ef02d13bda82f0c4e274f86b056f70dd76339370
1 <module name=
"opengl32" type=
"win32dll" baseaddress=
"${BASEADDRESS_OPENGL32}" installbase=
"system32" installname=
"opengl32.dll">
2 <importlibrary definition=
"opengl32.def" />
3 <include base=
"wsock32">.
</include>
4 <define name=
"UNICODE" />
5 <define name=
"__USE_W32API" />
6 <define name=
"_DISABLE_TIDENTS" />
7 <library>ntdll
</library>
8 <library>kernel32
</library>
9 <library>gdi32
</library>
11 <file>opengl32.c
</file>