2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * \brief Extension handling
36 #include "extensions.h"
37 #include "mfeatures.h"
40 #define ALIGN(value, alignment) (((value) + alignment - 1) & ~(alignment - 1))
43 * \brief An element of the \c extension_table.
46 /** Name of extension, such as "GL_ARB_depth_clamp". */
49 /** Offset (in bytes) of the corresponding member in struct gl_extensions. */
52 /** Year the extension was proposed or approved. Used to sort the
53 * extension string chronologically. */
59 * Given a member \c x of struct gl_extensions, return offset of
62 #define o(x) offsetof(struct gl_extensions, x)
66 * \brief Table of supported OpenGL extensions for all API's.
68 static const struct extension extension_table
[] = {
70 { "GL_ARB_color_buffer_float", o(ARB_color_buffer_float
), 2004 },
71 { "GL_ARB_conservative_depth", o(ARB_conservative_depth
), 2011 },
72 { "GL_ARB_fragment_program", o(ARB_fragment_program
), 2002 },
73 { "GL_ARB_fragment_program_shadow", o(ARB_fragment_program_shadow
), 2003 },
74 { "GL_ARB_fragment_shader", o(ARB_fragment_shader
), 2002 },
75 { "GL_ARB_framebuffer_object", o(ARB_framebuffer_object
), 2005 },
76 { "GL_ARB_half_float_pixel", o(ARB_half_float_pixel
), 2003 },
77 { "GL_ARB_half_float_vertex", o(ARB_half_float_vertex
), 2008 },
78 { "GL_ARB_map_buffer_range", o(ARB_map_buffer_range
), 2008 },
79 { "GL_ARB_multisample", o(dummy_true
), 1994 },
80 { "GL_ARB_multitexture", o(dummy_true
), 1998 },
81 { "GL_ARB_pixel_buffer_object", o(EXT_pixel_buffer_object
), 2004 },
82 { "GL_ARB_point_parameters", o(EXT_point_parameters
), 1997 },
83 { "GL_ARB_point_sprite", o(ARB_point_sprite
), 2003 },
84 { "GL_ARB_robustness", o(dummy_true
), 2010 },
85 { "GL_ARB_shader_objects", o(ARB_shader_objects
), 2002 },
86 { "GL_ARB_shader_stencil_export", o(ARB_shader_stencil_export
), 2009 },
87 { "GL_ARB_shader_texture_lod", o(ARB_shader_texture_lod
), 2009 },
88 { "GL_ARB_shading_language_100", o(ARB_shading_language_100
), 2003 },
89 { "GL_ARB_texture_border_clamp", o(ARB_texture_border_clamp
), 2000 },
90 { "GL_ARB_texture_cube_map", o(ARB_texture_cube_map
), 1999 },
91 { "GL_ARB_texture_env_add", o(dummy_true
), 1999 },
92 { "GL_ARB_texture_env_combine", o(ARB_texture_env_combine
), 2001 },
93 { "GL_ARB_texture_env_crossbar", o(ARB_texture_env_crossbar
), 2001 },
94 { "GL_ARB_texture_env_dot3", o(ARB_texture_env_dot3
), 2001 },
95 { "GL_ARB_texture_float", o(ARB_texture_float
), 2004 },
96 { "GL_ARB_texture_mirrored_repeat", o(dummy_true
), 2001 },
97 { "GL_ARB_texture_non_power_of_two", o(ARB_texture_non_power_of_two
), 2003 },
98 { "GL_ARB_texture_storage", o(ARB_texture_storage
), 2011 },
99 { "GL_ARB_transpose_matrix", o(ARB_transpose_matrix
), 1999 },
100 { "GL_ARB_vertex_array_object", o(ARB_vertex_array_object
), 2006 },
