2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
38 #include "mfeatures.h"
44 * \return GL_TRUE if type is packed pixel type, GL_FALSE otherwise.
47 _mesa_type_is_packed(GLenum type
)
50 case GL_UNSIGNED_BYTE_3_3_2
:
51 case GL_UNSIGNED_BYTE_2_3_3_REV
:
52 case MESA_UNSIGNED_BYTE_4_4
:
53 case GL_UNSIGNED_SHORT_5_6_5
:
54 case GL_UNSIGNED_SHORT_5_6_5_REV
:
55 case GL_UNSIGNED_SHORT_4_4_4_4
:
56 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
57 case GL_UNSIGNED_SHORT_5_5_5_1
:
58 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
59 case GL_UNSIGNED_INT_8_8_8_8
:
60 case GL_UNSIGNED_INT_8_8_8_8_REV
:
61 case GL_UNSIGNED_INT_10_10_10_2
:
62 case GL_UNSIGNED_INT_2_10_10_10_REV
:
63 case GL_UNSIGNED_SHORT_8_8_MESA
:
64 case GL_UNSIGNED_SHORT_8_8_REV_MESA
:
65 case GL_UNSIGNED_INT_24_8_EXT
:
66 case GL_UNSIGNED_INT_5_9_9_9_REV
:
67 case GL_UNSIGNED_INT_10F_11F_11F_REV
:
68 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV
:
78 * Flip the order of the 2 bytes in each word in the given array.
81 * \param n number of words.
84 _mesa_swap2( GLushort
*p
, GLuint n
)
87 for (i
= 0; i
< n
; i
++) {
88 p
[i
] = (p
[i
] >> 8) | ((p
[i
] << 8) & 0xff00);
95 * Flip the order of the 4 bytes in each word in the given array.
98 _mesa_swap4( GLuint
*p
, GLuint n
)
101 for (i
= 0; i
< n
; i
++) {
104 | ((b
>> 8) & 0xff00)
105 | ((b
<< 8) & 0xff0000)
106 | ((b
<< 24) & 0xff000000);
113 * Get the size of a GL data type.
115 * \param type GL data type.
117 * \return the size, in bytes, of the given data type, 0 if a GL_BITMAP, or -1
118 * if an invalid type enum.
121 _mesa_sizeof_type( GLenum type
)
126 case GL_UNSIGNED_BYTE
:
127 return sizeof(GLubyte
);
129 return sizeof(GLbyte
);
130 case GL_UNSIGNED_SHORT
:
131 return sizeof(GLushort
);
133 return sizeof(GLshort
);
134 case GL_UNSIGNED_INT
:
135 return sizeof(GLuint
);
137 return sizeof(GLint
);
139 return sizeof(GLfloat
);
141 return sizeof(GLdouble
);
142 case GL_HALF_FLOAT_ARB
:
143 return sizeof(GLhalfARB
);
145 return sizeof(GLfixed
);
153 * Same as _mesa_sizeof_type() but also accepting the packed pixel
157 _mesa_sizeof_packed_type( GLenum type
)
162 case GL_UNSIGNED_BYTE
:
163 return sizeof(GLubyte
);
165 return sizeof(GLbyte
);
166 case GL_UNSIGNED_SHORT
:
167 return sizeof(GLushort
);
169 return sizeof(GLshort
);
170 case GL_UNSIGNED_INT
:
171 return sizeof(GLuint
);
173 return sizeof(GLint
);
174 case GL_HALF_FLOAT_ARB
:
175 return sizeof(GLhalfARB
);
177 return sizeof(GLfloat
);
178 case GL_UNSIGNED_BYTE_3_3_2
:
179 case GL_UNSIGNED_BYTE_2_3_3_REV
:
180 case MESA_UNSIGNED_BYTE_4_4
:
181 return sizeof(GLubyte
);
182 case GL_UNSIGNED_SHORT_5_6_5
:
183 case GL_UNSIGNED_SHORT_5_6_5_REV
:
184 case GL_UNSIGNED_SHORT_4_4_4_4
:
185 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
186 case GL_UNSIGNED_SHORT_5_5_5_1
:
187 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
188 case GL_UNSIGNED_SHORT_8_8_MESA
:
189 case GL_UNSIGNED_SHORT_8_8_REV_MESA
:
190 return sizeof(GLushort
);
191 case GL_UNSIGNED_INT_8_8_8_8
:
192 case GL_UNSIGNED_INT_8_8_8_8_REV
:
193 case GL_UNSIGNED_INT_10_10_10_2
:
194 case GL_UNSIGNED_INT_2_10_10_10_REV
:
195 case GL_UNSIGNED_INT_24_8_EXT
:
196 case GL_UNSIGNED_INT_5_9_9_9_REV
:
197 case GL_UNSIGNED_INT_10F_11F_11F_REV
:
198 return sizeof(GLuint
);
199 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV
:
208 * Get the number of components in a pixel format.
210 * \param format pixel format.
212 * \return the number of components in the given format, or -1 if a bad format.
215 _mesa_components_in_format( GLenum format
)
219 case GL_STENCIL_INDEX
:
220 case GL_DEPTH_COMPONENT
:
222 case GL_RED_INTEGER_EXT
:
224 case GL_GREEN_INTEGER_EXT
:
226 case GL_BLUE_INTEGER_EXT
:
228 case GL_ALPHA_INTEGER_EXT
:
230 case GL_LUMINANCE_INTEGER_EXT
:
234 case GL_LUMINANCE_ALPHA
:
235 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
238 case GL_DEPTH_STENCIL_EXT
:
246 case GL_RGB_INTEGER_EXT
:
247 case GL_BGR_INTEGER_EXT
:
253 case GL_RGBA_INTEGER_EXT
:
254 case GL_BGRA_INTEGER_EXT
:
264 * Get the bytes per pixel of pixel format type pair.
266 * \param format pixel format.
267 * \param type pixel type.
269 * \return bytes per pixel, or -1 if a bad format or type was given.
272 _mesa_bytes_per_pixel( GLenum format
, GLenum type
)
274 GLint comps
= _mesa_components_in_format( format
);
280 return 0; /* special case */
282 case GL_UNSIGNED_BYTE
:
283 return comps
* sizeof(GLubyte
);
285 case GL_UNSIGNED_SHORT
:
286 return comps
* sizeof(GLshort
);
288 case GL_UNSIGNED_INT
:
289 return comps
* sizeof(GLint
);
291 return comps
* sizeof(GLfloat
);
292 case GL_HALF_FLOAT_ARB
:
293 return comps
* sizeof(GLhalfARB
);
294 case GL_UNSIGNED_BYTE_3_3_2
:
295 case GL_UNSIGNED_BYTE_2_3_3_REV
:
296 if (format
== GL_RGB
|| format
== GL_BGR
||
297 format
== GL_RGB_INTEGER_EXT
|| format
== GL_BGR_INTEGER_EXT
)
298 return sizeof(GLubyte
);
300 return -1; /* error */
301 case GL_UNSIGNED_SHORT_5_6_5
:
302 case GL_UNSIGNED_SHORT_5_6_5_REV
:
303 if (format
== GL_RGB
|| format
== GL_BGR
||
304 format
== GL_RGB_INTEGER_EXT
|| format
== GL_BGR_INTEGER_EXT
)
305 return sizeof(GLushort
);
307 return -1; /* error */
308 case GL_UNSIGNED_SHORT_4_4_4_4
:
309 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
310 case GL_UNSIGNED_SHORT_5_5_5_1
:
311 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
312 if (format
== GL_RGBA
|| format
== GL_BGRA
|| format
== GL_ABGR_EXT
||
313 format
== GL_RGBA_INTEGER_EXT
|| format
== GL_BGRA_INTEGER_EXT
)
314 return sizeof(GLushort
);
317 case GL_UNSIGNED_INT_8_8_8_8
:
318 case GL_UNSIGNED_INT_8_8_8_8_REV
:
319 case GL_UNSIGNED_INT_10_10_10_2
:
320 case GL_UNSIGNED_INT_2_10_10_10_REV
:
321 if (format
== GL_RGBA
|| format
== GL_BGRA
|| format
== GL_ABGR_EXT
||
322 format
== GL_RGBA_INTEGER_EXT
|| format
== GL_BGRA_INTEGER_EXT
)
323 return sizeof(GLuint
);
326 case GL_UNSIGNED_SHORT_8_8_MESA
:
327 case GL_UNSIGNED_SHORT_8_8_REV_MESA
:
328 if (format
== GL_YCBCR_MESA
)
329 return sizeof(GLushort
);
332 case GL_UNSIGNED_INT_24_8_EXT
:
333 if (format
== GL_DEPTH_STENCIL_EXT
)
334 return sizeof(GLuint
);
337 case GL_UNSIGNED_INT_5_9_9_9_REV
:
338 if (format
== GL_RGB
)
339 return sizeof(GLuint
);
342 case GL_UNSIGNED_INT_10F_11F_11F_REV
:
343 if (format
== GL_RGB
)
344 return sizeof(GLuint
);
347 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV
:
348 if (format
== GL_DEPTH_STENCIL
)
359 * Do error checking of format/type combinations for glReadPixels,
360 * glDrawPixels and glTex[Sub]Image. Note that depending on the format
361 * and type values, we may either generate GL_INVALID_OPERATION or
364 * \param format pixel format.
