- Update to new ACPI driver by Samuel Serapion (and fixes by me)
[reactos.git] / reactos / drivers / bus / acpi / acpica / namespace / nsalloc.c
1 /*******************************************************************************
2 *
3 * Module Name: nsalloc - Namespace allocation and deletion utilities
4 *
5 ******************************************************************************/
6
7 /******************************************************************************
8 *
9 * 1. Copyright Notice
10 *
11 * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp.
12 * All rights reserved.
13 *
14 * 2. License
15 *
16 * 2.1. This is your license from Intel Corp. under its intellectual property
17 * rights. You may have additional license terms from the party that provided
18 * you this software, covering your right to use that party's intellectual
19 * property rights.
20 *
21 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
22 * copy of the source code appearing in this file ("Covered Code") an
23 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
24 * base code distributed originally by Intel ("Original Intel Code") to copy,
25 * make derivatives, distribute, use and display any portion of the Covered
26 * Code in any form, with the right to sublicense such rights; and
27 *
28 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
29 * license (with the right to sublicense), under only those claims of Intel
30 * patents that are infringed by the Original Intel Code, to make, use, sell,
31 * offer to sell, and import the Covered Code and derivative works thereof
32 * solely to the minimum extent necessary to exercise the above copyright
33 * license, and in no event shall the patent license extend to any additions
34 * to or modifications of the Original Intel Code. No other license or right
35 * is granted directly or by implication, estoppel or otherwise;
36 *
37 * The above copyright and patent license is granted only if the following
38 * conditions are met:
39 *
40 * 3. Conditions
41 *
42 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
43 * Redistribution of source code of any substantial portion of the Covered
44 * Code or modification with rights to further distribute source must include
45 * the above Copyright Notice, the above License, this list of Conditions,
46 * and the following Disclaimer and Export Compliance provision. In addition,
47 * Licensee must cause all Covered Code to which Licensee contributes to
48 * contain a file documenting the changes Licensee made to create that Covered
49 * Code and the date of any change. Licensee must include in that file the
50 * documentation of any changes made by any predecessor Licensee. Licensee
51 * must include a prominent statement that the modification is derived,
52 * directly or indirectly, from Original Intel Code.
53 *
54 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
55 * Redistribution of source code of any substantial portion of the Covered
56 * Code or modification without rights to further distribute source must
57 * include the following Disclaimer and Export Compliance provision in the
58 * documentation and/or other materials provided with distribution. In
59 * addition, Licensee may not authorize further sublicense of source of any
60 * portion of the Covered Code, and must include terms to the effect that the
61 * license from Licensee to its licensee is limited to the intellectual
62 * property embodied in the software Licensee provides to its licensee, and
63 * not to intellectual property embodied in modifications its licensee may
64 * make.
65 *
66 * 3.3. Redistribution of Executable. Redistribution in executable form of any
67 * substantial portion of the Covered Code or modification must reproduce the
68 * above Copyright Notice, and the following Disclaimer and Export Compliance
69 * provision in the documentation and/or other materials provided with the
70 * distribution.
71 *
72 * 3.4. Intel retains all right, title, and interest in and to the Original
73 * Intel Code.
74 *
75 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
76 * Intel shall be used in advertising or otherwise to promote the sale, use or
77 * other dealings in products derived from or relating to the Covered Code
78 * without prior written authorization from Intel.
79 *
80 * 4. Disclaimer and Export Compliance
81 *
82 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
83 * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
84 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
85 * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
86 * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
87 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
88 * PARTICULAR PURPOSE.
89 *
90 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
91 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
92 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
93 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
94 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
95 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
96 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
97 * LIMITED REMEDY.
