[WIN32SS]
[reactos.git] / reactos / subsystems / win32 / win32k / dib / dib4bpp.c
1 /*
2 * PROJECT: Win32 subsystem
3 * LICENSE: See COPYING in the top level directory
4 * FILE: subsystems/win32/win32k/dib/dib4bpp.c
5 * PURPOSE: Device Independant Bitmap functions, 4bpp
6 * PROGRAMMERS: Jason Filby
7 */
8
9
10 #include <win32k.h>
11
12 #define NDEBUG
13 #include <debug.h>
14
15 VOID
16 DIB_4BPP_PutPixel(SURFOBJ *SurfObj, LONG x, LONG y, ULONG c)
17 {
18 PBYTE addr = (PBYTE)SurfObj->pvScan0 + (x>>1) + y * SurfObj->lDelta;
19 *addr = (*addr & notmask[x&1]) | (BYTE)(c << ((1-(x&1))<<2));
20 }
21
22 ULONG
23 DIB_4BPP_GetPixel(SURFOBJ *SurfObj, LONG x, LONG y)
24 {
25 PBYTE addr = (PBYTE)SurfObj->pvScan0 + (x>>1) + y * SurfObj->lDelta;
26 return (*addr >> ((1-(x&1))<<2)) & 0x0f;
27 }
28
29 VOID
30 DIB_4BPP_HLine(SURFOBJ *SurfObj, LONG x1, LONG x2, LONG y, ULONG c)
31 {
32 PBYTE addr = (PBYTE)SurfObj->pvScan0 + (x1>>1) + y * SurfObj->lDelta;
33 LONG cx = x1;
34
35 while(cx < x2)
36 {
37 *addr = (*addr & notmask[x1&1]) | (BYTE)(c << ((1-(x1&1))<<2));
38 if((++x1 & 1) == 0)
39 ++addr;
40 ++cx;
41 }
42 }
43
44 VOID
45 DIB_4BPP_VLine(SURFOBJ *SurfObj, LONG x, LONG y1, LONG y2, ULONG c)
46 {
47 PBYTE addr = SurfObj->pvScan0;
48 int lDelta = SurfObj->lDelta;
49
50 addr += (x>>1) + y1 * lDelta;
51 while(y1++ < y2)
52 {
53 *addr = (*addr & notmask[x&1]) | (BYTE)(c << ((1-(x&1))<<2));
54 addr += lDelta;
55 }
56 }
57
58 #ifndef _USE_DIBLIB_
59 BOOLEAN
60 DIB_4BPP_BitBltSrcCopy(PBLTINFO BltInfo)
61 {
62 LONG i, j, sx, sy, f2, xColor;
63 PBYTE SourceBits_24BPP, SourceLine_24BPP;
64 PBYTE DestBits, DestLine, SourceBits_8BPP, SourceLine_8BPP;
65 PBYTE SourceBits, SourceLine;
66
67 DestBits = (PBYTE)BltInfo->DestSurface->pvScan0 +
68 (BltInfo->DestRect.left >> 1) +
69 BltInfo->DestRect.top * BltInfo->DestSurface->lDelta;
70
71 switch (BltInfo->SourceSurface->iBitmapFormat)
72 {
73 case BMF_1BPP:
74 sx = BltInfo->SourcePoint.x;
75 sy = BltInfo->SourcePoint.y;
76
77 for (j=BltInfo->DestRect.top; j<BltInfo->DestRect.bottom; j++)
78 {
79 sx = BltInfo->SourcePoint.x;
80 for (i=BltInfo->DestRect.left; i<BltInfo->DestRect.right; i++)
81 {
82 if(DIB_1BPP_GetPixel(BltInfo->SourceSurface, sx, sy) == 0)
83 {
84 DIB_4BPP_PutPixel(BltInfo->DestSurface, i, j, XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, 0));
85 }
86 else
87 {
88 DIB_4BPP_PutPixel(BltInfo->DestSurface, i, j, XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, 1));
89 }
90 sx++;
91 }
92 sy++;
93 }
94 break;
95
96 case BMF_4BPP:
97 sy = BltInfo->SourcePoint.y;
98
99 for (j=BltInfo->DestRect.top; j<BltInfo->DestRect.bottom; j++)
100 {
101 sx = BltInfo->SourcePoint.x;
102
103 for (i=BltInfo->DestRect.left; i<BltInfo->DestRect.right; i++)
104 {
105 if (NULL != BltInfo->XlateSourceToDest)
106 {
107 DIB_4BPP_PutPixel(BltInfo->DestSurface, i, j, XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, DIB_4BPP_GetPixel(BltInfo->SourceSurface, sx, sy)));
108 }
109 else
110 {
111 DIB_4BPP_PutPixel(BltInfo->DestSurface, i, j, DIB_4BPP_GetPixel(BltInfo->SourceSurface, sx, sy));
112 }
113 sx++;
114 }
115 sy++;
116 }
