2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (c) 2008-2009 VMware, Inc.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 #include "mfeatures.h"
34 * Information about texture formats.
40 /** text name for debugging */
44 * Base format is one of GL_RED, GL_RG, GL_RGB, GL_RGBA, GL_ALPHA,
45 * GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA,
46 * GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL, GL_DUDV_ATI.
51 * Logical data type: one of GL_UNSIGNED_NORMALIZED, GL_SIGNED_NORMALIZED,
52 * GL_UNSIGNED_INT, GL_INT, GL_FLOAT.
60 GLubyte LuminanceBits
;
61 GLubyte IntensityBits
;
67 * To describe compressed formats. If not compressed, Width=Height=1.
69 GLubyte BlockWidth
, BlockHeight
;
70 GLubyte BytesPerBlock
;
75 * Info about each format.
76 * These must be in the same order as the MESA_FORMAT_* enums so that
77 * we can do lookups without searching.
79 static struct gl_format_info format_info
[MESA_FORMAT_COUNT
] =
82 MESA_FORMAT_NONE
, /* Name */
83 "MESA_FORMAT_NONE", /* StrName */
84 GL_NONE
, /* BaseFormat */
85 GL_NONE
, /* DataType */
86 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
87 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
88 0, 0, 0 /* BlockWidth/Height,Bytes */
91 MESA_FORMAT_RGBA8888
, /* Name */
92 "MESA_FORMAT_RGBA8888", /* StrName */
93 GL_RGBA
, /* BaseFormat */
94 GL_UNSIGNED_NORMALIZED
, /* DataType */
95 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
96 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
97 1, 1, 4 /* BlockWidth/Height,Bytes */
100 MESA_FORMAT_RGBA8888_REV
, /* Name */
101 "MESA_FORMAT_RGBA8888_REV", /* StrName */
102 GL_RGBA
, /* BaseFormat */
103 GL_UNSIGNED_NORMALIZED
, /* DataType */
104 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
105 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
106 1, 1, 4 /* BlockWidth/Height,Bytes */
109 MESA_FORMAT_ARGB8888
, /* Name */
110 "MESA_FORMAT_ARGB8888", /* StrName */
111 GL_RGBA
, /* BaseFormat */
112 GL_UNSIGNED_NORMALIZED
, /* DataType */
113 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
114 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
115 1, 1, 4 /* BlockWidth/Height,Bytes */
118 MESA_FORMAT_ARGB8888_REV
, /* Name */
119 "MESA_FORMAT_ARGB8888_REV", /* StrName */
120 GL_RGBA
, /* BaseFormat */
121 GL_UNSIGNED_NORMALIZED
, /* DataType */
122 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
123 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
124 1, 1, 4 /* BlockWidth/Height,Bytes */
127 MESA_FORMAT_RGBX8888
, /* Name */
128 "MESA_FORMAT_RGBX8888", /* StrName */
129 GL_RGB
, /* BaseFormat */
130 GL_UNSIGNED_NORMALIZED
, /* DataType */
131 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
132 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
133 1, 1, 4 /* BlockWidth/Height,Bytes */
136 MESA_FORMAT_RGBX8888_REV
, /* Name */
137 "MESA_FORMAT_RGBX8888_REV", /* StrName */
138 GL_RGB
, /* BaseFormat */
139 GL_UNSIGNED_NORMALIZED
, /* DataType */
140 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
141 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
142 1, 1, 4 /* BlockWidth/Height,Bytes */
145 MESA_FORMAT_XRGB8888
, /* Name */
146 "MESA_FORMAT_XRGB8888", /* StrName */
147 GL_RGB
, /* BaseFormat */
148 GL_UNSIGNED_NORMALIZED
, /* DataType */
149 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
150 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
151 1, 1, 4 /* BlockWidth/Height,Bytes */
154 MESA_FORMAT_XRGB8888_REV
, /* Name */
155 "MESA_FORMAT_XRGB8888_REV", /* StrName */
156 GL_RGB
, /* BaseFormat */
157 GL_UNSIGNED_NORMALIZED
, /* DataType */
158 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
159 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
160 1, 1, 4 /* BlockWidth/Height,Bytes */
163 MESA_FORMAT_RGB888
, /* Name */
164 "MESA_FORMAT_RGB888", /* StrName */
165 GL_RGB
, /* BaseFormat */
166 GL_UNSIGNED_NORMALIZED
, /* DataType */
167 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
168 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
169 1, 1, 3 /* BlockWidth/Height,Bytes */
172 MESA_FORMAT_BGR888
, /* Name */
173 "MESA_FORMAT_BGR888", /* StrName */
174 GL_RGB
, /* BaseFormat */
175 GL_UNSIGNED_NORMALIZED
, /* DataType */
176 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
177 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
178 1, 1, 3 /* BlockWidth/Height,Bytes */
181 MESA_FORMAT_RGB565
, /* Name */
182 "MESA_FORMAT_RGB565", /* StrName */
183 GL_RGB
, /* BaseFormat */
184 GL_UNSIGNED_NORMALIZED
, /* DataType */
185 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */
186 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
187 1, 1, 2 /* BlockWidth/Height,Bytes */
190 MESA_FORMAT_RGB565_REV
, /* Name */
191 "MESA_FORMAT_RGB565_REV", /* StrName */
192 GL_RGB
, /* BaseFormat */
193 GL_UNSIGNED_NORMALIZED
, /* DataType */
194 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */
195 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
196 1, 1, 2 /* BlockWidth/Height,Bytes */
199 MESA_FORMAT_ARGB4444
, /* Name */
200 "MESA_FORMAT_ARGB4444", /* StrName */
201 GL_RGBA
, /* BaseFormat */
202 GL_UNSIGNED_NORMALIZED
, /* DataType */
203 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */
204 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
205 1, 1, 2 /* BlockWidth/Height,Bytes */
208 MESA_FORMAT_ARGB4444_REV
, /* Name */
209 "MESA_FORMAT_ARGB4444_REV", /* StrName */
210 GL_RGBA
, /* BaseFormat */
211 GL_UNSIGNED_NORMALIZED
, /* DataType */
212 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */
213 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
214 1, 1, 2 /* BlockWidth/Height,Bytes */
217 MESA_FORMAT_RGBA5551
, /* Name */
218 "MESA_FORMAT_RGBA5551", /* StrName */
219 GL_RGBA
, /* BaseFormat */
220 GL_UNSIGNED_NORMALIZED
, /* DataType */
221 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
222 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
223 1, 1, 2 /* BlockWidth/Height,Bytes */
226 MESA_FORMAT_ARGB1555
, /* Name */
227 "MESA_FORMAT_ARGB1555", /* StrName */
228 GL_RGBA
, /* BaseFormat */
229 GL_UNSIGNED_NORMALIZED
, /* DataType */
230 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
231 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
232 1, 1, 2 /* BlockWidth/Height,Bytes */
235 MESA_FORMAT_ARGB1555_REV
, /* Name */
236 "MESA_FORMAT_ARGB1555_REV", /* StrName */
237 GL_RGBA
, /* BaseFormat */
238 GL_UNSIGNED_NORMALIZED
, /* DataType */
239 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
240 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
241 1, 1, 2 /* BlockWidth/Height,Bytes */
244 MESA_FORMAT_AL44
, /* Name */
245 "MESA_FORMAT_AL44", /* StrName */
246 GL_LUMINANCE_ALPHA
, /* BaseFormat */
247 GL_UNSIGNED_NORMALIZED
, /* DataType */
248 0, 0, 0, 4, /* Red/Green/Blue/AlphaBits */
249 4, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
250 1, 1, 1 /* BlockWidth/Height,Bytes */
253 MESA_FORMAT_AL88
, /* Name */
254 "MESA_FORMAT_AL88", /* StrName */
255 GL_LUMINANCE_ALPHA
, /* BaseFormat */
256 GL_UNSIGNED_NORMALIZED
, /* DataType */
257 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
258 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
259 1, 1, 2 /* BlockWidth/Height,Bytes */
262 MESA_FORMAT_AL88_REV
, /* Name */
263 "MESA_FORMAT_AL88_REV", /* StrName */
264 GL_LUMINANCE_ALPHA
, /* BaseFormat */
265 GL_UNSIGNED_NORMALIZED
, /* DataType */
266 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
267 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
268 1, 1, 2 /* BlockWidth/Height,Bytes */
271 MESA_FORMAT_AL1616
, /* Name */
272 "MESA_FORMAT_AL1616", /* StrName */
273 GL_LUMINANCE_ALPHA
, /* BaseFormat */
274 GL_UNSIGNED_NORMALIZED
, /* DataType */
275 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
276 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
277 1, 1, 4 /* BlockWidth/Height,Bytes */