98 *
99 * 4.3. Licensee shall not export, either directly or indirectly, any of this
100 * software or system incorporating such software without first obtaining any
101 * required license or other approval from the U. S. Department of Commerce or
102 * any other agency or department of the United States Government. In the
103 * event Licensee exports any such software from the United States or
104 * re-exports any such software from a foreign destination, Licensee shall
105 * ensure that the distribution and export/re-export of the software is in
106 * compliance with all laws, regulations, orders, or other restrictions of the
107 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
108 * any of its subsidiaries will export/re-export any technical data, process,
109 * software, or service, directly or indirectly, to any country for which the
110 * United States government or any agency thereof requires an export license,
111 * other governmental approval, or letter of assurance, without first obtaining
112 * such license, approval or letter.
113 *
114 *****************************************************************************/
115
116
117 #define __NSALLOC_C__
118
119 #include "acpi.h"
120 #include "accommon.h"
121 #include "acnamesp.h"
122
123
124 #define _COMPONENT ACPI_NAMESPACE
125 ACPI_MODULE_NAME ("nsalloc")
126
127
128 /*******************************************************************************
129 *
130 * FUNCTION: AcpiNsCreateNode
131 *
132 * PARAMETERS: Name - Name of the new node (4 char ACPI name)
133 *
134 * RETURN: New namespace node (Null on failure)
135 *
136 * DESCRIPTION: Create a namespace node
137 *
138 ******************************************************************************/
139
140 ACPI_NAMESPACE_NODE *
141 AcpiNsCreateNode (
142 UINT32 Name)
143 {
144 ACPI_NAMESPACE_NODE *Node;
145 #ifdef ACPI_DBG_TRACK_ALLOCATIONS
146 UINT32 Temp;
147 #endif
148
149
150 ACPI_FUNCTION_TRACE (NsCreateNode);
151
152
153 Node = AcpiOsAcquireObject (AcpiGbl_NamespaceCache);
154 if (!Node)
155 {
156 return_PTR (NULL);
157 }
158
159 ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalAllocated++);
160
161 #ifdef ACPI_DBG_TRACK_ALLOCATIONS
162 Temp = AcpiGbl_NsNodeList->TotalAllocated -
163 AcpiGbl_NsNodeList->TotalFreed;
164 if (Temp > AcpiGbl_NsNodeList->MaxOccupied)
165 {
166 AcpiGbl_NsNodeList->MaxOccupied = Temp;
167 }
168 #endif
169
170 Node->Name.Integer = Name;
171 ACPI_SET_DESCRIPTOR_TYPE (Node, ACPI_DESC_TYPE_NAMED);
172 return_PTR (Node);
173 }
174
175
176 /*******************************************************************************
177 *
178 * FUNCTION: AcpiNsDeleteNode
179 *
180 * PARAMETERS: Node - Node to be deleted
181 *
182 * RETURN: None
183 *
184 * DESCRIPTION: Delete a namespace node. All node deletions must come through
185 * here. Detaches any attached objects, including any attached
186 * data. If a handler is associated with attached data, it is
187 * invoked before the node is deleted.
188 *
189 ******************************************************************************/
190
191 void
192 AcpiNsDeleteNode (
193 ACPI_NAMESPACE_NODE *Node)
194 {
195 ACPI_OPERAND_OBJECT *ObjDesc;
196
197
198 ACPI_FUNCTION_NAME (NsDeleteNode);
199
200
201 /* Detach an object if there is one */
202
203 AcpiNsDetachObject (Node);
204
205 /*
206 * Delete an attached data object if present (an object that was created
207 * and attached via AcpiAttachData). Note: After any normal object is
208 * detached above, the only possible remaining object is a data object.