365 * \param type pixel type.
367 * \return GL_INVALID_ENUM, GL_INVALID_OPERATION or GL_NO_ERROR
370 _mesa_error_check_format_and_type(const struct gl_context
*ctx
,
371 GLenum format
, GLenum type
)
373 /* special type-based checks (see glReadPixels, glDrawPixels error lists) */
376 if (format
!= GL_COLOR_INDEX
&& format
!= GL_STENCIL_INDEX
) {
377 return GL_INVALID_ENUM
;
381 case GL_UNSIGNED_BYTE_3_3_2
:
382 case GL_UNSIGNED_BYTE_2_3_3_REV
:
383 case GL_UNSIGNED_SHORT_5_6_5
:
384 case GL_UNSIGNED_SHORT_5_6_5_REV
:
385 if (format
== GL_RGB
) {
388 return GL_INVALID_OPERATION
;
390 case GL_UNSIGNED_SHORT_4_4_4_4
:
391 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
392 case GL_UNSIGNED_SHORT_5_5_5_1
:
393 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
394 case GL_UNSIGNED_INT_8_8_8_8
:
395 case GL_UNSIGNED_INT_8_8_8_8_REV
:
396 case GL_UNSIGNED_INT_10_10_10_2
:
397 case GL_UNSIGNED_INT_2_10_10_10_REV
:
398 if (format
== GL_RGBA
||
400 format
== GL_ABGR_EXT
) {
403 return GL_INVALID_OPERATION
;
405 case GL_UNSIGNED_INT_24_8
:
406 if (!ctx
->Extensions
.EXT_packed_depth_stencil
) {
407 return GL_INVALID_ENUM
;
409 if (format
!= GL_DEPTH_STENCIL
) {
410 return GL_INVALID_OPERATION
;
414 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV
:
415 if (!ctx
->Extensions
.ARB_depth_buffer_float
) {
416 return GL_INVALID_ENUM
;
418 if (format
!= GL_DEPTH_STENCIL
) {
419 return GL_INVALID_OPERATION
;
427 /* now, for each format, check the type for compatibility */
430 case GL_STENCIL_INDEX
:
434 case GL_UNSIGNED_BYTE
:
436 case GL_UNSIGNED_SHORT
:
438 case GL_UNSIGNED_INT
:
442 return ctx
->Extensions
.ARB_half_float_pixel
443 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
445 return GL_INVALID_ENUM
;
452 #if 0 /* not legal! see table 3.6 of the 1.5 spec */
456 case GL_LUMINANCE_ALPHA
:
457 case GL_DEPTH_COMPONENT
:
460 case GL_UNSIGNED_BYTE
:
462 case GL_UNSIGNED_SHORT
:
464 case GL_UNSIGNED_INT
:
468 return ctx
->Extensions
.ARB_half_float_pixel
469 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
471 return GL_INVALID_ENUM
;
475 if (!ctx
->Extensions
.ARB_texture_rg
)
476 return GL_INVALID_ENUM
;
479 case GL_UNSIGNED_BYTE
:
481 case GL_UNSIGNED_SHORT
:
483 case GL_UNSIGNED_INT
:
487 return ctx
->Extensions
.ARB_half_float_pixel
488 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
490 return GL_INVALID_ENUM
;
496 case GL_UNSIGNED_BYTE
:
498 case GL_UNSIGNED_SHORT
:
500 case GL_UNSIGNED_INT
:
502 case GL_UNSIGNED_BYTE_3_3_2
:
503 case GL_UNSIGNED_BYTE_2_3_3_REV
:
504 case GL_UNSIGNED_SHORT_5_6_5
:
505 case GL_UNSIGNED_SHORT_5_6_5_REV
:
508 return ctx
->Extensions
.ARB_half_float_pixel
509 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
511 return GL_INVALID_ENUM
;
516 /* NOTE: no packed types are supported with BGR. That's
517 * intentional, according to the GL spec.
520 case GL_UNSIGNED_BYTE
:
522 case GL_UNSIGNED_SHORT
:
524 case GL_UNSIGNED_INT
:
528 return ctx
->Extensions
.ARB_half_float_pixel
529 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
531 return GL_INVALID_ENUM
;
539 case GL_UNSIGNED_BYTE
:
541 case GL_UNSIGNED_SHORT
:
543 case GL_UNSIGNED_INT
:
545 case GL_UNSIGNED_SHORT_4_4_4_4
:
546 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
547 case GL_UNSIGNED_SHORT_5_5_5_1
:
548 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
549 case GL_UNSIGNED_INT_8_8_8_8
:
550 case GL_UNSIGNED_INT_8_8_8_8_REV
:
551 case GL_UNSIGNED_INT_10_10_10_2
:
552 case GL_UNSIGNED_INT_2_10_10_10_REV
:
555 return ctx
->Extensions
.ARB_half_float_pixel
556 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
558 return GL_INVALID_ENUM
;
562 if (!ctx
->Extensions
.MESA_ycbcr_texture
)
563 return GL_INVALID_ENUM
;
564 if (type
== GL_UNSIGNED_SHORT_8_8_MESA
||
565 type
== GL_UNSIGNED_SHORT_8_8_REV_MESA
)
568 return GL_INVALID_OPERATION
;
570 case GL_DEPTH_STENCIL_EXT
:
571 if (ctx
->Extensions
.EXT_packed_depth_stencil
&&
572 type
== GL_UNSIGNED_INT_24_8
)
574 else if (ctx
->Extensions
.ARB_depth_buffer_float
&&
575 type
== GL_FLOAT_32_UNSIGNED_INT_24_8_REV
)
578 return GL_INVALID_ENUM
;
582 if (!ctx
->Extensions
.ATI_envmap_bumpmap
)
583 return GL_INVALID_ENUM
;
586 case GL_UNSIGNED_BYTE
:
588 case GL_UNSIGNED_SHORT
:
590 case GL_UNSIGNED_INT
:
594 return GL_INVALID_ENUM
;
597 /* integer-valued formats */
598 case GL_RED_INTEGER_EXT
:
599 case GL_GREEN_INTEGER_EXT
:
600 case GL_BLUE_INTEGER_EXT
:
601 case GL_ALPHA_INTEGER_EXT
:
605 case GL_UNSIGNED_BYTE
:
607 case GL_UNSIGNED_SHORT
:
609 case GL_UNSIGNED_INT
:
610 return (ctx
->VersionMajor
>= 3 ||
611 ctx
->Extensions
.EXT_texture_integer
)
612 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
614 return GL_INVALID_ENUM
;
617 case GL_RGB_INTEGER_EXT
:
620 case GL_UNSIGNED_BYTE
:
622 case GL_UNSIGNED_SHORT
:
624 case GL_UNSIGNED_INT
:
625 return (ctx
->VersionMajor
>= 3 ||
626 ctx
->Extensions
.EXT_texture_integer
)
627 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
629 return GL_INVALID_ENUM
;
632 case GL_BGR_INTEGER_EXT
:
635 case GL_UNSIGNED_BYTE
:
637 case GL_UNSIGNED_SHORT
:
639 case GL_UNSIGNED_INT
:
640 /* NOTE: no packed formats w/ BGR format */
641 return (ctx
->VersionMajor
>= 3 ||
642 ctx
->Extensions
.EXT_texture_integer
)
643 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
645 return GL_INVALID_ENUM
;
648 case GL_RGBA_INTEGER_EXT
:
649 case GL_BGRA_INTEGER_EXT
:
652 case GL_UNSIGNED_BYTE
:
654 case GL_UNSIGNED_SHORT
:
656 case GL_UNSIGNED_INT
:
657 return (ctx
->VersionMajor
>= 3 ||
658 ctx
->Extensions
.EXT_texture_integer
)
659 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
661 return GL_INVALID_ENUM
;
664 case GL_LUMINANCE_INTEGER_EXT
:
665 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
668 case GL_UNSIGNED_BYTE
:
670 case GL_UNSIGNED_SHORT
:
672 case GL_UNSIGNED_INT
:
673 return ctx
->Extensions
.EXT_texture_integer
674 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
676 return GL_INVALID_ENUM
;
680 return GL_INVALID_ENUM
;
687 * Test if the given image format is a color/RGBA format (i.e., not color
688 * index, depth, stencil, etc).
