[PSDK] Add missing D3DPRESENT_DONOTWAIT and D3DPRESENT_LINEAR_CONTENT.
[reactos.git] / reactos / include / psdk / d3d9.h
1 /*
2 * Copyright (C) 2002-2003 Jason Edmeades
3 * Raphael Junqueira
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
14 *
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
18 */
19
20 #ifndef _D3D9_H_
21 #define _D3D9_H_
22
23 #ifndef DIRECT3D_VERSION
24 #define DIRECT3D_VERSION 0x0900
25 #endif
26
27 #include <stdlib.h>
28
29 #define COM_NO_WINDOWS_H
30 #include <objbase.h>
31
32 #ifndef __WINESRC__
33 # include <windows.h>
34 #endif
35
36 #include <d3d9types.h>
37 #include <d3d9caps.h>
38
39 /*****************************************************************************
40 * Behavior Flags for IDirect3D8::CreateDevice
41 */
42 #define D3DCREATE_FPU_PRESERVE 0x00000002L
43 #define D3DCREATE_MULTITHREADED 0x00000004L
44 #define D3DCREATE_PUREDEVICE 0x00000010L
45 #define D3DCREATE_SOFTWARE_VERTEXPROCESSING 0x00000020L
46 #define D3DCREATE_HARDWARE_VERTEXPROCESSING 0x00000040L
47 #define D3DCREATE_MIXED_VERTEXPROCESSING 0x00000080L
48 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT 0x00000100L
49 #define D3DCREATE_ADAPTERGROUP_DEVICE 0x00000200L
50 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT_EX 0x00000400L
51 #define D3DCREATE_NOWINDOWCHANGES 0x00000800L
52 #define D3DCREATE_DISABLE_PSGP_THREADING 0x00002000L
53 #define D3DCREATE_ENABLE_PRESENTSTATS 0x00004000L
54 #define D3DCREATE_DISABLE_PRINTSCREEN 0x00008000L
55 #define D3DCREATE_SCREENSAVER 0x10000000L
56
57 /*****************************************************************************
58 * Flags for SetPrivateData
59 */
60 #define D3DSPD_IUNKNOWN 0x00000001L
61
62
63 /*****************************************************************************
64 * #defines and error codes
65 */
66 #define D3D_SDK_VERSION 32
67 #define D3DADAPTER_DEFAULT 0
68 #define D3DENUM_NO_WHQL_LEVEL 0x00000002L
69 #define D3DPRESENT_DONOTWAIT 1L
70 #define D3DPRESENT_LINEAR_CONTENT 2L
71 #define D3DPRESENT_BACK_BUFFERS_MAX 3L
72 #define D3DSGR_NO_CALIBRATION 0x00000000L
73 #define D3DSGR_CALIBRATE 0x00000001L
74
75 #define _FACD3D 0x876
76 #define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code )
77 #define MAKE_D3DSTATUS( code ) MAKE_HRESULT( 0, _FACD3D, code )
78
79 /*****************************************************************************
80 * Direct3D Errors
81 */
82 #define D3D_OK S_OK
83 #define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072)
84 #define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073)
85 #define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074)
86 #define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075)
87 #define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076)
88 #define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077)
89 #define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078)
90 #define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079)
91 #define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081)
92 #define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082)
93 #define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086)
94 #define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087)
95 #define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150)
96 #define D3DERR_MOREDATA MAKE_D3DHRESULT(2151)
97 #define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152)
98 #define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153)
99 #define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154)
100 #define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380)
101 #define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155)
102 #define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156)
103 #define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157)
104 #define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540)
105 #define D3DOK_NOAUTOGEN MAKE_D3DSTATUS(2159)
106
107 #define D3DERR_DEVICEREMOVED MAKE_D3DHRESULT(2160)
108 #define D3DERR_DEVICEHUNG MAKE_D3DHRESULT(2164)
109 #define S_NOT_RESIDENT MAKE_D3DSTATUS(2165)
110 #define S_RESIDENT_IN_SHARED_MEMORY MAKE_D3DSTATUS(2166)
111 #define S_PRESENT_MODE_CHANGED MAKE_D3DSTATUS(2167)
112 #define S_PRESENT_OCCLUDED MAKE_D3DSTATUS(2168)
113 #define D3DERR_UNSUPPORTEDOVERLAY MAKE_D3DHRESULT(2171)
114 #define D3DERR_UNSUPPORTEDOVERLAYFORMAT MAKE_D3DHRESULT(2172)
115 #define D3DERR_CANNOTPROTECTCONTENT MAKE_D3DHRESULT(2173)
116 #define D3DERR_UNSUPPORTEDCRYPTO MAKE_D3DHRESULT(2174)
117 #define D3DERR_PRESENT_STATISTICS_DISJOINT MAKE_D3DHRESULT(2180)
118
119
120 /*****************************************************************************
121 * Predeclare the interfaces
122 */
123 DEFINE_GUID(IID_IDirect3D9, 0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C);
124 typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9;
125
126 DEFINE_GUID(IID_IDirect3D9Ex, 0x02177241, 0x69FC, 0x400C, 0x8F, 0xF1, 0x93, 0xA4, 0x4D, 0xF6, 0x86, 0x1D);
127 typedef struct IDirect3D9Ex *LPDIRECT3D9EX, *PDIRECT3D9EX;
128
129 DEFINE_GUID(IID_IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb);
130 typedef struct IDirect3DDevice9 *LPDIRECT3DDEVICE9;
131
132 DEFINE_GUID(IID_IDirect3DDevice9Ex, 0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a);
133 typedef struct IDirect3DDevice9Ex *LPDIRECT3DDEVICE9EX, *PDIRECT3DDEVICE9EX;
134
135 DEFINE_GUID(IID_IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4);
136 typedef struct IDirect3DResource9 *LPDIRECT3DRESOURCE9, *PDIRECT3DRESOURCE9;
137
138 DEFINE_GUID(IID_IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3);
139 typedef struct IDirect3DVertexBuffer9 *LPDIRECT3DVERTEXBUFFER9, *PDIRECT3DVERTEXBUFFER9;
140
141 DEFINE_GUID(IID_IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1);
142 typedef struct IDirect3DVolume9 *LPDIRECT3DVOLUME9, *PDIRECT3DVOLUME9;
143
144 DEFINE_GUID(IID_IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b);
145 typedef struct IDirect3DSwapChain9 *LPDIRECT3DSWAPCHAIN9, *PDIRECT3DSWAPCHAIN9;
146
147 DEFINE_GUID(IID_IDirect3DSwapChain9Ex, 0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3);
148 typedef struct IDirect3DSwapChain9Ex *LPDIRECT3DSWAPCHAIN9EX, *PDIRECT3DSWAPCHAIN9EX;
149
150 DEFINE_GUID(IID_IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b);
151 typedef struct IDirect3DSurface9 *LPDIRECT3DSURFACE9, *PDIRECT3DSURFACE9;
152
153 DEFINE_GUID(IID_IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35);
154 typedef struct IDirect3DIndexBuffer9 *LPDIRECT3DINDEXBUFFER9, *PDIRECT3DINDEXBUFFER9;
155
156 DEFINE_GUID(IID_IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce);
157 typedef struct IDirect3DBaseTexture9 *LPDIRECT3DBASETEXTURE9, *PDIRECT3DBASETEXTURE9;
158
159 DEFINE_GUID(IID_IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5);
160 typedef struct IDirect3DTexture9 *LPDIRECT3DTEXTURE9, *PDIRECT3DTEXTURE9;
161
162 DEFINE_GUID(IID_IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f);
163 typedef struct IDirect3DCubeTexture9 *LPDIRECT3DCUBETEXTURE9, *PDIRECT3DCUBETEXTURE9;
164
165 DEFINE_GUID(IID_IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6);
166 typedef struct IDirect3DVolumeTexture9 *LPDIRECT3DVOLUMETEXTURE9, *PDIRECT3DVOLUMETEXTURE9;
167
168 DEFINE_GUID(IID_IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46);
169 typedef struct IDirect3DVertexDeclaration9 *LPDIRECT3DVERTEXDECLARATION9;
170
171 DEFINE_GUID(IID_IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36);
172 typedef struct IDirect3DVertexShader9 *LPDIRECT3DVERTEXSHADER9;
173
174 DEFINE_GUID(IID_IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89);
175 typedef struct IDirect3DPixelShader9 *LPDIRECT3DPIXELSHADER9;
176
177 DEFINE_GUID(IID_IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b);
178 typedef struct IDirect3DStateBlock9 *LPDIRECT3DSTATEBLOCK9;
179
180 DEFINE_GUID(IID_IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc);
181 typedef struct IDirect3DQuery9 *LPDIRECT3DQUERY9, *PDIRECT3DQUERY9;
182
183 /*****************************************************************************
184 * IDirect3D9 interface
185 */
186 #undef INTERFACE
187 #define INTERFACE IDirect3D9
188 DECLARE_INTERFACE_(IDirect3D9,IUnknown)
189 {
190 /*** IUnknown methods ***/
191 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
192 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
193 STDMETHOD_(ULONG,Release)(THIS) PURE;
194 /*** IDirect3D9 methods ***/
195 STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
196 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
197 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
198 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
199 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
200 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE;
201 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
202 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE;
203 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
204 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE;
205 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE;
206 STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE;
207 STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
208 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
209 };
210 #undef INTERFACE
211
212 #ifdef __CRT_UUID_DECL
213 __CRT_UUID_DECL(IDirect3D9, 0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C);
214 #endif
215
216 #if !defined(__cplusplus) || defined(CINTERFACE)
217 /*** IUnknown methods ***/
218 #define IDirect3D9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
219 #define IDirect3D9_AddRef(p) (p)->lpVtbl->AddRef(p)
220 #define IDirect3D9_Release(p) (p)->lpVtbl->Release(p)
221 /*** IDirect3D9 methods ***/
222 #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a)
223 #define IDirect3D9_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p)
224 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
225 #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b)
226 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
227 #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
228 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
229 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
230 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
231 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
232 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
233 #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
234 #define IDirect3D9_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a)
235 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
236 #else
237 /*** IUnknown methods ***/
238 #define IDirect3D9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
239 #define IDirect3D9_AddRef(p) (p)->AddRef()
240 #define IDirect3D9_Release(p) (p)->Release()
241 /*** IDirect3D9 methods ***/
242 #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a)
243 #define IDirect3D9_GetAdapterCount(p) (p)->GetAdapterCount()
244 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c)
245 #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b)
246 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d)
247 #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b)
248 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e)
249 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f)
250 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
251 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e)
252 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d)
253 #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c)
254 #define IDirect3D9_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a)
255 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f)
256 #endif
257
258 /*****************************************************************************
259 * IDirect3D9Ex interface
260 */
261 #define INTERFACE IDirect3D9Ex
262 DECLARE_INTERFACE_(IDirect3D9Ex,IDirect3D9)
263 {
264 /*** IUnknown methods ***/
265 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
266 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
267 STDMETHOD_(ULONG,Release)(THIS) PURE;
268 /*** IDirect3D9 methods ***/
269
270 /* Note: Microsoft's d3d9.h does not declare IDirect3D9Ex::RegisterSoftwareDevice . This would mean that
271 * the offsets of the other methods in the Vtable change too. This is wrong. In Microsoft's
272 * d3d9.dll, the offsets for the other functions are still compatible with IDirect3D9.