209 */
210 ObjDesc = Node->Object;
211 if (ObjDesc &&
212 (ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA))
213 {
214 /* Invoke the attached data deletion handler if present */
215
216 if (ObjDesc->Data.Handler)
217 {
218 ObjDesc->Data.Handler (Node, ObjDesc->Data.Pointer);
219 }
220
221 AcpiUtRemoveReference (ObjDesc);
222 }
223
224 /* Now we can delete the node */
225
226 (void) AcpiOsReleaseObject (AcpiGbl_NamespaceCache, Node);
227
228 ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalFreed++);
229 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Node %p, Remaining %X\n",
230 Node, AcpiGbl_CurrentNodeCount));
231 }
232
233
234 /*******************************************************************************
235 *
236 * FUNCTION: AcpiNsRemoveNode
237 *
238 * PARAMETERS: Node - Node to be removed/deleted
239 *
240 * RETURN: None
241 *
242 * DESCRIPTION: Remove (unlink) and delete a namespace node
243 *
244 ******************************************************************************/
245
246 void
247 AcpiNsRemoveNode (
248 ACPI_NAMESPACE_NODE *Node)
249 {
250 ACPI_NAMESPACE_NODE *ParentNode;
251 ACPI_NAMESPACE_NODE *PrevNode;
252 ACPI_NAMESPACE_NODE *NextNode;
253
254
255 ACPI_FUNCTION_TRACE_PTR (NsRemoveNode, Node);
256
257
258 ParentNode = AcpiNsGetParentNode (Node);
259
260 PrevNode = NULL;
261 NextNode = ParentNode->Child;
262
263 /* Find the node that is the previous peer in the parent's child list */
264
265 while (NextNode != Node)
266 {
267 PrevNode = NextNode;
268 NextNode = PrevNode->Peer;
269 }
270
271 if (PrevNode)
272 {
273 /* Node is not first child, unlink it */
274
275 PrevNode->Peer = NextNode->Peer;
276 if (NextNode->Flags & ANOBJ_END_OF_PEER_LIST)
277 {
278 PrevNode->Flags |= ANOBJ_END_OF_PEER_LIST;
279 }
280 }
281 else
282 {
283 /* Node is first child (has no previous peer) */
284
285 if (NextNode->Flags & ANOBJ_END_OF_PEER_LIST)
286 {
287 /* No peers at all */
288
289 ParentNode->Child = NULL;
290 }
291 else
292 { /* Link peer list to parent */
293
294 ParentNode->Child = NextNode->Peer;
295 }
296 }
297
298 /* Delete the node and any attached objects */
299
300 AcpiNsDeleteNode (Node);
301 return_VOID;
302 }
303
304
305 /*******************************************************************************
306 *
307 * FUNCTION: AcpiNsInstallNode
308 *
309 * PARAMETERS: WalkState - Current state of the walk
310 * ParentNode - The parent of the new Node
311 * Node - The new Node to install
312 * Type - ACPI object type of the new Node
313 *
314 * RETURN: None
315 *
316 * DESCRIPTION: Initialize a new namespace node and install it amongst
317 * its peers.
318 *
319 * Note: Current namespace lookup is linear search. This appears
320 * to be sufficient as namespace searches consume only a small
321 * fraction of the execution time of the ACPI subsystem.
322 *
323 ******************************************************************************/
324
325 void
326 AcpiNsInstallNode (
327 ACPI_WALK_STATE *WalkState,
328 ACPI_NAMESPACE_NODE *ParentNode, /* Parent */
329 ACPI_NAMESPACE_NODE *Node, /* New Child*/
330 ACPI_OBJECT_TYPE Type)
331 {
332 ACPI_OWNER_ID OwnerId = 0;
333 ACPI_NAMESPACE_NODE *ChildNode;
334
335
336 ACPI_FUNCTION_TRACE (NsInstallNode);
337
338
339 /*
340 * Get the owner ID from the Walk state. The owner ID is used to track
341 * table deletion and deletion of objects created by methods.
