Added little prog. that builds the WIN32K.SYS service table
[reactos.git] / reactos / subsys / win32k / objects / paint.c
1
2
3 #undef WIN32_LEAN_AND_MEAN
4 #include <windows.h>
5 #include <ddk/ntddk.h>
6 //#include <win32k/debug.h>
7 #include <win32k/paint.h>
8
9 // #define NDEBUG
10 #include <internal/debug.h>
11
12 BOOL
13 STDCALL
14 W32kGdiFlush(VOID)
15 {
16 UNIMPLEMENTED;
17 }
18
19 DWORD
20 STDCALL
21 W32kGdiGetBatchLimit(VOID)
22 {
23 UNIMPLEMENTED;
24 }
25
26 DWORD
27 STDCALL
28 W32kGdiSetBatchLimit(DWORD Limit)
29 {
30 UNIMPLEMENTED;
31 }
32
33 UINT
34 STDCALL
35 W32kGetBoundsRect(HDC hDC,
36 LPRECT Bounds,
37 UINT Flags)
38 {
39 DPRINT("stub");
40 return DCB_RESET; /* bounding rectangle always empty */
41 }
42
43 UINT
44 STDCALL
45 W32kSetBoundsRect(HDC hDC,
46 CONST PRECT Bounds,
47 UINT Flags)
48 {
49 DPRINT("stub");
50 return DCB_DISABLE; /* bounding rectangle always empty */
51 }
52