689 * \param format the image format value (may by an internal texture format)
690 * \return GL_TRUE if its a color/RGBA format, GL_FALSE otherwise.
693 _mesa_is_color_format(GLenum format
)
711 case GL_LUMINANCE_ALPHA
:
712 case GL_LUMINANCE4_ALPHA4
:
713 case GL_LUMINANCE6_ALPHA2
:
714 case GL_LUMINANCE8_ALPHA8
:
715 case GL_LUMINANCE12_ALPHA4
:
716 case GL_LUMINANCE12_ALPHA12
:
717 case GL_LUMINANCE16_ALPHA16
:
749 /* float texture formats */
750 case GL_ALPHA16F_ARB
:
751 case GL_ALPHA32F_ARB
:
752 case GL_LUMINANCE16F_ARB
:
753 case GL_LUMINANCE32F_ARB
:
754 case GL_LUMINANCE_ALPHA16F_ARB
:
755 case GL_LUMINANCE_ALPHA32F_ARB
:
756 case GL_INTENSITY16F_ARB
:
757 case GL_INTENSITY32F_ARB
:
766 /* compressed formats */
767 case GL_COMPRESSED_ALPHA
:
768 case GL_COMPRESSED_LUMINANCE
:
769 case GL_COMPRESSED_LUMINANCE_ALPHA
:
770 case GL_COMPRESSED_INTENSITY
:
771 case GL_COMPRESSED_RED
:
772 case GL_COMPRESSED_RG
:
773 case GL_COMPRESSED_RGB
:
774 case GL_COMPRESSED_RGBA
:
779 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT
:
780 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
:
781 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
:
782 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
:
783 case GL_COMPRESSED_RGB_FXT1_3DFX
:
784 case GL_COMPRESSED_RGBA_FXT1_3DFX
:
785 #if FEATURE_EXT_texture_sRGB
788 case GL_SRGB_ALPHA_EXT
:
789 case GL_SRGB8_ALPHA8_EXT
:
790 case GL_SLUMINANCE_ALPHA_EXT
:
791 case GL_SLUMINANCE8_ALPHA8_EXT
:
792 case GL_SLUMINANCE_EXT
:
793 case GL_SLUMINANCE8_EXT
:
794 case GL_COMPRESSED_SRGB_EXT
:
795 case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT
:
796 case GL_COMPRESSED_SRGB_ALPHA_EXT
:
797 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT
:
798 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT
:
799 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT
:
800 case GL_COMPRESSED_SLUMINANCE_EXT
:
801 case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT
:
802 #endif /* FEATURE_EXT_texture_sRGB */
803 case GL_COMPRESSED_RED_RGTC1
:
804 case GL_COMPRESSED_SIGNED_RED_RGTC1
:
805 case GL_COMPRESSED_RG_RGTC2
:
806 case GL_COMPRESSED_SIGNED_RG_RGTC2
:
807 case GL_COMPRESSED_LUMINANCE_LATC1_EXT
:
808 case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT
:
809 case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT
:
810 case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT
:
811 case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI
:
812 /* generic integer formats */
813 case GL_RED_INTEGER_EXT
:
814 case GL_GREEN_INTEGER_EXT
:
815 case GL_BLUE_INTEGER_EXT
:
816 case GL_ALPHA_INTEGER_EXT
:
817 case GL_RGB_INTEGER_EXT
:
818 case GL_RGBA_INTEGER_EXT
:
819 case GL_BGR_INTEGER_EXT
:
820 case GL_BGRA_INTEGER_EXT
:
822 case GL_LUMINANCE_INTEGER_EXT
:
823 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
824 /* sized integer formats */
825 case GL_RGBA32UI_EXT
:
829 case GL_ALPHA32UI_EXT
:
830 case GL_INTENSITY32UI_EXT
:
831 case GL_LUMINANCE32UI_EXT
:
832 case GL_LUMINANCE_ALPHA32UI_EXT
:
833 case GL_RGBA16UI_EXT
:
837 case GL_ALPHA16UI_EXT
:
838 case GL_INTENSITY16UI_EXT
:
839 case GL_LUMINANCE16UI_EXT
:
840 case GL_LUMINANCE_ALPHA16UI_EXT
:
845 case GL_ALPHA8UI_EXT
:
846 case GL_INTENSITY8UI_EXT
:
847 case GL_LUMINANCE8UI_EXT
:
848 case GL_LUMINANCE_ALPHA8UI_EXT
:
853 case GL_ALPHA32I_EXT
:
854 case GL_INTENSITY32I_EXT
:
855 case GL_LUMINANCE32I_EXT
:
856 case GL_LUMINANCE_ALPHA32I_EXT
:
861 case GL_ALPHA16I_EXT
:
862 case GL_INTENSITY16I_EXT
:
863 case GL_LUMINANCE16I_EXT
:
864 case GL_LUMINANCE_ALPHA16I_EXT
:
870 case GL_INTENSITY8I_EXT
:
871 case GL_LUMINANCE8I_EXT
:
872 case GL_LUMINANCE_ALPHA8I_EXT
:
873 /* signed, normalized texture formats */
885 case GL_RGBA16_SNORM
:
887 case GL_ALPHA8_SNORM
:
888 case GL_ALPHA16_SNORM
:
889 case GL_LUMINANCE_SNORM
:
890 case GL_LUMINANCE8_SNORM
:
891 case GL_LUMINANCE16_SNORM
:
892 case GL_LUMINANCE_ALPHA_SNORM
:
893 case GL_LUMINANCE8_ALPHA8_SNORM
:
894 case GL_LUMINANCE16_ALPHA16_SNORM
:
895 case GL_INTENSITY_SNORM
:
896 case GL_INTENSITY8_SNORM
:
897 case GL_INTENSITY16_SNORM
:
898 case GL_R11F_G11F_B10F
:
901 case GL_YCBCR_MESA
: /* not considered to be RGB */
910 * Test if the given image format is a depth component format.
913 _mesa_is_depth_format(GLenum format
)
916 case GL_DEPTH_COMPONENT
:
917 case GL_DEPTH_COMPONENT16
:
918 case GL_DEPTH_COMPONENT24
:
919 case GL_DEPTH_COMPONENT32
:
920 case GL_DEPTH_COMPONENT32F
:
929 * Test if the given image format is a stencil format.
932 _mesa_is_stencil_format(GLenum format
)
935 case GL_STENCIL_INDEX
:
944 * Test if the given image format is a YCbCr format.
947 _mesa_is_ycbcr_format(GLenum format
)
959 * Test if the given image format is a depth+stencil format.