273 * This is probably because even in MS header IDirect3D9Ex inherits from IDirect3D9, which makes the
274 * C++ interface compatible, and nobody uses the C interface in Windows world.
275 */
276 STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
277
278 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
279 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
280 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
281 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
282 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE;
283 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
284 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE;
285 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
286 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE;
287 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE;
288 STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE;
289 STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
290 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
291 /*** IDirect3D9Ex methods ***/
292 STDMETHOD_(UINT, GetAdapterModeCountEx)(THIS_ UINT adapter_idx, const D3DDISPLAYMODEFILTER *filter) PURE;
293 STDMETHOD(EnumAdapterModesEx)(THIS_ UINT adapter_idx, const D3DDISPLAYMODEFILTER *filter,
294 UINT mode_idx, D3DDISPLAYMODEEX *mode) PURE;
295 STDMETHOD(GetAdapterDisplayModeEx)(THIS_ UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation);
296 STDMETHOD(CreateDeviceEx)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, D3DDISPLAYMODEEX* pFullscreenDisplayMode, struct IDirect3DDevice9Ex **ppReturnedDeviceInterface) PURE;
297 STDMETHOD(GetAdapterLUID)(THIS_ UINT Adatper, LUID *pLUID) PURE;
298 };
299 #undef INTERFACE
300
301 #ifdef __CRT_UUID_DECL
302 __CRT_UUID_DECL(IDirect3D9Ex, 0x02177241, 0x69FC, 0x400C, 0x8F, 0xF1, 0x93, 0xA4, 0x4D, 0xF6, 0x86, 0x1D);
303 #endif
304
305 #if !defined(__cplusplus) || defined(CINTERFACE)
306 /*** IUnknown methods ***/
307 #define IDirect3D9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
308 #define IDirect3D9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
309 #define IDirect3D9Ex_Release(p) (p)->lpVtbl->Release(p)
310 /*** IDirect3D9 methods ***/
311 #define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a)
312 #define IDirect3D9Ex_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p)
313 #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
314 #define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b)
315 #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
316 #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
317 #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
318 #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
319 #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
320 #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
321 #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
322 #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
323 #define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a)
324 #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
325 /*** IDirect3D9Ex methods ***/
326 #define IDirect3D9Ex_GetAdapterModeCountEx(p,a,b) (p)->lpVtbl->GetAdapterModeCountEx(p,a,b)
327 #define IDirect3D9Ex_EnumAdapterModesEx(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModesEx(p,a,b,c,d)
328 #define IDirect3D9Ex_GetAdapterDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetAdapterDisplayModeEx(p,a,b,c)
329 #define IDirect3D9Ex_CreateDeviceEx(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d,e,f,g)
330 #define IDirect3D9Ex_GetAdapterLUID(p,a,b) (p)->lpVtbl->GetAdapterLUID(p,a,b)
331 #else
332 /*** IUnknown methods ***/
333 #define IDirect3D9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
334 #define IDirect3D9Ex_AddRef(p) (p)->AddRef()
335 #define IDirect3D9Ex_Release(p) (p)->Release()
336 /*** IDirect3D9 methods ***/
337 #define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a)
338 #define IDirect3D9Ex_GetAdapterCount(p) (p)->GetAdapterCount()
339 #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c)
340 #define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b)
341 #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d)
342 #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b)
343 #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e)
344 #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f)
345 #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
346 #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e)
347 #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d)
348 #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c)
349 #define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a)
350 #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f)
351 #endif
352
353 /*****************************************************************************
354 * IDirect3DVolume9 interface
355 */
356 #define INTERFACE IDirect3DVolume9
357 DECLARE_INTERFACE_(IDirect3DVolume9,IUnknown)
358 {
359 /*** IUnknown methods ***/
360 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
361 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
362 STDMETHOD_(ULONG,Release)(THIS) PURE;
363 /*** IDirect3DVolume9 methods ***/
364 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
365 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
366 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
367 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
368 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
369 STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC* pDesc) PURE;
370 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE;
371 STDMETHOD(UnlockBox)(THIS) PURE;
372 };
373 #undef INTERFACE
374
375 #ifdef __CRT_UUID_DECL
376 __CRT_UUID_DECL(IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1);
377 #endif
378
379 #if !defined(__cplusplus) || defined(CINTERFACE)
380 /*** IUnknown methods ***/
381 #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
382 #define IDirect3DVolume9_AddRef(p) (p)->lpVtbl->AddRef(p)
383 #define IDirect3DVolume9_Release(p) (p)->lpVtbl->Release(p)
384 /*** IDirect3DVolume9 methods ***/
385 #define IDirect3DVolume9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
386 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
387 #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
388 #define IDirect3DVolume9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
389 #define IDirect3DVolume9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
390 #define IDirect3DVolume9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
391 #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c)
392 #define IDirect3DVolume9_UnlockBox(p) (p)->lpVtbl->UnlockBox(p)
393 #else
394 /*** IUnknown methods ***/
395 #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
396 #define IDirect3DVolume9_AddRef(p) (p)->AddRef()
397 #define IDirect3DVolume9_Release(p) (p)->Release()
398 /*** IDirect3DVolume9 methods ***/
399 #define IDirect3DVolume9_GetDevice(p,a) (p)->GetDevice(a)
400 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
401 #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
402 #define IDirect3DVolume9_FreePrivateData(p,a) (p)->FreePrivateData(a)
403 #define IDirect3DVolume9_GetContainer(p,a,b) (p)->GetContainer(a,b)
404 #define IDirect3DVolume9_GetDesc(p,a) (p)->GetDesc(a)
405 #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->LockBox(a,b,c)
406 #define IDirect3DVolume9_UnlockBox(p) (p)->UnlockBox()
407 #endif
408
409 /*****************************************************************************
410 * IDirect3DSwapChain9 interface
411 */
412 #define INTERFACE IDirect3DSwapChain9
413 DECLARE_INTERFACE_(IDirect3DSwapChain9,IUnknown)
414 {
415 /*** IUnknown methods ***/
416 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void **ppvObject) PURE;
417 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
418 STDMETHOD_(ULONG,Release)(THIS) PURE;
419 /*** IDirect3DSwapChain9 methods ***/
420 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
421 const RGNDATA *dirty_region, DWORD flags) PURE;
422 STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9 *pDestSurface) PURE;
423 STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9 **ppBackBuffer) PURE;
424 STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS *pRasterStatus) PURE;
425 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE *pMode) PURE;
426 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **ppDevice) PURE;
427 STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters) PURE;
428 };
429 #undef INTERFACE
430
431 #ifdef __CRT_UUID_DECL
432 __CRT_UUID_DECL(IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b);
433 #endif
434
435 #if !defined(__cplusplus) || defined(CINTERFACE)
436 /*** IUnknown methods ***/
437 #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
438 #define IDirect3DSwapChain9_AddRef(p) (p)->lpVtbl->AddRef(p)
439 #define IDirect3DSwapChain9_Release(p) (p)->lpVtbl->Release(p)
440 /*** IDirect3DSwapChain9 methods ***/
441 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e)
442 #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a)
443 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c)
444 #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a)
445 #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
446 #define IDirect3DSwapChain9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
447 #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a)
448 #else
449 /*** IUnknown methods ***/
450 #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
451 #define IDirect3DSwapChain9_AddRef(p) (p)->AddRef()
452 #define IDirect3DSwapChain9_Release(p) (p)->Release()
453 /*** IDirect3DSwapChain9 methods ***/
454 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e)
455 #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a)
456 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c)
457 #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->GetRasterStatus(a)
458 #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
459 #define IDirect3DSwapChain9_GetDevice(p,a) (p)->GetDevice(a)
460 #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->GetPresentParameters(a)
461 #endif
462
463 /*****************************************************************************
464 * IDirect3DSwapChain9Ex interface
465 */
466 #define INTERFACE IDirect3DSwapChain9Ex
467 DECLARE_INTERFACE_(IDirect3DSwapChain9Ex,IDirect3DSwapChain9)
468 {
469 /*** IUnknown methods ***/
470 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void **ppvObject) PURE;
471 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
472 STDMETHOD_(ULONG,Release)(THIS) PURE;
473 /*** IDirect3DSwapChain9 methods ***/
474 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
475 const RGNDATA *dirty_region, DWORD flags) PURE;
476 STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9 *pDestSurface) PURE;
477 STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9 **ppBackBuffer) PURE;
478 STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS *pRasterStatus) PURE;
479 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE *pMode) PURE;
480 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **ppDevice) PURE;
481 STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters) PURE;
482 /*** IDirect3DSwapChain9Ex methods ***/
483 STDMETHOD(GetLastPresentCount)(THIS_ UINT *pLastPresentCount) PURE;
484 STDMETHOD(GetPresentStats)(THIS_ D3DPRESENTSTATS *pPresentationStatistics) PURE;
485 STDMETHOD(GetDisplayModeEx)(THIS_ D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) PURE;
486 };
487 #undef INTERFACE
488
489 #ifdef __CRT_UUID_DECL
490 __CRT_UUID_DECL(IDirect3DSwapChain9Ex, 0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3);
491 #endif
492
493 #if !defined(__cplusplus) || defined(CINTERFACE)
494 /*** IUnknown methods ***/
495 #define IDirect3DSwapChain9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
496 #define IDirect3DSwapChain9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
497 #define IDirect3DSwapChain9Ex_Release(p) (p)->lpVtbl->Release(p)
498 /*** IDirect3DSwapChain9 methods ***/
499 #define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e)
500 #define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a)
501 #define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c)
502 #define IDirect3DSwapChain9Ex_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a)
503 #define IDirect3DSwapChain9Ex_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
504 #define IDirect3DSwapChain9Ex_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
505 #define IDirect3DSwapChain9Ex_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a)
506 /*** IDirect3DSwapChain9Ex methods ***/
507 #define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a) (p)->lpVtbl->GetLastPresentCount(p,a)
508 #define IDirect3DSwapChain9Ex_GetPresentStats(p,a) (p)->lpVtbl->GetPresentStats(p,a)
509 #define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b) (p)->lpVtbl->GetDisplayModeEx(p,a,b)
510 #else
511 /*** IUnknown methods ***/
512 #define IDirect3DSwapChain9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
513 #define IDirect3DSwapChain9Ex_AddRef(p) (p)->AddRef()
514 #define IDirect3DSwapChain9Ex_Release(p) (p)->Release()
515 /*** IDirect3DSwapChain9 methods ***/
516 #define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e)
517 #define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a)
518 #define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c)
519 #define IDirect3DSwapChain9Ex_GetRasterStatus(p,a) (p)->GetRasterStatus(a)
520 #define IDirect3DSwapChain9Ex_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
521 #define IDirect3DSwapChain9Ex_GetDevice(p,a) (p)->GetDevice(a)
522 #define IDirect3DSwapChain9Ex_GetPresentParameters(p,a) (p)->GetPresentParameters(a)
523 /*** IDirect3DSwapChain9Ex methods ***/
524 #define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a) (p)->GetLastPresentCount(a)
525 #define IDirect3DSwapChain9Ex_GetPresentStats(p,a) (p)->GetPresentStats(a)
526 #define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b) (p)->GetDisplayModeEx(a,b)
527 #endif
528
529 /*****************************************************************************
530 * IDirect3DResource9 interface
531 */
532 #define INTERFACE IDirect3DResource9
533 DECLARE_INTERFACE_(IDirect3DResource9,IUnknown)
534 {
535 /*** IUnknown methods ***/
536 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
537 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
538 STDMETHOD_(ULONG,Release)(THIS) PURE;
539 /*** IDirect3DResource9 methods ***/
540 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
541 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
542 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
543 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
544 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
545 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
546 STDMETHOD_(void, PreLoad)(THIS) PURE;
547 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
548 };
549 #undef INTERFACE
550
551 #ifdef __CRT_UUID_DECL
552 __CRT_UUID_DECL(IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4);
553 #endif
554
555 #if !defined(__cplusplus) || defined(CINTERFACE)
556 /*** IUnknown methods ***/
557 #define IDirect3DResource9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
558 #define IDirect3DResource9_AddRef(p) (p)->lpVtbl->AddRef(p)
559 #define IDirect3DResource9_Release(p) (p)->lpVtbl->Release(p)
560 /*** IDirect3DResource9 methods ***/
561 #define IDirect3DResource9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
562 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
563 #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
564 #define IDirect3DResource9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
