- Rewritten painting implementation (not complete yet, but better then the current).
[reactos.git] / reactos / subsys / win32k / include / painting.h
1 #ifndef _WIN32K_PAINTING_H
2 #define _WIN32K_PAINTING_H
3
4 #include <windows.h>
5 #include <ddk/ntddk.h>
6 #include <include/class.h>
7 #include <include/msgqueue.h>
8 #include <include/window.h>
9
10 BOOL FASTCALL
11 IntRedrawWindow(PWINDOW_OBJECT Wnd, const RECT* UpdateRect, HRGN UpdateRgn, ULONG Flags);
12 BOOL FASTCALL
13 IntGetPaintMessage(PWINDOW_OBJECT Window, PW32THREAD Thread, MSG *Message);
14 BOOL STDCALL
15 NtUserValidateRgn(HWND hWnd, HRGN hRgn);
16
17 #endif /* _WIN32K_PAINTING_H */