1 <module name=
"oleaut32" type=
"win32dll" baseaddress=
"${BASEADDRESS_OLEAUT32}" installbase=
"system32" installname=
"oleaut32.dll">
2 <importlibrary definition=
"oleaut32.spec.def" />
3 <include base=
"oleaut32">.
</include>
4 <include base=
"ReactOS">include/wine
</include>
5 <define name=
"UNICODE" />
6 <define name=
"_UNICODE" />
7 <define name=
"__REACTOS__" />
8 <define name=
"__USE_W32API" />
9 <define name=
"_WIN32_IE">0x600</define>
10 <define name=
"_WIN32_WINNT">0x501</define>
11 <define name=
"WINVER">0x501</define>
12 <define name=
"_STDDEF_H" />
13 <define name=
"_OLEAUT32_" />
14 <define name=
"COM_NO_WINDOWS_H" />
15 <library>wine
</library>
16 <library>uuid
</library>
17 <library>ntdll
</library>
18 <library>kernel32
</library>
19 <library>advapi32
</library>
20 <library>gdi32
</library>
21 <library>user32
</library>
22 <library>rpcrt4
</library>
23 <library>ole32
</library>
24 <library>comctl32
</library>
26 <file>dispatch.c
</file>
28 <file>oaidl_p.c
</file>
30 <file>olefont.c
</file>
31 <file>olepicture.c
</file>
33 <file>safearray.c
</file>
35 <file>tmarshal.c
</file>
36 <file>typelib.c
</file>
37 <file>typelib2.c
</file>
38 <file>usrmarshal.c
</file>
39 <file>varformat.c
</file>
40 <file>variant.c
</file>
41 <file>vartype.c
</file>
42 <file>oleaut32.spec
</file>