[MESA]
[reactos.git] / reactos / dll / opengl / mesa / src / mesa / main / shaderapi.h
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2004-2007 Brian Paul All Rights Reserved.
5 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #ifndef SHADERAPI_H
27 #define SHADERAPI_H
28
29
30 #include "glheader.h"
31
32
33 #ifdef __cplusplus
34 extern "C" {
35 #endif
36
37
38 struct _glapi_table;
39 struct gl_context;
40 struct gl_shader_program;
41
42 extern GLint
43 _mesa_sizeof_glsl_type(GLenum type);
44
45 extern void
46 _mesa_copy_string(GLchar *dst, GLsizei maxLength,
47 GLsizei *length, const GLchar *src);
48
49 extern void
50 _mesa_use_program(struct gl_context *ctx, struct gl_shader_program *shProg);
51
52 extern void
53 _mesa_active_program(struct gl_context *ctx, struct gl_shader_program *shProg,
54 const char *caller);
55
56 extern void
57 _mesa_init_shader_dispatch(struct _glapi_table *exec);
58
59 extern unsigned
60 _mesa_count_active_attribs(struct gl_shader_program *shProg);
61
62 extern size_t
63 _mesa_longest_attribute_name_length(struct gl_shader_program *shProg);
64
65 extern void GLAPIENTRY
66 _mesa_AttachObjectARB(GLhandleARB, GLhandleARB);
67
68 extern void GLAPIENTRY
69 _mesa_CompileShaderARB(GLhandleARB);
70
71 extern GLhandleARB GLAPIENTRY
72 _mesa_CreateProgramObjectARB(void);
73
74 extern GLhandleARB GLAPIENTRY
75 _mesa_CreateShaderObjectARB(GLenum type);
76
77 extern void GLAPIENTRY
78 _mesa_DeleteObjectARB(GLhandleARB obj);
79
80 extern void GLAPIENTRY
81 _mesa_DetachObjectARB(GLhandleARB, GLhandleARB);
82
83 extern void GLAPIENTRY
84 _mesa_GetAttachedObjectsARB(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *);
85
86 extern GLint GLAPIENTRY
87 _mesa_GetFragDataLocation(GLuint program, const GLchar *name);
88
89 extern GLhandleARB GLAPIENTRY
90 _mesa_GetHandleARB(GLenum pname);
91
92 extern void GLAPIENTRY
93 _mesa_GetInfoLogARB(GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
94
95 extern void GLAPIENTRY
96 _mesa_GetObjectParameterfvARB(GLhandleARB, GLenum, GLfloat *);
97
98 extern void GLAPIENTRY
99 _mesa_GetObjectParameterivARB(GLhandleARB, GLenum, GLint *);
100
101 extern void GLAPIENTRY
102 _mesa_GetShaderSourceARB(GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
103
104 extern GLboolean GLAPIENTRY
105 _mesa_IsProgram(GLuint name);
106
107 extern GLboolean GLAPIENTRY
108 _mesa_IsShader(GLuint name);
109
110 extern void GLAPIENTRY
111 _mesa_LinkProgramARB(GLhandleARB programObj);
112
113 extern void GLAPIENTRY
114 _mesa_ShaderSourceARB(GLhandleARB, GLsizei, const GLcharARB* *, const GLint *);
115
116 extern void GLAPIENTRY
117 _mesa_UseProgramObjectARB(GLhandleARB);
118
119 extern void GLAPIENTRY
120 _mesa_ValidateProgramARB(GLhandleARB);
121
122
123 extern void GLAPIENTRY
124 _mesa_BindAttribLocationARB(GLhandleARB, GLuint, const GLcharARB *);
125
126 extern void GLAPIENTRY
127 _mesa_BindFragDataLocation(GLuint program, GLuint colorNumber,
128 const GLchar *name);
129
130 extern void GLAPIENTRY
131 _mesa_GetActiveAttribARB(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *,
132 GLenum *, GLcharARB *);
133
134 extern GLint GLAPIENTRY
135 _mesa_GetAttribLocationARB(GLhandleARB, const GLcharARB *);
136
137
138
139 extern void GLAPIENTRY
140 _mesa_AttachShader(GLuint program, GLuint shader);
141
142 extern GLuint GLAPIENTRY
143 _mesa_CreateShader(GLenum);
144
145 extern GLuint GLAPIENTRY
146 _mesa_CreateProgram(void);
147
148 extern void GLAPIENTRY
149 _mesa_DeleteProgram(GLuint program);
150
151 extern void GLAPIENTRY
152 _mesa_DeleteShader(GLuint shader);
153
154 extern void GLAPIENTRY
155 _mesa_DetachShader(GLuint program, GLuint shader);
156
157 extern void GLAPIENTRY
158 _mesa_GetAttachedShaders(GLuint program, GLsizei maxCount,
159 GLsizei *count, GLuint *obj);
160
161 extern void GLAPIENTRY
162 _mesa_GetProgramiv(GLuint program, GLenum pname, GLint *params);
163
164 extern void GLAPIENTRY
165 _mesa_GetProgramInfoLog(GLuint program, GLsizei bufSize,
166 GLsizei *length, GLchar *infoLog);
167
168 extern void GLAPIENTRY
169 _mesa_GetShaderiv(GLuint shader, GLenum pname, GLint *params);
170
171 extern void GLAPIENTRY
172 _mesa_GetShaderInfoLog(GLuint shader, GLsizei bufSize,
173 GLsizei *length, GLchar *infoLog);
174
175 extern void GLAPIENTRY
176 _mesa_ProgramParameteriARB(GLuint program, GLenum pname,
177 GLint value);
178 void
179 _mesa_use_shader_program(struct gl_context *ctx, GLenum type,
180 struct gl_shader_program *shProg);
181
182 extern void GLAPIENTRY
183 _mesa_UseShaderProgramEXT(GLenum type, GLuint program);
184
185 extern void GLAPIENTRY
186 _mesa_ActiveProgramEXT(GLuint program);
187
188 extern GLuint GLAPIENTRY
189 _mesa_CreateShaderProgramEXT(GLenum type, const GLchar *string);
190
191
192 #ifdef __cplusplus
193 }
194 #endif
195
196 #endif /* SHADERAPI_H */