101 { "GL_ARB_vertex_buffer_object", o(dummy_true
), 2003 },
102 { "GL_ARB_vertex_program", o(ARB_vertex_program
), 2002 },
103 { "GL_ARB_vertex_shader", o(ARB_vertex_shader
), 2002 },
104 { "GL_ARB_window_pos", o(ARB_window_pos
), 2001 },
106 { "GL_EXT_abgr", o(dummy_true
), 1995 },
107 { "GL_EXT_bgra", o(dummy_true
), 1995 },
108 { "GL_EXT_blend_color", o(EXT_blend_color
), 1995 },
109 { "GL_EXT_blend_equation_separate", o(EXT_blend_equation_separate
), 2003 },
110 { "GL_EXT_blend_func_separate", o(EXT_blend_func_separate
), 1999 },
111 { "GL_EXT_blend_minmax", o(EXT_blend_minmax
), 1995 },
112 { "GL_EXT_blend_subtract", o(dummy_true
), 1995 },
113 { "GL_EXT_clip_volume_hint", o(EXT_clip_volume_hint
), 1996 },
114 { "GL_EXT_compiled_vertex_array", o(EXT_compiled_vertex_array
), 1996 },
115 { "GL_EXT_copy_texture", o(dummy_true
), 1995 },
116 { "GL_EXT_depth_bounds_test", o(EXT_depth_bounds_test
), 2002 },
117 { "GL_EXT_draw_range_elements", o(EXT_draw_range_elements
), 1997 },
118 { "GL_EXT_fog_coord", o(EXT_fog_coord
), 1999 },
119 { "GL_EXT_framebuffer_blit", o(EXT_framebuffer_blit
), 2005 },
120 { "GL_EXT_framebuffer_multisample", o(EXT_framebuffer_multisample
), 2005 },
121 { "GL_EXT_framebuffer_object", o(EXT_framebuffer_object
), 2000 },
122 { "GL_EXT_gpu_program_parameters", o(EXT_gpu_program_parameters
), 2006 },
123 { "GL_EXT_gpu_shader4", o(EXT_gpu_shader4
), 2006 },
124 { "GL_EXT_multi_draw_arrays", o(dummy_true
), 1999 },
125 { "GL_EXT_packed_pixels", o(EXT_packed_pixels
), 1997 },
126 { "GL_EXT_pixel_buffer_object", o(EXT_pixel_buffer_object
), 2004 },
127 { "GL_EXT_point_parameters", o(EXT_point_parameters
), 1997 },
128 { "GL_EXT_polygon_offset", o(dummy_true
), 1995 },
129 { "GL_EXT_rescale_normal", o(EXT_rescale_normal
), 1997 },
130 { "GL_EXT_secondary_color", o(EXT_secondary_color
), 1999 },
131 { "GL_EXT_separate_shader_objects", o(EXT_separate_shader_objects
), 2008 },
132 { "GL_EXT_separate_specular_color", o(EXT_separate_specular_color
), 1997 },
133 { "GL_EXT_shadow_funcs", o(EXT_shadow_funcs
), 2002 },
134 { "GL_EXT_stencil_two_side", o(EXT_stencil_two_side
), 2001 },
135 { "GL_EXT_stencil_wrap", o(dummy_true
), 2002 },
136 { "GL_EXT_subtexture", o(dummy_true
), 1995 },
137 { "GL_EXT_texture3D", o(EXT_texture3D
), 1996 },
138 { "GL_EXT_texture_cube_map", o(ARB_texture_cube_map
), 2001 },
139 { "GL_EXT_texture_edge_clamp", o(dummy_true
), 1997 },
140 { "GL_EXT_texture_env_add", o(dummy_true
), 1999 },
141 { "GL_EXT_texture_env_combine", o(dummy_true
), 2000 },
142 { "GL_EXT_texture_env_dot3", o(EXT_texture_env_dot3
), 2000 },
143 { "GL_EXT_texture_filter_anisotropic", o(EXT_texture_filter_anisotropic
), 1999 },
144 { "GL_EXT_texture_integer", o(EXT_texture_integer
), 2006 },
145 { "GL_EXT_texture_lod_bias", o(dummy_true
), 1999 },
