1 <module name=
"ddraw" type=
"win32dll" installbase=
"system32" installname=
"ddraw.dll">
2 <importlibrary definition=
"ddraw.def" />
3 <include base=
"ddraw">.
</include>
4 <define name=
"UNICODE" />
5 <define name=
"__USE_W32API" />
6 <define name=
"WINVER">0x0600</define>
7 <define name=
"_WIN32_WINNT">0x0501</define>
9 <library>ntdll
</library>
10 <library>kernel32
</library>
11 <library>gdi32
</library>
12 <library>d3d8thk
</library>
13 <library>dxguid
</library>
14 <library>ole32
</library>
20 <directory name=
"hal">
22 <file>surface.c
</file>
25 <directory name=
"main">
27 <file>surface.c
</file>
28 <file>clipper.c
</file>
31 <file>palette.c
</file>
34 <directory name=
"soft">
36 <file>surface.c
</file>
39 <directory name=
"thunks">
41 <file>surface.c
</file>