3 * COPYRIGHT: See COPYING in the top level directory
4 * PROJECT: ReactOS Win32k subsystem
5 * PURPOSE: Visibility computations interface definition
6 * FILE: include/win32k/vis.h
7 * PROGRAMMER: Ge van Geldorp (ge@gse.nl)
14 #include <include/window.h>
17 VIS_ComputeVisibleRegion(PWINDOW_OBJECT Window
, BOOLEAN ClientArea
,
18 BOOLEAN ClipChildren
, BOOLEAN ClipSiblings
);
21 co_VIS_WindowLayoutChanged(PWINDOW_OBJECT Window
, HRGN UncoveredRgn
);
23 #endif /* ! defined(_WIN32K_VIS_H) */