Miniport driver now loaded from win32k
[reactos.git] / reactos / drivers / dd / vga / display / vgaddi.h
1 #include <ddk/ntddk.h>
2 #include <ddk/winddi.h>
3 #include <ddk/ntddvid.h>
4
5 HANDLE GdiHeap;
6
7 #define DS_SOLIDBRUSH 0x00000001
8 #define DS_GREYBRUSH 0x00000002
9 #define DS_BRUSH 0x00000004
10 #define DS_DIB 0x00000008
11
12 #define POW2(stride) (!((stride) & ((stride)-1))) // TRUE if stride is power of 2
13 #define BROKEN_RASTERS(stride,cy) ((!(POW2(stride))) && ((stride*cy) > 0x10000))
14
15 #define DM_SPECVERSION 1 // FIXME: What is this really?
16 #define ENUM_RECT_LIMIT 50
17
18 typedef struct _RECT_ENUM
19 {
20 ULONG c;
21 RECTL arcl[ENUM_RECT_LIMIT];
22 } RECT_ENUM;
23
24 // Cursor coordinates
25 typedef struct _XYPAIR
26 {
27 USHORT x;
28 USHORT y;
29 } XYPAIR;
30
31 // Cursor states
32 #define CURSOR_DOWN 0x00000001
33 #define CURSOR_COLOR 0x00000004
34 #define CURSOR_HW 0x00000010
35 #define CURSOR_HW_ACTIVE 0x00000020
36 #define CURSOR_ANIMATE 0x00000040
37
38 typedef struct _PDEV
39 {
40 ULONG fl; // driver flags
41
42 // Handles
43 HANDLE KMDriver;
44 HDEV GDIDevHandle; // engine's handle to PDEV
45 HSURF SurfHandle; // engine's handle to surface
46 PVOID AssociatedSurf; // associated surface
47
48 // Cursor
49 XYPAIR xyCursor; // cursor position
50 POINTL ptlExtent; // cursor extent
51 ULONG cExtent; // effective cursor extent
52 ULONG flCursor; // cursor status
53
54 // Pointer
55 PVIDEO_POINTER_ATTRIBUTES pPointerAttributes; // HW Pointer Attributes
56 ULONG XorMaskStartOffset; // Start offset of hardware pointer
57 // XOR mask relative to AND mask for
58 // passing to HW pointer
59 DWORD PointerAttributes; // Size of buffer allocated
60 DWORD flPreallocSSBBufferInUse; // True if preallocated saved screen
61 // bits buffer is in use
62 PUCHAR pjPreallocSSBBuffer; // Pointer to preallocated saved screen
63 // bits buffer, if there is one
64 ULONG ulPreallocSSBSize; // Size of preallocated saved screen
65 // bits buffer
66 VIDEO_POINTER_CAPABILITIES PointerCapabilities; // HW pointer abilities
67 PUCHAR pucDIB4ToVGAConvBuffer; // DIB4->VGA conversion table buffer
68 PUCHAR pucDIB4ToVGAConvTables; // Pointer to DIB4->VGA conversion
69
70 // Misc
71
72 ULONG ModeNum; // mode index for current VGA mode
73
74 SIZEL sizeSurf; // displayed size of the surface
75
76 PBYTE fbScreen; // pointer to the frame buffer
77
78 RECTL SavedBitsRight; // invisible part right of screen
79 RECTL SavedBitsBottom; // invisible part at the bottom of the screen
80 BOOL BitsSaved; // TRUE if bits are currently saved
81 SIZEL sizeMem; // actual size (in pixels) of video memory
82 LONG NumScansUsedByPointer; // # scans of offscreen memory used by
83
84 } PDEV, *PPDEV;
85
86 typedef struct {
87 RECTL BankBounds; // Pixels addressable in this bank
88 ULONG BankOffset; // Offset of bank start from bitmap start if linearly addressable
89 } BANK_INFO, *PBANK_INFO;
90
91 typedef enum {
92 JustifyTop = 0,
93 JustifyBottom,
94 } BANK_JUST;
95
96 // bank control function vector
97 //typedef VOID (*PFN_BankControl)(PDEVSURF, ULONG, BANK_JUST);
98 typedef VOID (*PFN_BankControl)(PVOID, ULONG, BANK_JUST);
99
100 // descriptor for a saved screen bits block
101
102 typedef struct _SAVED_SCREEN_BITS
103 {
104 BOOL bFlags;
105 PBYTE pjBuffer; // pointer to save buffer start
106 ULONG ulSize; // size of save buffer (per plane; display memory only)
107 ULONG ulSaveWidthInBytes; // # of bytes across save area (including
108 // partial edge bytes, if any)
109 ULONG ulDelta; // # of bytes from end of one saved scan's saved bits to
110 // start of next (system memory only)
111 PVOID pvNextSSB; // pointer to next saved screen bits block
112 // for system memory blocks, saved bits start immediately
113 // after this structure
114 } SAVED_SCREEN_BITS, *PSAVED_SCREEN_BITS;
115
116 // DEVSURF -- definition of a surface as seen and used by the various VGA
117 // drivers
118
119 typedef struct _DEVSURF
120 {
121 IDENT ident; // Identifier for debugging ease
122 ULONG flSurf; // DS_ flags as defined below
123 BYTE Color; // Solid color surface if DS_SOLIDBRUSH
124
125 // If DS_SOLIDBRUSH, the following fields are undefined and not guaranteed to
126 // have been allocated!
