commit change to ddraw to use the new headers that will come in next commit
[reactos.git] / reactos / lib / ddraw / ddraw.xml
1 <module name="ddraw" type="win32dll" installbase="system32" installname="ddraw.dll">
2 <importlibrary definition="ddraw.def" />
3 <include base="ddraw">.</include>
4 <define name="UNICODE" />
5 <define name="__USE_W32API" />
6 <define name="WINVER">0x0600</define>
7 <define name="_WIN32_WINNT">0x0501</define>
8
9
10
11 <library>ntdll</library>
12 <library>kernel32</library>
13 <library>gdi32</library>
14 <library>d3d8thk</library>
15 <library>dxguid</library>
16 <library>ole32</library>
17
18 <file>ddraw.rc</file>
19 <file>main.c</file>
20 <file>regsvr.c</file>
21
22 <directory name="hal">
23 <file>ddraw.c</file>
24 <file>surface.c</file>
25 </directory>
26
27 <directory name="main">
28 <file>ddraw.c</file>
29 <file>surface.c</file>
30 </directory>
31
32 <directory name="soft">
33 <file>ddraw.c</file>
34 <file>surface.c</file>
35 </directory>
36 </module>