[SDK] One step further towards ReactOS source code tree restructure: the sdk folder...
[reactos.git] / reactos / sdk / include / c++ / stlport / stl / _threads.c
1 /*
2 *
3 *
4 * Copyright (c) 1994
5 * Hewlett-Packard Company
6 *
7 * Copyright (c) 1996,1997
8 * Silicon Graphics Computer Systems, Inc.
9 *
10 * Copyright (c) 1997
11 * Moscow Center for SPARC Technology
12 *
13 * Copyright (c) 1999
14 * Boris Fomitchev
15 *
16 * This material is provided "as is", with absolutely no warranty expressed
17 * or implied. Any use is at your own risk.
18 *
19 * Permission to use or copy this software for any purpose is hereby granted
20 * without fee, provided the above notices are retained on all copies.
21 * Permission to modify the code and to distribute modified code is granted,
22 * provided the above notices are retained, and a notice that the code was
23 * modified is included with the above copyright notice.
24 *
25 */
26 #ifndef _STLP_THREADS_C
27 #define _STLP_THREADS_C
28
29 #ifndef _STLP_INTERNAL_THREADS_H
30 # include <stl/_threads.h>
31 #endif
32
33 #if defined (_STLP_EXPOSE_GLOBALS_IMPLEMENTATION)
34
35 #if defined (_STLP_SGI_THREADS)
36 # include <time.h>
37 #elif defined (_STLP_UNIX)
38 # ifndef _STLP_INTERNAL_CTIME
39 # include <stl/_ctime.h>
40 # endif
41 # if defined (_STLP_USE_NAMESPACES) && !defined (_STLP_VENDOR_GLOBAL_CSTD)
42 using _STLP_VENDOR_CSTD::time_t;
43 # endif
44 # include <sys/time.h>
45 #endif
46
47 _STLP_BEGIN_NAMESPACE
48
49 #if defined (_STLP_USE_ATOMIC_SWAP_MUTEX)
50 template<int __32bits>
51 _STLP_STATIC_MUTEX
52 _Atomic_swap_struct<__32bits>::_S_swap_lock _STLP_MUTEX_INITIALIZER;
53 # undef _STLP_USE_ATOMIC_SWAP_MUTEX
54 #endif
55
56 #if defined (_STLP_THREADS) && !defined (_STLP_USE_PTHREAD_SPINLOCK)
57 template <int __inst>
58 unsigned _STLP_mutex_spin<__inst>::__max = _STLP_mutex_spin<__inst>::__low_max;
59
60 template <int __inst>
61 unsigned _STLP_mutex_spin<__inst>::__last = 0;
62 #endif // _STLP_USE_PTHREAD_SPINLOCK
63
64 #if defined (_STLP_THREADS) && !defined (_STLP_USE_PTHREAD_SPINLOCK)
65
66 # if defined (_STLP_SPARC_SOLARIS_THREADS)
67 // underground function in libc.so; we do not want dependance on librt
68 extern "C" int __nanosleep(const struct timespec*, struct timespec*);
69 # define _STLP_NANOSLEEP __nanosleep
70 # else
71 # define _STLP_NANOSLEEP nanosleep
72 # endif
73
74 template <int __inst>
75 void _STLP_CALL
76 _STLP_mutex_spin<__inst>::_S_nsec_sleep(int __log_nsec, unsigned int& __iteration) {
77 # if defined (_STLP_WIN32THREADS)
78 # if defined (_WIN32_WINNT) && (_WIN32_WINNT >= 0x0400)
79 if (__iteration <= 4000) {
80 // Use SwitchToThread because
81 // 1) Sleep(1) often takes ~15 ms
82 // 2) SwitchToThread yields to lower-priority threads
83 // 4000 is enough to avoid Sleep and is used just to prevent infinite looping
84 // This number is advised spin count for Heap management by Microsoft
85 SwitchToThread();
86 } else {
87 # endif
88 if (__log_nsec <= 21) {
89 /* Note from boost (www.boost.org):
90 * Changed from Sleep(0) to Sleep(1).
91 * According to MSDN, Sleep(0) will never yield to a lower-priority thread,
92 * whereas Sleep(1) will. Performance seems not to be affected. */
93 Sleep(1);
94 } else {
95 Sleep(1 << (__log_nsec - 20));
96 }
97 # if defined (_WIN32_WINNT) && (_WIN32_WINNT >= 0x0400)
98 __iteration = 0; //reset to avoid sleeps sequence
99 }
100 # endif
101 # elif defined(_STLP_OS2THREADS)
102 if (__log_nsec <= 20) {
103 DosSleep(0);
104 } else {
105 DosSleep(1 << (__log_nsec - 20));
106 }
107 # elif defined (_STLP_UNIX)
108 timespec __ts;
109 /* Max sleep is 2**27nsec ~ 60msec */
110 __ts.tv_sec = 0;
111 __ts.tv_nsec = 1 << __log_nsec;
112 _STLP_NANOSLEEP(&__ts, 0);
113 # endif
114 }
115
116 template <int __inst>
117 void _STLP_CALL
118 _STLP_mutex_spin<__inst>::_M_do_lock(volatile __stl_atomic_t* __lock) {
119 # if defined(_STLP_ATOMIC_EXCHANGE)
120 if (_Atomic_swap(__lock, 1)) {
121 unsigned __my_spin_max = _STLP_mutex_spin<0>::__max;
122 unsigned __my_last_spins = _STLP_mutex_spin<0>::__last;
123 volatile unsigned __junk = 17; // Value doesn't matter.
124 unsigned __i;
125
126 for (__i = 0; __i < __my_spin_max; ++__i) {
127 if (__i < __my_last_spins/2 || *__lock) {
128 __junk *= __junk; __junk *= __junk;
129 __junk *= __junk; __junk *= __junk;
130 } else {
131 if (!_Atomic_swap(__lock, 1)) {
132 // got it!
133 // Spinning worked. Thus we're probably not being scheduled
134 // against the other process with which we were contending.
135 // Thus it makes sense to spin longer the next time.
136 _STLP_mutex_spin<0>::__last = __i;
137 _STLP_mutex_spin<0>::__max = _STLP_mutex_spin<0>::__high_max;
138 return;
139 }
140 }
141 }
142
143 // We are probably being scheduled against the other process. Sleep.
144 _STLP_mutex_spin<0>::__max = _STLP_mutex_spin<0>::__low_max;
145
146 for (__i = 0 ;; ++__i) {
147 int __log_nsec = __i + 6;
148
149 if (__log_nsec > 27) __log_nsec = 27;
150 if (!_Atomic_swap(__lock, 1)) {
151 break;
152 }
153 _S_nsec_sleep(__log_nsec, __i);
154 }
155 } /* first _Atomic_swap */
156 # endif
157 }
158 #endif // _STLP_USE_PTHREAD_SPINLOCK
159
160 _STLP_END_NAMESPACE
161
162 #endif /* _STLP_EXPOSE_GLOBALS_IMPLEMENTATION */
163 #endif /* _STLP_THREADS_C */
164
165 // Local Variables:
166 // mode:C++
167 // End: