- Sync up Mm interface with WinLdr branch (introduce the concept of a memory type...
[reactos.git] / reactos / subsystems / win32 / win32k / include / vis.h
1 /* $Id$
2 *
3 * COPYRIGHT: See COPYING in the top level directory
4 * PROJECT: ReactOS Win32k subsystem
5 * PURPOSE: Visibility computations interface definition
6 * FILE: include/win32k/vis.h
7 * PROGRAMMER: Ge van Geldorp (ge@gse.nl)
8 *
9 */
10
11 #ifndef _WIN32K_VIS_H
12 #define _WIN32K_VIS_H
13
14 #include <include/window.h>
15
16 HRGN FASTCALL
17 VIS_ComputeVisibleRegion(PWINDOW_OBJECT Window, BOOLEAN ClientArea,
18 BOOLEAN ClipChildren, BOOLEAN ClipSiblings);
19
20 VOID FASTCALL
21 co_VIS_WindowLayoutChanged(PWINDOW_OBJECT Window, HRGN UncoveredRgn);
22
23 #endif /* ! defined(_WIN32K_VIS_H) */
24
25 /* EOF */
26