move mesa32 over to new dir
[reactos.git] / reactos / lib / mesa32 / src / main / depth.h
1 /**
2 * \file depth.h
3 * Depth buffer operations.
4 */
5
6 /*
7 * Mesa 3-D graphics library
8 * Version: 6.3
9 *
10 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
11 *
12 * Permission is hereby granted, free of charge, to any person obtaining a
13 * copy of this software and associated documentation files (the "Software"),
14 * to deal in the Software without restriction, including without limitation
15 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
16 * and/or sell copies of the Software, and to permit persons to whom the
17 * Software is furnished to do so, subject to the following conditions:
18 *
19 * The above copyright notice and this permission notice shall be included
20 * in all copies or substantial portions of the Software.
21 *
22 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
23 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
24 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
25 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
26 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
27 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 */
29
30
31 #ifndef DEPTH_H
32 #define DEPTH_H
33
34
35 #include "mtypes.h"
36
37
38 #if _HAVE_FULL_GL
39
40 extern void GLAPIENTRY
41 _mesa_ClearDepth( GLclampd depth );
42
43 extern void GLAPIENTRY
44 _mesa_DepthFunc( GLenum func );
45
46 extern void GLAPIENTRY
47 _mesa_DepthMask( GLboolean flag );
48
49 extern void GLAPIENTRY
50 _mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax );
51
52 extern void
53 _mesa_init_depth( GLcontext * ctx );
54
55 #else
56
57 /** No-op */
58 #define _mesa_init_depth( c ) ((void)0)
59
60 #endif
61
62 #endif