280 MESA_FORMAT_AL1616_REV
, /* Name */
281 "MESA_FORMAT_AL1616_REV", /* StrName */
282 GL_LUMINANCE_ALPHA
, /* BaseFormat */
283 GL_UNSIGNED_NORMALIZED
, /* DataType */
284 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
285 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
286 1, 1, 4 /* BlockWidth/Height,Bytes */
289 MESA_FORMAT_RGB332
, /* Name */
290 "MESA_FORMAT_RGB332", /* StrName */
291 GL_RGB
, /* BaseFormat */
292 GL_UNSIGNED_NORMALIZED
, /* DataType */
293 3, 3, 2, 0, /* Red/Green/Blue/AlphaBits */
294 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
295 1, 1, 1 /* BlockWidth/Height,Bytes */
298 MESA_FORMAT_A8
, /* Name */
299 "MESA_FORMAT_A8", /* StrName */
300 GL_ALPHA
, /* BaseFormat */
301 GL_UNSIGNED_NORMALIZED
, /* DataType */
302 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
303 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
304 1, 1, 1 /* BlockWidth/Height,Bytes */
307 MESA_FORMAT_A16
, /* Name */
308 "MESA_FORMAT_A16", /* StrName */
309 GL_ALPHA
, /* BaseFormat */
310 GL_UNSIGNED_NORMALIZED
, /* DataType */
311 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
312 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
313 1, 1, 2 /* BlockWidth/Height,Bytes */
316 MESA_FORMAT_L8
, /* Name */
317 "MESA_FORMAT_L8", /* StrName */
318 GL_LUMINANCE
, /* BaseFormat */
319 GL_UNSIGNED_NORMALIZED
, /* DataType */
320 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
321 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
322 1, 1, 1 /* BlockWidth/Height,Bytes */
325 MESA_FORMAT_L16
, /* Name */
326 "MESA_FORMAT_L16", /* StrName */
327 GL_LUMINANCE
, /* BaseFormat */
328 GL_UNSIGNED_NORMALIZED
, /* DataType */
329 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
330 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
331 1, 1, 2 /* BlockWidth/Height,Bytes */
334 MESA_FORMAT_I8
, /* Name */
335 "MESA_FORMAT_I8", /* StrName */
336 GL_INTENSITY
, /* BaseFormat */
337 GL_UNSIGNED_NORMALIZED
, /* DataType */
338 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
339 0, 8, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
340 1, 1, 1 /* BlockWidth/Height,Bytes */
343 MESA_FORMAT_I16
, /* Name */
344 "MESA_FORMAT_I16", /* StrName */
345 GL_INTENSITY
, /* BaseFormat */
346 GL_UNSIGNED_NORMALIZED
, /* DataType */
347 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
348 0, 16, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
349 1, 1, 2 /* BlockWidth/Height,Bytes */
352 MESA_FORMAT_YCBCR
, /* Name */
353 "MESA_FORMAT_YCBCR", /* StrName */
354 GL_YCBCR_MESA
, /* BaseFormat */
355 GL_UNSIGNED_NORMALIZED
, /* DataType */
356 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
357 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
358 1, 1, 2 /* BlockWidth/Height,Bytes */
361 MESA_FORMAT_YCBCR_REV
, /* Name */
362 "MESA_FORMAT_YCBCR_REV", /* StrName */
363 GL_YCBCR_MESA
, /* BaseFormat */
364 GL_UNSIGNED_NORMALIZED
, /* DataType */
365 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
366 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
367 1, 1, 2 /* BlockWidth/Height,Bytes */
373 GL_UNSIGNED_NORMALIZED
,
382 GL_UNSIGNED_NORMALIZED
,
391 GL_UNSIGNED_NORMALIZED
,
400 GL_UNSIGNED_NORMALIZED
,
407 "MESA_FORMAT_RG1616",
409 GL_UNSIGNED_NORMALIZED
,
415 MESA_FORMAT_RG1616_REV
,
416 "MESA_FORMAT_RG1616_REV",
418 GL_UNSIGNED_NORMALIZED
,
424 MESA_FORMAT_Z24_S8
, /* Name */
425 "MESA_FORMAT_Z24_S8", /* StrName */
426 GL_DEPTH_STENCIL
, /* BaseFormat */
427 GL_UNSIGNED_NORMALIZED
, /* DataType */
428 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
429 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */
430 1, 1, 4 /* BlockWidth/Height,Bytes */
433 MESA_FORMAT_S8_Z24
, /* Name */
434 "MESA_FORMAT_S8_Z24", /* StrName */
435 GL_DEPTH_STENCIL
, /* BaseFormat */
436 GL_UNSIGNED_NORMALIZED
, /* DataType */
437 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
438 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */
439 1, 1, 4 /* BlockWidth/Height,Bytes */
442 MESA_FORMAT_Z16
, /* Name */
443 "MESA_FORMAT_Z16", /* StrName */
444 GL_DEPTH_COMPONENT
, /* BaseFormat */
445 GL_UNSIGNED_NORMALIZED
, /* DataType */
446 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
447 0, 0, 0, 16, 0, /* Lum/Int/Index/Depth/StencilBits */
448 1, 1, 2 /* BlockWidth/Height,Bytes */
451 MESA_FORMAT_X8_Z24
, /* Name */
452 "MESA_FORMAT_X8_Z24", /* StrName */
453 GL_DEPTH_COMPONENT
, /* BaseFormat */
454 GL_UNSIGNED_NORMALIZED
, /* DataType */
455 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
456 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */
457 1, 1, 4 /* BlockWidth/Height,Bytes */
460 MESA_FORMAT_Z24_X8
, /* Name */
461 "MESA_FORMAT_Z24_X8", /* StrName */
462 GL_DEPTH_COMPONENT
, /* BaseFormat */
463 GL_UNSIGNED_NORMALIZED
, /* DataType */
464 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
465 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */
466 1, 1, 4 /* BlockWidth/Height,Bytes */
469 MESA_FORMAT_Z32
, /* Name */
470 "MESA_FORMAT_Z32", /* StrName */
471 GL_DEPTH_COMPONENT
, /* BaseFormat */
472 GL_UNSIGNED_NORMALIZED
, /* DataType */
473 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
474 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */
475 1, 1, 4 /* BlockWidth/Height,Bytes */
478 MESA_FORMAT_S8
, /* Name */
479 "MESA_FORMAT_S8", /* StrName */
480 GL_STENCIL_INDEX
, /* BaseFormat */
481 GL_UNSIGNED_INT
, /* DataType */
482 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
483 0, 0, 0, 0, 8, /* Lum/Int/Index/Depth/StencilBits */
484 1, 1, 1 /* BlockWidth/Height,Bytes */
490 GL_UNSIGNED_NORMALIZED
,
497 "MESA_FORMAT_SRGBA8",
499 GL_UNSIGNED_NORMALIZED
,
506 "MESA_FORMAT_SARGB8",
508 GL_UNSIGNED_NORMALIZED
,
517 GL_UNSIGNED_NORMALIZED
,
526 GL_UNSIGNED_NORMALIZED
,
532 MESA_FORMAT_SRGB_DXT1
, /* Name */
533 "MESA_FORMAT_SRGB_DXT1", /* StrName */
534 GL_RGB
, /* BaseFormat */
535 GL_UNSIGNED_NORMALIZED
, /* DataType */
536 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */
537 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
538 4, 4, 8 /* 8 bytes per 4x4 block */
541 MESA_FORMAT_SRGBA_DXT1
,
542 "MESA_FORMAT_SRGBA_DXT1",
544 GL_UNSIGNED_NORMALIZED
,
547 4, 4, 8 /* 8 bytes per 4x4 block */
550 MESA_FORMAT_SRGBA_DXT3
,
551 "MESA_FORMAT_SRGBA_DXT3",
553 GL_UNSIGNED_NORMALIZED
,
556 4, 4, 16 /* 16 bytes per 4x4 block */
559 MESA_FORMAT_SRGBA_DXT5
,
560 "MESA_FORMAT_SRGBA_DXT5",
562 GL_UNSIGNED_NORMALIZED
,
565 4, 4, 16 /* 16 bytes per 4x4 block */
569 MESA_FORMAT_RGB_FXT1
,
570 "MESA_FORMAT_RGB_FXT1",
572 GL_UNSIGNED_NORMALIZED
,
573 4, 4, 4, 0, /* approx Red/Green/BlueBits */
575 8, 4, 16 /* 16 bytes per 8x4 block */
578 MESA_FORMAT_RGBA_FXT1
,
579 "MESA_FORMAT_RGBA_FXT1",
581 GL_UNSIGNED_NORMALIZED
,
582 4, 4, 4, 1, /* approx Red/Green/Blue/AlphaBits */
584 8, 4, 16 /* 16 bytes per 8x4 block */
588 MESA_FORMAT_RGB_DXT1
, /* Name */
589 "MESA_FORMAT_RGB_DXT1", /* StrName */
590 GL_RGB
, /* BaseFormat */
591 GL_UNSIGNED_NORMALIZED
, /* DataType */
592 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */
593 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
594 4, 4, 8 /* 8 bytes per 4x4 block */
597 MESA_FORMAT_RGBA_DXT1
,
598 "MESA_FORMAT_RGBA_DXT1",
600 GL_UNSIGNED_NORMALIZED
,
603 4, 4, 8 /* 8 bytes per 4x4 block */
606 MESA_FORMAT_RGBA_DXT3
,
607 "MESA_FORMAT_RGBA_DXT3",
609 GL_UNSIGNED_NORMALIZED
,
612 4, 4, 16 /* 16 bytes per 4x4 block */
615 MESA_FORMAT_RGBA_DXT5
,
616 "MESA_FORMAT_RGBA_DXT5",
618 GL_UNSIGNED_NORMALIZED
,
621 4, 4, 16 /* 16 bytes per 4x4 block */
624 MESA_FORMAT_RGBA_FLOAT32
,
625 "MESA_FORMAT_RGBA_FLOAT32",
633 MESA_FORMAT_RGBA_FLOAT16
,
634 "MESA_FORMAT_RGBA_FLOAT16",
642 MESA_FORMAT_RGB_FLOAT32
,
643 "MESA_FORMAT_RGB_FLOAT32",
651 MESA_FORMAT_RGB_FLOAT16
,
652 "MESA_FORMAT_RGB_FLOAT16",
660 MESA_FORMAT_ALPHA_FLOAT32
,
