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[reactos.git] / reactos / subsys / win32k / include / paint.h
1 #ifndef _WIN32K_PAINT_H
2 #define _WIN32K_PAINT_H
3
4 BOOL STDCALL FillSolid (SURFOBJ* Surface, RECTL* Dimensions, ULONG iColor);
5 BOOL STDCALL FillPolygon ( DC* dc, BITMAPOBJ* SurfObj, BRUSHOBJ* BrushObj, MIX RopMode, CONST PPOINT Points, INT Count, RECTL BoundRect );
6
7 #endif /* _WIN32K_PAINT_H */