146 { "GL_EXT_texture_mirror_clamp", o(EXT_texture_mirror_clamp
), 2004 },
147 { "GL_EXT_texture_object", o(dummy_true
), 1995 },
148 { "GL_EXT_texture", o(dummy_true
), 1996 },
149 { "GL_EXT_vertex_array", o(dummy_true
), 1995 },
151 /* Vendor extensions */
152 { "GL_AMD_conservative_depth", o(ARB_conservative_depth
), 2009 },
153 { "GL_AMD_shader_stencil_export", o(ARB_shader_stencil_export
), 2009 },
154 { "GL_APPLE_object_purgeable", o(APPLE_object_purgeable
), 2006 },
155 { "GL_APPLE_packed_pixels", o(APPLE_packed_pixels
), 2002 },
156 { "GL_APPLE_vertex_array_object", o(APPLE_vertex_array_object
), 2002 },
157 { "GL_ATI_blend_equation_separate", o(EXT_blend_equation_separate
), 2003 },
158 { "GL_ATI_draw_buffers", o(dummy_true
), 2002 },
159 { "GL_ATI_envmap_bumpmap", o(ATI_envmap_bumpmap
), 2001 },
160 { "GL_ATI_separate_stencil", o(ATI_separate_stencil
), 2006 },
161 { "GL_ATI_texture_env_combine3", o(ATI_texture_env_combine3
), 2002 },
162 { "GL_ATI_texture_float", o(ARB_texture_float
), 2002 },
163 { "GL_ATI_texture_mirror_once", o(ATI_texture_mirror_once
), 2006 },
164 { "GL_IBM_multimode_draw_arrays", o(IBM_multimode_draw_arrays
), 1998 },
165 { "GL_IBM_rasterpos_clip", o(IBM_rasterpos_clip
), 1996 },
166 { "GL_IBM_texture_mirrored_repeat", o(dummy_true
), 1998 },
167 { "GL_INGR_blend_func_separate", o(EXT_blend_func_separate
), 1999 },
168 { "GL_MESA_pack_invert", o(MESA_pack_invert
), 2002 },
169 { "GL_MESA_resize_buffers", o(MESA_resize_buffers
), 1999 },
170 { "GL_MESA_window_pos", o(ARB_window_pos
), 2000 },
171 { "GL_MESA_ycbcr_texture", o(MESA_ycbcr_texture
), 2002 },
172 { "GL_NV_blend_square", o(NV_blend_square
), 1999 },
173 { "GL_NV_fog_distance", o(NV_fog_distance
), 2001 },
174 { "GL_NV_fragment_program", o(NV_fragment_program
), 2001 },
175 { "GL_NV_fragment_program_option", o(NV_fragment_program_option
), 2005 },
176 { "GL_NV_light_max_exponent", o(NV_light_max_exponent
), 1999 },
177 { "GL_NV_point_sprite", o(NV_point_sprite
), 2001 },
178 { "GL_NV_texgen_reflection", o(NV_texgen_reflection
), 1999 },
179 { "GL_NV_texture_barrier", o(NV_texture_barrier
), 2009 },
180 { "GL_NV_texture_env_combine4", o(NV_texture_env_combine4
), 1999 },
181 { "GL_NV_vertex_program1_1", o(NV_vertex_program1_1
), 2001 },
182 { "GL_NV_vertex_program", o(NV_vertex_program
), 2000 },
183 { "GL_SGIS_generate_mipmap", o(dummy_true
), 1997 },
184 { "GL_SGIS_texture_border_clamp", o(ARB_texture_border_clamp
), 1997 },
185 { "GL_SGIS_texture_edge_clamp", o(dummy_true
), 1997 },
186 { "GL_SGIS_texture_lod", o(SGIS_texture_lod
), 1997 },
187 { "GL_SUN_multi_draw_arrays", o(dummy_true
), 1999 },
194 * Given an extension name, lookup up the corresponding member of struct
195 * gl_extensions and return that member's offset (in bytes). If the name is
196 * not found in the \c extension_table, return 0.