565 #define IDirect3DResource9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
566 #define IDirect3DResource9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
567 #define IDirect3DResource9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
568 #define IDirect3DResource9_GetType(p) (p)->lpVtbl->GetType(p)
569 #else
570 /*** IUnknown methods ***/
571 #define IDirect3DResource9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
572 #define IDirect3DResource9_AddRef(p) (p)->AddRef()
573 #define IDirect3DResource9_Release(p) (p)->Release()
574 /*** IDirect3DResource9 methods ***/
575 #define IDirect3DResource9_GetDevice(p,a) (p)->GetDevice(a)
576 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
577 #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
578 #define IDirect3DResource9_FreePrivateData(p,a) (p)->FreePrivateData(a)
579 #define IDirect3DResource9_SetPriority(p,a) (p)->SetPriority(a)
580 #define IDirect3DResource9_GetPriority(p) (p)->GetPriority()
581 #define IDirect3DResource9_PreLoad(p) (p)->PreLoad()
582 #define IDirect3DResource9_GetType(p) (p)->GetType()
583 #endif
584
585 /*****************************************************************************
586 * IDirect3DSurface9 interface
587 */
588 #define INTERFACE IDirect3DSurface9
589 DECLARE_INTERFACE_(IDirect3DSurface9,IDirect3DResource9)
590 {
591 /*** IUnknown methods ***/
592 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
593 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
594 STDMETHOD_(ULONG,Release)(THIS) PURE;
595 /*** IDirect3DResource9 methods ***/
596 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
597 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
598 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
599 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
600 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
601 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
602 STDMETHOD_(void, PreLoad)(THIS) PURE;
603 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
604 /*** IDirect3DSurface9 methods ***/
605 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
606 STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC* pDesc) PURE;
607 STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE;
608 STDMETHOD(UnlockRect)(THIS) PURE;
609 STDMETHOD(GetDC)(THIS_ HDC* phdc) PURE;
610 STDMETHOD(ReleaseDC)(THIS_ HDC hdc) PURE;
611 };
612 #undef INTERFACE
613
614 #ifdef __CRT_UUID_DECL
615 __CRT_UUID_DECL(IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b);
616 #endif
617
618 #if !defined(__cplusplus) || defined(CINTERFACE)
619 /*** IUnknown methods ***/
620 #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
621 #define IDirect3DSurface9_AddRef(p) (p)->lpVtbl->AddRef(p)
622 #define IDirect3DSurface9_Release(p) (p)->lpVtbl->Release(p)
623 /*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
624 #define IDirect3DSurface9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
625 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
626 #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
627 #define IDirect3DSurface9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
628 #define IDirect3DSurface9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
629 #define IDirect3DSurface9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
630 #define IDirect3DSurface9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
631 #define IDirect3DSurface9_GetType(p) (p)->lpVtbl->GetType(p)
632 /*** IDirect3DSurface9 methods ***/
633 #define IDirect3DSurface9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
634 #define IDirect3DSurface9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
635 #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c)
636 #define IDirect3DSurface9_UnlockRect(p) (p)->lpVtbl->UnlockRect(p)
637 #define IDirect3DSurface9_GetDC(p,a) (p)->lpVtbl->GetDC(p,a)
638 #define IDirect3DSurface9_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a)
639 #else
640 /*** IUnknown methods ***/
641 #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
642 #define IDirect3DSurface9_AddRef(p) (p)->AddRef()
643 #define IDirect3DSurface9_Release(p) (p)->Release()
644 /*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
645 #define IDirect3DSurface9_GetDevice(p,a) (p)->GetDevice(a)
646 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
647 #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
648 #define IDirect3DSurface9_FreePrivateData(p,a) (p)->FreePrivateData(a)
649 #define IDirect3DSurface9_SetPriority(p,a) (p)->SetPriority(a)
650 #define IDirect3DSurface9_GetPriority(p) (p)->GetPriority()
651 #define IDirect3DSurface9_PreLoad(p) (p)->PreLoad()
652 #define IDirect3DSurface9_GetType(p) (p)->GetType()
653 /*** IDirect3DSurface9 methods ***/
654 #define IDirect3DSurface9_GetContainer(p,a,b) (p)->GetContainer(a,b)
655 #define IDirect3DSurface9_GetDesc(p,a) (p)->GetDesc(a)
656 #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->LockRect(a,b,c)
657 #define IDirect3DSurface9_UnlockRect(p) (p)->UnlockRect()
658 #define IDirect3DSurface9_GetDC(p,a) (p)->GetDC(a)
659 #define IDirect3DSurface9_ReleaseDC(p,a) (p)->ReleaseDC(a)
660 #endif
661
662 /*****************************************************************************
663 * IDirect3DVertexBuffer9 interface
664 */
665 #define INTERFACE IDirect3DVertexBuffer9
666 DECLARE_INTERFACE_(IDirect3DVertexBuffer9,IDirect3DResource9)
667 {
668 /*** IUnknown methods ***/
669 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
670 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
671 STDMETHOD_(ULONG,Release)(THIS) PURE;
672 /*** IDirect3DResource9 methods ***/
673 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
674 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
675 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
676 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
677 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
678 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
679 STDMETHOD_(void, PreLoad)(THIS) PURE;
680 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
681 /*** IDirect3DVertexBuffer9 methods ***/
682 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
683 STDMETHOD(Unlock)(THIS) PURE;
684 STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC* pDesc) PURE;
685 };
686 #undef INTERFACE
687
688 #ifdef __CRT_UUID_DECL
689 __CRT_UUID_DECL(IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3);
690 #endif
691
692 #if !defined(__cplusplus) || defined(CINTERFACE)
693 /*** IUnknown methods ***/
694 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
695 #define IDirect3DVertexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
696 #define IDirect3DVertexBuffer9_Release(p) (p)->lpVtbl->Release(p)
697 /*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
698 #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
699 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
700 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
701 #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
702 #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
703 #define IDirect3DVertexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
704 #define IDirect3DVertexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
705 #define IDirect3DVertexBuffer9_GetType(p) (p)->lpVtbl->GetType(p)
706 /*** IDirect3DVertexBuffer9 methods ***/
707 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
708 #define IDirect3DVertexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
709 #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
710 #else
711 /*** IUnknown methods ***/
712 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
713 #define IDirect3DVertexBuffer9_AddRef(p) (p)->AddRef()
714 #define IDirect3DVertexBuffer9_Release(p) (p)->Release()
715 /*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
716 #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
717 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
718 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
719 #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
720 #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
721 #define IDirect3DVertexBuffer9_GetPriority(p) (p)->GetPriority()
722 #define IDirect3DVertexBuffer9_PreLoad(p) (p)->PreLoad()
723 #define IDirect3DVertexBuffer9_GetType(p) (p)->GetType()
724 /*** IDirect3DVertexBuffer9 methods ***/
725 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
726 #define IDirect3DVertexBuffer9_Unlock(p) (p)->Unlock()
727 #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
728 #endif
729
730 /*****************************************************************************
731 * IDirect3DIndexBuffer9 interface
732 */
733 #define INTERFACE IDirect3DIndexBuffer9
734 DECLARE_INTERFACE_(IDirect3DIndexBuffer9,IDirect3DResource9)
735 {
736 /*** IUnknown methods ***/
737 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
738 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
739 STDMETHOD_(ULONG,Release)(THIS) PURE;
740 /*** IDirect3DResource9 methods ***/
741 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
742 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
743 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
744 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
745 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
746 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
747 STDMETHOD_(void, PreLoad)(THIS) PURE;
748 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
749 /*** IDirect3DIndexBuffer9 methods ***/
750 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
751 STDMETHOD(Unlock)(THIS) PURE;
752 STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC* pDesc) PURE;
753 };
754 #undef INTERFACE
755
756 #ifdef __CRT_UUID_DECL
757 __CRT_UUID_DECL(IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35);
758 #endif
759
760 #if !defined(__cplusplus) || defined(CINTERFACE)
761 /*** IUnknown methods ***/
762 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
763 #define IDirect3DIndexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
764 #define IDirect3DIndexBuffer9_Release(p) (p)->lpVtbl->Release(p)
765 /*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
766 #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
767 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
768 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
769 #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
770 #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
771 #define IDirect3DIndexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
772 #define IDirect3DIndexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
773 #define IDirect3DIndexBuffer9_GetType(p) (p)->lpVtbl->GetType(p)
774 /*** IDirect3DIndexBuffer9 methods ***/
775 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
776 #define IDirect3DIndexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
777 #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
778 #else
779 /*** IUnknown methods ***/
780 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
781 #define IDirect3DIndexBuffer9_AddRef(p) (p)->AddRef()
782 #define IDirect3DIndexBuffer9_Release(p) (p)->Release()
783 /*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
784 #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
785 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
786 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
787 #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
788 #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
789 #define IDirect3DIndexBuffer9_GetPriority(p) (p)->GetPriority()
790 #define IDirect3DIndexBuffer9_PreLoad(p) (p)->PreLoad()
791 #define IDirect3DIndexBuffer9_GetType(p) (p)->GetType()
792 /*** IDirect3DIndexBuffer9 methods ***/
793 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
794 #define IDirect3DIndexBuffer9_Unlock(p) (p)->Unlock()
795 #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
796 #endif
797
798 /*****************************************************************************
799 * IDirect3DBaseTexture9 interface
800 */
801 #define INTERFACE IDirect3DBaseTexture9
802 DECLARE_INTERFACE_(IDirect3DBaseTexture9,IDirect3DResource9)
803 {
804 /*** IUnknown methods ***/
805 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
806 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
807 STDMETHOD_(ULONG,Release)(THIS) PURE;
808 /*** IDirect3DResource9 methods ***/
809 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
810 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
811 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
812 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
813 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
814 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
815 STDMETHOD_(void, PreLoad)(THIS) PURE;
816 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
817 /*** IDirect3DBaseTexture9 methods ***/
818 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
819 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
820 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
821 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
822 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
823 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
824 };
825 #undef INTERFACE
826
827 #ifdef __CRT_UUID_DECL
828 __CRT_UUID_DECL(IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce);
829 #endif
830
831 #if !defined(__cplusplus) || defined(CINTERFACE)
832 /*** IUnknown methods ***/
833 #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
834 #define IDirect3DBaseTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
835 #define IDirect3DBaseTexture9_Release(p) (p)->lpVtbl->Release(p)
836 /*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
837 #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
838 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
839 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
840 #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
841 #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
842 #define IDirect3DBaseTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
843 #define IDirect3DBaseTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
844 #define IDirect3DBaseTexture9_GetType(p) (p)->lpVtbl->GetType(p)
845 /*** IDirect3DBaseTexture9 methods ***/
846 #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
847 #define IDirect3DBaseTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
848 #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
849 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
850 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
851 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
852 #else
853 /*** IUnknown methods ***/
854 #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
855 #define IDirect3DBaseTexture9_AddRef(p) (p)->AddRef()
856 #define IDirect3DBaseTexture9_Release(p) (p)->Release()
857 /*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
858 #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->GetDevice(a)
859 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
860 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
861 #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
862 #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->SetPriority(a)
863 #define IDirect3DBaseTexture9_GetPriority(p) (p)->GetPriority()
864 #define IDirect3DBaseTexture9_PreLoad(p) (p)->PreLoad()
865 #define IDirect3DBaseTexture9_GetType(p) (p)->GetType()
866 /*** IDirect3DBaseTexture9 methods ***/
867 #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->SetLOD(a)
868 #define IDirect3DBaseTexture9_GetLOD(p) (p)->GetLOD()
869 #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->GetLevelCount()
870 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
