6 #define REACTOS_VERSION_DLL
7 #define REACTOS_STR_FILE_DESCRIPTION "ReactOS Compatibility Layer Shell Extension\0"
8 #define REACTOS_STR_INTERNAL_NAME "slayer\0"
9 #define REACTOS_STR_ORIGINAL_FILENAME "slayer.dll\0"
10 #include <reactos/version.rc>
13 * Everything specific to any language goes in one of the specific
14 * files. Note that you can and may override resources which also have
15 * a neutral version. This is to get localized bitmaps for example.