198 * \param name Name of extension.
199 * \return Offset of member in struct gl_extensions.
202 name_to_offset(const char* name
)
204 const struct extension
*i
;
209 for (i
= extension_table
; i
->name
!= 0; ++i
) {
210 if (strcmp(name
, i
->name
) == 0)
219 * \brief Extensions enabled by default.
221 * These extensions are enabled by _mesa_init_extensions().
223 * XXX: Should these defaults also apply to GLES?
225 static const size_t default_extensions
[] = {
226 o(ARB_transpose_matrix
),
229 o(EXT_compiled_vertex_array
),
230 o(EXT_draw_range_elements
),
231 o(EXT_packed_pixels
),
232 o(EXT_rescale_normal
),
233 o(EXT_separate_specular_color
),
236 /* Vendor Extensions */
237 o(APPLE_packed_pixels
),
238 o(IBM_multimode_draw_arrays
),
239 o(IBM_rasterpos_clip
),
240 o(NV_light_max_exponent
),
241 o(NV_texgen_reflection
),
249 * Enable all extensions suitable for a software-only renderer.
250 * This is a convenience function used by the XMesa, OSMesa, GGI drivers, etc.
253 _mesa_enable_sw_extensions(struct gl_context
*ctx
)
255 #if FEATURE_ARB_fragment_program
256 ctx
->Extensions
.ARB_fragment_program
= GL_TRUE
;
257 ctx
->Extensions
.ARB_fragment_program_shadow
= GL_TRUE
;
259 #if FEATURE_ARB_fragment_shader
260 ctx
->Extensions
.ARB_fragment_shader
= GL_TRUE
;
262 #if FEATURE_ARB_framebuffer_object
263 ctx
->Extensions
.ARB_framebuffer_object
= GL_TRUE
;
265 ctx
->Extensions
.ARB_half_float_pixel
= GL_TRUE
;
266 ctx
->Extensions
.ARB_half_float_vertex
= GL_TRUE
;
267 ctx
->Extensions
.ARB_map_buffer_range
= GL_TRUE
;
268 ctx
->Extensions
.ARB_point_sprite
= GL_TRUE
;
269 #if FEATURE_ARB_shader_objects
270 ctx
->Extensions
.ARB_shader_objects
= GL_TRUE
;
271 ctx
->Extensions
.EXT_separate_shader_objects
= GL_TRUE
;
273 #if FEATURE_ARB_shading_language_100
274 ctx
->Extensions
.ARB_shading_language_100
= GL_TRUE
;
276 ctx
->Extensions
.ARB_texture_border_clamp
= GL_TRUE
;
277 ctx
->Extensions
.ARB_texture_cube_map
= GL_TRUE
;
278 ctx
->Extensions
.ARB_texture_env_combine
= GL_TRUE
;
279 ctx
->Extensions
.ARB_texture_env_crossbar
= GL_TRUE
;
280 ctx
->Extensions
.ARB_texture_env_dot3
= GL_TRUE
;
281 /*ctx->Extensions.ARB_texture_float = GL_TRUE;*/
282 ctx
->Extensions
.ARB_texture_non_power_of_two
= GL_TRUE
;
283 ctx
->Extensions
.ARB_texture_storage
= GL_TRUE
;
284 ctx
->Extensions
.ARB_vertex_array_object
= GL_TRUE
;
285 #if FEATURE_ARB_vertex_program
286 ctx
->Extensions
.ARB_vertex_program
= GL_TRUE
;
288 #if FEATURE_ARB_vertex_shader
289 ctx
->Extensions
.ARB_vertex_shader
= GL_TRUE
;
291 ctx
->Extensions
.APPLE_vertex_array_object
= GL_TRUE
;
292 #if FEATURE_APPLE_object_purgeable
293 ctx
->Extensions