962 _mesa_is_depthstencil_format(GLenum format
)
965 case GL_DEPTH24_STENCIL8_EXT
:
966 case GL_DEPTH_STENCIL_EXT
:
967 case GL_DEPTH32F_STENCIL8
:
976 * Test if the given image format is a depth or stencil format.
979 _mesa_is_depth_or_stencil_format(GLenum format
)
982 case GL_DEPTH_COMPONENT
:
983 case GL_DEPTH_COMPONENT16
:
984 case GL_DEPTH_COMPONENT24
:
985 case GL_DEPTH_COMPONENT32
:
986 case GL_STENCIL_INDEX
:
987 case GL_STENCIL_INDEX1_EXT
:
988 case GL_STENCIL_INDEX4_EXT
:
989 case GL_STENCIL_INDEX8_EXT
:
990 case GL_STENCIL_INDEX16_EXT
:
991 case GL_DEPTH_STENCIL_EXT
:
992 case GL_DEPTH24_STENCIL8_EXT
:
993 case GL_DEPTH_COMPONENT32F
:
994 case GL_DEPTH32F_STENCIL8
:
1003 * Test if the given image format is a dudv format.
1006 _mesa_is_dudv_format(GLenum format
)
1019 * Test if the given format is an integer (non-normalized) format.
1022 _mesa_is_integer_format(GLenum format
)
1025 /* generic integer formats */
1026 case GL_RED_INTEGER_EXT
:
1027 case GL_GREEN_INTEGER_EXT
:
1028 case GL_BLUE_INTEGER_EXT
:
1029 case GL_ALPHA_INTEGER_EXT
:
1030 case GL_RGB_INTEGER_EXT
:
1031 case GL_RGBA_INTEGER_EXT
:
1032 case GL_BGR_INTEGER_EXT
:
1033 case GL_BGRA_INTEGER_EXT
:
1034 case GL_LUMINANCE_INTEGER_EXT
:
1035 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
1037 /* specific integer formats */
1038 case GL_RGBA32UI_EXT
:
1039 case GL_RGB32UI_EXT
:
1042 case GL_ALPHA32UI_EXT
:
1043 case GL_INTENSITY32UI_EXT
:
1044 case GL_LUMINANCE32UI_EXT
:
1045 case GL_LUMINANCE_ALPHA32UI_EXT
:
1046 case GL_RGBA16UI_EXT
:
1047 case GL_RGB16UI_EXT
:
1050 case GL_ALPHA16UI_EXT
:
1051 case GL_INTENSITY16UI_EXT
:
1052 case GL_LUMINANCE16UI_EXT
:
1053 case GL_LUMINANCE_ALPHA16UI_EXT
:
1054 case GL_RGBA8UI_EXT
:
1058 case GL_ALPHA8UI_EXT
:
1059 case GL_INTENSITY8UI_EXT
:
1060 case GL_LUMINANCE8UI_EXT
:
1061 case GL_LUMINANCE_ALPHA8UI_EXT
:
1062 case GL_RGBA32I_EXT
:
1066 case GL_ALPHA32I_EXT
:
1067 case GL_INTENSITY32I_EXT
:
1068 case GL_LUMINANCE32I_EXT
:
1069 case GL_LUMINANCE_ALPHA32I_EXT
:
1070 case GL_RGBA16I_EXT
:
1074 case GL_ALPHA16I_EXT
:
1075 case GL_INTENSITY16I_EXT
:
1076 case GL_LUMINANCE16I_EXT
:
1077 case GL_LUMINANCE_ALPHA16I_EXT
:
1082 case GL_ALPHA8I_EXT
:
1083 case GL_INTENSITY8I_EXT
:
1084 case GL_LUMINANCE8I_EXT
:
1085 case GL_LUMINANCE_ALPHA8I_EXT
:
1095 * Test if an image format is a supported compressed format.
1096 * \param format the internal format token provided by the user.
1097 * \return GL_TRUE if compressed, GL_FALSE if uncompressed
1100 _mesa_is_compressed_format(struct gl_context
*ctx
, GLenum format
)
1103 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT
:
1104 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
:
1105 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
:
1106 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
:
1107 return ctx
->Extensions
.EXT_texture_compression_s3tc
;
1112 return ctx
->Extensions
.S3_s3tc
;
1113 case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT
:
1114 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT
:
1115 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT
:
1116 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT
:
1117 return ctx
->Extensions
.EXT_texture_sRGB
1118 && ctx
->Extensions
.EXT_texture_compression_s3tc
;
1119 case GL_COMPRESSED_RGB_FXT1_3DFX
:
1120 case GL_COMPRESSED_RGBA_FXT1_3DFX
:
1121 return ctx
->Extensions
.TDFX_texture_compression_FXT1
;
1122 case GL_COMPRESSED_RED_RGTC1
:
1123 case GL_COMPRESSED_SIGNED_RED_RGTC1
:
1124 case GL_COMPRESSED_RG_RGTC2
:
1125 case GL_COMPRESSED_SIGNED_RG_RGTC2
:
1126 return ctx
->Extensions
.ARB_texture_compression_rgtc
;
1127 case GL_COMPRESSED_LUMINANCE_LATC1_EXT
:
1128 case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT
:
1129 case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT
:
1130 case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT
:
1131 return ctx
->Extensions
.EXT_texture_compression_latc
;
1132 case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI
:
1133 return ctx
->Extensions
.ATI_texture_compression_3dc
;
1135 case GL_PALETTE4_RGB8_OES
:
1136 case GL_PALETTE4_RGBA8_OES
:
1137 case GL_PALETTE4_R5_G6_B5_OES
:
1138 case GL_PALETTE4_RGBA4_OES
:
1139 case GL_PALETTE4_RGB5_A1_OES
:
1140 case GL_PALETTE8_RGB8_OES
:
1141 case GL_PALETTE8_RGBA8_OES
:
1142 case GL_PALETTE8_R5_G6_B5_OES
:
1143 case GL_PALETTE8_RGBA4_OES
:
1144 case GL_PALETTE8_RGB5_A1_OES
:
1145 return ctx
->API
== API_OPENGLES
;
1154 * Does the given base texture/renderbuffer format have the channel
1158 _mesa_base_format_has_channel(GLenum base_format
, GLenum pname
)
1161 case GL_TEXTURE_RED_SIZE
:
1162 case GL_TEXTURE_RED_TYPE
:
1163 case GL_RENDERBUFFER_RED_SIZE_EXT
:
1164 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE
:
1165 if (base_format
== GL_RED
||
1166 base_format
== GL_RG
||
1167 base_format
== GL_RGB
||
1168 base_format
== GL_RGBA
) {
1172 case GL_TEXTURE_GREEN_SIZE
:
1173 case GL_TEXTURE_GREEN_TYPE
:
1174 case GL_RENDERBUFFER_GREEN_SIZE_EXT
:
1175 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
:
1176 if (base_format
== GL_RG
||
1177 base_format
== GL_RGB
||
1178 base_format
== GL_RGBA
) {
1182 case GL_TEXTURE_BLUE_SIZE
:
1183 case GL_TEXTURE_BLUE_TYPE
:
1184 case GL_RENDERBUFFER_BLUE_SIZE_EXT
:
1185 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
:
1186 if (base_format
== GL_RGB
||
1187 base_format
== GL_RGBA
) {
1191 case GL_TEXTURE_ALPHA_SIZE
:
1192 case GL_TEXTURE_ALPHA_TYPE
:
1193 case GL_RENDERBUFFER_ALPHA_SIZE_EXT
:
1194 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
:
1195 if (base_format
== GL_RGBA
||
1196 base_format
== GL_ALPHA
||
1197 base_format
== GL_LUMINANCE_ALPHA
) {
1201 case GL_TEXTURE_LUMINANCE_SIZE
:
1202 case GL_TEXTURE_LUMINANCE_TYPE
:
1203 if (base_format
== GL_LUMINANCE
||
1204 base_format
== GL_LUMINANCE_ALPHA
) {
1208 case GL_TEXTURE_INTENSITY_SIZE
:
1209 case GL_TEXTURE_INTENSITY_TYPE
:
1210 if (base_format
== GL_INTENSITY
) {
1214 case GL_TEXTURE_DEPTH_SIZE
:
1215 case GL_TEXTURE_DEPTH_TYPE
:
1216 case GL_RENDERBUFFER_DEPTH_SIZE_EXT
:
1217 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
:
1218 if (base_format
== GL_DEPTH_STENCIL
||
1219 base_format
== GL_DEPTH_COMPONENT
) {
1223 case GL_RENDERBUFFER_STENCIL_SIZE_EXT
:
1224 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
:
1225 if (base_format
== GL_DEPTH_STENCIL
||
1226 base_format
== GL_STENCIL_INDEX
) {
1231 _mesa_warning(NULL
, "%s: Unexpected channel token 0x%x\n",
1232 __FUNCTION__
, pname
);
1241 * Return the byte offset of a specific pixel in an image (1D, 2D or 3D).