661 "MESA_FORMAT_ALPHA_FLOAT32",
669 MESA_FORMAT_ALPHA_FLOAT16
,
670 "MESA_FORMAT_ALPHA_FLOAT16",
678 MESA_FORMAT_LUMINANCE_FLOAT32
,
679 "MESA_FORMAT_LUMINANCE_FLOAT32",
687 MESA_FORMAT_LUMINANCE_FLOAT16
,
688 "MESA_FORMAT_LUMINANCE_FLOAT16",
696 MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32
,
697 "MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32",
705 MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16
,
706 "MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16",
714 MESA_FORMAT_INTENSITY_FLOAT32
,
715 "MESA_FORMAT_INTENSITY_FLOAT32",
723 MESA_FORMAT_INTENSITY_FLOAT16
,
724 "MESA_FORMAT_INTENSITY_FLOAT16",
732 MESA_FORMAT_R_FLOAT32
,
733 "MESA_FORMAT_R_FLOAT32",
741 MESA_FORMAT_R_FLOAT16
,
742 "MESA_FORMAT_R_FLOAT16",
750 MESA_FORMAT_RG_FLOAT32
,
751 "MESA_FORMAT_RG_FLOAT32",
759 MESA_FORMAT_RG_FLOAT16
,
760 "MESA_FORMAT_RG_FLOAT16",
768 /* unnormalized signed int formats */
769 /* unnormalized unsigned int formats */
771 MESA_FORMAT_ALPHA_UINT8
,
772 "MESA_FORMAT_ALPHA_UINT8",
780 MESA_FORMAT_ALPHA_UINT16
,
781 "MESA_FORMAT_ALPHA_UINT16",
789 MESA_FORMAT_ALPHA_UINT32
,
790 "MESA_FORMAT_ALPHA_UINT32",
798 MESA_FORMAT_ALPHA_INT8
,
799 "MESA_FORMAT_ALPHA_INT8",
807 MESA_FORMAT_ALPHA_INT16
,
808 "MESA_FORMAT_ALPHA_INT16",
816 MESA_FORMAT_ALPHA_INT32
,
817 "MESA_FORMAT_ALPHA_INT32",
825 MESA_FORMAT_INTENSITY_UINT8
,
826 "MESA_FORMAT_INTENSITY_UINT8",
834 MESA_FORMAT_INTENSITY_UINT16
,
835 "MESA_FORMAT_INTENSITY_UINT16",
843 MESA_FORMAT_INTENSITY_UINT32
,
844 "MESA_FORMAT_INTENSITY_UINT32",
852 MESA_FORMAT_INTENSITY_INT8
,
853 "MESA_FORMAT_INTENSITY_INT8",
861 MESA_FORMAT_INTENSITY_INT16
,
862 "MESA_FORMAT_INTENSITY_INT16",
870 MESA_FORMAT_INTENSITY_INT32
,
871 "MESA_FORMAT_INTENSITY_INT32",
879 MESA_FORMAT_LUMINANCE_UINT8
,
880 "MESA_FORMAT_LUMINANCE_UINT8",
888 MESA_FORMAT_LUMINANCE_UINT16
,
889 "MESA_FORMAT_LUMINANCE_UINT16",
897 MESA_FORMAT_LUMINANCE_UINT32
,
898 "MESA_FORMAT_LUMINANCE_UINT32",
906 MESA_FORMAT_LUMINANCE_INT8
,
907 "MESA_FORMAT_LUMINANCE_INT8",
915 MESA_FORMAT_LUMINANCE_INT16
,
916 "MESA_FORMAT_LUMINANCE_INT16",
924 MESA_FORMAT_LUMINANCE_INT32
,
925 "MESA_FORMAT_LUMINANCE_INT32",
933 MESA_FORMAT_LUMINANCE_ALPHA_UINT8
,
934 "MESA_FORMAT_LUMINANCE_ALPHA_UINT8",
942 MESA_FORMAT_LUMINANCE_ALPHA_UINT16
,
943 "MESA_FORMAT_LUMINANCE_ALPHA_UINT16",
951 MESA_FORMAT_LUMINANCE_ALPHA_UINT32
,
952 "MESA_FORMAT_LUMINANCE_ALPHA_UINT32",
960 MESA_FORMAT_LUMINANCE_ALPHA_INT8
,
961 "MESA_FORMAT_LUMINANCE_ALPHA_INT8",
969 MESA_FORMAT_LUMINANCE_ALPHA_INT16
,
970 "MESA_FORMAT_LUMINANCE_ALPHA_INT16",
978 MESA_FORMAT_LUMINANCE_ALPHA_INT32
,
979 "MESA_FORMAT_LUMINANCE_ALPHA_INT32",
989 "MESA_FORMAT_R_INT8",
998 "MESA_FORMAT_RG_INT8",
1006 MESA_FORMAT_RGB_INT8
,
1007 "MESA_FORMAT_RGB_INT8",
1015 MESA_FORMAT_RGBA_INT8
,
1016 "MESA_FORMAT_RGBA_INT8",
1024 MESA_FORMAT_R_INT16
,
1025 "MESA_FORMAT_R_INT16",
1033 MESA_FORMAT_RG_INT16
,
1034 "MESA_FORMAT_RG_INT16",
1042 MESA_FORMAT_RGB_INT16
,
1043 "MESA_FORMAT_RGB_INT16",
1051 MESA_FORMAT_RGBA_INT16
,
1052 "MESA_FORMAT_RGBA_INT16",
1060 MESA_FORMAT_R_INT32
,
1061 "MESA_FORMAT_R_INT32",
1069 MESA_FORMAT_RG_INT32
,
1070 "MESA_FORMAT_RG_INT32",
1078 MESA_FORMAT_RGB_INT32
,
1079 "MESA_FORMAT_RGB_INT32",
1087 MESA_FORMAT_RGBA_INT32
,
1088 "MESA_FORMAT_RGBA_INT32",
1096 MESA_FORMAT_R_UINT8
,
1097 "MESA_FORMAT_R_UINT8",
1105 MESA_FORMAT_RG_UINT8
,
1106 "MESA_FORMAT_RG_UINT8",
1114 MESA_FORMAT_RGB_UINT8
,
1115 "MESA_FORMAT_RGB_UINT8",
1123 MESA_FORMAT_RGBA_UINT8
,
1124 "MESA_FORMAT_RGBA_UINT8",
1132 MESA_FORMAT_R_UINT16
,
1133 "MESA_FORMAT_R_UINT16",
1141 MESA_FORMAT_RG_UINT16
,
1142 "MESA_FORMAT_RG_UINT16",
1150 MESA_FORMAT_RGB_UINT16
,
1151 "MESA_FORMAT_RGB_UINT16",
1159 MESA_FORMAT_RGBA_UINT16
,
1160 "MESA_FORMAT_RGBA_UINT16",
1168 MESA_FORMAT_R_UINT32
,
1169 "MESA_FORMAT_R_UINT32",
1177 MESA_FORMAT_RG_UINT32
,
1178 "MESA_FORMAT_RG_UINT32",
1186 MESA_FORMAT_RGB_UINT32
,
1187 "MESA_FORMAT_RGB_UINT32",
1195 MESA_FORMAT_RGBA_UINT32
,
1196 "MESA_FORMAT_RGBA_UINT32",
1207 "MESA_FORMAT_DUDV8",
1209 GL_SIGNED_NORMALIZED
,
1215 /* Signed 8 bits / channel */
1217 MESA_FORMAT_SIGNED_R8
, /* Name */
1218 "MESA_FORMAT_SIGNED_R8", /* StrName */
1219 GL_RED
, /* BaseFormat */
1220 GL_SIGNED_NORMALIZED
, /* DataType */
1221 8, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
1222 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
1223 1, 1, 1 /* BlockWidth/Height,Bytes */
1226 MESA_FORMAT_SIGNED_RG88_REV
,
1227 "MESA_FORMAT_SIGNED_RG88_REV",
1229 GL_SIGNED_NORMALIZED
,
1235 MESA_FORMAT_SIGNED_RGBX8888
,
1236 "MESA_FORMAT_SIGNED_RGBX8888",
1238 GL_SIGNED_NORMALIZED
,
1241 1, 1, 4 /* 4 bpp, but no alpha */
1244 MESA_FORMAT_SIGNED_RGBA8888
,
1245 "MESA_FORMAT_SIGNED_RGBA8888",
1247 GL_SIGNED_NORMALIZED
,
1253 MESA_FORMAT_SIGNED_RGBA8888_REV
,
1254 "MESA_FORMAT_SIGNED_RGBA8888_REV",
1256 GL_SIGNED_NORMALIZED
,
1262 /* Signed 16 bits / channel */
1264 MESA_FORMAT_SIGNED_R16
,
1265 "MESA_FORMAT_SIGNED_R16",
1267 GL_SIGNED_NORMALIZED
,
1273 MESA_FORMAT_SIGNED_GR1616
,
1274 "MESA_FORMAT_SIGNED_GR1616",
1276 GL_SIGNED_NORMALIZED
,
1282 MESA_FORMAT_SIGNED_RGB_16
,
1283 "MESA_FORMAT_SIGNED_RGB_16",
1285 GL_SIGNED_NORMALIZED
,
1291 MESA_FORMAT_SIGNED_RGBA_16
,
1292 "MESA_FORMAT_SIGNED_RGBA_16",
1294 GL_SIGNED_NORMALIZED
,
1300 MESA_FORMAT_RGBA_16
,
1301 "MESA_FORMAT_RGBA_16",
1303 GL_UNSIGNED_NORMALIZED
,
1309 MESA_FORMAT_RED_RGTC1
,
1310 "MESA_FORMAT_RED_RGTC1",
1312 GL_UNSIGNED_NORMALIZED
,
1315 4, 4, 8 /* 8 bytes per 4x4 block */
1318 MESA_FORMAT_SIGNED_RED_RGTC1
,
1319 "MESA_FORMAT_SIGNED_RED_RGTC1",
1321 GL_SIGNED_NORMALIZED
,
1324 4, 4, 8 /* 8 bytes per 4x4 block */
1327 MESA_FORMAT_RG_RGTC2
,
1328 "MESA_FORMAT_RG_RGTC2",
1330 GL_UNSIGNED_NORMALIZED
,
1333 4, 4, 16 /* 16 bytes per 4x4 block */
1336 MESA_FORMAT_SIGNED_RG_RGTC2
,
1337 "MESA_FORMAT_SIGNED_RG_RGTC2",
1339 GL_SIGNED_NORMALIZED
,
1342 4, 4, 16 /* 16 bytes per 4x4 block */
1345 MESA_FORMAT_L_LATC1
,
1346 "MESA_FORMAT_L_LATC1",
1348 GL_UNSIGNED_NORMALIZED
,
1351 4, 4, 8 /* 8 bytes per 4x4 block */
1354 MESA_FORMAT_SIGNED_L_LATC1
,
1355 "MESA_FORMAT_SIGNED_L_LATC1",
1357 GL_SIGNED_NORMALIZED
,
1360 4, 4, 8 /* 8 bytes per 4x4 block */
1363 MESA_FORMAT_LA_LATC2
,
1364 "MESA_FORMAT_LA_LATC2",
1366 GL_UNSIGNED_NORMALIZED
,
1369 4, 4, 16 /* 16 bytes per 4x4 block */
1372 MESA_FORMAT_SIGNED_LA_LATC2
,
1373 "MESA_FORMAT_SIGNED_LA_LATC2",
1375 GL_SIGNED_NORMALIZED
,
1378 4, 4, 16 /* 16 bytes per 4x4 block */
1381 /* Signed formats from EXT_texture_snorm that are not in GL3.1 */
1383 MESA_FORMAT_SIGNED_A8
,
1384 "MESA_FORMAT_SIGNED_A8",
1386 GL_SIGNED_NORMALIZED
,
1392 MESA_FORMAT_SIGNED_L8
,
1393 "MESA_FORMAT_SIGNED_L8",
1395 GL_SIGNED_NORMALIZED
,
1401 MESA_FORMAT_SIGNED_AL88
,
1402 "MESA_FORMAT_SIGNED_AL88",
1404 GL_SIGNED_NORMALIZED
,
1410 MESA_FORMAT_SIGNED_I8
,
1411 "MESA_FORMAT_SIGNED_I8",
1413 GL_SIGNED_NORMALIZED
,
1419 MESA_FORMAT_SIGNED_A16
,
1420 "MESA_FORMAT_SIGNED_A16",
1422 GL_SIGNED_NORMALIZED
,
1428 MESA_FORMAT_SIGNED_L16
,
1429 "MESA_FORMAT_SIGNED_L16",
1431 GL_SIGNED_NORMALIZED
,
1437 MESA_FORMAT_SIGNED_AL1616
,
1438 "MESA_FORMAT_SIGNED_AL1616",
1440 GL_SIGNED_NORMALIZED
,
1446 MESA_FORMAT_SIGNED_I16
,
1447 "MESA_FORMAT_SIGNED_I16",
1449 GL_SIGNED_NORMALIZED
,
1454 /* ARB_depth_buffer_float */
1456 MESA_FORMAT_Z32_FLOAT
, /* Name */
1457 "MESA_FORMAT_Z32_FLOAT", /* StrName */
1458 GL_DEPTH_COMPONENT
, /* BaseFormat */
1459 GL_FLOAT
, /* DataType */
1460 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
1461 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */
1462 1, 1, 4 /* BlockWidth/Height,Bytes */
1465 MESA_FORMAT_Z32_FLOAT_X24S8
, /* Name */
1466 "MESA_FORMAT_Z32_FLOAT_X24S8", /* StrName */
1467 GL_DEPTH_STENCIL
, /* BaseFormat */
1468 /* DataType here is used to answer GL_TEXTURE_DEPTH_TYPE queries, and is
1469 * never used for stencil because stencil is always GL_UNSIGNED_INT.
