- Sync up Mm interface with WinLdr branch (introduce the concept of a memory type...
[reactos.git] / reactos / include / reactos / wine / wined3d_caps.h
1 /*
2 * Copyright 2007 Henri Verbeet
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
13 *
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17 */
18
19 #ifndef __WINE_WINED3D_CAPS_H
20 #define __WINE_WINED3D_CAPS_H
21
22 #define WINED3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD 0x00000020L
23 #define WINED3DCAPS3_LINEAR_TO_SRGB_PRESENTATION 0x00000080L
24 #define WINED3DCAPS3_COPY_TO_VIDMEM 0x00000100L
25 #define WINED3DCAPS3_COPY_TO_SYSTEMMEM 0x00000200L
26 #define WINED3DCAPS3_RESERVED 0x8000001FL
27
28 #define WINED3DDEVCAPS2_STREAMOFFSET 0x00000001
29 #define WINED3DDEVCAPS2_DMAPNPATCH 0x00000002
30 #define WINED3DDEVCAPS2_ADAPTIVETESSRTPATCH 0x00000004
31 #define WINED3DDEVCAPS2_ADAPTIVETESSNPATCH 0x00000008
32 #define WINED3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES 0x00000010
33 #define WINED3DDEVCAPS2_PRESAMPLEDDMAPNPATCH 0x00000020
34 #define WINED3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET 0x00000040
35
36 #define WINED3DDTCAPS_UBYTE4 0x00000001
37 #define WINED3DDTCAPS_UBYTE4N 0x00000002
38 #define WINED3DDTCAPS_SHORT2N 0x00000004
39 #define WINED3DDTCAPS_SHORT4N 0x00000008
40 #define WINED3DDTCAPS_USHORT2N 0x00000010
41 #define WINED3DDTCAPS_USHORT4N 0x00000020
42 #define WINED3DDTCAPS_UDEC3 0x00000040
43 #define WINED3DDTCAPS_DEC3N 0x00000080
44 #define WINED3DDTCAPS_FLOAT16_2 0x00000100
45 #define WINED3DDTCAPS_FLOAT16_4 0x00000200
46
47 #define WINED3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000FFFF
48 #define WINED3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000
49 #define WINED3DFVFCAPS_PSIZE 0x00100000
50
51 #define WINED3DLINECAPS_TEXTURE 0x00000001
52 #define WINED3DLINECAPS_ZTEST 0x00000002
53 #define WINED3DLINECAPS_BLEND 0x00000004
54 #define WINED3DLINECAPS_ALPHACMP 0x00000008
55 #define WINED3DLINECAPS_FOG 0x00000010
56
57 #define WINED3DMAX30SHADERINSTRUCTIONS 32768
58 #define WINED3DMIN30SHADERINSTRUCTIONS 512
59
60 #define WINED3DPBLENDCAPS_ZERO 0x00000001
61 #define WINED3DPBLENDCAPS_ONE 0x00000002
62 #define WINED3DPBLENDCAPS_SRCCOLOR 0x00000004
63 #define WINED3DPBLENDCAPS_INVSRCCOLOR 0x00000008
64 #define WINED3DPBLENDCAPS_SRCALPHA 0x00000010
65 #define WINED3DPBLENDCAPS_INVSRCALPHA 0x00000020
66 #define WINED3DPBLENDCAPS_DESTALPHA 0x00000040
67 #define WINED3DPBLENDCAPS_INVDESTALPHA 0x00000080
68 #define WINED3DPBLENDCAPS_DESTCOLOR 0x00000100
69 #define WINED3DPBLENDCAPS_INVDESTCOLOR 0x00000200
70 #define WINED3DPBLENDCAPS_SRCALPHASAT 0x00000400
71 #define WINED3DPBLENDCAPS_BOTHSRCALPHA 0x00000800
72 #define WINED3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000
73 #define WINED3DPBLENDCAPS_BLENDFACTOR 0x00002000
74
75 #define WINED3DPCMPCAPS_NEVER 0x00000001
76 #define WINED3DPCMPCAPS_LESS 0x00000002
77 #define WINED3DPCMPCAPS_EQUAL 0x00000004
78 #define WINED3DPCMPCAPS_LESSEQUAL 0x00000008
79 #define WINED3DPCMPCAPS_GREATER 0x00000010
80 #define WINED3DPCMPCAPS_NOTEQUAL 0x00000020
81 #define WINED3DPCMPCAPS_GREATEREQUAL 0x00000040
82 #define WINED3DPCMPCAPS_ALWAYS 0x00000080
83
84 #define WINED3DPMISCCAPS_MASKZ 0x00000002
85 #define WINED3DPMISCCAPS_LINEPATTERNREP 0x00000004
86 #define WINED3DPMISCCAPS_CULLNONE 0x00000010
87 #define WINED3DPMISCCAPS_CULLCW 0x00000020
88 #define WINED3DPMISCCAPS_CULLCCW 0x00000040
89 #define WINED3DPMISCCAPS_COLORWRITEENABLE 0x00000080
90 #define WINED3DPMISCCAPS_CLIPPLANESCALEDPOINTS 0x00000100
91 #define WINED3DPMISCCAPS_CLIPTLVERTS 0x00000200
92 #define WINED3DPMISCCAPS_TSSARGTEMP 0x00000400
93 #define WINED3DPMISCCAPS_BLENDOP 0x00000800
94 #define WINED3DPMISCCAPS_NULLREFERENCE 0x00001000
95 #define WINED3DPMISCCAPS_INDEPENDENTWRITEMASKS 0x00004000
96 #define WINED3DPMISCCAPS_PERSTAGECONSTANT 0x00008000
