CallList(GLuint list
)
8899 GLboolean save_compile_flag
;
8900 GET_CURRENT_CONTEXT(ctx
);
8901 FLUSH_CURRENT(ctx
, 0);
8903 if (MESA_VERBOSE
& VERBOSE_API
)
8904 _mesa_debug(ctx
, "glCallList %d\n", list
);
8907 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
8912 mesa_print_display_list( list
);
8914 /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
8915 * execute the display list, and restore the CompileFlag.
8917 save_compile_flag
= ctx
->CompileFlag
;
8918 if (save_compile_flag
) {
8919 ctx
->CompileFlag
= GL_FALSE
;
8922 execute_list(ctx
, list
);
8923 ctx
->CompileFlag
= save_compile_flag
;
8925 /* also restore API function pointers to point to "save" versions */
8926 if (save_compile_flag
) {
8927 ctx
->CurrentDispatch
= ctx
->Save
;
8928 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8934 * Execute glCallLists: call multiple display lists.
8937 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
8939 GET_CURRENT_CONTEXT(ctx
);
8941 GLboolean save_compile_flag
;
8943 if (MESA_VERBOSE
& VERBOSE_API
)
8944 _mesa_debug(ctx
, "glCallLists %d\n", n
);
8948 case GL_UNSIGNED_BYTE
:
8950 case GL_UNSIGNED_SHORT
:
8952 case GL_UNSIGNED_INT
:
8960 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
8964 /* Save the CompileFlag status, turn it off, execute display list,
8965 * and restore the CompileFlag.
8967 save_compile_flag
= ctx
->CompileFlag
;
8968 ctx
->CompileFlag
= GL_FALSE
;
8970 for (i
= 0; i
< n
; i
++) {
8971 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
8972 execute_list(ctx
, list
);
8975 ctx
->CompileFlag
= save_compile_flag
;
8977 /* also restore API function pointers to point to "save" versions */
8978 if (save_compile_flag
) {
8979 ctx
->CurrentDispatch
= ctx
->Save
;
8980 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8986 * Set the offset added to list numbers in glCallLists.
8988 static void GLAPIENTRY
8989 _mesa_ListBase(GLuint base
)
8991 GET_CURRENT_CONTEXT(ctx
);
8992 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8993 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8994 ctx
->List
.ListBase
= base
;
8998 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
9000 static void GLAPIENTRY
9003 GET_CURRENT_CONTEXT(ctx
);
9004 FLUSH_VERTICES(ctx
, 0);
9005 CALL_Finish(ctx
->Exec
, ());
9008 static void GLAPIENTRY
9011 GET_CURRENT_CONTEXT(ctx
);
9012 FLUSH_VERTICES(ctx
, 0);
9013 CALL_Flush(ctx
->Exec
, ());
9016 static void GLAPIENTRY
9017 exec_GetBooleanv(GLenum pname
, GLboolean
*params
)
9019 GET_CURRENT_CONTEXT(ctx
);
9020 FLUSH_VERTICES(ctx
, 0);
9021 CALL_GetBooleanv(ctx
->Exec
, (pname
, params
));
9024 static void GLAPIENTRY
9025 exec_GetClipPlane(GLenum plane
, GLdouble
* equation
)
9027 GET_CURRENT_CONTEXT(ctx
);
9028 FLUSH_VERTICES(ctx
, 0);
9029 CALL_GetClipPlane(ctx
->Exec
, (plane
, equation
));
9032 static void GLAPIENTRY
9033 exec_GetDoublev(GLenum pname
, GLdouble
*params
)
9035 GET_CURRENT_CONTEXT(ctx
);
9036 FLUSH_VERTICES(ctx
, 0);
9037 CALL_GetDoublev(ctx
->Exec
, (pname
, params
));
9040 static GLenum GLAPIENTRY
9043 GET_CURRENT_CONTEXT(ctx
);
9044 FLUSH_VERTICES(ctx
, 0);
9045 return CALL_GetError(ctx
->Exec
, ());
9048 static void GLAPIENTRY
9049 exec_GetFloatv(GLenum pname
, GLfloat
*params
)
9051 GET_CURRENT_CONTEXT(ctx
);
9052 FLUSH_VERTICES(ctx
, 0);
9053 CALL_GetFloatv(ctx
->Exec
, (pname
, params
));
9056 static void GLAPIENTRY
9057 exec_GetIntegerv(GLenum pname
, GLint
*params
)
9059 GET_CURRENT_CONTEXT(ctx
);
9060 FLUSH_VERTICES(ctx
, 0);
9061 CALL_GetIntegerv(ctx
->Exec
, (pname
, params
));
9064 static void GLAPIENTRY
9065 exec_GetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
)
9067 GET_CURRENT_CONTEXT(ctx
);
9068 FLUSH_VERTICES(ctx
, 0);
9069 CALL_GetLightfv(ctx
->Exec
, (light
, pname
, params
));
9072 static void GLAPIENTRY
9073 exec_GetLightiv(GLenum light
, GLenum pname
, GLint
*params
)
9075 GET_CURRENT_CONTEXT(ctx
);
9076 FLUSH_VERTICES(ctx
, 0);
9077 CALL_GetLightiv(ctx
->Exec
, (light
, pname
, params
));
9080 static void GLAPIENTRY
9081 exec_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
9083 GET_CURRENT_CONTEXT(ctx
);
9084 FLUSH_VERTICES(ctx
, 0);
9085 CALL_GetMapdv(ctx
->Exec
, (target
, query
, v
));
9088 static void GLAPIENTRY
9089 exec_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
9091 GET_CURRENT_CONTEXT(ctx
);
9092 FLUSH_VERTICES(ctx
, 0);
9093 CALL_GetMapfv(ctx
->Exec
, (target
, query
, v
));
9096 static void GLAPIENTRY
9097 exec_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
9099 GET_CURRENT_CONTEXT(ctx
);
9100 FLUSH_VERTICES(ctx
, 0);
9101 CALL_GetMapiv(ctx
->Exec
, (target
, query
, v
));
9104 static void GLAPIENTRY
9105 exec_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
)
9107 GET_CURRENT_CONTEXT(ctx
);
9108 FLUSH_VERTICES(ctx
, 0);
9109 CALL_GetMaterialfv(ctx
->Exec
, (face
, pname
, params
));
9112 static void GLAPIENTRY
9113 exec_GetMaterialiv(GLenum face
, GLenum pname
, GLint
*params
)
9115 GET_CURRENT_CONTEXT(ctx
);
9116 FLUSH_VERTICES(ctx
, 0);
9117 CALL_GetMaterialiv(ctx
->Exec
, (face
, pname
, params
));
9120 static void GLAPIENTRY
9121 exec_GetPixelMapfv(GLenum map
, GLfloat
*values
)
9123 GET_CURRENT_CONTEXT(ctx
);
9124 FLUSH_VERTICES(ctx
, 0);
9125 CALL_GetPixelMapfv(ctx
->Exec
, (map
, values
));
9128 static void GLAPIENTRY
9129 exec_GetPixelMapuiv(GLenum map
, GLuint
*values
)
9131 GET_CURRENT_CONTEXT(ctx
);
9132 FLUSH_VERTICES(ctx
, 0);
9133 CALL_GetPixelMapuiv(ctx
->Exec
, (map
, values
));
9136 static void GLAPIENTRY
9137 exec_GetPixelMapusv(GLenum map
, GLushort
*values
)
9139 GET_CURRENT_CONTEXT(ctx
);
9140 FLUSH_VERTICES(ctx
, 0);
9141 CALL_GetPixelMapusv(ctx
->Exec
, (map
, values
));
9144 static void GLAPIENTRY
9145 exec_GetPolygonStipple(GLubyte
* dest
)
9147 GET_CURRENT_CONTEXT(ctx
);
9148 FLUSH_VERTICES(ctx
, 0);
9149 CALL_GetPolygonStipple(ctx
->Exec
, (dest
));
9152 static const GLubyte
*GLAPIENTRY
9153 exec_GetString(GLenum name
)
9155 GET_CURRENT_CONTEXT(ctx
);
9156 FLUSH_VERTICES(ctx
, 0);
9157 return CALL_GetString(ctx
->Exec
, (name
));
9160 static void GLAPIENTRY
9161 exec_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9163 GET_CURRENT_CONTEXT(ctx
);
9164 FLUSH_VERTICES(ctx
, 0);
9165 CALL_GetTexEnvfv(ctx
->Exec
, (target
, pname
, params
));
9168 static void GLAPIENTRY
9169 exec_GetTexEnviv(GLenum target
, GLenum pname
, GLint
*params
)
9171 GET_CURRENT_CONTEXT(ctx
);
9172 FLUSH_VERTICES(ctx
, 0);
9173 CALL_GetTexEnviv(ctx
->Exec
, (target
, pname
, params
));
9176 static void GLAPIENTRY
9177 exec_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
*params
)
9179 GET_CURRENT_CONTEXT(ctx
);
9180 FLUSH_VERTICES(ctx
, 0);
9181 CALL_GetTexGendv(ctx
->Exec
, (coord
, pname
, params
));
9184 static void GLAPIENTRY
9185 exec_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
*params
)
9187 GET_CURRENT_CONTEXT(ctx
);
9188 FLUSH_VERTICES(ctx
, 0);
9189 CALL_GetTexGenfv(ctx
->Exec
, (coord
, pname
, params
));
9192 static void GLAPIENTRY
9193 exec_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
*params
)
9195 GET_CURRENT_CONTEXT(ctx
);
9196 FLUSH_VERTICES(ctx
, 0);
9197 CALL_GetTexGeniv(ctx
->Exec
, (coord