1471 GL_FLOAT
, /* DataType */
1472 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
1473 0, 0, 0, 32, 8, /* Lum/Int/Index/Depth/StencilBits */
1474 1, 1, 8 /* BlockWidth/Height,Bytes */
1480 static const struct gl_format_info
*
1481 _mesa_get_format_info(gl_format format
)
1483 const struct gl_format_info
*info
= &format_info
[format
];
1484 assert(info
->Name
== format
);
1489 /** Return string name of format (for debugging) */
1491 _mesa_get_format_name(gl_format format
)
1493 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1494 return info
->StrName
;
1500 * Return bytes needed to store a block of pixels in the given format.
1501 * Normally, a block is 1x1 (a single pixel). But for compressed formats
1502 * a block may be 4x4 or 8x4, etc.
1504 * Note: not GLuint, so as not to coerce math to unsigned. cf. fdo #37351
1507 _mesa_get_format_bytes(gl_format format
)
1509 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1510 ASSERT(info
->BytesPerBlock
);
1511 ASSERT(info
->BytesPerBlock
<= MAX_PIXEL_BYTES
||
1512 _mesa_is_format_compressed(format
));
1513 return info
->BytesPerBlock
;
1518 * Return bits per component for the given format.
1519 * \param format one of MESA_FORMAT_x
1520 * \param pname the component, such as GL_RED_BITS, GL_TEXTURE_BLUE_BITS, etc.
1523 _mesa_get_format_bits(gl_format format
, GLenum pname
)
1525 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1529 case GL_TEXTURE_RED_SIZE
:
1530 case GL_RENDERBUFFER_RED_SIZE_EXT
:
1531 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE
:
1532 return info
->RedBits
;
1534 case GL_TEXTURE_GREEN_SIZE
:
1535 case GL_RENDERBUFFER_GREEN_SIZE_EXT
:
1536 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
:
1537 return info
->GreenBits
;
1539 case GL_TEXTURE_BLUE_SIZE
:
1540 case GL_RENDERBUFFER_BLUE_SIZE_EXT
:
1541 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
:
1542 return info
->BlueBits
;
1544 case GL_TEXTURE_ALPHA_SIZE
:
1545 case GL_RENDERBUFFER_ALPHA_SIZE_EXT
:
1546 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
:
1547 return info
->AlphaBits
;
1548 case GL_TEXTURE_INTENSITY_SIZE
:
1549 return info
->IntensityBits
;
1550 case GL_TEXTURE_LUMINANCE_SIZE
:
1551 return info
->LuminanceBits
;
1553 return info
->IndexBits
;
1555 case GL_TEXTURE_DEPTH_SIZE_ARB
:
1556 case GL_RENDERBUFFER_DEPTH_SIZE_EXT
:
1557 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
:
1558 return info
->DepthBits
;
1559 case GL_STENCIL_BITS
:
1560 case GL_TEXTURE_STENCIL_SIZE_EXT
:
1561 case GL_RENDERBUFFER_STENCIL_SIZE_EXT
:
1562 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
:
1563 return info
->StencilBits
;
1565 _mesa_problem(NULL
, "bad pname in _mesa_get_format_bits()");
1572 _mesa_get_format_max_bits(gl_format format
)
1574 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1575 GLuint max
= MAX2(info
->RedBits
, info
->GreenBits
);
1576 max
= MAX2(max
, info
->BlueBits
);
1577 max
= MAX2(max
, info
->AlphaBits
);
1578 max
= MAX2(max
, info
->LuminanceBits
);
1579 max
= MAX2(max
, info
->IntensityBits
);
1580 max
= MAX2(max
, info
->DepthBits
);
1581 max
= MAX2(max
, info
->StencilBits
);
1587 * Return the data type (or more specifically, the data representation)
1588 * for the given format.
1589 * The return value will be one of:
1590 * GL_UNSIGNED_NORMALIZED = unsigned int representing [0,1]
1591 * GL_SIGNED_NORMALIZED = signed int representing [-1, 1]
1592 * GL_UNSIGNED_INT = an ordinary unsigned integer
1593 * GL_INT = an ordinary signed integer
1594 * GL_FLOAT = an ordinary float
1597 _mesa_get_format_datatype(gl_format format
)
1599 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1600 return info
->DataType
;
1605 * Return the basic format for the given type. The result will be one of
1606 * GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY,
1607 * GL_YCBCR_MESA, GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
1610 _mesa_get_format_base_format(gl_format format
)
1612 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1613 return info
->BaseFormat
;
1618 * Return the block size (in pixels) for the given format. Normally
1619 * the block size is 1x1. But compressed formats will have block sizes
1620 * of 4x4 or 8x4 pixels, etc.
1621 * \param bw returns block width in pixels
1622 * \param bh returns block height in pixels
1625 _mesa_get_format_block_size(gl_format format
, GLuint
*bw
, GLuint
*bh
)
1627 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1628 *bw
= info
->BlockWidth
;
1629 *bh
= info
->BlockHeight
;
1633 /** Is the given format a compressed format? */
1635 _mesa_is_format_compressed(gl_format format
)
1637 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1638 return info
->BlockWidth
> 1 || info
->BlockHeight
> 1;
1643 * Determine if the given format represents a packed depth/stencil buffer.
1646 _mesa_is_format_packed_depth_stencil(gl_format format
)
1648 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1650 return info
->BaseFormat
== GL_DEPTH_STENCIL
;
1655 * Is the given format a signed/unsigned integer color format?
1658 _mesa_is_format_integer_color(gl_format format
)
1660 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1661 return (info
->DataType
== GL_INT
|| info
->DataType
== GL_UNSIGNED_INT
) &&
1662 info
->BaseFormat
!= GL_DEPTH_COMPONENT
&&
1663 info
->BaseFormat
!= GL_DEPTH_STENCIL
&&
1664 info
->BaseFormat
!= GL_STENCIL_INDEX
;
1669 * Return color encoding for given format.
1670 * \return GL_LINEAR or GL_SRGB
1673 _mesa_get_format_color_encoding(gl_format format
)
1675 /* XXX this info should be encoded in gl_format_info */
1677 case MESA_FORMAT_SRGB8
:
1678 case MESA_FORMAT_SRGBA8
:
1679 case MESA_FORMAT_SARGB8
:
1680 case MESA_FORMAT_SL8
:
1681 case MESA_FORMAT_SLA8
:
1682 case MESA_FORMAT_SRGB_DXT1
:
1683 case MESA_FORMAT_SRGBA_DXT1
:
1684 case MESA_FORMAT_SRGBA_DXT3
:
1685 case MESA_FORMAT_SRGBA_DXT5
:
1694 * For an sRGB format, return the corresponding linear color space format.
1695 * For non-sRGB formats, return the format as-is.