.APPLE_object_purgeable
= GL_TRUE
;
295 ctx
->Extensions
.ATI_envmap_bumpmap
= GL_TRUE
;
296 ctx
->Extensions
.ATI_texture_env_combine3
= GL_TRUE
;
297 ctx
->Extensions
.ATI_texture_mirror_once
= GL_TRUE
;
298 ctx
->Extensions
.ATI_separate_stencil
= GL_TRUE
;
299 ctx
->Extensions
.EXT_blend_color
= GL_TRUE
;
300 ctx
->Extensions
.EXT_blend_equation_separate
= GL_TRUE
;
301 ctx
->Extensions
.EXT_blend_func_separate
= GL_TRUE
;
302 ctx
->Extensions
.EXT_blend_minmax
= GL_TRUE
;
303 ctx
->Extensions
.EXT_depth_bounds_test
= GL_TRUE
;
304 ctx
->Extensions
.EXT_fog_coord
= GL_TRUE
;
305 #if FEATURE_EXT_framebuffer_object
306 ctx
->Extensions
.EXT_framebuffer_object
= GL_TRUE
;
308 #if FEATURE_EXT_framebuffer_blit
309 ctx
->Extensions
.EXT_framebuffer_blit
= GL_TRUE
;
311 #if FEATURE_ARB_framebuffer_object
312 ctx
->Extensions
.EXT_framebuffer_multisample
= GL_TRUE
;
314 #if FEATURE_EXT_pixel_buffer_object
315 ctx
->Extensions
.EXT_pixel_buffer_object
= GL_TRUE
;
317 ctx
->Extensions
.EXT_point_parameters
= GL_TRUE
;
318 ctx
->Extensions
.EXT_shadow_funcs
= GL_TRUE
;
319 ctx
->Extensions
.EXT_secondary_color
= GL_TRUE
;
320 ctx
->Extensions
.EXT_stencil_two_side
= GL_TRUE
;
321 ctx
->Extensions
.EXT_texture_env_dot3
= GL_TRUE
;
322 ctx
->Extensions
.EXT_texture_filter_anisotropic
= GL_TRUE
;
323 ctx
->Extensions
.EXT_texture_mirror_clamp
= GL_TRUE
;
324 /*ctx->Extensions.IBM_multimode_draw_arrays = GL_TRUE;*/
325 ctx
->Extensions
.MESA_pack_invert
= GL_TRUE
;
326 ctx
->Extensions
.MESA_resize_buffers
= GL_TRUE
;
327 ctx
->Extensions
.MESA_ycbcr_texture
= GL_TRUE
;
328 ctx
->Extensions
.NV_blend_square
= GL_TRUE
;
329 /*ctx->Extensions.NV_light_max_exponent = GL_TRUE;*/
330 ctx
->Extensions
.NV_point_sprite
= GL_TRUE
;
331 ctx
->Extensions
.NV_texture_env_combine4
= GL_TRUE
;
332 /*ctx->Extensions.NV_texgen_reflection = GL_TRUE;*/
333 #if FEATURE_NV_vertex_program
334 ctx
->Extensions
.NV_vertex_program
= GL_TRUE
;
335 ctx
->Extensions
.NV_vertex_program1_1
= GL_TRUE
;
337 #if FEATURE_NV_fragment_program
338 ctx
->Extensions
.NV_fragment_program
= GL_TRUE
;
340 #if FEATURE_NV_fragment_program && FEATURE_ARB_fragment_program
341 ctx
->Extensions
.NV_fragment_program_option
= GL_TRUE
;
343 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
344 ctx
->Extensions
.EXT_gpu_program_parameters
= GL_TRUE
;
346 #if FEATURE_texture_fxt1
347 _mesa_enable_extension(ctx
, "GL_3DFX_texture_compression_FXT1");
349 #if FEATURE_texture_s3tc
350 if (ctx
->Mesa_DXTn
) {
351 _mesa_enable_extension(ctx
, "GL_EXT_texture_compression_s3tc");
352 _mesa_enable_extension(ctx
, "GL_S3_s3tc");
359 * Enable all OpenGL 1.3 features and extensions.