, pname
, params
));
9200 static void GLAPIENTRY
9201 exec_GetTexImage(GLenum target
, GLint level
, GLenum format
,
9202 GLenum type
, GLvoid
* pixels
)
9204 GET_CURRENT_CONTEXT(ctx
);
9205 FLUSH_VERTICES(ctx
, 0);
9206 CALL_GetTexImage(ctx
->Exec
, (target
, level
, format
, type
, pixels
));
9209 static void GLAPIENTRY
9210 exec_GetTexLevelParameterfv(GLenum target
, GLint level
,
9211 GLenum pname
, GLfloat
*params
)
9213 GET_CURRENT_CONTEXT(ctx
);
9214 FLUSH_VERTICES(ctx
, 0);
9215 CALL_GetTexLevelParameterfv(ctx
->Exec
, (target
, level
, pname
, params
));
9218 static void GLAPIENTRY
9219 exec_GetTexLevelParameteriv(GLenum target
, GLint level
,
9220 GLenum pname
, GLint
*params
)
9222 GET_CURRENT_CONTEXT(ctx
);
9223 FLUSH_VERTICES(ctx
, 0);
9224 CALL_GetTexLevelParameteriv(ctx
->Exec
, (target
, level
, pname
, params
));
9227 static void GLAPIENTRY
9228 exec_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9230 GET_CURRENT_CONTEXT(ctx
);
9231 FLUSH_VERTICES(ctx
, 0);
9232 CALL_GetTexParameterfv(ctx
->Exec
, (target
, pname
, params
));
9235 static void GLAPIENTRY
9236 exec_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9238 GET_CURRENT_CONTEXT(ctx
);
9239 FLUSH_VERTICES(ctx
, 0);
9240 CALL_GetTexParameteriv(ctx
->Exec
, (target
, pname
, params
));
9243 static GLboolean GLAPIENTRY
9244 exec_IsEnabled(GLenum cap
)
9246 GET_CURRENT_CONTEXT(ctx
);
9247 FLUSH_VERTICES(ctx
, 0);
9248 return CALL_IsEnabled(ctx
->Exec
, (cap
));
9251 static void GLAPIENTRY
9252 exec_PixelStoref(GLenum pname
, GLfloat param
)
9254 GET_CURRENT_CONTEXT(ctx
);
9255 FLUSH_VERTICES(ctx
, 0);
9256 CALL_PixelStoref(ctx
->Exec
, (pname
, param
));
9259 static void GLAPIENTRY
9260 exec_PixelStorei(GLenum pname
, GLint param
)
9262 GET_CURRENT_CONTEXT(ctx
);
9263 FLUSH_VERTICES(ctx
, 0);
9264 CALL_PixelStorei(ctx
->Exec
, (pname
, param
));
9267 static void GLAPIENTRY
9268 exec_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
9269 GLenum format
, GLenum type
, GLvoid
* pixels
)
9271 GET_CURRENT_CONTEXT(ctx
);
9272 FLUSH_VERTICES(ctx
, 0);
9273 CALL_ReadPixels(ctx
->Exec
, (x
, y
, width
, height
, format
, type
, pixels
));
9276 static GLint GLAPIENTRY
9277 exec_RenderMode(GLenum mode
)
9279 GET_CURRENT_CONTEXT(ctx
);
9280 FLUSH_VERTICES(ctx
, 0);
9281 return CALL_RenderMode(ctx
->Exec
, (mode
));
9284 static void GLAPIENTRY
9285 exec_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
9287 GET_CURRENT_CONTEXT(ctx
);
9288 FLUSH_VERTICES(ctx
, 0);
9289 CALL_FeedbackBuffer(ctx
->Exec
, (size
, type
, buffer
));
9292 static void GLAPIENTRY
9293 exec_SelectBuffer(GLsizei size
, GLuint
* buffer
)
9295 GET_CURRENT_CONTEXT(ctx
);
9296 FLUSH_VERTICES(ctx
, 0);
9297 CALL_SelectBuffer(ctx
->Exec
, (size
, buffer
));
9300 static GLboolean GLAPIENTRY
9301 exec_AreTexturesResident(GLsizei n
, const GLuint
* texName
,
9302 GLboolean
* residences
)
9304 GET_CURRENT_CONTEXT(ctx
);
9305 FLUSH_VERTICES(ctx
, 0);
9306 return CALL_AreTexturesResident(ctx
->Exec
, (n
, texName
, residences
));
9309 static void GLAPIENTRY
9310 exec_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9312 GET_CURRENT_CONTEXT(ctx
);
9313 FLUSH_VERTICES(ctx
, 0);
9314 CALL_ColorPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9317 static void GLAPIENTRY
9318 exec_DeleteTextures(GLsizei n
, const GLuint
* texName
)
9320 GET_CURRENT_CONTEXT(ctx
);
9321 FLUSH_VERTICES(ctx
, 0);
9322 CALL_DeleteTextures(ctx
->Exec
, (n
, texName
));
9325 static void GLAPIENTRY
9326 exec_DisableClientState(GLenum cap
)
9328 GET_CURRENT_CONTEXT(ctx
);
9329 FLUSH_VERTICES(ctx
, 0);
9330 CALL_DisableClientState(ctx
->Exec
, (cap
));
9333 static void GLAPIENTRY
9334 exec_EdgeFlagPointer(GLsizei stride
, const GLvoid
* vptr
)
9336 GET_CURRENT_CONTEXT(ctx
);
9337 FLUSH_VERTICES(ctx
, 0);
9338 CALL_EdgeFlagPointer(ctx
->Exec
, (stride
, vptr
));
9341 static void GLAPIENTRY
9342 exec_EnableClientState(GLenum cap
)
9344 GET_CURRENT_CONTEXT(ctx
);
9345 FLUSH_VERTICES(ctx
, 0);
9346 CALL_EnableClientState(ctx
->Exec
, (cap
));
9349 static void GLAPIENTRY
9350 exec_GenTextures(GLsizei n
, GLuint
* texName
)
9352 GET_CURRENT_CONTEXT(ctx
);
9353 FLUSH_VERTICES(ctx
, 0);
9354 CALL_GenTextures(ctx
->Exec
, (n
, texName
));
9357 static void GLAPIENTRY
9358 exec_GetPointerv(GLenum pname
, GLvoid
**params
)
9360 GET_CURRENT_CONTEXT(ctx
);
9361 FLUSH_VERTICES(ctx
, 0);
9362 CALL_GetPointerv(ctx
->Exec
, (pname
, params
));
9365 static void GLAPIENTRY
9366 exec_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9368 GET_CURRENT_CONTEXT(ctx
);
9369 FLUSH_VERTICES(ctx
, 0);
9370 CALL_IndexPointer(ctx
->Exec
, (type
, stride
, ptr
));
9373 static void GLAPIENTRY
9374 exec_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
9376 GET_CURRENT_CONTEXT(ctx
);
9377 FLUSH_VERTICES(ctx
, 0);
9378 CALL_InterleavedArrays(ctx
->Exec
, (format
, stride
, pointer
));
9381 static GLboolean GLAPIENTRY
9382 exec_IsTexture(GLuint texture
)
9384 GET_CURRENT_CONTEXT(ctx
);
9385 FLUSH_VERTICES(ctx
, 0);
9386 return CALL_IsTexture(ctx
->Exec
, (texture
));
9389 static void GLAPIENTRY
9390 exec_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9392 GET_CURRENT_CONTEXT(ctx
);
9393 FLUSH_VERTICES(ctx
, 0);
9394 CALL_NormalPointer(ctx
->Exec
, (type
, stride
, ptr
));
9397 static void GLAPIENTRY
9398 exec_PopClientAttrib(void)
9400 GET_CURRENT_CONTEXT(ctx
);
9401 FLUSH_VERTICES(ctx
, 0);
9402 CALL_PopClientAttrib(ctx
->Exec
, ());
9405 static void GLAPIENTRY
9406 exec_PushClientAttrib(GLbitfield mask
)
9408 GET_CURRENT_CONTEXT(ctx
);
9409 FLUSH_VERTICES(ctx
, 0);
9410 CALL_PushClientAttrib(ctx
->Exec
, (mask
));
9413 static void GLAPIENTRY
9414 exec_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
9417 GET_CURRENT_CONTEXT(ctx
);
9418 FLUSH_VERTICES(ctx
, 0);
9419 CALL_TexCoordPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9422 static void GLAPIENTRY
9423 exec_GetCompressedTexImageARB(GLenum target
, GLint level
, GLvoid
* img
)
9425 GET_CURRENT_CONTEXT(ctx
);
9426 FLUSH_VERTICES(ctx
, 0);
9427 CALL_GetCompressedTexImageARB(ctx
->Exec
, (target
, level
, img
));
9430 static void GLAPIENTRY
9431 exec_VertexPointer(GLint size
, GLenum type
, GLsizei stride
,
9434 GET_CURRENT_CONTEXT(ctx
);
9435 FLUSH_VERTICES(ctx
, 0);
9436 CALL_VertexPointer(ctx
->Exec
, (size
, type
, stride
, ptr
));
9439 static void GLAPIENTRY
9440 exec_CopyConvolutionFilter1D(GLenum target
, GLenum internalFormat
,
9441 GLint x
, GLint y
, GLsizei width
)
9443 GET_CURRENT_CONTEXT(ctx
);
9444 FLUSH_VERTICES(ctx
, 0);
9445 CALL_CopyConvolutionFilter1D(ctx
->Exec
,
9446 (target
, internalFormat
, x
, y
, width
));
9449 static void GLAPIENTRY
9450 exec_CopyConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
9451 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
9453 GET_CURRENT_CONTEXT(ctx
);
9454 FLUSH_VERTICES(ctx
, 0);
9455 CALL_CopyConvolutionFilter2D(ctx
->Exec
,
9456 (target
, internalFormat
, x
, y
, width
,
9460 static void GLAPIENTRY
9461 exec_GetColorTable(GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
)
9463 GET_CURRENT_CONTEXT(ctx
);
9464 FLUSH_VERTICES(ctx
, 0);
9465 CALL_GetColorTable(ctx
->Exec
, (target
