1 <module name="opengl32" type="win32dll" baseaddress="${BASEADDRESS_OPENGL32}" installbase="system32" installname="opengl32.dll" unicode="yes">
2 <importlibrary definition="opengl32.spec" />
3 <define name="_DISABLE_TIDENTS" />
4 <library>ntdll</library>
5 <library>kernel32</library>
6 <library>gdi32</library>
7 <library>user32</library>
8 <library>advapi32</library>
11 <file>opengl32.c</file>