360 * A convenience function to be called by drivers.
363 _mesa_enable_1_3_extensions(struct gl_context
*ctx
)
365 ctx
->Extensions
.ARB_texture_border_clamp
= GL_TRUE
;
366 ctx
->Extensions
.ARB_texture_cube_map
= GL_TRUE
;
367 ctx
->Extensions
.ARB_texture_env_combine
= GL_TRUE
;
368 ctx
->Extensions
.ARB_texture_env_dot3
= GL_TRUE
;
369 /*ctx->Extensions.ARB_transpose_matrix = GL_TRUE;*/
375 * Enable all OpenGL 1.4 features and extensions.
376 * A convenience function to be called by drivers.
379 _mesa_enable_1_4_extensions(struct gl_context
*ctx
)
381 ctx
->Extensions
.ARB_texture_env_crossbar
= GL_TRUE
;
382 ctx
->Extensions
.ARB_window_pos
= GL_TRUE
;
383 ctx
->Extensions
.EXT_blend_color
= GL_TRUE
;
384 ctx
->Extensions
.EXT_blend_func_separate
= GL_TRUE
;
385 ctx
->Extensions
.EXT_blend_minmax
= GL_TRUE
;
386 ctx
->Extensions
.EXT_fog_coord
= GL_TRUE
;
387 ctx
->Extensions
.EXT_point_parameters
= GL_TRUE
;
388 ctx
->Extensions
.EXT_secondary_color
= GL_TRUE
;
393 * Enable all OpenGL 1.5 features and extensions.
394 * A convenience function to be called by drivers.
397 _mesa_enable_1_5_extensions(struct gl_context
*ctx
)
399 ctx
->Extensions
.EXT_shadow_funcs
= GL_TRUE
;
404 * Enable all OpenGL 2.0 features and extensions.
405 * A convenience function to be called by drivers.
408 _mesa_enable_2_0_extensions(struct gl_context
*ctx
)
410 #if FEATURE_ARB_fragment_shader
411 ctx
->Extensions
.ARB_fragment_shader
= GL_TRUE
;
413 ctx
->Extensions
.ARB_point_sprite
= GL_TRUE
;
414 ctx
->Extensions
.EXT_blend_equation_separate
= GL_TRUE
;
415 ctx
->Extensions
.ARB_texture_non_power_of_two
= GL_TRUE
;
416 #if FEATURE_ARB_shader_objects
417 ctx
->Extensions
.ARB_shader_objects
= GL_TRUE
;
419 #if FEATURE_ARB_shading_language_100
420 ctx
->Extensions
.ARB_shading_language_100
= GL_TRUE
;
422 ctx
->Extensions
.EXT_stencil_two_side
= GL_TRUE
;
423 #if FEATURE_ARB_vertex_shader
424 ctx
->Extensions
.ARB_vertex_shader
= GL_TRUE
;
430 * Enable all OpenGL 2.1 features and extensions.
431 * A convenience function to be called by drivers.
434 _mesa_enable_2_1_extensions(struct gl_context
*ctx
)
436 #if FEATURE_EXT_pixel_buffer_object
437 ctx
->Extensions
.EXT_pixel_buffer_object
= GL_TRUE
;
443 * Either enable or disable the named extension.