, format
, type
, data
));
9468 static void GLAPIENTRY
9469 exec_GetColorTableParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9471 GET_CURRENT_CONTEXT(ctx
);
9472 FLUSH_VERTICES(ctx
, 0);
9473 CALL_GetColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
9476 static void GLAPIENTRY
9477 exec_GetColorTableParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9479 GET_CURRENT_CONTEXT(ctx
);
9480 FLUSH_VERTICES(ctx
, 0);
9481 CALL_GetColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
9484 static void GLAPIENTRY
9485 exec_GetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
9488 GET_CURRENT_CONTEXT(ctx
);
9489 FLUSH_VERTICES(ctx
, 0);
9490 CALL_GetConvolutionFilter(ctx
->Exec
, (target
, format
, type
, image
));
9493 static void GLAPIENTRY
9494 exec_GetConvolutionParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9496 GET_CURRENT_CONTEXT(ctx
);
9497 FLUSH_VERTICES(ctx
, 0);
9498 CALL_GetConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
9501 static void GLAPIENTRY
9502 exec_GetConvolutionParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9504 GET_CURRENT_CONTEXT(ctx
);
9505 FLUSH_VERTICES(ctx
, 0);
9506 CALL_GetConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
9509 static void GLAPIENTRY
9510 exec_GetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
9511 GLenum type
, GLvoid
*values
)
9513 GET_CURRENT_CONTEXT(ctx
);
9514 FLUSH_VERTICES(ctx
, 0);
9515 CALL_GetHistogram(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9518 static void GLAPIENTRY
9519 exec_GetHistogramParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9521 GET_CURRENT_CONTEXT(ctx
);
9522 FLUSH_VERTICES(ctx
, 0);
9523 CALL_GetHistogramParameterfv(ctx
->Exec
, (target
, pname
, params
));
9526 static void GLAPIENTRY
9527 exec_GetHistogramParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9529 GET_CURRENT_CONTEXT(ctx
);
9530 FLUSH_VERTICES(ctx
, 0);
9531 CALL_GetHistogramParameteriv(ctx
->Exec
, (target
, pname
, params
));
9534 static void GLAPIENTRY
9535 exec_GetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
9536 GLenum type
, GLvoid
*values
)
9538 GET_CURRENT_CONTEXT(ctx
);
9539 FLUSH_VERTICES(ctx
, 0);
9540 CALL_GetMinmax(ctx
->Exec
, (target
, reset
, format
, type
, values
));
9543 static void GLAPIENTRY
9544 exec_GetMinmaxParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
)
9546 GET_CURRENT_CONTEXT(ctx
);
9547 FLUSH_VERTICES(ctx
, 0);
9548 CALL_GetMinmaxParameterfv(ctx
->Exec
, (target
, pname
, params
));
9551 static void GLAPIENTRY
9552 exec_GetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
9554 GET_CURRENT_CONTEXT(ctx
);
9555 FLUSH_VERTICES(ctx
, 0);
9556 CALL_GetMinmaxParameteriv(ctx
->Exec
, (target
, pname
, params
));
9559 static void GLAPIENTRY
9560 exec_GetSeparableFilter(GLenum target
, GLenum format
, GLenum type
,
9561 GLvoid
*row
, GLvoid
*column
, GLvoid
*span
)
9563 GET_CURRENT_CONTEXT(ctx
);
9564 FLUSH_VERTICES(ctx
, 0);
9565 CALL_GetSeparableFilter(ctx
->Exec
,
9566 (target
, format
, type
, row
, column
, span
));
9569 static void GLAPIENTRY
9570 exec_SeparableFilter2D(GLenum target
, GLenum internalFormat
,
9571 GLsizei width
, GLsizei height
, GLenum format
,
9572 GLenum type
, const GLvoid
*row
, const GLvoid
*column
)
9574 GET_CURRENT_CONTEXT(ctx
);
9575 FLUSH_VERTICES(ctx
, 0);
9576 CALL_SeparableFilter2D(ctx
->Exec
,
9577 (target
, internalFormat
, width
, height
, format
,
9578 type
, row
, column
));
9581 static void GLAPIENTRY
9582 exec_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9583 GLsizei count
, const GLvoid
*ptr
)
9585 GET_CURRENT_CONTEXT(ctx
);
9586 FLUSH_VERTICES(ctx
, 0);
9587 CALL_ColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9590 static void GLAPIENTRY
9591 exec_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
9593 GET_CURRENT_CONTEXT(ctx
);
9594 FLUSH_VERTICES(ctx
, 0);
9595 CALL_EdgeFlagPointerEXT(ctx
->Exec
, (stride
, count
, ptr
));
9598 static void GLAPIENTRY
9599 exec_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9602 GET_CURRENT_CONTEXT(ctx
);
9603 FLUSH_VERTICES(ctx
, 0);
9604 CALL_IndexPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9607 static void GLAPIENTRY
9608 exec_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
9611 GET_CURRENT_CONTEXT(ctx
);
9612 FLUSH_VERTICES(ctx
, 0);
9613 CALL_NormalPointerEXT(ctx
->Exec
, (type
, stride
, count
, ptr
));
9616 static void GLAPIENTRY
9617 exec_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9618 GLsizei count
, const GLvoid
*ptr
)
9620 GET_CURRENT_CONTEXT(ctx
);
9621 FLUSH_VERTICES(ctx
, 0);
9622 CALL_TexCoordPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9625 static void GLAPIENTRY
9626 exec_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
9627 GLsizei count
, const GLvoid
*ptr
)
9629 GET_CURRENT_CONTEXT(ctx
);
9630 FLUSH_VERTICES(ctx
, 0);
9631 CALL_VertexPointerEXT(ctx
->Exec
, (size
, type
, stride
, count
, ptr
));
9634 static void GLAPIENTRY
9635 exec_LockArraysEXT(GLint first
, GLsizei count
)
9637 GET_CURRENT_CONTEXT(ctx
);
9638 FLUSH_VERTICES(ctx
, 0);
9639 CALL_LockArraysEXT(ctx
->Exec
, (first
, count
));
9642 static void GLAPIENTRY
9643 exec_UnlockArraysEXT(void)
9645 GET_CURRENT_CONTEXT(ctx
);
9646 FLUSH_VERTICES(ctx
, 0);
9647 CALL_UnlockArraysEXT(ctx
->Exec
, ());
9650 static void GLAPIENTRY
9651 exec_ClientActiveTextureARB(GLenum target
)
9653 GET_CURRENT_CONTEXT(ctx
);
9654 FLUSH_VERTICES(ctx
, 0);
9655 CALL_ClientActiveTextureARB(ctx
->Exec
, (target
));
9658 static void GLAPIENTRY
9659 exec_SecondaryColorPointerEXT(GLint size
, GLenum type
,
9660 GLsizei stride
, const GLvoid
*ptr
)
9662 GET_CURRENT_CONTEXT(ctx
);
9663 FLUSH_VERTICES(ctx
, 0);
9664 CALL_SecondaryColorPointerEXT(ctx
->Exec
, (size
, type
, stride
, ptr
));
9667 static void GLAPIENTRY
9668 exec_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
9670 GET_CURRENT_CONTEXT(ctx
);
9671 FLUSH_VERTICES(ctx
, 0);
9672 CALL_FogCoordPointerEXT(ctx
->Exec
, (type
, stride
, ptr
));
9675 /* GL_EXT_multi_draw_arrays */
9676 static void GLAPIENTRY
9677 exec_MultiDrawArraysEXT(GLenum mode
, const GLint
*first
,
9678 const GLsizei
*count
, GLsizei primcount
)
9680 GET_CURRENT_CONTEXT(ctx
);
9681 FLUSH_VERTICES(ctx
, 0);
9682 CALL_MultiDrawArraysEXT(ctx
->Exec
, (mode
, first
, count
, primcount
));
9685 /* GL_IBM_multimode_draw_arrays */
9686 static void GLAPIENTRY
9687 exec_MultiModeDrawArraysIBM(const GLenum
* mode
, const GLint
* first
,
9688 const GLsizei
* count
, GLsizei primcount
,
9691 GET_CURRENT_CONTEXT(ctx
);
9692 FLUSH_VERTICES(ctx
, 0);
9693 CALL_MultiModeDrawArraysIBM(ctx
->Exec
,
9694 (mode
, first
, count
, primcount
, modestride
));
9697 /* GL_IBM_multimode_draw_arrays */
9698 static void GLAPIENTRY
9699 exec_MultiModeDrawElementsIBM(const GLenum
* mode
,
9700 const GLsizei
* count
,
9702 const GLvoid
* const *indices
,
9703 GLsizei primcount
, GLint modestride
)
9705 GET_CURRENT_CONTEXT(ctx
);
9706 FLUSH_VERTICES(ctx
, 0);
9707 CALL_MultiModeDrawElementsIBM(ctx
->Exec
,
9708 (mode
, count
, type
, indices
, primcount
,
9713 * Setup the given dispatch table to point to Mesa's display list
9714 * building functions.
