caf6e530cc73a4b8d9407ae81e36895c68778bf5
2 * ReactOS W32 Subsystem
3 * Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 ReactOS Team
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2 of the License, or
8 * (at your option) any later version.
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with this program; if not, write to the Free Software
17 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
27 DIB_4BPP_PutPixel(SURFOBJ
*SurfObj
, LONG x
, LONG y
, ULONG c
)
29 PBYTE addr
= (PBYTE
)SurfObj
->pvScan0
+ (x
>>1) + y
* SurfObj
->lDelta
;
30 *addr
= (*addr
& notmask
[x
&1]) | (c
<< ((1-(x
&1))<<2));
34 DIB_4BPP_GetPixel(SURFOBJ
*SurfObj
, LONG x
, LONG y
)
36 PBYTE addr
= (PBYTE
)SurfObj
->pvScan0
+ (x
>>1) + y
* SurfObj
->lDelta
;
37 return (*addr
>> ((1-(x
&1))<<2)) & 0x0f;
41 DIB_4BPP_HLine(SURFOBJ
*SurfObj
, LONG x1
, LONG x2
, LONG y
, ULONG c
)
43 PBYTE addr
= (PBYTE
)SurfObj
->pvScan0
+ (x1
>>1) + y
* SurfObj
->lDelta
;
47 *addr
= (*addr
& notmask
[x1
&1]) | (c
<< ((1-(x1
&1))<<2));
55 DIB_4BPP_VLine(SURFOBJ
*SurfObj
, LONG x
, LONG y1
, LONG y2
, ULONG c
)
57 PBYTE addr
= SurfObj
->pvScan0
;
58 int lDelta
= SurfObj
->lDelta
;
60 addr
+= (x
>>1) + y1
* lDelta
;
62 *addr
= (*addr
& notmask
[x
&1]) | (c
<< ((1-(x
&1))<<2));
68 DIB_4BPP_BitBltSrcCopy(PBLTINFO BltInfo
)
70 LONG i
, j
, sx
, sy
, f2
, xColor
;
71 PBYTE SourceBits_24BPP
, SourceLine_24BPP
;
72 PBYTE DestBits
, DestLine
, SourceBits_8BPP
, SourceLine_8BPP
;
73 PBYTE SourceBits
, SourceLine
;
75 DestBits
= (PBYTE
)BltInfo
->DestSurface
->pvScan0
+
76 (BltInfo
->DestRect
.left
>> 1) +
77 BltInfo
->DestRect
.top
* BltInfo
->DestSurface
->lDelta
;
79 switch (BltInfo
->SourceSurface
->iBitmapFormat
)
82 sx
= BltInfo
->SourcePoint
.x
;
83 sy
= BltInfo
->SourcePoint
.y
;
85 for (j
=BltInfo
->DestRect
.top
; j
<BltInfo
->DestRect
.bottom
; j
++)
87 sx
= BltInfo
->SourcePoint
.x
;
88 for (i
=BltInfo
->DestRect
.left
; i
<BltInfo
->DestRect
.right
; i
++)
90 if(DIB_1BPP_GetPixel(BltInfo
->SourceSurface
, sx
, sy
) == 0)
92 DIB_4BPP_PutPixel(BltInfo
->DestSurface
, i
, j
, XLATEOBJ_iXlate(BltInfo
->XlateSourceToDest
, 0));
94 DIB_4BPP_PutPixel(BltInfo
->DestSurface
, i
, j
, XLATEOBJ_iXlate(BltInfo
->XlateSourceToDest
, 1));
103 sy
= BltInfo
->SourcePoint
.y
;
105 for (j
=BltInfo
->DestRect
.top
; j
<BltInfo
->DestRect
.bottom
; j
++)
107 sx
= BltInfo
->SourcePoint
.x
;
109 for (i
=BltInfo
->DestRect
.left
; i
<BltInfo
->DestRect
.right
; i
++)
111 if (NULL
!= BltInfo
->XlateSourceToDest
)
113 DIB_4BPP_PutPixel(BltInfo
->DestSurface
, i
, j
, XLATEOBJ_iXlate(BltInfo
->XlateSourceToDest
, DIB_4BPP_GetPixel(BltInfo
->SourceSurface
, sx
, sy
)));
117 DIB_4BPP_PutPixel(BltInfo
->DestSurface
, i
, j
, DIB_4BPP_GetPixel(BltInfo
->SourceSurface
, sx
, sy
));
126 SourceBits_8BPP
= (PBYTE
)BltInfo
->SourceSurface
->pvScan0
+ (BltInfo
->SourcePoint
.y
* BltInfo
->SourceSurface
->lDelta
) + BltInfo
->SourcePoint
.x
;
128 for (j
=BltInfo
->DestRect
.top
; j
<BltInfo
->DestRect
.bottom
; j
++)
130 SourceLine_8BPP
= SourceBits_8BPP
;
132 f2
= BltInfo
->DestRect
.left
& 1;
134 for (i
=BltInfo
->DestRect
.left
; i
<BltInfo
->DestRect
.right
; i
++)
136 *DestLine
= (*DestLine
& notmask
[f2
]) |
137 ((XLATEOBJ_iXlate(BltInfo
->XlateSourceToDest
, *SourceLine_8BPP
)) << ((4 * (1 - f2
))));
138 if(f2
== 1) { DestLine
++; f2
= 0; } else { f2
= 1; }
142 SourceBits_8BPP
+= BltInfo
->SourceSurface
->lDelta
;
143 DestBits
+= BltInfo
->DestSurface
->lDelta
;
148 SourceLine
= (PBYTE
)BltInfo
->SourceSurface
->pvScan0
+ (BltInfo
->SourcePoint
.y
* BltInfo
->SourceSurface
->lDelta
) + 2 * BltInfo
->SourcePoint
.x
;
151 for (j
= BltInfo