871 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
872 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
873 #endif
874
875 /*****************************************************************************
876 * IDirect3DCubeTexture9 interface
877 */
878 #define INTERFACE IDirect3DCubeTexture9
879 DECLARE_INTERFACE_(IDirect3DCubeTexture9,IDirect3DBaseTexture9)
880 {
881 /*** IUnknown methods ***/
882 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
883 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
884 STDMETHOD_(ULONG,Release)(THIS) PURE;
885 /*** IDirect3DResource9 methods ***/
886 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
887 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
888 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
889 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
890 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
891 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
892 STDMETHOD_(void, PreLoad)(THIS) PURE;
893 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
894 /*** IDirect3DBaseTexture9 methods ***/
895 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
896 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
897 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
898 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
899 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
900 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
901 /*** IDirect3DCubeTexture9 methods ***/
902 STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC* pDesc) PURE;
903 STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9** ppCubeMapSurface) PURE;
904 STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES face, UINT level,
905 D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE;
906 STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level) PURE;
907 STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES face, const RECT *dirty_rect) PURE;
908 };
909 #undef INTERFACE
910
911 #ifdef __CRT_UUID_DECL
912 __CRT_UUID_DECL(IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f);
913 #endif
914
915 #if !defined(__cplusplus) || defined(CINTERFACE)
916 /*** IUnknown methods ***/
917 #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
918 #define IDirect3DCubeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
919 #define IDirect3DCubeTexture9_Release(p) (p)->lpVtbl->Release(p)
920 /*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
921 #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
922 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
923 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
924 #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
925 #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
926 #define IDirect3DCubeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
927 #define IDirect3DCubeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
928 #define IDirect3DCubeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
929 /*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
930 #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
931 #define IDirect3DCubeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
932 #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
933 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
934 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
935 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
936 /*** IDirect3DCubeTexture9 methods ***/
937 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
938 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->lpVtbl->GetCubeMapSurface(p,a,b,c)
939 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->lpVtbl->LockRect(p,a,b,c,d,e)
940 #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b)
941 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->lpVtbl->AddDirtyRect(p,a,b)
942 #else
943 /*** IUnknown methods ***/
944 #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
945 #define IDirect3DCubeTexture9_AddRef(p) (p)->AddRef()
946 #define IDirect3DCubeTexture9_Release(p) (p)->Release()
947 /*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
948 #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->GetDevice(a)
949 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
950 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
951 #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
952 #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->SetPriority(a)
953 #define IDirect3DCubeTexture9_GetPriority(p) (p)->GetPriority()
954 #define IDirect3DCubeTexture9_PreLoad(p) (p)->PreLoad()
955 #define IDirect3DCubeTexture9_GetType(p) (p)->GetType()
956 /*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
957 #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->SetLOD(a)
958 #define IDirect3DCubeTexture9_GetLOD(p) (p)->GetLOD()
959 #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->GetLevelCount()
960 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
961 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
962 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
963 /*** IDirect3DCubeTexture9 methods ***/
964 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
965 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->GetCubeMapSurface(a,b,c)
966 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->LockRect(a,b,c,d,e)
967 #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->UnlockRect(a,b)
968 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->AddDirtyRect(a,b)
969 #endif
970
971 /*****************************************************************************
972 * IDirect3DTexture9 interface
973 */
974 #define INTERFACE IDirect3DTexture9
975 DECLARE_INTERFACE_(IDirect3DTexture9,IDirect3DBaseTexture9)
976 {
977 /*** IUnknown methods ***/
978 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
979 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
980 STDMETHOD_(ULONG,Release)(THIS) PURE;
981 /*** IDirect3DResource9 methods ***/
982 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
983 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
984 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
985 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
986 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
987 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
988 STDMETHOD_(void, PreLoad)(THIS) PURE;
989 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
990 /*** IDirect3DBaseTexture9 methods ***/
991 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
992 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
993 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
994 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
995 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
996 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
997 /*** IDirect3DTexture9 methods ***/
998 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DSURFACE_DESC* pDesc) PURE;
999 STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level, IDirect3DSurface9** ppSurfaceLevel) PURE;
1000 STDMETHOD(LockRect)(THIS_ UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE;
1001 STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE;
1002 STDMETHOD(AddDirtyRect)(THIS_ const RECT *dirty_rect) PURE;
1003 };
1004 #undef INTERFACE
1005
1006 #ifdef __CRT_UUID_DECL
1007 __CRT_UUID_DECL(IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5);
1008 #endif
1009
1010 #if !defined(__cplusplus) || defined(CINTERFACE)
1011 /*** IUnknown methods ***/
1012 #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1013 #define IDirect3DTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
1014 #define IDirect3DTexture9_Release(p) (p)->lpVtbl->Release(p)
1015 /*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
1016 #define IDirect3DTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1017 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
1018 #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
1019 #define IDirect3DTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
1020 #define IDirect3DTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
1021 #define IDirect3DTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
1022 #define IDirect3DTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
1023 #define IDirect3DTexture9_GetType(p) (p)->lpVtbl->GetType(p)
1024 /*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
1025 #define IDirect3DTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
1026 #define IDirect3DTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
1027 #define IDirect3DTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
1028 #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
1029 #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
1030 #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
1031 /*** IDirect3DTexture9 methods ***/
1032 #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
1033 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->lpVtbl->GetSurfaceLevel(p,a,b)
1034 #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->lpVtbl->LockRect(p,a,b,c,d)
1035 #define IDirect3DTexture9_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a)
1036 #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->lpVtbl->AddDirtyRect(p,a)
1037 #else
1038 /*** IUnknown methods ***/
1039 #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1040 #define IDirect3DTexture9_AddRef(p) (p)->AddRef()
1041 #define IDirect3DTexture9_Release(p) (p)->Release()
1042 /*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
1043 #define IDirect3DTexture9_GetDevice(p,a) (p)->GetDevice(a)
1044 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
1045 #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
1046 #define IDirect3DTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
1047 #define IDirect3DTexture9_SetPriority(p,a) (p)->SetPriority(a)
1048 #define IDirect3DTexture9_GetPriority(p) (p)->GetPriority()
1049 #define IDirect3DTexture9_PreLoad(p) (p)->PreLoad()
1050 #define IDirect3DTexture9_GetType(p) (p)->GetType()
1051 /*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
1052 #define IDirect3DTexture9_SetLOD(p,a) (p)->SetLOD(a)
1053 #define IDirect3DTexture9_GetLOD(p) (p)->GetLOD()
1054 #define IDirect3DTexture9_GetLevelCount(p) (p)->GetLevelCount()
1055 #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
1056 #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
1057 #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
1058 /*** IDirect3DTexture9 methods ***/
1059 #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
1060 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->GetSurfaceLevel(a,b)
1061 #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->LockRect(a,b,c,d)
1062 #define IDirect3DTexture9_UnlockRect(p,a) (p)->UnlockRect(a)
1063 #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->AddDirtyRect(a)
1064 #endif
1065
1066 /*****************************************************************************
1067 * IDirect3DVolumeTexture9 interface
1068 */
1069 #define INTERFACE IDirect3DVolumeTexture9
1070 DECLARE_INTERFACE_(IDirect3DVolumeTexture9,IDirect3DBaseTexture9)
1071 {
1072 /*** IUnknown methods ***/
1073 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1074 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1075 STDMETHOD_(ULONG,Release)(THIS) PURE;
1076 /*** IDirect3DResource9 methods ***/
1077 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1078 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
1079 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
1080 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
1081 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
1082 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
1083 STDMETHOD_(void, PreLoad)(THIS) PURE;
1084 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
1085 /*** IDirect3DBaseTexture9 methods ***/
1086 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
1087 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
1088 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
1089 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
1090 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
1091 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
1092 /*** IDirect3DVolumeTexture9 methods ***/
1093 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DVOLUME_DESC *pDesc) PURE;
1094 STDMETHOD(GetVolumeLevel)(THIS_ UINT Level, IDirect3DVolume9** ppVolumeLevel) PURE;
1095 STDMETHOD(LockBox)(THIS_ UINT level, D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE;
1096 STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE;
1097 STDMETHOD(AddDirtyBox)(THIS_ const D3DBOX *dirty_box) PURE;
1098 };
1099 #undef INTERFACE
1100
1101 #ifdef __CRT_UUID_DECL
1102 __CRT_UUID_DECL(IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6);
1103 #endif
1104
1105 #if !defined(__cplusplus) || defined(CINTERFACE)
1106 /*** IUnknown methods ***/
1107 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1108 #define IDirect3DVolumeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
1109 #define IDirect3DVolumeTexture9_Release(p) (p)->lpVtbl->Release(p)
1110 /*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
1111 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1112 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
1113 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
1114 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
1115 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
1116 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
1117 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
1118 #define IDirect3DVolumeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
1119 /*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
1120 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
1121 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
1122 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
1123 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
1124 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
1125 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
1126 /*** IDirect3DVolumeTexture9 methods ***/
1127 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
1128 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b)
1129 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d)
1130 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a)
1131 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a)
1132 #else
1133 /*** IUnknown methods ***/
1134 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1135 #define IDirect3DVolumeTexture9_AddRef(p) (p)->AddRef()
1136 #define IDirect3DVolumeTexture9_Release(p) (p)->Release()
1137 /*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
1138 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->GetDevice(a)
1139 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
1140 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
1141 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
1142 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->SetPriority(a)
1143 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->GetPriority()
1144 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->PreLoad()
1145 #define IDirect3DVolumeTexture9_GetType(p) (p)->GetType()
1146 /*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
1147 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->SetLOD(a)
1148 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->GetLOD()
1149 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->GetLevelCount()
1150 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
1151 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
1152 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
1153 /*** IDirect3DVolumeTexture9 methods ***/
1154 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
