[FREETYPE]
[reactos.git] / reactos / lib / 3rdparty / freetype / src / cff / cf2hints.h
1 /***************************************************************************/
2 /* */
3 /* cf2hints.h */
4 /* */
5 /* Adobe's code for handling CFF hints (body). */
6 /* */
7 /* Copyright 2007-2013 Adobe Systems Incorporated. */
8 /* */
9 /* This software, and all works of authorship, whether in source or */
10 /* object code form as indicated by the copyright notice(s) included */
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35 /* */
36 /***************************************************************************/
37
38
39 #ifndef __CF2HINTS_H__
40 #define __CF2HINTS_H__
41
42
43 FT_BEGIN_HEADER
44
45
46 enum
47 {
48 CF2_MAX_HINTS = 96 /* maximum # of hints */
49 };
50
51
52 /*
53 * A HintMask object stores a bit mask that specifies which hints in the
54 * charstring are active at a given time. Hints in CFF must be declared
55 * at the start, before any drawing operators, with horizontal hints
56 * preceding vertical hints. The HintMask is ordered the same way, with
57 * horizontal hints immediately followed by vertical hints. Clients are
58 * responsible for knowing how many of each type are present.
59 *
60 * The maximum total number of hints is 96, as specified by the CFF
61 * specification.
62 *
63 * A HintMask is built 0 or more times while interpreting a charstring, by
64 * the HintMask operator. There is only one HintMask, but it is built or
65 * rebuilt each time there is a hint substitution (HintMask operator) in
66 * the charstring. A default HintMask with all bits set is built if there
67 * has been no HintMask operator prior to the first drawing operator.
68 *
69 */
70
71 typedef struct CF2_HintMaskRec_
72 {
73 FT_Error* error;
74
75 FT_Bool isValid;
76 FT_Bool isNew;
77
78 size_t bitCount;
79 size_t byteCount;
80
81 FT_Byte mask[( CF2_MAX_HINTS + 7 ) / 8];
82
83 } CF2_HintMaskRec, *CF2_HintMask;
84
85
86 typedef struct CF2_StemHintRec_
87 {
88 FT_Bool used; /* DS positions are valid */
89
90 CF2_Fixed min; /* original character space value */
91 CF2_Fixed max;
92
93 CF2_Fixed minDS; /* DS position after first use */
94 CF2_Fixed maxDS;
95
96 } CF2_StemHintRec, *CF2_StemHint;
97
98
99 /*
100 * A HintMap object stores a piecewise linear function for mapping
101 * y-coordinates from character space to device space, providing
102 * appropriate pixel alignment to stem edges.
103 *
104 * The map is implemented as an array of `CF2_Hint' elements, each
105 * representing an edge. When edges are paired, as from stem hints, the
106 * bottom edge must immediately precede the top edge in the array.
107 * Element character space AND device space positions must both increase
108 * monotonically in the array. `CF2_Hint' elements are also used as
109 * parameters to `cf2_blues_capture'.
110 *
111 * The `cf2_hintmap_build' method must be called before any drawing
112 * operation (beginning with a Move operator) and at each hint
113 * substitution (HintMask operator).
114 *
115 * The `cf2_hintmap_map' method is called to transform y-coordinates at
116 * each drawing operation (move, line, curve).
117 *
118 */
119
120 /* TODO: make this a CF2_ArrStack and add a deep copy method */
121 enum
122 {
123 CF2_MAX_HINT_EDGES = CF2_MAX_HINTS * 2
124 };
125
126
127 typedef struct CF2_HintMapRec_
128 {
129 CF2_Font font;
130
131 /* initial map based on blue zones */
132 struct CF2_HintMapRec_* initialHintMap;
133
134 /* working storage for 2nd pass adjustHints */
135 CF2_ArrStack hintMoves;
136
137 FT_Bool isValid;
138 FT_Bool hinted;
139
140 CF2_Fixed scale;
141 CF2_UInt count;
142
143 /* start search from this index */
144 CF2_UInt lastIndex;
145
146 CF2_HintRec edge[CF2_MAX_HINT_EDGES]; /* 192 */
147
148 } CF2_HintMapRec, *CF2_HintMap;
149
150
151 FT_LOCAL( FT_Bool )
152 cf2_hint_isValid( const CF2_Hint hint );
153 FT_LOCAL( FT_Bool )
154 cf2_hint_isTop( const CF2_Hint hint );
155 FT_LOCAL( FT_Bool )
156 cf2_hint_isBottom( const CF2_Hint hint );
157 FT_LOCAL( void )
158 cf2_hint_lock( CF2_Hint hint );
159
160
161 FT_LOCAL( void )
162 cf2_hintmap_init( CF2_HintMap hintmap,
163 CF2_Font font,
164 CF2_HintMap initialMap,
165 CF2_ArrStack hintMoves,
166 CF2_Fixed scale );
167 FT_LOCAL( void )
168 cf2_hintmap_build( CF2_HintMap hintmap,
169 CF2_ArrStack hStemHintArray,
170 CF2_ArrStack vStemHintArray,
171 CF2_HintMask hintMask,
172 CF2_Fixed hintOrigin,
173 FT_Bool initialMap );
174
175
176 /*
177 * GlyphPath is a wrapper for drawing operations that scales the
178 * coordinates according to the render matrix and HintMap. It also tracks
179 * open paths to control ClosePath and to insert MoveTo for broken fonts.