->DestRect
.top
; j
< BltInfo
->DestRect
.bottom
; j
++)
153 SourceBits
= SourceLine
;
155 f2
= BltInfo
->DestRect
.left
& 1;
157 for (i
= BltInfo
->DestRect
.left
; i
< BltInfo
->DestRect
.right
; i
++)
159 xColor
= *((PWORD
) SourceBits
);
160 *DestBits
= (*DestBits
& notmask
[f2
]) |
161 ((XLATEOBJ_iXlate(BltInfo
->XlateSourceToDest
, xColor
)) << ((4 * (1 - f2
))));
162 if(f2
== 1) { DestBits
++; f2
= 0; } else { f2
= 1; }
166 SourceLine
+= BltInfo
->SourceSurface
->lDelta
;
167 DestLine
+= BltInfo
->DestSurface
->lDelta
;
172 SourceBits_24BPP
= (PBYTE
)BltInfo
->SourceSurface
->pvScan0
+ (BltInfo
->SourcePoint
.y
* BltInfo
->SourceSurface
->lDelta
) + BltInfo
->SourcePoint
.x
* 3;
174 for (j
=BltInfo
->DestRect
.top
; j
<BltInfo
->DestRect
.bottom
; j
++)
176 SourceLine_24BPP
= SourceBits_24BPP
;
178 f2
= BltInfo
->DestRect
.left
& 1;
180 for (i
=BltInfo
->DestRect
.left
; i
<BltInfo
->DestRect
.right
; i
++)
182 xColor
= (*(SourceLine_24BPP
+ 2) << 0x10) +
183 (*(SourceLine_24BPP
+ 1) << 0x08) +
184 (*(SourceLine_24BPP
));
185 *DestLine
= (*DestLine
& notmask
[f2
]) |
186 ((XLATEOBJ_iXlate(BltInfo
->XlateSourceToDest
, xColor
)) << ((4 * (1 - f2
))));
187 if(f2
== 1) { DestLine
++; f2
= 0; } else { f2
= 1; }
191 SourceBits_24BPP
+= BltInfo
->SourceSurface
->lDelta
;
192 DestBits
+= BltInfo
->DestSurface
->lDelta
;
197 SourceLine
= (PBYTE
)BltInfo
->SourceSurface
->pvScan0
+ (BltInfo
->SourcePoint
.y
* BltInfo
->SourceSurface
->lDelta
) + 4 * BltInfo
->SourcePoint
.x
;
200 for (j
= BltInfo
->DestRect
.top
; j
< BltInfo
->DestRect
.bottom
; j
++)
202 SourceBits
= SourceLine
;
204 f2
= BltInfo
->DestRect
.left
& 1;
206 for (i
= BltInfo
->DestRect
.left
; i
< BltInfo
->DestRect
.right
; i
++)
208 xColor
= *((PDWORD
) SourceBits
);
209 *DestBits
= (*DestBits
& notmask
[f2
]) |
210 ((XLATEOBJ_iXlate(BltInfo
->XlateSourceToDest
, xColor
)) << ((4 * (1 - f2
))));
211 if(f2
== 1) { DestBits
++; f2
= 0; } else { f2
= 1; }
215 SourceLine
+= BltInfo
->SourceSurface
->lDelta
;
216 DestLine
+= BltInfo
->DestSurface
->lDelta
;
221 DbgPrint("DIB_4BPP_Bitblt: Unhandled Source BPP: %u\n", BitsPerFormat(BltInfo
->SourceSurface
->iBitmapFormat
));
228 DIB_4BPP_BitBlt(PBLTINFO BltInfo
)
231 ULONG SourceX
, SourceY
;
233 ULONG Dest
, Source
= 0, Pattern
= 0;
238 static const ULONG ExpandSolidColor
[16] =
258 UsesSource
= ROP4_USES_SOURCE(BltInfo
->Rop4
);
259 UsesPattern
= ROP4_USES_PATTERN(BltInfo
->Rop4
);
261 SourceY
= BltInfo
->SourcePoint
.y
;
262 RoundedRight
= BltInfo
->DestRect
.right
-
263 ((BltInfo
->DestRect
.right
- BltInfo
->DestRect
.left
) & 0x7);
267 if (BltInfo
->PatternSurface
)
269 PatternY
= (BltInfo
->DestRect
.top
+ BltInfo
->BrushOrigin
.y
) %
270 BltInfo
->PatternSurface
->sizlBitmap
.cy
;
274 Pattern
= ExpandSolidColor
[BltInfo
->Brush
->iSolidColor
];
278 for (DestY
= BltInfo
->DestRect
.top
; DestY
< BltInfo
->DestRect
.bottom
; DestY
++)
281 (PBYTE
)BltInfo
->DestSurface
->pvScan0
+
282 (BltInfo
->DestRect
.left
>> 1) +
283 DestY
* BltInfo
->DestSurface
->lDelta
);
284 SourceX
= BltInfo
->SourcePoint
.x
;
285 DestX
= BltInfo
->DestRect
.left
;
289 Dest
= DIB_4BPP_GetPixel(BltInfo
->DestSurface
, DestX
, DestY
);
293 Source
= DIB_GetSource(BltInfo
->SourceSurface
, SourceX
, SourceY
, BltInfo
->XlateSourceToDest
);
296 if (BltInfo
->PatternSurface
)
298 Pattern
= DIB_GetSource(BltInfo
->PatternSurface
, (DestX
+ BltInfo
->BrushOrigin
.x
) % BltInfo
->PatternSurface
->sizlBitmap
.cx
, PatternY
, BltInfo
->XlatePatternToDest
);
301 DIB_4BPP_PutPixel(BltInfo
->DestSurface
, DestX
, DestY
, DIB_DoRop(BltInfo
->Rop4
, Dest
, Source
, Pattern
) & 0xF);
305 DestBits
= (PULONG
