Compile user32 with NDK, clean up its headers, and separate it from the intenral...
[reactos.git] / reactos / lib / user32 / include / user32.h
1 /*
2 * COPYRIGHT: See COPYING in the top level directory
3 * PROJECT: ReactOS System Libraries
4 * FILE: lib/user32/include/user32.h
5 * PURPOSE: Win32 User Library
6 * PROGRAMMER: Alex Ionescu (alex@relsoft.net)
7 */
8
9 /* INCLUDES ******************************************************************/
10
11 #ifndef USER32_H
12 #define USER32_H
13
14 /* SDK/NDK Headers */
15 #include <windows.h>
16 #include <windowsx.h>
17 #define NTOS_MODE_USER
18 #include <ndk/ntndk.h>
19
20 /* External Win32K Headers */
21 #include <win32k/ntuser.h>
22 #include <win32k/caret.h>
23 #include <win32k/callback.h>
24 #include <win32k/cursoricon.h>
25 #include <win32k/menu.h>
26 #include <win32k/paint.h>
27
28 /* Internal User32 Headers */
29 #include "user32p.h"
30
31 /* FIXME: FILIP */
32 HGDIOBJ STDCALL NtGdiSelectObject(HDC hDC, HGDIOBJ hGDIObj);
33
34 #endif /* USER32_H */