342 */
343 if (WalkState)
344 {
345 OwnerId = WalkState->OwnerId;
346 }
347
348 /* Link the new entry into the parent and existing children */
349
350 ChildNode = ParentNode->Child;
351 if (!ChildNode)
352 {
353 ParentNode->Child = Node;
354 Node->Flags |= ANOBJ_END_OF_PEER_LIST;
355 Node->Peer = ParentNode;
356 }
357 else
358 {
359 while (!(ChildNode->Flags & ANOBJ_END_OF_PEER_LIST))
360 {
361 ChildNode = ChildNode->Peer;
362 }
363
364 ChildNode->Peer = Node;
365
366 /* Clear end-of-list flag */
367
368 ChildNode->Flags &= ~ANOBJ_END_OF_PEER_LIST;
369 Node->Flags |= ANOBJ_END_OF_PEER_LIST;
370 Node->Peer = ParentNode;
371 }
372
373 /* Init the new entry */
374
375 Node->OwnerId = OwnerId;
376 Node->Type = (UINT8) Type;
377
378 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
379 "%4.4s (%s) [Node %p Owner %X] added to %4.4s (%s) [Node %p]\n",
380 AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type), Node, OwnerId,
381 AcpiUtGetNodeName (ParentNode), AcpiUtGetTypeName (ParentNode->Type),
382 ParentNode));
383
384 return_VOID;
385 }
386
387
388 /*******************************************************************************
389 *
390 * FUNCTION: AcpiNsDeleteChildren
391 *
392 * PARAMETERS: ParentNode - Delete this objects children
393 *
394 * RETURN: None.
395 *
396 * DESCRIPTION: Delete all children of the parent object. In other words,
397 * deletes a "scope".
398 *
399 ******************************************************************************/
400
401 void
402 AcpiNsDeleteChildren (
403 ACPI_NAMESPACE_NODE *ParentNode)
404 {
405 ACPI_NAMESPACE_NODE *ChildNode;
406 ACPI_NAMESPACE_NODE *NextNode;
407 UINT8 Flags;
408
409
410 ACPI_FUNCTION_TRACE_PTR (NsDeleteChildren, ParentNode);
411
412
413 if (!ParentNode)
414 {
415 return_VOID;
416 }
417
418 /* If no children, all done! */
419
420 ChildNode = ParentNode->Child;
421 if (!ChildNode)
422 {
423 return_VOID;
424 }
425
426 /* Deallocate all children at this level */
427
428 do
429 {
430 /* Get the things we need */
431
432 NextNode = ChildNode->Peer;
433 Flags = ChildNode->Flags;
434
435 /* Grandchildren should have all been deleted already */
436
437 if (ChildNode->Child)
438 {
439 ACPI_ERROR ((AE_INFO, "Found a grandchild! P=%p C=%p",
440 ParentNode, ChildNode));
441 }
442
443 /*
444 * Delete this child node and move on to the next child in the list.
445 * No need to unlink the node since we are deleting the entire branch.
446 */
447 AcpiNsDeleteNode (ChildNode);
448 ChildNode = NextNode;
449
450 } while (!(Flags & ANOBJ_END_OF_PEER_LIST));
451
452 /* Clear the parent's child pointer */
453
454 ParentNode->Child = NULL;
455 return_VOID;
456 }
457
458
459 /*******************************************************************************
460 *
461 * FUNCTION: AcpiNsDeleteNamespaceSubtree
462 *
463 * PARAMETERS: ParentNode - Root of the subtree to be deleted
464 *
465 * RETURN: None.
466 *
467 * DESCRIPTION: Delete a subtree of the namespace. This includes all objects
468 * stored within the subtree.
469 *
470 ******************************************************************************/
471
472 void
473 AcpiNsDeleteNamespaceSubtree (
474 ACPI_NAMESPACE_NODE *ParentNode)
475 {
476 ACPI_NAMESPACE_NODE *ChildNode = NULL;
477 UINT32 Level = 1;
478
479
480 ACPI_FUNCTION_TRACE (NsDeleteNamespaceSubtree);
481
482
483 if (!ParentNode)
484 {
485 return_VOID;
486 }
487
488 /*
489 * Traverse the tree of objects until we bubble back up
490 * to where we started.