)((ULONG_PTR
)DestBits
+ 1);
308 for (; DestX
< RoundedRight
; DestX
+= 8, SourceX
+= 8, DestBits
++)
314 (DIB_GetSource(BltInfo
->SourceSurface
, SourceX
+ 1, SourceY
, BltInfo
->XlateSourceToDest
)) |
315 (DIB_GetSource(BltInfo
->SourceSurface
, SourceX
+ 0, SourceY
, BltInfo
->XlateSourceToDest
) << 4) |
316 (DIB_GetSource(BltInfo
->SourceSurface
, SourceX
+ 3, SourceY
, BltInfo
->XlateSourceToDest
) << 8) |
317 (DIB_GetSource(BltInfo
->SourceSurface
, SourceX
+ 2, SourceY
, BltInfo
->XlateSourceToDest
) << 12) |
318 (DIB_GetSource(BltInfo
->SourceSurface
, SourceX
+ 5, SourceY
, BltInfo
->XlateSourceToDest
) << 16) |
319 (DIB_GetSource(BltInfo
->SourceSurface
, SourceX
+ 4, SourceY
, BltInfo
->XlateSourceToDest
) << 20) |
320 (DIB_GetSource(BltInfo
->SourceSurface
, SourceX
+ 7, SourceY
, BltInfo
->XlateSourceToDest
) << 24) |
321 (DIB_GetSource(BltInfo
->SourceSurface
, SourceX
+ 6, SourceY
, BltInfo
->XlateSourceToDest
) << 28);
323 if (BltInfo
->PatternSurface
)
325 Pattern
= DIB_GetSource(BltInfo
->PatternSurface
, (DestX
+ BltInfo
->BrushOrigin
.x
+ 1) % BltInfo
->PatternSurface
->sizlBitmap
.cx
, PatternY
, BltInfo
->XlatePatternToDest
);
326 Pattern
|= DIB_GetSource(BltInfo
->PatternSurface
, (DestX
+ BltInfo
->BrushOrigin
.x
+ 0) % BltInfo
->PatternSurface
->sizlBitmap
.cx
, PatternY
, BltInfo
->XlatePatternToDest
) << 4;
327 Pattern
|= DIB_GetSource(BltInfo
->PatternSurface
, (DestX
+ BltInfo
->BrushOrigin
.x
+ 3) % BltInfo
->PatternSurface
->sizlBitmap
.cx
, PatternY
, BltInfo
->XlatePatternToDest
) << 8;
328 Pattern
|= DIB_GetSource(BltInfo
->PatternSurface
, (DestX
+ BltInfo
->BrushOrigin
.x
+ 2) % BltInfo
->PatternSurface
->sizlBitmap
.cx
, PatternY
, BltInfo
->XlatePatternToDest
) << 12;
329 Pattern
|= DIB_GetSource(BltInfo
->PatternSurface
, (DestX
+ BltInfo
->BrushOrigin
.x
+ 5) % BltInfo
->PatternSurface
->sizlBitmap
.cx
, PatternY
, BltInfo
->XlatePatternToDest
) << 16;
330 Pattern
|= DIB_GetSource(BltInfo
->PatternSurface
, (DestX
+ BltInfo
->BrushOrigin
.x
+ 4) % BltInfo
->PatternSurface
->sizlBitmap
.cx
, PatternY
, BltInfo
->XlatePatternToDest
) << 20;
331 Pattern
|= DIB_GetSource(BltInfo
->PatternSurface
, (DestX
+ BltInfo
->BrushOrigin
.x
+ 7) % BltInfo
->PatternSurface
->sizlBitmap
.cx
, PatternY
, BltInfo
->XlatePatternToDest
) << 24;
332 Pattern
|= DIB_GetSource(BltInfo
->PatternSurface
, (DestX
+ BltInfo
->BrushOrigin
.x
+ 6) % BltInfo
->PatternSurface
->sizlBitmap
.cx
, PatternY
, BltInfo
->XlatePatternToDest
) << 28;
334 *DestBits
= DIB_DoRop(BltInfo
->Rop4
, Dest
, Source
, Pattern
);
337 /* Process the rest of pixel on the line */
338 for (; DestX
< BltInfo
->DestRect
.right
; DestX
++, SourceX
++)
340 Dest
= DIB_4BPP_GetPixel(BltInfo
->DestSurface
, DestX
, DestY
);
343 Source
= DIB_GetSource(BltInfo
->SourceSurface
, SourceX
, SourceY
, BltInfo
->XlateSourceToDest
);
345 if (BltInfo
->PatternSurface
)
347 Pattern
= DIB_GetSource(BltInfo
->PatternSurface
, (DestX
+ BltInfo
->BrushOrigin
.x
) % BltInfo
->PatternSurface
->sizlBitmap
.cx
, PatternY
, BltInfo
->XlatePatternToDest
);
349 DIB_4BPP_PutPixel(BltInfo
->DestSurface
, DestX
, DestY
, DIB_DoRop(BltInfo
->Rop4
, Dest
, Source
, Pattern
) & 0xF);
353 if (BltInfo
->PatternSurface
)
356 PatternY
%= BltInfo
->PatternSurface
->sizlBitmap
.cy
;
363 /* BitBlt Optimize */
365 DIB_4BPP_ColorFill(SURFOBJ
* DestSurface
, RECTL
* DestRect
, ULONG color
)
369 for (DestY
= DestRect
->top
; DestY
< DestRect
->bottom
; DestY
++)
371 DIB_4BPP_HLine(DestSurface
, DestRect
->left
, DestRect
->right
, DestY
, color
);
377 //NOTE: If you change something here, please do the same in other dibXXbpp.c files!
