Addin wine 0.9 dplay and dplayx it is directx core for network and tested in windows...
[reactos.git] / reactos / lib / dplayx / dplay_global.h
1 /*
2 * Copyright 2000 Peter Hunnisett
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
13 *
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 */
18
19 #ifndef __WINE_DPLAY_GLOBAL_INCLUDED
20 #define __WINE_DPLAY_GLOBAL_INCLUDED
21
22 #include <stdarg.h>
23
24 #include "windef.h"
25 #include "winbase.h"
26 #include "dplaysp.h"
27 #include "lobbysp.h"
28 #include "dplayx_queue.h"
29
30 extern HRESULT DPL_EnumAddress( LPDPENUMADDRESSCALLBACK lpEnumAddressCallback,
31 LPCVOID lpAddress, DWORD dwAddressSize,
32 LPVOID lpContext );
33
34 extern DWORD DP_CalcSessionDescSize( LPCDPSESSIONDESC2 lpSessDesc, BOOL bAnsi );
35
36 /*****************************************************************************
37 * Predeclare the interface implementation structures
38 */
39 typedef struct IDirectPlay2Impl IDirectPlay2AImpl;
40 typedef struct IDirectPlay2Impl IDirectPlay2Impl;
41 typedef struct IDirectPlay3Impl IDirectPlay3AImpl;
42 typedef struct IDirectPlay3Impl IDirectPlay3Impl;
43 typedef struct IDirectPlay4Impl IDirectPlay4AImpl;
44 typedef struct IDirectPlay4Impl IDirectPlay4Impl;
45
46 typedef struct tagDirectPlayIUnknownData
47 {
48 LONG ulObjRef;
49 CRITICAL_SECTION DP_lock;
50 } DirectPlayIUnknownData;
51
52 typedef struct tagEnumSessionAsyncCallbackData
53 {
54 LPSPINITDATA lpSpData;
55 GUID requestGuid;
56 DWORD dwEnumSessionFlags;
57 DWORD dwTimeout;
58 HANDLE hSuicideRequest;
59 } EnumSessionAsyncCallbackData;
60
61 typedef struct tagDP_MSG_REPLY_STRUCT
62 {
63 HANDLE hReceipt;
64 WORD wExpectedReply;
65 LPVOID lpReplyMsg;
66 DWORD dwMsgBodySize;
67 /* FIXME: Is the message header required as well? */
68 } DP_MSG_REPLY_STRUCT, *LPDP_MSG_REPLY_STRUCT;
69
70 typedef struct tagDP_MSG_REPLY_STRUCT_LIST
71 {
72 DPQ_ENTRY(tagDP_MSG_REPLY_STRUCT_LIST) replysExpected;
73 DP_MSG_REPLY_STRUCT replyExpected;
74 } DP_MSG_REPLY_STRUCT_LIST, *LPDP_MSG_REPLY_STRUCT_LIST;
75
76 struct PlayerData
77 {
78 /* Individual player information */
79 DPID dpid;
80
81 DPNAME name;
82 HANDLE hEvent;
83
84 ULONG uRef; /* What is the reference count on this data? */
85
86 /* View of local data */
87 LPVOID lpLocalData;
88 DWORD dwLocalDataSize;
89
90 /* View of remote data */
91 LPVOID lpRemoteData;
92 DWORD dwRemoteDataSize;
93
94 /* SP data on a per player basis */
95 LPVOID lpSPPlayerData;
96
97 DWORD dwFlags; /* Special remarks about the type of player */
98 };
99 typedef struct PlayerData* lpPlayerData;
100
101 struct PlayerList
102 {
103 DPQ_ENTRY(PlayerList) players;
104
105 lpPlayerData lpPData;
106 };
107 typedef struct PlayerList* lpPlayerList;
108
109 struct GroupData
110 {
111 /* Internal information */
112 DPID parent; /* If parent == 0 it's a top level group */
113
114 ULONG uRef; /* Reference count */
115
116 DPQ_HEAD(GroupList) groups; /* A group has [0..n] groups */
117 DPQ_HEAD(PlayerList) players; /* A group has [0..n] players */
118
119 DPID idGroupOwner; /* ID of player who owns the group */
120
121 DWORD dwFlags; /* Flags describing anything special about the group */