9716 * This does not include any of the tnl functions - they are
9717 * initialized from _mesa_init_api_defaults and from the active vtxfmt
9720 struct _glapi_table
*
9721 _mesa_create_save_table(void)
9723 struct _glapi_table
*table
;
9725 table
= _mesa_alloc_dispatch_table(_gloffset_COUNT
);
9729 _mesa_loopback_init_api_table(table
);
9732 SET_Accum(table
, save_Accum
);
9733 SET_AlphaFunc(table
, save_AlphaFunc
);
9734 SET_Bitmap(table
, save_Bitmap
);
9735 SET_BlendFunc(table
, save_BlendFunc
);
9736 SET_CallList(table
, save_CallList
);
9737 SET_CallLists(table
, save_CallLists
);
9738 SET_Clear(table
, save_Clear
);
9739 SET_ClearAccum(table
, save_ClearAccum
);
9740 SET_ClearColor(table
, save_ClearColor
);
9741 SET_ClearDepth(table
, save_ClearDepth
);
9742 SET_ClearIndex(table
, save_ClearIndex
);
9743 SET_ClearStencil(table
, save_ClearStencil
);
9744 SET_ClipPlane(table
, save_ClipPlane
);
9745 SET_ColorMask(table
, save_ColorMask
);
9746 SET_ColorMaskIndexedEXT(table
, save_ColorMaskIndexed
);
9747 SET_ColorMaterial(table
, save_ColorMaterial
);
9748 SET_CopyPixels(table
, save_CopyPixels
);
9749 SET_CullFace(table
, save_CullFace
);
9750 SET_DeleteLists(table
, _mesa_DeleteLists
);
9751 SET_DepthFunc(table
, save_DepthFunc
);
9752 SET_DepthMask(table
, save_DepthMask
);
9753 SET_DepthRange(table
, save_DepthRange
);
9754 SET_Disable(table
, save_Disable
);
9755 SET_DisableIndexedEXT(table
, save_DisableIndexed
);
9756 SET_DrawBuffer(table
, save_DrawBuffer
);
9757 SET_DrawPixels(table
, save_DrawPixels
);
9758 SET_Enable(table
, save_Enable
);
9759 SET_EnableIndexedEXT(table
, save_EnableIndexed
);
9760 SET_EndList(table
, _mesa_EndList
);
9761 SET_EvalMesh1(table
, save_EvalMesh1
);
9762 SET_EvalMesh2(table
, save_EvalMesh2
);
9763 SET_Finish(table
, exec_Finish
);
9764 SET_Flush(table
, exec_Flush
);
9765 SET_Fogf(table
, save_Fogf
);
9766 SET_Fogfv(table
, save_Fogfv
);
9767 SET_Fogi(table
, save_Fogi
);
9768 SET_Fogiv(table
, save_Fogiv
);
9769 SET_FrontFace(table
, save_FrontFace
);
9770 SET_Frustum(table
, save_Frustum
);
9771 SET_GenLists(table
, _mesa_GenLists
);
9772 SET_GetBooleanv(table
, exec_GetBooleanv
);
9773 SET_GetClipPlane(table
, exec_GetClipPlane
);
9774 SET_GetDoublev(table
, exec_GetDoublev
);
9775 SET_GetError(table
, exec_GetError
);
9776 SET_GetFloatv(table
, exec_GetFloatv
);
9777 SET_GetIntegerv(table
, exec_GetIntegerv
);
9778 SET_GetLightfv(table
, exec_GetLightfv
);
9779 SET_GetLightiv(table
, exec_GetLightiv
);
9780 SET_GetMapdv(table
, exec_GetMapdv
);
9781 SET_GetMapfv(table
, exec_GetMapfv
);
9782 SET_GetMapiv(table
, exec_GetMapiv
);
9783 SET_GetMaterialfv(table
, exec_GetMaterialfv
);
9784 SET_GetMaterialiv(table
, exec_GetMaterialiv
);
9785 SET_GetPixelMapfv(table
, exec_GetPixelMapfv
);
9786 SET_GetPixelMapuiv(table
, exec_GetPixelMapuiv
);
9787 SET_GetPixelMapusv(table
, exec_GetPixelMapusv
);
9788 SET_GetPolygonStipple(table
, exec_GetPolygonStipple
);
9789 SET_GetString(table
, exec_GetString
);
9790 SET_GetTexEnvfv(table
, exec_GetTexEnvfv
);
9791 SET_GetTexEnviv(table
, exec_GetTexEnviv
);
9792 SET_GetTexGendv(table
, exec_GetTexGendv
);
9793 SET_GetTexGenfv(table
, exec_GetTexGenfv
);
9794 SET_GetTexGeniv(table
, exec_GetTexGeniv
);
9795 SET_GetTexImage(table
, exec_GetTexImage
);
9796 SET_GetTexLevelParameterfv(table
, exec_GetTexLevelParameterfv
);
9797 SET_GetTexLevelParameteriv(table
, exec_GetTexLevelParameteriv
);
9798 SET_GetTexParameterfv(table
, exec_GetTexParameterfv
);
9799 SET_GetTexParameteriv(table
, exec_GetTexParameteriv
);
9800 SET_Hint(table
, save_Hint
);
9801 SET_IndexMask(table
, save_IndexMask
);
9802 SET_InitNames(table
, save_InitNames
);
9803 SET_IsEnabled(table
, exec_IsEnabled
);
9804 SET_IsList(table
, _mesa_IsList
);
9805 SET_LightModelf(table
, save_LightModelf
);
9806 SET_LightModelfv(table
, save_LightModelfv
);
9807 SET_LightModeli(table
, save_LightModeli
);
9808 SET_LightModeliv(table
, save_LightModeliv
);
9809 SET_Lightf(table
, save_Lightf
);
9810 SET_Lightfv(table
, save_Lightfv
);
9811 SET_Lighti(table
, save_Lighti
);
9812 SET_Lightiv(table
, save_Lightiv
);
9813 SET_LineStipple(table
, save_LineStipple
);
9814 SET_LineWidth(table
, save_LineWidth
);
9815 SET_ListBase(table
, save_ListBase
);
9816 SET_LoadIdentity(table
, save_LoadIdentity
);
9817 SET_LoadMatrixd(table
, save_LoadMatrixd
);
9818 SET_LoadMatrixf(table
, save_LoadMatrixf
);
9819 SET_LoadName(table
, save_LoadName
);
9820 SET_LogicOp(table
, save_LogicOp
);
9821 SET_Map1d(table
, save_Map1d
);
9822 SET_Map1f(table
, save_Map1f
);
9823 SET_Map2d(table
, save_Map2d
);
9824 SET_Map2f(table
, save_Map2f
);
9825 SET_MapGrid1d(table
, save_MapGrid1d
);
9826 SET_MapGrid1f(table
, save_MapGrid1f
);
9827 SET_MapGrid2d(table
, save_MapGrid2d
);
9828 SET_MapGrid2f(table
, save_MapGrid2f
);
9829 SET_MatrixMode(table
, save_MatrixMode
);
9830 SET_MultMatrixd(table
, save_MultMatrixd
);
9831 SET_MultMatrixf(table
, save_MultMatrixf
);
9832 SET_NewList(table
, save_NewList
);
9833 SET_Ortho(table
, save_Ortho
);
9834 SET_PassThrough(table
, save_PassThrough
);
9835 SET_PixelMapfv(table
, save_PixelMapfv
);
9836 SET_PixelMapuiv(table
, save_PixelMapuiv
);
9837 SET_PixelMapusv(table
, save_PixelMapusv
);
9838 SET_PixelStoref(table
, exec_PixelStoref
);
9839 SET_PixelStorei(table
, exec_PixelStorei
);
9840 SET_PixelTransferf(table
, save_PixelTransferf
);
9841 SET_PixelTransferi(table
, save_PixelTransferi
);
9842 SET_PixelZoom(table
, save_PixelZoom
);
9843 SET_PointSize(table
, save_PointSize
);
9844 SET_PolygonMode(table
, save_PolygonMode
);
9845 SET_PolygonOffset(table
, save_PolygonOffset
);
9846 SET_PolygonStipple(table
, save_PolygonStipple
);
9847 SET_PopAttrib(table
, save_PopAttrib
);
9848 SET_PopMatrix(table
, save_PopMatrix
);
9849 SET_PopName(table
, save_PopName
);
9850 SET_PushAttrib(table
, save_PushAttrib
);
9851 SET_PushMatrix(table
, save_PushMatrix
);
9852 SET_PushName(table
, save_PushName
);
9853 SET_RasterPos2d(table
, save_RasterPos2d
);
9854 SET_RasterPos2dv(table
, save_RasterPos2dv
);
9855 SET_RasterPos2f(table
, save_RasterPos2f
);
9856 SET_RasterPos2fv(table
, save_RasterPos2fv
);
9857 SET_RasterPos2i(table
, save_RasterPos2i
);
9858 SET_RasterPos2iv(table
, save_RasterPos2iv
);
9859 SET_RasterPos2s(table
, save_RasterPos2s
);
9860 SET_RasterPos2sv(table
, save_RasterPos2sv
);
9861 SET_RasterPos3d(table
, save_RasterPos3d
);
9862 SET_RasterPos3dv(table
, save_RasterPos3dv
);
9863 SET_RasterPos3f(table
, save_RasterPos3f
);
9864 SET_RasterPos3fv(table
, save_RasterPos3fv
);
9865 SET_RasterPos3i(table
, save_RasterPos3i
);
9866 SET_RasterPos3iv(table
, save_RasterPos3iv
);
9867 SET_RasterPos3s(table
, save_RasterPos3s
);
9868 SET_RasterPos3sv(table
, save_RasterPos3sv
);
9869 SET_RasterPos4d(table
, save_RasterPos4d
);
9870 SET_RasterPos4dv(table
, save_RasterPos4dv
);
9871 SET_RasterPos4f(table
, save_RasterPos4f
);
9872 SET_RasterPos4fv(table
, save_RasterPos4fv
);
9873 SET_RasterPos4i(table
, save_RasterPos4i
);
9874 SET_RasterPos4iv(table
, save_RasterPos4iv
);
9875 SET_RasterPos4s(table
, save_RasterPos4s
);
9876 SET_RasterPos4sv(table
, save_RasterPos4sv
);
9877 SET_ReadBuffer(table
, save_ReadBuffer
);
9878 SET_ReadPixels(table
, exec_ReadPixels
);
9879 SET_RenderMode(table
, exec_RenderMode
);
9880 SET_Rotated(table
, save_Rotated
);
9881 SET_Rotatef(table
, save_Rotatef
);
9882 SET_Scaled(table
, save_Scaled
);
9883 SET_Scalef(table
, save_Scalef
);
9884 SET_Scissor(table
, save_Scissor
);
9885 SET_FeedbackBuffer(table
, exec_FeedbackBuffer
);
9886 SET_SelectBuffer(table
, exec_SelectBuffer
);
9887 SET_ShadeModel(table
, save_ShadeModel
);
9888 SET_StencilFunc(table
, save_StencilFunc
);
9889 SET_StencilMask(table
, save_StencilMask
);
9890 SET_StencilOp(table
, save_StencilOp
);
9891 SET_TexEnvf(table
, save_TexEnvf
);
9892 SET_TexEnvfv(table
, save_TexEnvfv
);
9893 SET_TexEnvi(table
, save_TexEnvi
);
9894 SET_TexEnviv(table
, save_TexEnviv
);
9895 SET_TexGend(table
, save_TexGend
);
9896 SET_TexGendv(table
, save_TexGendv
);
9897 SET_TexGenf(table
, save_TexGenf
);
9898 SET_TexGenfv(table
, save_TexGenfv
);
9899 SET_TexGeni(table
, save_TexGeni
);
9900 SET_TexGeniv(table
, save_TexGeniv
);
9901 SET_TexImage1D(table
, save_TexImage1D
);
9902 SET_TexImage2D(table
, save_TexImage2D
);
9903 SET_TexParameterf(table
, save_TexParameterf
);
9904 SET_TexParameterfv(table