378 BOOLEAN
DIB_4BPP_StretchBlt(SURFOBJ
*DestSurf
, SURFOBJ
*SourceSurf
,
379 RECTL
* DestRect
, RECTL
*SourceRect
,
380 POINTL
* MaskOrigin
, POINTL BrushOrigin
,
381 CLIPOBJ
*ClipRegion
, XLATEOBJ
*ColorTranslation
,
398 BOOLEAN DesIsBiggerY
=FALSE
;
401 SrcSizeY
= SourceRect
->bottom
;
402 SrcSizeX
= SourceRect
->right
;
404 DesSizeY
= DestRect
->bottom
;
405 DesSizeX
= DestRect
->right
;
407 zoomX
= DesSizeX
/ SrcSizeX
;
408 if (zoomX
==0) zoomX
=1;
410 zoomY
= DesSizeY
/ SrcSizeY
;
411 if (zoomY
==0) zoomY
=1;
413 if (DesSizeY
>SrcSizeY
)
416 switch(SourceSurf
->iBitmapFormat
)
419 /* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
420 /* This is a reference implementation, it hasn't been optimized for speed */
423 /* Draw one Hline on X - Led to the Des Zoom In*/
424 if (DesSizeX
>SrcSizeX
)
426 for (DesY
=DestRect
->bottom
-zoomY
; DesY
>=0; DesY
-=zoomY
)
429 sy
= (int) ((ULONG
) SrcSizeY
* (ULONG
) DesY
) / ((ULONG
) DesSizeY
);
431 sy
= (int) ((ULONG
) DesSizeY
* (ULONG
) DesY
) / ((ULONG
) SrcSizeY
);
433 if (sy
> SourceRect
->bottom
) break;
437 for (DesX
=DestRect
->right
-zoomX
; DesX
>=0; DesX
-=zoomX
)
439 sx
= (int) ((ULONG
) SrcSizeX
* (ULONG
) DesX
) / ((ULONG
) DesSizeX
);
441 if (sx
> SourceRect
->right
) break;
443 saveX
= DesX
+ zoomX
;
445 if (DIB_1BPP_GetPixel(SourceSurf
, sx
, sy
) == 0)
446 for (count
=DesY
;count
<saveY
;count
++)
447 DIB_4BPP_HLine(DestSurf
, DesX
, saveX
, count
, 0);
449 for (count
=DesY
;count
<saveY
;count
++)
450 DIB_4BPP_HLine(DestSurf
, DesX
, saveX
, count
, 1);
457 /* Draw one Hline on X - Led to the Des Zoom Out*/
459 for (DesY
=DestRect
->bottom
-zoomY
; DesY
>=0; DesY
-=zoomY
)
462 sy
= (int) ((ULONG
) SrcSizeY
* (ULONG
) DesY
) / ((ULONG
) DesSizeY
);
464 sy
= (int) ((ULONG
) DesSizeY
* (ULONG
) DesY
) / ((ULONG
) SrcSizeY
);
466 if (sy
> SourceRect
->bottom
) break;
470 for (DesX
=DestRect
->right
-zoomX
; DesX
>=0; DesX
-=zoomX
)
472 sx
= (int) ((ULONG
) DesSizeX
* (ULONG
) DesX
) / ((ULONG
) SrcSizeX
);
474 if (sx
> SourceRect
->right
) break;
476 saveX
= DesX
+ zoomX
;
478 if (DIB_1BPP_GetPixel(SourceSurf
, sx
, sy
) == 0)
479 for (count
=DesY
;count
<saveY
;count
++)
480 DIB_4BPP_HLine(DestSurf
, DesX
, saveX
, count
, 0);
482 for (count
=DesY
;count
<saveY
;count
++)
483 DIB_4BPP_HLine(DestSurf
, DesX
, saveX
, count
, 1);
492 if (DesSizeX
>SrcSizeX
)
494 /* Draw one pixel on X - Led to the Des Zoom In*/
495 for (DesY
=DestRect
->bottom
-zoomY
; DesY
>=0; DesY
-=zoomY
)
498 sy
= (int) ((ULONG
) SrcSizeY
* (ULONG
) DesY
) / ((ULONG
) DesSizeY
);
500 sy
= (int) ((ULONG
) DesSizeY
* (ULONG
) DesY
) / ((ULONG
) SrcSizeY
);
502 if (sy
> SourceRect
->bottom
) break;
506 for (DesX
=DestRect
->right
-zoomX
; DesX
>=0; DesX
-=zoomX
)
508 sx
= (int) ((ULONG
) SrcSizeX
* (ULONG
) DesX
) / ((ULONG
) DesSizeX
);
510 if (sx
> SourceRect
->right
) break;
512 if (DIB_1BPP_GetPixel(SourceSurf
, sx
, sy
) == 0)
513 for (count
=DesY
;count
<saveY
;count
++)
514 DIB_4BPP_PutPixel(DestSurf
, DesX
, count
, 0);
516 for (count
=DesY
;count
<saveY
;count
++)
517 DIB_4BPP_PutPixel(DestSurf
, DesX
, count
, 1);
525 /* Draw one pixel on X - Led to the Des Zoom Out*/
526 for (DesY
=DestRect
->bottom
-zoomY
; DesY
>=0; DesY
-=zoomY
)
529 sy
= (int) ((ULONG
) SrcSizeY
* (ULONG
) DesY
) / ((ULONG
) DesSizeY
);
531 sy
= (int) ((ULONG
) DesSizeY
* (ULONG
) DesY
) / ((ULONG
) SrcSizeY
);
533 if (sy
> SourceRect
->bottom
) break;
537 for (DesX
=DestRect
->right
-zoomX
; DesX
>=0; DesX
-=zoomX
)
539 sx
= (int) ((ULONG
) DesSizeX
* (ULONG
) DesX
) / ((ULONG
) SrcSizeX
);
541 if (sx
> SourceRect
->right
) break;
543 if (DIB_1BPP_GetPixel(SourceSurf
, sx
, sy
) == 0)
544 for (count
=DesY
;count
<saveY
;count
++)
545 DIB_4BPP_PutPixel(DestSurf
, DesX
, count
, 0);
547 for (count
=DesY
;count
<saveY
;count
++)
548 DIB_4BPP_PutPixel(DestSurf
, DesX