1155 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b)
1156 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d)
1157 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->UnlockBox(a)
1158 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->AddDirtyBox(a)
1159 #endif
1160
1161 /*****************************************************************************
1162 * IDirect3DVertexDeclaration9 interface
1163 */
1164 #define INTERFACE IDirect3DVertexDeclaration9
1165 DECLARE_INTERFACE_(IDirect3DVertexDeclaration9,IUnknown)
1166 {
1167 /*** IUnknown methods ***/
1168 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1169 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1170 STDMETHOD_(ULONG,Release)(THIS) PURE;
1171 /*** IDirect3DVertexDeclaration9 methods ***/
1172 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1173 STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9*, UINT* pNumElements) PURE;
1174 };
1175 #undef INTERFACE
1176
1177 #ifdef __CRT_UUID_DECL
1178 __CRT_UUID_DECL(IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46);
1179 #endif
1180
1181 #if !defined(__cplusplus) || defined(CINTERFACE)
1182 /*** IUnknown methods ***/
1183 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1184 #define IDirect3DVertexDeclaration9_AddRef(p) (p)->lpVtbl->AddRef(p)
1185 #define IDirect3DVertexDeclaration9_Release(p) (p)->lpVtbl->Release(p)
1186 /*** IDirect3DVertexShader9 methods ***/
1187 #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1188 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->lpVtbl->GetDeclaration(p,a,b)
1189 #else
1190 /*** IUnknown methods ***/
1191 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1192 #define IDirect3DVertexDeclaration9_AddRef(p) (p)->AddRef()
1193 #define IDirect3DVertexDeclaration9_Release(p) (p)->Release()
1194 /*** IDirect3DVertexShader9 methods ***/
1195 #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->GetDevice(a)
1196 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->GetDeclaration(a,b)
1197 #endif
1198
1199 /*****************************************************************************
1200 * IDirect3DVertexShader9 interface
1201 */
1202 #define INTERFACE IDirect3DVertexShader9
1203 DECLARE_INTERFACE_(IDirect3DVertexShader9,IUnknown)
1204 {
1205 /*** IUnknown methods ***/
1206 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1207 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1208 STDMETHOD_(ULONG,Release)(THIS) PURE;
1209 /*** IDirect3DVertexShader9 methods ***/
1210 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1211 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
1212 };
1213 #undef INTERFACE
1214
1215 #ifdef __CRT_UUID_DECL
1216 __CRT_UUID_DECL(IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36);
1217 #endif
1218
1219 #if !defined(__cplusplus) || defined(CINTERFACE)
1220 /*** IUnknown methods ***/
1221 #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1222 #define IDirect3DVertexShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
1223 #define IDirect3DVertexShader9_Release(p) (p)->lpVtbl->Release(p)
1224 /*** IDirect3DVertexShader9 methods ***/
1225 #define IDirect3DVertexShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1226 #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
1227 #else
1228 /*** IUnknown methods ***/
1229 #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1230 #define IDirect3DVertexShader9_AddRef(p) (p)->AddRef()
1231 #define IDirect3DVertexShader9_Release(p) (p)->Release()
1232 /*** IDirect3DVertexShader9 methods ***/
1233 #define IDirect3DVertexShader9_GetDevice(p,a) (p)->GetDevice(a)
1234 #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->GetFunction(a,b)
1235 #endif
1236
1237 /*****************************************************************************
1238 * IDirect3DPixelShader9 interface
1239 */
1240 #define INTERFACE IDirect3DPixelShader9
1241 DECLARE_INTERFACE_(IDirect3DPixelShader9,IUnknown)
1242 {
1243 /*** IUnknown methods ***/
1244 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1245 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1246 STDMETHOD_(ULONG,Release)(THIS) PURE;
1247 /*** IDirect3DPixelShader9 methods ***/
1248 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1249 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
1250 };
1251 #undef INTERFACE
1252
1253 #ifdef __CRT_UUID_DECL
1254 __CRT_UUID_DECL(IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89);
1255 #endif
1256
1257 #if !defined(__cplusplus) || defined(CINTERFACE)
1258 /*** IUnknown methods ***/
1259 #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1260 #define IDirect3DPixelShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
1261 #define IDirect3DPixelShader9_Release(p) (p)->lpVtbl->Release(p)
1262 /*** IDirect3DPixelShader9 methods ***/
1263 #define IDirect3DPixelShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1264 #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
1265 #else
1266 /*** IUnknown methods ***/
1267 #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1268 #define IDirect3DPixelShader9_AddRef(p) (p)->AddRef()
1269 #define IDirect3DPixelShader9_Release(p) (p)->Release()
1270 /*** IDirect3DPixelShader9 methods ***/
1271 #define IDirect3DPixelShader9_GetDevice(p,a) (p)->GetDevice(a)
1272 #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->GetFunction(a,b)
1273 #endif
1274
1275 /*****************************************************************************
1276 * IDirect3DStateBlock9 interface
1277 */
1278 #define INTERFACE IDirect3DStateBlock9
1279 DECLARE_INTERFACE_(IDirect3DStateBlock9,IUnknown)
1280 {
1281 /*** IUnknown methods ***/
1282 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1283 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1284 STDMETHOD_(ULONG,Release)(THIS) PURE;
1285 /*** IDirect3DStateBlock9 methods ***/
1286 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1287 STDMETHOD(Capture)(THIS) PURE;
1288 STDMETHOD(Apply)(THIS) PURE;
1289 };
1290 #undef INTERFACE
1291
1292 #ifdef __CRT_UUID_DECL
1293 __CRT_UUID_DECL(IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b);
1294 #endif
1295
1296 #if !defined(__cplusplus) || defined(CINTERFACE)
1297 /*** IUnknown methods ***/
1298 #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1299 #define IDirect3DStateBlock9_AddRef(p) (p)->lpVtbl->AddRef(p)
1300 #define IDirect3DStateBlock9_Release(p) (p)->lpVtbl->Release(p)
1301 /*** IDirect3DStateBlock9 methods ***/
1302 #define IDirect3DStateBlock9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1303 #define IDirect3DStateBlock9_Capture(p) (p)->lpVtbl->Capture(p)
1304 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p)
1305 #else
1306 /*** IUnknown methods ***/
1307 #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1308 #define IDirect3DStateBlock9_AddRef(p) (p)->AddRef()
1309 #define IDirect3DStateBlock9_Release(p) (p)->Release()
1310 /*** IDirect3DStateBlock9 methods ***/
1311 #define IDirect3DStateBlock9_GetDevice(p,a) (p)->GetDevice(a)
1312 #define IDirect3DStateBlock9_Capture(p) (p)->Capture()
1313 #define IDirect3DStateBlock9_Apply(p) (p)->Apply()
1314 #endif
1315
1316 /*****************************************************************************
1317 * IDirect3DQuery9 interface
1318 */
1319 #define INTERFACE IDirect3DQuery9
1320 DECLARE_INTERFACE_(IDirect3DQuery9,IUnknown)
1321 {
1322 /*** IUnknown methods ***/
1323 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1324 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1325 STDMETHOD_(ULONG,Release)(THIS) PURE;
1326 /*** IDirect3DQuery9 methods ***/
1327 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1328 STDMETHOD_(D3DQUERYTYPE, GetType)(THIS) PURE;
1329 STDMETHOD_(DWORD, GetDataSize)(THIS) PURE;
1330 STDMETHOD(Issue)(THIS_ DWORD dwIssueFlags) PURE;
1331 STDMETHOD(GetData)(THIS_ void* pData, DWORD dwSize, DWORD dwGetDataFlags) PURE;
1332 };
1333 #undef INTERFACE
1334
1335 #ifdef __CRT_UUID_DECL
1336 __CRT_UUID_DECL(IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc);
1337 #endif
1338
1339 #if !defined(__cplusplus) || defined(CINTERFACE)
1340 /*** IUnknown methods ***/
1341 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1342 #define IDirect3DQuery9_AddRef(p) (p)->lpVtbl->AddRef(p)
1343 #define IDirect3DQuery9_Release(p) (p)->lpVtbl->Release(p)
1344 /*** IDirect3DQuery9 ***/
1345 #define IDirect3DQuery9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1346 #define IDirect3DQuery9_GetType(p) (p)->lpVtbl->GetType(p)
1347 #define IDirect3DQuery9_GetDataSize(p) (p)->lpVtbl->GetDataSize(p)
1348 #define IDirect3DQuery9_Issue(p,a) (p)->lpVtbl->Issue(p,a)
1349 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->lpVtbl->GetData(p,a,b,c)
1350 #else
1351 /*** IUnknown methods ***/
1352 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1353 #define IDirect3DQuery9_AddRef(p) (p)->AddRef()
1354 #define IDirect3DQuery9_Release(p) (p)->Release()
1355 /*** IDirect3DQuery9 ***/
1356 #define IDirect3DQuery9_GetDevice(p,a) (p)->GetDevice(a)
1357 #define IDirect3DQuery9_GetType(p) (p)->GetType()
1358 #define IDirect3DQuery9_GetDataSize(p) (p)->GetDataSize()
1359 #define IDirect3DQuery9_Issue(p,a) (p)->Issue(a)
1360 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->GetData(a,b,c)
1361 #endif
1362
1363 /*****************************************************************************
1364 * IDirect3DDevice9 interface
1365 */
1366 #define INTERFACE IDirect3DDevice9
1367 DECLARE_INTERFACE_(IDirect3DDevice9,IUnknown)
1368 {
1369 /*** IUnknown methods ***/
1370 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1371 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1372 STDMETHOD_(ULONG,Release)(THIS) PURE;
1373 /*** IDirect3DDevice9 methods ***/
1374 STDMETHOD(TestCooperativeLevel)(THIS) PURE;
1375 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
1376 STDMETHOD(EvictManagedResources)(THIS) PURE;
1377 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
1378 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
1379 STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE;
1380 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
1381 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE;
1382 STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE;
1383 STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE;
1384 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE;
1385 STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE;
1386 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
1387 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
1388 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect,
1389 HWND dst_window_override, const RGNDATA *dirty_region) PURE;
1390 STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE;
1391 STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE;
1392 STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE;
1393 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT swapchain_idx, DWORD flags, const D3DGAMMARAMP *ramp) PURE;
1394 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE;
1395 STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE;
1396 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
1397 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE;
1398 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE;
1399 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE;
1400 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1401 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1402 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
1403 IDirect3DSurface9 *dst_surface, const POINT *dst_point) PURE;
1404 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
1405 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE;
1406 STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE;
1407 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
1408 IDirect3DSurface9 *dst_surface, const RECT *dst_rect, D3DTEXTUREFILTERTYPE filter) PURE;
1409 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) PURE;
1410 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1411 STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE;
1412 STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE;
1413 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
1414 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
1415 STDMETHOD(BeginScene)(THIS) PURE;
1416 STDMETHOD(EndScene)(THIS) PURE;
1417 STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags,
1418 D3DCOLOR color, float z, DWORD stencil) PURE;
1419 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
1420 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
1421 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
1422 STDMETHOD(SetViewport)(THIS_ const D3DVIEWPORT9 *viewport) PURE;
1423 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
1424 STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE;
1425 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
1426 STDMETHOD(SetLight)(THIS_ DWORD index, const D3DLIGHT9 *light) PURE;
1427 STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE;
1428 STDMETHOD(LightEnable)(THIS_ DWORD Index, BOOL Enable) PURE;
1429 STDMETHOD(GetLightEnable)(THIS_ DWORD Index, BOOL* pEnable) PURE;
1430 STDMETHOD(SetClipPlane)(THIS_ DWORD index, const float *plane) PURE;
1431 STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE;
1432 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE;
1433 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE;
1434 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE;
1435 STDMETHOD(BeginStateBlock)(THIS) PURE;
1436 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
1437 STDMETHOD(SetClipStatus)(THIS_ const D3DCLIPSTATUS9 *clip_status) PURE;
1438 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
1439 STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE;
1440 STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE;
1441 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE;
1442 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE;
1443 STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE;
1444 STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE;
1445 STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
1446 STDMETHOD(SetPaletteEntries)(THIS_ UINT palette_idx, const PALETTEENTRY *entries) PURE;
1447 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
1448 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
1449 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
1450 STDMETHOD(SetScissorRect)(THIS_ const RECT *rect) PURE;
1451 STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
1452 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE;
1453 STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE;
1454 STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
1455 STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
1456 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE;
1457 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE;
1458 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type,
1459 UINT primitive_count, const void *data, UINT stride) PURE;
1460 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count,
1461 UINT primitive_count, const void *index_data, D3DFORMAT index_format, const void *data, UINT stride) PURE;
1462 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE;
1463 STDMETHOD(CreateVertexDeclaration)(THIS_ const D3DVERTEXELEMENT9 *elements,
1464 IDirect3DVertexDeclaration9 **declaration) PURE;
1465 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
1466 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
1467 STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
1468 STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
1469 STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_code, IDirect3DVertexShader9 **shader) PURE;
