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[reactos.git] / reactos / dll / opengl / mesa / src / mesa / main / renderbuffer.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5
4 *
5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #ifndef RENDERBUFFER_H
27 #define RENDERBUFFER_H
28
29 #include "glheader.h"
30 #include "mtypes.h"
31
32 struct gl_context;
33 struct gl_framebuffer;
34 struct gl_renderbuffer;
35
36 extern void
37 _mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name);
38
39 extern void
40 _mesa_delete_renderbuffer(struct gl_renderbuffer *rb);
41
42 extern void
43 _mesa_add_renderbuffer(struct gl_framebuffer *fb,
44 gl_buffer_index bufferName, struct gl_renderbuffer *rb);
45
46 extern void
47 _mesa_remove_renderbuffer(struct gl_framebuffer *fb,
48 gl_buffer_index bufferName);
49
50 extern void
51 _mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr,
52 struct gl_renderbuffer *rb);
53
54 static inline void
55 _mesa_reference_renderbuffer(struct gl_renderbuffer **ptr,
56 struct gl_renderbuffer *rb)
57 {
58 if (*ptr != rb)
59 _mesa_reference_renderbuffer_(ptr, rb);
60 }
61
62
63
64 #endif /* RENDERBUFFER_H */