, save_TexParameterfv
);
9905 SET_TexParameteri(table
, save_TexParameteri
);
9906 SET_TexParameteriv(table
, save_TexParameteriv
);
9907 SET_Translated(table
, save_Translated
);
9908 SET_Translatef(table
, save_Translatef
);
9909 SET_Viewport(table
, save_Viewport
);
9912 SET_AreTexturesResident(table
, exec_AreTexturesResident
);
9913 SET_BindTexture(table
, save_BindTexture
);
9914 SET_ColorPointer(table
, exec_ColorPointer
);
9915 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
9916 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
9917 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
9918 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
9919 SET_DeleteTextures(table
, exec_DeleteTextures
);
9920 SET_DisableClientState(table
, exec_DisableClientState
);
9921 SET_EdgeFlagPointer(table
, exec_EdgeFlagPointer
);
9922 SET_EnableClientState(table
, exec_EnableClientState
);
9923 SET_GenTextures(table
, exec_GenTextures
);
9924 SET_GetPointerv(table
, exec_GetPointerv
);
9925 SET_IndexPointer(table
, exec_IndexPointer
);
9926 SET_InterleavedArrays(table
, exec_InterleavedArrays
);
9927 SET_IsTexture(table
, exec_IsTexture
);
9928 SET_NormalPointer(table
, exec_NormalPointer
);
9929 SET_PopClientAttrib(table
, exec_PopClientAttrib
);
9930 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
9931 SET_PushClientAttrib(table
, exec_PushClientAttrib
);
9932 SET_TexCoordPointer(table
, exec_TexCoordPointer
);
9933 SET_TexSubImage1D(table
, save_TexSubImage1D
);
9934 SET_TexSubImage2D(table
, save_TexSubImage2D
);
9935 SET_VertexPointer(table
, exec_VertexPointer
);
9938 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
9939 SET_TexImage3D(table
, save_TexImage3D
);
9940 SET_TexSubImage3D(table
, save_TexSubImage3D
);
9943 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
9944 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
9945 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
9947 /* ATI_separate_stencil */
9948 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
9950 /* GL_ARB_imaging */
9951 /* Not all are supported */
9952 SET_BlendColor(table
, save_BlendColor
);
9953 SET_BlendEquation(table
, save_BlendEquation
);
9954 SET_ColorSubTable(table
, save_ColorSubTable
);
9955 SET_ColorTable(table
, save_ColorTable
);
9956 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
9957 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
9958 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
9959 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
9960 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
9961 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
9962 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
9963 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
9964 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
9965 SET_CopyColorTable(table
, save_CopyColorTable
);
9966 SET_CopyConvolutionFilter1D(table
, exec_CopyConvolutionFilter1D
);
9967 SET_CopyConvolutionFilter2D(table
, exec_CopyConvolutionFilter2D
);
9968 SET_GetColorTable(table
, exec_GetColorTable
);
9969 SET_GetColorTableParameterfv(table
, exec_GetColorTableParameterfv
);
9970 SET_GetColorTableParameteriv(table
, exec_GetColorTableParameteriv
);
9971 SET_GetConvolutionFilter(table
, exec_GetConvolutionFilter
);
9972 SET_GetConvolutionParameterfv(table
, exec_GetConvolutionParameterfv
);
9973 SET_GetConvolutionParameteriv(table
, exec_GetConvolutionParameteriv
);
9974 SET_GetHistogram(table
, exec_GetHistogram
);
9975 SET_GetHistogramParameterfv(table
, exec_GetHistogramParameterfv
);
9976 SET_GetHistogramParameteriv(table
, exec_GetHistogramParameteriv
);
9977 SET_GetMinmax(table
, exec_GetMinmax
);
9978 SET_GetMinmaxParameterfv(table
, exec_GetMinmaxParameterfv
);
9979 SET_GetMinmaxParameteriv(table
, exec_GetMinmaxParameteriv
);
9980 SET_GetSeparableFilter(table
, exec_GetSeparableFilter
);
9981 SET_Histogram(table
, save_Histogram
);
9982 SET_Minmax(table
, save_Minmax
);
9983 SET_ResetHistogram(table
, save_ResetHistogram
);
9984 SET_ResetMinmax(table
, save_ResetMinmax
);
9985 SET_SeparableFilter2D(table
, exec_SeparableFilter2D
);
9987 /* 2. GL_EXT_blend_color */
9989 SET_BlendColorEXT(table
, save_BlendColorEXT
);
9992 /* 3. GL_EXT_polygon_offset */
9993 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
9995 /* 6. GL_EXT_texture3d */
9997 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
9998 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
9999 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
10002 /* 14. GL_SGI_color_table */
10004 SET_ColorTableSGI(table
, save_ColorTable
);
10005 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
10006 SET_GetColorTableSGI(table
, exec_GetColorTable
);
10007 SET_GetColorTableParameterfvSGI(table
, exec_GetColorTableParameterfv
);
10008 SET_GetColorTableParameterivSGI(table
, exec_GetColorTableParameteriv
);
10011 /* 30. GL_EXT_vertex_array */
10012 SET_ColorPointerEXT(table
, exec_ColorPointerEXT
);
10013 SET_EdgeFlagPointerEXT(table
, exec_EdgeFlagPointerEXT
);
10014 SET_IndexPointerEXT(table
, exec_IndexPointerEXT
);
10015 SET_NormalPointerEXT(table
, exec_NormalPointerEXT
);
10016 SET_TexCoordPointerEXT(table
, exec_TexCoordPointerEXT
);
10017 SET_VertexPointerEXT(table
, exec_VertexPointerEXT
);
10019 /* 37. GL_EXT_blend_minmax */
10021 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
10024 /* 54. GL_EXT_point_parameters */
10025 SET_PointParameterfEXT(table
, save_PointParameterfEXT
);
10026 SET_PointParameterfvEXT(table
, save_PointParameterfvEXT
);
10028 /* 97. GL_EXT_compiled_vertex_array */
10029 SET_LockArraysEXT(table
, exec_LockArraysEXT
);
10030 SET_UnlockArraysEXT(table
, exec_UnlockArraysEXT
);
10032 /* 145. GL_EXT_secondary_color */
10033 SET_SecondaryColorPointerEXT(table
, exec_SecondaryColorPointerEXT
);
10035 /* 148. GL_EXT_multi_draw_arrays */
10036 SET_MultiDrawArraysEXT(table
, exec_MultiDrawArraysEXT
);
10038 /* 149. GL_EXT_fog_coord */
10039 SET_FogCoordPointerEXT(table
, exec_FogCoordPointerEXT
);
10041 /* 173. GL_EXT_blend_func_separate */
10042 SET_BlendFuncSeparateEXT(table
, save_BlendFuncSeparateEXT
);
10044 /* 196. GL_MESA_resize_buffers */
10045 SET_ResizeBuffersMESA(table
, _mesa_ResizeBuffersMESA
);
10047 /* 197. GL_MESA_window_pos */
10048 SET_WindowPos2dMESA(table
, save_WindowPos2dMESA
);
10049 SET_WindowPos2dvMESA(table
, save_WindowPos2dvMESA
);
10050 SET_WindowPos2fMESA(table
, save_WindowPos2fMESA
);
10051 SET_WindowPos2fvMESA(table
, save_WindowPos2fvMESA
);
10052 SET_WindowPos2iMESA(table
, save_WindowPos2iMESA
);
10053 SET_WindowPos2ivMESA(table
, save_WindowPos2ivMESA
);
10054 SET_WindowPos2sMESA(table
, save_WindowPos2sMESA
);
10055 SET_WindowPos2svMESA(table
, save_WindowPos2svMESA
);
10056 SET_WindowPos3dMESA(table
, save_WindowPos3dMESA
);
10057 SET_WindowPos3dvMESA(table
, save_WindowPos3dvMESA
);
10058 SET_WindowPos3fMESA(table
, save_WindowPos3fMESA
);
10059 SET_WindowPos3fvMESA(table
, save_WindowPos3fvMESA
);
10060 SET_WindowPos3iMESA(table
, save_WindowPos3iMESA
);
10061 SET_WindowPos3ivMESA(table
, save_WindowPos3ivMESA
);
10062 SET_WindowPos3sMESA(table
, save_WindowPos3sMESA
);
10063 SET_WindowPos3svMESA(table
, save_WindowPos3svMESA
);
10064 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
10065 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
10066 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
10067 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
10068 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
10069 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
10070 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
10071 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
10073 /* 200. GL_IBM_multimode_draw_arrays */
10074 SET_MultiModeDrawArraysIBM(table
, exec_MultiModeDrawArraysIBM
);
10075 SET_MultiModeDrawElementsIBM(table
, exec_MultiModeDrawElementsIBM
);
10077 #if FEATURE_NV_vertex_program
10078 /* 233. GL_NV_vertex_program */
10079 /* The following commands DO NOT go into display lists:
10080 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
10081 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
10083 SET_BindProgramNV(table
, save_BindProgramNV
);
10084 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
10085 SET_ExecuteProgramNV(table
, save_ExecuteProgramNV
);
10086 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