444 * \return GL_TRUE for success, GL_FALSE if invalid extension name
447 set_extension( struct gl_context
*ctx
, const char *name
, GLboolean state
)
451 if (ctx
->Extensions
.String
) {
452 /* The string was already queried - can't change it now! */
453 _mesa_problem(ctx
, "Trying to enable/disable extension after glGetString(GL_EXTENSIONS): %s", name
);
457 offset
= name_to_offset(name
);
459 _mesa_problem(ctx
, "Trying to enable/disable unknown extension %s",
462 } else if (offset
== o(dummy_true
) && state
== GL_FALSE
) {
463 _mesa_problem(ctx
, "Trying to disable a permanently enabled extension: "
467 GLboolean
*base
= (GLboolean
*) &ctx
->Extensions
;
468 base
[offset
] = state
;
475 * Enable the named extension.
476 * Typically called by drivers.
479 _mesa_enable_extension( struct gl_context
*ctx
, const char *name
)
481 if (!set_extension(ctx
, name
, GL_TRUE
))
482 _mesa_problem(ctx
, "Trying to enable unknown extension: %s", name
);
487 * Disable the named extension.
488 * XXX is this really needed???
491 _mesa_disable_extension( struct gl_context
*ctx
, const char *name
)
493 if (!set_extension(ctx
, name
, GL_FALSE
))
494 _mesa_problem(ctx
, "Trying to disable unknown extension: %s", name
);
499 * Test if the named extension is enabled in this context.
502 _mesa_extension_is_enabled( struct gl_context
*ctx
, const char *name
)
510 offset
= name_to_offset(name
);
513 base
= (GLboolean
*) &ctx
->Extensions
;
519 * \brief Apply the \c MESA_EXTENSION_OVERRIDE environment variable.
521 * \c MESA_EXTENSION_OVERRIDE is a space-separated list of extensions to
522 * enable or disable. The list is processed thus:
523 * - Enable recognized extension names that are prefixed with '+'.
524 * - Disable recognized extension names that are prefixed with '-'.
525 * - Enable recognized extension names that are not prefixed.
526 * - Collect unrecognized extension names in a new string.
528 * \return Space-separated list of unrecognized extension names (which must
529 * be freed). Does not return \c NULL.
532 get_extension_override( struct gl_context
*ctx
)
534 const char *env_const
= _mesa_getenv("MESA_EXTENSION_OVERRIDE");
540 if (env_const
== NULL
) {
541 /* Return the empty string rather than NULL. This simplifies the logic
542 * of client functions. */
543 return calloc(4, sizeof(char));
546 /* extra_exts: List of unrecognized extensions. */
547 extra_exts
= calloc(ALIGN(strlen(env_const
) + 2, 4), sizeof(char));
549 /* Copy env_const because strtok() is destructive. */
550 env
= strdup(env_const
);
551 for (ext
= strtok(env
, " "); ext
!= NULL
; ext
= strtok(NULL
, " ")) {
567 recognized
= set_extension(ctx
, ext
, enable
);
569 strcat(extra_exts
, ext
);
570 strcat(extra_exts
, " ");
576 /* Remove trailing space. */
577 len
= strlen(extra_exts
);
578 if (extra_exts
[len
- 1] == ' ')
579 extra_exts
[len
- 1] = '\0';
586 * \brief Initialize extension tables and enable default extensions.
588 * This should be called during context initialization.
589 * Note: Sets gl_extensions.dummy_true to true.
592 _mesa_init_extensions( struct gl_context
*ctx
)
594 GLboolean
*base
= (GLboolean
*) &ctx
->Extensions
;
595 GLboolean
*sentinel
= base
+ o(extension_sentinel
);
599 /* First, turn all extensions off. */
600 for (i
= base
; i
!= sentinel
; ++i
)
603 /* Then, selectively turn default extensions on. */
604 ctx
->Extensions
.dummy_true
= GL_TRUE
;
605 for (j
= default_extensions
; *j
!= 0; ++j
)
610 typedef unsigned short extension_index
;
614 * Compare two entries of the extensions table. Sorts first by year,
617 * Arguments are indices into extension_table.