, count
, 1);
557 /* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
558 /* This is a reference implementation, it hasn't been optimized for speed */
561 /* Draw one Hline on X - Led to the Des Zoom In*/
562 if (DesSizeX
>SrcSizeX
)
564 for (DesY
=DestRect
->bottom
-zoomY
; DesY
>=0; DesY
-=zoomY
)
567 sy
= (int) ((ULONG
) SrcSizeY
* (ULONG
) DesY
) / ((ULONG
) DesSizeY
);
569 sy
= (int) ((ULONG
) DesSizeY
* (ULONG
) DesY
) / ((ULONG
) SrcSizeY
);
571 if (sy
> SourceRect
->bottom
) break;
575 for (DesX
=DestRect
->right
-zoomX
; DesX
>=0; DesX
-=zoomX
)
577 sx
= (int) ((ULONG
) SrcSizeX
* (ULONG
) DesX
) / ((ULONG
) DesSizeX
);
579 if (sx
> SourceRect
->right
) break;
581 color
= DIB_4BPP_GetPixel(SourceSurf
, sx
, sy
);
583 saveX
= DesX
+ zoomX
;
584 for (count
=DesY
;count
<saveY
;count
++)
585 DIB_4BPP_HLine(DestSurf
, DesX
, saveX
, count
, color
);
591 /* Draw one Hline on X - Led to the Des Zoom Out*/
593 for (DesY
=DestRect
->bottom
-zoomY
; DesY
>=0; DesY
-=zoomY
)
596 sy
= (int) ((ULONG
) SrcSizeY
* (ULONG
) DesY
) / ((ULONG
) DesSizeY
);
598 sy
= (int) ((ULONG
) DesSizeY
* (ULONG
) DesY
) / ((ULONG
) SrcSizeY
);
600 if (sy
> SourceRect
->bottom
) break;
604 for (DesX
=DestRect
->right
-zoomX
; DesX
>=0; DesX
-=zoomX
)
606 sx
= (int) ((ULONG
) DesSizeX
* (ULONG
) DesX
) / ((ULONG
) SrcSizeX
);
608 if (sx
> SourceRect
->right
) break;
610 color
= DIB_4BPP_GetPixel(SourceSurf
, sx
, sy
);
612 saveX
= DesX
+ zoomX
;
613 for (count
=DesY
;count
<saveY
;count
++)
614 DIB_4BPP_HLine(DestSurf
, DesX
, saveX
, count
, color
);
623 if (DesSizeX
>SrcSizeX
)
625 /* Draw one pixel on X - Led to the Des Zoom In*/
626 for (DesY
=DestRect
->bottom
-zoomY
; DesY
>=0; DesY
-=zoomY
)
629 sy
= (int) ((ULONG
) SrcSizeY
* (ULONG
) DesY
) / ((ULONG
) DesSizeY
);
631 sy
= (int) ((ULONG
) DesSizeY
* (ULONG
) DesY
) / ((ULONG
) SrcSizeY
);
633 if (sy
> SourceRect
->bottom
) break;
637 for (DesX
=DestRect
->right
-zoomX
; DesX
>=0; DesX
-=zoomX
)
639 sx
= (int) ((ULONG
) SrcSizeX
* (ULONG
) DesX
) / ((ULONG
) DesSizeX
);
641 if (sx
> SourceRect
->right
) break;
643 color
= DIB_4BPP_GetPixel(SourceSurf
, sx
, sy
);
645 for (count
=DesY
;count
<saveY
;count
++)
646 DIB_4BPP_PutPixel(DestSurf
, DesX
, count
, color
);
652 /* Draw one pixel on X - Led to the Des Zoom Out*/
653 for (DesY
=DestRect
->bottom
-zoomY
; DesY
>=0; DesY
-=zoomY
)
656 sy
= (int) ((ULONG
) SrcSizeY
* (ULONG
) DesY
) / ((ULONG
) DesSizeY
);
658 sy
= (int) ((ULONG
) DesSizeY
* (ULONG
) DesY
) / ((ULONG
) SrcSizeY
);
660 if (sy
> SourceRect
->bottom
) break;
664 for (DesX
=DestRect
->right
-zoomX
; DesX
>=0; DesX
-=zoomX
)
666 sx
= (int) ((ULONG
) DesSizeX
* (ULONG
) DesX
) / ((ULONG
) SrcSizeX
);
668 if (sx
> SourceRect
->right
) break;
670 color
= DIB_4BPP_GetPixel(SourceSurf
, sx
, sy
);
672 for (count
=DesY
;count
<saveY
;count
++)
673 DIB_4BPP_PutPixel(DestSurf
, DesX
, count
, color
);
681 /* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
682 /* This is a reference implementation, it hasn't been optimized for speed */
685 /* Draw one Hline on X - Led to the Des Zoom In*/
686 if (DesSizeX
>SrcSizeX
)
688 for (DesY
=DestRect
->bottom
-zoomY
; DesY
>=0; DesY
-=zoomY
)
691 sy
= (int) ((ULONG
) SrcSizeY
* (ULONG
) DesY
) / ((ULONG
) DesSizeY
);
693 sy
= (int) ((ULONG
) DesSizeY
* (ULONG
) DesY
) / ((ULONG
) SrcSizeY
);
695 if (sy
> SourceRect
->bottom
) break;
699 for (DesX
=DestRect
->right
-zoomX
; DesX
>=0; DesX
-=zoomX
)
701 sx
= (int) ((ULONG
) SrcSizeX
* (ULONG
) DesX
) / ((ULONG
) DesSizeX
);
703 if (sx
> SourceRect
->right
) break;
705 color
= XLATEOBJ_iXlate(ColorTranslation
, DIB_8BPP_GetPixel(SourceSurf
, sx
, sy
));
707 saveX
= DesX
+ zoomX
;
708 for (count
=DesY
;count
<saveY
;count
++)
709 DIB_4BPP_HLine(DestSurf
, DesX
, saveX
, count
, color
);
715 /* Draw one Hline on X - Led to the Des Zoom Out*/