117 break;
118
119 case BMF_8BPP:
120 SourceBits_8BPP = (PBYTE)BltInfo->SourceSurface->pvScan0 + (BltInfo->SourcePoint.y * BltInfo->SourceSurface->lDelta) + BltInfo->SourcePoint.x;
121
122 for (j=BltInfo->DestRect.top; j<BltInfo->DestRect.bottom; j++)
123 {
124 SourceLine_8BPP = SourceBits_8BPP;
125 DestLine = DestBits;
126 f2 = BltInfo->DestRect.left & 1;
127
128 for (i=BltInfo->DestRect.left; i<BltInfo->DestRect.right; i++)
129 {
130 *DestLine = (*DestLine & notmask[f2]) |
131 (BYTE)((XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, *SourceLine_8BPP)) << ((4 * (1 - f2))));
132 if(f2 == 1) { DestLine++; f2 = 0; } else { f2 = 1; }
133 SourceLine_8BPP++;
134 }
135
136 SourceBits_8BPP += BltInfo->SourceSurface->lDelta;
137 DestBits += BltInfo->DestSurface->lDelta;
138 }
139 break;
140
141 case BMF_16BPP:
142 SourceLine = (PBYTE)BltInfo->SourceSurface->pvScan0 + (BltInfo->SourcePoint.y * BltInfo->SourceSurface->lDelta) + 2 * BltInfo->SourcePoint.x;
143 DestLine = DestBits;
144
145 for (j = BltInfo->DestRect.top; j < BltInfo->DestRect.bottom; j++)
146 {
147 SourceBits = SourceLine;
148 DestBits = DestLine;
149 f2 = BltInfo->DestRect.left & 1;
150
151 for (i = BltInfo->DestRect.left; i < BltInfo->DestRect.right; i++)
152 {
153 xColor = *((PWORD) SourceBits);
154 *DestBits = (*DestBits & notmask[f2]) |
155 (BYTE)((XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, xColor)) << ((4 * (1 - f2))));
156 if(f2 == 1) { DestBits++; f2 = 0; } else { f2 = 1; }
157 SourceBits += 2;
158 }
159
160 SourceLine += BltInfo->SourceSurface->lDelta;
161 DestLine += BltInfo->DestSurface->lDelta;
162 }
163 break;
164
165 case BMF_24BPP:
166 SourceBits_24BPP = (PBYTE)BltInfo->SourceSurface->pvScan0 + (BltInfo->SourcePoint.y * BltInfo->SourceSurface->lDelta) + BltInfo->SourcePoint.x * 3;
167
168 for (j=BltInfo->DestRect.top; j<BltInfo->DestRect.bottom; j++)
169 {
170 SourceLine_24BPP = SourceBits_24BPP;
171 DestLine = DestBits;
172 f2 = BltInfo->DestRect.left & 1;
173
174 for (i=BltInfo->DestRect.left; i<BltInfo->DestRect.right; i++)
175 {
176 xColor = (*(SourceLine_24BPP + 2) << 0x10) +
177 (*(SourceLine_24BPP + 1) << 0x08) +
178 (*(SourceLine_24BPP));
179 *DestLine = (*DestLine & notmask[f2]) |
180 (BYTE)((XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, xColor)) << ((4 * (1 - f2))));
181 if(f2 == 1) { DestLine++; f2 = 0; } else { f2 = 1; }
182 SourceLine_24BPP+=3;
183 }
184
185 SourceBits_24BPP += BltInfo->SourceSurface->lDelta;
186 DestBits += BltInfo->DestSurface->lDelta;
187 }
188 break;
189
190 case BMF_32BPP:
191 SourceLine = (PBYTE)BltInfo->SourceSurface->pvScan0 + (BltInfo->SourcePoint.y * BltInfo->SourceSurface->lDelta) + 4 * BltInfo->SourcePoint.x;
192 DestLine = DestBits;
193
194 for (j = BltInfo->DestRect.top; j < BltInfo->DestRect.bottom; j++)
195 {
196 SourceBits = SourceLine;
197 DestBits = DestLine;
198 f2 = BltInfo->DestRect.left & 1;
199
200 for (i = BltInfo->DestRect.left; i < BltInfo->DestRect.right; i++)
201 {
202 xColor = *((PDWORD) SourceBits);
203 *DestBits = (*DestBits & notmask[f2]) |
204 (BYTE)((XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, xColor)) << ((4 * (1 - f2))));