1698 _mesa_get_srgb_format_linear(gl_format format
)
1701 case MESA_FORMAT_SRGB8
:
1702 format
= MESA_FORMAT_RGB888
;
1704 case MESA_FORMAT_SRGBA8
:
1705 format
= MESA_FORMAT_RGBA8888
;
1707 case MESA_FORMAT_SARGB8
:
1708 format
= MESA_FORMAT_ARGB8888
;
1710 case MESA_FORMAT_SL8
:
1711 format
= MESA_FORMAT_L8
;
1713 case MESA_FORMAT_SLA8
:
1714 format
= MESA_FORMAT_AL88
;
1716 case MESA_FORMAT_SRGB_DXT1
:
1717 format
= MESA_FORMAT_RGB_DXT1
;
1719 case MESA_FORMAT_SRGBA_DXT1
:
1720 format
= MESA_FORMAT_RGBA_DXT1
;
1722 case MESA_FORMAT_SRGBA_DXT3
:
1723 format
= MESA_FORMAT_RGBA_DXT3
;
1725 case MESA_FORMAT_SRGBA_DXT5
:
1726 format
= MESA_FORMAT_RGBA_DXT5
;
1736 * If the given format is a compressed format, return a corresponding
1737 * uncompressed format.
1740 _mesa_get_uncompressed_format(gl_format format
)
1743 case MESA_FORMAT_RGB_FXT1
:
1744 return MESA_FORMAT_RGB888
;
1745 case MESA_FORMAT_RGBA_FXT1
:
1746 return MESA_FORMAT_RGBA8888
;
1747 case MESA_FORMAT_RGB_DXT1
:
1748 case MESA_FORMAT_SRGB_DXT1
:
1749 return MESA_FORMAT_RGB888
;
1750 case MESA_FORMAT_RGBA_DXT1
:
1751 case MESA_FORMAT_SRGBA_DXT1
:
1752 return MESA_FORMAT_RGBA8888
;
1753 case MESA_FORMAT_RGBA_DXT3
:
1754 case MESA_FORMAT_SRGBA_DXT3
:
1755 return MESA_FORMAT_RGBA8888
;
1756 case MESA_FORMAT_RGBA_DXT5
:
1757 case MESA_FORMAT_SRGBA_DXT5
:
1758 return MESA_FORMAT_RGBA8888
;
1759 case MESA_FORMAT_RED_RGTC1
:
1760 return MESA_FORMAT_R8
;
1761 case MESA_FORMAT_SIGNED_RED_RGTC1
:
1762 return MESA_FORMAT_SIGNED_R8
;
1763 case MESA_FORMAT_RG_RGTC2
:
1764 return MESA_FORMAT_GR88
;
1765 case MESA_FORMAT_SIGNED_RG_RGTC2
:
1766 return MESA_FORMAT_SIGNED_RG88_REV
;
1767 case MESA_FORMAT_L_LATC1
:
1768 return MESA_FORMAT_L8
;
1769 case MESA_FORMAT_SIGNED_L_LATC1
:
1770 return MESA_FORMAT_SIGNED_L8
;
1771 case MESA_FORMAT_LA_LATC2
:
1772 return MESA_FORMAT_AL88
;
1773 case MESA_FORMAT_SIGNED_LA_LATC2
:
1774 return MESA_FORMAT_SIGNED_AL88
;
1777 assert(!_mesa_is_format_compressed(format
));
1785 _mesa_format_num_components(gl_format format
)
1787 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1788 return ((info
->RedBits
> 0) +
1789 (info
->GreenBits
> 0) +
1790 (info
->BlueBits
> 0) +
1791 (info
->AlphaBits
> 0) +
1792 (info
->LuminanceBits
> 0) +
1793 (info
->IntensityBits
> 0) +
1794 (info
->DepthBits
> 0) +
1795 (info
->StencilBits
> 0));
1800 * Return number of bytes needed to store an image of the given size
1801 * in the given format.
1804 _mesa_format_image_size(gl_format format
, GLsizei width
,
1805 GLsizei height
, GLsizei depth
)
1807 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1808 /* Strictly speaking, a conditional isn't needed here */
1809 if (info
->BlockWidth
> 1 || info
->BlockHeight
> 1) {
1810 /* compressed format (2D only for now) */
1811 const GLuint bw
= info
->BlockWidth
, bh
= info
->BlockHeight
;
1812 const GLuint wblocks
= (width
+ bw
- 1) / bw
;
1813 const GLuint hblocks
= (height
+ bh
- 1) / bh
;
1814 const GLuint sz
= wblocks
* hblocks
* info
->BytesPerBlock
;
1819 /* non-compressed */
1820 const GLuint sz
= width
* height
* depth
* info
->BytesPerBlock
;
1827 * Same as _mesa_format_image_size() but returns a 64-bit value to
1828 * accomodate very large textures.
1831 _mesa_format_image_size64(gl_format format
, GLsizei width
,
1832 GLsizei height
, GLsizei depth
)
1834 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1835 /* Strictly speaking, a conditional isn't needed here */
1836 if (info
->BlockWidth
> 1 || info
->BlockHeight
> 1) {
1837 /* compressed format (2D only for now) */
1838 const uint64_t bw
= info
->BlockWidth
, bh
= info
->BlockHeight
;
1839 const uint64_t wblocks
= (width
+ bw
- 1) / bw
;
1840 const uint64_t hblocks
= (height
+ bh
- 1) / bh
;
1841 const uint64_t sz
= wblocks
* hblocks
* info
->BytesPerBlock
;
1846 /* non-compressed */
1847 const uint64_t sz
= ((uint64_t) width
*
1850 info
->BytesPerBlock
);
1858 _mesa_format_row_stride(gl_format format
, GLsizei width
)
1860 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1861 /* Strictly speaking, a conditional isn't needed here */
1862 if (info
->BlockWidth
> 1 || info
->BlockHeight
> 1) {
1863 /* compressed format */
1864 const GLuint bw
= info
->BlockWidth
;
1865 const GLuint wblocks
= (width
+ bw
- 1) / bw
;
1866 const GLint stride
= wblocks
* info
->BytesPerBlock
;
1870 const GLint stride
= width
* info
->BytesPerBlock
;
1877 * Debug/test: check that all formats are handled in the
1878 * _mesa_format_to_type_and_comps() function. When new pixel formats
1879 * are added to Mesa, that function needs to be updated.
1880 * This is a no-op after the first call.
1883 check_format_to_type_and_comps(void)
1887 for (f
= MESA_FORMAT_NONE
+ 1; f
< MESA_FORMAT_COUNT
; f
++) {
1888 GLenum datatype
= 0;
1890 /* This function will emit a problem/warning if the format is
1893 _mesa_format_to_type_and_comps(f
, &datatype
, &comps
);
1899 * Do sanity checking of the format info table.
1902 _mesa_test_formats(void)
1906 STATIC_ASSERT(Elements(format_info
) == MESA_FORMAT_COUNT
);
1908 for (i
= 0; i
< MESA_FORMAT_COUNT
; i
++) {
1909 const struct gl_format_info
*info
= _mesa_get_format_info(i
);
1912 assert(info
->Name
== i
);
1914 if (info
->Name
== MESA_FORMAT_NONE
)
1917 if (info
->BlockWidth
== 1 && info
->BlockHeight
== 1) {
1918 if (info
->RedBits
> 0) {
1919 GLuint t
= info
->RedBits
+ info
->GreenBits
1920 + info
->BlueBits
+ info
->AlphaBits
;
1921 assert(t
/ 8 <= info
->BytesPerBlock
);
1926 assert(info
->DataType
== GL_UNSIGNED_NORMALIZED
||
1927 info
->DataType
== GL_SIGNED_NORMALIZED
||
1928 info
->DataType
== GL_UNSIGNED_INT
||
1929 info
->DataType
== GL_INT
||
1930 info
->DataType
== GL_FLOAT
||
1931 /* Z32_FLOAT_X24S8 has DataType of GL_NONE */
1932 info
->DataType
== GL_NONE
);
1934 if (info
->BaseFormat
== GL_RGB
) {
1935 assert(info
->RedBits
> 0);
1936 assert(info
->GreenBits
> 0);
1937 assert(info
->BlueBits
> 0);
1938 assert(info
->AlphaBits
== 0);
1939 assert(info
->LuminanceBits
== 0);
1940 assert(info
->IntensityBits
== 0);
1942 else if (info
->BaseFormat
== GL_RGBA
) {
1943 assert(info
->RedBits
> 0);
1944 assert(info
->GreenBits
> 0);
1945 assert(info
->BlueBits
> 0);
1946 assert(info
->AlphaBits
> 0);
1947 assert(info
->LuminanceBits
== 0);
1948 assert(info
->IntensityBits
== 0);
1950 else if (info
->BaseFormat
== GL_RG
) {
1951 assert(info
->RedBits
> 0);
1952 assert(info
->GreenBits
> 0);
1953 assert(info
->BlueBits
== 0);
1954 assert(info
->AlphaBits
== 0);
1955 assert(info
->LuminanceBits
== 0);
1956 assert(info
->IntensityBits
== 0);
1958 else if (info
->BaseFormat
== GL_RED
) {
1959 assert(info
->RedBits
> 0);
1960 assert(info
->GreenBits
== 0);
1961 assert(info
->BlueBits
== 0);
1962 assert(info
->AlphaBits
== 0);
1963 assert(info
->LuminanceBits
== 0);
1964 assert(info
->IntensityBits
== 0);
1966 else if (info
->BaseFormat
== GL_LUMINANCE
) {
1967 assert(info
->RedBits
== 0);
1968 assert(info
->GreenBits
== 0);
1969 assert(info
->BlueBits
== 0);
1970 assert(info
->AlphaBits
== 0);
1971 assert(info
->LuminanceBits
> 0);
1972 assert(info
->IntensityBits
== 0);
1974 else if (info
->BaseFormat
== GL_INTENSITY
) {
1975 assert(info
->RedBits
== 0);
1976 assert(info
->GreenBits
== 0);
1977 assert(info
->BlueBits
== 0);
1978 assert(info
->AlphaBits
== 0);
1979 assert(info
->LuminanceBits
== 0);
1980 assert(info
->IntensityBits
> 0);
1984 check_format_to_type_and_comps();
1990 * Return datatype and number of components per texel for the given gl_format.
1991 * Only used for mipmap generation code.