717 for (DesY
=DestRect
->bottom
-zoomY
; DesY
>=0; DesY
-=zoomY
)
720 sy
= (int) ((ULONG
) SrcSizeY
* (ULONG
) DesY
) / ((ULONG
) DesSizeY
);
722 sy
= (int) ((ULONG
) DesSizeY
* (ULONG
) DesY
) / ((ULONG
) SrcSizeY
);
724 if (sy
> SourceRect
->bottom
) break;
728 for (DesX
=DestRect
->right
-zoomX
; DesX
>=0; DesX
-=zoomX
)
730 sx
= (int) ((ULONG
) DesSizeX
* (ULONG
) DesX
) / ((ULONG
) SrcSizeX
);
732 if (sx
> SourceRect
->right
) break;
734 color
= XLATEOBJ_iXlate(ColorTranslation
, DIB_8BPP_GetPixel(SourceSurf
, sx
, sy
));
736 saveX
= DesX
+ zoomX
;
737 for (count
=DesY
;count
<saveY
;count
++)
738 DIB_4BPP_HLine(DestSurf
, DesX
, saveX
, count
, color
);
747 if (DesSizeX
>SrcSizeX
)
749 /* Draw one pixel on X - Led to the Des Zoom In*/
750 for (DesY
=DestRect
->bottom
-zoomY
; DesY
>=0; DesY
-=zoomY
)
753 sy
= (int) ((ULONG
) SrcSizeY
* (ULONG
) DesY
) / ((ULONG
) DesSizeY
);
755 sy
= (int) ((ULONG
) DesSizeY
* (ULONG
) DesY
) / ((ULONG
) SrcSizeY
);
757 if (sy
> SourceRect
->bottom
) break;
761 for (DesX
=DestRect
->right
-zoomX
; DesX
>=0; DesX
-=zoomX
)
763 sx
= (int) ((ULONG
) SrcSizeX
* (ULONG
) DesX
) / ((ULONG
) DesSizeX
);
765 if (sx
> SourceRect
->right
) break;
767 color
= XLATEOBJ_iXlate(ColorTranslation
, DIB_8BPP_GetPixel(SourceSurf
, sx
, sy
));
769 for (count
=DesY
;count
<saveY
;count
++)
770 DIB_4BPP_PutPixel(DestSurf
, DesX
, count
, color
);
776 /* Draw one pixel on X - Led to the Des Zoom Out*/
777 for (DesY
=DestRect
->bottom
-zoomY
; DesY
>=0; DesY
-=zoomY
)
780 sy
= (int) ((ULONG
) SrcSizeY
* (ULONG
) DesY
) / ((ULONG
) DesSizeY
);
782 sy
= (int) ((ULONG
) DesSizeY
* (ULONG
) DesY
) / ((ULONG
) SrcSizeY
);
784 if (sy
> SourceRect
->bottom
) break;
788 for (DesX
=DestRect
->right
-zoomX
; DesX
>=0; DesX
-=zoomX
)
790 sx
= (int) ((ULONG
) DesSizeX
* (ULONG
) DesX
) / ((ULONG
) SrcSizeX
);
792 if (sx
> SourceRect
->right
) break;
794 color
= XLATEOBJ_iXlate(ColorTranslation
, DIB_8BPP_GetPixel(SourceSurf
, sx
, sy
));
796 for (count
=DesY
;count
<saveY
;count
++)
797 DIB_4BPP_PutPixel(DestSurf
, DesX
, count
, color
);
805 /* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
806 /* This is a reference implementation, it hasn't been optimized for speed */
809 /* Draw one Hline on X - Led to the Des Zoom In*/
810 if (DesSizeX
>SrcSizeX
)
812 for (DesY
=DestRect
->bottom
-zoomY
; DesY
>=0; DesY
-=zoomY
)
815 sy
= (int) ((ULONG
) SrcSizeY
* (ULONG
) DesY
) / ((ULONG
) DesSizeY
);
817 sy
= (int) ((ULONG
) DesSizeY
* (ULONG
) DesY
) / ((ULONG
) SrcSizeY
);
819 if (sy
> SourceRect
->bottom
) break;
823 for (DesX
=DestRect
->right
-zoomX
; DesX
>=0; DesX
-=zoomX
)
825 sx
= (int) ((ULONG
) SrcSizeX
* (ULONG
) DesX
) / ((ULONG
) DesSizeX
);
827 if (sx
> SourceRect
->right
) break;
829 color
= XLATEOBJ_iXlate(ColorTranslation
, DIB_16BPP_GetPixel(SourceSurf
, sx
, sy
));
831 saveX
= DesX
+ zoomX
;
832 for (count
=DesY
;count
<saveY
;count
++)
833 DIB_4BPP_HLine(DestSurf
, DesX
, saveX
, count
, color
);
839 /* Draw one Hline on X - Led to the Des Zoom Out*/
841 for (DesY
=DestRect
->bottom
-zoomY
; DesY
>=0; DesY
-=zoomY
)
844 sy
= (int) ((ULONG
) SrcSizeY
* (ULONG
) DesY
) / ((ULONG
) DesSizeY
);
846 sy
= (int) ((ULONG
) DesSizeY
* (ULONG
) DesY
) / ((ULONG
) SrcSizeY
);
848 if (sy
> SourceRect
->bottom
) break;
852 for (DesX
=DestRect
->right
-zoomX
; DesX
>=0; DesX
-=zoomX
)
854 sx
= (int) ((ULONG
) DesSizeX
* (ULONG
) DesX
) / ((ULONG
) SrcSizeX
);
856 if (sx
> SourceRect
->right
) break;
858 color
= XLATEOBJ_iXlate(ColorTranslation
, DIB_16BPP_GetPixel(SourceSurf
, sx
, sy
));
860 saveX
= DesX
+ zoomX
;
861 for (count
=DesY
;count
<saveY
;count
++)
862 DIB_4BPP_HLine(DestSurf
, DesX
, saveX
, count
, color
);
871 if (DesSizeX
>SrcSizeX
)
873 /* Draw one pixel on X - Led to the Des Zoom In*/
874 for (DesY
=DestRect
->bottom
-zoomY
; DesY
>=0; DesY