205 if(f2 == 1) { DestBits++; f2 = 0; } else { f2 = 1; }
206 SourceBits += 4;
207 }
208
209 SourceLine += BltInfo->SourceSurface->lDelta;
210 DestLine += BltInfo->DestSurface->lDelta;
211 }
212 break;
213
214 default:
215 DbgPrint("DIB_4BPP_Bitblt: Unhandled Source BPP: %u\n", BitsPerFormat(BltInfo->SourceSurface->iBitmapFormat));
216 return FALSE;
217 }
218 return(TRUE);
219 }
220
221 BOOLEAN
222 DIB_4BPP_BitBlt(PBLTINFO BltInfo)
223 {
224 LONG DestX, DestY;
225 LONG SourceX, SourceY;
226 LONG PatternY = 0;
227 ULONG Dest, Source = 0, Pattern = 0;
228 BOOLEAN UsesSource;
229 BOOLEAN UsesPattern;
230 PULONG DestBits;
231 LONG RoundedRight;
232 static const ULONG ExpandSolidColor[16] =
233 {
234 0x00000000 /* 0 */,
235 0x11111111 /* 1 */,
236 0x22222222 /* 2 */,
237 0x33333333 /* 3 */,
238 0x44444444 /* 4 */,
239 0x55555555 /* 5 */,
240 0x66666666 /* 6 */,
241 0x77777777 /* 7 */,
242 0x88888888 /* 8 */,
243 0x99999999 /* 9 */,
244 0xAAAAAAAA /* 10 */,
245 0xBBBBBBBB /* 11 */,
246 0xCCCCCCCC /* 12 */,
247 0xDDDDDDDD /* 13 */,
248 0xEEEEEEEE /* 14 */,
249 0xFFFFFFFF /* 15 */,
250 };
251
252 UsesSource = ROP4_USES_SOURCE(BltInfo->Rop4);
253 UsesPattern = ROP4_USES_PATTERN(BltInfo->Rop4);
254
255 SourceY = BltInfo->SourcePoint.y;
256 RoundedRight = BltInfo->DestRect.right -
257 ((BltInfo->DestRect.right - BltInfo->DestRect.left) & 0x7);
258
259 if (UsesPattern)
260 {
261 if (BltInfo->PatternSurface)
262 {
263 PatternY = (BltInfo->DestRect.top + BltInfo->BrushOrigin.y) %
264 BltInfo->PatternSurface->sizlBitmap.cy;
265 }
266 else
267 {
268 if (BltInfo->Brush)
269 Pattern = ExpandSolidColor[BltInfo->Brush->iSolidColor];
270 }
271 }
272
273 for (DestY = BltInfo->DestRect.top; DestY < BltInfo->DestRect.bottom; DestY++)
274 {
275 DestBits = (PULONG)(
276 (PBYTE)BltInfo->DestSurface->pvScan0 +
277 (BltInfo->DestRect.left >> 1) +
278 DestY * BltInfo->DestSurface->lDelta);
279 SourceX = BltInfo->SourcePoint.x;
280 DestX = BltInfo->DestRect.left;
281
282 if (DestX & 0x1)
283 {
284 Dest = DIB_4BPP_GetPixel(BltInfo->DestSurface, DestX, DestY);
285
286 if (UsesSource)
287 {
288 Source = DIB_GetSource(BltInfo->SourceSurface, SourceX, SourceY, BltInfo->XlateSourceToDest);
289 }
290
291 if (BltInfo->PatternSurface)
292 {
293 Pattern = DIB_GetSourceIndex(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY);
294 }
295
296 DIB_4BPP_PutPixel(BltInfo->DestSurface, DestX, DestY, DIB_DoRop(BltInfo->Rop4, Dest, Source, Pattern) & 0xF);
297
298 DestX++;
299 SourceX++;
300 DestBits = (PULONG)((ULONG_PTR)DestBits + 1);
301 }
302
303 for (; DestX < RoundedRight; DestX += 8, SourceX += 8, DestBits++)
304 {
305 Dest = *DestBits;
306 if (UsesSource)
307 {
308 Source =
309 (DIB_GetSource(BltInfo->SourceSurface, SourceX + 1, SourceY, BltInfo->XlateSourceToDest)) |
310 (DIB_GetSource(BltInfo->SourceSurface, SourceX + 0, SourceY, BltInfo->XlateSourceToDest) << 4) |
311 (DIB_GetSource(BltInfo->SourceSurface, SourceX + 3, SourceY, BltInfo->XlateSourceToDest) << 8) |
312 (DIB_GetSource(BltInfo->SourceSurface, SourceX + 2, SourceY, BltInfo->XlateSourceToDest) << 12) |