1243 * Pixel unpacking/packing parameters are observed according to \p packing.
1245 * \param dimensions either 1, 2 or 3 to indicate dimensionality of image
1246 * \param packing the pixelstore attributes
1247 * \param width the image width
1248 * \param height the image height
1249 * \param format the pixel format (must be validated beforehand)
1250 * \param type the pixel data type (must be validated beforehand)
1251 * \param img which image in the volume (0 for 1D or 2D images)
1252 * \param row row of pixel in the image (0 for 1D images)
1253 * \param column column of pixel in the image
1255 * \return offset of pixel.
1257 * \sa gl_pixelstore_attrib.
1260 _mesa_image_offset( GLuint dimensions
,
1261 const struct gl_pixelstore_attrib
*packing
,
1262 GLsizei width
, GLsizei height
,
1263 GLenum format
, GLenum type
,
1264 GLint img
, GLint row
, GLint column
)
1266 GLint alignment
; /* 1, 2 or 4 */
1267 GLint pixels_per_row
;
1268 GLint rows_per_image
;
1271 GLint skipimages
; /* for 3-D volume images */
1274 ASSERT(dimensions
>= 1 && dimensions
<= 3);
1276 alignment
= packing
->Alignment
;
1277 if (packing
->RowLength
> 0) {
1278 pixels_per_row
= packing
->RowLength
;
1281 pixels_per_row
= width
;
1283 if (packing
->ImageHeight
> 0) {
1284 rows_per_image
= packing
->ImageHeight
;
1287 rows_per_image
= height
;
1290 skippixels
= packing
->SkipPixels
;
1291 /* Note: SKIP_ROWS _is_ used for 1D images */
1292 skiprows
= packing
->SkipRows
;
1293 /* Note: SKIP_IMAGES is only used for 3D images */
1294 skipimages
= (dimensions
== 3) ? packing
->SkipImages
: 0;
1296 if (type
== GL_BITMAP
) {
1298 GLint bytes_per_row
;
1299 GLint bytes_per_image
;
1300 /* components per pixel for color or stencil index: */
1301 const GLint comp_per_pixel
= 1;
1303 /* The pixel type and format should have been error checked earlier */
1304 assert(format
== GL_COLOR_INDEX
|| format
== GL_STENCIL_INDEX
);
1306 bytes_per_row
= alignment
1307 * CEILING( comp_per_pixel
*pixels_per_row
, 8*alignment
);
1309 bytes_per_image
= bytes_per_row
* rows_per_image
;
1311 offset
= (skipimages
+ img
) * bytes_per_image
1312 + (skiprows
+ row
) * bytes_per_row
1313 + (skippixels
+ column
) / 8;
1316 /* Non-BITMAP data */
1317 GLint bytes_per_pixel
, bytes_per_row
, remainder
, bytes_per_image
;
1320 bytes_per_pixel
= _mesa_bytes_per_pixel( format
, type
);
1322 /* The pixel type and format should have been error checked earlier */
1323 assert(bytes_per_pixel
> 0);
1325 bytes_per_row
= pixels_per_row
* bytes_per_pixel
;
1326 remainder
= bytes_per_row
% alignment
;
1328 bytes_per_row
+= (alignment
- remainder
);
1330 ASSERT(bytes_per_row
% alignment
== 0);
1332 bytes_per_image
= bytes_per_row
* rows_per_image
;
1334 if (packing
->Invert
) {
1335 /* set pixel_addr to the last row */
1336 topOfImage
= bytes_per_row
* (height
- 1);
1337 bytes_per_row
= -bytes_per_row
;
1343 /* compute final pixel address */
1344 offset
= (skipimages
+ img
) * bytes_per_image
1346 + (skiprows
+ row
) * bytes_per_row
1347 + (skippixels
+ column
) * bytes_per_pixel
;
1355 * Return the address of a specific pixel in an image (1D, 2D or 3D).
1357 * Pixel unpacking/packing parameters are observed according to \p packing.
1359 * \param dimensions either 1, 2 or 3 to indicate dimensionality of image
1360 * \param packing the pixelstore attributes
1361 * \param image starting address of image data
1362 * \param width the image width
1363 * \param height the image height
1364 * \param format the pixel format (must be validated beforehand)
1365 * \param type the pixel data type (must be validated beforehand)
1366 * \param img which image in the volume (0 for 1D or 2D images)
1367 * \param row row of pixel in the image (0 for 1D images)
1368 * \param column column of pixel in the image
1370 * \return address of pixel.
1372 * \sa gl_pixelstore_attrib.
1375 _mesa_image_address( GLuint dimensions
,
1376 const struct gl_pixelstore_attrib
*packing
,
1377 const GLvoid
*image
,
1378 GLsizei width
, GLsizei height
,
1379 GLenum format
, GLenum type
,
1380 GLint img
, GLint row
, GLint column
)
1382 const GLubyte
*addr
= (const GLubyte
*) image
;
1384 addr
+= _mesa_image_offset(dimensions
, packing
, width
, height
,
1385 format
, type
, img
, row
, column
);
1387 return (GLvoid
*) addr
;
1392 _mesa_image_address1d( const struct gl_pixelstore_attrib
*packing
,
1393 const GLvoid
*image
,
1395 GLenum format
, GLenum type
,
1398 return _mesa_image_address(1, packing
, image
, width
, 1,
1399 format
, type
, 0, 0, column
);
1404 _mesa_image_address2d( const struct gl_pixelstore_attrib
*packing
,
1405 const GLvoid
*image
,
1406 GLsizei width
, GLsizei height
,
1407 GLenum format
, GLenum type
,
1408 GLint row
, GLint column
)
1410 return _mesa_image_address(2, packing
, image
, width
, height
,
1411 format
, type
, 0, row
, column
);
1416 _mesa_image_address3d( const struct gl_pixelstore_attrib
*packing
,
1417 const GLvoid
*image
,
1418 GLsizei width
, GLsizei height
,
1419 GLenum format
, GLenum type
,
1420 GLint img
, GLint row
, GLint column
)
1422 return _mesa_image_address(3, packing
, image
, width
, height
,
1423 format
, type
, img
, row
, column
);
1429 * Compute the stride (in bytes) between image rows.
1431 * \param packing the pixelstore attributes
1432 * \param width image width.
1433 * \param format pixel format.
1434 * \param type pixel data type.
1436 * \return the stride in bytes for the given parameters, or -1 if error
1439 _mesa_image_row_stride( const struct gl_pixelstore_attrib
*packing
,
1440 GLint width
, GLenum format
, GLenum type
)
1442 GLint bytesPerRow
, remainder
;
1446 if (type
== GL_BITMAP
) {
1447 if (packing
->RowLength
== 0) {
1448 bytesPerRow
= (width
+ 7) / 8;
1451 bytesPerRow
= (packing
->RowLength
+ 7) / 8;
1455 /* Non-BITMAP data */
1456 const GLint bytesPerPixel
= _mesa_bytes_per_pixel(format
, type
);
1457 if (bytesPerPixel
<= 0)
1458 return -1; /* error */
1459 if (packing
->RowLength
== 0) {
1460 bytesPerRow
= bytesPerPixel
* width
;
1463 bytesPerRow
= bytesPerPixel
* packing
->RowLength
;
1467 remainder
= bytesPerRow
% packing
->Alignment
;
1468 if (remainder
> 0) {
1469 bytesPerRow
+= (packing
->Alignment
- remainder
);
1472 if (packing
->Invert
) {
1473 /* negate the bytes per row (negative row stride) */
1474 bytesPerRow
= -bytesPerRow
;
1482 * Compute the stride between images in a 3D texture (in bytes) for the given
1483 * pixel packing parameters and image width, format and type.