-=zoomY
)
877 sy
= (int) ((ULONG
) SrcSizeY
* (ULONG
) DesY
) / ((ULONG
) DesSizeY
);
879 sy
= (int) ((ULONG
) DesSizeY
* (ULONG
) DesY
) / ((ULONG
) SrcSizeY
);
881 if (sy
> SourceRect
->bottom
) break;
885 for (DesX
=DestRect
->right
-zoomX
; DesX
>=0; DesX
-=zoomX
)
887 sx
= (int) ((ULONG
) SrcSizeX
* (ULONG
) DesX
) / ((ULONG
) DesSizeX
);
889 if (sx
> SourceRect
->right
) break;
891 color
= XLATEOBJ_iXlate(ColorTranslation
, DIB_16BPP_GetPixel(SourceSurf
, sx
, sy
));
893 for (count
=DesY
;count
<saveY
;count
++)
894 DIB_4BPP_PutPixel(DestSurf
, DesX
, count
, color
);
900 /* Draw one pixel on X - Led to the Des Zoom Out*/
901 for (DesY
=DestRect
->bottom
-zoomY
; DesY
>=0; DesY
-=zoomY
)
904 sy
= (int) ((ULONG
) SrcSizeY
* (ULONG
) DesY
) / ((ULONG
) DesSizeY
);
906 sy
= (int) ((ULONG
) DesSizeY
* (ULONG
) DesY
) / ((ULONG
) SrcSizeY
);
908 if (sy
> SourceRect
->bottom
) break;
912 for (DesX
=DestRect
->right
-zoomX
; DesX
>=0; DesX
-=zoomX
)
914 sx
= (int) ((ULONG
) DesSizeX
* (ULONG
) DesX
) / ((ULONG
) SrcSizeX
);
916 if (sx
> SourceRect
->right
) break;
918 color
= XLATEOBJ_iXlate(ColorTranslation
, DIB_16BPP_GetPixel(SourceSurf
, sx
, sy
));
920 for (count
=DesY
;count
<saveY
;count
++)
921 DIB_4BPP_PutPixel(DestSurf
, DesX
, count
, color
);
929 /* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
930 /* This is a reference implementation, it hasn't been optimized for speed */
933 /* Draw one Hline on X - Led to the Des Zoom In*/
934 if (DesSizeX
>SrcSizeX
)
936 for (DesY
=DestRect
->bottom
-zoomY
; DesY
>=0; DesY
-=zoomY
)
939 sy
= (int) ((ULONG
) SrcSizeY
* (ULONG
) DesY
) / ((ULONG
) DesSizeY
);
941 sy
= (int) ((ULONG
) DesSizeY
* (ULONG
) DesY
) / ((ULONG
) SrcSizeY
);
943 if (sy
> SourceRect
->bottom
) break;
947 for (DesX
=DestRect
->right
-zoomX
; DesX
>=0; DesX
-=zoomX
)
949 sx
= (int) ((ULONG
) SrcSizeX
* (ULONG
) DesX
) / ((ULONG
) DesSizeX
);
951 if (sx
> SourceRect
->right
) break;
953 color
= XLATEOBJ_iXlate(ColorTranslation
, DIB_24BPP_GetPixel(SourceSurf
, sx
, sy
));
955 saveX
= DesX
+ zoomX
;
956 for (count
=DesY
;count
<saveY
;count
++)
957 DIB_4BPP_HLine(DestSurf
, DesX
, saveX
, count
, color
);
963 /* Draw one Hline on X - Led to the Des Zoom Out*/
965 for (DesY
=DestRect
->bottom
-zoomY
; DesY
>=0; DesY
-=zoomY
)
968 sy
= (int) ((ULONG
) SrcSizeY
* (ULONG
) DesY
) / ((ULONG
) DesSizeY
);
970 sy
= (int) ((ULONG
) DesSizeY
* (ULONG
) DesY
) / ((ULONG
) SrcSizeY
);
972 if (sy
> SourceRect
->bottom
) break;
976 for (DesX
=DestRect
->right
-zoomX
; DesX
>=0; DesX
-=zoomX
)
978 sx
= (int) ((ULONG
) DesSizeX
* (ULONG
) DesX
) / ((ULONG
) SrcSizeX
);
980 if (sx
> SourceRect
->right
) break;
982 color
= XLATEOBJ_iXlate(ColorTranslation
, DIB_24BPP_GetPixel(SourceSurf
, sx
, sy
));
984 saveX
= DesX
+ zoomX
;
985 for (count
=DesY
;count
<saveY
;count
++)
986 DIB_4BPP_HLine(DestSurf
, DesX
, saveX
, count
, color
);
995 if (DesSizeX
>SrcSizeX
)
997 /* Draw one pixel on X - Led to the Des Zoom In*/
998 for (DesY
=DestRect
->bottom
-zoomY
; DesY
>=0; DesY
-=zoomY
)
1001 sy
= (int) ((ULONG
) SrcSizeY
* (ULONG
) DesY
) / ((ULONG
) DesSizeY
);
1003 sy
= (int) ((ULONG
) DesSizeY
* (ULONG
) DesY
) / ((ULONG
) SrcSizeY
);
1005 if (sy
> SourceRect
->bottom
) break;
1009 for (DesX
=DestRect
->right
-zoomX
; DesX
>=0; DesX
-=zoomX
)
1011 sx
= (int) ((ULONG
) SrcSizeX
* (ULONG
) DesX
) / ((ULONG
) DesSizeX
);
1013 if (sx
> SourceRect
->right
) break;
1015 color
= XLATEOBJ_iXlate(ColorTranslation
, DIB_24BPP_GetPixel(SourceSurf
, sx
, sy
));
1017 for (count
=DesY
;count
<saveY
;count
++)
1018 DIB_4BPP_PutPixel(DestSurf
, DesX
, count
, color
);
1024 /* Draw one pixel on X - Led to the Des Zoom Out*/
1025 for (DesY
=DestRect
->bottom
-zoomY
; DesY
>=0; DesY
-=zoomY
)
1028 sy
= (int) ((ULONG
) SrcSizeY
* (ULONG
) DesY
) / ((ULONG
) DesSizeY
);
1030 sy
= (int) ((ULONG
