[MESA]
[reactos.git] / reactos / dll / opengl / mesa / src / mesa / main / version.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
20 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24
25 #include "imports.h"
26 #include "mtypes.h"
27 #include "version.h"
28 #include "git_sha1.h"
29
30 /**
31 * Override the context's GL version if the environment variable
32 * MESA_GL_VERSION_OVERRIDE is set. Valid values of MESA_GL_VERSION_OVERRIDE
33 * are point-separated version numbers, such as "3.0".
34 */
35 static void
36 override_version(struct gl_context *ctx, GLuint *major, GLuint *minor)
37 {
38 const char *env_var = "MESA_GL_VERSION_OVERRIDE";
39 const char *version;
40 int n;
41
42 version = getenv(env_var);
43 if (!version) {
44 return;
45 }
46
47 n = sscanf(version, "%u.%u", major, minor);
48 if (n != 2) {
49 fprintf(stderr, "error: invalid value for %s: %s\n", env_var, version);
50 return;
51 }
52 }
53
54 /**
55 * Override the context's GLSL version if the environment variable
56 * MESA_GLSL_VERSION_OVERRIDE is set. Valid values for
57 * MESA_GLSL_VERSION_OVERRIDE are integers, such as "130".
58 */
59 void
60 _mesa_override_glsl_version(struct gl_context *ctx)
61 {
62 const char *env_var = "MESA_GLSL_VERSION_OVERRIDE";
63 const char *version;
64 int n;
65
66 version = getenv(env_var);
67 if (!version) {
68 return;
69 }
70
71 n = sscanf(version, "%u", &ctx->Const.GLSLVersion);
72 if (n != 1) {
73 fprintf(stderr, "error: invalid value for %s: %s\n", env_var, version);
74 return;
75 }
76 }
77
78 /**
79 * Examine enabled GL extensions to determine GL version.
80 * Return major and minor version numbers.
81 */
82 static void
83 compute_version(struct gl_context *ctx)
84 {
85 GLuint major, minor;
86 static const int max = 100;
87
88 const GLboolean ver_1_3 = (ctx->Extensions.ARB_texture_border_clamp &&
89 ctx->Extensions.ARB_texture_cube_map &&
90 ctx->Extensions.ARB_texture_env_combine &&
91 ctx->Extensions.ARB_texture_env_dot3);
92 const GLboolean ver_1_4 = (ver_1_3 &&
93 ctx->Extensions.ARB_texture_env_crossbar &&
94 ctx->Extensions.ARB_window_pos &&
95 ctx->Extensions.EXT_blend_color &&
96 ctx->Extensions.EXT_blend_func_separate &&
97 ctx->Extensions.EXT_blend_minmax &&
98 ctx->Extensions.EXT_fog_coord &&
99 ctx->Extensions.EXT_point_parameters &&
100 ctx->Extensions.EXT_secondary_color);
101 const GLboolean ver_1_5 = (ver_1_4 &&
102 ctx->Extensions.EXT_shadow_funcs);
103 const GLboolean ver_2_0 = (ver_1_5 &&
104 ctx->Extensions.ARB_point_sprite &&
105 ctx->Extensions.ARB_shader_objects &&
106 ctx->Extensions.ARB_vertex_shader &&
107 ctx->Extensions.ARB_fragment_shader &&
108 ctx->Extensions.ARB_texture_non_power_of_two &&
109 ctx->Extensions.EXT_blend_equation_separate &&
110
111 /* Technically, 2.0 requires the functionality
112 * of the EXT version. Enable 2.0 if either
113 * extension is available, and assume that a
114 * driver that only exposes the ATI extension
115 * will fallback to software when necessary.
116 */
117 (ctx->Extensions.EXT_stencil_two_side
118 || ctx->Extensions.ATI_separate_stencil));
119 const GLboolean ver_2_1 = (ver_2_0 &&
120 ctx->Const.GLSLVersion >= 120 &&
121 ctx->Extensions.EXT_pixel_buffer_object &&
122 ctx->Extensions.EXT_texture_sRGB);
123 const GLboolean ver_3_0 = (ver_2_1 &&
124 ctx->Const.GLSLVersion >= 130 &&
125 ctx->Const.MaxSamples >= 4 &&
126 ctx->Extensions.ARB_color_buffer_float &&
127 ctx->Extensions.ARB_depth_buffer_float &&
128 ctx->Extensions.ARB_half_float_pixel &&
129 ctx->Extensions.ARB_half_float_vertex &&
130 ctx->Extensions.ARB_map_buffer_range &&
131 ctx->Extensions.ARB_shader_texture_lod &&
132 ctx->Extensions.ARB_texture_float &&
133 ctx->Extensions.ARB_texture_rg &&
134 ctx->Extensions.ARB_texture_compression_rgtc &&
135 ctx->Extensions.APPLE_vertex_array_object &&
136 ctx->Extensions.ARB_framebuffer_object &&
137 ctx->Extensions.EXT_framebuffer_sRGB &&
138 ctx->Extensions.EXT_texture_array);
139 const GLboolean ver_3_1 = (ver_3_0 &&
140 ctx->Const.GLSLVersion >= 140 &&
141 ctx->Extensions.ARB_copy_buffer &&
142 ctx->Extensions.ARB_draw_instanced &&
143 ctx->Extensions.ARB_texture_buffer_object &&
144 ctx->Extensions.ARB_uniform_buffer_object &&