122
123 DPID dpid;
124 DPNAME name;
125
126 /* View of local data */
127 LPVOID lpLocalData;
128 DWORD dwLocalDataSize;
129
130 /* View of remote data */
131 LPVOID lpRemoteData;
132 DWORD dwRemoteDataSize;
133 };
134 typedef struct GroupData GroupData;
135 typedef struct GroupData* lpGroupData;
136
137 struct GroupList
138 {
139 DPQ_ENTRY(GroupList) groups;
140
141 lpGroupData lpGData;
142 };
143 typedef struct GroupList* lpGroupList;
144
145 struct DPMSG
146 {
147 DPQ_ENTRY( DPMSG ) msgs;
148 DPMSG_GENERIC* msg;
149 };
150 typedef struct DPMSG* LPDPMSG;
151
152 enum SPSTATE
153 {
154 NO_PROVIDER = 0,
155 DP_SERVICE_PROVIDER = 1,
156 DP_LOBBY_PROVIDER = 2
157 };
158
159 /* Contains all data members. FIXME: Rename me */
160 typedef struct tagDirectPlay2Data
161 {
162 BOOL bConnectionOpen;
163
164 /* For async EnumSessions requests */
165 HANDLE hEnumSessionThread;
166 HANDLE hKillEnumSessionThreadEvent;
167
168 LPVOID lpNameServerData; /* DPlay interface doesn't know contents */
169
170 BOOL bHostInterface; /* Did this interface create the session */
171
172 lpGroupData lpSysGroup; /* System group with _everything_ in it */
173
174 LPDPSESSIONDESC2 lpSessionDesc;
175
176 /* I/O Msg queues */
177 DPQ_HEAD( DPMSG ) receiveMsgs; /* Msg receive queue */
178 DPQ_HEAD( DPMSG ) sendMsgs; /* Msg send pending queue */
179
180 /* Information about the service provider active on this connection */
181 SPINITDATA spData;
182 BOOL bSPInitialized;
183
184 /* Information about the lobby server that's attached to this DP object */
185 SPDATA_INIT dplspData;
186 BOOL bDPLSPInitialized;
187
188 /* Our service provider */
189 HMODULE hServiceProvider;
190
191 /* Our DP lobby provider */
192 HMODULE hDPLobbyProvider;
193
194 enum SPSTATE connectionInitialized;
195
196 /* Expected messages queue */
197 DPQ_HEAD( tagDP_MSG_REPLY_STRUCT_LIST ) replysExpected;
198 } DirectPlay2Data;
199
200 typedef struct tagDirectPlay3Data
201 {
202 BOOL dummy;
203 } DirectPlay3Data;
204 typedef struct tagDirectPlay4Data
205 {
206 BOOL dummy;
207 } DirectPlay4Data;
208
209 #define DP_IMPL_FIELDS \
210 LONG ulInterfaceRef; \
211 DirectPlayIUnknownData* unk; \
212 DirectPlay2Data* dp2; \
213 DirectPlay3Data* dp3; \
214 DirectPlay4Data* dp4;
215
216 struct IDirectPlay2Impl
217 {
218 const IDirectPlay2Vtbl *lpVtbl;
219 DP_IMPL_FIELDS
220 };
221
222 struct IDirectPlay3Impl
223 {
224 const IDirectPlay3Vtbl *lpVtbl;
225 DP_IMPL_FIELDS
226 };
227
228 struct IDirectPlay4Impl
229 {
230 const IDirectPlay4Vtbl *lpVtbl;
231 DP_IMPL_FIELDS
232 };
233
234 HRESULT DP_HandleMessage( IDirectPlay2Impl* This, LPCVOID lpMessageBody,
235 DWORD dwMessageBodySize, LPCVOID lpMessageHeader,
236 WORD wCommandId, WORD wVersion,
237 LPVOID* lplpReply, LPDWORD lpdwMsgSize );
238
239 /* DP SP external interfaces into DirectPlay */
240 extern HRESULT DP_GetSPPlayerData( IDirectPlay2Impl* lpDP, DPID idPlayer, LPVOID* lplpData );
241 extern HRESULT DP_SetSPPlayerData( IDirectPlay2Impl* lpDP, DPID idPlayer, LPVOID lpData );
242
243 /* DP external interfaces to call into DPSP interface */
244 extern LPVOID DPSP_CreateSPPlayerData(void);
245
246 #endif /* __WINE_DPLAY_GLOBAL_INCLUDED */