180 *
181 */
182 typedef struct CF2_GlyphPathRec_
183 {
184 /* TODO: gather some of these into a hinting context */
185
186 CF2_Font font; /* font instance */
187 CF2_OutlineCallbacks callbacks; /* outline consumer */
188
189
190 CF2_HintMapRec hintMap; /* current hint map */
191 CF2_HintMapRec firstHintMap; /* saved copy */
192 CF2_HintMapRec initialHintMap; /* based on all captured hints */
193
194 CF2_ArrStackRec hintMoves; /* list of hint moves for 2nd pass */
195
196 CF2_Fixed scaleX; /* matrix a */
197 CF2_Fixed scaleC; /* matrix c */
198 CF2_Fixed scaleY; /* matrix d */
199
200 FT_Vector fractionalTranslation; /* including deviceXScale */
201 #if 0
202 CF2_Fixed hShift; /* character space horizontal shift */
203 /* (for fauxing) */
204 #endif
205
206 FT_Bool pathIsOpen; /* true after MoveTo */
207 FT_Bool pathIsClosing; /* true when synthesizing closepath line */
208 FT_Bool darken; /* true if stem darkening */
209 FT_Bool moveIsPending; /* true between MoveTo and offset MoveTo */
210
211 /* references used to call `cf2_hintmap_build', if necessary */
212 CF2_ArrStack hStemHintArray;
213 CF2_ArrStack vStemHintArray;
214 CF2_HintMask hintMask; /* ptr to the current mask */
215 CF2_Fixed hintOriginY; /* copy of current origin */
216 const CF2_BluesRec* blues;
217
218 CF2_Fixed xOffset; /* character space offsets */
219 CF2_Fixed yOffset;
220
221 /* character space miter limit threshold */
222 CF2_Fixed miterLimit;
223 /* vertical/horzizontal snap distance in character space */
224 CF2_Fixed snapThreshold;
225
226 FT_Vector offsetStart0; /* first and second points of first */
227 FT_Vector offsetStart1; /* element with offset applied */
228
229 /* current point, character space, before offset */
230 FT_Vector currentCS;
231 /* current point, device space */
232 FT_Vector currentDS;
233 /* start point of subpath, character space */
234 FT_Vector start;
235
236 /* the following members constitute the `queue' of one element */
237 FT_Bool elemIsQueued;
238 CF2_Int prevElemOp;
239
240 FT_Vector prevElemP0;
241 FT_Vector prevElemP1;
242 FT_Vector prevElemP2;
243 FT_Vector prevElemP3;
244
245 } CF2_GlyphPathRec, *CF2_GlyphPath;
246
247
248 FT_LOCAL( void )
249 cf2_glyphpath_init( CF2_GlyphPath glyphpath,
250 CF2_Font font,
251 CF2_OutlineCallbacks callbacks,
252 CF2_Fixed scaleY,
253 /* CF2_Fixed hShift, */
254 CF2_ArrStack hStemHintArray,
255 CF2_ArrStack vStemHintArray,
256 CF2_HintMask hintMask,
257 CF2_Fixed hintOrigin,
258 const CF2_Blues blues,
259 const FT_Vector* fractionalTranslation );
260 FT_LOCAL( void )
261 cf2_glyphpath_finalize( CF2_GlyphPath glyphpath );
262
263 FT_LOCAL( void )
264 cf2_glyphpath_moveTo( CF2_GlyphPath glyphpath,
265 CF2_Fixed x,
266 CF2_Fixed y );
267 FT_LOCAL( void )
268 cf2_glyphpath_lineTo( CF2_GlyphPath glyphpath,
269 CF2_Fixed x,
270 CF2_Fixed y );
271 FT_LOCAL( void )
272 cf2_glyphpath_curveTo( CF2_GlyphPath glyphpath,
273 CF2_Fixed x1,
274 CF2_Fixed y1,
275 CF2_Fixed x2,
276 CF2_Fixed y2,
277 CF2_Fixed x3,
278 CF2_Fixed y3 );
279 FT_LOCAL( void )
280 cf2_glyphpath_closeOpenPath( CF2_GlyphPath glyphpath );
281
282
283 FT_END_HEADER
284
285
286 #endif /* __CF2HINTS_H__ */
287
288
289 /* END */