127
128 BYTE Format; // BMF_*, BMF_PHYSDEVICE
129 BYTE jReserved1; // Reserved
130 BYTE jReserved2; // Reserved
131 PPDEV ppdev; // Pointer to associated PDEV
132 SIZEL sizeSurf; // Size of the surface
133 ULONG NextScan; // Offset from scan "n" to "n+1"
134 ULONG NextPlane; // Offset from plane "n" to "n+1"
135 PVOID Scan0; // Pointer to scan 0 of bitmap
136 // (actual address of start of bank, for banked VGA surface)
137 PVOID StartBmp; // Pointer to start of bitmap
138 PVOID Conv; // Pointer to DIB/Planer conversion buffer
139
140 // Banking variables; used only for banked VGA surfaces
141
142 PVIDEO_BANK_SELECT BankSelectInfo;
143 ULONG Bank2RWSkip; // Offset from one bank index to next to make two 32K banks appear to be
144 // one seamless 64K bank
145 PFN pfnBankSwitchCode;
146 VIDEO_BANK_TYPE BankingType;
147 ULONG BitmapSize; // Length of bitmap if there were no banking, in CPU addressable bytes
148 ULONG PtrBankScan; // Last scan line in pointer work bank
149 RECTL WindowClip1; // Single-window banking clip rect
150 RECTL WindowClip2[2]; // Double-window banking clip rects for
151 // windows 0 & 1
152 ULONG WindowBank[2]; // Current banks mapped into windows
153 // 0 & 1 (used in 2 window mode only)
154 PBANK_INFO BankInfo; // Pointer to array of bank clip info
155 ULONG BankInfoLength; // Length of pbiBankInfo, in entries
156 PBANK_INFO BankInfo2RW; // Same as above, but for 2RW window
157 ULONG BankInfo2RWLength; // case
158 PFN_BankControl pfnBankControl; // Pointer to bank control function
159 PFN_BankControl pfnBankControl2Window; // Pointer to double-window bank
160 // control function
161 PVOID BitmapStart; // Single-window bitmap start pointer (adjusted as
162 // necessary to make window map in at proper offset)
163 PVOID BitmapStart2Window[2]; // Double-window window 0 and 1 bitmap start
164 PVOID BankBufferPlane0; // Pointer to temp buffer capable of
165 // storing one full bank for plane 0 for 1
166 // R/W case; capable of storing one full
167 // bank height of edge bytes for all four
168 // planes for the 1R/1W case. Also used to
169 // point to text building buffer in all
170 // cases. This is the pointer used to
171 // dealloc bank working storage for all
172 // four planes
173
174 // The following 3 pointers used by 1 R/W banked devices
175
176 PVOID BankBufferPlane1; // Like above, but for plane 1
177 PVOID BankBufferPlane2; // Like above, but for plane 2
178 PVOID BankBufferPlane3; // Like above, but for plane 3
179 ULONG TempBufferSize; // Full size of temp buffer pointed to
180 // by pvBankBufferPlane0
181
182 ULONG ajBits[1]; // Bits will start here for device bitmaps
183 PSAVED_SCREEN_BITS ssbList; // Pointer to start of linked list of
184 // saved screen bit blocks
185 } DEVSURF, *PDEVSURF;
186
187 typedef VOID (*PFN_ScreenToScreenBlt)(PDEVSURF, PRECTL, PPOINTL, INT);
188
189 // BMF_PHYSDEVICE format type
190
191 #define BMF_PHYSDEVICE 0xFF
192 #define BMF_DFB 0xFE
193
194 // Identifiers used in debugging (DEVSURF.ident)
195
196 #define PDEV_IDENT ('V' + ('P' << 8) + ('D' << 16) + ('V' << 24))
197 #define DEVSURF_IDENT ('V' + ('S' << 8) + ('R' << 16) + ('F' << 24))
198
199 BOOL InitVGA(PPDEV ppdev, BOOL bFirst); // screen.c: initialize VGA mode
200
201 #define DRIVER_EXTRA_SIZE 0
202 #define ALLOC_TAG 'agvD' // Dvga reversed
203 #define DLL_NAME L"vga" // DLL name in Unicode
204
205 #define MAX_SCAN_WIDTH 2048 // pixels
206 #define DRIVER_OFFSCREEN_REFRESHED 0x04L // if not set, don't use offscreen memory
207 #define PLANAR_PELS_PER_CPU_ADDRESS 8
208 #define PACKED_PELS_PER_CPU_ADDRESS 2