1470 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
1471 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
1472 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
1473 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1474 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
1475 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1476 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT reg_idx, const BOOL *data, UINT count) PURE;
1477 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1478 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE;
1479 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE;
1480 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE;
1481 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE;
1482 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
1483 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
1484 STDMETHOD(CreatePixelShader)(THIS_ const DWORD *byte_code, IDirect3DPixelShader9 **shader) PURE;
1485 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
1486 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
1487 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
1488 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1489 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
1490 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1491 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT reg_idx, const BOOL *data, UINT count) PURE;
1492 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1493 STDMETHOD(DrawRectPatch)(THIS_ UINT handle, const float *segment_count, const D3DRECTPATCH_INFO *patch_info) PURE;
1494 STDMETHOD(DrawTriPatch)(THIS_ UINT handle, const float *segment_count, const D3DTRIPATCH_INFO *patch_info) PURE;
1495 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
1496 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE;
1497 };
1498 #undef INTERFACE
1499
1500 #ifdef __CRT_UUID_DECL
1501 __CRT_UUID_DECL(IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb);
1502 #endif
1503
1504 #if !defined(__cplusplus) || defined(CINTERFACE)
1505 /*** IUnknown methods ***/
1506 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1507 #define IDirect3DDevice9_AddRef(p) (p)->lpVtbl->AddRef(p)
1508 #define IDirect3DDevice9_Release(p) (p)->lpVtbl->Release(p)
1509 /*** IDirect3DDevice9 methods ***/
1510 #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
1511 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
1512 #define IDirect3DDevice9_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p)
1513 #define IDirect3DDevice9_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1514 #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
1515 #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
1516 #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
1517 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
1518 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
1519 #define IDirect3DDevice9_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
1520 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
1521 #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b)
1522 #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p)
1523 #define IDirect3DDevice9_Reset(p,a) (p)->lpVtbl->Reset(p,a)
1524 #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
1525 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
1526 #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b)
1527 #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a)
1528 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c)
1529 #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
1530 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
1531 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
1532 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
1533 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
1534 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
1535 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
1536 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
1537 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
1538 #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
1539 #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b)
1540 #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b)
1541 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
1542 #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c)
1543 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
1544 #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1545 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b)
1546 #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a)
1547 #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
1548 #define IDirect3DDevice9_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1549 #define IDirect3DDevice9_EndScene(p) (p)->lpVtbl->EndScene(p)
1550 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
1551 #define IDirect3DDevice9_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1552 #define IDirect3DDevice9_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1553 #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1554 #define IDirect3DDevice9_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
1555 #define IDirect3DDevice9_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
1556 #define IDirect3DDevice9_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
1557 #define IDirect3DDevice9_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
1558 #define IDirect3DDevice9_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
1559 #define IDirect3DDevice9_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
1560 #define IDirect3DDevice9_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
1561 #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
1562 #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
1563 #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
1564 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1565 #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1566 #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
1567 #define IDirect3DDevice9_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
1568 #define IDirect3DDevice9_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
1569 #define IDirect3DDevice9_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1570 #define IDirect3DDevice9_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1571 #define IDirect3DDevice9_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
1572 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
1573 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1574 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1575 #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c)
1576 #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c)
1577 #define IDirect3DDevice9_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
1578 #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
1579 #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
1580 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
1581 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
1582 #define IDirect3DDevice9_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a)
1583 #define IDirect3DDevice9_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a)
1584 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
1585 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p)
1586 #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a)
1587 #define IDirect3DDevice9_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p)
1588 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
1589 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
1590 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
1591 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
1592 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
1593 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
1594 #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a)
1595 #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a)
1596 #define IDirect3DDevice9_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a)
1597 #define IDirect3DDevice9_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)
1598 #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b)
1599 #define IDirect3DDevice9_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
1600 #define IDirect3DDevice9_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
1601 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
1602 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
1603 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
1604 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
1605 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
1606 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
1607 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
1608 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
1609 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
1610 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
1611 #define IDirect3DDevice9_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a)
1612 #define IDirect3DDevice9_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a)
1613 #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
1614 #define IDirect3DDevice9_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
1615 #define IDirect3DDevice9_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
1616 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
1617 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
1618 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
1619 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
1620 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
1621 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
1622 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
1623 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
1624 #define IDirect3DDevice9_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
1625 #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b)
1626 #else
1627 /*** IUnknown methods ***/
1628 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1629 #define IDirect3DDevice9_AddRef(p) (p)->AddRef()
1630 #define IDirect3DDevice9_Release(p) (p)->Release()
1631 /*** IDirect3DDevice9 methods ***/
1632 #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
1633 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
1634 #define IDirect3DDevice9_EvictManagedResources(p) (p)->EvictManagedResources()
1635 #define IDirect3DDevice9_GetDirect3D(p,a) (p)->GetDirect3D(a)
1636 #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
1637 #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b)
1638 #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
1639 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
1640 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
1641 #define IDirect3DDevice9_ShowCursor(p,a) (p)->ShowCursor(a)
1642 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
1643 #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b)
1644 #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains()
1645 #define IDirect3DDevice9_Reset(p,a) (p)->Reset(a)
1646 #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
1647 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d)
1648 #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b)
1649 #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a)
1650 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c)
1651 #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b)
1652 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h)
1653 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
1654 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g)
1655 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f)
1656 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f)
1657 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
1658 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
1659 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d)
1660 #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
1661 #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b)
1662 #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b)
1663 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e)
1664 #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c)
1665 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
1666 #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
1667 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b)
1668 #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a)
1669 #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
1670 #define IDirect3DDevice9_BeginScene(p) (p)->BeginScene()
1671 #define IDirect3DDevice9_EndScene(p) (p)->EndScene()
1672 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
1673 #define IDirect3DDevice9_SetTransform(p,a,b) (p)->SetTransform(a,b)
1674 #define IDirect3DDevice9_GetTransform(p,a,b) (p)->GetTransform(a,b)
1675 #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
1676 #define IDirect3DDevice9_SetViewport(p,a) (p)->SetViewport(a)
1677 #define IDirect3DDevice9_GetViewport(p,a) (p)->GetViewport(a)
1678 #define IDirect3DDevice9_SetMaterial(p,a) (p)->SetMaterial(a)
1679 #define IDirect3DDevice9_GetMaterial(p,a) (p)->GetMaterial(a)
1680 #define IDirect3DDevice9_SetLight(p,a,b) (p)->SetLight(a,b)
1681 #define IDirect3DDevice9_GetLight(p,a,b) (p)->GetLight(a,b)
1682 #define IDirect3DDevice9_LightEnable(p,a,b) (p)->LightEnable(a,b)
1683 #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
1684 #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
1685 #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
1686 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
1687 #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
1688 #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
1689 #define IDirect3DDevice9_BeginStateBlock(p) (p)->BeginStateBlock()
1690 #define IDirect3DDevice9_EndStateBlock(p,a) (p)->EndStateBlock(a)
1691 #define IDirect3DDevice9_SetClipStatus(p,a) (p)->SetClipStatus(a)
1692 #define IDirect3DDevice9_GetClipStatus(p,a) (p)->GetClipStatus(a)
1693 #define IDirect3DDevice9_GetTexture(p,a,b) (p)->GetTexture(a,b)
1694 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b)
1695 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
1696 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
1697 #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c)
1698 #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c)
1699 #define IDirect3DDevice9_ValidateDevice(p,a) (p)->ValidateDevice(a)
1700 #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
1701 #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
1702 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
1703 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
1704 #define IDirect3DDevice9_SetScissorRect(p,a) (p)->SetScissorRect(a)
1705 #define IDirect3DDevice9_GetScissorRect(p,a) (p)->GetScissorRect(a)
1706 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a)
1707 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing()
1708 #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->SetNPatchMode(a)
1709 #define IDirect3DDevice9_GetNPatchMode(p) (p)->GetNPatchMode()
1710 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
1711 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
1712 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
1713 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
1714 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f)
1715 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b)
1716 #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a)
1717 #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a)
1718 #define IDirect3DDevice9_SetFVF(p,a) (p)->SetFVF(a)
1719 #define IDirect3DDevice9_GetFVF(p,a) (p)->GetFVF(a)