620 extension_compare(const void *p1
, const void *p2
)
622 extension_index i1
= * (const extension_index
*) p1
;
623 extension_index i2
= * (const extension_index
*) p2
;
624 const struct extension
*e1
= &extension_table
[i1
];
625 const struct extension
*e2
= &extension_table
[i2
];
628 res
= (int)e1
->year
- (int)e2
->year
;
631 res
= strcmp(e1
->name
, e2
->name
);
639 * Construct the GL_EXTENSIONS string. Called the first time that
640 * glGetString(GL_EXTENSIONS) is called.
643 _mesa_make_extension_string(struct gl_context
*ctx
)
645 /* The extension string. */
647 /* Length of extension string. */
649 /* Number of extensions */
651 /* Indices of the extensions sorted by year */
652 extension_index
*extension_indices
;
653 /* String of extra extensions. */
654 char *extra_extensions
= get_extension_override(ctx
);
655 GLboolean
*base
= (GLboolean
*) &ctx
->Extensions
;
656 const struct extension
*i
;
658 unsigned maxYear
= ~0;
660 /* Check if the MESA_EXTENSION_MAX_YEAR env var is set */
662 const char *env
= getenv("MESA_EXTENSION_MAX_YEAR");
665 _mesa_debug(ctx
, "Note: limiting GL extensions to %u or earlier\n",
670 /* Compute length of the extension string. */
672 for (i
= extension_table
; i
->name
!= 0; ++i
) {
673 if (base
[i
->offset
] &&
674 i
->year
<= maxYear
) {
675 length
+= strlen(i
->name
) + 1; /* +1 for space */
679 if (extra_extensions
!= NULL
)
680 length
+= 1 + strlen(extra_extensions
); /* +1 for space */
682 exts
= (char *) calloc(ALIGN(length
+ 1, 4), sizeof(char));
684 free(extra_extensions
);
688 extension_indices
= malloc(count
* sizeof(extension_index
));
689 if (extension_indices
== NULL
) {
691 free(extra_extensions
);
695 /* Sort extensions in chronological order because certain old applications (e.g.,
696 * Quake3 demo) store the extension list in a static size buffer so chronologically
697 * order ensure that the extensions that such applications expect will fit into
701 for (i
= extension_table
; i
->name
!= 0; ++i
) {
702 if (base
[i
->offset
] &&
703 i
->year
<= maxYear
) {
704 extension_indices
[j
++] = i
- extension_table
;
708 qsort(extension_indices
, count
, sizeof *extension_indices
, extension_compare
);
710 /* Build the extension string.*/
711 for (j
= 0; j
< count
; ++j
) {
712 i
= &extension_table
[extension_indices
[j
]];
713 assert(base
[i
->offset
]);
714 strcat(exts
, i
->name
);
717 free(extension_indices
);
718 if (extra_extensions
!= 0) {
719 strcat(exts
, extra_extensions
);
720 free(extra_extensions
);
723 return (GLubyte
*) exts
;
727 * Return number of enabled extensions.
730 _mesa_get_extension_count(struct gl_context
*ctx
)
733 const struct extension
*i
;
735 /* only count once */
736 if (ctx
->Extensions
.Count
!= 0)
737 return ctx
->Extensions
.Count
;
739 base
= (GLboolean
*) &ctx
->Extensions
;
740 for (i
= extension_table
; i
->name
!= 0; ++i
) {
741 if (base
[i
->offset
]) {
742 ctx
->Extensions
.Count
++;
745 return ctx
->Extensions
.Count
;
749 * Return name of i-th enabled extension
752 _mesa_get_enabled_extension(struct gl_context
*ctx
, GLuint index
)
754 const GLboolean
*base
;
756 const struct extension
*i
;
761 base
= (GLboolean
*) &ctx
->Extensions
;
763 for (i
= extension_table
; i
->name
!= 0; ++i
) {
764 if (n
== index
&& base
[i
->offset
]) {
765 return (GLubyte
*) i
->name
;
766 } else if (base
[i
->offset
]) {