1 <module name=
"dinput" type=
"win32dll" baseaddress=
"${BASEADDRESS_DINPUT}" installbase=
"system32" installname=
"dinput.dll" warnings=
"true">
2 <importlibrary definition=
"dinput.spec.def" />
3 <include base=
"dinput">.
</include>
4 <include base=
"ReactOS">include/wine
</include>
5 <define name=
"UNICODE" />
6 <define name=
"_UNICODE" />
7 <define name=
"__REACTOS__" />
8 <define name=
"__USE_W32API" />
9 <define name=
"_WIN32_IE">0x600</define>
10 <define name=
"_WIN32_WINNT">0x501</define>
11 <define name=
"WINVER">0x501</define>
12 <library>wine
</library>
13 <library>uuid
</library>
14 <library>ntdll
</library>
15 <library>kernel32
</library>
16 <library>user32
</library>
17 <library>advapi32
</library>
18 <library>ole32
</library>
19 <library>winmm
</library>
20 <library>dxguid
</library>
21 <file>data_formats.c
</file>
23 <file>dinput_main.c
</file>
24 <file>joystick_linux.c
</file>
25 <file>joystick_linuxinput.c
</file>
26 <file>keyboard.c
</file>
29 <file>dinput.spec
</file>