2 * COPYRIGHT: See COPYING in the top level directory
3 * PROJECT: ReactOS NDIS library
5 * PURPOSE: NDIS library definitions
6 * NOTES: Spin lock acquire order:
13 #define NDIS50 1 /* Use NDIS 5.0 structures by default */
15 #include <ddk/ntddk.h>
22 #define DEBUG_REFCHECK(Object) { \
23 if ((Object)->RefCount <= 0) { \
24 NDIS_DbgPrint(MIN_TRACE, ("Object at (0x%X) has invalid reference count (%d).\n", \
25 (Object), (Object)->RefCount)); \
31 #define DEBUG_REFCHECK(Object)
37 * VOID ReferenceObject(
40 #define ReferenceObject(Object) \
42 DEBUG_REFCHECK(Object); \
43 NDIS_DbgPrint(DEBUG_REFCOUNT, ("Referencing object at (0x%X). RefCount (%d).\n", \
44 (Object), (Object)->RefCount)); \
46 InterlockedIncrement(&((Object)->RefCount)); \
50 * VOID DereferenceObject(
53 #define DereferenceObject(Object) \
55 DEBUG_REFCHECK(Object); \
56 NDIS_DbgPrint(DEBUG_REFCOUNT, ("Dereferencing object at (0x%X). RefCount (%d).\n", \
57 (Object), (Object)->RefCount)); \
59 if (InterlockedDecrement(&((Object)->RefCount)) == 0) \
60 PoolFreeBuffer(Object); \
64 #define MIN(value1, value2) \
65 ((value1 < value2)? value1 : value2)
67 #define MAX(value1, value2) \
68 ((value1 > value2)? value1 : value2)
70 #endif /* __NDISSYS_H */