10087 SET_AreProgramsResidentNV(table
, _mesa_AreProgramsResidentNV
);
10088 SET_RequestResidentProgramsNV(table
, save_RequestResidentProgramsNV
);
10089 SET_GetProgramParameterfvNV(table
, _mesa_GetProgramParameterfvNV
);
10090 SET_GetProgramParameterdvNV(table
, _mesa_GetProgramParameterdvNV
);
10091 SET_GetProgramivNV(table
, _mesa_GetProgramivNV
);
10092 SET_GetProgramStringNV(table
, _mesa_GetProgramStringNV
);
10093 SET_GetTrackMatrixivNV(table
, _mesa_GetTrackMatrixivNV
);
10094 SET_GetVertexAttribdvNV(table
, _mesa_GetVertexAttribdvNV
);
10095 SET_GetVertexAttribfvNV(table
, _mesa_GetVertexAttribfvNV
);
10096 SET_GetVertexAttribivNV(table
, _mesa_GetVertexAttribivNV
);
10097 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
10098 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
10099 SET_LoadProgramNV(table
, save_LoadProgramNV
);
10100 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
10101 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
10102 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
10103 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
10104 SET_ProgramParameters4dvNV(table
, save_ProgramParameters4dvNV
);
10105 SET_ProgramParameters4fvNV(table
, save_ProgramParameters4fvNV
);
10106 SET_TrackMatrixNV(table
, save_TrackMatrixNV
);
10107 SET_VertexAttribPointerNV(table
, _mesa_VertexAttribPointerNV
);
10110 /* 244. GL_ATI_envmap_bumpmap */
10111 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
10112 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
10114 /* 245. GL_ATI_fragment_shader */
10115 #if FEATURE_ATI_fragment_shader
10116 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
10117 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
10120 /* 282. GL_NV_fragment_program */
10121 #if FEATURE_NV_fragment_program
10122 SET_ProgramNamedParameter4fNV(table
, save_ProgramNamedParameter4fNV
);
10123 SET_ProgramNamedParameter4dNV(table
, save_ProgramNamedParameter4dNV
);
10124 SET_ProgramNamedParameter4fvNV(table
, save_ProgramNamedParameter4fvNV
);
10125 SET_ProgramNamedParameter4dvNV(table
, save_ProgramNamedParameter4dvNV
);
10126 SET_GetProgramNamedParameterfvNV(table
,
10127 _mesa_GetProgramNamedParameterfvNV
);
10128 SET_GetProgramNamedParameterdvNV(table
,
10129 _mesa_GetProgramNamedParameterdvNV
);
10130 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
10131 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
10132 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
10133 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
10134 SET_GetProgramLocalParameterdvARB(table
,
10135 _mesa_GetProgramLocalParameterdvARB
);
10136 SET_GetProgramLocalParameterfvARB(table
,
10137 _mesa_GetProgramLocalParameterfvARB
);
10140 /* 262. GL_NV_point_sprite */
10141 SET_PointParameteriNV(table
, save_PointParameteriNV
);
10142 SET_PointParameterivNV(table
, save_PointParameterivNV
);
10144 /* 268. GL_EXT_stencil_two_side */
10145 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
10147 /* 273. GL_APPLE_vertex_array_object */
10148 SET_BindVertexArrayAPPLE(table
, _mesa_BindVertexArrayAPPLE
);
10149 SET_DeleteVertexArraysAPPLE(table
, _mesa_DeleteVertexArraysAPPLE
);
10150 SET_GenVertexArraysAPPLE(table
, _mesa_GenVertexArraysAPPLE
);
10151 SET_IsVertexArrayAPPLE(table
, _mesa_IsVertexArrayAPPLE
);
10153 /* 310. GL_EXT_framebuffer_object */
10154 SET_GenFramebuffersEXT(table
, _mesa_GenFramebuffersEXT
);
10155 SET_BindFramebufferEXT(table
, _mesa_BindFramebufferEXT
);
10156 SET_DeleteFramebuffersEXT(table
, _mesa_DeleteFramebuffersEXT
);
10157 SET_CheckFramebufferStatusEXT(table
, _mesa_CheckFramebufferStatusEXT
);
10158 SET_GenRenderbuffersEXT(table
, _mesa_GenRenderbuffersEXT
);
10159 SET_BindRenderbufferEXT(table
, _mesa_BindRenderbufferEXT
);
10160 SET_DeleteRenderbuffersEXT(table
, _mesa_DeleteRenderbuffersEXT
);
10161 SET_RenderbufferStorageEXT(table
, _mesa_RenderbufferStorageEXT
);
10162 SET_FramebufferTexture1DEXT(table
, _mesa_FramebufferTexture1DEXT
);
10163 SET_FramebufferTexture2DEXT(table
, _mesa_FramebufferTexture2DEXT
);
10164 SET_FramebufferTexture3DEXT(table
, _mesa_FramebufferTexture3DEXT
);
10165 SET_FramebufferRenderbufferEXT(table
, _mesa_FramebufferRenderbufferEXT
);
10166 SET_GenerateMipmapEXT(table
, _mesa_GenerateMipmapEXT
);
10168 /* 317. GL_EXT_framebuffer_multisample */
10169 SET_RenderbufferStorageMultisample(table
, _mesa_RenderbufferStorageMultisample
);
10171 /* GL_ARB_vertex_array_object */
10172 SET_BindVertexArray(table
, _mesa_BindVertexArray
);
10173 SET_GenVertexArrays(table
, _mesa_GenVertexArrays
);
10175 /* ???. GL_EXT_depth_bounds_test */
10176 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
10178 /* ARB 1. GL_ARB_multitexture */
10179 SET_ActiveTextureARB(table
, save_ActiveTextureARB
);
10180 SET_ClientActiveTextureARB(table
, exec_ClientActiveTextureARB
);
10182 /* ARB 3. GL_ARB_transpose_matrix */
10183 SET_LoadTransposeMatrixdARB(table
, save_LoadTransposeMatrixdARB
);
10184 SET_LoadTransposeMatrixfARB(table
, save_LoadTransposeMatrixfARB
);
10185 SET_MultTransposeMatrixdARB(table
, save_MultTransposeMatrixdARB
);
10186 SET_MultTransposeMatrixfARB(table
, save_MultTransposeMatrixfARB
);
10188 /* ARB 5. GL_ARB_multisample */
10189 SET_SampleCoverageARB(table
, save_SampleCoverageARB
);
10191 /* ARB 12. GL_ARB_texture_compression */
10192 SET_CompressedTexImage3DARB(table
, save_CompressedTexImage3DARB
);
10193 SET_CompressedTexImage2DARB(table
, save_CompressedTexImage2DARB
);
10194 SET_CompressedTexImage1DARB(table
, save_CompressedTexImage1DARB
);
10195 SET_CompressedTexSubImage3DARB(table
, save_CompressedTexSubImage3DARB
);
10196 SET_CompressedTexSubImage2DARB(table
, save_CompressedTexSubImage2DARB
);
10197 SET_CompressedTexSubImage1DARB(table
, save_CompressedTexSubImage1DARB
);
10198 SET_GetCompressedTexImageARB(table
, exec_GetCompressedTexImageARB
);
10200 /* ARB 14. GL_ARB_point_parameters */
10201 /* aliased with EXT_point_parameters functions */
10203 /* ARB 25. GL_ARB_window_pos */
10204 /* aliased with MESA_window_pos functions */
10206 /* ARB 26. GL_ARB_vertex_program */
10207 /* ARB 27. GL_ARB_fragment_program */
10208 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
10209 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
10210 SET_VertexAttribPointerARB(table
, _mesa_VertexAttribPointerARB
);
10211 SET_EnableVertexAttribArrayARB(table
, _mesa_EnableVertexAttribArrayARB
);
10212 SET_DisableVertexAttribArrayARB(table
, _mesa_DisableVertexAttribArrayARB
);
10213 SET_ProgramStringARB(table
, save_ProgramStringARB
);
10214 SET_BindProgramNV(table
, save_BindProgramNV
);
10215 SET_DeleteProgramsNV(table
, _mesa_DeletePrograms
);
10216 SET_GenProgramsNV(table
, _mesa_GenPrograms
);
10217 SET_IsProgramNV(table
, _mesa_IsProgramARB
);
10218 SET_GetVertexAttribdvARB(table
, _mesa_GetVertexAttribdvARB
);
10219 SET_GetVertexAttribfvARB(table
, _mesa_GetVertexAttribfvARB
);
10220 SET_GetVertexAttribivARB(table
, _mesa_GetVertexAttribivARB
);
10221 #if FEATURE_NV_vertex_program
10222 SET_GetVertexAttribPointervNV(table
, _mesa_GetVertexAttribPointervNV
);
10224 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
10225 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
10226 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
10227 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
10228 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
10229 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
10230 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
10231 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
10232 SET_GetProgramEnvParameterdvARB(table
, _mesa_GetProgramEnvParameterdvARB
);
10233 SET_GetProgramEnvParameterfvARB(table
, _mesa_GetProgramEnvParameterfvARB
);
10234 SET_GetProgramLocalParameterdvARB(table
,
10235 _mesa_GetProgramLocalParameterdvARB
);
10236 SET_GetProgramLocalParameterfvARB(table
,
10237 _mesa_GetProgramLocalParameterfvARB
);
10238 SET_GetProgramivARB(table
, _mesa_GetProgramivARB
);
10239 SET_GetProgramStringARB(table
, _mesa_GetProgramStringARB
);
10242 /* ARB 28. GL_ARB_vertex_buffer_object */
10243 /* None of the extension's functions get compiled */
10244 SET_BindBufferARB(table
, _mesa_BindBufferARB
);
10245 SET_BufferDataARB(table
, _mesa_BufferDataARB
);
10246 SET_BufferSubDataARB(table
, _mesa_BufferSubDataARB
);
10247 SET_DeleteBuffersARB(table
, _mesa_DeleteBuffersARB
