move mesa32 over to new dir
[reactos.git] / reactos / lib / mesa32 / src / shader / nvvertparse.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 5.1
4 *
5 * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Brian Paul
26 */
27
28
29 #ifndef NVVERTPARSE_H
30 #define NVVERTPARSE_H
31
32
33 extern void
34 _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum target,
35 const GLubyte *str, GLsizei len,
36 struct vertex_program *program);
37
38 extern void
39 _mesa_print_nv_vertex_instruction(const struct vp_instruction *inst);
40
41 extern void
42 _mesa_print_nv_vertex_program(const struct vertex_program *program);
43
44 extern const char *
45 _mesa_nv_vertex_input_register_name(GLuint i);
46
47 extern const char *
48 _mesa_nv_vertex_output_register_name(GLuint i);
49
50 #endif