1486 _mesa_image_image_stride( const struct gl_pixelstore_attrib
*packing
,
1487 GLint width
, GLint height
,
1488 GLenum format
, GLenum type
)
1490 GLint bytesPerRow
, bytesPerImage
, remainder
;
1494 if (type
== GL_BITMAP
) {
1495 if (packing
->RowLength
== 0) {
1496 bytesPerRow
= (width
+ 7) / 8;
1499 bytesPerRow
= (packing
->RowLength
+ 7) / 8;
1503 const GLint bytesPerPixel
= _mesa_bytes_per_pixel(format
, type
);
1505 if (bytesPerPixel
<= 0)
1506 return -1; /* error */
1507 if (packing
->RowLength
== 0) {
1508 bytesPerRow
= bytesPerPixel
* width
;
1511 bytesPerRow
= bytesPerPixel
* packing
->RowLength
;
1515 remainder
= bytesPerRow
% packing
->Alignment
;
1517 bytesPerRow
+= (packing
->Alignment
- remainder
);
1519 if (packing
->ImageHeight
== 0)
1520 bytesPerImage
= bytesPerRow
* height
;
1522 bytesPerImage
= bytesPerRow
* packing
->ImageHeight
;
1524 return bytesPerImage
;
1530 * "Expand" a bitmap from 1-bit per pixel to 8-bits per pixel.
1531 * This is typically used to convert a bitmap into a GLubyte/pixel texture.
1532 * "On" bits will set texels to \p onValue.
1533 * "Off" bits will not modify texels.
1534 * \param width src bitmap width in pixels
1535 * \param height src bitmap height in pixels
1536 * \param unpack bitmap unpacking state
1537 * \param bitmap the src bitmap data
1538 * \param destBuffer start of dest buffer
1539 * \param destStride row stride in dest buffer
1540 * \param onValue if bit is 1, set destBuffer pixel to this value
1543 _mesa_expand_bitmap(GLsizei width
, GLsizei height
,
1544 const struct gl_pixelstore_attrib
*unpack
,
1545 const GLubyte
*bitmap
,
1546 GLubyte
*destBuffer
, GLint destStride
,
1549 const GLubyte
*srcRow
= (const GLubyte
*)
1550 _mesa_image_address2d(unpack
, bitmap
, width
, height
,
1551 GL_COLOR_INDEX
, GL_BITMAP
, 0, 0);
1552 const GLint srcStride
= _mesa_image_row_stride(unpack
, width
,
1553 GL_COLOR_INDEX
, GL_BITMAP
);
1556 #define SET_PIXEL(COL, ROW) \
1557 destBuffer[(ROW) * destStride + (COL)] = onValue;
1559 for (row
= 0; row
< height
; row
++) {
1560 const GLubyte
*src
= srcRow
;
1562 if (unpack
->LsbFirst
) {
1564 GLubyte mask
= 1U << (unpack
->SkipPixels
& 0x7);
1565 for (col
= 0; col
< width
; col
++) {
1568 SET_PIXEL(col
, row
);
1580 /* get ready for next row */
1586 GLubyte mask
= 128U >> (unpack
->SkipPixels
& 0x7);
1587 for (col
= 0; col
< width
; col
++) {
1590 SET_PIXEL(col
, row
);
1602 /* get ready for next row */
1607 srcRow
+= srcStride
;
1617 * Convert an array of RGBA colors from one datatype to another.
1618 * NOTE: src may equal dst. In that case, we use a temporary buffer.
1621 _mesa_convert_colors(GLenum srcType
, const GLvoid
*src
,
1622 GLenum dstType
, GLvoid
*dst
,
1623 GLuint count
, const GLubyte mask
[])
1626 const GLboolean useTemp
= (src
== dst
);
1628 tempBuffer
= malloc(count
* MAX_PIXEL_BYTES
);
1632 ASSERT(srcType
!= dstType
);
1635 case GL_UNSIGNED_BYTE
:
1636 if (dstType
== GL_UNSIGNED_SHORT
) {
1637 const GLubyte (*src1
)[4] = (const GLubyte (*)[4]) src
;
1638 GLushort (*dst2
)[4] = (GLushort (*)[4]) (useTemp
? tempBuffer
: dst
);
1640 for (i
= 0; i
< count
; i
++) {
1641 if (!mask
|| mask
[i
]) {
1642 dst2
[i
][RCOMP
] = UBYTE_TO_USHORT(src1
[i
][RCOMP
]);
1643 dst2
[i
][GCOMP
] = UBYTE_TO_USHORT(src1
[i
][GCOMP
]);
1644 dst2
[i
][BCOMP
] = UBYTE_TO_USHORT(src1
[i
][BCOMP
]);
1645 dst2
[i
][ACOMP
] = UBYTE_TO_USHORT(src1
[i
][ACOMP
]);
1649 memcpy(dst
, tempBuffer
, count
* 4 * sizeof(GLushort
));
1652 const GLubyte (*src1
)[4] = (const GLubyte (*)[4]) src
;
1653 GLfloat (*dst4
)[4] = (GLfloat (*)[4]) (useTemp
? tempBuffer
: dst
);
1655 ASSERT(dstType
== GL_FLOAT
);
1656 for (i
= 0; i
< count
; i
++) {
1657 if (!mask
|| mask
[i
]) {
1658 dst4
[i
][RCOMP
] = UBYTE_TO_FLOAT(src1
[i
][RCOMP
]);
1659 dst4
[i
][GCOMP
] = UBYTE_TO_FLOAT(src1
[i
][GCOMP
]);
1660 dst4
[i
][BCOMP
] = UBYTE_TO_FLOAT(src1
[i
][BCOMP
]);
1661 dst4
[i
][ACOMP
] = UBYTE_TO_FLOAT(src1
[i
][ACOMP
]);
1665 memcpy(dst
, tempBuffer
, count
* 4 * sizeof(GLfloat
));
1668 case GL_UNSIGNED_SHORT
:
1669 if (dstType
== GL_UNSIGNED_BYTE
) {
1670 const GLushort (*src2
)[4] = (const GLushort (*)[4]) src
;
1671 GLubyte (*dst1
)[4] = (GLubyte (*)[4]) (useTemp
? tempBuffer
: dst
);
1673 for (i
= 0; i
< count
; i
++) {
1674 if (!mask
|| mask
[i
]) {
1675 dst1
[i
][RCOMP
] = USHORT_TO_UBYTE(src2
[i
][RCOMP
]);
1676 dst1
[i
][GCOMP
] = USHORT_TO_UBYTE(src2
[i
][GCOMP
]);
1677 dst1
[i
][BCOMP
] = USHORT_TO_UBYTE(src2
[i
][BCOMP
]);
1678 dst1
[i
][ACOMP
] = USHORT_TO_UBYTE(src2
[i
][ACOMP
]);
1682 memcpy(dst
, tempBuffer
, count
* 4 * sizeof(GLubyte
));
1685 const GLushort (*src2
)[4] = (const GLushort (*)[4]) src
;
1686 GLfloat (*dst4
)[4] = (GLfloat (*)[4]) (useTemp
? tempBuffer
: dst
);
1688 ASSERT(dstType
== GL_FLOAT
);
1689 for (i
= 0; i
< count
; i
++) {
1690 if (!mask
|| mask
[i
]) {
1691 dst4
[i
][RCOMP
] = USHORT_TO_FLOAT(src2
[i
][RCOMP
]);
1692 dst4
[i
][GCOMP
] = USHORT_TO_FLOAT(src2
[i
][GCOMP
]);
1693 dst4
[i
][BCOMP
] = USHORT_TO_FLOAT(src2
[i
][BCOMP
]);
1694 dst4
[i
][ACOMP
] = USHORT_TO_FLOAT(src2
[i
][ACOMP
]);
1698 memcpy(dst
, tempBuffer
, count
* 4 * sizeof(GLfloat
));
1702 if (dstType
== GL_UNSIGNED_BYTE
) {
1703 const GLfloat (*src4
)[4] = (const GLfloat (*)[4]) src
;
1704 GLubyte (*dst1
)[4] = (GLubyte (*)[4]) (useTemp
? tempBuffer
: dst
);
1706 for (i
= 0; i
< count
; i
++) {
1707 if (!mask
|| mask
[i
])
1708 _mesa_unclamped_float_rgba_to_ubyte(dst1
[i
], src4
[i
]);
1711 memcpy(dst
, tempBuffer
, count
* 4 * sizeof(GLubyte
));
1714 const GLfloat (*src4
)[4] = (const GLfloat (*)[4]) src
;
1715 GLushort (*dst2
)[4] = (GLushort (*)[4]) (useTemp
? tempBuffer
: dst
);
1717 ASSERT(dstType
== GL_UNSIGNED_SHORT
);
1718 for (i
= 0; i
< count
; i
++) {
1719 if (!mask
|| mask
[i
]) {
1720 UNCLAMPED_FLOAT_TO_USHORT(dst2
[i
][RCOMP
], src4
[i
][RCOMP
]);
1721 UNCLAMPED_FLOAT_TO_USHORT(dst2
[i
][GCOMP
], src4
[i
][GCOMP
]);
1722 UNCLAMPED_FLOAT_TO_USHORT(dst2
[i
][BCOMP
], src4
[i
][BCOMP
]);
1723 UNCLAMPED_FLOAT_TO_USHORT(dst2
[i
][ACOMP
], src4
[i
][ACOMP
]);
1727 memcpy(dst
, tempBuffer
, count
* 4 * sizeof(GLushort
));
1731 _mesa_problem(NULL
, "Invalid datatype in _mesa_convert_colors");
1741 * Perform basic clipping for glDrawPixels. The image's position and size
1742 * and the unpack SkipPixels and SkipRows are adjusted so that the image
1743 * region is entirely within the window and scissor bounds.