1720 #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b)
1721 #define IDirect3DDevice9_SetVertexShader(p,a) (p)->SetVertexShader(a)
1722 #define IDirect3DDevice9_GetVertexShader(p,a) (p)->GetVertexShader(a)
1723 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c)
1724 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c)
1725 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c)
1726 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c)
1727 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c)
1728 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c)
1729 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d)
1730 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d)
1731 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b)
1732 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b)
1733 #define IDirect3DDevice9_SetIndices(p,a) (p)->SetIndices(a)
1734 #define IDirect3DDevice9_GetIndices(p,a) (p)->GetIndices(a)
1735 #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
1736 #define IDirect3DDevice9_SetPixelShader(p,a) (p)->SetPixelShader(a)
1737 #define IDirect3DDevice9_GetPixelShader(p,a) (p)->GetPixelShader(a)
1738 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c)
1739 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c)
1740 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c)
1741 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c)
1742 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c)
1743 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c)
1744 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
1745 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
1746 #define IDirect3DDevice9_DeletePatch(p,a) (p)->DeletePatch(a)
1747 #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->CreateQuery(a,b)
1748 #endif
1749
1750
1751 /*****************************************************************************
1752 * IDirect3DDevice9Ex interface
1753 */
1754 #define INTERFACE IDirect3DDevice9Ex
1755 DECLARE_INTERFACE_(IDirect3DDevice9Ex,IDirect3DDevice9)
1756 {
1757 /*** IUnknown methods ***/
1758 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1759 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1760 STDMETHOD_(ULONG,Release)(THIS) PURE;
1761 /*** IDirect3DDevice9 methods ***/
1762 STDMETHOD(TestCooperativeLevel)(THIS) PURE;
1763 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
1764 STDMETHOD(EvictManagedResources)(THIS) PURE;
1765 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
1766 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
1767 STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE;
1768 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
1769 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE;
1770 STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE;
1771 STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE;
1772 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE;
1773 STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE;
1774 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
1775 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
1776 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect,
1777 HWND dst_window_override, const RGNDATA *dirty_region) PURE;
1778 STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE;
1779 STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE;
1780 STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE;
1781 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT swapchain_idx, DWORD flags, const D3DGAMMARAMP *ramp) PURE;
1782 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE;
1783 STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE;
1784 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
1785 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE;
1786 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE;
1787 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE;
1788 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1789 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1790 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
1791 IDirect3DSurface9 *dst_surface, const POINT *dst_point) PURE;
1792 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
1793 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE;
1794 STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE;
1795 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
1796 IDirect3DSurface9 *dst_surface, const RECT *dst_rect, D3DTEXTUREFILTERTYPE filter) PURE;
1797 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) PURE;
1798 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1799 STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE;
1800 STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE;
1801 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
1802 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
1803 STDMETHOD(BeginScene)(THIS) PURE;
1804 STDMETHOD(EndScene)(THIS) PURE;
1805 STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags,
1806 D3DCOLOR color, float z, DWORD stencil) PURE;
1807 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
1808 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
1809 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
1810 STDMETHOD(SetViewport)(THIS_ const D3DVIEWPORT9 *viewport) PURE;
1811 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
1812 STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE;
1813 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
1814 STDMETHOD(SetLight)(THIS_ DWORD index, const D3DLIGHT9 *light) PURE;
1815 STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE;
1816 STDMETHOD(LightEnable)(THIS_ DWORD Index, BOOL Enable) PURE;
1817 STDMETHOD(GetLightEnable)(THIS_ DWORD Index, BOOL* pEnable) PURE;
1818 STDMETHOD(SetClipPlane)(THIS_ DWORD index, const float *plane) PURE;
1819 STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE;
1820 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE;
1821 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE;
1822 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE;
1823 STDMETHOD(BeginStateBlock)(THIS) PURE;
1824 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
1825 STDMETHOD(SetClipStatus)(THIS_ const D3DCLIPSTATUS9 *clip_status) PURE;
1826 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
1827 STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE;
1828 STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE;
1829 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE;
1830 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE;
1831 STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE;
1832 STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE;
1833 STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
1834 STDMETHOD(SetPaletteEntries)(THIS_ UINT palette_idx, const PALETTEENTRY *entries) PURE;
1835 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
1836 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
1837 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
1838 STDMETHOD(SetScissorRect)(THIS_ const RECT *rect) PURE;
1839 STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
1840 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE;
1841 STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE;
1842 STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
1843 STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
1844 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE;
1845 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE;
1846 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type,
1847 UINT primitive_count, const void *data, UINT stride) PURE;
1848 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count,
1849 UINT primitive_count, const void *index_data, D3DFORMAT index_format, const void *data, UINT stride) PURE;
1850 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE;
1851 STDMETHOD(CreateVertexDeclaration)(THIS_ const D3DVERTEXELEMENT9 *elements,
1852 IDirect3DVertexDeclaration9 **declaration) PURE;
1853 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
1854 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
1855 STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
1856 STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
1857 STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_core, IDirect3DVertexShader9 **shader) PURE;
1858 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
1859 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
1860 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
1861 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1862 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
1863 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1864 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT reg_idx, const BOOL *data, UINT count) PURE;
1865 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1866 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE;
1867 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE;
1868 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE;
1869 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE;
1870 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
1871 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
1872 STDMETHOD(CreatePixelShader)(THIS_ const DWORD *byte_code, IDirect3DPixelShader9 **shader) PURE;
1873 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
1874 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
1875 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
1876 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1877 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
1878 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1879 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT reg_idx, const BOOL *data, UINT count) PURE;
1880 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1881 STDMETHOD(DrawRectPatch)(THIS_ UINT handle, const float *segment_count, const D3DRECTPATCH_INFO *patch_info) PURE;
1882 STDMETHOD(DrawTriPatch)(THIS_ UINT handle, const float *segment_count, const D3DTRIPATCH_INFO *patch_info) PURE;
1883 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
1884 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE;
1885 /* IDirect3DDevice9Ex methods */
1886 STDMETHOD(SetConvolutionMonoKernel)(THIS_ UINT width, UINT height, float *rows, float *columns) PURE;
1887 STDMETHOD(ComposeRects)(THIS_ IDirect3DSurface9 *src_surface, IDirect3DSurface9 *dst_surface,
1888 IDirect3DVertexBuffer9 *src_descs, UINT rect_count, IDirect3DVertexBuffer9 *dst_descs,
1889 D3DCOMPOSERECTSOP operation, INT offset_x, INT offset_y) PURE;
1890 STDMETHOD(PresentEx)(THIS_ const RECT *src_rect, const RECT *dst_rect,
1891 HWND dst_window_override, const RGNDATA *dirty_region, DWORD flags) PURE;
1892 STDMETHOD(GetGPUThreadPriority)(THIS_ INT *pPriority) PURE;
1893 STDMETHOD(SetGPUThreadPriority)(THIS_ INT Priority) PURE;
1894 STDMETHOD(WaitForVBlank)(THIS_ UINT iSwapChain) PURE;
1895 STDMETHOD(CheckResourceResidency)(THIS_ IDirect3DResource9 **resources, UINT32 resource_count) PURE;
1896 STDMETHOD(SetMaximumFrameLatency)(THIS_ UINT MaxLatency) PURE;
1897 STDMETHOD(GetMaximumFrameLatency)(THIS_ UINT *pMaxLatenxy) PURE;
1898 STDMETHOD(CheckDeviceState)(THIS_ HWND dst_window) PURE;
1899 STDMETHOD(CreateRenderTargetEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultiSampleQuality, BOOL Lockable, IDirect3DSurface9 ** ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE;
1900 STDMETHOD(CreateOffscreenPlainSurfaceEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE;
1901 STDMETHOD(CreateDepthStencilSurfaceEx)(THIS_ UINT width, UINT height, D3DFORMAT format,
1902 D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, BOOL discard,
1903 IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) PURE;
1904 STDMETHOD(ResetEx)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode) PURE;
1905 STDMETHOD(GetDisplayModeEx)(THIS_ UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) PURE;
1906 };
1907 #undef INTERFACE
1908
1909 #ifdef __CRT_UUID_DECL
1910 __CRT_UUID_DECL(IDirect3DDevice9Ex, 0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a);
1911 #endif
1912
1913 #if !defined(__cplusplus) || defined(CINTERFACE)
1914 /*** IUnknown methods ***/
1915 #define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1916 #define IDirect3DDevice9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
1917 #define IDirect3DDevice9Ex_Release(p) (p)->lpVtbl->Release(p)
1918 /*** IDirect3DDevice9 methods ***/
1919 #define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
1920 #define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
1921 #define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p)
1922 #define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1923 #define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
1924 #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
1925 #define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
1926 #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
1927 #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
1928 #define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
1929 #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
1930 #define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b)
1931 #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p)
1932 #define IDirect3DDevice9Ex_Reset(p,a) (p)->lpVtbl->Reset(p,a)
1933 #define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
1934 #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
1935 #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b)
1936 #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a)
1937 #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c)
1938 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
1939 #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
1940 #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
1941 #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
1942 #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
1943 #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
1944 #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
1945 #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
1946 #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
1947 #define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
1948 #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b)
1949 #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b)
1950 #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
1951 #define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c)
1952 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
1953 #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1954 #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b)
1955 #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a)
1956 #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
1957 #define IDirect3DDevice9Ex_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1958 #define IDirect3DDevice9Ex_EndScene(p) (p)->lpVtbl->EndScene(p)
1959 #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
1960 #define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1961 #define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1962 #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1963 #define IDirect3DDevice9Ex_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
1964 #define IDirect3DDevice9Ex_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
1965 #define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
1966 #define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
1967 #define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
1968 #define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
1969 #define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
1970 #define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
