2 * COPYRIGHT: GPL - See COPYING in the top level directory
3 * PROJECT: ReactOS Virtual DOS Machine
4 * FILE: subsystems/mvdm/ntvdm/int32.c
5 * PURPOSE: 32-bit Interrupt Handlers
6 * PROGRAMMERS: Aleksandar Andrejevic <theflash AT sdf DOT lonestar DOT org>
7 * Hermes Belusca-Maito (hermes.belusca@sfr.fr)
10 /* INCLUDES *******************************************************************/
21 /* PRIVATE VARIABLES **********************************************************/
24 * This is the list of registered 32-bit Interrupt handlers.
26 static EMULATOR_INT32_PROC Int32Proc
[EMULATOR_MAX_INT32_NUM
] = { NULL
};
29 #define BOP_CONTROL 0xFF // Control BOP Handler
30 #define BOP_CONTROL_DEFFUNC 0x00 // Default Control BOP Function
31 #define BOP_CONTROL_INT32 0xFF // 32-bit Interrupt dispatcher
33 #define INT16_TRAMPOLINE_SIZE sizeof(ULONGLONG) // == TRAMPOLINE_SIZE
35 /* 16-bit generic interrupt code for calling a 32-bit interrupt handler */
36 static BYTE Int16To32
[] =
40 /* Push the value of the interrupt to be called */
41 0x6A, 0xFF, // push i (patchable to 0x6A, 0xIntNum)
45 /* The BOP Sequence */
47 BOP(BOP_CONTROL
), // Control BOP
48 BOP_CONTROL_INT32
, // 32-bit Interrupt dispatcher
50 0x73, 0x04, // jnc EXIT (offset +4)
56 0xEB, 0xF6, // jmp BOP_SEQ (offset -10)
59 0x44, 0x44, // inc sp, inc sp
62 C_ASSERT(sizeof(Int16To32
) == Int16To32StubSize
);
64 /* PUBLIC FUNCTIONS ***********************************************************/
66 static VOID WINAPI
Int32Dispatch(LPWORD Stack
)
68 /* Get the interrupt number */
69 BYTE IntNum
= LOBYTE(Stack
[STACK_INT_NUM
]);
71 /* Call the 32-bit Interrupt handler */
72 if (Int32Proc
[IntNum
] != NULL
)
73 Int32Proc
[IntNum
](Stack
);
75 DPRINT1("Unhandled 32-bit interrupt: 0x%02X, AX = 0x%04X\n", IntNum
, getAX());
78 static VOID WINAPI
ControlBop(LPWORD Stack
)
80 /* Get the Function Number and skip it */
81 BYTE FuncNum
= *(PBYTE
)SEG_OFF_TO_PTR(getCS(), getIP());
86 case BOP_CONTROL_INT32
:
91 // DPRINT1("Unassigned Control BOP Function: 0x%02X\n", FuncNum);
92 DisplayMessage(L
"Unassigned Control BOP Function: 0x%02X", FuncNum
);
98 RegisterInt16(IN ULONG FarPtr
,
100 IN LPBYTE CallbackCode
,
101 IN SIZE_T CallbackSize
,
102 OUT PSIZE_T CodeSize OPTIONAL
)
104 /* Get a pointer to the IVT and set the corresponding entry (far pointer) */
105 LPDWORD IntVecTable
= (LPDWORD
)SEG_OFF_TO_PTR(0x0000, 0x0000);
106 IntVecTable
[IntNumber
] = FarPtr
;
108 /* Register the 16-bit callback */
109 return RegisterCallback16(FarPtr
,
116 RegisterInt32(IN ULONG FarPtr
,
118 IN EMULATOR_INT32_PROC IntHandler
,
119 OUT PSIZE_T CodeSize OPTIONAL
)
121 /* Array for holding our copy of the 16-bit interrupt callback */
122 BYTE IntCallback
[sizeof(Int16To32
)/sizeof(BYTE
)];
124 /* Check whether the 32-bit interrupt was already registered */
126 if (Int32Proc
[IntNumber
] != NULL
)
128 DPRINT1("RegisterInt32: Interrupt 0x%02X already registered!\n", IntNumber
);
133 /* Register the 32-bit interrupt handler */
134 Int32Proc
[IntNumber
] = IntHandler
;
136 /* Copy the generic 16-bit interrupt callback and patch it */
137 RtlCopyMemory(IntCallback
, Int16To32
, sizeof(Int16To32
));
138 IntCallback
[2] = IntNumber
;
140 /* Register the 16-bit interrupt callback */
141 return RegisterInt16(FarPtr
,
149 Int32Call(IN PCALLBACK16 Context
,
153 * TODO: This function has almost the same code as RunCallback16.
154 * Something that may be nice is to have a common interface to
155 * build the trampoline...
158 PUCHAR TrampolineBase
= (PUCHAR
)FAR_POINTER(Context
->TrampolineFarPtr
);
159 PUCHAR Trampoline
= TrampolineBase
;
160 UCHAR OldTrampoline
[INT16_TRAMPOLINE_SIZE
];
162 DPRINT("Int32Call(0x%02X)\n", IntNumber
);
164 ASSERT(Context
->TrampolineSize
== INT16_TRAMPOLINE_SIZE
);
166 /* Save the old trampoline */
167 ((PULONGLONG
)&OldTrampoline
)[0] = ((PULONGLONG
)TrampolineBase
)[0];
169 /* Build the generic entry-point for 16-bit calls */
170 if (IntNumber
== 0x03)
172 /* We are redefining for INT 03h */
173 *Trampoline
++ = 0xCC; // Call INT 03h
174 /** *Trampoline++ = 0x90; // nop **/
178 /* Normal interrupt */
179 *Trampoline
++ = 0xCD; // Call INT XXh
180 *Trampoline
++ = IntNumber
;
182 UnSimulate16(Trampoline
);
184 /* Perform the call */
185 Call16(HIWORD(Context
->TrampolineFarPtr
),
186 LOWORD(Context
->TrampolineFarPtr
));
188 /* Restore the old trampoline */
189 ((PULONGLONG
)TrampolineBase
)[0] = ((PULONGLONG
)&OldTrampoline
)[0];
192 VOID
InitializeInt32(VOID
)
194 /* Register the Control BOP */
195 RegisterBop(BOP_CONTROL
, ControlBop
);