491 */
492 while (Level > 0)
493 {
494 /* Get the next node in this scope (NULL if none) */
495
496 ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
497 if (ChildNode)
498 {
499 /* Found a child node - detach any attached object */
500
501 AcpiNsDetachObject (ChildNode);
502
503 /* Check if this node has any children */
504
505 if (ChildNode->Child)
506 {
507 /*
508 * There is at least one child of this node,
509 * visit the node
510 */
511 Level++;
512 ParentNode = ChildNode;
513 ChildNode = NULL;
514 }
515 }
516 else
517 {
518 /*
519 * No more children of this parent node.
520 * Move up to the grandparent.
521 */
522 Level--;
523
524 /*
525 * Now delete all of the children of this parent
526 * all at the same time.
527 */
528 AcpiNsDeleteChildren (ParentNode);
529
530 /* New "last child" is this parent node */
531
532 ChildNode = ParentNode;
533
534 /* Move up the tree to the grandparent */
535
536 ParentNode = AcpiNsGetParentNode (ParentNode);
537 }
538 }
539
540 return_VOID;
541 }
542
543
544 /*******************************************************************************
545 *
546 * FUNCTION: AcpiNsDeleteNamespaceByOwner
547 *
548 * PARAMETERS: OwnerId - All nodes with this owner will be deleted
549 *
550 * RETURN: Status
551 *
552 * DESCRIPTION: Delete entries within the namespace that are owned by a
553 * specific ID. Used to delete entire ACPI tables. All
554 * reference counts are updated.
555 *
556 * MUTEX: Locks namespace during deletion walk.
557 *
558 ******************************************************************************/
559
560 void
561 AcpiNsDeleteNamespaceByOwner (
562 ACPI_OWNER_ID OwnerId)
563 {
564 ACPI_NAMESPACE_NODE *ChildNode;
565 ACPI_NAMESPACE_NODE *DeletionNode;
566 ACPI_NAMESPACE_NODE *ParentNode;
567 UINT32 Level;
568 ACPI_STATUS Status;
569
570
571 ACPI_FUNCTION_TRACE_U32 (NsDeleteNamespaceByOwner, OwnerId);
572
573
574 if (OwnerId == 0)
575 {
576 return_VOID;
577 }
578
579 /* Lock namespace for possible update */
580
581 Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
582 if (ACPI_FAILURE (Status))
583 {
584 return_VOID;
585 }
586
587 DeletionNode = NULL;
588 ParentNode = AcpiGbl_RootNode;
589 ChildNode = NULL;
590 Level = 1;
591
592 /*
593 * Traverse the tree of nodes until we bubble back up
594 * to where we started.
595 */
596 while (Level > 0)
597 {
598 /*
599 * Get the next child of this parent node. When ChildNode is NULL,
600 * the first child of the parent is returned
601 */
602 ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
603
604 if (DeletionNode)
605 {
606 AcpiNsDeleteChildren (DeletionNode);
607 AcpiNsRemoveNode (DeletionNode);
608 DeletionNode = NULL;
609 }
610
611 if (ChildNode)
612 {
613 if (ChildNode->OwnerId == OwnerId)
614 {
615 /* Found a matching child node - detach any attached object */
616
617 AcpiNsDetachObject (ChildNode);
618 }
619
620 /* Check if this node has any children */
621
622 if (ChildNode->Child)
623 {
624 /*
625 * There is at least one child of this node,
626 * visit the node
627 */
628 Level++;
629 ParentNode = ChildNode;
630 ChildNode = NULL;
631 }
632 else if (ChildNode->OwnerId == OwnerId)
633 {
634 DeletionNode = ChildNode;
635 }
636 }
637 else
638 {
639 /*
640 * No more children of this parent node.
641 * Move up to the grandparent.
642 */
643 Level--;
644 if (Level != 0)
645 {
646 if (ParentNode->OwnerId == OwnerId)
647 {
648 DeletionNode = ParentNode;
649 }
650 }
651
652 /* New "last child" is this parent node */
653
654 ChildNode = ParentNode;
655
656 /* Move up the tree to the grandparent */
657
658 ParentNode = AcpiNsGetParentNode (ParentNode);
659 }
660 }
661
662 (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
663 return_VOID;
664 }
665
666