);
10248 SET_GenBuffersARB(table
, _mesa_GenBuffersARB
);
10249 SET_GetBufferParameterivARB(table
, _mesa_GetBufferParameterivARB
);
10250 SET_GetBufferPointervARB(table
, _mesa_GetBufferPointervARB
);
10251 SET_GetBufferSubDataARB(table
, _mesa_GetBufferSubDataARB
);
10252 SET_IsBufferARB(table
, _mesa_IsBufferARB
);
10253 SET_MapBufferARB(table
, _mesa_MapBufferARB
);
10254 SET_UnmapBufferARB(table
, _mesa_UnmapBufferARB
);
10256 #if FEATURE_queryobj
10257 _mesa_init_queryobj_dispatch(table
); /* glGetQuery, etc */
10258 SET_BeginQueryARB(table
, save_BeginQueryARB
);
10259 SET_EndQueryARB(table
, save_EndQueryARB
);
10262 SET_DrawBuffersARB(table
, save_DrawBuffersARB
);
10264 #if FEATURE_EXT_framebuffer_blit
10265 SET_BlitFramebufferEXT(table
, save_BlitFramebufferEXT
);
10268 /* GL_ARB_shader_objects */
10269 _mesa_init_shader_dispatch(table
); /* Plug in glCreate/Delete/Get, etc */
10270 SET_UseProgramObjectARB(table
, save_UseProgramObjectARB
);
10271 SET_Uniform1fARB(table
, save_Uniform1fARB
);
10272 SET_Uniform2fARB(table
, save_Uniform2fARB
);
10273 SET_Uniform3fARB(table
, save_Uniform3fARB
);
10274 SET_Uniform4fARB(table
, save_Uniform4fARB
);
10275 SET_Uniform1fvARB(table
, save_Uniform1fvARB
);
10276 SET_Uniform2fvARB(table
, save_Uniform2fvARB
);
10277 SET_Uniform3fvARB(table
, save_Uniform3fvARB
);
10278 SET_Uniform4fvARB(table
, save_Uniform4fvARB
);
10279 SET_Uniform1iARB(table
, save_Uniform1iARB
);
10280 SET_Uniform2iARB(table
, save_Uniform2iARB
);
10281 SET_Uniform3iARB(table
, save_Uniform3iARB
);
10282 SET_Uniform4iARB(table
, save_Uniform4iARB
);
10283 SET_Uniform1ivARB(table
, save_Uniform1ivARB
);
10284 SET_Uniform2ivARB(table
, save_Uniform2ivARB
);
10285 SET_Uniform3ivARB(table
, save_Uniform3ivARB
);
10286 SET_Uniform4ivARB(table
, save_Uniform4ivARB
);
10287 SET_UniformMatrix2fvARB(table
, save_UniformMatrix2fvARB
);
10288 SET_UniformMatrix3fvARB(table
, save_UniformMatrix3fvARB
);
10289 SET_UniformMatrix4fvARB(table
, save_UniformMatrix4fvARB
);
10290 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
10291 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
10292 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
10293 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
10294 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
10295 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
10297 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
10298 SET_BindAttribLocationARB(table
, exec_BindAttribLocationARB
);
10299 SET_GetAttribLocationARB(table
, exec_GetAttribLocationARB
);
10300 SET_GetUniformLocationARB(table
, exec_GetUniformLocationARB
);
10301 /* XXX additional functions need to be implemented here! */
10303 /* 299. GL_EXT_blend_equation_separate */
10304 SET_BlendEquationSeparateEXT(table
, save_BlendEquationSeparateEXT
);
10306 /* GL_EXT_gpu_program_parameters */
10307 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
10308 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
10309 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
10312 /* ARB 50. GL_ARB_map_buffer_range */
10313 #if FEATURE_ARB_map_buffer_range
10314 SET_MapBufferRange(table
, _mesa_MapBufferRange
); /* no dlist save */
10315 SET_FlushMappedBufferRange(table
, _mesa_FlushMappedBufferRange
); /* no dl */
10318 /* ARB 59. GL_ARB_copy_buffer */
10319 SET_CopyBufferSubData(table
, _mesa_CopyBufferSubData
); /* no dlist save */
10321 /* 364. GL_EXT_provoking_vertex */
10322 SET_ProvokingVertexEXT(table
, save_ProvokingVertexEXT
);
10324 /* 371. GL_APPLE_object_purgeable */
10325 #if FEATURE_APPLE_object_purgeable
10326 SET_ObjectPurgeableAPPLE(table
, _mesa_ObjectPurgeableAPPLE
);
10327 SET_ObjectUnpurgeableAPPLE(table
, _mesa_ObjectUnpurgeableAPPLE
);
10328 SET_GetObjectParameterivAPPLE(table
, _mesa_GetObjectParameterivAPPLE
);
10331 /* GL_EXT_texture_integer */
10332 SET_ClearColorIiEXT(table
, save_ClearColorIi
);
10333 SET_ClearColorIuiEXT(table
, save_ClearColorIui
);
10334 SET_TexParameterIivEXT(table
, save_TexParameterIiv
);
10335 SET_TexParameterIuivEXT(table
, save_TexParameterIuiv
);
10336 SET_GetTexParameterIivEXT(table
, exec_GetTexParameterIiv
);
10337 SET_GetTexParameterIuivEXT(table
, exec_GetTexParameterIuiv
);
10339 /* 377. GL_EXT_separate_shader_objects */
10340 SET_UseShaderProgramEXT(table
, save_UseShaderProgramEXT
);
10341 SET_ActiveProgramEXT(table
, save_ActiveProgramEXT
);
10343 /* GL_ARB_color_buffer_float */
10344 SET_ClampColorARB(table
, save_ClampColorARB
);
10345 SET_ClampColor(table
, save_ClampColorARB
);
10348 SET_ClearBufferiv(table
, save_ClearBufferiv
);
10349 SET_ClearBufferuiv(table
, save_ClearBufferuiv
);
10350 SET_ClearBufferfv(table
, save_ClearBufferfv
);
10351 SET_ClearBufferfi(table
, save_ClearBufferfi
);
10353 SET_Uniform1ui(table
, save_Uniform1ui
);
10354 SET_Uniform2ui(table
, save_Uniform2ui
);
10355 SET_Uniform3ui(table
, save_Uniform3ui
);
10356 SET_Uniform4ui(table
, save_Uniform4ui
);
10357 SET_Uniform1uiv(table
, save_Uniform1uiv
);
10358 SET_Uniform2uiv(table
, save_Uniform2uiv
);
10359 SET_Uniform3uiv(table
, save_Uniform3uiv
);
10360 SET_Uniform4uiv(table
, save_Uniform4uiv
);
10362 (void) save_Uniform1ui
;
10363 (void) save_Uniform2ui
;
10364 (void) save_Uniform3ui
;
10365 (void) save_Uniform4ui
;
10366 (void) save_Uniform1uiv
;
10367 (void) save_Uniform2uiv
;
10368 (void) save_Uniform3uiv
;
10369 (void) save_Uniform4uiv
;
10372 #if FEATURE_EXT_transform_feedback
10373 /* These are not compiled into display lists: */
10374 SET_BindBufferBaseEXT(table
, _mesa_BindBufferBase
);
10375 SET_BindBufferOffsetEXT(table
, _mesa_BindBufferOffsetEXT
);
10376 SET_BindBufferRangeEXT(table
, _mesa_BindBufferRange
);
10377 SET_TransformFeedbackVaryingsEXT(table
, _mesa_TransformFeedbackVaryings
);
10379 SET_BeginTransformFeedbackEXT(table
, save_BeginTransformFeedback
);
10380 SET_EndTransformFeedbackEXT(table
, save_EndTransformFeedback
);
10381 SET_BindTransformFeedback(table
, save_BindTransformFeedback
);
10382 SET_PauseTransformFeedback(table
, save_PauseTransformFeedback
);
10383 SET_ResumeTransformFeedback(table
, save_ResumeTransformFeedback
);
10384 SET_DrawTransformFeedback(table
, save_DrawTransformFeedback
);
10387 /* GL_ARB_instanced_arrays */
10388 SET_VertexAttribDivisorARB(table
, save_VertexAttribDivisor
);
10390 /* GL_NV_texture_barrier */
10391 SET_TextureBarrierNV(table
, save_TextureBarrierNV
);
10393 /* GL_ARB_sampler_objects */
10394 _mesa_init_sampler_object_dispatch(table
); /* plug in Gen/Get/etc functions */
10395 SET_BindSampler(table
, save_BindSampler
);
10396 SET_SamplerParameteri(table
, save_SamplerParameteri
);
10397 SET_SamplerParameterf(table
, save_SamplerParameterf
);
10398 SET_SamplerParameteriv(table
, save_SamplerParameteriv
);
10399 SET_SamplerParameterfv(table
, save_SamplerParameterfv
);
10400 SET_SamplerParameterIiv(table
, save_SamplerParameterIiv
);
10401 SET_SamplerParameterIuiv(table
, save_SamplerParameterIuiv
);
10403 /* GL_ARB_draw_buffer_blend */
10404 SET_BlendFunciARB(table
, save_BlendFunci
);
10405 SET_BlendFuncSeparateiARB(table
, save_BlendFuncSeparatei
);
10406 SET_BlendEquationiARB(table
, save_BlendEquationi
);
10407 SET_BlendEquationSeparateiARB(table
, save_BlendEquationSeparatei
);
10409 /* GL_ARB_geometry_shader4 */
10410 SET_ProgramParameteriARB(table
, save_ProgramParameteri
);
10411 SET_FramebufferTextureARB(table
, save_FramebufferTexture
);
10412 SET_FramebufferTextureFaceARB(table
, save_FramebufferTextureFace
);
10414 /* GL_NV_conditional_render */
10415 SET_BeginConditionalRenderNV(table
, save_BeginConditionalRender
);
10416 SET_EndConditionalRenderNV(table
, save_EndConditionalRender
);
10419 _mesa_init_sync_dispatch(table
);
10420 SET_WaitSync(table
, save_WaitSync
);
10422 /* GL_ARB_texture_storage (no dlist support) */
10423 SET_TexStorage1D(table
, _mesa_TexStorage1D
);
10424 SET_TexStorage2D(table
, _mesa_TexStorage2D
);
10425 SET_TexStorage3D(table
, _mesa_TexStorage3D
);
10426 SET_TextureStorage1DEXT(table
, _mesa_TextureStorage1DEXT
);
10427 SET_TextureStorage2DEXT(table
, _mesa_TextureStorage2DEXT
);
10428 SET_TextureStorage3DEXT(table
, _mesa_TextureStorage3DEXT
);
10435 static const char *
10436 enum_string(GLenum k
)
10438 return _mesa_lookup_enum_by_nr(k
);
10443 * Print the commands in a display list. For debugging only.
10444 * TODO: many commands aren't handled yet.