1971 #define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
1972 #define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
1973 #define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1974 #define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1975 #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
1976 #define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
1977 #define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
1978 #define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1979 #define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1980 #define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
1981 #define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
1982 #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1983 #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1984 #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c)
1985 #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c)
1986 #define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
1987 #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
1988 #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
1989 #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
1990 #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
1991 #define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a)
1992 #define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a)
1993 #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
1994 #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p)
1995 #define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a)
1996 #define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p)
1997 #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
1998 #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
1999 #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
2000 #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
2001 #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
2002 #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
2003 #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a)
2004 #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a)
2005 #define IDirect3DDevice9Ex_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a)
2006 #define IDirect3DDevice9Ex_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)
2007 #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b)
2008 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
2009 #define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
2010 #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
2011 #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
2012 #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
2013 #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
2014 #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
2015 #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
2016 #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
2017 #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
2018 #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
2019 #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
2020 #define IDirect3DDevice9Ex_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a)
2021 #define IDirect3DDevice9Ex_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a)
2022 #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
2023 #define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
2024 #define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
2025 #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
2026 #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
2027 #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
2028 #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
2029 #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
2030 #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
2031 #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
2032 #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
2033 #define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
2034 #define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b)
2035 /* IDirect3DDevice9Ex */
2036 #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->lpVtbl->SetConvolutionMonoKernel(p,a,b,c,d)
2037 #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->ComposeRects(p,a,b,c,d,e,f,g,h)
2038 #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->lpVtbl->PresentEx(p,a,b,c,d,e)
2039 #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->lpVtbl->GetGPUThreadPriority(p,a)
2040 #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->lpVtbl->SetGPUThreadPriority(p,a)
2041 #define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->lpVtbl->WaitForVBlank(p,a)
2042 #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->lpVtbl->CheckResourceResidency(p,a,b)
2043 #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->lpVtbl->SetMaximumFrameLatency(p,a)
2044 #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->lpVtbl->GetMaximumFrameLatency(p,a)
2045 #define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->lpVtbl->CheckDeviceState(p,a)
2046 #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i)
2047 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->lpVtbl->CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)
2048 #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->lpVtbl->CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)
2049 #define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->lpVtbl->ResetEx(p,a,b)
2050 #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetDisplayModeEx(p,a,b,c)
2051 #else
2052 /*** IUnknown methods ***/
2053 #define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
2054 #define IDirect3DDevice9Ex_AddRef(p) (p)->AddRef()
2055 #define IDirect3DDevice9Ex_Release(p) (p)->Release()
2056 /*** IDirect3DDevice9 methods ***/
2057 #define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
2058 #define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
2059 #define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->EvictManagedResources()
2060 #define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->GetDirect3D(a)
2061 #define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
2062 #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b)
2063 #define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
2064 #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
2065 #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
2066 #define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->ShowCursor(a)
2067 #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
2068 #define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b)
2069 #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains()
2070 #define IDirect3DDevice9Ex_Reset(p,a) (p)->Reset(a)
2071 #define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
2072 #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d)
2073 #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b)
2074 #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a)
2075 #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c)
2076 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b)
2077 #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h)
2078 #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
2079 #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g)
2080 #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f)
2081 #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f)
2082 #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
2083 #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
2084 #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d)
2085 #define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
2086 #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b)
2087 #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b)
2088 #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e)
2089 #define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c)
2090 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
2091 #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
2092 #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b)
2093 #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a)
2094 #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
2095 #define IDirect3DDevice9Ex_BeginScene(p) (p)->BeginScene()
2096 #define IDirect3DDevice9Ex_EndScene(p) (p)->EndScene()
2097 #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
2098 #define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->SetTransform(a,b)
2099 #define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->GetTransform(a,b)
2100 #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
2101 #define IDirect3DDevice9Ex_SetViewport(p,a) (p)->SetViewport(a)
2102 #define IDirect3DDevice9Ex_GetViewport(p,a) (p)->GetViewport(a)
2103 #define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->SetMaterial(a)
2104 #define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->GetMaterial(a)
2105 #define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->SetLight(a,b)
2106 #define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->GetLight(a,b)
2107 #define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->LightEnable(a,b)
2108 #define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
2109 #define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
2110 #define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
2111 #define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
2112 #define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
2113 #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
2114 #define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->BeginStateBlock()
2115 #define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->EndStateBlock(a)
2116 #define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->SetClipStatus(a)
2117 #define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->GetClipStatus(a)
2118 #define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->GetTexture(a,b)
2119 #define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->SetTexture(a,b)
2120 #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
2121 #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
2122 #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c)
2123 #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c)
2124 #define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->ValidateDevice(a)
2125 #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
2126 #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
2127 #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
2128 #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
2129 #define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->SetScissorRect(a)
2130 #define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->GetScissorRect(a)
2131 #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a)
2132 #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing()
2133 #define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->SetNPatchMode(a)
2134 #define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->GetNPatchMode()
2135 #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
2136 #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
2137 #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
2138 #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
2139 #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f)
2140 #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b)
2141 #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a)
2142 #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a)
2143 #define IDirect3DDevice9Ex_SetFVF(p,a) (p)->SetFVF(a)
2144 #define IDirect3DDevice9Ex_GetFVF(p,a) (p)->GetFVF(a)
2145 #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b)
2146 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->SetVertexShader(a)
2147 #define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->GetVertexShader(a)
2148 #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c)
2149 #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c)
2150 #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c)
2151 #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c)
2152 #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c)
2153 #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c)
2154 #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d)
2155 #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d)
2156 #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b)
2157 #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b)
2158 #define IDirect3DDevice9Ex_SetIndices(p,a) (p)->SetIndices(a)
2159 #define IDirect3DDevice9Ex_GetIndices(p,a) (p)->GetIndices(a)
2160 #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
2161 #define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->SetPixelShader(a)
2162 #define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->GetPixelShader(a)
2163 #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c)
2164 #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c)
2165 #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c)
2166 #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c)
2167 #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c)
2168 #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c)
2169 #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
2170 #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
2171 #define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->DeletePatch(a)
2172 #define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->CreateQuery(a,b)
2173 /* IDirect3DDevice9Ex */
2174 #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->SetConvolutionMonoKernel(a,b,c,d)
2175 #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->ComposeRects(a,b,c,d,e,f,g,h)
2176 #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->PresentEx(a,b,c,d,e)
2177 #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->GetGPUThreadPriority(a)
2178 #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->SetGPUThreadPriority(a)
2179 #define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->WaitForVBlank(a)
2180 #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->CheckResourceResidency(a,b)
2181 #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->SetMaximumFrameLatency(a)
2182 #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->GetMaximumFrameLatency(a)
2183 #define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->CheckDeviceState(a)
2184 #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->CreateRenderTargetEx(a,b,c,d,e,f,g,h,i)
2185 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->CreateOffscreenPlainSurfaceEx(a,b,c,d,e,f,g)
2186 #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->CreateDepthStencilSurfaceEx(a,b,c,d,e,f,g,h,i)
2187 #define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->ResetEx(a,b)
2188 #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->GetDisplayModeEx(a,b,c)
2189 #endif
2190
2191 #ifdef __cplusplus
2192 extern "C" {
2193 #endif /* defined(__cplusplus) */
2194
2195 int WINAPI D3DPERF_BeginEvent(D3DCOLOR color, const WCHAR *name);
2196 int WINAPI D3DPERF_EndEvent(void);
2197 DWORD WINAPI D3DPERF_GetStatus(void);
2198 BOOL WINAPI D3DPERF_QueryRepeatFrame(void);
2199 void WINAPI D3DPERF_SetMarker(D3DCOLOR color, const WCHAR *name);
2200 void WINAPI D3DPERF_SetOptions(DWORD options);
2201 void WINAPI D3DPERF_SetRegion(D3DCOLOR color, const WCHAR *name);
2202
2203 /* Define the main entrypoint as well */
2204 IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion);
2205 HRESULT WINAPI Direct3DCreate9Ex(UINT SDKVersion, IDirect3D9Ex**);
2206
2207 #ifdef __cplusplus
2208 } /* extern "C" */
2209 #endif /* defined(__cplusplus) */
2210
2211
2212 #endif /* _D3D9_H_ */