1744 * NOTE: this will only work when glPixelZoom is (1, 1) or (1, -1).
1745 * If Pixel.ZoomY is -1, *destY will be changed to be the first row which
1746 * we'll actually write. Beforehand, *destY-1 is the first drawing row.
1748 * \return GL_TRUE if image is ready for drawing or
1749 * GL_FALSE if image was completely clipped away (draw nothing)
1752 _mesa_clip_drawpixels(const struct gl_context
*ctx
,
1753 GLint
*destX
, GLint
*destY
,
1754 GLsizei
*width
, GLsizei
*height
,
1755 struct gl_pixelstore_attrib
*unpack
)
1757 const struct gl_framebuffer
*buffer
= ctx
->DrawBuffer
;
1759 if (unpack
->RowLength
== 0) {
1760 unpack
->RowLength
= *width
;
1763 ASSERT(ctx
->Pixel
.ZoomX
== 1.0F
);
1764 ASSERT(ctx
->Pixel
.ZoomY
== 1.0F
|| ctx
->Pixel
.ZoomY
== -1.0F
);
1767 if (*destX
< buffer
->_Xmin
) {
1768 unpack
->SkipPixels
+= (buffer
->_Xmin
- *destX
);
1769 *width
-= (buffer
->_Xmin
- *destX
);
1770 *destX
= buffer
->_Xmin
;
1772 /* right clipping */
1773 if (*destX
+ *width
> buffer
->_Xmax
)
1774 *width
-= (*destX
+ *width
- buffer
->_Xmax
);
1779 if (ctx
->Pixel
.ZoomY
== 1.0F
) {
1780 /* bottom clipping */
1781 if (*destY
< buffer
->_Ymin
) {
1782 unpack
->SkipRows
+= (buffer
->_Ymin
- *destY
);
1783 *height
-= (buffer
->_Ymin
- *destY
);
1784 *destY
= buffer
->_Ymin
;
1787 if (*destY
+ *height
> buffer
->_Ymax
)
1788 *height
-= (*destY
+ *height
- buffer
->_Ymax
);
1790 else { /* upside down */
1792 if (*destY
> buffer
->_Ymax
) {
1793 unpack
->SkipRows
+= (*destY
- buffer
->_Ymax
);
1794 *height
-= (*destY
- buffer
->_Ymax
);
1795 *destY
= buffer
->_Ymax
;
1797 /* bottom clipping */
1798 if (*destY
- *height
< buffer
->_Ymin
)
1799 *height
-= (buffer
->_Ymin
- (*destY
- *height
));
1800 /* adjust destY so it's the first row to write to */
1812 * Perform clipping for glReadPixels. The image's window position
1813 * and size, and the pack skipPixels, skipRows and rowLength are adjusted
1814 * so that the image region is entirely within the window bounds.
1815 * Note: this is different from _mesa_clip_drawpixels() in that the
1816 * scissor box is ignored, and we use the bounds of the current readbuffer
1819 * \return GL_TRUE if region to read is in bounds
1820 * GL_FALSE if region is completely out of bounds (nothing to read)
1823 _mesa_clip_readpixels(const struct gl_context
*ctx
,
1824 GLint
*srcX
, GLint
*srcY
,
1825 GLsizei
*width
, GLsizei
*height
,
1826 struct gl_pixelstore_attrib
*pack
)
1828 const struct gl_framebuffer
*buffer
= ctx
->ReadBuffer
;
1830 if (pack
->RowLength
== 0) {
1831 pack
->RowLength
= *width
;
1836 pack
->SkipPixels
+= (0 - *srcX
);
1837 *width
-= (0 - *srcX
);
1840 /* right clipping */
1841 if (*srcX
+ *width
> (GLsizei
) buffer
->Width
)
1842 *width
-= (*srcX
+ *width
- buffer
->Width
);
1847 /* bottom clipping */
1849 pack
->SkipRows
+= (0 - *srcY
);
1850 *height
-= (0 - *srcY
);
1854 if (*srcY
+ *height
> (GLsizei
) buffer
->Height
)
1855 *height
-= (*srcY
+ *height
- buffer
->Height
);
1865 * Do clipping for a glCopyTexSubImage call.
1866 * The framebuffer source region might extend outside the framebuffer
1867 * bounds. Clip the source region against the framebuffer bounds and
1868 * adjust the texture/dest position and size accordingly.
1870 * \return GL_FALSE if region is totally clipped, GL_TRUE otherwise.
1873 _mesa_clip_copytexsubimage(const struct gl_context
*ctx
,
1874 GLint
*destX
, GLint
*destY
,
1875 GLint
*srcX
, GLint
*srcY
,
1876 GLsizei
*width
, GLsizei
*height
)
1878 const struct gl_framebuffer
*fb
= ctx
->ReadBuffer
;
1879 const GLint srcX0
= *srcX
, srcY0
= *srcY
;
1881 if (_mesa_clip_to_region(0, 0, fb
->Width
, fb
->Height
,
1882 srcX
, srcY
, width
, height
)) {
1883 *destX
= *destX
+ *srcX
- srcX0
;
1884 *destY
= *destY
+ *srcY
- srcY0
;
1896 * Clip the rectangle defined by (x, y, width, height) against the bounds
1897 * specified by [xmin, xmax) and [ymin, ymax).
1898 * \return GL_FALSE if rect is totally clipped, GL_TRUE otherwise.
1901 _mesa_clip_to_region(GLint xmin
, GLint ymin
,
1902 GLint xmax
, GLint ymax
,
1904 GLsizei
*width
, GLsizei
*height
)
1908 *width
-= (xmin
- *x
);
1912 /* right clipping */
1913 if (*x
+ *width
> xmax
)
1914 *width
-= (*x
+ *width
- xmax
);
1919 /* bottom (or top) clipping */
1921 *height
-= (ymin
- *y
);
1925 /* top (or bottom) clipping */
1926 if (*y
+ *height
> ymax
)
1927 *height
-= (*y
+ *height
- ymax
);
1937 * Clip dst coords against Xmax (or Ymax).
