1 <module name=
"winmm" type=
"win32dll" baseaddress=
"${BASEADDRESS_WINMM}" installbase=
"system32" installname=
"winmm.dll" allowwarnings=
"true">
2 <importlibrary definition=
"winmm.spec.def" />
3 <include base=
"winmm">.
</include>
4 <include base=
"ReactOS">include/wine
</include>
5 <define name=
"__REACTOS__" />
6 <define name=
"__USE_W32API" />
7 <define name=
"_WIN32_IE">0x600</define>
8 <define name=
"_WIN32_WINNT">0x501</define>
9 <define name=
"WINVER">0x501</define>
10 <library>wine
</library>
11 <library>ntdll
</library>
12 <library>kernel32
</library>
13 <library>advapi32
</library>
14 <library>user32
</library>
16 <file>joystick.c
</file>
17 <file>lolvldrv.c
</file>
20 <file>playsound.c
</file>
23 <file>winmm_res.rc
</file>
24 <file>winmm.spec
</file>