313 (DIB_GetSource(BltInfo->SourceSurface, SourceX + 5, SourceY, BltInfo->XlateSourceToDest) << 16) |
314 (DIB_GetSource(BltInfo->SourceSurface, SourceX + 4, SourceY, BltInfo->XlateSourceToDest) << 20) |
315 (DIB_GetSource(BltInfo->SourceSurface, SourceX + 7, SourceY, BltInfo->XlateSourceToDest) << 24) |
316 (DIB_GetSource(BltInfo->SourceSurface, SourceX + 6, SourceY, BltInfo->XlateSourceToDest) << 28);
317 }
318 if (BltInfo->PatternSurface)
319 {
320 Pattern = DIB_GetSourceIndex(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + 1) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY);
321 Pattern |= DIB_GetSourceIndex(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + 0) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY) << 4;
322 Pattern |= DIB_GetSourceIndex(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + 3) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY) << 8;
323 Pattern |= DIB_GetSourceIndex(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + 2) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY) << 12;
324 Pattern |= DIB_GetSourceIndex(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + 5) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY) << 16;
325 Pattern |= DIB_GetSourceIndex(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + 4) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY) << 20;
326 Pattern |= DIB_GetSourceIndex(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + 7) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY) << 24;
327 Pattern |= DIB_GetSourceIndex(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + 6) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY) << 28;
328 }
329 *DestBits = DIB_DoRop(BltInfo->Rop4, Dest, Source, Pattern);
330 }
331
332 /* Process the rest of pixel on the line */
333 for (; DestX < BltInfo->DestRect.right; DestX++, SourceX++)
334 {
335 Dest = DIB_4BPP_GetPixel(BltInfo->DestSurface, DestX, DestY);
336 if (UsesSource)
337 {
338 Source = DIB_GetSource(BltInfo->SourceSurface, SourceX, SourceY, BltInfo->XlateSourceToDest);
339 }
340 if (BltInfo->PatternSurface)
341 {
342 Pattern = DIB_GetSourceIndex(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY);
343 }
344 DIB_4BPP_PutPixel(BltInfo->DestSurface, DestX, DestY, DIB_DoRop(BltInfo->Rop4, Dest, Source, Pattern) & 0xF);
345 }
346
347 SourceY++;
348 if (BltInfo->PatternSurface)
349 {
350 PatternY++;
351 PatternY %= BltInfo->PatternSurface->sizlBitmap.cy;
352 }
353 }
354
355 return TRUE;
356 }
357
358 /* BitBlt Optimize */
359 BOOLEAN
360 DIB_4BPP_ColorFill(SURFOBJ* DestSurface, RECTL* DestRect, ULONG color)
361 {
362 LONG DestY;
363
364 for (DestY = DestRect->top; DestY < DestRect->bottom; DestY++)
365 {
366 DIB_4BPP_HLine(DestSurface, DestRect->left, DestRect->right, DestY, color);
367 }
368 return TRUE;
369 }
370 #endif // !_USE_DIBLIB_
371
372 BOOLEAN
373 DIB_4BPP_TransparentBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
374 RECTL* DestRect, RECTL *SourceRect,
375 XLATEOBJ *ColorTranslation, ULONG iTransColor)
376 {
377 return FALSE;
378 }
379
380 /* EOF */