145 ctx->Extensions.EXT_texture_snorm &&
146 ctx->Extensions.NV_primitive_restart &&
147 ctx->Extensions.NV_texture_rectangle &&
148 ctx->Const.MaxVertexTextureImageUnits >= 16);
149 const GLboolean ver_3_2 = (ver_3_1 &&
150 ctx->Const.GLSLVersion >= 150 &&
151 ctx->Extensions.ARB_depth_clamp &&
152 ctx->Extensions.ARB_draw_elements_base_vertex &&
153 ctx->Extensions.ARB_fragment_coord_conventions &&
154 ctx->Extensions.ARB_geometry_shader4 &&
155 ctx->Extensions.EXT_provoking_vertex &&
156 ctx->Extensions.ARB_seamless_cube_map &&
157 ctx->Extensions.ARB_texture_multisample &&
158 ctx->Extensions.EXT_vertex_array_bgra);
159 const GLboolean ver_3_3 = (ver_3_2 &&
160 ctx->Const.GLSLVersion >= 330 &&
161 ctx->Extensions.ARB_blend_func_extended &&
162 ctx->Extensions.ARB_explicit_attrib_location &&
163 ctx->Extensions.ARB_instanced_arrays);
164
165 if (ver_3_3) {
166 major = 3;
167 minor = 3;
168 }
169 else if (ver_3_2) {
170 major = 3;
171 minor = 2;
172 }
173 else if (ver_3_1) {
174 major = 3;
175 minor = 1;
176 }
177 else if (ver_3_0) {
178 major = 3;
179 minor = 0;
180 }
181 else if (ver_2_1) {
182 major = 2;
183 minor = 1;
184 }
185 else if (ver_2_0) {
186 major = 2;
187 minor = 0;
188 }
189 else if (ver_1_5) {
190 major = 1;
191 minor = 5;
192 }
193 else if (ver_1_4) {
194 major = 1;
195 minor = 4;
196 }
197 else if (ver_1_3) {
198 major = 1;
199 minor = 3;
200 }
201 else {
202 major = 1;
203 minor = 2;
204 }
205
206 ctx->VersionMajor = major;
207 ctx->VersionMinor = minor;
208
209 override_version(ctx, &ctx->VersionMajor, &ctx->VersionMinor);
210
211 ctx->VersionString = (char *) malloc(max);
212 if (ctx->VersionString) {
213 _mesa_snprintf(ctx->VersionString, max,
214 "%u.%u Mesa " MESA_VERSION_STRING
215 #ifdef MESA_GIT_SHA1
216 " (" MESA_GIT_SHA1 ")"
217 #endif
218 ,
219 ctx->VersionMajor, ctx->VersionMinor);
220 }
221 }
222
223 static void
224 compute_version_es1(struct gl_context *ctx)
225 {
226 static const int max = 100;
227
228 /* OpenGL ES 1.0 is derived from OpenGL 1.3 */
229 const GLboolean ver_1_0 = (ctx->Extensions.ARB_texture_env_combine &&
230 ctx->Extensions.ARB_texture_env_dot3);
231 /* OpenGL ES 1.1 is derived from OpenGL 1.5 */
232 const GLboolean ver_1_1 = (ver_1_0 &&
233 ctx->Extensions.EXT_point_parameters);
234
235 if (ver_1_1) {
236 ctx->VersionMajor = 1;
237 ctx->VersionMinor = 1;
238 } else if (ver_1_0) {
239 ctx->VersionMajor = 1;
240 ctx->VersionMinor = 0;
241 } else {
242 _mesa_problem(ctx, "Incomplete OpenGL ES 1.0 support.");
243 }
244
245 ctx->VersionString = (char *) malloc(max);
246 if (ctx->VersionString) {
247 _mesa_snprintf(ctx->VersionString, max,
248 "OpenGL ES-CM 1.%d Mesa " MESA_VERSION_STRING,
249 ctx->VersionMinor);
250 }
251 }
252
253 static void
254 compute_version_es2(struct gl_context *ctx)
255 {
256 static const int max = 100;
257
258 /* OpenGL ES 2.0 is derived from OpenGL 2.0 */
259 const GLboolean ver_2_0 = (ctx->Extensions.ARB_texture_cube_map &&
260 ctx->Extensions.EXT_blend_color &&
261 ctx->Extensions.EXT_blend_func_separate &&
262 ctx->Extensions.EXT_blend_minmax &&
263 ctx->Extensions.ARB_shader_objects &&
264 ctx->Extensions.ARB_vertex_shader &&
265 ctx->Extensions.ARB_fragment_shader &&
266 ctx->Extensions.ARB_texture_non_power_of_two &&
267 ctx->Extensions.EXT_blend_equation_separate);
268 if (ver_2_0) {
269 ctx->VersionMajor = 2;
270 ctx->VersionMinor = 0;
271 } else {
272 _mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support.");
273 }
274
275 ctx->VersionString = (char *) malloc(max);
276 if (ctx->VersionString) {
277 _mesa_snprintf(ctx->VersionString, max,
278 "OpenGL ES 2.0 Mesa " MESA_VERSION_STRING);
279 }
280 }
281
282 /**
283 * Set the context's VersionMajor, VersionMinor, VersionString fields.
284 * This should only be called once as part of context initialization
285 * or to perform version check for GLX_ARB_create_context_profile.
286 */
287 void
288 _mesa_compute_version(struct gl_context *ctx)
289 {
290 if (ctx->VersionMajor)
291 return;
292
293 switch (ctx->API) {
294 case API_OPENGL:
295 compute_version(ctx);
296 break;
297 case API_OPENGLES:
298 compute_version_es1(ctx);
299 break;
300 case API_OPENGLES2:
301 compute_version_es2(ctx);
302 break;
303 }
304
305 }