2 * COPYRIGHT: See COPYING in the top level directory
3 * PROJECT: ReactOS System Libraries
4 * FILE: lib/user32/include/user32.h
5 * PURPOSE: Win32 User Library
6 * PROGRAMMER: Alex Ionescu (alex@relsoft.net)
9 /* INCLUDES ******************************************************************/
18 #define NTOS_MODE_USER
19 #define WIN32_NO_STATUS
24 #include <ndk/ntndk.h>
27 #include <csrss/csrss.h>
29 /* Public Win32K Headers */
30 #include <win32k/ntusrtyp.h>
31 #include <win32k/ntuser.h>
32 #include <win32k/callback.h>
35 #include <wine/debug.h>
36 #include <wine/unicode.h>
38 /* Internal User32 Headers */
41 /* FIXME: Use ntgdi.h then cleanup... */
42 HGDIOBJ STDCALL
NtGdiSelectObject(HDC hDC
, HGDIOBJ hGDIObj
);
43 BOOL STDCALL
NtGdiPatBlt(HDC hdcDst
, INT x
, INT y
, INT cx
, INT cy
, DWORD rop4
);
44 DWORD STDCALL
GdiGetCharDimensions(HDC
, LPTEXTMETRICW
, DWORD
*);