1994 _mesa_format_to_type_and_comps(gl_format format
,
1995 GLenum
*datatype
, GLuint
*comps
)
1998 case MESA_FORMAT_RGBA8888
:
1999 case MESA_FORMAT_RGBA8888_REV
:
2000 case MESA_FORMAT_ARGB8888
:
2001 case MESA_FORMAT_ARGB8888_REV
:
2002 case MESA_FORMAT_RGBX8888
:
2003 case MESA_FORMAT_RGBX8888_REV
:
2004 case MESA_FORMAT_XRGB8888
:
2005 case MESA_FORMAT_XRGB8888_REV
:
2006 *datatype
= GL_UNSIGNED_BYTE
;
2009 case MESA_FORMAT_RGB888
:
2010 case MESA_FORMAT_BGR888
:
2011 *datatype
= GL_UNSIGNED_BYTE
;
2014 case MESA_FORMAT_RGB565
:
2015 case MESA_FORMAT_RGB565_REV
:
2016 *datatype
= GL_UNSIGNED_SHORT_5_6_5
;
2020 case MESA_FORMAT_ARGB4444
:
2021 case MESA_FORMAT_ARGB4444_REV
:
2022 *datatype
= GL_UNSIGNED_SHORT_4_4_4_4
;
2026 case MESA_FORMAT_ARGB1555
:
2027 case MESA_FORMAT_ARGB1555_REV
:
2028 *datatype
= GL_UNSIGNED_SHORT_1_5_5_5_REV
;
2032 case MESA_FORMAT_RGBA5551
:
2033 *datatype
= GL_UNSIGNED_SHORT_5_5_5_1
;
2037 case MESA_FORMAT_AL44
:
2038 *datatype
= MESA_UNSIGNED_BYTE_4_4
;
2042 case MESA_FORMAT_AL88
:
2043 case MESA_FORMAT_AL88_REV
:
2044 case MESA_FORMAT_GR88
:
2045 case MESA_FORMAT_RG88
:
2046 *datatype
= GL_UNSIGNED_BYTE
;
2050 case MESA_FORMAT_AL1616
:
2051 case MESA_FORMAT_AL1616_REV
:
2052 case MESA_FORMAT_RG1616
:
2053 case MESA_FORMAT_RG1616_REV
:
2054 *datatype
= GL_UNSIGNED_SHORT
;
2058 case MESA_FORMAT_R16
:
2059 case MESA_FORMAT_A16
:
2060 case MESA_FORMAT_L16
:
2061 case MESA_FORMAT_I16
:
2062 *datatype
= GL_UNSIGNED_SHORT
;
2066 case MESA_FORMAT_RGB332
:
2067 *datatype
= GL_UNSIGNED_BYTE_3_3_2
;
2071 case MESA_FORMAT_A8
:
2072 case MESA_FORMAT_L8
:
2073 case MESA_FORMAT_I8
:
2074 case MESA_FORMAT_R8
:
2075 case MESA_FORMAT_S8
:
2076 *datatype
= GL_UNSIGNED_BYTE
;
2080 case MESA_FORMAT_YCBCR
:
2081 case MESA_FORMAT_YCBCR_REV
:
2082 *datatype
= GL_UNSIGNED_SHORT
;
2086 case MESA_FORMAT_Z24_S8
:
2087 *datatype
= GL_UNSIGNED_INT_24_8_MESA
;
2091 case MESA_FORMAT_S8_Z24
:
2092 *datatype
= GL_UNSIGNED_INT_8_24_REV_MESA
;
2096 case MESA_FORMAT_Z16
:
2097 *datatype
= GL_UNSIGNED_SHORT
;
2101 case MESA_FORMAT_X8_Z24
:
2102 *datatype
= GL_UNSIGNED_INT
;
2106 case MESA_FORMAT_Z24_X8
:
2107 *datatype
= GL_UNSIGNED_INT
;
2111 case MESA_FORMAT_Z32
:
2112 *datatype
= GL_UNSIGNED_INT
;
2116 case MESA_FORMAT_Z32_FLOAT
:
2117 *datatype
= GL_FLOAT
;
2121 case MESA_FORMAT_Z32_FLOAT_X24S8
:
2122 *datatype
= GL_FLOAT_32_UNSIGNED_INT_24_8_REV
;
2126 case MESA_FORMAT_DUDV8
:
2127 *datatype
= GL_BYTE
;
2131 case MESA_FORMAT_SIGNED_R8
:
2132 case MESA_FORMAT_SIGNED_A8
:
2133 case MESA_FORMAT_SIGNED_L8
:
2134 case MESA_FORMAT_SIGNED_I8
:
2135 *datatype
= GL_BYTE
;
2138 case MESA_FORMAT_SIGNED_RG88_REV
:
2139 case MESA_FORMAT_SIGNED_AL88
:
2140 *datatype
= GL_BYTE
;
2143 case MESA_FORMAT_SIGNED_RGBA8888
:
2144 case MESA_FORMAT_SIGNED_RGBA8888_REV
:
2145 case MESA_FORMAT_SIGNED_RGBX8888
:
2146 *datatype
= GL_BYTE
;
2150 case MESA_FORMAT_RGBA_16
:
2151 *datatype
= GL_UNSIGNED_SHORT
;
2155 case MESA_FORMAT_SIGNED_R16
:
2156 case MESA_FORMAT_SIGNED_A16
:
2157 case MESA_FORMAT_SIGNED_L16
:
2158 case MESA_FORMAT_SIGNED_I16
:
2159 *datatype
= GL_SHORT
;
2162 case MESA_FORMAT_SIGNED_GR1616
:
2163 case MESA_FORMAT_SIGNED_AL1616
:
2164 *datatype
= GL_SHORT
;
2167 case MESA_FORMAT_SIGNED_RGB_16
:
2168 *datatype
= GL_SHORT
;
2171 case MESA_FORMAT_SIGNED_RGBA_16
:
2172 *datatype
= GL_SHORT
;
2176 #if FEATURE_EXT_texture_sRGB
2177 case MESA_FORMAT_SRGB8
:
2178 *datatype
= GL_UNSIGNED_BYTE
;
2181 case MESA_FORMAT_SRGBA8
:
2182 case MESA_FORMAT_SARGB8
:
2183 *datatype
= GL_UNSIGNED_BYTE
;
2186 case MESA_FORMAT_SL8
:
2187 *datatype
= GL_UNSIGNED_BYTE
;
2190 case MESA_FORMAT_SLA8
:
2191 *datatype
= GL_UNSIGNED_BYTE
;
2196 #if FEATURE_texture_fxt1
2197 case MESA_FORMAT_RGB_FXT1
:
2198 case MESA_FORMAT_RGBA_FXT1
:
2200 #if FEATURE_texture_s3tc
2201 case MESA_FORMAT_RGB_DXT1
:
2202 case MESA_FORMAT_RGBA_DXT1
:
2203 case MESA_FORMAT_RGBA_DXT3
:
2204 case MESA_FORMAT_RGBA_DXT5
:
2205 #if FEATURE_EXT_texture_sRGB
2206 case MESA_FORMAT_SRGB_DXT1
:
2207 case MESA_FORMAT_SRGBA_DXT1
:
2208 case MESA_FORMAT_SRGBA_DXT3
:
2209 case MESA_FORMAT_SRGBA_DXT5
:
2212 case MESA_FORMAT_RED_RGTC1
:
2213 case MESA_FORMAT_SIGNED_RED_RGTC1
:
2214 case MESA_FORMAT_RG_RGTC2
:
2215 case MESA_FORMAT_SIGNED_RG_RGTC2
:
2216 case MESA_FORMAT_L_LATC1
:
2217 case MESA_FORMAT_SIGNED_L_LATC1
:
2218 case MESA_FORMAT_LA_LATC2
:
2219 case MESA_FORMAT_SIGNED_LA_LATC2
:
2220 /* XXX generate error instead? */
2221 *datatype
= GL_UNSIGNED_BYTE
;
2225 case MESA_FORMAT_RGBA_FLOAT32
:
2226 *datatype
= GL_FLOAT
;
2229 case MESA_FORMAT_RGBA_FLOAT16
:
2230 *datatype
= GL_HALF_FLOAT_ARB
;
2233 case MESA_FORMAT_RGB_FLOAT32
:
2234 *datatype
= GL_FLOAT
;
2237 case MESA_FORMAT_RGB_FLOAT16
:
2238 *datatype
= GL_HALF_FLOAT_ARB
;
2241 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32
:
2242 case MESA_FORMAT_RG_FLOAT32
:
2243 *datatype
= GL_FLOAT
;
2246 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16
:
2247 case MESA_FORMAT_RG_FLOAT16
:
2248 *datatype
= GL_HALF_FLOAT_ARB
;
2251 case MESA_FORMAT_ALPHA_FLOAT32
:
2252 case MESA_FORMAT_LUMINANCE_FLOAT32
:
2253 case MESA_FORMAT_INTENSITY_FLOAT32
:
2254 case MESA_FORMAT_R_FLOAT32
:
2255 *datatype
= GL_FLOAT
;
2258 case MESA_FORMAT_ALPHA_FLOAT16
:
2259 case MESA_FORMAT_LUMINANCE_FLOAT16
:
2260 case MESA_FORMAT_INTENSITY_FLOAT16
:
2261 case MESA_FORMAT_R_FLOAT16
:
2262 *datatype
= GL_HALF_FLOAT_ARB
;
2266 case MESA_FORMAT_ALPHA_UINT8
:
2267 case MESA_FORMAT_LUMINANCE_UINT8
:
2268 case MESA_FORMAT_INTENSITY_UINT8
:
2269 *datatype
= GL_UNSIGNED_BYTE
;
2272 case MESA_FORMAT_LUMINANCE_ALPHA_UINT8
:
2273 *datatype
= GL_UNSIGNED_BYTE
;
2277 case MESA_FORMAT_ALPHA_UINT16
:
2278 case MESA_FORMAT_LUMINANCE_UINT16
:
2279 case MESA_FORMAT_INTENSITY_UINT16
:
2280 *datatype
= GL_UNSIGNED_SHORT
;
2283 case MESA_FORMAT_LUMINANCE_ALPHA_UINT16
:
2284 *datatype
= GL_UNSIGNED_SHORT
;
2287 case MESA_FORMAT_ALPHA_UINT32
:
2288 case MESA_FORMAT_LUMINANCE_UINT32
:
2289 case MESA_FORMAT_INTENSITY_UINT32
:
2290 *datatype
= GL_UNSIGNED_INT
;
2293 case MESA_FORMAT_LUMINANCE_ALPHA_UINT32
:
2294 *datatype
= GL_UNSIGNED_INT
;
2297 case MESA_FORMAT_ALPHA_INT8
:
2298 case MESA_FORMAT_LUMINANCE_INT8
:
2299 case MESA_FORMAT_INTENSITY_INT8
:
2300 *datatype
= GL_BYTE
;
2303 case MESA_FORMAT_LUMINANCE_ALPHA_INT8
:
2304 *datatype
= GL_BYTE
;
2308 case MESA_FORMAT_ALPHA_INT16
:
2309 case MESA_FORMAT_LUMINANCE_INT16
:
2310 case MESA_FORMAT_INTENSITY_INT16
:
2311 *datatype
= GL_SHORT
;
2314 case MESA_FORMAT_LUMINANCE_ALPHA_INT16
:
2315 *datatype
= GL_SHORT
;
2319 case MESA_FORMAT_ALPHA_INT32
:
2320 case MESA_FORMAT_LUMINANCE_INT32
:
2321 case MESA_FORMAT_INTENSITY_INT32
:
2325 case MESA_FORMAT_LUMINANCE_ALPHA_INT32
:
2330 case MESA_FORMAT_R_INT8
:
2331 *datatype
= GL_BYTE
;
2334 case MESA_FORMAT_RG_INT8
:
2335 *datatype
= GL_BYTE
;
2338 case MESA_FORMAT_RGB_INT8
:
2339 *datatype
= GL_BYTE
;
2342 case MESA_FORMAT_RGBA_INT8
:
2343 *datatype
= GL_BYTE
;
2346 case MESA_FORMAT_R_INT16
:
2347 *datatype
= GL_SHORT
;
2350 case MESA_FORMAT_RG_INT16
:
2351 *datatype
= GL_SHORT
;
2354 case MESA_FORMAT_RGB_INT16
:
2355 *datatype
= GL_SHORT
;
2358 case MESA_FORMAT_RGBA_INT16
:
2359 *datatype
= GL_SHORT
;
2362 case MESA_FORMAT_R_INT32
:
2366 case MESA_FORMAT_RG_INT32
:
2370 case MESA_FORMAT_RGB_INT32
:
2374 case MESA_FORMAT_RGBA_INT32
:
2380 * \name Non-normalized unsigned integer formats.