) DesSizeY
* (ULONG
) DesY
) / ((ULONG
) SrcSizeY
);
1032 if (sy
> SourceRect
->bottom
) break;
1036 for (DesX
=DestRect
->right
-zoomX
; DesX
>=0; DesX
-=zoomX
)
1038 sx
= (int) ((ULONG
) DesSizeX
* (ULONG
) DesX
) / ((ULONG
) SrcSizeX
);
1040 if (sx
> SourceRect
->right
) break;
1042 color
= XLATEOBJ_iXlate(ColorTranslation
, DIB_24BPP_GetPixel(SourceSurf
, sx
, sy
));
1044 for (count
=DesY
;count
<saveY
;count
++)
1045 DIB_4BPP_PutPixel(DestSurf
, DesX
, count
, color
);
1053 /* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
1054 /* This is a reference implementation, it hasn't been optimized for speed */
1057 /* Draw one Hline on X - Led to the Des Zoom In*/
1058 if (DesSizeX
>SrcSizeX
)
1060 for (DesY
=DestRect
->bottom
-zoomY
; DesY
>=0; DesY
-=zoomY
)
1063 sy
= (int) ((ULONG
) SrcSizeY
* (ULONG
) DesY
) / ((ULONG
) DesSizeY
);
1065 sy
= (int) ((ULONG
) DesSizeY
* (ULONG
) DesY
) / ((ULONG
) SrcSizeY
);
1067 if (sy
> SourceRect
->bottom
) break;
1071 for (DesX
=DestRect
->right
-zoomX
; DesX
>=0; DesX
-=zoomX
)
1073 sx
= (int) ((ULONG
) SrcSizeX
* (ULONG
) DesX
) / ((ULONG
) DesSizeX
);
1075 if (sx
> SourceRect
->right
) break;
1077 color
= XLATEOBJ_iXlate(ColorTranslation
, DIB_32BPP_GetPixel(SourceSurf
, sx
, sy
));
1079 saveX
= DesX
+ zoomX
;
1080 for (count
=DesY
;count
<saveY
;count
++)
1081 DIB_4BPP_HLine(DestSurf
, DesX
, saveX
, count
, color
);
1087 /* Draw one Hline on X - Led to the Des Zoom Out*/
1089 for (DesY
=DestRect
->bottom
-zoomY
; DesY
>=0; DesY
-=zoomY
)
1092 sy
= (int) ((ULONG
) SrcSizeY
* (ULONG
) DesY
) / ((ULONG
) DesSizeY
);
1094 sy
= (int) ((ULONG
) DesSizeY
* (ULONG
) DesY
) / ((ULONG
) SrcSizeY
);
1096 if (sy
> SourceRect
->bottom
) break;
1100 for (DesX
=DestRect
->right
-zoomX
; DesX
>=0; DesX
-=zoomX
)
1102 sx
= (int) ((ULONG
) DesSizeX
* (ULONG
) DesX
) / ((ULONG
) SrcSizeX
);
1104 if (sx
> SourceRect
->right
) break;
1106 color
= XLATEOBJ_iXlate(ColorTranslation
, DIB_32BPP_GetPixel(SourceSurf
, sx
, sy
));
1108 saveX
= DesX
+ zoomX
;
1109 for (count
=DesY
;count
<saveY
;count
++)
1110 DIB_4BPP_HLine(DestSurf
, DesX
, saveX
, count
, color
);
1119 if (DesSizeX
>SrcSizeX
)
1121 /* Draw one pixel on X - Led to the Des Zoom In*/
1122 for (DesY
=DestRect
->bottom
-zoomY
; DesY
>=0; DesY
-=zoomY
)
1125 sy
= (int) ((ULONG
) SrcSizeY
* (ULONG
) DesY
) / ((ULONG
) DesSizeY
);
1127 sy
= (int) ((ULONG
) DesSizeY
* (ULONG
) DesY
) / ((ULONG
) SrcSizeY
);
1129 if (sy
> SourceRect
->bottom
) break;
1133 for (DesX
=DestRect
->right
-zoomX
; DesX
>=0; DesX
-=zoomX
)
1135 sx
= (int) ((ULONG
) SrcSizeX
* (ULONG
) DesX
) / ((ULONG
) DesSizeX
);
1137 if (sx
> SourceRect
->right
) break;
1139 color
= XLATEOBJ_iXlate(ColorTranslation
, DIB_32BPP_GetPixel(SourceSurf
, sx
, sy
));
1141 for (count
=DesY
;count
<saveY
;count
++)
1142 DIB_4BPP_PutPixel(DestSurf
, DesX
, count
, color
);
1148 /* Draw one pixel on X - Led to the Des Zoom Out*/
1149 for (DesY
=DestRect
->bottom
-zoomY
; DesY
>=0; DesY
-=zoomY
)
1152 sy
= (int) ((ULONG
) SrcSizeY
* (ULONG
) DesY
) / ((ULONG
) DesSizeY
);
1154 sy
= (int) ((ULONG
) DesSizeY
* (ULONG
) DesY
) / ((ULONG
) SrcSizeY
);
1156 if (sy
> SourceRect
->bottom
) break;
1160 for (DesX
=DestRect
->right
-zoomX
; DesX
>=0; DesX
-=zoomX
)
1162 sx
= (int) ((ULONG
) DesSizeX
* (ULONG
) DesX
) / ((ULONG
) SrcSizeX
);
1164 if (sx
> SourceRect
->right
) break;
1166 color
= XLATEOBJ_iXlate(ColorTranslation
, DIB_32BPP_GetPixel(SourceSurf
, sx
, sy
));
1168 for (count
=DesY
;count
<saveY
;count
++)
1169 DIB_4BPP_PutPixel(DestSurf
, DesX
, count
, color
);
1178 //DPRINT1("DIB_4BPP_StretchBlt: Unhandled Source BPP: %u\n", BitsPerFormat(SourceSurf->iBitmapFormat));
1186 DIB_4BPP_TransparentBlt(SURFOBJ
*DestSurf
, SURFOBJ
*SourceSurf
,
1187 RECTL
* DestRect
, POINTL
*SourcePoint
,
1188 XLATEOBJ
*ColorTranslation
, ULONG iTransColor
)