1940 clip_right_or_top(GLint
*srcX0
, GLint
*srcX1
,
1941 GLint
*dstX0
, GLint
*dstX1
,
1946 if (*dstX1
> maxValue
) {
1947 /* X1 outside right edge */
1948 ASSERT(*dstX0
< maxValue
); /* X0 should be inside right edge */
1949 t
= (GLfloat
) (maxValue
- *dstX0
) / (GLfloat
) (*dstX1
- *dstX0
);
1950 /* chop off [t, 1] part */
1951 ASSERT(t
>= 0.0 && t
<= 1.0);
1953 bias
= (*srcX0
< *srcX1
) ? 0.5F
: -0.5F
;
1954 *srcX1
= *srcX0
+ (GLint
) (t
* (*srcX1
- *srcX0
) + bias
);
1956 else if (*dstX0
> maxValue
) {
1957 /* X0 outside right edge */
1958 ASSERT(*dstX1
< maxValue
); /* X1 should be inside right edge */
1959 t
= (GLfloat
) (maxValue
- *dstX1
) / (GLfloat
) (*dstX0
- *dstX1
);
1960 /* chop off [t, 1] part */
1961 ASSERT(t
>= 0.0 && t
<= 1.0);
1963 bias
= (*srcX0
< *srcX1
) ? -0.5F
: 0.5F
;
1964 *srcX0
= *srcX1
+ (GLint
) (t
* (*srcX0
- *srcX1
) + bias
);
1970 * Clip dst coords against Xmin (or Ymin).
1973 clip_left_or_bottom(GLint
*srcX0
, GLint
*srcX1
,
1974 GLint
*dstX0
, GLint
*dstX1
,
1979 if (*dstX0
< minValue
) {
1980 /* X0 outside left edge */
1981 ASSERT(*dstX1
> minValue
); /* X1 should be inside left edge */
1982 t
= (GLfloat
) (minValue
- *dstX0
) / (GLfloat
) (*dstX1
- *dstX0
);
1983 /* chop off [0, t] part */
1984 ASSERT(t
>= 0.0 && t
<= 1.0);
1986 bias
= (*srcX0
< *srcX1
) ? 0.5F
: -0.5F
; /* flipped??? */
1987 *srcX0
= *srcX0
+ (GLint
) (t
* (*srcX1
- *srcX0
) + bias
);
1989 else if (*dstX1
< minValue
) {
1990 /* X1 outside left edge */
1991 ASSERT(*dstX0
> minValue
); /* X0 should be inside left edge */
1992 t
= (GLfloat
) (minValue
- *dstX1
) / (GLfloat
) (*dstX0
- *dstX1
);
1993 /* chop off [0, t] part */
1994 ASSERT(t
>= 0.0 && t
<= 1.0);
1996 bias
= (*srcX0
< *srcX1
) ? 0.5F
: -0.5F
;
1997 *srcX1
= *srcX1
+ (GLint
) (t
* (*srcX0
- *srcX1
) + bias
);
2003 * Do clipping of blit src/dest rectangles.
2004 * The dest rect is clipped against both the buffer bounds and scissor bounds.
2005 * The src rect is just clipped against the buffer bounds.
2007 * When either the src or dest rect is clipped, the other is also clipped
2010 * Note that X0 need not be less than X1 (same for Y) for either the source
2011 * and dest rects. That makes the clipping a little trickier.
2013 * \return GL_TRUE if anything is left to draw, GL_FALSE if totally clipped
2016 _mesa_clip_blit(struct gl_context
*ctx
,
2017 GLint
*srcX0
, GLint
*srcY0
, GLint
*srcX1
, GLint
*srcY1
,
2018 GLint
*dstX0
, GLint
*dstY0
, GLint
*dstX1
, GLint
*dstY1
)
2020 const GLint srcXmin
= 0;
2021 const GLint srcXmax
= ctx
->ReadBuffer
->Width
;
2022 const GLint srcYmin
= 0;
2023 const GLint srcYmax
= ctx
->ReadBuffer
->Height
;
2025 /* these include scissor bounds */
2026 const GLint dstXmin
= ctx
->DrawBuffer
->_Xmin
;
2027 const GLint dstXmax
= ctx
->DrawBuffer
->_Xmax
;
2028 const GLint dstYmin
= ctx
->DrawBuffer
->_Ymin
;
2029 const GLint dstYmax
= ctx
->DrawBuffer
->_Ymax
;
2032 printf("PreClipX: src: %d .. %d dst: %d .. %d\n",
2033 *srcX0, *srcX1, *dstX0, *dstX1);
2034 printf("PreClipY: src: %d .. %d dst: %d .. %d\n",
2035 *srcY0, *srcY1, *dstY0, *dstY1);
2038 /* trivial rejection tests */
2039 if (*dstX0
== *dstX1
)
2040 return GL_FALSE
; /* no width */
2041 if (*dstX0
<= dstXmin
&& *dstX1
<= dstXmin
)
2042 return GL_FALSE
; /* totally out (left) of bounds */
2043 if (*dstX0
>= dstXmax
&& *dstX1
>= dstXmax
)
2044 return GL_FALSE
; /* totally out (right) of bounds */
2046 if (*dstY0
== *dstY1
)
2048 if (*dstY0
<= dstYmin
&& *dstY1
<= dstYmin
)
2050 if (*dstY0
>= dstYmax
&& *dstY1
>= dstYmax
)
2053 if (*srcX0
== *srcX1
)
2055 if (*srcX0
<= srcXmin
&& *srcX1
<= srcXmin
)
2057 if (*srcX0
>= srcXmax
&& *srcX1
>= srcXmax
)
2060 if (*srcY0
== *srcY1
)
2062 if (*srcY0
<= srcYmin
&& *srcY1
<= srcYmin
)
2064 if (*srcY0
>= srcYmax
&& *srcY1
>= srcYmax
)
2070 clip_right_or_top(srcX0
, srcX1
, dstX0
, dstX1
, dstXmax
);
2071 clip_right_or_top(srcY0
, srcY1
, dstY0
, dstY1
, dstYmax
);
2072 clip_left_or_bottom(srcX0
, srcX1
, dstX0
, dstX1
, dstXmin
);
2073 clip_left_or_bottom(srcY0
, srcY1
, dstY0
, dstY1
, dstYmin
);
2076 * src clip (just swap src/dst values from above)
2078 clip_right_or_top(dstX0
, dstX1
, srcX0
, srcX1
, srcXmax
);
2079 clip_right_or_top(dstY0
, dstY1
, srcY0
, srcY1
, srcYmax
);
2080 clip_left_or_bottom(dstX0
, dstX1
, srcX0
, srcX1
, srcXmin
);
2081 clip_left_or_bottom(dstY0
, dstY1
, srcY0
, srcY1
, srcYmin
);
2084 printf("PostClipX: src: %d .. %d dst: %d .. %d\n",
2085 *srcX0, *srcX1, *dstX0, *dstX1);
2086 printf("PostClipY: src: %d .. %d dst: %d .. %d\n",
2087 *srcY0, *srcY1, *dstY0, *dstY1);
2090 ASSERT(*dstX0
>= dstXmin
);
2091 ASSERT(*dstX0
<= dstXmax
);
2092 ASSERT(*dstX1
>= dstXmin
);
2093 ASSERT(*dstX1
<= dstXmax
);
2095 ASSERT(*dstY0
>= dstYmin
);
2096 ASSERT(*dstY0
<= dstYmax
);
2097 ASSERT(*dstY1
>= dstYmin
);
2098 ASSERT(*dstY1
<= dstYmax
);
2100 ASSERT(*srcX0
>= srcXmin
);
2101 ASSERT(*srcX0
<= srcXmax
);
2102 ASSERT(*srcX1
>= srcXmin
);
2103 ASSERT(*srcX1
<= srcXmax
);
2105 ASSERT(*srcY0
>= srcYmin
);
2106 ASSERT(*srcY0
<= srcYmax
);
2107 ASSERT(*srcY1
>= srcYmin
);
2108 ASSERT(*srcY1
<= srcYmax
);