97 #define WINED3DPMISCCAPS_FOGANDSPECULARALPHA 0x00010000
98 #define WINED3DPMISCCAPS_SEPARATEALPHABLEND 0x00020000
99 #define WINED3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS 0x00040000
100 #define WINED3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING 0x00080000
101 #define WINED3DPMISCCAPS_FOGVERTEXCLAMPED 0x00100000
102
103 #define WINED3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH 24
104 #define WINED3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH 0
105 #define WINED3DPS20_MAX_NUMTEMPS 32
106 #define WINED3DPS20_MIN_NUMTEMPS 12
107 #define WINED3DPS20_MAX_STATICFLOWCONTROLDEPTH 4
108 #define WINED3DPS20_MIN_STATICFLOWCONTROLDEPTH 0
109 #define WINED3DPS20_MAX_NUMINSTRUCTIONSLOTS 512
110 #define WINED3DPS20_MIN_NUMINSTRUCTIONSLOTS 96
111
112 #define WINED3DPS20CAPS_ARBITRARYSWIZZLE 0x00000001
113 #define WINED3DPS20CAPS_GRADIENTINSTRUCTIONS 0x00000002
114 #define WINED3DPS20CAPS_PREDICATION 0x00000004
115 #define WINED3DPS20CAPS_NODEPENDENTREADLIMIT 0x00000008
116 #define WINED3DPS20CAPS_NOTEXINSTRUCTIONLIMIT 0x00000010
117
118 #define WINED3DPTADDRESSCAPS_WRAP 0x00000001
119 #define WINED3DPTADDRESSCAPS_MIRROR 0x00000002
120 #define WINED3DPTADDRESSCAPS_CLAMP 0x00000004
121 #define WINED3DPTADDRESSCAPS_BORDER 0x00000008
122 #define WINED3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010
123 #define WINED3DPTADDRESSCAPS_MIRRORONCE 0x00000020
124
125 #define WINED3DSTENCILCAPS_KEEP 0x00000001
126 #define WINED3DSTENCILCAPS_ZERO 0x00000002
127 #define WINED3DSTENCILCAPS_REPLACE 0x00000004
128 #define WINED3DSTENCILCAPS_INCRSAT 0x00000008
129 #define WINED3DSTENCILCAPS_DECRSAT 0x00000010
130 #define WINED3DSTENCILCAPS_INVERT 0x00000020
131 #define WINED3DSTENCILCAPS_INCR 0x00000040
132 #define WINED3DSTENCILCAPS_DECR 0x00000080
133 #define WINED3DSTENCILCAPS_TWOSIDED 0x00000100
134
135 #define WINED3DTEXOPCAPS_DISABLE 0x00000001
136 #define WINED3DTEXOPCAPS_SELECTARG1 0x00000002
137 #define WINED3DTEXOPCAPS_SELECTARG2 0x00000004
138 #define WINED3DTEXOPCAPS_MODULATE 0x00000008
139 #define WINED3DTEXOPCAPS_MODULATE2X 0x00000010
140 #define WINED3DTEXOPCAPS_MODULATE4X 0x00000020
141 #define WINED3DTEXOPCAPS_ADD 0x00000040
142 #define WINED3DTEXOPCAPS_ADDSIGNED 0x00000080
143 #define WINED3DTEXOPCAPS_ADDSIGNED2X 0x00000100
144 #define WINED3DTEXOPCAPS_SUBTRACT 0x00000200
145 #define WINED3DTEXOPCAPS_ADDSMOOTH 0x00000400
146 #define WINED3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800
147 #define WINED3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000
148 #define WINED3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000
149 #define WINED3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000
150 #define WINED3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000
151 #define WINED3DTEXOPCAPS_PREMODULATE 0x00010000
152 #define WINED3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000
153 #define WINED3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000
154 #define WINED3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000
155 #define WINED3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000
156 #define WINED3DTEXOPCAPS_BUMPENVMAP 0x00200000
157 #define WINED3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000
158 #define WINED3DTEXOPCAPS_DOTPRODUCT3 0x00800000
159 #define WINED3DTEXOPCAPS_MULTIPLYADD 0x01000000
160 #define WINED3DTEXOPCAPS_LERP 0x02000000
161
162 #define WINED3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH 24
163 #define WINED3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH 0
164 #define WINED3DVS20_MAX_NUMTEMPS 32
165 #define WINED3DVS20_MIN_NUMTEMPS 12
166 #define WINED3DVS20_MAX_STATICFLOWCONTROLDEPTH 4
167 #define WINED3DVS20_MIN_STATICFLOWCONTROLDEPTH 1
168
169 #define WINED3DVS20CAPS_PREDICATION 0x00000001
170
171 #endif /* __WINE_WINED3D_CAPS_H */