2382 case MESA_FORMAT_R_UINT8
:
2383 *datatype
= GL_UNSIGNED_BYTE
;
2386 case MESA_FORMAT_RG_UINT8
:
2387 *datatype
= GL_UNSIGNED_BYTE
;
2390 case MESA_FORMAT_RGB_UINT8
:
2391 *datatype
= GL_UNSIGNED_BYTE
;
2394 case MESA_FORMAT_RGBA_UINT8
:
2395 *datatype
= GL_UNSIGNED_BYTE
;
2398 case MESA_FORMAT_R_UINT16
:
2399 *datatype
= GL_UNSIGNED_SHORT
;
2402 case MESA_FORMAT_RG_UINT16
:
2403 *datatype
= GL_UNSIGNED_SHORT
;
2406 case MESA_FORMAT_RGB_UINT16
:
2407 *datatype
= GL_UNSIGNED_SHORT
;
2410 case MESA_FORMAT_RGBA_UINT16
:
2411 *datatype
= GL_UNSIGNED_SHORT
;
2414 case MESA_FORMAT_R_UINT32
:
2415 *datatype
= GL_UNSIGNED_INT
;
2418 case MESA_FORMAT_RG_UINT32
:
2419 *datatype
= GL_UNSIGNED_INT
;
2422 case MESA_FORMAT_RGB_UINT32
:
2423 *datatype
= GL_UNSIGNED_INT
;
2426 case MESA_FORMAT_RGBA_UINT32
:
2427 *datatype
= GL_UNSIGNED_INT
;
2431 case MESA_FORMAT_COUNT
:
2435 case MESA_FORMAT_NONE
:
2436 /* For debug builds, warn if any formats are not handled */
2440 _mesa_problem(NULL
, "bad format %s in _mesa_format_to_type_and_comps",
2441 _mesa_get_format_name(format
));
2448 * Check if a gl_format exactly matches a GL formaat/type combination
2449 * such that we can use memcpy() from one to the other.
2451 * Note: this matching assumes that GL_PACK/UNPACK_SWAP_BYTES is unset.
2453 * \return GL_TRUE if the formats match, GL_FALSE otherwise.
2456 _mesa_format_matches_format_and_type(gl_format gl_format
,
2457 GLenum format
, GLenum type
)
2459 const GLboolean littleEndian
= _mesa_little_endian();
2461 /* Note: When reading a GL format/type combination, the format lists channel
2462 * assignments from most significant channel in the type to least
2463 * significant. A type with _REV indicates that the assignments are
2464 * swapped, so they are listed from least significant to most significant.
2466 * For sanity, please keep this switch statement ordered the same as the
2467 * enums in formats.h.
2470 switch (gl_format
) {
2472 case MESA_FORMAT_NONE
:
2473 case MESA_FORMAT_COUNT
:
2476 case MESA_FORMAT_RGBA8888
:
2477 return ((format
== GL_RGBA
&& (type
== GL_UNSIGNED_INT_8_8_8_8
||
2478 (type
== GL_UNSIGNED_BYTE
&& !littleEndian
))) ||
2479 (format
== GL_ABGR_EXT
&& (type
== GL_UNSIGNED_INT_8_8_8_8_REV
||
2480 (type
== GL_UNSIGNED_BYTE
&& littleEndian
))));
2482 case MESA_FORMAT_RGBA8888_REV
:
2483 return ((format
== GL_RGBA
&& type
== GL_UNSIGNED_INT_8_8_8_8_REV
));
2485 case MESA_FORMAT_ARGB8888
:
2486 return ((format
== GL_BGRA
&& (type
== GL_UNSIGNED_INT_8_8_8_8_REV
||
2487 (type
== GL_UNSIGNED_BYTE
&& littleEndian
))));
2489 case MESA_FORMAT_ARGB8888_REV
:
2490 return ((format
== GL_BGRA
&& (type
== GL_UNSIGNED_INT_8_8_8_8
||
2491 (type
== GL_UNSIGNED_BYTE
&& !littleEndian
))));
2493 case MESA_FORMAT_RGBX8888
:
2494 case MESA_FORMAT_RGBX8888_REV
:
2497 case MESA_FORMAT_XRGB8888
:
2498 case MESA_FORMAT_XRGB8888_REV
:
2501 case MESA_FORMAT_RGB888
:
2502 return format
== GL_BGR
&& type
== GL_UNSIGNED_BYTE
&& littleEndian
;
2504 case MESA_FORMAT_BGR888
:
2505 return format
== GL_RGB
&& type
== GL_UNSIGNED_BYTE
&& littleEndian
;
2507 case MESA_FORMAT_RGB565
:
2508 return format
== GL_RGB
&& type
== GL_UNSIGNED_SHORT_5_6_5
;
2509 case MESA_FORMAT_RGB565_REV
:
2510 /* Some of the 16-bit MESA_FORMATs that would seem to correspond to
2511 * GL_UNSIGNED_SHORT_* are byte-swapped instead of channel-reversed,
2512 * according to formats.h, so they can't be matched.