10446 static void GLAPIENTRY
10447 print_list(struct gl_context
*ctx
, GLuint list
)
10449 struct gl_display_list
*dlist
;
10453 if (!islist(ctx
, list
)) {
10454 printf("%u is not a display list ID\n", list
);
10458 dlist
= lookup_list(ctx
, list
);
10464 printf("START-LIST %u, address %p\n", list
, (void *) n
);
10466 done
= n
? GL_FALSE
: GL_TRUE
;
10468 const OpCode opcode
= n
[0].opcode
;
10470 if (is_ext_opcode(opcode
)) {
10471 n
+= ext_opcode_print(ctx
, n
);
10476 printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
10478 case OPCODE_BITMAP
:
10479 printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
10480 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
10482 case OPCODE_CALL_LIST
:
10483 printf("CallList %d\n", (int) n
[1].ui
);
10485 case OPCODE_CALL_LIST_OFFSET
:
10486 printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
10487 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
10489 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
10490 printf("ColorTableParameterfv %s %s %f %f %f %f\n",
10491 enum_string(n
[1].e
), enum_string(n
[2].e
),
10492 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10494 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
10495 printf("ColorTableParameteriv %s %s %d %d %d %d\n",
10496 enum_string(n
[1].e
), enum_string(n
[2].e
),
10497 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
10499 case OPCODE_DISABLE
:
10500 printf("Disable %s\n", enum_string(n
[1].e
));
10502 case OPCODE_ENABLE
:
10503 printf("Enable %s\n", enum_string(n
[1].e
));
10505 case OPCODE_FRUSTUM
:
10506 printf("Frustum %g %g %g %g %g %g\n",
10507 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10509 case OPCODE_LINE_STIPPLE
:
10510 printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
10512 case OPCODE_LOAD_IDENTITY
:
10513 printf("LoadIdentity\n");
10515 case OPCODE_LOAD_MATRIX
:
10516 printf("LoadMatrix\n");
10517 printf(" %8f %8f %8f %8f\n",
10518 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10519 printf(" %8f %8f %8f %8f\n",
10520 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10521 printf(" %8f %8f %8f %8f\n",
10522 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10523 printf(" %8f %8f %8f %8f\n",
10524 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10526 case OPCODE_MULT_MATRIX
:
10527 printf("MultMatrix (or Rotate)\n");
10528 printf(" %8f %8f %8f %8f\n",
10529 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10530 printf(" %8f %8f %8f %8f\n",
10531 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10532 printf(" %8f %8f %8f %8f\n",
10533 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10534 printf(" %8f %8f %8f %8f\n",
10535 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10538 printf("Ortho %g %g %g %g %g %g\n",
10539 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10541 case OPCODE_POP_ATTRIB
:
10542 printf("PopAttrib\n");
10544 case OPCODE_POP_MATRIX
:
10545 printf("PopMatrix\n");
10547 case OPCODE_POP_NAME
:
10548 printf("PopName\n");
10550 case OPCODE_PUSH_ATTRIB
:
10551 printf("PushAttrib %x\n", n
[1].bf
);
10553 case OPCODE_PUSH_MATRIX
:
10554 printf("PushMatrix\n");
10556 case OPCODE_PUSH_NAME
:
10557 printf("PushName %d\n", (int) n
[1].ui
);
10559 case OPCODE_RASTER_POS
:
10560 printf("RasterPos %g %g %g %g\n",
10561 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10563 case OPCODE_ROTATE
:
10564 printf("Rotate %g %g %g %g\n",
10565 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10568 printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10570 case OPCODE_TRANSLATE
:
10571 printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10573 case OPCODE_BIND_TEXTURE
:
10574 printf("BindTexture %s %d\n",
10575 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
10577 case OPCODE_SHADE_MODEL
:
10578 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
10581 printf("Map1 %s %.3f %.3f %d %d\n",
10582 _mesa_lookup_enum_by_nr(n
[1].ui
),
10583 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
10586 printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
10587 _mesa_lookup_enum_by_nr(n
[1].ui
),
10588 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
10589 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
10591 case OPCODE_MAPGRID1
:
10592 printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
10594 case OPCODE_MAPGRID2
:
10595 printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
10596 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
10598 case OPCODE_EVALMESH1
:
10599 printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
10601 case OPCODE_EVALMESH2
:
10602 printf("EvalMesh2 %d %d %d %d\n",
10603 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
10606 case OPCODE_ATTR_1F_NV
:
10607 printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
10609 case OPCODE_ATTR_2F_NV
:
10610 printf("ATTR_2F_NV attr %d: %f %f\n",
10611 n
[1].i
, n
[2].f
, n
[3].f
);
10613 case OPCODE_ATTR_3F_NV
:
10614 printf("ATTR_3F_NV attr %d: %f %f %f\n",
10615 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10617 case OPCODE_ATTR_4F_NV
:
10618 printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
10619 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10621 case OPCODE_ATTR_1F_ARB
:
10622 printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
10624 case OPCODE_ATTR_2F_ARB
:
10625 printf("ATTR_2F_ARB attr %d: %f %f\n",
10626 n
[1].i
, n
[2].f
, n
[3].f
);
10628 case OPCODE_ATTR_3F_ARB
:
10629 printf("ATTR_3F_ARB attr %d: %f %f %f\n",
10630 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10632 case OPCODE_ATTR_4F_ARB
:
10633 printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
10634 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10637 case OPCODE_MATERIAL
:
10638 printf("MATERIAL %x %x: %f %f %f %f\n",
10639 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10642 printf("BEGIN %x\n", n
[1].i
);
10648 printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
10651 case OPCODE_EVAL_C1
:
10652 printf("EVAL_C1 %f\n", n
[1].f
);
10654 case OPCODE_EVAL_C2
:
10655 printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
10657 case OPCODE_EVAL_P1
:
10658 printf("EVAL_P1 %d\n", n
[1].i
);
10660 case OPCODE_EVAL_P2
:
10661 printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
10664 case OPCODE_PROVOKING_VERTEX
:
10665 printf("ProvokingVertex %s\n",
10666 _mesa_lookup_enum_by_nr(n
[1].ui
));
10670 * meta opcodes/commands
10673 printf("Error: %s %s\n",
10674 enum_string(n
[1].e
), (const char *) n
[2].data
);
10676 case OPCODE_CONTINUE
:
10677 printf("DISPLAY-LIST-CONTINUE\n");
10678 n
= (Node
*) n
[1].next
;
10680 case OPCODE_END_OF_LIST
:
10681 printf("END-LIST %u\n", list
);
10685 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
10687 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
10688 opcode
, (void *) n
);
10692 printf("command %d, %u operands\n", opcode
,
10696 /* increment n to point to next compiled command */
10697 if (opcode
!= OPCODE_CONTINUE
) {
10698 n
+= InstSize
[opcode
];
10707 * Clients may call this function to help debug display list problems.
10708 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
10709 * changed, or break in the future without notice.
10712 mesa_print_display_list(GLuint list
)
10714 GET_CURRENT_CONTEXT(ctx
);
10715 print_list(ctx
, list
);
10719 /**********************************************************************/
10720 /***** Initialization *****/
10721 /**********************************************************************/
10724 _mesa_save_vtxfmt_init(GLvertexformat
* vfmt
)
10726 _MESA_INIT_ARRAYELT_VTXFMT(vfmt
, _ae_
);
10728 vfmt
->Begin
= save_Begin
;
10730 _MESA_INIT_DLIST_VTXFMT(vfmt
, save_
);
10732 vfmt
->Color3f
= save_Color3f
;
10733 vfmt
->Color3fv
= save_Color3fv
;
10734 vfmt
->Color4f
= save_Color4f
;
10735 vfmt
->Color4fv
= save_Color4fv
;
10736 vfmt
->EdgeFlag
= save_EdgeFlag
;
10737 vfmt
->End
= save_End
;
10739 _MESA_INIT_EVAL_VTXFMT(vfmt
, save_
);
10741 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
10742 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
10743 vfmt
->Indexf
= save_Indexf
;
10744 vfmt
->Indexfv
= save_Indexfv
;
10745 vfmt
->Materialfv
= save_Materialfv
;
10746 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
10747 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
10748 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
10749 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
10750 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
10751 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
10752 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
10753 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
10754 vfmt
->Normal3f
= save_Normal3f
;
10755 vfmt
->Normal3fv
= save_Normal3fv
;
10756 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
10757 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
10758 vfmt
->TexCoord1f
= save_TexCoord1f
;
10759 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
10760 vfmt
->TexCoord2f
= save_TexCoord2f
;
10761 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
10762 vfmt
->TexCoord3f
= save_TexCoord3f
;
10763 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
10764 vfmt
->TexCoord4f
= save_TexCoord4f
;
10765 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
10766 vfmt
->Vertex2f
= save_Vertex2f
;
10767 vfmt
->Vertex2fv
= save_Vertex2fv
;
10768 vfmt
->Vertex3f
= save_Vertex3f
;
10769 vfmt
->Vertex3fv
= save_Vertex3fv
;
10770 vfmt
->Vertex4f
= save_Vertex4f
;
10771 vfmt
->Vertex4fv
= save_Vertex4fv
;
10772 vfmt
->VertexAttrib1fNV
= save_VertexAttrib1fNV
;
10773 vfmt
->VertexAttrib1fvNV
= save_VertexAttrib1fvNV
;
10774 vfmt
->VertexAttrib2fNV
= save_VertexAttrib2fNV
;
10775 vfmt
->VertexAttrib2fvNV
= save_VertexAttrib2fvNV
;
10776 vfmt
->VertexAttrib3fNV
= save_VertexAttrib3fNV
;
10777 vfmt
->VertexAttrib3fvNV
= save_VertexAttrib3fvNV
;
10778 vfmt
->VertexAttrib4fNV
= save_VertexAttrib4fNV
;
10779 vfmt
->VertexAttrib4fvNV
= save_VertexAttrib4fvNV
;
10780 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
10781 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
10782 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
10783 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
10784 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
10785 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
10786 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
10787 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
10789 vfmt
->Rectf
= save_Rectf
;
10791 /* GL_ARB_draw_instanced */
10792 vfmt
->DrawArraysInstanced
= save_DrawArraysInstancedARB
;
10793 vfmt
->DrawElementsInstanced
= save_DrawElementsInstancedARB
;
10795 /* GL_ARB_draw_elements_base_vertex */
10796 vfmt
->DrawElementsInstancedBaseVertex
= save_DrawElementsInstancedBaseVertexARB
;
10798 /* The driver is required to implement these as
10799 * 1) They can probably do a better job.
10800 * 2) A lot of new mechanisms would have to be added to this module
10801 * to support it. That code would probably never get used,
10805 vfmt
->DrawArrays
= 0;
10806 vfmt
->DrawElements
= 0;
10807 vfmt
->DrawRangeElements
= 0;
10808 vfmt
->MultiDrawElemementsEXT
= 0;
10809 vfmt
->DrawElementsBaseVertex
= 0;
10810 vfmt
->DrawRangeElementsBaseVertex
= 0;
10811 vfmt
->MultiDrawElemementsBaseVertex
= 0;
10817 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
10818 const GLvertexformat
*vfmt
)
10820 SET_CallList(disp
, vfmt
->CallList
);
10821 SET_CallLists(disp
, vfmt
->CallLists
);
10825 void _mesa_init_dlist_dispatch(struct _glapi_table
*disp
)
10827 SET_CallList(disp
, _mesa_CallList
);
10828 SET_CallLists(disp
, _mesa_CallLists
);
10830 SET_DeleteLists(disp
, _mesa_DeleteLists
);
10831 SET_EndList(disp
, _mesa_EndList
);
10832 SET_GenLists(disp
, _mesa_GenLists
);
10833 SET_IsList(disp
, _mesa_IsList
);
10834 SET_ListBase(disp
, _mesa_ListBase
);
10835 SET_NewList(disp
, _mesa_NewList
);
10839 #endif /* FEATURE_dlist */
10843 * Initialize display list state for given context.
10846 _mesa_init_display_list(struct gl_context
*ctx
)
10848 static GLboolean tableInitialized
= GL_FALSE
;
10850 /* zero-out the instruction size table, just once */
10851 if (!tableInitialized
) {
10852 memset(InstSize
, 0, sizeof(InstSize
));
10853 tableInitialized
= GL_TRUE
;
10856 /* extension info */
10857 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
10860 ctx
->ListState
.CallDepth
= 0;
10861 ctx
->ExecuteFlag
= GL_TRUE
;
10862 ctx
->CompileFlag
= GL_FALSE
;
10863 ctx
->ListState
.CurrentBlock
= NULL
;
10864 ctx
->ListState
.CurrentPos
= 0;
10866 /* Display List group */
10867 ctx
->List
.ListBase
= 0;
10870 _mesa_save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
10876 _mesa_free_display_list_data(struct gl_context
*ctx
)
10878 free(ctx
->ListExt
);
10879 ctx
->ListExt
= NULL
;