2516 case MESA_FORMAT_ARGB4444
:
2517 return format
== GL_BGRA
&& type
== GL_UNSIGNED_SHORT_4_4_4_4_REV
;
2518 case MESA_FORMAT_ARGB4444_REV
:
2521 case MESA_FORMAT_RGBA5551
:
2522 return format
== GL_RGBA
&& type
== GL_UNSIGNED_SHORT_5_5_5_1
;
2524 case MESA_FORMAT_ARGB1555
:
2525 return format
== GL_BGRA
&& type
== GL_UNSIGNED_SHORT_1_5_5_5_REV
;
2526 case MESA_FORMAT_ARGB1555_REV
:
2529 case MESA_FORMAT_AL44
:
2531 case MESA_FORMAT_AL88
:
2532 return format
== GL_LUMINANCE_ALPHA
&& type
== GL_UNSIGNED_BYTE
&& littleEndian
;
2533 case MESA_FORMAT_AL88_REV
:
2536 case MESA_FORMAT_AL1616
:
2537 return format
== GL_LUMINANCE_ALPHA
&& type
== GL_UNSIGNED_SHORT
&& littleEndian
;
2538 case MESA_FORMAT_AL1616_REV
:
2541 case MESA_FORMAT_RGB332
:
2542 return format
== GL_RGB
&& type
== GL_UNSIGNED_BYTE_3_3_2
;
2544 case MESA_FORMAT_A8
:
2545 return format
== GL_ALPHA
&& type
== GL_UNSIGNED_BYTE
;
2546 case MESA_FORMAT_A16
:
2547 return format
== GL_ALPHA
&& type
== GL_UNSIGNED_SHORT
&& littleEndian
;
2548 case MESA_FORMAT_L8
:
2549 return format
== GL_LUMINANCE
&& type
== GL_UNSIGNED_BYTE
;
2550 case MESA_FORMAT_L16
:
2551 return format
== GL_LUMINANCE
&& type
== GL_UNSIGNED_SHORT
&& littleEndian
;
2552 case MESA_FORMAT_I8
:
2553 return format
== GL_INTENSITY
&& type
== GL_UNSIGNED_BYTE
;
2554 case MESA_FORMAT_I16
:
2555 return format
== GL_INTENSITY
&& type
== GL_UNSIGNED_SHORT
&& littleEndian
;
2557 case MESA_FORMAT_YCBCR
:
2558 case MESA_FORMAT_YCBCR_REV
:
2561 case MESA_FORMAT_R8
:
2562 return format
== GL_RED
&& type
== GL_UNSIGNED_BYTE
;
2563 case MESA_FORMAT_GR88
:
2564 return format
== GL_RG
&& type
== GL_UNSIGNED_BYTE
&& littleEndian
;
2565 case MESA_FORMAT_RG88
:
2568 case MESA_FORMAT_R16
:
2569 return format
== GL_RED
&& type
== GL_UNSIGNED_SHORT
&& littleEndian
;
2570 case MESA_FORMAT_RG1616
:
2571 return format
== GL_RG
&& type
== GL_UNSIGNED_SHORT
&& littleEndian
;
2572 case MESA_FORMAT_RG1616_REV
:
2575 case MESA_FORMAT_Z24_S8
:
2576 return format
== GL_DEPTH_STENCIL
&& type
== GL_UNSIGNED_INT_24_8
;
2577 case MESA_FORMAT_Z24_X8
:
2578 case MESA_FORMAT_S8_Z24
:
2581 case MESA_FORMAT_Z16
:
2582 return format
== GL_DEPTH_COMPONENT
&& type
== GL_UNSIGNED_SHORT
;
2584 case MESA_FORMAT_X8_Z24
:
2587 case MESA_FORMAT_Z32
:
2588 return format
== GL_DEPTH_COMPONENT
&& type
== GL_UNSIGNED_INT
;
2590 case MESA_FORMAT_S8
:
2593 case MESA_FORMAT_SRGB8
:
2594 case MESA_FORMAT_SRGBA8
:
2595 case MESA_FORMAT_SARGB8
:
2596 case MESA_FORMAT_SL8
:
2597 case MESA_FORMAT_SLA8
:
2598 case MESA_FORMAT_SRGB_DXT1
:
2599 case MESA_FORMAT_SRGBA_DXT1
:
2600 case MESA_FORMAT_SRGBA_DXT3
:
2601 case MESA_FORMAT_SRGBA_DXT5
:
2604 case MESA_FORMAT_RGB_FXT1
:
2605 case MESA_FORMAT_RGBA_FXT1
:
2606 case MESA_FORMAT_RGB_DXT1
:
2607 case MESA_FORMAT_RGBA_DXT1
:
2608 case MESA_FORMAT_RGBA_DXT3
:
2609 case MESA_FORMAT_RGBA_DXT5
:
2612 case MESA_FORMAT_RGBA_FLOAT32
:
2613 return format
== GL_RGBA
&& type
== GL_FLOAT
;
2614 case MESA_FORMAT_RGBA_FLOAT16
:
2615 return format
== GL_RGBA
&& type
== GL_HALF_FLOAT
;
2617 case MESA_FORMAT_RGB_FLOAT32
:
2618 return format
== GL_RGB
&& type
== GL_FLOAT
;
2619 case MESA_FORMAT_RGB_FLOAT16
:
2620 return format
== GL_RGB
&& type
== GL_HALF_FLOAT
;
2622 case MESA_FORMAT_ALPHA_FLOAT32
:
2623 return format
== GL_ALPHA
&& type
== GL_FLOAT
;
2624 case MESA_FORMAT_ALPHA_FLOAT16
:
2625 return format
== GL_ALPHA
&& type
== GL_HALF_FLOAT
;
2627 case MESA_FORMAT_LUMINANCE_FLOAT32
:
2628 return format
== GL_LUMINANCE
&& type
== GL_FLOAT
;
2629 case MESA_FORMAT_LUMINANCE_FLOAT16
:
2630 return format
== GL_LUMINANCE
&& type
== GL_HALF_FLOAT
;
2632 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32
:
2633 return format
== GL_LUMINANCE_ALPHA
&& type
== GL_FLOAT
;
2634 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16
:
2635 return format
== GL_LUMINANCE_ALPHA
&& type
== GL_HALF_FLOAT
;
2637 case MESA_FORMAT_INTENSITY_FLOAT32
:
2638 return format
== GL_INTENSITY
&& type
== GL_FLOAT
;
2639 case MESA_FORMAT_INTENSITY_FLOAT16
:
2640 return format
== GL_INTENSITY
&& type
== GL_HALF_FLOAT
;
2642 case MESA_FORMAT_R_FLOAT32
:
2643 return format
== GL_RED
&& type
== GL_FLOAT
;
2644 case MESA_FORMAT_R_FLOAT16
:
2645 return format
== GL_RED
&& type
== GL_HALF_FLOAT
;
2647 case MESA_FORMAT_RG_FLOAT32
:
2648 return format
== GL_RG
&& type
== GL_FLOAT
;
2649 case MESA_FORMAT_RG_FLOAT16
:
2650 return format
== GL_RG
&& type
== GL_HALF_FLOAT
;
2652 /* FINISHME: What do we want to do for GL_EXT_texture_integer? */
2653 case MESA_FORMAT_ALPHA_UINT8
:
2654 case MESA_FORMAT_ALPHA_UINT16
:
2655 case MESA_FORMAT_ALPHA_UINT32
:
2656 case MESA_FORMAT_ALPHA_INT8
:
2657 case MESA_FORMAT_ALPHA_INT16
:
2658 case MESA_FORMAT_ALPHA_INT32
:
2661 case MESA_FORMAT_INTENSITY_UINT8
:
2662 case MESA_FORMAT_INTENSITY_UINT16
:
2663 case MESA_FORMAT_INTENSITY_UINT32
:
2664 case MESA_FORMAT_INTENSITY_INT8
:
2665 case MESA_FORMAT_INTENSITY_INT16
:
2666 case MESA_FORMAT_INTENSITY_INT32
:
2669 case MESA_FORMAT_LUMINANCE_UINT8
:
2670 case MESA_FORMAT_LUMINANCE_UINT16
:
2671 case MESA_FORMAT_LUMINANCE_UINT32
:
2672 case MESA_FORMAT_LUMINANCE_INT8
:
2673 case MESA_FORMAT_LUMINANCE_INT16
:
2674 case MESA_FORMAT_LUMINANCE_INT32
:
2677 case MESA_FORMAT_LUMINANCE_ALPHA_UINT8
:
2678 case MESA_FORMAT_LUMINANCE_ALPHA_UINT16
:
2679 case MESA_FORMAT_LUMINANCE_ALPHA_UINT32
:
2680 case MESA_FORMAT_LUMINANCE_ALPHA_INT8
:
2681 case MESA_FORMAT_LUMINANCE_ALPHA_INT16
:
2682 case MESA_FORMAT_LUMINANCE_ALPHA_INT32
:
2685 case MESA_FORMAT_R_INT8
:
2686 case MESA_FORMAT_RG_INT8
:
2687 case MESA_FORMAT_RGB_INT8
:
2688 case MESA_FORMAT_RGBA_INT8
:
2689 case MESA_FORMAT_R_INT16
:
2690 case MESA_FORMAT_RG_INT16
:
2691 case MESA_FORMAT_RGB_INT16
:
2692 case MESA_FORMAT_RGBA_INT16
:
2693 case MESA_FORMAT_R_INT32
:
2694 case MESA_FORMAT_RG_INT32
:
2695 case MESA_FORMAT_RGB_INT32
:
2696 case MESA_FORMAT_RGBA_INT32
:
2699 case MESA_FORMAT_R_UINT8
:
2700 case MESA_FORMAT_RG_UINT8
:
2701 case MESA_FORMAT_RGB_UINT8
:
2702 case MESA_FORMAT_RGBA_UINT8
:
2703 case MESA_FORMAT_R_UINT16
:
2704 case MESA_FORMAT_RG_UINT16
:
2705 case MESA_FORMAT_RGB_UINT16
:
2706 case MESA_FORMAT_RGBA_UINT16
:
2707 case MESA_FORMAT_R_UINT32
:
2708 case MESA_FORMAT_RG_UINT32
:
2709 case MESA_FORMAT_RGB_UINT32
:
2710 case MESA_FORMAT_RGBA_UINT32
:
2713 case MESA_FORMAT_DUDV8
:
2714 case MESA_FORMAT_SIGNED_R8
:
2715 case MESA_FORMAT_SIGNED_RG88_REV
:
2716 case MESA_FORMAT_SIGNED_RGBX8888
:
2717 case MESA_FORMAT_SIGNED_RGBA8888
:
2718 case MESA_FORMAT_SIGNED_RGBA8888_REV
:
2719 case MESA_FORMAT_SIGNED_R16
:
2720 case MESA_FORMAT_SIGNED_GR1616
:
2721 case MESA_FORMAT_SIGNED_RGB_16
:
2722 case MESA_FORMAT_SIGNED_RGBA_16
:
2723 case MESA_FORMAT_RGBA_16
:
2724 /* FINISHME: SNORM */
2727 case MESA_FORMAT_RED_RGTC1
:
2728 case MESA_FORMAT_SIGNED_RED_RGTC1
:
2729 case MESA_FORMAT_RG_RGTC2
:
2730 case MESA_FORMAT_SIGNED_RG_RGTC2
:
2733 case MESA_FORMAT_L_LATC1
:
2734 case MESA_FORMAT_SIGNED_L_LATC1
:
2735 case MESA_FORMAT_LA_LATC2
:
2736 case MESA_FORMAT_SIGNED_LA_LATC2
:
2739 case MESA_FORMAT_SIGNED_A8
:
2740 case MESA_FORMAT_SIGNED_L8
:
2741 case MESA_FORMAT_SIGNED_AL88
:
2742 case MESA_FORMAT_SIGNED_I8
:
2743 case MESA_FORMAT_SIGNED_A16
:
2744 case MESA_FORMAT_SIGNED_L16
:
2745 case MESA_FORMAT_SIGNED_AL1616
:
2746 case MESA_FORMAT_SIGNED_I16
:
2747 /* FINISHME: SNORM */
2750 case MESA_FORMAT_Z32_FLOAT
:
2751 return format
== GL_DEPTH_COMPONENT
&& type
== GL_FLOAT
;
2753 case MESA_FORMAT_Z32_FLOAT_X24S8
: